Re: [Audiogames-reflector] Death Match

2013-10-18 Thread AudioGames.net Forum — New releases room: Rio_unesa
Re: Death Match So how can I get the curn version?URL: http://forum.audiogames.net/viewtopic.php?pid=152215#p152215 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-10-18 Thread AudioGames.net Forum — New releases room: fatih
Re: bokurano daiboukenn 3 hi,in 6-2 should I press shift+left arrow when the alarm plays?URL: http://forum.audiogames.net/viewtopic.php?pid=152216#p152216 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-10-18 Thread AudioGames.net Forum — New releases room: simba
Re: bokurano daiboukenn 3 Hi, what do i need to do in 2 -1? I equeped the shild and than there is that guy who crys something and throws something at me.What do i need to do?URL: http://forum.audiogames.net/viewtopic.php?pid=152218#p152218 ___

Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-10-18 Thread AudioGames.net Forum — New releases room: fatih
Re: bokurano daiboukenn 3 hi,You have to turn where he is attacking and hold down the down arrow key.URL: http://forum.audiogames.net/viewtopic.php?pid=152219#p152219 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] Death Match

2013-10-18 Thread AudioGames.net Forum — New releases room: gaita2040ever
Re: Death Match with the updaterURL: http://forum.audiogames.net/viewtopic.php?pid=152220#p152220 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] Death Match

2013-10-18 Thread AudioGames.net Forum — New releases room: konsool
Re: Death Match q9crackURL: http://forum.audiogames.net/viewtopic.php?pid=152221#p152221 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: [Audiogames-reflector] Death Match

2013-10-18 Thread AudioGames.net Forum — New releases room: danny
Re: Death Match The current version, 1.2 which is the old dm 2d with out the new features that are currently in development can also be found at dmweb.usa.cc As well as the dm discussion forums. As for 2.0, its on the edge of release. We just only have the last objective for mission 2 to finish

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-10-18 Thread AudioGames.net Forum — New releases room: Kele
Re: Swamp, zombie fps by Aprone Hi there!I dont know whats going on, but in the last days, if I try to connect to Swamp, the game gets stuck in the message of Connecting... but the connection never completes. I can not find any strange message on the debuglog file. I am running Swamp 2.9D.

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-10-18 Thread AudioGames.net Forum — New releases room: cansino
Re: Swamp, zombie fps by Aprone You cant enter because the server is full, since many people keep their accounts open 24/7 to get free items from the Kai day. What I dont understand is why do they do that, all this will disappear when the original server is back online.URL:

Re: [Audiogames-reflector] Scrolling Battles

2013-10-18 Thread AudioGames.net Forum — New releases room: Giovani
Re: Scrolling Battles OK, I try answer this question. Yes, It exists also, the storry mode, but It is a scrolling battle2, which is in another topic.URL: http://forum.audiogames.net/viewtopic.php?pid=152225#p152225 ___ Audiogames-reflector mailing

Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-10-18 Thread AudioGames.net Forum — New releases room: keyIsFull
Re: bokurano daiboukenn 3 man, 13-4 is so hard. How does the targeting menu work. Is it just like a detection menu? How do you avoid the missiles that sound like jd sattelites that the battleship launches? And is there any reason to not use the missiles you are given?URL:

Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-10-18 Thread AudioGames.net Forum — New releases room: faelnar.christopher
Re: bokurano daiboukenn 3 Hi. Im now at the stage 5.3, but I dont understand what to do. How to beat that stage? please help!URL: http://forum.audiogames.net/viewtopic.php?pid=152227#p152227 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] Scrolling Battles

2013-10-18 Thread AudioGames.net Forum — New releases room: Giovani
Re: Scrolling Battles Also, I notice, that if I try place the water pit, It doesnt work.Could You fix that bug, please?Thank You.URL: http://forum.audiogames.net/viewtopic.php?pid=152228#p152228 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] Microsoft Visual Studeo 2013

2013-10-18 Thread AudioGames.net Forum — Off-topic room: Sebby
Re: Microsoft Visual Studeo 2013 @ianr: yeah, Ill definitely check out 2010, if for no other reason than to get informed. Youre right, using the WPF UI is not so different from using Java, in that it works, but in just such a way as to frustrate the hell out of one. However since certain

Re: [Audiogames-reflector] Let's play shadow line!

