[android-developers] Re: htc Hero networking

2009-09-20 Thread Christine
I had an issue with file formats, the Hero uses .amr for audio while Magic and G1 use 3gpp. The server I uploaded to didn't understand .amr but didn't provide an error message. There's more differences betweeh Hero and Magic/G1, like in picture processing. On Sep 14, 6:29 pm, Dan Sherman wrote:

[android-developers] Re: htc Hero networking

2009-09-14 Thread Dan Sherman
We've been having a similar issue without being able to find a cause. We have a game (ProjectINF), which uses UDP for communication. Works fine on all devices except the hero (from what we've heard from users). Not sure where to point you, just wanted to chime in and let you know you're not the

[android-developers] Re: HTC Hero Networking Stack

2009-08-30 Thread Dan Sherman
Yep. The NAT'ing shouldn't be an issue, as it works consistently on every other device (literally hundreds of complaints from hero users, and not a single other device). And if it were a NAT issue, I suspect we would have seen the same situation present itself on another device on the same networ

[android-developers] Re: HTC Hero Networking Stack

2009-08-30 Thread Tez
Hi, Have you taken into account the fact that the device will be behind some kind of NAT/Firewall setup by the carrier? In that case, the device gets an IP that is refreshed/recycled periodically from an internal pool of IP addrs. Cheers, Earlence On Aug 29, 9:06 pm, Dan Sherman wrote: > Hey g