[Audiogames-reflector] Bankruptcy attorneys ethics?

2013-11-17 Thread AudioGames.net Forum — General Game Discussion: malachy25
Bankruptcy attorneys ethics? Aren't a certain amount of ethics involved, even in bankruptcy? He wouldn't even pull my credit report for me I had to provide it myself!==chapter7counsel.comURL: http://forum.audiogames.net/viewtopic.php?pid=155688#p155688 __

Re: [Audiogames-reflector] Worm, a parahumans web serial

2013-11-17 Thread AudioGames.net Forum — Off-topic room: darkabomination
Re: Worm, a parahumans web serial That's the impression I was getting, I was wondering why people said it was so good. Guess I'll try and get back to it to find the good stuff.URL: http://forum.audiogames.net/viewtopic.php?pid=155687#p155687 ___ Audio

Re: [Audiogames-reflector] bokurano daibouken and instant translate

2013-11-17 Thread AudioGames.net Forum — General Game Discussion: bryant
Re: bokurano daibouken and instant translate yes I am. I'll try that tomorrow, thanks for the help. Will this effect any functionality of the program?URL: http://forum.audiogames.net/viewtopic.php?pid=155686#p155686 ___ Audiogames-reflector mailing li

Re: [Audiogames-reflector] bokurano daibouken and instant translate

2013-11-17 Thread AudioGames.net Forum — General Game Discussion: assault_freak
Re: bokurano daibouken and instant translate To the first post... it isn't necessary unless you just want to play through it for the sake of playing it and catch up on plot details. Both BK 2 and 3 have recaps for the previous games' plots.URL: http://forum.audiogames.net/viewtopic.php?pid=15568

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-11-17 Thread AudioGames.net Forum — New releases room: flyby chow
Re: Swamp, zombie fps by Aprone hi opera11, make sure you have the full version of swamp. 2. make sure u ran the windows 32.bat or windows 64.bat file after you extracted swamp. only then must you try and run it. if  you do not? u wil get this error. you only have to do this once, if you had nev

Re: [Audiogames-reflector] sound packs for different muds

2013-11-17 Thread AudioGames.net Forum — General Game Discussion: bradp
Re: sound packs for different muds has anybody got a fix for vip on windows 7? the sounds don't work.URL: http://forum.audiogames.net/viewtopic.php?pid=155683#p155683 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] Shadow Line full voice demo released!

2013-11-17 Thread AudioGames.net Forum — New releases room: assault_freak
Re: Shadow Line full voice demo released! Just keep exploring. I'll give you a hint.. it requires a lot of pit jumping, and it's actually not too far from where you started off after beating the sub-boss.URL: http://forum.audiogames.net/viewtopic.php?pid=155682#p155682 _

Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-11-17 Thread AudioGames.net Forum — New releases room: flame_elchemist
Re: bokurano daiboukenn 3 @Sean-Terry01 try coppying it and pating it in to a document and then try the translateURL: http://forum.audiogames.net/viewtopic.php?pid=155681#p155681 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gu

Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-11-17 Thread AudioGames.net Forum — New releases room: border1
Re: bokurano daiboukenn 3 What shall I do in stage 24-3? When I destroy everything and I go through the door, I die.URL: http://forum.audiogames.net/viewtopic.php?pid=155680#p155680 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin

Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-11-17 Thread AudioGames.net Forum — New releases room: Sean-Terry01
Re: bokurano daiboukenn 3 As I've stated before, I am not able to get the translator add-on to translate the game from Japanese to English. Neither BK3 or shadow line works with translations. I don't understand it.URL: http://forum.audiogames.net/viewtopic.php?pid=155679#p155679 ___

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-11-17 Thread AudioGames.net Forum — New releases room: Spiraling Wyvern
Re: Swamp, zombie fps by Aprone Awgh, I was kind of of hoping for the return of tied before the end of Swamp but better to just move on I guess.URL: http://forum.audiogames.net/viewtopic.php?pid=155678#p155678 ___ Audiogames-reflector mailing list Aud

Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-11-17 Thread AudioGames.net Forum — New releases room: flame_elchemist
Re: bokurano daiboukenn 3 hi,you don't need ApLocale. for it.URL: http://forum.audiogames.net/viewtopic.php?pid=155677#p155677 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-11-17 Thread AudioGames.net Forum — New releases room: Aprone
Re: Swamp, zombie fps by Aprone I am not still working on Swamp.  We have an inventory bug, which is code that's still broken from when some people actively broke the testing client, and I am probably not going to fix it.  The game is basically a huge hole that I keep shoveling time into, and it

[Audiogames-reflector] questions about the forum

2013-11-17 Thread AudioGames.net Forum — Site and forum feedback: Socheat
questions about the forum Hello,Just wondering, how do I know that the user has thums up about posting on the forum? and one more thing, sometimes, I see +1 at the bottom of my posts, what does that mean?URL: http://forum.audiogames.net/viewtopic.php?pid=155675#p155675 _

Re: [Audiogames-reflector] The New Youtube Comment System: Help and Discussion.

