Re: [Audiogames-reflector] Swamp campaign repository!

2013-09-25 Thread AudioGames.net Forum — New releases room: criticview
Re: Swamp campaign repository! Hi,I took the liberty to update the egg hunt, to work with lastman standing. I have no idea if this will have the intended result, but at least now it seems to be working...cv aka akilorURL: http://forum.audiogames.net/viewtopic.php?pid=149641#p149641

Re: [Audiogames-reflector] We're alive - SPOILERS!

2013-09-25 Thread AudioGames.net Forum — Off-topic room: AlexN94
Re: We're alive - SPOILERS! Werent Bill (the tower guy, not Bill Roberts) african american as well? And he had that infection... Did we ever find out how he got that, or from what?Interesting thought... And how would that affect Sauls and Lizzys child?URL:

Re: [Audiogames-reflector] Three monkeys: An upcomming audiogame for pc

2013-09-25 Thread AudioGames.net Forum — New releases room: SLJ
Re: Three monkeys: An upcomming audiogame for pc Hi.Listening to the trailer, it sounds like this game is going to be an open world rpg game, where the story is not forcing you to go to spicific locations, but only when you wants to, when you feel like progressing on the storyline. The only

Re: [Audiogames-reflector] Twitter apps.

2013-09-25 Thread AudioGames.net Forum — Off-topic room: SLJ
Re: Twitter apps. Hi.Maybe the firewall blogs the app?URL: http://forum.audiogames.net/viewtopic.php?pid=149648#p149648 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] Twitter apps.

2013-09-25 Thread AudioGames.net Forum — Off-topic room: Sebby
Re: Twitter apps. There was EasyChirp for the web, but its gone away for a bit. On the Mac, YoruFukurou works reasonably well, but sadly theres been no sign of development for a while and some of the outstanding bugs do affect accessibility. Still, its mainstream, and appears to be the monopoly

Re: [Audiogames-reflector] Apropriate advocacy for acccessibility of games!

2013-09-25 Thread AudioGames.net Forum — General Game Discussion: EternalGamer
Re: Apropriate advocacy for acccessibility of games! Hi!In my humble opinion, pressure, especially Moral pressure, wont help the matter advance a single Inch because Moral behavior is not what a capitalist System rewards. It is a mechanical fact that companies benefit from creating goods and

Re: [Audiogames-reflector] I'm finishing a roguelike for the visually impaired

2013-09-25 Thread AudioGames.net Forum — New releases room: Dark
Re: I'm finishing a roguelike for the visually impaired Well pure corrdinates are okay for a few objects in close proximity, say a crowd of orcs on a room, but given how big (relative to your character), and how complex dungeon layouts in roguelikes can be, a little more information is likely

Re: [Audiogames-reflector] I'm finishing a roguelike for the visually impaired

2013-09-25 Thread AudioGames.net Forum — New releases room: Dark
Re: I'm finishing a roguelike for the visually impaired Well pure corrdinates are okay for a few objects in close proximity, say a crowd of orcs on a room, but given how big (relative to your character), and how complex dungeon layouts in roguelikes can be, a little more information is likely

Re: [Audiogames-reflector] Twitter apps.

2013-09-25 Thread AudioGames.net Forum — Off-topic room: brad
Re: Twitter apps. Hi.Thanks so much! That worked!URL: http://forum.audiogames.net/viewtopic.php?pid=149654#p149654 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] need help from an alter aeon player

2013-09-25 Thread AudioGames.net Forum — General Game Discussion: BryanP
Re: need help from an alter aeon player Thanks. I finally finished that quest and am now working on the last few before I move on to Archais. One of them is to obtain the silver ring of the gatekeeper. COuld someone refresh my memory on where to find that one? Thanks in advance.URL:

Re: [Audiogames-reflector] Twitter apps.

2013-09-25 Thread AudioGames.net Forum — Off-topic room: brad
Re: Twitter apps. Hi.I ment that the firewall was blocking the app from working.But now its working, yay!URL: http://forum.audiogames.net/viewtopic.php?pid=149661#p149661 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] Twitter apps.

2013-09-25 Thread AudioGames.net Forum — Off-topic room: brad
Re: Twitter apps. Hi.The only problem is updating the buffer to look for new tweets, if I press Control windows+U It opens narrator, and for some reason, it doesnt allow me to edit the control when i press space on the edit button.URL:

Re: [Audiogames-reflector] Announcing Codename Cygnus - an Interactive Radio Drama for iOS!

2013-09-25 Thread AudioGames.net Forum — New releases room: harrylst
Re: Announcing Codename Cygnus - an Interactive Radio Drama for iOS! Ill be the first to say, Ive bought the whole mission and love the game extremely. It is great fun to use the voice recognition, and the story is enthrawling.Now here comes my criticism: why is it that you would sell the whole

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-09-25 Thread AudioGames.net Forum — New releases room: Kain
Re: Swamp, zombie fps by Aprone Evening,i dont know where i shall start. Lets start like Andreas.Aprone started Swamp as a 1week project which grew larger and larger. He is doing it since almost 2 years, without taking anything. You dont have to pay if you dont want to - do you even get that?

Re: [Audiogames-reflector] PWCT (programming without coding technology), anyone heard of it?

2013-09-25 Thread AudioGames.net Forum — Off-topic room: king gamer222
Re: PWCT (programming without coding technology), anyone heard of it? Or perhaps, look for a program with similar concepts yet in a non-gui format? Either way, your best off writing in Batch or something as a beginner.URL: http://forum.audiogames.net/viewtopic.php?pid=149690#p149690

Re: [Audiogames-reflector] PWCT (programming without coding technology), anyone heard of it?

