Judgment day for IOS, is it possible?

2015-01-14 Thread AudioGames . net Forum — General Game Discussion : orjan96 via Audiogames-reflector
Judgment day for IOS, is it possible? hi guys. i was just wandering, how hard can it be to make Judgment day for IOS? i am sorry if this is a stupid question, because i no nothing about coding, but i thought it Wood have ben fun to have it for IOSthanks for Your ansers!Ørjan URL:

A possible new accessible iOS release coming, The Outcast

2015-01-14 Thread AudioGames . net Forum — General Game Discussion : aaron via Audiogames-reflector
A possible new accessible iOS release coming, The Outcast Hello all,I dont know exactly what this game is going to be, but I was looking for a text rpg. Well, I found this game called the Outcast, and its meant to be a new way of narative or something.Well, I purchased the game, I was

Be My Eyes - new app

2015-01-14 Thread AudioGames . net Forum — Off-topic room : SLJ via Audiogames-reflector
Be My Eyes - new app Hi all.Im a part of this, and Im sharing the message from the man behind this great project. I hope youll share this, and I hope youll hopefully find this app useful.The message reads as follows:I’m Hans Jørgen Wiberg, visually impaired and member of Danish Blind

Re: Deathmatch new beginning

2015-01-14 Thread AudioGames . net Forum — General Game Discussion : danny via Audiogames-reflector
Re: Deathmatch new beginning @slj I honestly think rorry knows what hes doing rong, hes doing it because he wants attention, case in point, on dmnb, when I wasnt even watching my ship and working on a microsoft sam production, he proceeded to swair a hole lot, saying things like, warning

Re: death match project alpha

2015-01-14 Thread AudioGames . net Forum — New releases room : danny via Audiogames-reflector
Re: death match project alpha Yes, keep going left and shooting until they are dead. q will heal your character. If they jump ontop of you, rappidly press enter to throw them off and keep shooting. If you run out of ammunition, press r. URL:

Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14

2015-01-14 Thread AudioGames . net Forum — General Game Discussion : seal via Audiogames-reflector
Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14 Ill let You know when it will be possible. URL: http://forum.audiogames.net/viewtopic.php?pid=201083#p201083 ___ Audiogames-reflector mailing list

Re: link for MTG pong please?

2015-01-14 Thread AudioGames . net Forum — General Game Discussion : staindaddict via Audiogames-reflector
Re: link for MTG pong please? The page it will be on is below:http://sound-worx.com/Its not there yet though, it says itll be there soon. URL: http://forum.audiogames.net/viewtopic.php?pid=201084#p201084 ___ Audiogames-reflector mailing list

Re: Help with coding a map in bgt

2015-01-14 Thread AudioGames . net Forum — Developers room : CAE_Jones via Audiogames-reflector
Re: Help with coding a map in bgt Actually, that works, for the most part.Youd eventually want a function for moving, so you dont have to maintain redundant code for each possible direction. URL: http://forum.audiogames.net/viewtopic.php?pid=201087#p201087

Re: link for MTG pong please?

2015-01-14 Thread AudioGames . net Forum — General Game Discussion : staindaddict via Audiogames-reflector
Re: link for MTG pong please? lol, I knew what pong was, Ive just never heard of this version. URL: http://forum.audiogames.net/viewtopic.php?pid=201082#p201082 ___ Audiogames-reflector mailing list

Re: Joining our Beta Testing Team

2015-01-14 Thread AudioGames . net Forum — New releases room : Sebby via Audiogames-reflector
Re: Joining our Beta Testing Team Awesome, Audazzle, you found us. Well, to be accurate, you found me, then I had to come here to spread the love, only to find that you already had. I signed up and received my link. Thanks. I will get to it just as soon as time provides.Fully agree with

Re: Help with coding a map in bgt

2015-01-14 Thread AudioGames . net Forum — Developers room : dardar via Audiogames-reflector
Re: Help with coding a map in bgt hey yall firstly if anh example could be posted, great!that method you mentioned there k jones looks goodi could visualise how that map would work thenbut how would i tell the game r is a rock, and if you move there you play a bonk soundso

Re: Braillemon status update!

