Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-12-24 Thread AudioGames.net Forum — New releases room: Socheat
Re: Swamp, zombie fps by Aprone what differents between hc player and a normal player?URL: http://forum.audiogames.net/viewtopic.php?pid=159430#p159430 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] Another christmas gift for you all

2013-12-24 Thread AudioGames.net Forum — New releases room: Naruto
Re: Another christmas gift for you all love the game, shame the demo is to shortURL: http://forum.audiogames.net/viewtopic.php?pid=159431#p159431 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] How do you get past a level in Shadow rine?

2013-12-24 Thread AudioGames.net Forum — General Game Discussion: BryanP
Re: How do you get past a level in Shadow rine? You have to use the save point just outside the village. Me, I think Ive been playing so much lately that Im dreaming SL LOL.URL: http://forum.audiogames.net/viewtopic.php?pid=159432#p159432 ___

Re: [Audiogames-reflector] New Game in BGT! Open Sourced!

2013-12-24 Thread AudioGames.net Forum — General Game Discussion: SLJ
Re: New Game in BGT! Open Sourced! Hi.First I thought it was pretty funny because I thought the developers were okay with this. Some people likes this kind of fun and others dont. The issue here is that developers hasnt given their permissions to this. If the game was created with just random

Re: [Audiogames-reflector] Renaiming a lode of files.

2013-12-24 Thread AudioGames.net Forum — Off-topic room: Aprone
Re: Renaiming a lode of files. Could you give an example of one of the file names youd want to change? Then show how you would want it to be after renaming. Listing all of the funny characters youd want to remove would also be good.URL:

Re: [Audiogames-reflector] New Game in BGT! Open Sourced!

2013-12-24 Thread AudioGames.net Forum — General Game Discussion: Liam
Re: New Game in BGT! Open Sourced! agreed. Im all for being funny, but you need to get permission to do that kidn of thing. I just felt it was in extremely poor taste, and was also handled very poorly by the author on Twitter. Hey. At least all is resolved now.URL:

Re: [Audiogames-reflector] Hello aprone!

2013-12-24 Thread AudioGames.net Forum — General Game Discussion: SLJ
Re: Hello aprone! Edgard: Please shut up! I took the time to do my very best and explain the whole situration to you the 20th of december I think it was. What did I get in return for doing this? Nothing more than a topic deletion, and then this new topic, asking the same question again! Please,

Re: [Audiogames-reflector] My Experience With Macintosh and Audio Game Virtualization

2013-12-24 Thread AudioGames.net Forum — General Game Discussion: SLJ
Re: My Experience With Macintosh and Audio Game Virtualization Hi.First, you have to make sure your virtual machine is running in full screen mode. However, virtual machines reacts differently on different computers.Secondly, this article will make a huge difference, also when it comes to

Re: [Audiogames-reflector] The Inquisitor Audiogame Adventure question and sale

2013-12-24 Thread AudioGames.net Forum — General Game Discussion: SLJ
Re: The Inquisitor Audiogame Adventure question and sale Hi.Im not sure on this, but Ive heard about a audio only version and a graphical version, but I dont know if those two versions have been made together now.URL: http://forum.audiogames.net/viewtopic.php?pid=159438#p159438

Re: [Audiogames-reflector] Renaiming a lode of files.

2013-12-24 Thread AudioGames.net Forum — Off-topic room: brad
Re: Renaiming a lode of files. Ahh.Sorry.for example: 07_harry potter and the deathly hallows (rewritten).txtInstead would be. 07 harry potter and the deathly hallows rewritten.txtDo you see?Or sometimes it will have three dots in the beginning of a file.I can deal with the ( and ) and _

Re: [Audiogames-reflector] A new twitter client for the blind under development

2013-12-24 Thread AudioGames.net Forum — Off-topic room: gaita 2040 ever asturian
Re: A new twitter client for the blind under development tuithtterURL: http://forum.audiogames.net/viewtopic.php?pid=159440#p159440 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] Renaiming a lode of files.

2013-12-24 Thread AudioGames.net Forum — Off-topic room: Aprone
Re: Renaiming a lode of files. Brad, see if this works for you.www.kaldobsky.com/audiogames/filerenamer.zipJust put the EXE into the folder with the files you wish to rename, and press enter. If your files are spread out too much into a ton of folders then let me know and I can work out

Re: [Audiogames-reflector] BitTorrent Sync anyone?

