Re: Swamp, zombie FPS by Aprone

2015-03-23 Thread AudioGames . net Forum — New releases room : mehgcap via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone I dont normally ask this, but… Is anyone else having trouble logging on? Im told the server appears to be full, or couldnt be contacted for some other reason. I can log in successfully, but when I choose a character, I get that message. I only ask because

Re: Clok Mud

2015-03-23 Thread AudioGames . net Forum — General Game Discussion : Mirage via Audiogames-reflector
Re: Clok Mud I think Im so interested in this, because Im also a writer (as yet unpaid, Heheheheh), so Im looking at RP as another form of character development. I have a lot of experience putting literally years into characters, so this challenge seems like a perfect fit. URL:

Re: key is full's playthroughs?

2015-03-23 Thread AudioGames . net Forum — General Game Discussion : Socheat via Audiogames-reflector
Re: key is full's playthroughs? How size is in the torrent? URL: http://forum.audiogames.net/viewtopic.php?pid=209526#p209526 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: native sinthesizers?

2015-03-23 Thread AudioGames . net Forum — Off-topic room : Socheat via Audiogames-reflector
Re: native sinthesizers? Well, apple alex does a pretty good job at least from what I expect from mike arigos podcasts... URL: http://forum.audiogames.net/viewtopic.php?pid=209527#p209527 ___ Audiogames-reflector mailing list

Re: Mortal Kombat x officially announced!

2015-03-23 Thread AudioGames . net Forum — General Game Discussion : Sightless Kombat via Audiogames-reflector
Re: Mortal Kombat x officially announced! @jaydeWell, in a sense youre in luck, as its available on Steam. Though much maligned, it is usable, with a small amount of initial sighted assistance to disable steam guard (an overkill security feature the last time I remember seeing it).You

Re: Pipe 2, Blast chamber and other old BSC titles on windows 8.1?

2015-03-23 Thread AudioGames . net Forum — General Game Discussion : Sightless Kombat via Audiogames-reflector
Re: Pipe 2, Blast chamber and other old BSC titles on windows 8.1? News-centric thread resurrection bump!Troop 2 and Pipe 2: Blast Chamber are the only two games Ive tested with the command prompt theory, but I can confirm that it does work as described. The below instructions are designed

Re: Swamp, zombie FPS by Aprone

2015-03-23 Thread AudioGames . net Forum — New releases room : jonikster via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone hey there!I repeat!1. I can not unpack the archive with the swamp, lay out please!2. I know how to get rid of hackers! URL: http://forum.audiogames.net/viewtopic.php?pid=209515#p209515 ___ Audiogames-reflector

Re: Shades of Doom 2.0 Audio Playthrough?

2015-03-23 Thread AudioGames . net Forum — General Game Discussion : FabiG94 via Audiogames-reflector
Re: Shades of Doom 2.0 Audio Playthrough? Hello, I have a problem with the game when I want to run with screen reader, this throws me an error, and it gives me the sapi 5, the error says error initializing screen reader, or something. sorry my english is not my native language. URL:

Re: Pipe 2, Blast chamber and other old BSC titles on windows 8.1?

2015-03-23 Thread AudioGames . net Forum — General Game Discussion : Sightless Kombat via Audiogames-reflector
Re: Pipe 2, Blast chamber and other old BSC titles on windows 8.1? I am aware this is an older thread, but I thought an update was due with regards to the directions given earlier that seem to have confused some forum members.Troop 2 and Pipe 2: Blast Chamber are the only two games Ive

need a converter

2015-03-23 Thread AudioGames . net Forum — Off-topic room : dardar via Audiogames-reflector
need a converter hi alldo you know of an accessible pdf to text converter? If so, can I have a download link pleasethanks URL: http://forum.audiogames.net/viewtopic.php?pid=209513#p209513 ___ Audiogames-reflector mailing list

Re: flux world, a truely unique experience.

2015-03-23 Thread AudioGames . net Forum — New releases room : guilevi via Audiogames-reflector
Re: flux world, a truely unique experience. Hello all,I started playing the game a few weeks ago but I never got around to posting on here. This is actually one of the most interesting MUDs ive ever playd. It is quite unusual,, of course, since all the actions you can do are not presented

Re: BGT confusion

2015-03-23 Thread AudioGames . net Forum — Developers room : Alan via Audiogames-reflector
Re: BGT confusion Good morning,First of all, you can disable scape key for your menu changing this line:admiral_menu.allow_escape = false;And I think your second menu doesnt redirect the player to the first one. Try something like:else if(orderchoice==8) {fleetmenu();}When your second

