Re: [Audiogames-reflector] girls and adolt women

2014-03-14 Thread AudioGames.net Forum — Off-topic room: Dgleks
Re: girls and adolt women @Kamochek, Im intrested in speaking to you.Do you have Skype? I speak russian and I speak some hebrew though im fluent at russian.Im a jew and have been to Israel on multiple trips for multiple reasons.Im 14, so around your age, and just had my barmitsva last year in

Re: [Audiogames-reflector] my fighting/mainstream games recordings

2014-03-14 Thread AudioGames.net Forum — General Game Discussion: assault_freak
Re: my fighting/mainstream games recordings You might want to check your info for muramasa again. Last time I checked, its only for wii with a version on the ps vita not ps3. lol Could be wrong though.URL: http://forum.audiogames.net/viewtopic.php?pid=168690#p168690

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-03-14 Thread AudioGames.net Forum — New releases room: AlexN94
Re: Swamp, zombie fps by Aprone Its not silly...Its just plain selfish.URL: http://forum.audiogames.net/viewtopic.php?pid=168691#p168691 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-03-14 Thread AudioGames.net Forum — New releases room: Eclipse
Re: Swamp, zombie fps by Aprone Completely unrelated: You people have no idea how much I respect and admire the Scandinavians proficiency with English. Danish and Norwegian are my favorite languages on the planet and theres no practical reason for me to learn either of them since your English

Re: [Audiogames-reflector] I'd like to share a choir piece

2014-03-14 Thread AudioGames.net Forum — Off-topic room: Dark
Re: I'd like to share a choir piece Hi Luke. Very typical baroque sacred stuff soung by a very good choire. I should know the composer but I admit my knolidge of that area of music is not as good as it should be, mostly because in this area I tend to prefer more romantic period things like

Re: [Audiogames-reflector] my fighting/mainstream games recordings

2014-03-14 Thread AudioGames.net Forum — General Game Discussion: mr.brunete
Re: my fighting/mainstream games recordings youre right!. correcting it now. thanks!.URL: http://forum.audiogames.net/viewtopic.php?pid=168695#p168695 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] my fighting/mainstream games recordings

2014-03-14 Thread AudioGames.net Forum — General Game Discussion: mr.brunete
Re: my fighting/mainstream games recordings added muramasa: the demon blade, a beatem up for ps vita and wii. with swords!, swords, and more swords!. and of course, a Little bit of swords!.URL: http://forum.audiogames.net/viewtopic.php?pid=168671#p168671

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-03-14 Thread AudioGames.net Forum — New releases room: revan
Re: Swamp, zombie fps by Aprone I do not understand, swamp awesome game,why very complain? Unfortunately, there is no other way, i know your for sad, swamp play stopped,best regards, revanURL: http://forum.audiogames.net/viewtopic.php?pid=168696#p168696

Re: [Audiogames-reflector] KS-salutions wants you

2014-03-14 Thread AudioGames.net Forum — Off-topic room: Dark
Re: KS-salutions wants you Moderation! @severestormsteve1, there is a thing, it is called tact. It is the way of putting your opinions without being offensive to other members of the forum. When you are accusing others of stupid wranting or being so godam depressed and suggest they see a

[Audiogames-reflector] Garrr! welcome aboard me hearties!

2014-03-14 Thread AudioGames.net Forum — AG-News room: Dark
Garrr! welcome aboard me hearties! Ga! Tis cappan Long Jon Dark speaking, so stop whatever your doing and pay attention! Yee scurvy lubbers! We has some new additions to this ere crew, so yee swabs better listen! Aaron as yee will have anoticed if yees been keepin a weather eye open on yon

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-03-14 Thread AudioGames.net Forum — New releases room: AlexN94
Re: Swamp, zombie fps by Aprone Eclipse wrote:Completely unrelated: You people have no idea how much I respect and admire the Scandinavians proficiency with English. Danish and Norwegian are my favorite languages on the planet and theres no practical reason for me to learn either of them since

Re: [Audiogames-reflector] GLTech Studio's first release is finally here! Town of Peril Beta 1!