2013-12-24 Thread AudioGames.net Forum — Off-topic room: kool_turk
Re: BitTorrent Sync anyone? BTSync uses a string of randomly generated letters and numbers up to 32 characters long.When you generate the secret, which is what they like to call it, you can go into that folders preferences and just give them the read only secret.Thats one of the reasons why I

Re: [Audiogames-reflector] 初売りコンバット, new game by MM and kyo

2013-12-24 Thread AudioGames.net Forum — New releases room: hanif
Re: 初売りコンバット, new game by MM and kyo if this game uses sapi or a clipboard, I can use instnt translate to play this game.URL: http://forum.audiogames.net/viewtopic.php?pid=159443#p159443 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] 初売りコンバット, new game by MM and kyo

2013-12-24 Thread AudioGames.net Forum — New releases room: brad
Re: 初売りコンバット, new game by MM and kyo Hi.It doesnt use sapi, instead it uses a Japanese TTs voice.URL: http://forum.audiogames.net/viewtopic.php?pid=159444#p159444 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] BitTorrent Sync anyone?

2013-12-24 Thread AudioGames.net Forum — Off-topic room: brad
Re: BitTorrent Sync anyone? Hi.Im sorry but I still dont understand.So if i give this string of numbers to my friend, and he cut the folder, i would lose my folder on my side also, because its being cut right?Hmm in that case, I think Id still choose dropbox over this, simply because with

Re: [Audiogames-reflector] Renaiming a lode of files.

2013-12-24 Thread AudioGames.net Forum — Off-topic room: brad
Re: Renaiming a lode of files. Hi.Aprone? You rule man!This is great, hmm any chanse you could make it so we could put in say( and all the (s were removed from that folder file list thing?This is really good, thanks so much for helping me.URL:

Re: [Audiogames-reflector] Renaiming a lode of files.

2013-12-24 Thread AudioGames.net Forum — Off-topic room: Aprone
Re: Renaiming a lode of files. Im not sure I completely understand.Do you mean have it ask you for a character, and then have it only rename that part of the file name? Right now it is set to change underscores to spaces, and to delete any braces or brackets.URL:

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-12-24 Thread AudioGames.net Forum — New releases room: zakc93
Re: Swamp, zombie fps by Aprone Are we supposed to be able to get broken legs and sprained ankles from gifts?URL: http://forum.audiogames.net/viewtopic.php?pid=159448#p159448 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] Christmas Games

2013-12-24 Thread AudioGames.net Forum — General Game Discussion: stefan_ilioaica
Re: Christmas Games Does someone know how Angelgift is going?Will be it released in this period?Im looking forward to it.URL: http://forum.audiogames.net/viewtopic.php?pid=159449#p159449 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-12-24 Thread AudioGames.net Forum — New releases room: Aprone
Re: Swamp, zombie fps by Aprone Yep, unless I removed that option in the past and forgot about it. I think its funny. URL: http://forum.audiogames.net/viewtopic.php?pid=159450#p159450 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] Renaiming a lode of files.

2013-12-24 Thread AudioGames.net Forum — Off-topic room: brad
Re: Renaiming a lode of files. Hi.Yes. So you have an edit box, and type in for example left bracket, and press enter and it will remove all left brackets from those files.Or, maybe a list box would be easier, you could have a remove all underlines left brackets and right brackets, as one

Re: [Audiogames-reflector] BitTorrent Sync anyone?

2013-12-24 Thread AudioGames.net Forum — Off-topic room: kool_turk
Re: BitTorrent Sync anyone? if you both have full access then yes, if you only give them read only access, the only thing that will happen if they cut the folder is that folder will be redownloaded.I just tested it with the fanfic folder and thats what happened.Im not sure what would happen if

[Audiogames-reflector] Error with Super Liam

2013-12-24 Thread AudioGames.net Forum — General Game Discussion: vsmiro
Error with Super Liam Hello all. I want to play Super Liam on Win 7. I would like to buy it, but I cant play demo. I have got Win 7 Home Premium 64 bit. Theres this error: Project1---Run-time error 429:ActiveX component cant create objectOK Please, what can I do with it?

Re: [Audiogames-reflector] A new twitter client for the blind under development

2013-12-24 Thread AudioGames.net Forum — Off-topic room: kyle12
Re: A new twitter client for the blind under development Hi,After careful deliberationI have decided to combine two of the best names i saw.Thus, it shal be called VTwety!Thanks much,Hopefully youll see this in the new year!URL: http://forum.audiogames.net/viewtopic.php?pid=159454#p159454

[Audiogames-reflector] Man killer!