2013-09-25 Thread AudioGames.net Forum — Off-topic room: camlorn
Re: PWCT (programming without coding technology), anyone heard of it? Er, batch, as in windows batch files? Im hoping youre not suggesting we learn programming with windows batch files? Is there another batch I dont know about?URL: http://forum.audiogames.net/viewtopic.php?pid=149691#p149691

Re: [Audiogames-reflector] Swamp campaign repository!

2013-09-25 Thread AudioGames.net Forum — New releases room: severestormsteve1
Re: Swamp campaign repository! Hey flame dude,I am still confused as to why the thing isnt working. If you went in and changed the name of the map to use, it should work, and how many times have you changed the map to use? If it has been more than once and you have made sure your thing still

Re: [Audiogames-reflector] Swamp campaign repository!

2013-09-25 Thread AudioGames.net Forum — New releases room: criticview
Re: Swamp campaign repository! hi severestormsteve1 and all egg hunters,Once again an update for the egg hunt, this time Id rather call it egg hunt (tide style). Currently there are 3 weapons in the game, and I know they are crap, but without suggestions I cant do much. Also the axe has been

Re: [Audiogames-reflector] We're alive - SPOILERS!

2013-09-25 Thread AudioGames.net Forum — Off-topic room: themadviolinist
Re: We're alive - SPOILERS! I suspect its much more complex than race, or thered be a bunch of brothers running around. What is clear is that Saul and Tanya have some kind of immunity to the virus or agent or whatever is causing the outbreak, a mystery that, while it has been teased, no one has

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-09-25 Thread AudioGames.net Forum — New releases room: themadviolinist
Re: Swamp, zombie fps by Aprone Where to begin?Ok, it never does harm to tell someone you appreciate them. Aprone/Jeremy, youve taken all of us on a wild ride, one that even you didnt plan two years back. There have been passionate disagreements, annoying glitches, design decisions I didnt

Re: [Audiogames-reflector] Death Match

2013-09-25 Thread AudioGames.net Forum — New releases room: flame_elchemist
Re: Death Match I think you should scrap the dismemberment systum.URL: http://forum.audiogames.net/viewtopic.php?pid=149703#p149703 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] Anyone ever beat the borg in STFC?

2013-09-25 Thread AudioGames.net Forum — General Game Discussion: Guitarman
Re: Anyone ever beat the borg in STFC? Hi.I was watching next generation the other day and saw the episode where Q was turned into a human. Anyone remember that one? I sure got some laughs out of it. Anyway I was just thinking about star trek and I think it would be really cool if we had a

Re: [Audiogames-reflector] I demand change, starting with, a petition

2013-09-25 Thread AudioGames.net Forum — Off-topic room: wanderer
Re: I demand change, starting with, a petition Well while were on the subject of bad internet providers, around where I live theres this one called hughesnet, with the worst internet service Ive experienced in my life. For starters, they have a download limit of 256MB per day, which they call

[Audiogames-reflector] breaking news: using windows has just become more accessible!

2013-09-25 Thread AudioGames.net Forum — Off-topic room: Chandu
breaking news: using windows has just become more accessible! dear friends, Im so happy to know share this very wonderful, latest hottest news here. Our enslavement on having to depend on sighted asistance in formatting/installing windows has now been over. Yes, of course, now we have become

Re: [Audiogames-reflector] Anyone ever beat the borg in STFC?

2013-09-25 Thread AudioGames.net Forum — General Game Discussion: Dark
Re: Anyone ever beat the borg in STFC? Yep, Im watching next gen myself at the moment and saw that one a couple of months ago, I particularly love the bit where Q says to worf what can I do to proove! to you Im human and Worf, in that wonderfully dead pan Klingon way just replies die . The

Re: [Audiogames-reflector] can someone say me strategies to beat aac?

2013-09-25 Thread AudioGames.net Forum — General Game Discussion: Dark
Re: can someone say me strategies to beat aac? Im afraid I dont have skype anymore michael, and I dont believe I got to the windows area, but possibly saying where your stuck would help.URL: http://forum.audiogames.net/viewtopic.php?pid=149709#p149709

Re: [Audiogames-reflector] I'm finishing a roguelike for the visually impaired

2013-09-25 Thread AudioGames.net Forum — New releases room: Dark
Re: I'm finishing a roguelike for the visually impaired @Sebby, Tolti-Aph.? or is that one of the japanese games which Ive yet to investigate. I made a slight error in discussing kerkerkruip, I said an audio roguelike when actually I meant to say an if roguelike It is written in glulx format,

Re: [Audiogames-reflector] Three monkeys: An upcomming audiogame for pc

2013-09-25 Thread AudioGames.net Forum — New releases room: Dark
Re: Three monkeys: An upcomming audiogame for pc Well knowing about this site and coming here to share information are two different things, perhaps they arent aware how major the forum is and have just seen the main page and db? This is why perhaps if someone could politely invite them over to

Re: [Audiogames-reflector] I demand change, starting with, a petition

2013-09-25 Thread AudioGames.net Forum — Off-topic room: Dark
Re: I demand change, starting with, a petition Well Sebby, one thing Ive noticed with Bt, and indeed part of the reason my dad got so narked with them is that they have no consistancy, and how good a contract you can get depends heavily upon how much you can basically yell at whoever your