2014-03-14 Thread AudioGames.net Forum — New releases room: guilevi
Re: GLTech Studio's first release is finally here! Town of Peril Beta 1! Hi,@aaron, that might be hard to implement, and honestly, for now its not worth it, since all youd be able to do is edit the spawn rate, the min and max values for leve start and end snd such. You know, just to try, I

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-03-14 Thread AudioGames.net Forum — New releases room: seb2314
Re: Swamp, zombie fps by Aprone mehgcap wrote:Not going to happen. Doing that would mean that any potential hacker or cheater can get in for free, and how many accounts from hackers are sitting out there, unused but waiting? No, everyone will pay or they wont get in. We all understand that some

Re: [Audiogames-reflector] Garrr! welcome aboard me hearties!

2014-03-14 Thread AudioGames.net Forum — AG-News room: dan_c
Re: Garrr! welcome aboard me hearties! hahaha Im betting its something to do with the crew metaphor, as well as the new smugglers expantion on the brink of release. Would I be right? Mainly with the second one. the first one is rather obvious. URL:

Re: [Audiogames-reflector] Trying Monster Kingdom on Ios

2014-03-14 Thread AudioGames.net Forum — General Game Discussion: bladestorm360
Re: Trying Monster Kingdom on Ios You might want to check my AppleVis review to see if I mensioned anything about that. I cant check it myself without starting over with a new character, and I really dont feel like doing that. I do know you can see and use your own abilities, but I dont

Re: [Audiogames-reflector] Trying Monster Kingdom on Ios

2014-03-14 Thread AudioGames.net Forum — General Game Discussion: bladestorm360
Re: Trying Monster Kingdom on Ios You might want to check my AppleVis review to see if I mensioned anything about that. I cant check it myself without starting over with a new character, and I really dont feel like doing that. I do know you can see and use your own abilities, but I dont

Re: [Audiogames-reflector] MAINSTREAM GAMES - list of accessible video games - update 27/01/14

2014-03-14 Thread AudioGames.net Forum — General Game Discussion: stirlock
Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14 Oh right, forgot that wall was super tiny, thought that mightve been one of those doors that you have to open manually, by digging your kunai into the door and mashing B/circle.URL:

Re: [Audiogames-reflector] wayfar1444, a colonization/strategy futuristic mud

2014-03-14 Thread AudioGames.net Forum — New releases room: Dark
Re: wayfar1444, a colonization/strategy futuristic mud Well I know the developer said hed introduce a where command to find different biomes, which should make finding terrain much easier. with a starship I suspect Ill end up building rather than bying one, but I want to finish ranger first. A

Re: [Audiogames-reflector] Danger City: redux?

2014-03-14 Thread AudioGames.net Forum — General Game Discussion: robjoy
Re: Danger City: redux? Hi,Not to hijack the main topic, just out of curiosity: which part of this code is complex?tts.init() tts.say(Hello, world!) Just wondering RobURL: http://forum.audiogames.net/viewtopic.php?pid=168706#p168706 ___

Re: [Audiogames-reflector] Danger City: redux?

2014-03-14 Thread AudioGames.net Forum — General Game Discussion: aaron
Re: Danger City: redux? Hi,[[wow]], thats actually very easy. Guitarman, have you checked the latest version of dragonflame?URL: http://forum.audiogames.net/viewtopic.php?pid=168707#p168707 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] Garrr! welcome aboard me hearties!