2013-10-18 Thread AudioGames.net Forum — General Game Discussion: faelnar.christopher
Re: Let's play shadow line! Hi. I already defeat the boss in dragon shrine, and I have no idea where to go next.URL: http://forum.audiogames.net/viewtopic.php?pid=152231#p152231 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-10-18 Thread AudioGames.net Forum — New releases room: flyby chow
Re: Swamp, zombie fps by Aprone The problem cansino, is that a lot of people follow the trend of, monkey see? monkey do. just because they can, and want them, they will get it, not considering that it will be gone. sooner or later. Let me give another example. u no how a lot of people always

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-10-18 Thread AudioGames.net Forum — New releases room: Haramir
Re: Swamp, zombie fps by Aprone Hello folks. I got an idea. Well, to be honest, someone already said something like this before.The guards should have hp like any other character. This way, when he dies, the safe zone can be invaded by zombies. This way if someone wants to be completely safe,

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-10-18 Thread AudioGames.net Forum — New releases room: cansino
Re: Swamp, zombie fps by Aprone Lol yesterday I brought a bunch of zombies to the safe zone, but I forgot about the guard. My plan was to kill those who are infront of the SZ moving automatically not to loose their connection.URL: http://forum.audiogames.net/viewtopic.php?pid=152234#p152234

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-10-18 Thread AudioGames.net Forum — New releases room: Kele
Re: Swamp, zombie fps by Aprone I didnt know there was a guard Always thought that there was some extremely accurate and kind player killing the zombies that were chasing me to the safe zone... lol I like Haramirs Idea, being honest. and what is that event you talked about? maybe I

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-10-18 Thread AudioGames.net Forum — New releases room: Haramir
Re: Swamp, zombie fps by Aprone The Kai day? Its an event for us to dont need to stop playing at all. We must enter the market and rescue Kai and bring it back to the safe zone in order to gain a random item.Hope it helps. Best regards, Haramir.URL:

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-10-18 Thread AudioGames.net Forum — New releases room: Haramir
Re: Swamp, zombie fps by Aprone The Kai day? Its an event for us to dont need to stop playing at all. We must enter the market and rescue Kai and bring it back to the safe zone in order to gain a random item.Hope it helps. Best regards, Haramir.P.S I forgot to mention that all main server data

Re: [Audiogames-reflector] where can i find free chat rooms for my 12 yere old sisterr?

2013-10-18 Thread AudioGames.net Forum — Off-topic room: Dark
Re: where can i find free chat rooms for my 12 yere old sisterr? I agree with both stuee and sebby on this one, generally any decent community will regulat itself, and usually in cases where bad things have! happened, they happened because the kid either A, got encouraged to join a dodgy

Re: [Audiogames-reflector] From Library Of Congress: Advisory: Possible Federal Shutdown

2013-10-18 Thread AudioGames.net Forum — Off-topic room: BryanP
Re: From Library Of Congress: Advisory: Possible Federal Shutdown It only remains to be seen whether well avoid another shutdown in three or four months when this temporar fix expires.URL: http://forum.audiogames.net/viewtopic.php?pid=152238#p152238

[Audiogames-reflector] importent notice for eti driver users of n v d a

2013-10-18 Thread AudioGames.net Forum — Off-topic room: prince animeshh
importent notice for eti driver users of n v d a hi all i am using NVDA version next-9831,5d964aceloq is not working over hear so i can say 1 thing for sure that n v d a is making code changes so from n v d a version 2013.3 u will not be able to use e t i driver so u all are requested to do

Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-10-18 Thread AudioGames.net Forum — New releases room: the blasting gd
Re: bokurano daiboukenn 3 Hi!faelnar.christopher, Someone had asked that too in the past. Heres the copy of my post about it:In the object menu, you see a stuck fish. Go right until you are at the ledder. Climb it until you are at the same height as the fish. Turn left, but dont make any steps.

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-10-18 Thread AudioGames.net Forum — New releases room: pelantas
Re: Swamp, zombie fps by Aprone hicall me stupid, call me insane, call me whatever you like ... sorry bit of my own crazyness ... lol.something isnt very clear to me. i read that the old server data is still safe. but does that mean we will get our stuff we obtained earlier back when aprone

Re: [Audiogames-reflector] importent notice for eti driver users of n v d a

2013-10-18 Thread AudioGames.net Forum — Off-topic room: Trenton Goldshark
Re: importent notice for eti driver users of n v d a Though it is currently working in the latest Next snapshot, that being next-9856,4e28b25, I wouldnt be surprised one day it would just stop working. That being said, I use eSpeak all of the time anyway. Mainly just wanted to see if that