Re: fix for bit torrent sync's accessibility issues

2015-03-23 Thread AudioGames . net Forum — Off-topic room : severestormsteve1 via Audiogames-reflector
Re: fix for bit torrent sync's accessibility issues @defender it is excepted.@ns studios you made a cool app. is there any way such could made for drop box? My friend tried to install db4.0 but it wouldnt work, accessibility wise anyway. Its not so much the instalation process; its more so

little problem with the ATC on Its your plane

2015-03-23 Thread AudioGames . net Forum — General Game Discussion : simba via Audiogames-reflector
little problem with the ATC on Its your plane Hello guys.I have a little problem with the ATC window on microsoft flightsimulator 2004 and its your plane.I have taken off successfully, and changed my course to the required direction.Now, the ATC told me that I have to change my squak code.

Re: Swamp, zombie FPS by Aprone

2015-03-23 Thread AudioGames . net Forum — New releases room : jonikster via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone I use firefox.about hackers, the first solution is to make audio test where a person says about himself.There are many solutions.Put the game on file sharing please. URL: http://forum.audiogames.net/viewtopic.php?pid=209541#p209541

Re: Prometheus: The Eternal Wars

2015-03-23 Thread AudioGames . net Forum — New releases room : PrometheusMOO via Audiogames-reflector
Re: Prometheus: The Eternal Wars Greetings!A few changes.*The command replacements in a starship control room now displays the amount of available replacements for each replaceable commponent in the ship.*Partial vehicle replacement batteries can now be bought from crewman supply stores.*

Re: Is Learning 2 Programming languages at once possible?

2015-03-23 Thread AudioGames . net Forum — Developers room : defender via Audiogames-reflector
Re: Is Learning 2 Programming languages at once possible? I see your point, I guess that in the process of trying to call out people who are being assholes, Ive started to be just as much of an asshole, I still stand by the points Ive made, but Ill have to work on being more constructive

Re: Is Learning 2 Programming languages at once possible?

2015-03-23 Thread AudioGames . net Forum — Developers room : defender via Audiogames-reflector
Re: Is Learning 2 Programming languages at once possible? I see your point, I guess that in the process of trying to call out people who are being assholes, Ive started to be just as much of an asshole, I still stand by the points Ive made, but Ill have to work on being more constructive

Re: Is Learning 2 Programming languages at once possible?

2015-03-23 Thread AudioGames . net Forum — Developers room : defender via Audiogames-reflector
Re: Is Learning 2 Programming languages at once possible? I see your point, I guess that in the process of trying to call out people who are being assholes, Ive started to be just as much of an asshole, I still stand by the points Ive made, but Ill have to work on being more constructive

Re: Swamp, zombie FPS by Aprone

2015-03-23 Thread AudioGames . net Forum — New releases room : Aprone via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone I just got the server running again. It had crashed without me realizing it, and was stuck at a windows prompt.Jonikster, if you are using IE (internet explorer) to download Swamp, try using either Fire fox or Chrome. IE has known issues with downloading

Re: Death match a new beginning, online roleplaying science fiction MMO

2015-03-23 Thread AudioGames . net Forum — New releases room : Ethin via Audiogames-reflector
Re: Death match a new beginning, online roleplaying science fiction MMO Oh yes, Danny. Just because I treated 1 player badly. Yeah, yeah. Well, you know what? Moving to that server was a mistake. There will be no difference in the server hosts. Theyre the same. URL:

Re: fix for bit torrent sync's accessibility issues

2015-03-23 Thread AudioGames . net Forum — Off-topic room : defender via Audiogames-reflector
Re: fix for bit torrent sync's accessibility issues I apologize for being so harsh, I guess I just got really fed up with this same thing being repeated so many times, and no mods doing anything about it, or the people doing it changing their attitudes much, even after saying that they

Re: Is Learning 2 Programming languages at once possible?

2015-03-23 Thread AudioGames . net Forum — Developers room : severestormsteve1 via Audiogames-reflector
Re: Is Learning 2 Programming languages at once possible? @defender your appology is excepted. I appologise for my replies regarding it.as for games I will in fact need sounds for my racing game. I would like menu bleeps, menu music, croud sounds, sound of rain falling on a car, thats

Re: Swamp, zombie FPS by Aprone

2015-03-23 Thread AudioGames . net Forum — New releases room : mehgcap via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone Thanks. The server going down somehow managed to coincide perfectly with my router losing nearly all signal, so I wasnt sure whose fault it was when the problems continued this morning. Now to see if my newly fixed connection can handle Swamp. URL:

Re: fix for bit torrent sync's accessibility issues

2015-03-23 Thread AudioGames . net Forum — Off-topic room : severestormsteve1 via Audiogames-reflector
Re: fix for bit torrent sync's accessibility issues Syntax of a Defender post:*put in introduction, consisting of a few cuss words, an introductory flame, and an exclamation mark.*provide a body essay of paragraphs. This consists of at least 3 choppy short claused flames, with half-thought

Re: Is Learning 2 Programming languages at once possible?