2014-03-14 Thread AudioGames.net Forum — AG-News room: aaron
Re: Garrr! welcome aboard me hearties! Hi,Have yee been playing something like treasure seekers of lady luck?URL: http://forum.audiogames.net/viewtopic.php?pid=168708#p168708 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-03-14 Thread AudioGames.net Forum — New releases room: flyby chow
Re: Swamp, zombie fps by Aprone let me speak from some one who also has to pay ten times more for swamp then the US cliants would pay. in other cuntries it will be more. but i do not mind, i will happily pay it. yes it meens half days work pay gone. but get this. its a very easy to understand

Re: [Audiogames-reflector] Clonezilla

2014-03-14 Thread AudioGames.net Forum — Off-topic room: Socheat
Re: Clonezilla Hi,Havent seen this program. Im gonna have a look. is it free?URL: http://forum.audiogames.net/viewtopic.php?pid=168710#p168710 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] wayfar1444, a colonization/strategy futuristic mud

2014-03-14 Thread AudioGames.net Forum — New releases room: csm120
Re: wayfar1444, a colonization/strategy futuristic mud Hello Ive just started playing this mud. Im using mush-z and I get some odd characters. This is an example of what Im getting. o. o 30moo[0m30moo30mOO30mOo30mOO30mOo30moo The area is hWhat can I do to clean that up some?ThanksURL:

Re: [Audiogames-reflector] Scott Sigler Podcast Help

2014-03-14 Thread AudioGames.net Forum — Off-topic room: stewie
Re: Scott Sigler Podcast Help A podcast version of the audible audiobook of Nocturnal is being released on Scott Siglers website:http://scottsigler.com/nocturnal-episodes/URL: http://forum.audiogames.net/viewtopic.php?pid=168712#p168712 ___

Re: [Audiogames-reflector] girls and adolt women

2014-03-14 Thread AudioGames.net Forum — Off-topic room: kamochek
Re: girls and adolt women hi.sorry, but i cant uploade my skype here, because my father will not let me to do that.he worey about that, because you are someone which i dont know him, and my father wory about that.with the e-mail is the same thing, i using my fatehrs acount.maybe youll write to

Re: [Audiogames-reflector] girls and adolt women

2014-03-14 Thread AudioGames.net Forum — Off-topic room: kamochek
Re: girls and adolt women and the last thing i wanted to tell:happy purim, hag sameah.kamochek.URL: http://forum.audiogames.net/viewtopic.php?pid=168715#p168715 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] Braillemon status update!

2014-03-14 Thread AudioGames.net Forum — New releases room: threeblacknoises
Re: Braillemon status update! Hay Rachel, glad to see work is going.Id rather have the bug fixed now, rather than find it later and, say, have a bad save file.Also, did you ever get my file from dropbox?I have a new version of the folder that has the new cries, and I want to get that to you,

Re: [Audiogames-reflector] KS-salutions wants you

2014-03-14 Thread AudioGames.net Forum — Off-topic room: kyle12
Re: KS-salutions wants you Good afternoon,@dark: You are right. I probably shouldve considered my words more carefully before posting. There for, i offer my sincerest appoligys if I have offended.Just so everybody is aware, it isnt actually my coding and my company making me depressed (in fact,

Re: [Audiogames-reflector] KS-salutions wants you

2014-03-14 Thread AudioGames.net Forum — Off-topic room: severestormsteve1
Re: KS-salutions wants you Hey Dark, Yes youre right. However there are reasons I choose not to speak of that caused me to snap like that. Calling him depressed, now that I know he actually has depression was severely wrong, and I regret saying it. But fact of the matter is, he did something

Re: [Audiogames-reflector] red dwarf using dectalk voices?

2014-03-14 Thread AudioGames.net Forum — Off-topic room: connor142
Re: red dwarf using dectalk voices? you can find the scripts under something called planet smeg which is a fan sight for red dwarf. i dont know the address though.URL: http://forum.audiogames.net/viewtopic.php?pid=168718#p168718 ___

Re: [Audiogames-reflector] Braillemon status update!