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-10-18 Thread AudioGames.net Forum — New releases room: Haramir
Re: Swamp, zombie fps by Aprone Pelantas, this game were playing doesnt have nothing to be with the original server. So, no, were not getting anything from this Kai day event.Best regards, Haramir.URL: http://forum.audiogames.net/viewtopic.php?pid=152243#p152243

Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-10-18 Thread AudioGames.net Forum — New releases room: Spiraling Wyvern
Re: bokurano daiboukenn 3 @keywasfull: I actually didnt have much trouble with the huge battleship. It actually has the same AI as the security jetpacks and you can probably guess it flies into the same level as you do before using a charge laser or machine gun. The boss in the next stage was a

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-10-18 Thread AudioGames.net Forum — New releases room: pelantas
Re: Swamp, zombie fps by Aprone hithat is a fact i understand. but i want to know. when the Original server goes online again, do we get our weapons, ammo etc etc back what we had before this rude attacks on it?greetz mikeURL: http://forum.audiogames.net/viewtopic.php?pid=152245#p152245

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-10-18 Thread AudioGames.net Forum — New releases room: mehgcap
Re: Swamp, zombie fps by Aprone Exactly, the point of getting better items is to have a better chance when you go back into Kai-Mart.As to Safe Zones being invaded, please, dont do that! Yes people sit on the server doing nothing, but how will killing, or trying to kill, everyone solve that

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-10-18 Thread AudioGames.net Forum — New releases room: mehgcap
Re: Swamp, zombie fps by Aprone Oh, maybe. It depends on what Aprone has to do to fix the inventory system. If he writes a new system, we may well be restarted in terms of gear, but no one will know, not even Aprone, until said new system is ready to go.URL:

Re: [Audiogames-reflector] Eric the cleric 2?

2013-10-18 Thread AudioGames.net Forum — General Game Discussion: BryanP
Re: Eric the cleric 2? Problem is that very soon in Breakerbox language can mean anything, which is why Ive always felt hed be better off making no announcements until the game was ready. That hell deliver I have no doubt. Its just anyones guess as to when.URL:

Re: [Audiogames-reflector] Let's play shadow line!

2013-10-18 Thread AudioGames.net Forum — General Game Discussion: mrpibb
Re: Let's play shadow line! Spoiler after dragon shrine:You need to go north from the temple in the middle of the plain and then follow the lake east and then north then west to find the city.Spoiler for entering the Forest of Wind: After you gain the character with the bow go north from the

Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-10-18 Thread AudioGames.net Forum — New releases room: Orin
Re: bokurano daiboukenn 3 How do I get the Iron Plate Launcher? Ive played 1-1 and I dont think I was able to get it. I got the rope though. Is it in the Courtyard? I really dont know how to get up to those platforms. I can use the Object Locator fine but I havent messed with the Camera

Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-10-18 Thread AudioGames.net Forum — New releases room: assault_freak
Re: bokurano daiboukenn 3 To use the camera... simply hold G and then use your arrow keys. Hold down the arrow key in question you want to scan and just let it pan. the iron plate launcher is in the first room, the staff room... and is in a box on a platform near the far end of the room past

Re: [Audiogames-reflector] Death Match

2013-10-18 Thread AudioGames.net Forum — New releases room: Ethin
Re: Death Match Hey guys,In about an hour Im going to release a new version of the updater. Be ready for it, it will fix a few bugs and add some new features.URL: http://forum.audiogames.net/viewtopic.php?pid=152253#p152253 ___ Audiogames-reflector

Re: [Audiogames-reflector] Microsoft Visual Studeo 2013

2013-10-18 Thread AudioGames.net Forum — Off-topic room: king gamer222
Re: Microsoft Visual Studeo 2013 I am using Microsoft Visual Express 2010, and do all the typing in Notepad. I am using C#, and am taking a course on it at the Microsoft Virtual Academy. Its fun, but I cant get anywhere passed lesson two, as I am having an issue with the C# compiler. I type the

Re: [Audiogames-reflector] JFW and Command Line as Administrator

2013-10-18 Thread AudioGames.net Forum — Off-topic room: king gamer222
Re: JFW and Command Line as Administrator No, even the JAWS cursor doesnt work.URL: http://forum.audiogames.net/viewtopic.php?pid=152255#p152255 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

[Audiogames-reflector] link for world of war is broken

2013-10-18 Thread AudioGames.net Forum — Site and forum feedback: burak
link for world of war is broken Hi, the link for World of war is broken.URL: http://forum.audiogames.net/viewtopic.php?pid=152256#p152256 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] importent notice for eti driver users of n v d a