2013-12-24 Thread AudioGames.net Forum — New releases room: trolokXgames
Man killer! Hello guise!I rightid new little game, man killer!About:You play as a man-killer. Your goal killing appearing people. Go left and right, and use space to hit. For each dead human, you get points. Some people will attack you and you will lose one life. At the beginning of the game,

Re: [Audiogames-reflector] The Inquisitor Audiogame Adventure question and sale

2013-12-24 Thread AudioGames.net Forum — General Game Discussion: grryfindore
Re: The Inquisitor Audiogame Adventure question and sale Hi,from what I have been reading,it seems not.Anyway, I am stuck at a place and would like some help. I would have much prefered to do this fully myself but I expect it maybe is a bug.spoilers ahoy!I have talked with the father,visited

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-12-24 Thread AudioGames.net Forum — New releases room: zakc93
Re: Swamp, zombie fps by Aprone Haha okay, just wanted to make sure its intentional and not a bugURL: http://forum.audiogames.net/viewtopic.php?pid=159457#p159457 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] BitTorrent Sync anyone?

2013-12-24 Thread AudioGames.net Forum — Off-topic room: kyle12
Re: BitTorrent Sync anyone? Hi,Ive been playing around with it, but im not in any folders as yet.URL: http://forum.audiogames.net/viewtopic.php?pid=159458#p159458 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] A new twitter client for the blind under development

2013-12-24 Thread AudioGames.net Forum — Off-topic room: prince animeshh
Re: A new twitter client for the blind under development ya nice nameURL: http://forum.audiogames.net/viewtopic.php?pid=159459#p159459 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

[Audiogames-reflector] Help with Braille Art

2013-12-24 Thread AudioGames.net Forum — Off-topic room: dasuxullebt
Help with "Braille Art" Though fortunately my eyes are healthy, I am interested in braille and accessibility. I am currently trying to create some Braille Art (in contrast to ASCII/Unicode-Art which is probably hard to understand for visually impaired people), just for fun and giggles (and

Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-12-24 Thread AudioGames.net Forum — New releases room: Hayri Tulumcu
Re: bokurano daiboukenn 3 what i am doing wrong with the stones?https://dl.dropboxusercontent.com/u/699 … 20dial.mp3URL: http://forum.audiogames.net/viewtopic.php?pid=159461#p159461 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] Error with Super Liam

2013-12-24 Thread AudioGames.net Forum — General Game Discussion: burak
Re: Error with Super Liam Hi, right click the shortcut of the game, go to properties, go to the compatibility tab, check the run this program in compatibility mode for: checkbox then tab once, then select Windows xp sp2 or 3, or another OS.URL:

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-12-24 Thread AudioGames.net Forum — New releases room: SLJ
Re: Swamp, zombie fps by Aprone Socheat wrote:what differents between hc player and a normal player?Well, there are a lot of differences between the normal players and the HC players.You have no rep, and you cant buy anything from the safe zones. You have to loot it all.You have to find food

Re: [Audiogames-reflector] New Game in BGT! Open Sourced!

2013-12-24 Thread AudioGames.net Forum — General Game Discussion: burak
Re: New Game in BGT! Open Sourced! Hey, what was the game all about? I cant download it, since the link gives 404.URL: http://forum.audiogames.net/viewtopic.php?pid=159464#p159464 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] Man killer!

2013-12-24 Thread AudioGames.net Forum — New releases room: SLJ
Re: Man killer! Hi.I havent tried the game yet, but sounds pretty fun. Congratulations on the release, and merry christmas to you.URL: http://forum.audiogames.net/viewtopic.php?pid=159466#p159466 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-12-24 Thread AudioGames.net Forum — New releases room: SLJ
Re: Swamp, zombie fps by Aprone Hi all.I wanna wish all Swamp players and Aprone a very merry christmas and a damn happy and awesome newyear by the following story:The story about TheCarefukker:Long time ago, I was on a 45 crate mission with a lot of nice players. StarDragon, Chriss, Netta and

Re: [Audiogames-reflector] dectalk.com is down?

2013-12-24 Thread AudioGames.net Forum — Off-topic room: audiogames.net fan
Re: dectalk.com is down? Hi everyone,I have found an incomplete version of the archive. I dont think it has the red dwarf files sadly and it doesnt have some artests such as shaun randle. But its something. And you can upload your own files as well. ill give the link in a second.URL:

Re: [Audiogames-reflector] dectalk.com is down?