2014-03-14 Thread AudioGames.net Forum — New releases room: daigonite
Re: Braillemon status update! Because of the bug you can only save the game once; if you load a game the game crashes. Therefore I cannot release it.URL: http://forum.audiogames.net/viewtopic.php?pid=168723#p168723 ___ Audiogames-reflector mailing

Re: [Audiogames-reflector] Clonezilla

2014-03-14 Thread AudioGames.net Forum — Off-topic room: king gamer222
Re: Clonezilla Yes. Be advised that you will need a CD to burn this to.URL: http://forum.audiogames.net/viewtopic.php?pid=168724#p168724 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] I'm making a new game, but have a question

2014-03-14 Thread AudioGames.net Forum — General Game Discussion: severestormsteve1
Re: I'm making a new game, but have a question Hello all, regarding the game Im making. I didnt read guitarmans full post, thus I didnt see he mentioned the universal speech library. I tried that library, and got yet another invalid memory access. Im afraid only supporting NVDA is my only

Re: [Audiogames-reflector] akapela text to speech voices question

2014-03-14 Thread AudioGames.net Forum — Off-topic room: Trenton Goldshark
Re: akapela text to speech voices question Good news, there is. Bad news, you are able to only read with by once sentence at a time if using the infovox 4 demo. If ya can find an infovox 3 demo, youll have an hour per each Windows session to try out the voices. As a side note, heres something

Re: [Audiogames-reflector] I'm making a new game, but have a question

2014-03-14 Thread AudioGames.net Forum — General Game Discussion: Aprone
Re: I'm making a new game, but have a question Severestormsteve1, I would recommend that you continue with your game even though it only supports NVDA. If the game is fun, people will enjoy it even if they dont have their usual screen reader, plus you may solve the screen reader problem later

Re: [Audiogames-reflector] Danger City: redux?

2014-03-14 Thread AudioGames.net Forum — General Game Discussion: synchronfreak
Re: Danger City: redux? I prefer retro style in games. retro style is a good idea.URL: http://forum.audiogames.net/viewtopic.php?pid=168728#p168728 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] Trying Monster Kingdom on Ios

2014-03-14 Thread AudioGames.net Forum — General Game Discussion: Dark
Re: Trying Monster Kingdom on Ios Hi. well that is a little disappointing really, and indeed I might contact the devs about it sinse it wouldnt be rocket science to get the messages of ability use sent to Vo, heck, that could also make the real time battles accessible too.I was using a buff up

Re: [Audiogames-reflector] Trying Monster Kingdom on Ios

2014-03-14 Thread AudioGames.net Forum — General Game Discussion: Dark
Re: Trying Monster Kingdom on Ios Hi. well that is a little disappointing really, and indeed I might contact the devs about it sinse it wouldnt be rocket science to get the messages of ability use sent to Vo, heck, that could also make the real time battles accessible too.I was using a buff up

Re: [Audiogames-reflector] I'm making a new game, but have a question

2014-03-14 Thread AudioGames.net Forum — General Game Discussion: severestormsteve1
Re: I'm making a new game, but have a question @aprone,Thankyou for that advice. I will do that. Its not ready yet, but its far into developement. And I was thinking you might have the solution to my problem? You seem pretty smart with programming, so I was thinking so. So when I use the pure

[Audiogames-reflector] Samsung Focuses On Accessibility

2014-03-14 Thread AudioGames.net Forum — Off-topic room: fastfinge
Samsung Focuses On Accessibility So, Im not sure if this is a really good thing for Android users, or just a bunch of marketing:http://techcrunch.com/2014/03/14/samsun … /?ncid=rssAny thoughts? From the article:Samsung isn’t limiting itself to software when it comes to improving its mobile

Re: [Audiogames-reflector] Smugglers 5 invasion released

2014-03-14 Thread AudioGames.net Forum — New releases room: Dark
Re: Smugglers 5 invasion released Well this is proving fun. I especially like the new combat skills system. its now like a ccg, and new skills are drawn from the pack each turn. Also, for people who had shenanigans with the skill bar, the up and down buttons scroll them quite nicely, which is

Re: [Audiogames-reflector] akapela text to speech voices question

2014-03-14 Thread AudioGames.net Forum — Off-topic room: fastfinge
Re: akapela text to speech voices question Does that infovox product use SAPI, or does it have an NVDA driver? I find SAPI voices a lot less stable than those with a custom driver.URL: http://forum.audiogames.net/viewtopic.php?pid=168733#p168733 ___

Re: [Audiogames-reflector] Anyone Tried Citadel BBS and Groupware?