2015-01-14 Thread AudioGames . net Forum — New releases room : flame_elchemist via Audiogames-reflector
Re: Braillemon status update! does this update have any new places or that item in the tower? URL: http://forum.audiogames.net/viewtopic.php?pid=201103#p201103 ___ Audiogames-reflector mailing list

Re: Be My Eyes - new app

2015-01-14 Thread AudioGames . net Forum — Off-topic room : Cinnamon via Audiogames-reflector
Re: Be My Eyes - new app I read about this app on Applevis. My first thought is, I really hope nobody uses this app to cross the street.. please just dont. The article mentioned that as one of the potential uses, and I visualized the accidents immediately.I think this could be handy

Re: A possible new accessible iOS release coming, The Outcast

2015-01-14 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector
Re: A possible new accessible iOS release coming, The Outcast That sounds like a great response Aaron, and pointing them in the direction of Amirs blog is a good idea sinse that really shows how accessibility works. You might also direct them to applevis, sinse Applevis has similarly

Re: starting out with a guidedog.

2015-01-14 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector
Re: starting out with a guidedog. Well just on the shopping front, the major problem with taxies isnt anything to do with being alone its purely practical, sinse its very rare that a taxi will be able to pull up exactly to the shop you want, and you have the problem of first finding the

Re: UltraPower

2015-01-14 Thread AudioGames . net Forum — New releases room : soundworx via Audiogames-reflector
Re: UltraPower nah, not dead. just paused. I currently have no motivation ATM. URL: http://forum.audiogames.net/viewtopic.php?pid=201099#p201099 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Inspiration or Objectification

2015-01-14 Thread AudioGames . net Forum — Off-topic room : Theo via Audiogames-reflector
Re: Inspiration or Objectification Would you argue that it is right not to employ women because women are more likely to take maternity leave?Oddly enough, jurisdictions with very good maternity leave regulations tend to have fewer women in the workforce, and companies with good maternity

Re: Judgment day for IOS, is it possible?

2015-01-14 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector
Re: Judgment day for IOS, is it possible? Hi Ørjan. The problem is, as Judgement day is already written for Pc, to make it work on Ios, Liam would basically have to completely rewrite the game from scratch, sinse I believe coding for Apple devices has to be very sspecific. Its possible to

Re: Braillemon status update!

2015-01-14 Thread AudioGames . net Forum — New releases room : Haramir via Audiogames-reflector
Re: Braillemon status update! Hello folks! Thanks Daigonite.Best regards, Haramir. URL: http://forum.audiogames.net/viewtopic.php?pid=201105#p201105 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: SammySenter

2015-01-14 Thread AudioGames . net Forum — New releases room : samtupy1 via Audiogames-reflector
Re: SammySenter And now I want to talk about some of these other posts. I have over 150 thousand sounds, so as proof, il have a little zip file of some of the original sounds I have, not just from this game. Not all will be there just some. The link wont work not, but it will be

Re: Braillemon status update!

2015-01-14 Thread AudioGames . net Forum — New releases room : daigonite via Audiogames-reflector
Re: Braillemon status update! Defeat Misty, (I also suggest getting the SS Anne ticket from Bill, thats on Route 25, which is north of Cerulean City), then go to the building above the Pokemon gym. A cop is blocking the way if you havent beaten misty, but if you did, hell leave. Go through

Re: Prometheus: The Eternal Wars

2015-01-14 Thread AudioGames . net Forum — New releases room : mike-tan via Audiogames-reflector
Re: Prometheus: The Eternal Wars ok. about mush thing I dont care. but im worrying about vipmud soundpack. because im afraid that the sound pack is remove from drop box or other services. so, I just wanna make comfirmation. if still on your webside or perhaps db, Ill get it from the

Re: Braillemon status update!

2015-01-14 Thread AudioGames . net Forum — New releases room : Haramir via Audiogames-reflector
Re: Braillemon status update! Hey folks. Ive been playing this latest version for some time and I got stuck on Serurean city. Is the cut on the game yet? If so, may I have some pointers on where to look for?Best regards, Haramir. URL:

Re: SammySenter

2015-01-14 Thread AudioGames . net Forum — New releases room : samtupy1 via Audiogames-reflector
Re: SammySenter Hi guys, yeah I know, im back. I wanted to say, im really sorry I probly should have posted right when I got my pasword fixed. The links are still not working because my comp is having some serios ftp issues so I cant upload the new file. I released the update, not with

Re: Braillemon status update!

