Re: Question about Malwarebytes

2015-05-17 Thread AudioGames . net Forum — Off-topic room : roelvdwal via Audiogames-reflector
Re: Question about Malwarebytes Hi dark, unfortunately I gave you an answer to your question.The viruses probably got in your computer because you are using windows xp in the first place.Just to quote an article:Again, unless you happen to be a government institution that still uses XP for

Re: Let's code!

2015-05-17 Thread AudioGames . net Forum — Developers room : samtupy1 via Audiogames-reflector
Re: Let's code! I think I got everyone who wanted in. If someone didnt get the invite please let me know URL: http://forum.audiogames.net/viewtopic.php?pid=216649#p216649 ___ Audiogames-reflector mailing list

Re: Helping me, help you. with, fan fiction.

2015-05-17 Thread AudioGames . net Forum — Off-topic room : kool_turk via Audiogames-reflector
Re: Helping me, help you. with, fan fiction. I dont edit the folder, I only submit stories I might edit to the person that does her own folder.She just happens to work on his folder as well, but her preferences to her folder is different to his.I prefer the layout of her folder myself,

Re: Question about Malwarebytes

2015-05-17 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector
Re: Question about Malwarebytes Thank you roelvdwal that was a very unhelpful answer to my question about malware bytes.if I want lots of superlatives Ill look in a dictionary. If I want a useful computer that does what I want Ill continue with a system I like, and sinse microsoft havent

Re: Question about Malwarebytes

2015-05-17 Thread AudioGames . net Forum — Off-topic room : roelvdwal via Audiogames-reflector
Re: Question about Malwarebytes Regarding your question dark, I misunderstood, sorry URL: http://forum.audiogames.net/viewtopic.php?pid=216697#p216697 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Heat Engine, a game engine for BGT games

2015-05-17 Thread AudioGames . net Forum — Developers room : Genroa via Audiogames-reflector
Re: Heat Engine, a game engine for BGT games @Lucas (on the Lets Code folder) : The cast syntax is coming directly from the AngelScript reference : it is made to convert (cast) an object into another class. For example, if you have an array of @Items objects, you can store any object from

Re: Streaming GTA V... Grand Theft Auto V PC

2015-05-17 Thread AudioGames . net Forum — General Game Discussion : sid512 via Audiogames-reflector
Re: Streaming GTA V... Grand Theft Auto V PC hello,yeah, an archive or a recording would be awesome.@slj and ors: although slightly off topic, but is there any place to get such recordings of famous mainstream games played from a vi or accessibility prospective? with or without

all about the fishing in survive the wild audio demo

2015-05-17 Thread AudioGames . net Forum — General Game Discussion : walterjfw via Audiogames-reflector
all about the fishing in survive the wild audio demo So here is a demo explaining how to do the fishing and the making of the fishing pol and much more here is the dropbox link https://www.dropbox.com/s/fymujicofs6g8 … o.mp3?dl=1 URL:

Re: Beatstar pro trailer is here!

2015-05-17 Thread AudioGames . net Forum — General Game Discussion : ogomez92 via Audiogames-reflector
Re: Beatstar pro trailer is here! Hi guys, I just added achievements in beatstar.Achievements are like trophies, but right now they dont have any other purpose than to be collected since you can buy the minigames with beatcoins anyway.Im not going to spoil all the achievements here, but

Re: possible bug in smugglers?

2015-05-17 Thread AudioGames . net Forum — General Game Discussion : milos via Audiogames-reflector
Re: possible bug in smugglers? I have a different problem with smugglers5 v 1.5. when im in combat with another ship i can not see a all commands. for example: when i wont to using a missiles i can not do it becouse i can not see on screen fire missiles... is it bug or? URL:

Re: Swamp, zombie FPS by Aprone

2015-05-17 Thread AudioGames . net Forum — New releases room : kostae62 via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone Hi Jeremy. I kilimir. Why have you stolen my level and plenty of food from the Fort. I played in the swamp honestly on your terms. I played a long time and much effort to make my level and plenty of food. tell jeremy??? Its not fair. Why dont youre going to

Re: talking dosbox with windows 3.1 is now available

2015-05-17 Thread AudioGames . net Forum — Off-topic room : ammericandad2005 via Audiogames-reflector
Re: talking dosbox with windows 3.1 is now available thanks. URL: http://forum.audiogames.net/viewtopic.php?pid=216724#p216724 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: all about the fishing in survive the wild audio demo

2015-05-17 Thread AudioGames . net Forum — General Game Discussion : burak via Audiogames-reflector
Re: all about the fishing in survive the wild audio demo [[wow]], that will really help, thank you. I will have a listen now. URL: http://forum.audiogames.net/viewtopic.php?pid=216727#p216727 ___ Audiogames-reflector mailing list

Re: Survive the Wild!