2014-03-14 Thread AudioGames.net Forum — Off-topic room: fastfinge
Re: Anyone Tried Citadel BBS and Groupware? Never heard of this package, but I like! Id be interested to hear how it goes.URL: http://forum.audiogames.net/viewtopic.php?pid=168734#p168734 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] racing games and interesting action games?

2014-03-14 Thread AudioGames.net Forum — General Game Discussion: vlad25
Re: racing games and interesting action games? hi thomas Can you give me a link to download for the misteryes of the ancients?URL: http://forum.audiogames.net/viewtopic.php?pid=168735#p168735 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] Garrr! welcome aboard me hearties!

2014-03-14 Thread AudioGames.net Forum — AG-News room: Dark
Re: Garrr! welcome aboard me hearties! Ga! I needs no reminders to be piratical yee swabs! Though I do rather wish Id waited a few hours for the smugglers expantion, which actually came as a complete surprise to me and will likely be getting some news soon. Having been one several times on

Re: [Audiogames-reflector] KS-salutions wants you

2014-03-14 Thread AudioGames.net Forum — Off-topic room: Dark
Re: KS-salutions wants you @Kyle, it is up to you what you tell or do not tell others on the forum, however I would very much suggest caution in any rational discussion if you are in a position of a ossibly less workable emotional state. I dont believe it was offensive, however as in this

Re: [Audiogames-reflector] Pokemon X/Y, anyone playing?

2014-03-14 Thread AudioGames.net Forum — General Game Discussion: kaigoku
Re: Pokemon X/Y, anyone playing? Hello All,[[wow]]! It makes me happy to know that Im not the only one on this forum who likes Pokemon games. Im completely blind, and Ive played every single game, beginning with the Yellow Version for the Gameboy original. By any chance, have any of you checked

Re: [Audiogames-reflector] Pokemon X/Y, anyone playing?

2014-03-14 Thread AudioGames.net Forum — General Game Discussion: kaigoku
Re: Pokemon X/Y, anyone playing? Hello All,[[wow]]! It makes me happy to know that Im not the only one on this forum who likes Pokemon games. Im completely blind, and Ive played every single game, beginning with the Yellow Version for the Gameboy original. By any chance, have any of you checked

Re: [Audiogames-reflector] Pokemon X/Y, anyone playing?

2014-03-14 Thread AudioGames.net Forum — General Game Discussion: kaigoku
Re: Pokemon X/Y, anyone playing? Hello All,[[wow]]! It makes me happy to know that Im not the only one on this forum who likes Pokemon games. Im completely blind, and Ive played every single game, beginning with the Yellow Version for the Gameboy original. By any chance, have any of you checked

Re: [Audiogames-reflector] akapela text to speech voices question

2014-03-14 Thread AudioGames.net Forum — Off-topic room: Trenton Goldshark
Re: akapela text to speech voices question Looks like they are built-in to the pen drive. Please see:http://www.acapela-group.com/infovox/for more info.URL: http://forum.audiogames.net/viewtopic.php?pid=168739#p168739 ___ Audiogames-reflector mailing

Re: [Audiogames-reflector] Community feud, by Aprone

2014-03-14 Thread AudioGames.net Forum — New releases room: Stevie-3
Re: Community feud, by Aprone Sounds like an awesome game, I am going to check it out.Could I get an invite to the folder as well?sshaff...@gmail.comThanksURL: http://forum.audiogames.net/viewtopic.php?pid=168740#p168740 ___ Audiogames-reflector

Re: [Audiogames-reflector] Community feud, by Aprone

2014-03-14 Thread AudioGames.net Forum — New releases room: Stevie-3
Re: Community feud, by Aprone Sounds like an awesome game, I am going to check it out.Could I get an invite to the folder as well?sshaff...@gmail.comThanksURL: http://forum.audiogames.net/viewtopic.php?pid=168740#p168740 ___ Audiogames-reflector

Re: [Audiogames-reflector] What's wrong with this code?