2015-01-14 Thread AudioGames . net Forum — New releases room : threeblacknoises via Audiogames-reflector
Re: Braillemon status update! Hay Rachel, I forgot to specify that the night sound problem has to do with the fact that it keeps getting added to as in another instance of the sound gets added everytime the problem happens. URL: http://forum.audiogames.net/viewtopic.php?pid=201102#p201102

Re: Be My Eyes - new app

2015-01-14 Thread AudioGames . net Forum — Off-topic room : turtlepower17 via Audiogames-reflector
Re: Be My Eyes - new app But what happens if no volunteers are available at the time you want to use the app?Isnt that essentially why Solona crashed and burned? URL: http://forum.audiogames.net/viewtopic.php?pid=201112#p201112 ___

Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14

2015-01-14 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector
Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14 Sure Seal. thanks! URL: http://forum.audiogames.net/viewtopic.php?pid=201123#p201123 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: starting out with a guidedog.

2015-01-14 Thread AudioGames . net Forum — Off-topic room : brad via Audiogames-reflector
Re: starting out with a guidedog. Hi.Well as for expensive, not really, it would probably cost me around £5 each way. In fact I know it would.Id use uber too, so that wouldnt be a problem.Oh and if that becomes inaccessible, I have a couple other taxi companies.Finding the doors? no

Re: That if that the right way who and thinking

2015-01-14 Thread AudioGames . net Forum — Off-topic room : Chandu via Audiogames-reflector
Re: That if that the right way who and thinking it is a spectacular sensational rarity of the at most uninterestable revilational beautilessnesses to invest time upon the divestation of the unimportants of kichen treasures being confered upon a poor web link so as to bring the most

Re: Be My Eyes - new app

2015-01-14 Thread AudioGames . net Forum — Off-topic room : Theo via Audiogames-reflector
Re: Be My Eyes - new app I had a 404 error when trying to visit the first link. URL: http://forum.audiogames.net/viewtopic.php?pid=201110#p201110 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14

2015-01-14 Thread AudioGames . net Forum — General Game Discussion : hanif via Audiogames-reflector
Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14 is it like skullgirls? Will it have a story mode? URL: http://forum.audiogames.net/viewtopic.php?pid=201117#p201117 ___ Audiogames-reflector mailing list

level 2 guide to death match project alpha

2015-01-14 Thread AudioGames . net Forum — Articles Room : danny via Audiogames-reflector
level 2 guide to death match project alpha Firstly I apoligize this next installment to the level guide of death match project alpha took so long.After the elevator stops, head right. Theirs a few lockers you can open. Make sure to do so as you can grab some sweet bonus items which will

Re: going to Harry Potter world, looking for some reviews

2015-01-14 Thread AudioGames . net Forum — Off-topic room : turtlepower17 via Audiogames-reflector
Re: going to Harry Potter world, looking for some reviews If you do come back to this topic, Ghost Rider, Id really like to know what butterbeer tastes like. Ive been curious about that for some time. URL: http://forum.audiogames.net/viewtopic.php?pid=20#p20

Re: what is this? and where can I find it?

2015-01-14 Thread AudioGames . net Forum — Off-topic room : turtlepower17 via Audiogames-reflector
Re: what is this? and where can I find it? Interesting. Are you talking about something like a security lock, only more advanced? URL: http://forum.audiogames.net/viewtopic.php?pid=201114#p201114 ___ Audiogames-reflector mailing list

Re: what is this? and where can I find it?

2015-01-14 Thread AudioGames . net Forum — Off-topic room : arcadia via Audiogames-reflector
Re: what is this? and where can I find it? It is how the guy described it. He was working in Israel, so maybe it is just something sold there and no where else. URL: http://forum.audiogames.net/viewtopic.php?pid=201118#p201118 ___

Re: Swamp, zombie FPS by Aprone

2015-01-14 Thread AudioGames . net Forum — New releases room : Kyleman123 via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone hmm we have to be level 8 now to even join a mission? not to question what you said dark, but i dont think this is quite accurate? thinking on it a bit more, i know in previous versions level 8 was the lowest level you could launch a mission. but now its

Re: Be My Eyes - new app

2015-01-14 Thread AudioGames . net Forum — Off-topic room : Chandu via Audiogames-reflector
Re: Be My Eyes - new app wish twere available for android too. URL: http://forum.audiogames.net/viewtopic.php?pid=201119#p201119 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

help with a pdf

2015-01-14 Thread AudioGames . net Forum — Off-topic room : harrylst via Audiogames-reflector
help with a pdf Hello,So I have a friend and her birthday is coming up. Id like to give her this fanfic:https://dl.dropboxusercontent.com/u/323 … nality.pdfsince she loves harry potter but is terrible with computers and stuff. I have a few questions:1. can someone tell me how many pages