2013-10-18 Thread AudioGames.net Forum — Off-topic room: Exodus
Re: importent notice for eti driver users of n v d a ugh... this is not good. I really cant stand espeak and having to rely on it would be bad. Ive really really tried with it but I just couldnt get used to it. Hopefully something with the knowhow will fix it.URL:

Re: [Audiogames-reflector] importent notice for eti driver users of n v d a

2013-10-18 Thread AudioGames.net Forum — Off-topic room: prince animeshh
Re: importent notice for eti driver users of n v d a i hope the sameURL: http://forum.audiogames.net/viewtopic.php?pid=152258#p152258 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] Death Match

2013-10-18 Thread AudioGames.net Forum — New releases room: burak
Re: Death Match wheres the updater?URL: http://forum.audiogames.net/viewtopic.php?pid=152259#p152259 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] braillemone a pokemon port for visually impaired players

2013-10-18 Thread AudioGames.net Forum — General Game Discussion: daigonite
Re: braillemone a pokemon port for visually impaired players Drowzee had a glitch that made him unable to show up in older versions, not sure if I patched it though.Sorry for the lack of replies, been adding a pretty big feature and its almost done so yeah!URL:

Re: [Audiogames-reflector] braillemone a pokemon port for visually impaired players

2013-10-18 Thread AudioGames.net Forum — General Game Discussion: daigonite
Re: braillemone a pokemon port for visually impaired players Drowzee had a glitch that made him unable to show up in older versions, not sure if I patched it though. Since its a test map I might just ignore it.Ill check out Rest though, stupid me...Sorry for the lack of replies, been adding a

Re: [Audiogames-reflector] link for world of war is broken

2013-10-18 Thread AudioGames.net Forum — Site and forum feedback: Dark
Re: link for world of war is broken Well Burank I unfortunately dont know where the link is for the game. ive tried the nyanchan site but, well it is in japanaese and supernova wont read it so I cant find the new download link.Either someone will need to host the game or maybe Yukio could

[Audiogames-reflector] IF game development?

2013-10-18 Thread AudioGames.net Forum — General Game Discussion: dhruv
IF game development? hi forum,admitedly I dont post here often, but I read the posts a lot. so, I was just wondering, what is an accessible way to create IF games?thanks.URL: http://forum.audiogames.net/viewtopic.php?pid=152262#p152262 ___

Re: [Audiogames-reflector] importent notice for eti driver users of n v d a

2013-10-18 Thread AudioGames.net Forum — Off-topic room: fastfinge
Re: importent notice for eti driver users of n v d a Im on next-9856, and Its still working fine, for me.URL: http://forum.audiogames.net/viewtopic.php?pid=152263#p152263 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] Rate the Song Above You

2013-10-18 Thread AudioGames.net Forum — Off-topic room: fastfinge
Re: Rate the Song Above You @darkabomination: 3/10. Oh my goodness! Whoever wrote that should be banned from coffee forever! Its high and squeaky and bouncy and...gah! Also, listening to it gives me the angry jitters, just like drinking 5 cups of coffee. I get the sense that if I ever met the

Re: [Audiogames-reflector] Microsoft Visual Studeo 2013

2013-10-18 Thread AudioGames.net Forum — Off-topic room: ianr
Re: Microsoft Visual Studeo 2013 @Sebby, thanks for the information.I agree the higher tiers of Visual Studio seem quite expensive and I wish they cost a bit less, oh well, frown.@king gamer222, I just checked this page to find out the operating system requirements for Visual Studio 2013

Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-10-18 Thread AudioGames.net Forum — New releases room: keyIsFull
Re: bokurano daiboukenn 3 ah, wyvren, i am level 59 and already have 300 attack and 220 defense or so. I only have 1065 hp and 142 stamina though, maybe i should put more points into it. And I should probably up my tech too.URL: http://forum.audiogames.net/viewtopic.php?pid=152267#p152267

[Audiogames-reflector] A most ingenius paradox

2013-10-18 Thread AudioGames.net Forum — AG-News room: Dark
A most ingenius paradox Paradox, what you get when you have two doctors! hence all those silly jokes that start doctor doctor and why they are so paradoxically not funny. anyway, Choiceofgames give you the chance to explore some new paradoxes in some of their recent hosted titles. These