2015-05-17 Thread AudioGames . net Forum — New releases room : darth scorp via Audiogames-reflector
Re: Survive the Wild! [[wow]] cool! i realy like this new features!)) good job, sam))but... guys, did you notice the bug with blank tiles when you cut down a tree? i believe, i can fly and something else)) now i realy love dreaming sounds, thats what i wanted!)) but, you know, when you

Re: Those moods... I hate them

2015-05-17 Thread AudioGames . net Forum — Off-topic room : Thunderfist799 via Audiogames-reflector
Re: Those moods... I hate them Hi,I feel sorry that you have these problems. Often wwhen we are in stress its natural to feell like you want to lie down.My advice to you would be, when you have these moods, think all about all the good things in youre life. Think something positive! If you

Re: Problem loading sapi4 with NVDA

2015-05-17 Thread AudioGames . net Forum — Off-topic room : sid512 via Audiogames-reflector
Re: Problem loading sapi4 with NVDA hi,thanks for the recommendations. although I have no issues updating to the latest version, its just the thing that I installed whatever version which was installed in my pc earlier and didnt ever actually bothered to check around or even update the

Re: Survive the Wild!

2015-05-17 Thread AudioGames . net Forum — New releases room : sid512 via Audiogames-reflector
Re: Survive the Wild! hi,glad to hear about new features periodically being added in. I hope the work continues, and may this game evolve onto something big and enjoyable some day, while comparing to the stage it is at now.good luck and keep on doing the great work.regards. URL:

Re: beatstar soundpacks!

2015-05-17 Thread AudioGames . net Forum — New releases room : vojvoda via Audiogames-reflector
Re: beatstar soundpacks! Hy all I have a question what is song in герман соунд пацк ин мену? Пуно поздрава од војводе URL: http://forum.audiogames.net/viewtopic.php?pid=216709#p216709 ___ Audiogames-reflector mailing list

Re: Streaming GTA V... Grand Theft Auto V PC

2015-05-17 Thread AudioGames . net Forum — General Game Discussion : ironcross32 via Audiogames-reflector
Re: Streaming GTA V... Grand Theft Auto V PC no recording, it would impact the performance of the game. I will be doing another one today after I eat, get yourself and your friends to tweet at me @bscross32 if there more interest in the stream, it will be audio only but I will be

Re: talking dosbox with windows 3.1 is now available

2015-05-17 Thread AudioGames . net Forum — Off-topic room : datajake1999 via Audiogames-reflector
Re: talking dosbox with windows 3.1 is now available I reuploaded my version of talking dosbox.It now includes the sb16 and windows folders that Pitermach posted.Pitermach, Can you please upload this to your websight?Thanks. URL:

Re: bokurano daiboukenn 3

2015-05-17 Thread AudioGames . net Forum — New releases room : speeder via Audiogames-reflector
Re: bokurano daiboukenn 3 even a cryptic hint about the super companion card beyond what the horrible translation says something about falls in the same area but not higher body playing the game not falling... would be appreciated! URL:

Re: what do you think of a tts preschool album?

2015-05-17 Thread AudioGames . net Forum — Off-topic room : ammericandad2005 via Audiogames-reflector
Re: what do you think of a tts preschool album? this album will be for free through my dropbox. URL: http://forum.audiogames.net/viewtopic.php?pid=216721#p216721 ___ Audiogames-reflector mailing list

Re: Beatstar pro trailer is here!