Death match a new beginning looking for more intrested roleplayers

2015-01-14 Thread AudioGames . net Forum — General Game Discussion : danny via Audiogames-reflector
Death match a new beginning looking for more intrested roleplayers Hi all, though we sirtenly do not enforce roleplay accept on the general channel, dmnb is currently looking for new players to help even out the timeline and join the federation navy. We are planning a space battle neer the

Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14

2015-01-14 Thread AudioGames . net Forum — General Game Discussion : hanif via Audiogames-reflector
Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14 is it like skullgirls? Will it have a story mode? URL: http://forum.audiogames.net/viewtopic.php?pid=201116#p201116 ___ Audiogames-reflector mailing list

accessible logical circuit simulators

2015-01-14 Thread AudioGames . net Forum — Off-topic room : Victorious via Audiogames-reflector
accessible logical circuit simulators Im taking a course, with logic circuits being a substantial portion of it. The software used for designing and simulating digital logic circuits, Logisim, is unfortunately inaccessible. Does anyone know of an accessible logic simulator? URL:

Re: Prometheus: The Eternal Wars

2015-01-14 Thread AudioGames . net Forum — New releases room : mike-tan via Audiogames-reflector
Re: Prometheus: The Eternal Wars hi. I am reading all the post here. and, sounds cool! keep up your awesome work guys! I will connect to it. before I do, is there the mush sound pack and vipmud sound pack still up out there? if so, please give the link. I think by tomorrow I will connect

Re: SammySenter

2015-01-14 Thread AudioGames . net Forum — New releases room : severestormsteve1 via Audiogames-reflector
Re: SammySenter Im, sure, of, that, as, well. :DDDhave you tried to fih ih ih ih ih ih ih ih ih figure lightning power out yourself? Or is there any help file for it or something? URL: http://forum.audiogames.net/viewtopic.php?pid=201058#p201058

accessible logical circuit simulators

2015-01-14 Thread AudioGames . net Forum — Off-topic room : Victorious via Audiogames-reflector
accessible logical circuit simulators Im taking a course on computer organization at uni, with logic circuits being a substantial portion of it. The software used for designing and simulating digital logic circuits, Logisim, is unfortunately inaccessible. Does anyone know of an accessible

Re: Prometheus: The Eternal Wars

2015-01-14 Thread AudioGames . net Forum — New releases room : PrometheusMOO via Audiogames-reflector
Re: Prometheus: The Eternal Wars Greetings!At least the VipMud soundpack is still being maintained, in fact one of those is maintained by our main administrator.Not sure about the mush one, however. URL: http://forum.audiogames.net/viewtopic.php?pid=201056#p201056

Re: going to Harry Potter world, looking for some reviews

2015-01-14 Thread AudioGames . net Forum — Off-topic room : brad via Audiogames-reflector
Re: going to Harry Potter world, looking for some reviews Hi.You could always tell us what to type into youtube for example. Then there would be no spoilers.As for fears. Hmm maybe imagine youre tummy doesnt exist... But that could kind of sort of, not work... Lol Im silly. I dont know how

Re: going to Harry Potter world, looking for some reviews

2015-01-14 Thread AudioGames . net Forum — Off-topic room : ghost rider via Audiogames-reflector
Re: going to Harry Potter world, looking for some reviews Aaron, I will surely go on the transformers ride, that remains one of my favorite franchises to date, along with batman and DC Comics. Im not sure about the recorder, I could use my phone but its chalk full of music so not much room

Re: Braillemon status update!

2015-01-14 Thread AudioGames . net Forum — New releases room : daigonite via Audiogames-reflector
Re: Braillemon status update! I didnt do anything to change that noise, so it might just be you or it may be an issue with the compiler cache acting up. I am updating the link again to fix a few minor issues as well as the issue with Professor Oak. URL:

Re: Judgment day for IOS, is it possible?