2014-03-14 Thread AudioGames.net Forum — Off-topic room: wanderer
Re: What's wrong with this code? Thanks, that worked nicely.URL: http://forum.audiogames.net/viewtopic.php?pid=168741#p168741 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] dice game

2014-03-14 Thread AudioGames.net Forum — New releases room: burak
Re: dice game And this topic belongs to the general game discussion forum.URL: http://forum.audiogames.net/viewtopic.php?pid=168744#p168744 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] Trying Monster Kingdom on Ios

2014-03-14 Thread AudioGames.net Forum — General Game Discussion: Dark
Re: Trying Monster Kingdom on Ios Playable I agree, accessible not, not when information isnt displayed. I want to know why! I lost the challenge and what the other monster did to mine so I can equip better items etc. I can visually see alert boxes appear on the screen and when I attempt to hit

Re: [Audiogames-reflector] Danger City: redux?

2014-03-14 Thread AudioGames.net Forum — General Game Discussion: BryanP
Re: Danger City: redux? We have no side scrollers as yet that truly showcase everything the genre has to offer. SO no, we dont have enough. Nor will we until we have as many side scrollers as the mainstream gaming market does. And that will probably never happen.URL:

Re: [Audiogames-reflector] Trying Monster Kingdom on Ios

2014-03-14 Thread AudioGames.net Forum — General Game Discussion: Dark
Re: Trying Monster Kingdom on Ios Well for the sake of fairness Ive tried haypymonster again, and I agree about the combat messages being better than those in monster kingdom, though the button lables are weerd, however Ive now got to a point in the tutorial where I am utterly stuck, I have to

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-03-14 Thread AudioGames.net Forum — New releases room: themadviolinist
Re: Swamp, zombie fps by Aprone Step back for a moment. The phenomenon of resistance to paying for something that has been free is most definitely not limited to Swamp players or even blind/VI folk. The internets are filled with people who, when confronted with paying for something that has

Re: [Audiogames-reflector] akapela text to speech voices question

2014-03-14 Thread AudioGames.net Forum — Off-topic room: Chris
Re: akapela text to speech voices question Hi.Hmm, these seem to be both SAPI voices and NVDA voices.Well, the price is insane. Why is it 359 dollars?URL: http://forum.audiogames.net/viewtopic.php?pid=168749#p168749 ___ Audiogames-reflector mailing

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-03-14 Thread AudioGames.net Forum — New releases room: nuno69
Re: Swamp, zombie fps by Aprone Swamp isnt free?URL: http://forum.audiogames.net/viewtopic.php?pid=168751#p168751 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] Danger City: redux?

2014-03-14 Thread AudioGames.net Forum — General Game Discussion: keyIsFull
Re: Danger City: redux? well brian we dont have as many games of any genre than the mainstream market, so...well wishful thinkking there, I guess. Make audio games forever!URL: http://forum.audiogames.net/viewtopic.php?pid=168752#p168752 ___

Re: [Audiogames-reflector] Trying Monster Kingdom on Ios

2014-03-14 Thread AudioGames.net Forum — General Game Discussion: Dark
Re: Trying Monster Kingdom on Ios Well for the sake of fairness Ive tried haypymonster again, and I agree about the combat messages and interface being better than those in monster kingdom, though the button lables are just plane loopy! I have completed the jungle to level 3, but I have no idea