2013-11-17 Thread AudioGames.net Forum — Off-topic room: Socheat
Re: The New Youtube Comment System: Help and Discussion. I was very surprised when I check a video on YouTube in the last few days And I saw that new comment system, and it is non accessible to blind users. Actually, I wanted to say something about that video, But I can't post my comment.URL: ht

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-11-17 Thread AudioGames.net Forum — New releases room: lvj
Re: Swamp, zombie fps by Aprone Hi Aprone! player pretty worry about the question what the items lost. Please do you still work in swamp? or you are busy for your work. i wish to swamp becomes better. thanks!URL: http://forum.audiogames.net/viewtopic.php?pid=155673#p155673 _

Re: [Audiogames-reflector] My Swamp-based platformer, now with less bugs and more levels

2013-11-17 Thread AudioGames.net Forum — New releases room: sneak
Re: My Swamp-based platformer, now with less bugs and more levels This account's public links are generating too much traffic and have been temporarily disabled! can I get a link from someone else maybe? I would really like to start playing this.URL: http://forum.audiogames.net/viewtopic.php?pid

Re: [Audiogames-reflector] Scrolling Battles

2013-11-17 Thread AudioGames.net Forum — New releases room: Socheat
Re: Scrolling Battles Just wondering, How many trophys are there in the game though. I'm still get confusing.URL: http://forum.audiogames.net/viewtopic.php?pid=155671#p155671 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucuko

Re: [Audiogames-reflector] bokurano daibouken and instant translate

2013-11-17 Thread AudioGames.net Forum — General Game Discussion: cj89
Re: bokurano daibouken and instant translate @bryant:are you running Windows 8? If so, try install app locale in compatibility mode.HTHURL: http://forum.audiogames.net/viewtopic.php?pid=155670#p155670 ___ Audiogames-reflector mailing list Audiogames-r

Re: [Audiogames-reflector] Scrolling Battles

2013-11-17 Thread AudioGames.net Forum — New releases room: audiogames.net fan
Re: Scrolling Battles IN the menu of trophys, for the trophys you have unlocked display their names, and when a trophy is locked, instead of the name, it displays locked. so then at least you know how many trophys you have to unlockURL: http://forum.audiogames.net/viewtopic.php?pid=155669#p15566

Re: [Audiogames-reflector] Worm, a parahumans web serial

2013-11-17 Thread AudioGames.net Forum — Off-topic room: CAE_Jones
Re: Worm, a parahumans web serial I realized I wasn't reacting well in time to keep myself from saying anything horribly stupid (at least not where there wasn't a delete button handy). I'm bound to say something stupid if it keeps up, so I'm hoping we can leave it dropped for now.On further rere

Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-11-17 Thread AudioGames.net Forum — New releases room: Sean-Terry01
Re: bokurano daiboukenn 3 Hi, I looked at the Japanese game guide and I'm having trouble installing ApLocale. it's basically interrupting the installer and giving me an okay button. I had to have someone sided look at the screen and it says that a program needed to use to install the program cou

Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-11-17 Thread AudioGames.net Forum — New releases room: assault_freak
Re: bokurano daiboukenn 3 Use your thinking abilities and come up with a strategy. and again, as I've said before... in order to let us help you you have to tell us what the problem is and what you have tried doing.URL: http://forum.audiogames.net/viewtopic.php?pid=155666#p155666 __

Re: [Audiogames-reflector] DECtalk for NVDA without GWDEC32.exe is here!