2015-03-23 Thread AudioGames . net Forum — Developers room : defender via Audiogames-reflector
Re: Is Learning 2 Programming languages at once possible? I see your point, I guess that in the process of trying to call out people who are being assholes, Ive started to be just as much of an asshole, I still stand by the points Ive made, but Ill have to work on being more constructive

Re: fix for bit torrent sync's accessibility issues

2015-03-23 Thread AudioGames . net Forum — Off-topic room : severestormsteve1 via Audiogames-reflector
Re: fix for bit torrent sync's accessibility issues Syntax of a Defender post:*put in introduction, consisting of a few cuss words, an introductory flame, and an exclamation mark.*provide a body essay of paragraphs. This consists of at least 3 choppy short claused flames, with half-thought

Re: Is Learning 2 Programming languages at once possible?

2015-03-23 Thread AudioGames . net Forum — Developers room : severestormsteve1 via Audiogames-reflector
Re: Is Learning 2 Programming languages at once possible? I completely agree with you guitarman. Its probably best to delete this topic before the defender offends again. Just keep up with the programming languages of your choice, they are good purposes for you, because as twoard said,

Re: Pirates and traders accesible game for android

2015-03-23 Thread AudioGames . net Forum — New releases room : micabyte via Audiogames-reflector
Re: Pirates and traders accesible game for android Took a little longer than I had hoped, but version 2.10.0 of Pirates and Traders, released earlier today, fixes some issues. The buttons that were missing talkback should now be updated, and I went through some of the labels to improve the

Re: Death match a new beginning, online roleplaying science fiction MMO

2015-03-23 Thread AudioGames . net Forum — New releases room : severestormsteve1 via Audiogames-reflector
Re: Death match a new beginning, online roleplaying science fiction MMO @danny, cant wait for the server reboot if its as fast as the other server, awesome!@Tyler knock off the victem bullcrap.@Ethin that was a bad thing you did, hope this teaches you.@danny again are you still going to

Re: Is Learning 2 Programming languages at once possible?

2015-03-23 Thread AudioGames . net Forum — Developers room : audiogames . net fan via Audiogames-reflector
Re: Is Learning 2 Programming languages at once possible? Hi all,Can you all please stop shoving it down each others throats that this language is bad and this language is the worst thing ever created in the history of languages and this one is the best? I am not giving my opinions about

Re: mota verssions

2015-03-23 Thread AudioGames . net Forum — General Game Discussion : Phil via Audiogames-reflector
Re: mota verssions Thomas,I have:Mysteries of the Ancients-Standard-Beta22.exe 200 mb, August 16, 2011 Mysteries of the Ancients-Standard-Beta21.exe 200 mb, August 6, 2011 Mysteries of the Ancients-Standard-Beta20.exe 74 mb, June 25, 2011Mysteries of the Ancients-Standard-Beta19.exe74 mb,

I invite you to the team!

2015-03-23 Thread AudioGames . net Forum — Developers room : jonikster via Audiogames-reflector
I invite you to the team! Greetings to all!I invite you to click upstream developer softcrasoft!We develop games!At least, it is desirable to know one of these languages:BGT;C++;C#;Python;PureBasic;Blitz3D.My contacts:E-mail:kubensk0...@yandex.ruSkype:voliborThanks! URL:

Re: Death match a new beginning, online roleplaying science fiction MMO

2015-03-23 Thread AudioGames . net Forum — New releases room : crashmaster via Audiogames-reflector
Re: Death match a new beginning, online roleplaying science fiction MMO Hi.well that nick managed to break some rules or cause a disturbance.if that was you, then you wont get back in acting like an innocent person.If you were not that person, be carefull what nics you use, URL:

Re: Submit Your Voice For Inclusion In Swamp!

2015-03-23 Thread AudioGames . net Forum — General Game Discussion : firence via Audiogames-reflector
Re: Submit Your Voice For Inclusion In Swamp! HiI know this topic was created a long time ago, but Id like to send a voice in a language that the game dont have yet.It is still possible? or I have to wayt to the next year. URL: http://forum.audiogames.net/viewtopic.php?pid=209646#p209646

Re: Pipe 2, Blast chamber and other old BSC titles on windows 8.1?

2015-03-23 Thread AudioGames . net Forum — General Game Discussion : bryant via Audiogames-reflector
Re: Pipe 2, Blast chamber and other old BSC titles on windows 8.1? hi.Ok, I feel that I am closer to solving the problem. However, I am getting the same error I have always gotten on startup. Here is the exact error:---Pipe 2.0---Error 432:

Re: Braillemon status update!