2013-12-24 Thread AudioGames.net Forum — Off-topic room: audiogames.net fan
Re: dectalk.com is down? Hi everyone,I have found an incomplete version of the archive. I dont think it has the red dwarf files sadly and it doesnt have some artests such as shaun randle. But its something. And you can upload your own files as well. Link is: http://grossgang.com/dectalkURL:

Re: [Audiogames-reflector] New Games from RS Games: Zombie Dice and I Doubt It

2013-12-24 Thread AudioGames.net Forum — New releases room: SLJ
Re: New Games from RS Games: Zombie Dice and I Doubt It Hi.[[wow]], keep up the awesome work guys. Merry christmas to all, and to all behind the RS games team. Keep up the awesomess!URL: http://forum.audiogames.net/viewtopic.php?pid=159468#p159468

Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-12-24 Thread AudioGames.net Forum — New releases room: threeblacknoises
Re: bokurano daiboukenn 3 Hay, I know about instant translate and stuff, but Im in a situation where I cannot be online at all times so this method doesnt really work for me.But, with all respect to the developer, he did a real good job on the menus and stuff in bk2.I just hate to see someone

Re: [Audiogames-reflector] A new twitter client for the blind under development

2013-12-24 Thread AudioGames.net Forum — Off-topic room: gaita 2040 ever asturian
Re: A new twitter client for the blind under development nice name for my table!URL: http://forum.audiogames.net/viewtopic.php?pid=159470#p159470 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

[Audiogames-reflector] OT: 3d sound rendering libraries

2013-12-24 Thread AudioGames.net Forum — General Game Discussion: dasuxullebt
OT: 3d sound rendering libraries Hello.I am looking for open-source libraries for real-time 3d sound rendering. So far I found OpenAL and IrrKlang. OpenAL sounds somewhat artificial, I did not try IrrKlang yet. Are there other known libraries? What are the drawbacks and advantages?(As I expect

Re: [Audiogames-reflector] How do you get past a level in Shadow rine?

2013-12-24 Thread AudioGames.net Forum — General Game Discussion: assault_freak
Re: How do you get past a level in Shadow rine? Already did that. turns out I was in the same screen as her several times... I just was in the wrong corner of the place and couldnt find her because I saw the pit in there and left it alone. lol And dreaming SL eh? I havent quite gotten there

Re: [Audiogames-reflector] 初売りコンバット, new game by MM and kyo

2013-12-24 Thread AudioGames.net Forum — New releases room: assault_freak
Re: 初売りコンバット, new game by MM and kyo This game doesnt have anything that you need to translate. Theres no story. lolURL: http://forum.audiogames.net/viewtopic.php?pid=159473#p159473 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] Braillemon status update!

2013-12-24 Thread AudioGames.net Forum — New releases room: threeblacknoises
Re: Braillemon status update! Hay I found a glitch.When releasing pokemon it does it even if you say no.Doesnt need to be fixed right now, but soon, you know, once we can save again.URL: http://forum.audiogames.net/viewtopic.php?pid=159474#p159474

Re: [Audiogames-reflector] Error with Super Liam

2013-12-24 Thread AudioGames.net Forum — General Game Discussion: audiogamer101
Re: Error with Super Liam An easier way is to install the winkit file from http://www.kitchensinc.net. That installs the files youll need for SL1. (Note: SL2 wont need this).URL: http://forum.audiogames.net/viewtopic.php?pid=159475#p159475 ___

Re: [Audiogames-reflector] New Game in BGT! Open Sourced!

2013-12-24 Thread AudioGames.net Forum — General Game Discussion: ghost rider
Re: New Game in BGT! Open Sourced! ytust me, you dont want to download it.URL: http://forum.audiogames.net/viewtopic.php?pid=159476#p159476 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

[Audiogames-reflector] Happy christmas etc

2013-12-24 Thread AudioGames.net Forum — AG-News room: Dark
Happy christmas etc this is just to wish all our visitors a happy Christmas, Winter Solstice, Devali or any other festivals your celibrating this year, from myself, all of us here at audiogames.net, though not from the Cyber elves (if Santa employed Elves like those nobody would get

Re: [Audiogames-reflector] Help with Braille Art

2013-12-24 Thread AudioGames.net Forum — Off-topic room: scotf2012
Re: Help with "Braille Art" Hi,I have an 18-cell and a 40-cell braille display, and I looked at this for awhile and couldnt make much sense of it.I see quite a lot of unicode characters in here that arent represented in ASCII, and, at least on the Mac and computer braille, theyre displayed as a

Re: [Audiogames-reflector] A new twitter client for the blind under development

2013-12-24 Thread AudioGames.net Forum — Off-topic room: dan_c
Re: A new twitter client for the blind under development well, we have chicken nuggot, so Im voting for turkey dinosaurURL: http://forum.audiogames.net/viewtopic.php?pid=159479#p159479 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] A new twitter client for the blind under development

2013-12-24 Thread AudioGames.net Forum — Off-topic room: scotf2012
Re: A new twitter client for the blind under development Do you know if your client will be cross-platform? The Mac could definitely use more solutions; most of the clients Ive tried are either inaccessible or difficult to use, and therefore make Twitter more annoying than it ought to be.URL:

Re: [Audiogames-reflector] dectalk.com is down?