2015-01-14 Thread AudioGames . net Forum — General Game Discussion : orjan96 via Audiogames-reflector
Re: Judgment day for IOS, is it possible? hi. thanks for Your ancer. That sounds like a lott of work! I just thought it Wood have been cool to have it on IOS. URL: http://forum.audiogames.net/viewtopic.php?pid=201127#p201127 ___

Re: request 2 games please

2015-01-14 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector
Re: request 2 games please I do briefly remember these from around 2010 or so,but I thought they never got passed the very early alpha stage, I dont even think they had main menus or the like and the developer (was it Jacob Kruger from the audeasy list?), was going off to work on them some

Re: Monthly chat January 2015

2015-01-14 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector
Re: Monthly chat January 2015 @Hacker, Glad to hear youve got some work done, but Im afraid I have no idea what this arch thing is, is it some sort of installer for the linux opperating system? As for me, to be honest things have not been fun owing to my mum being in hospital for fairly

Re: request 2 games please

2015-01-14 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector
Re: request 2 games please I do briefly remember these,but I thought they never got passed the very early alpha stage. URL: http://forum.audiogames.net/viewtopic.php?pid=201128#p201128 ___ Audiogames-reflector mailing list

Re: Be My Eyes - new app

2015-01-14 Thread AudioGames . net Forum — Off-topic room : brad via Audiogames-reflector
Re: Be My Eyes - new app Hello.Personally I doubt Ill be using this app.Ill stick to tap tap see and knfb reader. im not a big fan of those kind of apps that have volunteers, I tried viswiz and it was aweful. So for me, Ill not be using this. As for crossing the streat or road, no, just

Re: A possible new accessible iOS release coming, The Outcast

2015-01-14 Thread AudioGames . net Forum — General Game Discussion : brad via Audiogames-reflector
Re: A possible new accessible iOS release coming, The Outcast Hi Arron.Great post. As dark said, applevis and the, for developers section of the site, would be a great place to direct this company to.I hope this game is awesome URL:

Re: Visual Novel fans rejoice: Ren'Py 6.18 has speech support!

2015-01-14 Thread AudioGames . net Forum — New releases room : Orin via Audiogames-reflector
Re: Visual Novel fans rejoice: Ren'Py 6.18 has speech support! Hello,Outbreak is a Kenettic Novel, so that means no choices, just read.As for the website, get the stable version of it at:http://www.renpy.org URL: http://forum.audiogames.net/viewtopic.php?pid=201122#p201122

blogging: doubts and questians?

2015-01-14 Thread AudioGames . net Forum — Off-topic room : Chandu via Audiogames-reflector
blogging: doubts and questians? Hae all!are blogspot, blogger, wordpress etc accessible? wich among these would be the best place to start a blog? Im thinking of starting one, so, any help/tutorial on the topic? URL: http://forum.audiogames.net/viewtopic.php?pid=201121#p201121

Re: Braillemon status update!

2015-01-14 Thread AudioGames . net Forum — New releases room : threeblacknoises via Audiogames-reflector
Re: Braillemon status update! Hay Rachel, I was training some mons on route 8 in the morning and I did notice that the night sound does get louder after battles.A bunch of Pidgey used wirlwind and after each one the night sound got luoder.It might have happend after all battles, but those

Re: Braillemon status update!

2015-01-14 Thread AudioGames . net Forum — New releases room : daigonite via Audiogames-reflector
Re: Braillemon status update! Ah, while I never noticed it, I think I know whats causing that issue. Im updating the link again to try to get that out. URL: http://forum.audiogames.net/viewtopic.php?pid=201065#p201065 ___

Re: going to Harry Potter world, looking for some reviews

2015-01-14 Thread AudioGames . net Forum — Off-topic room : CAE_Jones via Audiogames-reflector
Re: going to Harry Potter world, looking for some reviews @Aaron: Its hard to tell what your stomach tolerance is, but let me try:The Incredible Hulk is awesome as coasters go. It sounds like you dont like rides that are too surprising, though, and the first time might be a bit surprising,

Re: Braillemon status update!

2015-01-14 Thread AudioGames . net Forum — New releases room : threeblacknoises via Audiogames-reflector
Re: Braillemon status update! Hay Rachel, I was training some mons on route 8 in the morning and I did notice that the night sound does get louder after battles.A bunch of Pidgey used wirlwind and after each one the night sound got louder.It might have happend after all battles, but those

Re: Alter Eon or MUSH Z problem

2015-01-14 Thread AudioGames . net Forum — General Game Discussion : Dentin via Audiogames-reflector
Re: Alter Eon or MUSH Z problem The fix is now in mainline. Just update your client and things should work better now. URL: http://forum.audiogames.net/viewtopic.php?pid=201064#p201064 ___ Audiogames-reflector mailing list

Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14

2015-01-14 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector
Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14 Ah gotcha. I was hoping to have a little news... but I can wait! lol Unless there is a way to also join early testing as the more people you have testing especially accessibility, the better. At least, imo. lol URL:

Re: Alter Aeon December 2014 Updates

2015-01-14 Thread AudioGames . net Forum — New releases room : Dentin via Audiogames-reflector
Re: Alter Aeon December 2014 Updates Runn-Khal is in the Kordwood, which is the forest east of the haunted hills and haunted highway. Its a lot closer to Naphtali than Indira. Look for the abandoned mine shaft, and check your nearby command to get closer to the entrance. URL:

request 2 games please

2015-01-14 Thread AudioGames . net Forum — General Game Discussion : fluffy solger via Audiogames-reflector
request 2 games please Hi.can someone please upload audio paperboy and super blind driver demo?thankyou URL: http://forum.audiogames.net/viewtopic.php?pid=201066#p201066 ___ Audiogames-reflector mailing list

Re: Help with coding a map in bgt

2015-01-14 Thread AudioGames . net Forum — Developers room : audiogames . net fan via Audiogames-reflector
Re: Help with coding a map in bgt That, as far as Im aware, isnt bgt. I could maybe do this given a bit of time, currently at school right now, if I get the time I will make the example and post it. URL: http://forum.audiogames.net/viewtopic.php?pid=201067#p201067

Re: going to Harry Potter world, looking for some reviews

2015-01-14 Thread AudioGames . net Forum — Off-topic room : aaron via Audiogames-reflector
Re: going to Harry Potter world, looking for some reviews Hello,@ghost rider: I hope you enjoy yor trip. I dont know what will happen to this topic though, you might have to either hunt, or create a new one describing stuff.@cae: thanks for the tips. Ill keep them in mind. URL:

Re: Braillemon status update!

2015-01-14 Thread AudioGames . net Forum — New releases room : threeblacknoises via Audiogames-reflector
Re: Braillemon status update! Thanks for the prompt response Rachel.While I usually get the latest brailemon from your tumblr link, I got it from the link in the first post of this topic.While their, i noticed that the post still reflects the state of braillemon as it was about a year ago,

Re: Braillemon status update!

2015-01-14 Thread AudioGames . net Forum — New releases room : daigonite via Audiogames-reflector
Re: Braillemon status update! threeblacknoises wrote:Thanks for the prompt response Rachel.While I usually get the latest brailemon from your tumblr link, I got it from the link in the first post of this topic.While their, i noticed that the post still reflects the state of braillemon as

Re: That if that the right way who and thinking

2015-01-14 Thread AudioGames . net Forum — Off-topic room : daigonite via Audiogames-reflector
Re: That if that the right way who and thinking This thread feels like the dark side of Reddit. URL: http://forum.audiogames.net/viewtopic.php?pid=201077#p201077 ___ Audiogames-reflector mailing list

Re: SoundRTS Modern Map1 released!

2015-01-14 Thread AudioGames . net Forum — New releases room : dardar via Audiogames-reflector
Re: SoundRTS Modern Map1 released! hey thereim not sure what you meen by modern sounds but the sounds the game uses come from the game itself so there are no sounds included as they are already with in the game URL: http://forum.audiogames.net/viewtopic.php?pid=201078#p201078

Re: Swamp, zombie FPS by Aprone

2015-01-14 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone Well I got first hand experience of dying because I just did . and that wasnt on a mission. With missions and levelling Slj, remember you need to be now level 8 to even join a mission and Ive only just hit that level so I havent even had the option thus far,

Re: accessible logical circuit simulators

2015-01-14 Thread AudioGames . net Forum — Off-topic room : camlorn via Audiogames-reflector
Re: accessible logical circuit simulators I have never heard of one, unfortunately. Dont get your hopes up-I strongly suspect that it doesnt exist. Feel free to prove me wrong-I wouldnt mind having one myself. URL: http://forum.audiogames.net/viewtopic.php?pid=201075#p201075

Re: death match project alpha

2015-01-14 Thread AudioGames . net Forum — New releases room : catfish1953 via Audiogames-reflector
Re: death match project alpha ok i checked out the walk through and on level 2 it said to walk left and keep shooting the enimies and i still keep dying do i walk fast or slow or can i go allway to the left and kill them or am i still doing something wrong because no matter how many times

Re: Help with coding a map in bgt

2015-01-14 Thread AudioGames . net Forum — Developers room : CAE_Jones via Audiogames-reflector
Re: Help with coding a map in bgt I like string arrays, because then its more like drawing. This only works if you have a good spatial / tactile / visual imagination (braille helps, and as a bonus, you dont even need to be good at reading it).But theres too much processing involved in