2015-05-17 Thread AudioGames . net Forum — General Game Discussion : nidza07 via Audiogames-reflector
Re: Beatstar pro trailer is here! hy i cant wayt to play this it will be awesome achievement idea play random game on a soundpack for 10 minutes URL: http://forum.audiogames.net/viewtopic.php?pid=216725#p216725 ___ Audiogames-reflector

Re: Problem loading sapi4 with NVDA

2015-05-17 Thread AudioGames . net Forum — Off-topic room : afrim via Audiogames-reflector
Re: Problem loading sapi4 with NVDA Hi there,Try uninstalling and reinstalling Via voice. If it doesnt work again, try uninstalling and reinstalling it again, but this time using another screen reader other than NVDA.I have once given you a program called Uninstaller, perform the uninstall

Re: Heat Engine, a game engine for BGT games

2015-05-17 Thread AudioGames . net Forum — Developers room : Genroa via Audiogames-reflector
Re: Heat Engine, a game engine for BGT games @Lucas (on the Lets Code folder) : The cast syntax is coming directly from the AngelScript reference : it is made to convert (cast) an object into another class. For example, if you have an array of @Items objects, you can store any object from

Re: Question about Malwarebytes

2015-05-17 Thread AudioGames . net Forum — Off-topic room : enes via Audiogames-reflector
Re: Question about Malwarebytes hi,Agreed with peter. The only halfway decent and accessible antivirus is avast with self-defense disabled. Everything else is imo iether inaccessible or crap e.g microsoft security essentials or windows defender on windows 8 both of which are the same

Re: Survive the Wild!

2015-05-17 Thread AudioGames . net Forum — New releases room : SLJ via Audiogames-reflector
Re: Survive the Wild! Hi.OMG! 6 hours recording? [[wow]] the fishing sounds awesome. URL: http://forum.audiogames.net/viewtopic.php?pid=216703#p216703 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: bokurano daiboukenn 3

2015-05-17 Thread AudioGames . net Forum — New releases room : dd via Audiogames-reflector
Re: bokurano daiboukenn 3 wait, howd you get the first one? all I remember seeing is something about play time, and I have plenty of that URL: http://forum.audiogames.net/viewtopic.php?pid=216707#p216707 ___ Audiogames-reflector mailing list

Re: Beatstar pro trailer is here!

2015-05-17 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector
Re: Beatstar pro trailer is here! Hi.[[wow]]. This sounds really exciding. It would be really cool if you had to unlock the mini games by getting enough points from the other mini games, so for example one mini game is unlocked and you need to unlock more.Trophies would also be really

Re: my parity of radioactive

2015-05-17 Thread AudioGames . net Forum — Off-topic room : john via Audiogames-reflector
Re: my parity of radioactive [[wow]]. That was, as you said, pretty cool indeed.Any chance you could post the full lyrics? I think I caught most of them, but some of the chorus gave me a little trouble.Great job! URL: http://forum.audiogames.net/viewtopic.php?pid=216710#p216710

Re: Beatstar pro trailer is here!

2015-05-17 Thread AudioGames . net Forum — General Game Discussion : aaron via Audiogames-reflector
Re: Beatstar pro trailer is here! Hello,I think the minigames will already be unlockable, by using beatcoins.As for trophies, be careful, we dont want to make the minigames more complex than beatstar itself. URL: http://forum.audiogames.net/viewtopic.php?pid=216714#p216714

Re: Chaos Versions for bokurano daiboukenn 2 and bokurano daiboukenn 3

2015-05-17 Thread AudioGames . net Forum — New releases room : garrett via Audiogames-reflector
Re: Chaos Versions for bokurano daiboukenn 2 and bokurano daiboukenn 3 The links are down. Oh well, Ill search the wiki. URL: http://forum.audiogames.net/viewtopic.php?pid=216715#p216715 ___ Audiogames-reflector mailing list

Re: Problem loading sapi4 with NVDA

2015-05-17 Thread AudioGames . net Forum — Off-topic room : afrim via Audiogames-reflector
Re: Problem loading sapi4 with NVDA The reason while I am suggesting you update the NVDA is that about two years ago, I had NVDA installed on my PC, and the version was 11.2. At the time, the actual version was 2014.1, and Eloquence didnt think of speaking, so I updated it to the latest

Re: Beatstar pro trailer is here!