2015-03-23 Thread AudioGames . net Forum — New releases room : smoothgunner via Audiogames-reflector
Re: Braillemon status update! hello fellow gunnersdoes anyone know if we will be able to battle other human players?I know u couldnt do this on the original red and blue pokemon games for Gameboy, but perhaps Rachel can make this happen someway some how URL:

Re: mota verssions

2015-03-23 Thread AudioGames . net Forum — General Game Discussion : tward via Audiogames-reflector
Re: mota verssions Douglas, no, unfortunately none of the betas are complete. They are game demos only. If they were full versions Id have released and sold the game a long, long, long time ago. URL: http://forum.audiogames.net/viewtopic.php?pid=209647#p209647

Re: Braillemon status update!

2015-03-23 Thread AudioGames . net Forum — New releases room : firence via Audiogames-reflector
Re: Braillemon status update! daigonite wrote:firence wrote:Hi RachelI have a question about the lan.ini file.I have almost finished traslating it at present, but some lines of the [Pokemon_Menu] aprear in english, even if they are translated in the file.Here are the

Re: Is Learning 2 Programming languages at once possible?

2015-03-23 Thread AudioGames . net Forum — Developers room : tward via Audiogames-reflector
Re: Is Learning 2 Programming languages at once possible? Guitarman, yes, if you are considering becoming employed as a professional programmer youll most definitely have to learn C++ eventually. You might also want to learn Java, SQL, and the Microsoft .NET languages to become employable.

New assessible card game for ios lost cities

2015-03-23 Thread AudioGames . net Forum — New releases room : smoothgunner via Audiogames-reflector
New assessible card game for ios lost cities Not sure if this was posted before but just in case it hasnt beenthere is a card game for ios called lost cities. you can play against other human players or the cpu. best way I can describe the game is that its a mixture of uno and solitare.

Re: Death match a new beginning, online roleplaying science fiction MMO

2015-03-23 Thread AudioGames . net Forum — New releases room : RTR_Assassin via Audiogames-reflector
Re: Death match a new beginning, online roleplaying science fiction MMO ironcross32 wrote:@techmaster20 Why do you even keep this up. Knock it off, Youve been banned from the game, alright, let it go, done. Youve blown your chances, you actually think Danny would let you moderate the game,

Re: Mortal Kombat x officially announced!

2015-03-23 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector
Re: Mortal Kombat x officially announced! Ive used motion in joy for years without issues on win 7, but am going to be real careful with win 8... thanks for the article! And you beat me to mentioning that the game will be digital. hahaha.As to voices being overdone, well, just another

Re: Swamp, zombie FPS by Aprone

2015-03-23 Thread AudioGames . net Forum — New releases room : Aprone via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone Jonikster, try this download link. https://www.dropbox.com/s/27jcfletefimz … p.zip?dl=0Recording a person talking about themselves would not stop hackers. I think your idea is meant to help identify returning people, but there is no way to automate the

Re: Swamp, zombie FPS by Aprone

2015-03-23 Thread AudioGames . net Forum — New releases room : jonikster via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone tried crome, the same situation URL: http://forum.audiogames.net/viewtopic.php?pid=209545#p209545 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Death match a new beginning, online roleplaying science fiction MMO

2015-03-23 Thread AudioGames . net Forum — New releases room : severestormsteve1 via Audiogames-reflector
Re: Death match a new beginning, online roleplaying science fiction MMO techmaster20 wrote:Steve has hurt me. He was my gate to talking to you and he slammed it in my face. He also called me names, and trolled me after acting on my side. He betrayed me.Thats what Im talking about. You were

Re: Is Learning 2 Programming languages at once possible?

2015-03-23 Thread AudioGames . net Forum — Developers room : Guitarman via Audiogames-reflector
Re: Is Learning 2 Programming languages at once possible? Hi Defender.I forgive you no hard feelings. And I appoligize for my earlier post. I probably wouldnt have replied I just got mad when you started bashing danny for no good reason.Btw, do you still talk to camlorn? If you do tell him

Re: Swamp, zombie FPS by Aprone

2015-03-23 Thread AudioGames . net Forum — New releases room : jonikster via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone pass by reference, writes:The file you are looking for, moved or deleted. URL: http://forum.audiogames.net/viewtopic.php?pid=209550#p209550 ___ Audiogames-reflector mailing list

Re: Swamp, zombie FPS by Aprone

2015-03-23 Thread AudioGames . net Forum — New releases room : jonikster via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone let it be known, in one language (not bgt) like game only 100 lines URL: http://forum.audiogames.net/viewtopic.php?pid=209552#p209552 ___ Audiogames-reflector mailing list

Re: Death match a new beginning, online roleplaying science fiction MMO

2015-03-23 Thread AudioGames . net Forum — New releases room : RTR_Assassin via Audiogames-reflector
Re: Death match a new beginning, online roleplaying science fiction MMO So, I guess this flame war continues. I suggest @severstormsteve1 and @techmaster20 just set aside their differences and play DMNB as it was meant to be played. As Tyler has said in the past, we can get behind the past

Re: Mortal Kombat x officially announced!