2013-11-17 Thread AudioGames.net Forum — Off-topic room: Socheat
Re: DECtalk for NVDA without GWDEC32.exe is here! No, actually not.Vocalizer for NVDA isn't free. however, you have to buy the driver to get it working. the driver is costs 115.00USD.URL: http://forum.audiogames.net/viewtopic.php?pid=155665#p155665 __

Re: [Audiogames-reflector] Adventure At C:

2013-11-17 Thread AudioGames.net Forum — New releases room: samtupy1
Re: Adventure At C: Hi, it's me sam again, Yes! yes! I beat the game! I made my first stage, let me know what you think. http://www.samtupy.com/doom_and_die.stgURL: http://forum.audiogames.net/viewtopic.php?pid=155664#p155664 ___ Audiogames-reflector

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-11-17 Thread AudioGames.net Forum — New releases room: Aprone
Re: Swamp, zombie fps by Aprone The progress.ini file is in the Swamp folder, if you've been able to run the game at least 1 time.  If you don't have the file then it means the problem is something else.  Can you tell me how many files are in your Swamp folder?URL: http://forum.audiogames.net/vi

Re: [Audiogames-reflector] bokurano daibouken and instant translate

2013-11-17 Thread AudioGames.net Forum — General Game Discussion: bryant
Re: bokurano daibouken and instant translate Hi.Well, seeing as I can't even get app locale to work, i'm not sure I can be of much help. Every time I install it, it gives me an error saying a program required for this installation could not be run.URL: http://forum.audiogames.net/viewtopic.php?p

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-11-17 Thread AudioGames.net Forum — New releases room: opera11
Re: Swamp, zombie fps by Aprone Aprone how do i find the Progres ini and how do i delete   the file named Progress.ini. and change  the name ?and were can i find the progress ini  when look in Swamp and what name should i change it to work Thanks Great GamesURL: http://forum.audiogames.net/viewt

[Audiogames-reflector] bokurano daibouken and instant translate

2013-11-17 Thread AudioGames.net Forum — General Game Discussion: ner
bokurano daibouken and instant translate Hello,First topic on Audiogames.net.  Glad to be aboard.I've installed instant translate and been successful getting bk2 and bk3 to translate the japaneese from the clipboard.  For completeness, I wanted to start with BK.  Problem is, when I load bk, and

Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-11-17 Thread AudioGames.net Forum — New releases room: flame_elchemist
Re: bokurano daiboukenn 3 after you smash the two lamps jump to the next platform.URL: http://forum.audiogames.net/viewtopic.php?pid=155659#p155659 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-g

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-11-17 Thread AudioGames.net Forum — New releases room: Rocky Waters
Re: Swamp, zombie fps by Aprone Weird bug, advice please.  No points at all not even zeros - did /reset, but logged back in and same again.  Any advice helpful cheers.URL: http://forum.audiogames.net/viewtopic.php?pid=155657#p155657 ___ Audiogames-ref

Re: [Audiogames-reflector] Otherworld: The Land of Tirn Aill

2013-11-17 Thread AudioGames.net Forum — New releases room: bladestorm360
Re: Otherworld: The Land of Tirn Aill You have to use blessed or magical weapons to hurt undead. If we're on at the same time, I can use my paladin to bless a weapon for you if you want. I play as giller most often on there, my paladin is gordan.URL: http://forum.audiogames.net/viewtopic.php?pid

Re: [Audiogames-reflector] Bokurano Daiboukenn Comprehensive Walkthrough/Playthrough

2013-11-17 Thread AudioGames.net Forum — General Game Discussion: bladestorm360
Re: Bokurano Daiboukenn Comprehensive Walkthrough/Playthrough If you haven't triggered a long event with some victory music after killing one of the gaki shonen, you haven't killed them all.URL: http://forum.audiogames.net/viewtopic.php?pid=155656#p155656 ___

Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-11-17 Thread AudioGames.net Forum — New releases room: the best in the world
Re: bokurano daiboukenn 3 hi how to get the rope,  or where to get it, please? and thanksURL: http://forum.audiogames.net/viewtopic.php?pid=155655#p155655 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabah

Re: [Audiogames-reflector] DECtalk for NVDA without GWDEC32.exe is here!

2013-11-17 Thread AudioGames.net Forum — Off-topic room: FamilyMario
Re: DECtalk for NVDA without GWDEC32.exe is here! Going off topic, I might have to ask one question. I read that someone on this thread got Vocalizer voices for NVDA for Free. How do you do that? Is there something I have to do to the files, or something?URL: http://forum.audiogames.net/viewtopi

Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-11-17 Thread AudioGames.net Forum — New releases room: flame_elchemist
Re: bokurano daiboukenn 3 if you don't have the rope use your sward or the two prongd weapon and hit the lamp when you hear it on the wright side of your headset.URL: http://forum.audiogames.net/viewtopic.php?pid=155653#p155653 ___ Audiogames-reflecto

Re: [Audiogames-reflector] Please add Tapatalk support on this forum.