2015-05-17 Thread AudioGames . net Forum — General Game Discussion : ogomez92 via Audiogames-reflector
Re: Beatstar pro trailer is here! Hi guys, I just added achievements in beatstar.Achievements are like trophies, but right now they dont have any other purpose than to be collected since you can buy the minigames with beatcoins anyway.Im not going to spoil all the achievements here, but

Re: Swamp, zombie FPS by Aprone

2015-05-17 Thread AudioGames . net Forum — New releases room : kostae62 via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone Hi Jeremy! I write to you on the forum, as the letter to you personally, you do not answer.I write because that there are people in the swamp that can not accept the fact that the levels were taken from each, who went on a mission where there are soldiers.I

Re: Beatstar pro trailer is here!

2015-05-17 Thread AudioGames . net Forum — General Game Discussion : momo7807 via Audiogames-reflector
Re: Beatstar pro trailer is here! hiI have a idea about achievement.It is achievement sale systemfor example, If you have high achievement, if your achievement level is 5, and if You buy safeguards, safeguards will cost 500 beatcoins. like this.and, what is the beat reverse mode?thanks

Re: Swamp, zombie FPS by Aprone

2015-05-17 Thread AudioGames . net Forum — New releases room : severestormsteve1 via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone Hi aprone,the thing with Swamp, is that a lot of the bugs are rather subtle, and youd have to unknowingly exploit them multiple times in some cases before you were like Oh crap, thats a bug! Like if the zombies were slowly vanishing, it might not really be

Re: A Modern Day Comparison of JAWS and NVDA

2015-05-17 Thread AudioGames . net Forum — Off-topic room : severestormsteve1 via Audiogames-reflector
Re: A Modern Day Comparison of JAWS and NVDA Hi btman, will you please explain the focus issues you are having? Im not quite sure what is going on but perhaps I could help you.As for the fan getting higher, does the computer run slowly when it does that? if so, its probably not NVDA, I

Re: what do you think of a tts preschool album?

2015-05-17 Thread AudioGames . net Forum — Off-topic room : ammericandad2005 via Audiogames-reflector
Re: what do you think of a tts preschool album? I would program the songs myself, but I wanted this to be comunjty drivin. if anyone else wants to do a version of that song, please post it. Im thinking of doing a vocaloid version of the months of the year song by Barbara miln as well.

Re: Audio games in the Web Browser

2015-05-17 Thread AudioGames . net Forum — Developers room : naugtur via Audiogames-reflector
Re: Audio games in the Web Browser Thanks Trenton, Im asking because I believe game engine should deliver tools that let you comfortably create worlds with minimal programming required, so Im thinking of making an editor that would be close to what people already use comfortably.Frastlin,

Re: A small example game in pure basic

2015-05-17 Thread AudioGames . net Forum — Developers room : severestormsteve1 via Audiogames-reflector
Re: A small example game in pure basic @blindncoolwell there is c++, thats in fact what pure basic is based off of. Also in pure basic though there is a demo where you can type 800 lines of code in your file. I think thats the only limitation but I dont really know. I have a set up. Its

Re: Swamp, zombie FPS by Aprone

2015-05-17 Thread AudioGames . net Forum — New releases room : Aprone via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone Severestormsteve1 I agree completely. Most people have run one of these bugged missions at some point, or even several. When going through the servers logs, I made sure I only even looked at missions where there could be no question that something was wrong.

Re: A small example game in pure basic

2015-05-17 Thread AudioGames . net Forum — Developers room : audiogames . net fan via Audiogames-reflector
Re: A small example game in pure basic Steve,Pure Basic is not based off C++, in fact C++ is completely different. BGT is based of angelscript which is based off C++, pb is basic-like code URL: http://forum.audiogames.net/viewtopic.php?pid=216759#p216759

Re: Swamp, zombie FPS by Aprone

2015-05-17 Thread AudioGames . net Forum — New releases room : mehgcap via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone Speaking of bugs, heres one. Understand that I consider this more of a workaround for helping others, so I dont think it would be fair to punish anyone. Still, in the interest of fairness...Often, some of us who have high levels will help lower-level