2015-03-23 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector
Re: Mortal Kombat x officially announced! Thanks! Gotta run to do some stuff at church, but Ill definitely give this a look when I get home. And the ps3 controller itself wasnt any good without the ds3 tool, so it doesnt surprise me all that much. Wonder why support was broken on win 8

Re: Swamp, zombie FPS by Aprone

2015-03-23 Thread AudioGames . net Forum — New releases room : Aprone via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone I used Visual basic. URL: http://forum.audiogames.net/viewtopic.php?pid=209574#p209574 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: mota verssions

2015-03-23 Thread AudioGames . net Forum — General Game Discussion : BryanP via Audiogames-reflector
Re: mota verssions Hope things get better for you Tom. URL: http://forum.audiogames.net/viewtopic.php?pid=209572#p209572 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Mortal Kombat x officially announced!

2015-03-23 Thread AudioGames . net Forum — General Game Discussion : Sightless Kombat via Audiogames-reflector
Re: Mortal Kombat x officially announced! Ive been trying to look around for people talking about the functionality of the PS4 controller without using DS4 Tool, but cant find anything post-launch. However, this article from Kotaku gives an insight into the fact that at least up until

Re: Death match a new beginning, online roleplaying science fiction MMO

2015-03-23 Thread AudioGames . net Forum — New releases room : danny via Audiogames-reflector
Re: Death match a new beginning, online roleplaying science fiction MMO Ethin, as I explained before this isnt just about one player, this is just about your aditude in general because you treet almost everyone like this. But, I wont go into details, seeing as you wont get the picture and

Re: Connect Four game for Android included in Pontes GameZone

2015-03-23 Thread AudioGames . net Forum — New releases room : SLJ via Audiogames-reflector
Re: Connect Four game for Android included in Pontes GameZone Hi.[[wow]]... thanks for sharing this. Keep up the awesome job. URL: http://forum.audiogames.net/viewtopic.php?pid=209507#p209507 ___ Audiogames-reflector mailing list

Re: jailbreak for iOS 8.2, is it available?

2015-03-23 Thread AudioGames . net Forum — Off-topic room : livrobo via Audiogames-reflector
Re: jailbreak for iOS 8.2, is it available? Hi there. To get the numbers on the top, download ExKey URL: http://forum.audiogames.net/viewtopic.php?pid=209501#p209501 ___ Audiogames-reflector mailing list

Re: death match project alfa

2015-03-23 Thread AudioGames . net Forum — General Game Discussion : danny via Audiogames-reflector
Re: death match project alfa I am extremely confused, the game should tell you if your taking an item, and if you cant take it its a tractorable item. URL: http://forum.audiogames.net/viewtopic.php?pid=209505#p209505 ___ Audiogames-reflector

Re: Swamp, zombie FPS by Aprone

2015-03-23 Thread AudioGames . net Forum — New releases room : revan via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone hello there jonikster, i disagree, 1, here not allowed spam, 2, aprone almost 3 year working the swamp project with,3, he is tired the fight the hackers with, 4, 5,if you not money for pay, try offline mode, i agree the that, 24 bucks is

Re: Clok Mud

2015-03-23 Thread AudioGames . net Forum — General Game Discussion : sneak via Audiogames-reflector
Re: Clok Mud The church is pretty difficult to get into compared to other guilds. So I wouldnt hold my breath, but that doesnt mean you cant try. Mining does pay off very well once youve enough skill, but itll take time for that, but keep working towards it, we can always use more smiths.

Re: Death match a new beginning, online roleplaying science fiction MMO

2015-03-23 Thread AudioGames . net Forum — New releases room : danny via Audiogames-reflector
Re: Death match a new beginning, online roleplaying science fiction MMO For thoughs wundering on whats going on, im waiting for the final part of the new server to be up and then ill begin moving the game over. After the game is off ethins server, im taking a very long break because I

Re: Is Learning 2 Programming languages at once possible?