2013-12-24 Thread AudioGames.net Forum — Off-topic room: daniel
Re: dectalk.com is down? Hi guys,I have a full archive of this fantastic resource...I can try to upload it if you guys want...HTH,DanielURL: http://forum.audiogames.net/viewtopic.php?pid=159481#p159481 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-12-24 Thread AudioGames.net Forum — New releases room: assault_freak
Re: bokurano daiboukenn 3 Well, in this game, the story is much more integral than the last game.. and there are as many clues as to how to proceed in this game as anything else thats found in the story. And translation takes a lot of time, especially a game with this much dialog and if the

Re: [Audiogames-reflector] dectalk.com is down?

2013-12-24 Thread AudioGames.net Forum — Off-topic room: audiogames.net fan
Re: dectalk.com is down? is it everything that was on the old one? Like, red dwarf eps and everything? Yes, Id really like it if you uploaded it.URL: http://forum.audiogames.net/viewtopic.php?pid=159483#p159483 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] Winamp going to heavens on 20th of December 2013

2013-12-24 Thread AudioGames.net Forum — Off-topic room: Dark
Re: Winamp going to heavens on 20th of December 2013 @Sebby wy is it time to switch to vlc? I dont really understand what you mean. Vlc from what Ive seen seems like a better option than Wmp or even more Itunes for playing stuff, though it oes not seem half as customizable or easy to use as

Re: [Audiogames-reflector] A new twitter client for the blind under development

2013-12-24 Thread AudioGames.net Forum — Off-topic room: kyle12
Re: A new twitter client for the blind under development Hi,Eventually, it will be. However, im trying to only focus on windows at the moment, because PureBasic is a lot harder on the macURL: http://forum.audiogames.net/viewtopic.php?pid=159485#p159485

Re: [Audiogames-reflector] where is a rare ore refinery in ce

2013-12-24 Thread AudioGames.net Forum — General Game Discussion: Dark
Re: where is a rare ore refinery in ce [[wow]], Ive been playing so much Ce I missed this one. First Conner regarding animal pelts, Grryf is right that they are loot items from combat. You get them at random, it doesnt matter whether theyre mission targets or not. However, there are several

Re: [Audiogames-reflector] A new twitter client for the blind under development

2013-12-24 Thread AudioGames.net Forum — Off-topic room: Trenton Goldshark
Re: A new twitter client for the blind under development Interesting! VTwety is not bad for a official twitter client. ! Turkey Dinosaur? Um, Hmm.URL: http://forum.audiogames.net/viewtopic.php?pid=159487#p159487 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] OT: 3d sound rendering libraries

2013-12-24 Thread AudioGames.net Forum — General Game Discussion: CAE_Jones
Re: OT: 3d sound rendering libraries That and possibly something involving FMOD. Open AL seems to be where most of the attention is presently.URL: http://forum.audiogames.net/viewtopic.php?pid=159488#p159488 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] dectalk.com is down?

2013-12-24 Thread AudioGames.net Forum — Off-topic room: daniel
Re: dectalk.com is down? hmm... I can try... Only problem is, dont have any dedicated web space right now...Is there any particular stuff you want and I can put ony that up?Sorry... th e problem is like the whole things like 1.5 GB...Let me know,DanielURL:

Re: [Audiogames-reflector] Help with Braille Art

2013-12-24 Thread AudioGames.net Forum — Off-topic room: dasuxullebt
Re: Help with "Braille Art" Ok, maybe as a tip: I used the BRLTTY encoding en_US, which defines 2x8 dots.@CAE_Jones: You mentioned carbon nanotubes. Are you a material scientist? (And as a cheap alternative to piezzos, as far as I read, Nitinol and other electroactive alloys and polymers are

Re: [Audiogames-reflector] Happy christmas etc

2013-12-24 Thread AudioGames.net Forum — AG-News room: Aprone
Re: Happy christmas etc Merry Christmas everyone! URL: http://forum.audiogames.net/viewtopic.php?pid=159492#p159492 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] Braillemon status update!