2013-11-17 Thread AudioGames.net Forum — Site and forum feedback: hadi.gsf
Re: Please add Tapatalk support on this forum. Trenton, thanks for the link man. Is it possible for you to test the app and confirm  whether the app is TalkBack friendly on android or not?I'll confirm that it is accessible with voiceOver on iPhone.URL: http://forum.audiogames.net/viewtopic.php?p

Re: [Audiogames-reflector] Please add Tapatalk support on this forum.

2013-11-17 Thread AudioGames.net Forum — Site and forum feedback: Trenton Goldshark
Re: Please add Tapatalk support on this forum. Google Play market link of tapatalk:https://play.google.com/store/apps/deta … p;hl=fi%22URL: http://forum.audiogames.net/viewtopic.php?pid=155651#p155651 ___ Audiogames-reflector mailing list Audiogames-re

Re: [Audiogames-reflector] Shadow Line full voice demo released!

2013-11-17 Thread AudioGames.net Forum — New releases room: aaron
Re: Shadow Line full voice demo released! Hi,spoilerI know but i forgot to map coordinates for the rest of the ruins I've found the keys but don't remember how to get to the big door.so I can find the doors and rescue the people.URL: http://forum.audiogames.net/viewtopic.php?pid=155650#p155650

Re: [Audiogames-reflector] Please add Tapatalk support on this forum.

2013-11-17 Thread AudioGames.net Forum — Site and forum feedback: hadi.gsf
Re: Please add Tapatalk support on this forum. iTunes link of tapatalk:https://itunes.apple.com/us/app/tapatal … d307880732There is two versions, free and pro.URL: http://forum.audiogames.net/viewtopic.php?pid=155649#p155649 ___ Audiogames-reflector ma

Re: [Audiogames-reflector] Scrolling Battles

2013-11-17 Thread AudioGames.net Forum — New releases room: masonarm1999
Re: Scrolling Battles I don't understand what you mean thereURL: http://forum.audiogames.net/viewtopic.php?pid=155648#p155648 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/m

Re: [Audiogames-reflector] Worm, a parahumans web serial

2013-11-17 Thread AudioGames.net Forum — Off-topic room: bladestorm360
Re: Worm, a parahumans web serial I may have to check this out once I get done with the Shannara series, it definitely sounds interesting, though it certainly has a very strange name.As to the racist issue, whatever anyone's viewpoint might be, it does not reflect badly on the author. Fiction is

Re: [Audiogames-reflector] Worm, a parahumans web serial

2013-11-17 Thread AudioGames.net Forum — Off-topic room: bladestorm360
Re: Worm, a parahumans web serial I may have to check this out once I get done with the Shannara series, it definitely sounds interesting, though it certainly has a very strange name.As to the racist issue, whatever anyone's viewpoint might be, it does not reflect badly on the author. Fiction is

Re: [Audiogames-reflector] sound packs for different muds

2013-11-17 Thread AudioGames.net Forum — General Game Discussion: Haramir
Re: sound packs for different muds Hey folks. Speaking of sound packs for muds, any mushclient sound packs around? I already play Alter Aeon. Play with text alone can be so boring to me. I'm acquainted with videogames and audiogames, so spend hours playing with only the sounds of NVDA and someti

Re: [Audiogames-reflector] Worm, a parahumans web serial

2013-11-17 Thread AudioGames.net Forum — Off-topic room: bladestorm360
Re: Worm, a parahumans web serial I may have to check this out once I get done with the Shannara series, it definitely sounds interesting.As to the racist issue, whatever anyone's viewpoint might be, it does not reflect badly on the author. Fiction is just that, fiction. In general, it has nothi

Re: [Audiogames-reflector] Otherworld: The Land of Tirn Aill

2013-11-17 Thread AudioGames.net Forum — New releases room: Spiraling Wyvern
Re: Otherworld: The Land of Tirn Aill Well managed to open that locked door all the way back ont he 3rd floor, but are there any weapons available that can harm undead.  My non-magical attacks aren't doing much and spamming skills (how are those even hurting them?) are the only damage output I h

Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-11-17 Thread AudioGames.net Forum — New releases room: the best in the world
Re: bokurano daiboukenn 3 Hi guies, how to kill the lights in stage 1-2, please?URL: http://forum.audiogames.net/viewtopic.php?pid=155644#p155644 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-guc

Re: [Audiogames-reflector] hotel deals

2013-11-17 Thread AudioGames.net Forum — General Game Discussion: Haramir
Re: hotel deals Isn't this topic in the wrong place/ Also, since it is not related to blind stuff or even games, I can almost tel you that it is not in the right site at all.Best regards, Haramir.URL: http://forum.audiogames.net/viewtopic.php?pid=155643#p155643 _