2015-03-23 Thread AudioGames . net Forum — Developers room : danny via Audiogames-reflector
Re: Is Learning 2 Programming languages at once possible? @defender funny that, you used to always be the one who told me I was the successful programmer, now you turn against me? For something stupid not even related to programming? [[wow]]. This communitys maturity level sometimes amazes

Re: Doomed

2015-03-23 Thread AudioGames . net Forum — New releases room : Giovani via Audiogames-reflector
Re: Doomed Also, I must agree with Buraks idea about game pause. URL: http://forum.audiogames.net/viewtopic.php?pid=209504#p209504 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Beatstar discussion

2015-03-23 Thread AudioGames . net Forum — New releases room : SLJ via Audiogames-reflector
Re: Beatstar discussion Hi.Im also wandering how this can happen. I mean, people wouldnt upload packs which just plays nothing, and if they did, the packs wouldnt be confirmed and released by Oriol. Its pretty weird. URL: http://forum.audiogames.net/viewtopic.php?pid=209508#p209508

Re: Mortal Kombat x officially announced!

2015-03-23 Thread AudioGames . net Forum — General Game Discussion : Sightless Kombat via Audiogames-reflector
Re: Mortal Kombat x officially announced! When I looked to use the PS3 controller with windows 8, the only solution I could find was to use a frankly very dodgy-looking piece of software, by the name of MotioninJoy, if memory serves. People reported bugs, issues and all manner of other

Re: Swamp, zombie FPS by Aprone

2015-03-23 Thread AudioGames . net Forum — New releases room : SLJ via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone Jonikster:1: This is not a chat, but a forum. So please dont post like a chat, but try to limit your messages.2: People have messed up Swamp multiple times, and made Things much worse for Aprone. Therefore, Swamp is paied. You just cant get it all for free.

Re: Mortal Kombat x officially announced!

2015-03-23 Thread AudioGames . net Forum — General Game Discussion : Sightless Kombat via Audiogames-reflector
Re: Mortal Kombat x officially announced! When I looked to use the PS3 controller with windows 8, the only solution I could find was to use a frankly very dodgy-looking piece of software, by the name of MotioninJoy, if memory serves. People reported bugs, issues and all manner of other

Re: Clok Mud

2015-03-23 Thread AudioGames . net Forum — General Game Discussion : mata via Audiogames-reflector
Re: Clok Mud Hmm, good one there. Seems like youll make her a monk rather than a knight. Nice one there Mirage. URL: http://forum.audiogames.net/viewtopic.php?pid=209509#p209509 ___ Audiogames-reflector mailing list

Re: Braillemon status update!

2015-03-23 Thread AudioGames . net Forum — New releases room : Jeffb via Audiogames-reflector
Re: Braillemon status update! Any advice on finding the root pass? URL: http://forum.audiogames.net/viewtopic.php?pid=209590#p209590 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Death match a new beginning, online roleplaying science fiction MMO

2015-03-23 Thread AudioGames . net Forum — New releases room : danny via Audiogames-reflector
Re: Death match a new beginning, online roleplaying science fiction MMO Oh god, here we go again. I think, techmaster, that we shouldnt even bother trying to respond back to ethin, doing so will only stur up the flamewar and im trying my best to keep the game, and this topic going, though

Re: key is full's playthroughs?

2015-03-23 Thread AudioGames . net Forum — General Game Discussion : boy via Audiogames-reflector
Re: key is full's playthroughs? If the torrent doesnt work, does anyone still have the playthrough of Night of Parasite? For the person who wants to know the size, I think its 218 meggabites. URL: http://forum.audiogames.net/viewtopic.php?pid=209591#p209591

Re: Death match a new beginning, online roleplaying science fiction MMO

2015-03-23 Thread AudioGames . net Forum — New releases room : jonikster via Audiogames-reflector
Re: Death match a new beginning, online roleplaying science fiction MMO I wonder what language was written game URL: http://forum.audiogames.net/viewtopic.php?pid=209583#p209583 ___ Audiogames-reflector mailing list

Re: Death match a new beginning, online roleplaying science fiction MMO

2015-03-23 Thread AudioGames . net Forum — New releases room : ironcross32 via Audiogames-reflector
Re: Death match a new beginning, online roleplaying science fiction MMO Also you are correct that I should not be trying to incite the flamewar I spoke of. You have to understand that each time I go off like this, its after a lot and lot and lot of things that just build up to this.The

Keyhook for swamp

2015-03-23 Thread AudioGames . net Forum — General Game Discussion : seb2314 via Audiogames-reflector
Keyhook for swamp Hi all, basically, Im using the arrow keys to move in Swamp, although I have to use another screen reader because JAWS needs a keyhook to allow me to use the arrow keys to move. I was wondering if anyone actually got jaws working with swamp using the arrows to move? I