2013-12-24 Thread AudioGames.net Forum — New releases room: daigonite
Re: Braillemon status update! Good find, I will check it out but Im busy today. Family and all. Lol. I fixed the audio engine so that you can change the volume of the game, and I will be fixing the water sound issues as well. This beta helps me brush out the change in compilers so I appreciate

Re: [Audiogames-reflector] Help with Braille Art

2013-12-24 Thread AudioGames.net Forum — Off-topic room: camlorn
Re: Help with "Braille Art" Im not sure if youre aware of the following two things, so Im mentioning them anyway. If you are, feel free to disregard me. I dont have a braille display at the moment.First, its not braille terminals. Its one line only. If you want the art to make sense, youre

Re: [Audiogames-reflector] dectalk.com is down?

2013-12-24 Thread AudioGames.net Forum — Off-topic room: audiogames.net fan
Re: dectalk.com is down? You could use sendspace. That has lots of space to start with I think. Of course you could torrent it, but then you need seeders.URL: http://forum.audiogames.net/viewtopic.php?pid=159495#p159495 ___ Audiogames-reflector

Re: [Audiogames-reflector] dectalk.com is down?

2013-12-24 Thread AudioGames.net Forum — Off-topic room: daniel
Re: dectalk.com is down? What I could do as well is take everything out of my dropbox as Im going to be away in the next few days and wont need it...Think if that works for you gys I can do that...HTH,DanielURL: http://forum.audiogames.net/viewtopic.php?pid=159497#p159497

Re: [Audiogames-reflector] where is a rare ore refinery in ce

2013-12-24 Thread AudioGames.net Forum — General Game Discussion: pelantas
Re: where is a rare ore refinery in ce hihaha i was wondering when you would pop up onto this topic dark. i have you added in my friend list and i see you much online indeed. not to mansion some random idiot who is calling himself dark lord pelantas ...i am talking with the player yogan about

Re: [Audiogames-reflector] dectalk.com is down?

2013-12-24 Thread AudioGames.net Forum — Off-topic room: audiogames.net fan
Re: dectalk.com is down? Yeah, that would be good. Maby once I get the file I can find a way to hoste it.URL: http://forum.audiogames.net/viewtopic.php?pid=159498#p159498 ___ Audiogames-reflector mailing list

[Audiogames-reflector] gw connect no longer working on windows 8.1

2013-12-24 Thread AudioGames.net Forum — Off-topic room: chaman
gw connect no longer working on windows 8.1 Hi all,Ive recently got a new ssd drive and so thought it was a good idea to install windows 8.1 as it is the latest version. Only, i discovered that gw connect no longer works with this version? When it tries to sign in, i get a windows skypekit

Re: [Audiogames-reflector] Help with Braille Art

2013-12-24 Thread AudioGames.net Forum — Off-topic room: dasuxullebt
Re: Help with "Braille Art" camlorn wrote:Im not sure if youre aware of the following two things, so Im mentioning them anyway. If you are, feel free to disregard me. I dont have a braille display at the moment.First, its not braille terminals. Its one line only.Yes, I am aware of it. But it is

Re: [Audiogames-reflector] gw connect no longer working on windows 8.1

2013-12-24 Thread AudioGames.net Forum — Off-topic room: Trenton Goldshark
Re: gw connect no longer working on windows 8.1 Sadly, there is not. Thus why GW Micro made the skype enhanced app for the official Skype program. As of Windows 8.1 and later, the public Skype Kit has been discontinued, and will no longer work on newer Windows releases, thus GWC. I have no idea

Re: [Audiogames-reflector] Starting NVDA automatically off of a USB drive issue

2013-12-24 Thread AudioGames.net Forum — Off-topic room: john
Re: Starting NVDA automatically off of a USB drive issue Rather than messing around with autorun, which really depends on the specific configuration of the system that youre using the disk on, you can just use the run dialog. Heres how to do this:When you put your portable copy of nvda on the

Re: [Audiogames-reflector] Happy christmas etc

2013-12-24 Thread AudioGames.net Forum — AG-News room: arqmeister
Re: Happy christmas etc Yes, and may 2014 be a good year for all of you. I really am due to beat a few more cyber elves, especially this time of year. Scruge wont be able to hold a candle to the quite grumpy, moody beatings i have in store for those darned elves! Oh but wait, its supposed to

Re: [Audiogames-reflector] How do you get past a level in Shadow rine?