Re: [Audiogames-reflector] Microsoft Visual Studeo 2013

2013-10-18 Thread AudioGames.net Forum — Off-topic room: king gamer222
Re: Microsoft Visual Studeo 2013 How do I get to the IDE in Visual Studeo Express 2010? And yes, Ill shoot the code to you when I get a chance.URL: http://forum.audiogames.net/viewtopic.php?pid=152269#p152269 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] Microsoft Visual Studeo 2013

2013-10-18 Thread AudioGames.net Forum — Off-topic room: ianr
Re: Microsoft Visual Studeo 2013 The IDE is the Visual Studio Express application.So you just launch Visual Studio Express from the start menu.What screen reader are you using? Or feel free to tell me through email.URL: http://forum.audiogames.net/viewtopic.php?pid=152270#p152270

Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-10-18 Thread AudioGames.net Forum — New releases room: kratos
Re: bokurano daiboukenn 3 Hi all. What should I do in stage 6 part 3? thanks.URL: http://forum.audiogames.net/viewtopic.php?pid=152271#p152271 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] Death Match

2013-10-18 Thread AudioGames.net Forum — New releases room: Ethin
Re: Death Match Hi Burak,Im having some troubles with it, so Im rewriting it. It shouldnt take very long, though. It probably will because I have to go in about 16 minutes from this post. Its being rewritten in C# because VB can be crap at times. See ya...URL:

Re: [Audiogames-reflector] Microsoft Visual Studeo 2013

2013-10-18 Thread AudioGames.net Forum — Off-topic room: tward
Re: Microsoft Visual Studeo 2013 King Gamer, from what Ive seen so far Visual Studio 2013 is definitely not a good choice for a beginner. Especially, for a blind user using a screen reader. The accessibility is terrible. Ever since Visual Studio 2012 the accessibility of Visual Studio has

Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-10-18 Thread AudioGames.net Forum — New releases room: garrett
Re: bokurano daiboukenn 3 Hello.1. What is that password for the bonus room in 7-1?2. In 23-1, I only found 1 key, and it didnt unlock any of the doors in that level. Whats the problem?URL: http://forum.audiogames.net/viewtopic.php?pid=152273#p152273

Re: [Audiogames-reflector] Microsoft Visual Studeo 2013

2013-10-18 Thread AudioGames.net Forum — Off-topic room: tward
Re: Microsoft Visual Studeo 2013 King Gamer, from what Ive seen so far Visual Studio 2013 is definitely not a good choice for a beginner. Especially, for a blind user using a screen reader. The accessibility is terrible. Ever since Visual Studio 2012 the accessibility of Visual Studio has

Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-10-18 Thread AudioGames.net Forum — New releases room: garrett
Re: bokurano daiboukenn 3 Hello.1. What is that password for the bonus room in 7-1?2. In 23-1, I only found 1 key, and it didnt unlock any of the doors in that level. Whats the problem?URL: http://forum.audiogames.net/viewtopic.php?pid=152273#p152273

Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-10-18 Thread AudioGames.net Forum — New releases room: garrett
Re: bokurano daiboukenn 3 Hello.1. What is that password for the bonus room in 7-1?2. In 23-1, I only found 1 key, and it didnt unlock any of the doors in that level. Whats the problem?URL: http://forum.audiogames.net/viewtopic.php?pid=152273#p152273

Re: [Audiogames-reflector] Microsoft Visual Studeo 2013

2013-10-18 Thread AudioGames.net Forum — Off-topic room: tward
Re: Microsoft Visual Studeo 2013 King Gamer, from what Ive seen so far Visual Studio 2013 is definitely not a good choice for a beginner. Especially, for a blind user using a screen reader. The accessibility is terrible. Ever since Visual Studio 2012 the accessibility of Visual Studio has

Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-10-18 Thread AudioGames.net Forum — New releases room: garrett
Re: bokurano daiboukenn 3 Hello.1. What is that password for the bonus room in 7-1?2. In 23-1, I only found 1 key, and it didnt unlock any of the doors in that level. Whats the problem?URL: http://forum.audiogames.net/viewtopic.php?pid=152273#p152273

Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-10-18 Thread AudioGames.net Forum — New releases room: garrett
Re: bokurano daiboukenn 3 Hello.1. What is that password for the bonus room in 7-1?2. In 23-1, I only found 1 key, and it didnt unlock any of the doors in that level. Whats the problem?URL: http://forum.audiogames.net/viewtopic.php?pid=152273#p152273