Re: [Audiogames-reflector] Life status and an apology

2013-11-17 Thread AudioGames.net Forum — Off-topic room: Haramir
Re: Life status and an apology Andreas, if she also enjoyed the time you two spent "together", even it being through skype, she'll surely see no problem in answering a simple question. It is quite obvious why would you ask such a thing. So don't blame yourself for it.Best regards, Haramir.URL: h

[Audiogames-reflector] star conquest problems

2013-11-17 Thread AudioGames.net Forum — General Game Discussion: connor142
star conquest problems hi, for some reason, I connect to sq and then it doesn't connect me it just says you have been disconnected please come back soon. no error or anything, no notification that I have been banned, just that I am disconnected. if I have been banned is there somewhere a link wh

Re: [Audiogames-reflector] Doctor Who: Big finish productions

2013-11-17 Thread AudioGames.net Forum — Off-topic room: darkabomination
Re: Doctor Who: Big finish productions Yeah, that's a good one. Six and Evelin I believe.I'm just glad 8 finally got some respect and a curtain call worthy of the character. It also ties well into the arc BF has given him in preparation for the Time War. I may dislike the war itself, but I can't

Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-11-17 Thread AudioGames.net Forum — New releases room: flame_elchemist
Re: bokurano daiboukenn 3 I can't seem to beat it.URL: http://forum.audiogames.net/viewtopic.php?pid=155639#p155639 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-bin/mailman/lis

Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-11-17 Thread AudioGames.net Forum — New releases room: assault_freak
Re: bokurano daiboukenn 3 There aren't instructions for every single stage... because a lot of them are just common sense. 2-4 is one of the easier ones.URL: http://forum.audiogames.net/viewtopic.php?pid=155638#p155638 ___ Audiogames-reflector mailing

Re: [Audiogames-reflector] spaceworlds soundpack

2013-11-17 Thread AudioGames.net Forum — General Game Discussion: fastfinge
Re: spaceworlds soundpack @miki123211: It's just another Miriani clone, with all of the drama that entails. My advice: don't bother.URL: http://forum.audiogames.net/viewtopic.php?pid=155637#p155637 ___ Audiogames-reflector mailing list Audiogames-refl

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-11-17 Thread AudioGames.net Forum — New releases room: criticview
Re: Swamp, zombie fps by Aprone Hi Aprone,I can't exactly folow your post about the inventory... lol. I'm just trying to understand the bug, so I can find how to make it less harmless (to lose bullets instead of weapons)... if you get the idea ... lolcheerioURL: http://forum.audiogames.net/viewt

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-11-17 Thread AudioGames.net Forum — New releases room: Giovani
Re: Swamp, zombie fps by Aprone No, I use a Mozilla Firefox to download this game.URL: http://forum.audiogames.net/viewtopic.php?pid=155635#p155635 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-g

Re: [Audiogames-reflector] Bokurano Daiboukenn Comprehensive Walkthrough/Playthrough

2013-11-17 Thread AudioGames.net Forum — General Game Discussion: connor142
Re: Bokurano Daiboukenn Comprehensive Walkthrough/Playthrough okay I am now in flame town and I killed all the brat boys I could find. what to do next? and I talked to any people I could find.URL: http://forum.audiogames.net/viewtopic.php?pid=155634#p155634 _

Re: [Audiogames-reflector] spaceworlds soundpack

2013-11-17 Thread AudioGames.net Forum — General Game Discussion: connor142
Re: spaceworlds soundpack I don't know, but please upload the soundpack if anyone has it.URL: http://forum.audiogames.net/viewtopic.php?pid=155633#p155633 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabah

Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-11-17 Thread AudioGames.net Forum — New releases room: flame_elchemist
Re: bokurano daiboukenn 3 so, if I typ in stage 2-4 it should tell me how to beet the boss?URL: http://forum.audiogames.net/viewtopic.php?pid=155632#p155632 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sab

[Audiogames-reflector] A survey posted on the audiogames.net facebook page.

2013-11-17 Thread AudioGames.net Forum — Off-topic room: Aprone
A survey posted on the audiogames.net facebook page. This message was recently posted on the audiogames.net facebook page by a man named Liam.  I am posting it here so that it will noticed by more people."HiI am a sound production student at the university of Abertay, Scotland. I am currently lo

Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-11-17 Thread AudioGames.net Forum — New releases room: assault_freak
Re: bokurano daiboukenn 3 Folks... questions have been answered already. If you can't get through something, use a forum search at the top of the page... there is a link that is clearly labelled search. Click that link and then enter the keywords. That way you don't have to read through all the

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-11-17 Thread AudioGames.net Forum — New releases room: flyby chow
Re: Swamp, zombie fps by Aprone hi pitbull,   its normal that when u log in to swamp. u wil here u have no armer and what not. it wil take up to 30 seconds. depending on your connectioin speed for the server to propperly give u all your items.  if your connections really bad it can take longer.