2013-12-24 Thread AudioGames.net Forum — General Game Discussion: BryanP
Re: How do you get past a level in Shadow rine? Thats a hard one to get to sometimes because of that pit.Im not even sure you can jump it. But yeah. A few nights Ive dreamt I was running throug the forest killing those little demons that sound sort of like weirdly mutated ducks. LOL. That may

Re: [Audiogames-reflector] Help with Braille Art

2013-12-24 Thread AudioGames.net Forum — Off-topic room: camlorn
Re: Help with "Braille Art" Im not picking on your naming it a terminal. I thought you meant an actual terminal, however, something 80x20 or whatever. Like the old DOS terminals from years ago. SO long as everyone is aware that its only one line, etc. The word terminal makes me think of

Re: [Audiogames-reflector] Another christmas gift for you all

2013-12-24 Thread AudioGames.net Forum — New releases room: danny
Re: Another christmas gift for you all Hi, what does the game exactly do when it freezes. Does it crash with an error or not.URL: http://forum.audiogames.net/viewtopic.php?pid=159506#p159506 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] Starting NVDA automatically off of a USB drive issue

2013-12-24 Thread AudioGames.net Forum — Off-topic room: zakc93
Re: Starting NVDA automatically off of a USB drive issue Or, you could hit windows+u to start narrator and then just go to the flash drive and enter on nvda.URL: http://forum.audiogames.net/viewtopic.php?pid=159507#p159507 ___ Audiogames-reflector

Re: [Audiogames-reflector] Death Match

2013-12-24 Thread AudioGames.net Forum — New releases room: danny
Re: Death Match Yes, the galactic network terminal will be present in all dm games as in the dm universe its a standard for all giant starships and stations.URL: http://forum.audiogames.net/viewtopic.php?pid=159508#p159508 ___ Audiogames-reflector

Re: [Audiogames-reflector] OT: 3d sound rendering libraries

2013-12-24 Thread AudioGames.net Forum — General Game Discussion: danny
Re: OT: 3d sound rendering libraries Hi, free sl is a good open al rapper that supports environmental effects and 3d audio. I dont remember the address to it but its worth taking a look at.URL: http://forum.audiogames.net/viewtopic.php?pid=159509#p159509

Re: [Audiogames-reflector] How do you get past a level in Shadow rine?

2013-12-24 Thread AudioGames.net Forum — General Game Discussion: assault_freak
Re: How do you get past a level in Shadow rine? No, you arent supposed to jump it. It isnt actually a pit.. if you follow the story its actually a hillside overlooking a cliff on the edge of the volcanos summit. Shes lying there and youre supposed to just talk to her. and like I said... I

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-12-24 Thread AudioGames.net Forum — New releases room: Aprone
Re: Swamp, zombie fps by Aprone So the rumors were true. I used this weekend to launch an all-out war against the bugs of Swamp! It took something crazy like 26 hours of coding, spread out over Saturday, Sunday, and most of this morning (Monday). People will be ticked off because I cleared the

Re: [Audiogames-reflector] Man killer!

2013-12-24 Thread AudioGames.net Forum — New releases room: ghost rider
Re: Man killer! its fun, very fun, but its a bit to easyURL: http://forum.audiogames.net/viewtopic.php?pid=159512#p159512 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] How do you get past a level in Shadow rine?

2013-12-24 Thread AudioGames.net Forum — General Game Discussion: BryanP
Re: How do you get past a level in Shadow rine? Only problem is itll screw over those who dont speak Japanese. Even with the rather funky translation Google Translate gives us at least we have some idea of whats going on. As for me, Ive been hangin around the Forest of Winds now that Ive

Re: [Audiogames-reflector] Starting NVDA automatically off of a USB drive issue

2013-12-24 Thread AudioGames.net Forum — Off-topic room: Kyleman123
Re: Starting NVDA automatically off of a USB drive issue on windows 8 you can use narrator by pressing windows enter. if your using windows u on windows 7 or below, you must navigate the box that comes on and check the box that says narrator. and if you dont have spoken feed back, thats gonna

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-12-24 Thread AudioGames.net Forum — New releases room: mehgcap
Re: Swamp, zombie fps by Aprone Aprone, you ROCK!! Thanks for taking the time to fix those last few problems, and you even added a new map! Truly, you are the best game developer EVER!I know you reset inventories, and thats fine with me. But we all seem to be at 5,000 reputation, which is quite

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-12-24 Thread AudioGames.net Forum — New releases room: Aprone
Re: Swamp, zombie fps by Aprone Thanks Mehgcap. The new map has been sitting, half finished, in a folder since April of 2012 and I decided I would just finish it up and cram it in. It is far from what it is supposed to be, but even at its current state it is a new place to explore.The