Re: [Audiogames-reflector] Microsoft Visual Studeo 2013

2013-10-18 Thread AudioGames.net Forum — Off-topic room: tward
Re: Microsoft Visual Studeo 2013 King Gamer, from what Ive seen so far Visual Studio 2013 is definitely not a good choice for a beginner. Especially, for a blind user using a screen reader. The accessibility is terrible. Ever since Visual Studio 2012 the accessibility of Visual Studio has

Re: [Audiogames-reflector] Microsoft Visual Studeo 2013

2013-10-18 Thread AudioGames.net Forum — Off-topic room: tward
Re: Microsoft Visual Studeo 2013 King Gamer, from what Ive seen so far Visual Studio 2013 is definitely not a good choice for a beginner. Especially, for a blind user using a screen reader. The accessibility is terrible. Ever since Visual Studio 2012 the accessibility of Visual Studio has

Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-10-18 Thread AudioGames.net Forum — New releases room: garrett
Re: bokurano daiboukenn 3 Hello.1. What is that password for the bonus room in 7-1?2. In 23-1, I only found 1 key, and it didnt unlock any of the doors in that level. Whats the problem?URL: http://forum.audiogames.net/viewtopic.php?pid=152273#p152273

Re: [Audiogames-reflector] IF game development?

2013-10-18 Thread AudioGames.net Forum — General Game Discussion: tward
Re: IF game development? Well, that all depends on what language and tools you wish to use. For a beginner using Inform 7 is both accessible and simple enough to get started creating interactive fiction games.URL: http://forum.audiogames.net/viewtopic.php?pid=152275#p152275

Re: [Audiogames-reflector] IF game development?

2013-10-18 Thread AudioGames.net Forum — General Game Discussion: tward
Re: IF game development? Well, that all depends on what language and tools you wish to use. For a beginner using Inform 7 is both accessible and simple enough to get started creating interactive fiction games.URL: http://forum.audiogames.net/viewtopic.php?pid=152275#p152275

Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-10-18 Thread AudioGames.net Forum — New releases room: Spiraling Wyvern
Re: bokurano daiboukenn 3 *stares at Keywasfull and blinks in confusion* ...uhhh, I think at this point I could outdamage you even though you have way higher attack. If I remember correctly, the Super hammer which can do over 5000 damage requires 42 stamina per swing. This would lead into

Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-10-18 Thread AudioGames.net Forum — New releases room: Spiraling Wyvern
Re: bokurano daiboukenn 3 *stares at Keywasfull and blinks in confusion* ...uhhh, I think at this point I could outdamage you even though you have way higher attack. If I remember correctly, the Super hammer which can do over 5000 damage requires 42 stamina per swing. This would lead into

Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-10-18 Thread AudioGames.net Forum — New releases room: Spiraling Wyvern
Re: bokurano daiboukenn 3 *stares at Keywasfull and blinks in confusion* ...uhhh, I think at this point I could outdamage you even though you have way higher attack. If I remember correctly, the Super hammer which can do over 5000 damage requires 42 stamina per swing. This would lead into

Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-10-18 Thread AudioGames.net Forum — New releases room: Spiraling Wyvern
Re: bokurano daiboukenn 3 *stares at Keywasfull and blinks in confusion* ...uhhh, I think at this point I could outdamage you even though you have way higher attack. If I remember correctly, the Super hammer which can do over 5000 damage requires 42 stamina per swing. This would lead into

Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-10-18 Thread AudioGames.net Forum — New releases room: Spiraling Wyvern
Re: bokurano daiboukenn 3 *stares at Keywasfull and blinks in confusion* ...uhhh, I think at this point I could outdamage you even though you have way higher attack. If I remember correctly, the Super hammer which can do over 5000 damage requires 42 stamina per swing. This would lead into

Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-10-18 Thread AudioGames.net Forum — New releases room: Spiraling Wyvern
Re: bokurano daiboukenn 3 *stares at Keywasfull and blinks in confusion* ...uhhh, I think at this point I could outdamage you even though you have way higher attack. If I remember correctly, the Super hammer which can do over 5000 damage requires 42 stamina per swing. This would lead into

Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-10-18 Thread AudioGames.net Forum — New releases room: Spiraling Wyvern
Re: bokurano daiboukenn 3 *stares at Keywasfull and blinks in confusion* ...uhhh, I think at this point I could outdamage you even though you have way higher attack. If I remember correctly, the Super hammer which can do over 5000 damage requires 42 stamina per swing. This would lead into

Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-10-18 Thread AudioGames.net Forum — New releases room: Spiraling Wyvern
Re: bokurano daiboukenn 3 *stares at Keywasfull and blinks in confusion* ...uhhh, I think at this point I could outdamage you even though you have way higher attack. If I remember correctly, the Super hammer which can do over 5000 damage requires 42 stamina per swing. This would lead into

Re: [Audiogames-reflector] Sharing your gamecenter name

2013-10-18 Thread AudioGames.net Forum — General Game Discussion: simba
Re: Sharing your gamecenter name Hi, my gamecenter ID is djmorityURL: http://forum.audiogames.net/viewtopic.php?pid=152279#p152279 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] Rate the Song Above You

2013-10-18 Thread AudioGames.net Forum — Off-topic room: FamilyMario
Re: Rate the Song Above You Nice! 9/10. Heres an 8-bit remix I did on FamiTracker. It is the Street Fighter Alph Adon Stage Theme.https://dl.dropboxusercontent.com/s/6pf … wdl=1URL: http://forum.audiogames.net/viewtopic.php?pid=152280#p152280 ___

Re: [Audiogames-reflector] importent notice for eti driver users of n v d a

2013-10-18 Thread AudioGames.net Forum — Off-topic room: Diego
Re: importent notice for eti driver users of n v d a hello guys!;I do eloquence work like this:;1: install NVDA 2013.2;2: configure the eloquence in NVDA.;3: and install the latest snapshot and it works great!URL: http://forum.audiogames.net/viewtopic.php?pid=152281#p152281

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-10-18 Thread AudioGames.net Forum — New releases room: musicman
Re: Swamp, zombie fps by Aprone well he had written a new inventory system, but we all know what happened with that and how messed up it is now. I wanna make something clear, I never liked the guard. I enjoyed when the guard didnt exist, well it did, but it never killed anything which made him

Re: [Audiogames-reflector] IF game development?

2013-10-18 Thread AudioGames.net Forum — General Game Discussion: fastfinge
Re: IF game development? @tward: Isnt the inform IDE using that scentilla(sp?) editor? Last I checked, that was inaccessible with NVDA, as it often skips lines, and doesnt read the full length of others.URL: http://forum.audiogames.net/viewtopic.php?pid=152284#p152284

Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-10-18 Thread AudioGames.net Forum — New releases room: kratos
Re: bokurano daiboukenn 3 Hi, I am still in stage 6 part 3. Spiraling Wyvern says, there is any beeping sound to land, but I dont hear it. Is there any beeping radar? I know only sonar.URL: http://forum.audiogames.net/viewtopic.php?pid=152285#p152285

Re: [Audiogames-reflector] Rate the Song Above You

2013-10-18 Thread AudioGames.net Forum — Off-topic room: darkabomination
Re: Rate the Song Above You 8/10, great work! I still hope to be able to use one of those things some time.http://www.youtube.com/watch?v=vC5pfJxRxIwURL: http://forum.audiogames.net/viewtopic.php?pid=152286#p152286 ___ Audiogames-reflector mailing

Re: [Audiogames-reflector] Death Match

2013-10-18 Thread AudioGames.net Forum — New releases room: danny
Re: Death Match OK, as of this moment mission 2 is now done. I just got afew last minute tests to run to make sure its stable and one multiplayer test, and hopefully if nothing goes rong you all should have the new release no layter than today. Its just a guess though.URL:

Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-10-18 Thread AudioGames.net Forum — New releases room: assault_freak
Re: bokurano daiboukenn 3 Still stuck on 5-4. That demon ontop of the tree is giving me problems... and Ive tried more strategies than I thought I could ever think of. Anyone got any tips for clearing out enough demons and keeping them at a manageable level so I dont get mobbed while trying to

Re: [Audiogames-reflector] Death Match

2013-10-18 Thread AudioGames.net Forum — New releases room: gaita2040ever
Re: Death Match wao! cant wait for this version of the game!URL: http://forum.audiogames.net/viewtopic.php?pid=152289#p152289 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-10-18 Thread AudioGames.net Forum — New releases room: welshweyr
Re: Swamp, zombie fps by Aprone The answer is that yes, we will get our equipment and stuff back when the original server goes back on line. Bear in mind though that Aprone will have to take this information from the last safe set of records he has. This means that the equipment you get will

Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-10-18 Thread AudioGames.net Forum — New releases room: kratos
Re: bokurano daiboukenn 3 assault_freak, tri climb up on tree, and when you start fighting with him, jump down. he will jump down too. then be careful, and kill everybody, he is somewhere on ground. I am not sure if it works, but I have defeated it with this opportunity. . I am sory for my