Re: [Audiogames-reflector] Shadow Line full voice demo released!

2013-11-17 Thread AudioGames.net Forum — New releases room: assault_freak
Re: Shadow Line full voice demo released! You don't have to save outside... there's a save point directly south of the room where you fought the boss.URL: http://forum.audiogames.net/viewtopic.php?pid=155628#p155628 ___ Audiogames-reflector mailing li

[Audiogames-reflector] Please add Tapatalk support on this forum.

2013-11-17 Thread AudioGames.net Forum — Site and forum feedback: hadi.gsf
Please add Tapatalk support on this forum. HelloIs it possible for you guys to install the tapatalk plugin so that the tapatalk  app, which can be installed on iOS and Android devices could access the audioGames.net forums?Tapatalk is a popular community app that you can view forums, post topics

Re: [Audiogames-reflector] spaceworlds soundpack

2013-11-17 Thread AudioGames.net Forum — General Game Discussion: miki123211
Re: spaceworlds soundpack What is the host and port for this mud?URL: http://forum.audiogames.net/viewtopic.php?pid=155626#p155626 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com/cgi-

Re: [Audiogames-reflector] Life status and an apology

2013-11-17 Thread AudioGames.net Forum — Off-topic room: ianr
Re: Life status and an apology Just ask her name.  She'll tell you.It's not as big of a deal as you think and she will be understanding because you can't use your vision to recognize her face.She may even start telling you who she is when she talks to you in the future so you don't even have to

Re: [Audiogames-reflector] Shadow Line full voice demo released!

2013-11-17 Thread AudioGames.net Forum — New releases room: aaron
Re: Shadow Line full voice demo released! Hi,Don't get me started on the joke of the Injustice Joker! All they had to do was get Troy Baker, seriously, he is excellent in the new arkham game. Anyhow, we're getting off topic.I'm actually a bit stuck, slight spoiler ahead.spoilerI beat the minibos

Re: [Audiogames-reflector] Bokurano Daiboukenn Comprehensive Walkthrough/Playthrough

2013-11-17 Thread AudioGames.net Forum — General Game Discussion: connor142
Re: Bokurano Daiboukenn Comprehensive Walkthrough/Playthrough ah okay thanksURL: http://forum.audiogames.net/viewtopic.php?pid=155622#p155622 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukog

Re: [Audiogames-reflector] Doctor Who: Big finish productions

2013-11-17 Thread AudioGames.net Forum — Off-topic room: aaron
Re: Doctor Who: Big finish productions Hi,[[wow]] that lullaby was cool! Also, in big Finish there's Doctor Who and the Pirates, I forgot who it was with but it's a rather funny musical inspired episode.URL: http://forum.audiogames.net/viewtopic.php?pid=155623#p155623 __

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-11-17 Thread AudioGames.net Forum — New releases room: Aprone
Re: Swamp, zombie fps by Aprone Opera, try deleting the file named progress.ini.  See if that solves the problem.Giovani, try downloading it with a different web browser.  If you are using Internet explorer, for example, it is a common bug that large files do not download properly, and Swamp is

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-11-17 Thread AudioGames.net Forum — New releases room: Netta147
Re: Swamp, zombie fps by Aprone Ello there all!@Pitbull, that's happened to me too once or twice... (For example), right after I logged in, I pressed Shift + q, only to be told that I had 0 cans of fuel... Thankfully it never took as long as 10 minutes to "load" (or whatever...) for me! Only abo

Re: [Audiogames-reflector] Otherworld: The Land of Tirn Aill

2013-11-17 Thread AudioGames.net Forum — New releases room: bladestorm360
Re: Otherworld: The Land of Tirn Aill Actually, the YQ stuff doesn't load in the tower of four winds, well there's one piece that does, but the greaves, helm, etc, loads in the ancient ruins. However, to get any of them, as well as the class sets, you're going to need to be fairly high level and

Re: [Audiogames-reflector] Back to The Metroplex

2013-11-17 Thread AudioGames.net Forum — General Game Discussion: bladestorm360
Re: Back to The Metroplex Heh, yeah, that sounds absolutely terrible.As for magesty, it really depends on where you explore. Some zones have tons of combat encounters, and others have a lot of nothing encounters. The only reason I got bored of magesty to be honest, is just that things get ridicu