Re: Swamp, zombie FPS by Aprone

2015-03-23 Thread AudioGames . net Forum — New releases room : Aprone via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone Visual basic 6. Why do you ask? You are already using a language that lets you make the same games as mine, but with only 100 lines of code instead of thousands. URL: http://forum.audiogames.net/viewtopic.php?pid=209585#p209585

Re: Swamp, zombie FPS by Aprone

2015-03-23 Thread AudioGames . net Forum — New releases room : jonikster via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone Well for some languages easier for other more complicated. eg blitz3d do not need more than one calculation! URL: http://forum.audiogames.net/viewtopic.php?pid=209589#p209589 ___ Audiogames-reflector mailing

Re: mota verssions

2015-03-23 Thread AudioGames . net Forum — General Game Discussion : Douglas1 via Audiogames-reflector
Re: mota verssions hello, i love the usa games company. holp that things go bether to you, big developer. URL: http://forum.audiogames.net/viewtopic.php?pid=209592#p209592 ___ Audiogames-reflector mailing list

Re: Death match a new beginning, online roleplaying science fiction MMO

2015-03-23 Thread AudioGames . net Forum — New releases room : ironcross32 via Audiogames-reflector
Re: Death match a new beginning, online roleplaying science fiction MMO The point I was trying to make in that second statement is that you cannot behave in a manner that is annoying, immature, disruptive, so on and expect not to have to deal with the consequences. The murdering thing was

Re: Death match a new beginning, online roleplaying science fiction MMO

2015-03-23 Thread AudioGames . net Forum — New releases room : RTR_Assassin via Audiogames-reflector
Re: Death match a new beginning, online roleplaying science fiction MMO I understand that the murder scenario was just a metaphor. The thing here is that he was banned for asking too many questions and breaking a few rules. Ask yourself this, who has done more damage to DMNB, Tyler or

Re: Death match a new beginning, online roleplaying science fiction MMO

2015-03-23 Thread AudioGames . net Forum — New releases room : techmaster20 via Audiogames-reflector
Re: Death match a new beginning, online roleplaying science fiction MMO This is goint to be a big rant. Danny, nice job.Ethin, I once trusted you. For crying out lpoud I gabe you sounds for a dang game! You called Devin puwer hungrt on your little mud just because he asked to be an admin

Re: Death match a new beginning, online roleplaying science fiction MMO

2015-03-23 Thread AudioGames . net Forum — New releases room : Ethin via Audiogames-reflector
Re: Death match a new beginning, online roleplaying science fiction MMO You know what? Fine. If Im going to be treated like dirt just because I treated 1 player harshly, then Im done. Im not playing DMNB. Ever. If people are going to treat me like that just because I banned Vlad (which I

Re: Death match a new beginning, online roleplaying science fiction MMO

2015-03-23 Thread AudioGames . net Forum — New releases room : RTR_Assassin via Audiogames-reflector
Re: Death match a new beginning, online roleplaying science fiction MMO Yes, I wouldnt bother responding. Dont give him anymore attention. URL: http://forum.audiogames.net/viewtopic.php?pid=209580#p209580 ___ Audiogames-reflector mailing

Re: Swamp, zombie FPS by Aprone

2015-03-23 Thread AudioGames . net Forum — New releases room : jonikster via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone Virual basic 6 or Visual basic.net? URL: http://forum.audiogames.net/viewtopic.php?pid=209582#p209582 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Swamp, zombie FPS by Aprone

2015-03-23 Thread AudioGames . net Forum — New releases room : Aprone via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone Visual basic 6. Why do you ask? You are already using a language that lets you make the same games as mine, but with only 100 lines of code instead of thousands. URL: http://forum.audiogames.net/viewtopic.php?pid=209585#p209585

Re: Death match a new beginning, online roleplaying science fiction MMO

2015-03-23 Thread AudioGames . net Forum — New releases room : severestormsteve1 via Audiogames-reflector
Re: Death match a new beginning, online roleplaying science fiction MMO @Tyler, I seriously dont even care. block me, the same has been done for you. You can sit there and stand up for danny all you want, but take the following into consideration:1. Youre still, blocked by danny.2. Youre

Re: fix for bit torrent sync's accessibility issues

2015-03-23 Thread AudioGames . net Forum — Off-topic room : ns-studios via Audiogames-reflector
Re: fix for bit torrent sync's accessibility issues hey there, when hes at account config, he should press control+g and it should be more accessible.BTW, guys I do not appreciate you blasting flames at one another, thats disrespecting the topic, thus disrespecting the creater of the topic

Re: Braillemon status update!