Re: [Audiogames-reflector] the arcade - A new radio show, covering various softwar e

2013-10-18 Thread AudioGames.net Forum — General Game Discussion: crashmaster
Re: the arcade - A new radio show, covering various softwar e Hi powergamer.Just listened to your show the 5 eps you had up.The show absolutely rocked.However if there is any way to fix your hummy mic or whatever that would be good.its the only crappy part about your show.your headset or

[Audiogames-reflector] an accessible bluetooth program

2013-10-18 Thread AudioGames.net Forum — Off-topic room: burak
an accessible bluetooth program Hi,Can someone recommend me an accessible bluetooth program to use? I am using a toshiba computer with win7 64 bit and its bluetooth program is not accessible. I mean when I try to select a bluetooth device it says please select a device over and over

[Audiogames-reflector] vanished, a new experimental audio horror game

2013-10-18 Thread AudioGames.net Forum — General Game Discussion: bluesky
vanished, a new experimental audio horror game hi alltoday I googled and found this article. it seems to be a new audiogame for iPhone. I didnt try it yet, but I want to share it with you.it calls Vanished and the article is thishttp://www.polygon.com/2013/9/29/478393 … only-audiosorry for my

Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-10-18 Thread AudioGames.net Forum — New releases room: bladestorm360
Re: bokurano daiboukenn 3 Spoilers.Wyvern, if you were able to hit the switch, you already have a huge coil. Bashue, it drops off the stage 16 boss as a silent drop. There are also other silent items in that level, as well as 12-4.For the rest of the yoyo, just go to stage 15s special menu in

Re: [Audiogames-reflector] windows 8.1. your thoughts

2013-10-18 Thread AudioGames.net Forum — Off-topic room: fatih
Re: windows 8.1. your thoughts hi,It Works very well with NVDA and you just download the update from Microsoft and install from the store and it restarts. Then you have to wait 30 or 40 minutes and a screen should come. It can be read with narrator. Just I dont remember but you can wait a while

Re: [Audiogames-reflector] Bokurano Daiboukenn Comprehensive Walkthrough/Playthrough

2013-10-18 Thread AudioGames.net Forum — General Game Discussion: bladestorm360
Re: Bokurano Daiboukenn Comprehensive Walkthrough/Playthrough Sorry for the lack of updates. I accidentally messed up the playthrough and am trying to get up the motivation to fix it. Basically I died twice at one part, which would have made the playthrough a lot longer than it needed to be, so

Re: [Audiogames-reflector] fun facts

2013-10-18 Thread AudioGames.net Forum — Off-topic room: audiogames.net fan
Re: fun facts the intire list from 1 to 193 is 22591 characters long. Ive copyed it into a word document so I can read the 153 facts I didnt read yet.URL: http://forum.audiogames.net/viewtopic.php?pid=152298#p152298 ___ Audiogames-reflector mailing

Re: [Audiogames-reflector] Rate the Song Above You

2013-10-18 Thread AudioGames.net Forum — Off-topic room: FamilyMario
Re: Rate the Song Above You 10/10. My favorite song in the game. Here is another FamiTracker remix. It is Snake Mans theme from Mega Man 3, arranged with the MMC5 sound chip. I based this version off of RushJet1s version. https://dl.dropboxusercontent.com/s/kff … wdl=1URL:

Re: [Audiogames-reflector] fun facts

2013-10-18 Thread AudioGames.net Forum — Off-topic room: CAE_Jones
Re: fun facts Some of them arent quite true (You wont explode in space, though your lungs might if you hold your breath; Id probably add Bonobos to the last one (but I havent actually researched this, so I could be wrong)), but thats... a pretty long list! ^_^URL:

Re: [Audiogames-reflector] Eric the cleric 2?

2013-10-18 Thread AudioGames.net Forum — General Game Discussion: brad
Re: Eric the cleric 2? Hi.Yeah Im sure he will, but I brought the game and well dont want to by it again. Im sure I wont have to, so thats good.URL: http://forum.audiogames.net/viewtopic.php?pid=152301#p152301 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] Rate the Song Above You

2013-10-18 Thread AudioGames.net Forum — Off-topic room: FamilyMario
Re: Rate the Song Above You 10/10. My favorite song in this. Here is another FamiTracker remix. It is Snake Mans theme from Mega Man 3, arranged with the MMC5 sound chip. I based this version off of RushJet1s version. https://dl.dropboxusercontent.com/s/kff … wdl=1URL:

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