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-12-24 Thread AudioGames.net Forum — New releases room: carlosM
Re: Swamp, zombie fps by Aprone Aprone,Nice job! Thank you for going back and fixing those bugs. I dont care if you cleared the inventories, Ill simply find my equipment again. I cant wait to explore the new map you added in. I have only been playing swamp for 6 months, and I enjoyed exploring

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-12-24 Thread AudioGames.net Forum — New releases room: Netta147
Re: Swamp, zombie fps by Aprone [[wow]], think that that might have been one of the most awesome changelogs Ive ever read!!! Thanks very very much Aprone! Im sure I speak for all of us when I say that we knew youd find a way to get through it all! #Cheers Merry Christmas to all who

Re: [Audiogames-reflector] Another christmas gift for you all

2013-12-24 Thread AudioGames.net Forum — New releases room: mario navarro
Re: Another christmas gift for you all hi danni.this game run on windows 8 32bites?thanks danni.cheers.URL: http://forum.audiogames.net/viewtopic.php?pid=159520#p159520 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] Help with Braille Art

2013-12-24 Thread AudioGames.net Forum — Off-topic room: CAE_Jones
Re: Help with "Braille Art" Patented but not produced appears to describe every promising bit of haptic technology Ive read about since 2002, which frustrates me to no end.*For the braille output I use in my games, computer braille is expected. It pretty much has to be; for example, a

Re: [Audiogames-reflector] Another christmas gift for you all

2013-12-24 Thread AudioGames.net Forum — New releases room: Socheat
Re: Another christmas gift for you all Hi,At danny:This game is works fine. no crash...URL: http://forum.audiogames.net/viewtopic.php?pid=159522#p159522 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] Starting NVDA automatically off of a USB drive issue

2013-12-24 Thread AudioGames.net Forum — Off-topic room: Socheat
Re: Starting NVDA automatically off of a USB drive issue Hi,On windows 7:After pressing windows plus U, if there is no spoken feed back, you have to press alt plus n.URL: http://forum.audiogames.net/viewtopic.php?pid=159523#p159523 ___

Re: [Audiogames-reflector] Another christmas gift for you all

2013-12-24 Thread AudioGames.net Forum — New releases room: danny
Re: Another christmas gift for you all Yes, it will run on win 8 32 bit and 64 bit. As for the game problem I was meaning adels post about the game crashing.URL: http://forum.audiogames.net/viewtopic.php?pid=159524#p159524 ___ Audiogames-reflector

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-12-24 Thread AudioGames.net Forum — New releases room: arqmeister
Re: Swamp, zombie fps by Aprone Nice work aprone, great job as usual, look forward to playing again.URL: http://forum.audiogames.net/viewtopic.php?pid=159527#p159527 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] OT: 3d sound rendering libraries

2013-12-24 Thread AudioGames.net Forum — General Game Discussion: danny
Re: OT: 3d sound rendering libraries No, free sl is a rapper for open al that I use in most of my games, see the another christmas gift for you all in the new releases room. I would need to find the site for it again, but their is a c++ and a pure basic implementation.URL:

Re: [Audiogames-reflector] BitTorrent Sync anyone?

2013-12-24 Thread AudioGames.net Forum — Off-topic room: Victorious
Re: BitTorrent Sync anyone? It does sound like a very attractive programme and I have played with it, but I have some reservations till they open-source it or at least the underlying security protocolURL: http://forum.audiogames.net/viewtopic.php?pid=159535#p159535

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-12-24 Thread AudioGames.net Forum — New releases room: wiljames
Re: Swamp, zombie fps by Aprone I understand why everything got reset. I also understand the feelings regarding lost rep and items. There is a silver lining here, well actually, two.The first one is we all start out as if we were new players. We have to earn our stuff back. That is not a bad

Re: [Audiogames-reflector] Braillemon status update!

2013-12-24 Thread AudioGames.net Forum — New releases room: timberwolf1991
Re: Braillemon status update! Hey thereYou just made my Christmas as well as all of 2014.Being an avid fan of Pokémon and having not logged into here in over 3 or more years this should say something! Im about to try this right now, but needless to say anything you need (and I do mean anything)

Re: [Audiogames-reflector] OT: 3d sound rendering libraries

2013-12-24 Thread AudioGames.net Forum — General Game Discussion: camlorn
Re: OT: 3d sound rendering libraries At last check, iirklang does not have HRTF or binaural rendering. It may have limited low-pas filters. As far as I know, the landscape is as follows. You want hrtf if the goal is to sound like Papa Sangre or pre-vista directx.-First, there are the big,

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