2015-03-23 Thread AudioGames . net Forum — New releases room : FabiG94 via Audiogames-reflector
Re: Braillemon status update! this is the best RPG Ive played so far. I was always a big fan of Pokémon, hopefully you can finish the entire game. greetings. URL: http://forum.audiogames.net/viewtopic.php?pid=209595#p209595 ___

Re: fix for bit torrent sync's accessibility issues

2015-03-23 Thread AudioGames . net Forum — Off-topic room : aaron via Audiogames-reflector
Re: fix for bit torrent sync's accessibility issues Moderation!@defender, while I can understand that you are angry over this, definitely try to keep it down. Consider this a warning.@ethin, trying to call someone out just because they are writing some sort of smart assistant app is

Re: three-d velocity 2, latest public build

2015-03-23 Thread AudioGames . net Forum — General Game Discussion : aaron via Audiogames-reflector
Re: three-d velocity 2, latest public build Hello,If you get an account you can generate a new key. I think, ironically, the only way to get a new account is to get tdv 2. URL: http://forum.audiogames.net/viewtopic.php?pid=209600#p209600 ___

Re: Swamp, zombie FPS by Aprone

2015-03-23 Thread AudioGames . net Forum — New releases room : Stevie-3 via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone jonikster, the paid system is in place for a reason, not only that, the amount of work Aprone has put into this game justifies the price alone, the man deserves something for his contribution to this community, why must people insist on being ungrateful for

Re: Swamp, zombie FPS by Aprone

2015-03-23 Thread AudioGames . net Forum — New releases room : Aprone via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone Jonikster, if a similar game is only 100 lines of code, why are you worried about downloading Swamp? Just build your own similar game and use your anti hacking techniques to keep it free for everyone. I am sure the entire community will be very impressed and

Re: Two questions about bgt

2015-03-23 Thread AudioGames . net Forum — Developers room : jonikster via Audiogames-reflector
Re: Two questions about bgt still do not understand!Here we have the variables:player_x, player_y, how do we determine where he play? or if I also want the arrow to the left to the right not to go, and to turn, how to do it? URL:

Re: Adventure At C:

2015-03-23 Thread AudioGames . net Forum — New releases room : Veronika . Hanackova via Audiogames-reflector
Re: Adventure At C: Hi, i have problem with a part of the arena. there is a creature and bombs. i can not kill the boss, becouse the bombs kill me before it. I dont know, if i should trow bombs away or try to kill the boss. It is a stage in postgame. do you have walkthrough of this stage,

Re: Swamp, zombie FPS by Aprone

2015-03-23 Thread AudioGames . net Forum — New releases room : jonikster via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone can help free of charge!I do not care, or 5000 100. URL: http://forum.audiogames.net/viewtopic.php?pid=209549#p209549 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Swamp, zombie FPS by Aprone

2015-03-23 Thread AudioGames . net Forum — New releases room : Aprone via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone Jonikster, did you actually unzip the game or are you trying to run it from within the zip?Im not sure why you wrote code in your post. If that is supposed to be your game, then it would be better to post your compiled game so we can all play it. URL:

Re: three-d velocity 2, latest public build

2015-03-23 Thread AudioGames . net Forum — General Game Discussion : connor142 via Audiogames-reflector
Re: three-d velocity 2, latest public build no, I wasnt asking about that, I wondered about my key. I baught it and I enjoyed the game a lot but then I lost my key. is there a way to get it back? otherwise, this would be, to put it extreamly! ruffly, Kind of a wrip off the Price that I

Re: Swamp, zombie FPS by Aprone

2015-03-23 Thread AudioGames . net Forum — New releases room : jonikster via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone Error when starting the game:Run-time error 52:Bad file name or numberHow can I fix this? Win32 file I ran! URL: http://forum.audiogames.net/viewtopic.php?pid=209561#p209561 ___ Audiogames-reflector mailing

Re: Beatstar discussion

2015-03-23 Thread AudioGames . net Forum — New releases room : Giovani via Audiogames-reflector
Re: Beatstar discussion Yes, shurely.But, maybe It exist some explanation. URL: http://forum.audiogames.net/viewtopic.php?pid=209566#p209566 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Swamp, zombie FPS by Aprone

2015-03-23 Thread AudioGames . net Forum — New releases room : jonikster via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone but it seems to me that it is not a working link to the kaldobsky, since not only can not I normally download! URL: http://forum.audiogames.net/viewtopic.php?pid=209556#p209556 ___ Audiogames-reflector mailing

Re: Swamp, zombie FPS by Aprone

2015-03-23 Thread AudioGames . net Forum — New releases room : jonikster via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone Yay !!! Unpack! Thank U! URL: http://forum.audiogames.net/viewtopic.php?pid=209559#p209559 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

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