[Audiogames-reflector] Giving Haypy monster a try

2014-03-14 Thread AudioGames.net Forum — General Game Discussion: Dark
Giving Haypy monster a try Well for the sake of fairness Ive tried haypymonster again, and I agree about the combat messages and interface being better than those in monster kingdom, though the button lables are just plane loopy! I have completed the jungle to level 3, but I have no idea how to

Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2014-03-14 Thread AudioGames.net Forum — New releases room: Haramir
Re: Swamp, zombie fps by Aprone At Nuno: It will be payed in the next update. Take a look on the previous posts and you will probably find the reasons.Best regards, Haramir.URL: http://forum.audiogames.net/viewtopic.php?pid=168754#p168754 ___

Re: [Audiogames-reflector] akapela text to speech voices question

2014-03-14 Thread AudioGames.net Forum — Off-topic room: fastfinge
Re: akapela text to speech voices question [[wow]]! I didnt see those prices. Never mind, then. Ill stick with the Vocalizer voices that are much more reasonable.URL: http://forum.audiogames.net/viewtopic.php?pid=168755#p168755 ___

[Audiogames-reflector] Giving Haypy monster a try

2014-03-14 Thread AudioGames.net Forum — General Game Discussion: Dark
Giving Haypy monster a try Well for the sake of fairness Ive tried haypymonster again, and I agree about the combat messages and interface being better than those in monster kingdom, though the button lables are just plane loopy! I have completed the jungle to level 3, but I have no idea how to

Re: [Audiogames-reflector] wayfar1444, a colonization/strategy futuristic mud

2014-03-14 Thread AudioGames.net Forum — New releases room: Spiraling Wyvern
Re: wayfar1444, a colonization/strategy futuristic mud Heh, I remember picking the Ranger profesion as my first once, It was hard as tring to slay 100 creatures with the standard stuff is hard, and gets quite annoying when you have trouble crafting powerful weapons. I just made another char and

Re: [Audiogames-reflector] wayfar1444, a colonization/strategy futuristic mud

2014-03-14 Thread AudioGames.net Forum — New releases room: Spiraling Wyvern
Re: wayfar1444, a colonization/strategy futuristic mud Heh, I remember picking the Ranger profesion as my first once, It was hard as tring to slay 100 creatures with the standard stuff is hard, and gets quite annoying when you have trouble crafting powerful weapons. I just made another char and

Re: [Audiogames-reflector] Smugglers 5 invasion released

2014-03-14 Thread AudioGames.net Forum — New releases room: Dark
Re: Smugglers 5 invasion released Well I got a little distracted playing with monsters on my Iphone, however the game looks awsome from what Ive seen. I also love the idea of unlockable miniquest stories as extra purcheces, sinse its a way to add more to the game and the explorable worlds in s5

Re: [Audiogames-reflector] Smugglers 5 invasion released

2014-03-14 Thread AudioGames.net Forum — New releases room: crashmaster
Re: Smugglers 5 invasion released Hi.Well after looking at this it will be something I put in the pipelines for later this year.What interests me is not the pack itself but the 2 packs of dlc that you can also buy, these have extra quests and vehicles, as well as experimental features.the packs

[Audiogames-reflector] Help needed for creating maps using the Swamp Map Editor.

2014-03-14 Thread AudioGames.net Forum — General Game Discussion: lori21
Help needed for creating maps using the Swamp Map Editor. Hi guys, Ive been using the Swamp map editor for a few months now, but Im finding the prospect of creating large maps complete with areas and buildings very daunting. Normally when I start a small map, Ill fill it with blank tiles, then

Re: [Audiogames-reflector] akapela text to speech voices question

2014-03-14 Thread AudioGames.net Forum — Off-topic room: Chris
Re: akapela text to speech voices question Hi.I believe that is the price.If you go to the dealers page and then choose United States, theres something like Infinity something. Not sure if thats the right name but anyway choosing the website link and going down to purchase under Infovox Ivox4