I have a serious problem with swamp

2015-01-14 Thread AudioGames . net Forum — General Game Discussion : JWoodill21 via Audiogames-reflector
I have a serious problem with swamp when I first started playing swamp today, I wanted to donate items. When I went to donate my AK47, the game said I had 34000 sets of them. I dont want to get banned. What should I do about it. I didnt even pick up an AK47. URL:

Re: I have a serious problem with swamp

2015-01-14 Thread AudioGames . net Forum — General Game Discussion : JWoodill21 via Audiogames-reflector
Re: I have a serious problem with swamp I signed out and back in, and its fixed. URL: http://forum.audiogames.net/viewtopic.php?pid=201081#p201081 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: starting out with a guidedog.

2015-01-14 Thread AudioGames . net Forum — Off-topic room : brad via Audiogames-reflector
Re: starting out with a guidedog. Hello.Thanks for the help. Ill think about it for when i move out, but for now. Im good. URL: http://forum.audiogames.net/viewtopic.php?pid=201004#p201004 ___ Audiogames-reflector mailing list

Re: going to Harry Potter world, looking for some reviews

2015-01-14 Thread AudioGames . net Forum — Off-topic room : brad via Audiogames-reflector
Re: going to Harry Potter world, looking for some reviews Hi.It sounds cool and Id like to go. I live in the UK though so will just have to listen to videos of its awesomeness. URL: http://forum.audiogames.net/viewtopic.php?pid=201005#p201005

Re: Deathmatch new beginning

2015-01-14 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector
Re: Deathmatch new beginning Its interesting how some people keep get into trouble no matter where they show up.Rory, let me ask you one simpel question:Do you understand all which has been written here in this topic? Do you understand the meaning of all the English Words people have wrote

Re: will anyone create a starwars mod for sound rts?

2015-01-14 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector
Re: will anyone create a starwars mod for sound rts? Hi.This would be totally epic. Im very much interested. URL: http://forum.audiogames.net/viewtopic.php?pid=201007#p201007 ___ Audiogames-reflector mailing list

Re: SoundRTS Modern Map1 released!

2015-01-14 Thread AudioGames . net Forum — New releases room : SLJ via Audiogames-reflector
Re: SoundRTS Modern Map1 released! Hi.[[wow]], dude...Sometimes, I just wanna take a brake from my job, stay home and play games. I just got this feeling Again... I look very much forward to check this out. I have one question though:Is it possible to choose between the different maps but

Re: Aprone, here is something that may change your life

2015-01-14 Thread AudioGames . net Forum — General Game Discussion : Theo via Audiogames-reflector
Re: Aprone, here is something that may change your life Well, Dark, thats about as good of an answer I was expecting. I was hoping there might be some explination that would somehow be more noble, but I doubt there could ever be a remotely noble explination for hacking a game. URL:

Re: Swamp, zombie FPS by Aprone

2015-01-14 Thread AudioGames . net Forum — New releases room : SLJ via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone Hi.Fedai:Yes, youll Loose your items if you just quit the game in a mission. Im sure thats made so people dont cheat. Instead, you can retreave from missions now by pressing enter while at the truck. I really like this feature so you can get a chance to

Re: My Swamp-based platformer, now with less bugs and more levels

2015-01-14 Thread AudioGames . net Forum — New releases room : SLJ via Audiogames-reflector
Re: My Swamp-based platformer, now with less bugs and more levels 10 levels??? Woow. Awesome! URL: http://forum.audiogames.net/viewtopic.php?pid=201011#p201011 ___ Audiogames-reflector mailing list

Re: Swamp, zombie FPS by Aprone

2015-01-14 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone Well Ive had another hour on swamp this morning and hit level 8 which is good, sinse Ive explored the entirety of map one (even the factory and the church). I do have a couple of questions, or possibly concerns I dont know. First off zombie groans. Are they

Re: SoundRTS Modern Map1 released!

2015-01-14 Thread AudioGames . net Forum — New releases room : sswwaaiikkee via Audiogames-reflector
Re: SoundRTS Modern Map1 released! hivsmiro is rightI dont stand how work this mod URL: http://forum.audiogames.net/viewtopic.php?pid=201013#p201013 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: starting out with a guidedog.

