Hi Chris,
> However, after about one flash of the RISC OS cursor, the emulator
> appears to freeze. It appears to still be running as everything else
> slows down as if CPU time is being used.
On Unix, you can get a `CPU %' reading of processes with `ps xu'.
Perhaps the Amiga has ways of monito
On 22 Sep 2006 19:56:26 +0100, Chris Young wrote:
> If I comment out this part of sound_poll, I get sound (of sorts, it
> just plays the garbage that was in the buffer when it was first
> allocated):
>
> if (SoundDMAFetch(buffer + localBufferWrite) == 1) {
> return;
> }
Ah, I
(sorry, posted this with the wrong from address previously)
I'm taking another look at adding sound support to the Amiga version.
The X sound.c opens and writes to /dev/dsp. I've changed these calls
to use the Amiga/AHI AUDIO: device which - as far as I can tell -
works in the same way. I have p