Re: [Audiogames-reflector] Bokurano Daiboukenn Comprehensive Walkthrough/Playthrough

2013-11-17 Thread AudioGames.net Forum — General Game Discussion: bladestorm360
Re: Bokurano Daiboukenn Comprehensive Walkthrough/Playthrough There's mud-style directions on the rock that you have to follow to get to the next part once you're past the rock. 2N means 2 steps up, 3w means 3 steps to the west, etc.URL: http://forum.audiogames.net/viewtopic.php?pid=155617#p1556

Re: [Audiogames-reflector] Life status and an apology

2013-11-17 Thread AudioGames.net Forum — Off-topic room: Phil
Re: Life status and an apology Hi Andreas, When she asks you to write one and send it to me on Facebook,Say I'd rather email you, but don't know your email address.Pull out your smart phone and record her talking it.Now even if you can't find her name from the email you could play back the recor

Re: [Audiogames-reflector] Life status and an apology

2013-11-17 Thread AudioGames.net Forum — Off-topic room: Phil
Re: Life status and an apology Hi, When she asks you to write one and send it to me on Facebook,Say I'd rather email you, but don't know your email address.Pull out your smart phone and record her talking it.Now even if you can't find her name from the email you could play back the recording  to

[Audiogames-reflector] hotel deals

2013-11-17 Thread AudioGames.net Forum — General Game Discussion: millanyrose1
hotel deals The best hotel deals, flights and car rental comparison site comparing all the top sites plus many more to bring you the greatest dealsURL: http://forum.audiogames.net/viewtopic.php?pid=155615#p155615 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-11-17 Thread AudioGames.net Forum — New releases room: pitbull
Re: Swamp, zombie fps by Aprone just got it sorted it out and have put the points back, havent a scooby what was the matter perhaps i had a messed up database my end sory for any heart attacks i may have given you lol many thanks.URL: http://forum.audiogames.net/viewtopic.php?pid=155614#p155614

Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-11-17 Thread AudioGames.net Forum — New releases room: seal
Re: bokurano daiboukenn 3 Well, basically BK3 don't need japanese keyboard.@rhythmAbacus is at stage 7.1. You mnust use grappling hook to get to the door above you, at start of the stage, and enter password to open the door where you must kill few calculators to get mystery abacus. Password shou

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-11-17 Thread AudioGames.net Forum — New releases room: pitbull
Re: Swamp, zombie fps by Aprone hi aprone, this is gonna make your hair go grey or you know what has happened.i that is to say bulls eye got swarmed in a 50 bottle mission last night, just loged in it said the server was full and to try again in a few minutes, i got in and was on map 4 could har

Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-11-17 Thread AudioGames.net Forum — New releases room: border1
Re: bokurano daiboukenn 3 What shall I do in stage 24-1? I hear a shocking sound and then I am dead.URL: http://forum.audiogames.net/viewtopic.php?pid=155611#p155611 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com h

Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-11-17 Thread AudioGames.net Forum — New releases room: Rhythm Heaven 77
Re: bokurano daiboukenn 3 Hello.  I have a few questions.1.  I am still having trouble getting the yoyo.  If I can get some instructions on how to get this, I would very much appreciate that.2.  How do I find that gigabolt laser you all are mensionning?  If I can get help with this too, I'd be g

Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-11-17 Thread AudioGames.net Forum — New releases room: Rhythm Heaven 77
Re: bokurano daiboukenn 3 Hello.  I have a few questions.1.  I am still having trouble getting the yoyo.  If I can get some instructions on how to get this, I would very much appreciate that.2.  How do I find that gigabolt laser you all are mensionning?  If I can get help with this too, I'd be g

Re: [Audiogames-reflector] sound packs for different muds

2013-11-17 Thread AudioGames.net Forum — General Game Discussion: dd
Re: sound packs for different muds pelantas, actually auto log in can't be a factor in this because I never use auto log in in any of my mud characters, yet the pack is still workingso for both my friend and yours, this isn't the issuealso my mud name is STAR CONQUEST, and it still worksI wrote

Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-11-17 Thread AudioGames.net Forum — New releases room: dd
Re: bokurano daiboukenn 3 @sean-terry01http://forum.audiogames.net/viewtopic.php?id=11309URL: http://forum.audiogames.net/viewtopic.php?pid=155608#p155608 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabah

Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-11-17 Thread AudioGames.net Forum — New releases room: cj89
Re: bokurano daiboukenn 3 I'm having trouble with 7.2. I believe I get how it works, but there's a crystal at height 90 at 49, unless I'm reading it wrong. How on earth do I get that one? The rest of them are pretty easy to find... I think.URL: http://forum.audiogames.net/viewtopic.php?pid=15560

Re: [Audiogames-reflector] sound packs for different muds

2013-11-17 Thread AudioGames.net Forum — General Game Discussion: gamedude
Re: sound packs for different muds There are some interesting restrictions concerning sound packs and the Vip Mud demo, but I have always gotten a sound pack to work (with the exception of Mariani only because I can't find a Mariani sound pakc for Vip Mud).URL: http://forum.audiogames.net/viewto

Re: [Audiogames-reflector] IF game development?

2013-11-17 Thread AudioGames.net Forum — General Game Discussion: dhruv
Re: IF game development? hi all.ok, i'm thinking of making games with tads3, and wanted to know is there a way that I could choose what project I wanted to create? for example every time I create a new project it's starter-web or something.URL: http://forum.audiogames.net/viewtopic.php?pid=15560

Re: [Audiogames-reflector] sound packs for different muds

2013-11-17 Thread AudioGames.net Forum — General Game Discussion: bradp
Re: sound packs for different muds And I cant get soundpacks to work with vipmud the demo on win7.URL: http://forum.audiogames.net/viewtopic.php?pid=155604#p155604 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com htt

Re: [Audiogames-reflector] NV Talk! - NonVisual Desktop Access, On AudioGames.net

2013-11-17 Thread AudioGames.net Forum — Off-topic room: Socheat
Re: NV Talk! - NonVisual Desktop Access, On AudioGames.net NVDA2013.3RC1 released!NVDA developer wrote:NVDA 2013.3rc1 has just been released. This is a release candidate, which means that unless any critical issues are found, this will be identical to the final 2013.3 release.URL: http://forum.a

Re: [Audiogames-reflector] NV Talk! - NonVisual Desktop Access, On AudioGames.net

2013-11-17 Thread AudioGames.net Forum — Off-topic room: Socheat
Re: NV Talk! - NonVisual Desktop Access, On AudioGames.net NVDA2013.3RC1 released!URL: http://forum.audiogames.net/viewtopic.php?pid=155603#p155603 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-g

Re: [Audiogames-reflector] Should Swamp stop allowing sighted players?

2013-11-17 Thread AudioGames.net Forum — General Game Discussion: Socheat
Re: Should Swamp stop allowing sighted players? Well, I vote no. because I have a low vision friend. When I played the game, He stayed behind my shoulder and tell what's going on, how many zommies around me, etc. And he said this is the good game he haven't played before with sound and graphic l

Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-11-17 Thread AudioGames.net Forum — New releases room: Sean-Terry01
Re: bokurano daiboukenn 3 Okay. I understand. But I need help on doing these things. I'm not exactly sure how to do it. If you or someone could give me step-by-step instructions on how to do so that would be awesome! Thank you very much in advance.URL: http://forum.audiogames.net/viewtopic.php?p

Re: [Audiogames-reflector] My Swamp-based platformer, now with less bugs and more levels

2013-11-17 Thread AudioGames.net Forum — New releases room: CAE_Jones
Re: My Swamp-based platformer, now with less bugs and more levels Yeah, doing an LMS proper would require lots of new stuff.I actually thought about the possibility of Multiplayer for a minute, and was surprised when I realized how easy it would be. I probably won't wind up adding it, but if I d

Re: [Audiogames-reflector] A Macintosh OS7 Baselisk Emulator

2013-11-17 Thread AudioGames.net Forum — Off-topic room: Socheat
Re: A Macintosh OS7 Baselisk Emulator Yeah, I would like to use that as well. I am getting the arror messages as everyone also. It says can not find rom file.URL: http://forum.audiogames.net/viewtopic.php?pid=155599#p155599 ___ Audiogames-reflector ma

Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-11-17 Thread AudioGames.net Forum — New releases room: assault_freak
Re: bokurano daiboukenn 3 What about installing the Japanese keyboard and language support? And remember to switch to the Japanese keyboard when you play the game... as well as set your speech output to the clipboard.URL: http://forum.audiogames.net/viewtopic.php?pid=155598#p155598

Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-11-17 Thread AudioGames.net Forum — New releases room: Sean-Terry01
Re: bokurano daiboukenn 3 Okay, I have specifically said the translation from Japanese to English. I also tried the auto detect language to English. Both do not seem to work.URL: http://forum.audiogames.net/viewtopic.php?pid=155597#p155597 ___ Audioga