2015-01-14 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector
Re: starting out with a guidedog. One other thing consider to remember Brad is when you move out you also have yourself to deal with as well. Learning with a guide dog at first is not easy, and if your living with someone else who can at least help with cooking, shopping etc to let you

Re: Swamp, zombie FPS by Aprone

2015-01-14 Thread AudioGames . net Forum — New releases room : flyby chow via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone Hi dark, personally, id try out the marlin, if you want to level quicker, the marlin wil give you the most xp, the trick is not to use the skope when shooting with the wintchester, or the marlin, or any of the sport rifles, since it messes up your perseption

Re: will anyone create a starwars mod for sound rts?

2015-01-14 Thread AudioGames . net Forum — General Game Discussion : firefly82 via Audiogames-reflector
Re: will anyone create a starwars mod for sound rts? Aaaabsolutely interested! URL: http://forum.audiogames.net/viewtopic.php?pid=201016#p201016 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Swamp, zombie FPS by Aprone

2015-01-14 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone Well I dont have the marlin at the moment unfortunately. I had it before christmas but then I tried that less than successful mission . The strange thing is, I find the scope absolutely fine with the m40, indeed the m40 is a lot of fun to use, the Winchester

Re: SoundRTS Modern Map1 released!

2015-01-14 Thread AudioGames . net Forum — New releases room : firefly82 via Audiogames-reflector
Re: SoundRTS Modern Map1 released! Hey hey!You have to extract the files into a subfolder. not only to multi.Very interesting map and modifikation. Maybe you should team up with the crazimod team. I am curious to see more of your work! URL:

Re: Swamp, zombie FPS by Aprone

2015-01-14 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone Well Ive had another hour on swamp this morning and hit level 8 which is good, sinse Ive explored the entirety of map one (even the factory and the church). I do have a couple of questions, or possibly concerns I dont know. First off zombie groans. Are they

Re: starting out with a guidedog.

2015-01-14 Thread AudioGames . net Forum — Off-topic room : brad via Audiogames-reflector
Re: starting out with a guidedog. Hi.Yeah, i understand. Well that could be a couple years away. Im thinking Im going to be one of those, get groceries using taxi, then go back home kinda people. A lot of people will say thats sad and lonely but its the way I like to live my life. And

Re: An early christmas present

2015-01-14 Thread AudioGames . net Forum — New releases room : cruiser destroyer via Audiogames-reflector
Re: An early christmas present nice to know it! keep up the good work danny! good luck! URL: http://forum.audiogames.net/viewtopic.php?pid=201044#p201044 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: That if that the right way who and thinking

2015-01-14 Thread AudioGames . net Forum — Off-topic room : aaron via Audiogames-reflector
Re: That if that the right way who and thinking Hello,Where can I find these preserved spam topics? I forgot about those and am now interested! Theres a lot of stuff in the off topic room. I might just end up making a text file with the best ones rofl rofl. I wouldnt do something like

Re: Braillemon status update!

2015-01-14 Thread AudioGames . net Forum — New releases room : The Imaginatrix via Audiogames-reflector
Re: Braillemon status update! It could be just my ears, but since I updated Braillemon yesterday, the nighttime sound effect seems to get louder over time, until I have to turn up the headphones as high as I can. The sound makes my ears hurt, but if I didnt, I wouldnt be able to hear the

Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14

2015-01-14 Thread AudioGames . net Forum — General Game Discussion : aaron via Audiogames-reflector
Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14 Hello,@seal: I havent got the early access release for that one yet, do you think I shold also join in on the testing, and how should I do this? Or should I wait for you guys to work on it? URL:

Re: Swamp, zombie FPS by Aprone

2015-01-14 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone @Gore demon, that is a good idea, say you could get a spray can and have to spray a message to survivers on each building as a special mission, though I dont like the idea of it being a single use completion task, sinse repeatable stuff is always good when

Re: That if that the right way who and thinking

2015-01-14 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector
Re: That if that the right way who and thinking Im afraid I didnt exactly note them, sinse I just stuck them in offtopic room for a bit of a laugh. One was particularly nonsensical i remember and lead to a very weerd conversation with lots of cromulant words :d. URL:

Re: going to Harry Potter world, looking for some reviews

2015-01-14 Thread AudioGames . net Forum — Off-topic room : aaron via Audiogames-reflector
Re: going to Harry Potter world, looking for some reviews Hello,Ive got some other thoughts on theme parks below, Im loving this topic!@brad: I also live in the UK. I dont know if Ill post any vids that are currently out there, I cold do this under a spoiler tag, but if Ghost Rider is

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