Re: [animata-users] Fugure interaction with the scene?

2010-02-19 Thread  Ανδρέας Π
Thank you both for your answers! The plan is to use OSC to control that, but 
first I was trying to experiment by moving the joints

Andreas

On 19 Φεβ 2010, at 6:52 μ.μ., Christopher P. Baker wrote:

> If you were controlling the puppets via OSC -- say in MaxMSP, couldn't you 
> place a hard limit on the Y-coordinates of the joint, thus simulating a floor 
> like the Posture-Detector?  Certainly it isn't collision detection, but you 
> could establish a "floor" that way.
> 
> ---
> http://christopherbaker.net
> 
> 
> On Fri, Feb 19, 2010 at 10:49 AM, gabor papp  wrote:
> > In this video http://vimeo.com/706938
> > the figure seems to walk in the floor.
> we were using human posture detection and set the y-coordinate of the
> puppet according to the detected body position. the layers were matched
> so it looks like walking on the floor, but it's not.
> 
> gabor
> 
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Re: [animata-users] Fugure interaction with the scene?

2010-02-19 Thread Christopher P. Baker
If you were controlling the puppets via OSC -- say in MaxMSP, couldn't you
place a hard limit on the Y-coordinates of the joint, thus simulating a
floor like the Posture-Detector?  Certainly it isn't collision detection,
but you could establish a "floor" that way.

---
http://christopherbaker.net


On Fri, Feb 19, 2010 at 10:49 AM, gabor papp wrote:

> > In this video http://vimeo.com/706938
> > the figure seems to walk in the floor.
> we were using human posture detection and set the y-coordinate of the
> puppet according to the detected body position. the layers were matched
> so it looks like walking on the floor, but it's not.
>
> gabor
>
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Re: [animata-users] Fugure interaction with the scene?

2010-02-19 Thread gabor papp
> In this video http://vimeo.com/706938
> the figure seems to walk in the floor.
we were using human posture detection and set the y-coordinate of the 
puppet according to the detected body position. the layers were matched 
so it looks like walking on the floor, but it's not.

gabor

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Re: [animata-users] Fugure interaction with the scene?

2010-02-19 Thread  Ανδρέας Π
Hi gabor,

thank you for your response. In this video http://vimeo.com/706938 the figure 
seems to walk in the floor. If I put gravity to a figure and no fixed point 
then the figure falls forever and is not visible any more. So you mean there is 
no way to stop that?

Andreas

On 19 Φεβ 2010, at 5:13 μ.μ., gabor papp wrote:

> hi Andreas,
> 
>> and interact with the floor like the figures in the following video:
> this would require collisison detection and animata cannot do that at 
> the momemnt. sorry.
> 
> best,
> gabor
> 
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Re: [animata-users] Fugure interaction with the scene?

2010-02-19 Thread gabor papp
hi Andreas,

> and interact with the floor like the figures in the following video:
this would require collisison detection and animata cannot do that at 
the momemnt. sorry.

best,
gabor

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