As far as i can figure out the return on ads is not worth it unless you can
serve > 100,000 impressions per day.
At the normal clickthru rate you can expect about $1 for every 1000 ads
served up (with admob anyway)
Admob also has a very small advertiser base, its always the same ads showing
up.
Go
I think another option is to add ads (adMob or google AdSense) into
the app. You may not need a paid version.
--~--~-~--~~~---~--~~
You received this message because you are subscribed to the Google
Groups "Android Developers" group.
To post to this group, send emai
I was searching for an easy way to implement trial and paid versions.
This seems like an ideal solution. Gonna try it out.
Has anyone out there tried this? How did it work out?
On Sat, May 9, 2009 at 10:42 AM, mirko wrote:
>
> Hi all,
>
> as in a few weeks it will be possible to sell applicat
Hi all,
as in a few weeks it will be possible to sell application from germany
I was thinking some time to keep my currently free version and offer
an enhanced paid version. I only wanted to support one version of
code. The idea was to have a preference setting to enable the paid
options in the c
There is probably a possibility to still keep the ratings if you leave
the app free, let it expire (or go to a limited functionality after a
several days or so). If users want to get it back to full features -
they have to buy an unlock key. The unlock key is nothing more than a
paid application t
I don't *think* that's possible. Assuming the signature/package is
tied to the market app, there is no way to convert a previously free
app to a paid app. A brand new app must be installed instead, if I've
understood thing so far. I think a new app must have a new package
and an old app can't b
I'm not 100% sure but if my understanding of how Android Market works
is correct, what you may want to do is keep the same package (aka.
signature) for your paid app as the package that you had before, with
the comments and ratings, and make a *new* package for the free app.,
and the new free app
I think that's because most of the paying customers are grown ups (and
hence the more reserved language) and the free users are kids.
I've seen a few "I wish I had a credit card to buy this" comments from
the latter. I don't think there are any grown ups who don't own one.
Cheers
On Tue, Mar 17,
Somewhat surprisingly, I notice that users leave more vicious comments
on free apps compared to the paid ones.
Of course, there are a lot more ratings and comments on free apps to
begin with.
Inder
On Mon, Mar 16, 2009 at 10:12 AM, Sundog wrote:
>
> Join the unhappy club. From what I can see,
Join the unhappy club. From what I can see, and my own experiences,
there is NO reason at all to offer free ANYTHING on the market, as it
all just swirls down the drain and is useless for driving future
sales, no matter how many times it was downloaded. Live and learn...
On Mar 16, 10:53 am, Keit
Thanks, I suspected as much. :(
--~--~-~--~~~---~--~~
You received this message because you are subscribed to the Google
Groups "Android Developers" group.
To post to this group, send email to android-developers@googlegroups.com
To unsubscribe from this group, send
I had a typo in my previous message:
Change this
"... but i'm pretty sure this is possible ... "
to this
"... but i'm pretty sure this is NOT possible ... "
On Mar 16, 11:33 am, Streets Of Boston
wrote:
> I'm not absolutely sure, but i'm pretty sure this is possible. It'll a
> different
I'm not absolutely sure, but i'm pretty sure this is possible. It'll a
different application with its own set of comments and ratings.
In one way it makes sense. When people pay for an application, their
ratings may be different than for a free version of it. When people
pay, they may have a diff
13 matches
Mail list logo