Re: Beginner with question on BGT

2015-05-17 Thread AudioGames . net Forum — Developers room : samtupy1 via Audiogames-reflector
Re: Beginner with question on BGT Yes, kind of like the language tutorial shows, looking at code is really what does it. Sometimes you dont understand new code but experiencing usually does the trick. It took me a while but everytime I looked at new code, it helped. And after a while you

Looking for uk seo company

2015-05-17 Thread AudioGames . net Forum — Off-topic room : alfiandy via Audiogames-reflector
Looking for uk seo company not found what will be uk seo company? Kzyhttp://buypermalink.com/_se1605002478/S … mpany.html URL: http://forum.audiogames.net/viewtopic.php?pid=216765#p216765 ___ Audiogames-reflector mailing list

Re: flushing out a python error.

2015-05-17 Thread AudioGames . net Forum — Developers room : frastlin via Audiogames-reflector
Re: flushing out a python error. Hello,I am not 100% sure you are understanding classes correctly.Any thing can be a class, so the die, the player, the locations...The player list should not be a class, it should be a variable. (Unless you are making the board a class, in that case, you

Re: Swamp, zombie FPS by Aprone

2015-05-17 Thread AudioGames . net Forum — New releases room : Aprone via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone Kostae62,I will investigate barons, david, LPR, and RockyWaters because you have suggested that they are also guilty of this bug exploit. If it turns out they have done the same thing, the reason I did not punish them was because no one reported them. Now

Re: need help in Paladin of The Sky

2015-05-17 Thread AudioGames . net Forum — General Game Discussion : Douglas1 via Audiogames-reflector
Re: need help in Paladin of The Sky helloi am having realy trowble on beating stella. can someone help me? URL: http://forum.audiogames.net/viewtopic.php?pid=216753#p216753 ___ Audiogames-reflector mailing list

Re: A small example game in pure basic

2015-05-17 Thread AudioGames . net Forum — Developers room : severestormsteve1 via Audiogames-reflector
Re: A small example game in pure basic ah.Well all that aside, Im actually creating audio game includes for pure basic, and have created a menu class. to create a menu, its like this.;here is where we declare all menus. You can add your items wherever, but remember in this case think of

Re: bokurano daiboukenn 3

2015-05-17 Thread AudioGames . net Forum — New releases room : Rhythm Heaven 77 via Audiogames-reflector
Re: bokurano daiboukenn 3 At DD, I got it at stage 0,4, and I have over 460 hours of gameplay on my save. I got it either at position 8, height 0, or position 21, height 0, in the room with the single toy car moving about. URL: http://forum.audiogames.net/viewtopic.php?pid=216764#p216764

Re: lone wolf, is it playable with NVDA?

2015-05-17 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector
Re: lone wolf, is it playable with NVDA? @Hanif, going streight to the cargo ships position is no good as you have noticed. What you need to do is head to a point where you will get a good shot at the ship, usually this will be to one side of its travel path.I dont recall mission 3

Re: lone wolf, is it playable with NVDA?

2015-05-17 Thread AudioGames . net Forum — General Game Discussion : hanif via Audiogames-reflector
Re: lone wolf, is it playable with NVDA? now I am at mission 3, to destroy 4 cargo ships.I move to its location but the ship is always moving.how to destroy those ships? URL: http://forum.audiogames.net/viewtopic.php?pid=216766#p216766 ___

Re: Streaming GTA V... Grand Theft Auto V PC

2015-05-17 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector
Re: Streaming GTA V... Grand Theft Auto V PC Have you recorded this? I would like to hear it. URL: http://forum.audiogames.net/viewtopic.php?pid=216701#p216701 ___ Audiogames-reflector mailing list

Re: Should I still make a thread in New Releases for this game?

2015-05-17 Thread AudioGames . net Forum — Site and forum feedback : Sik via Audiogames-reflector
Re: Should I still make a thread in New Releases for this game? OK, better not to post a thread I suppose.Dark wrote:Edit: Okay Ive been to the site and read the descriptions of Sol and would like to try the game but am running into problems. When I go to the download Sol now link Im

Re: Question about Malwarebytes

2015-05-17 Thread AudioGames . net Forum — Off-topic room : pitermach via Audiogames-reflector
Re: Question about Malwarebytes There is a difference between selling and supporting a product. Look at any other hardware, say, an iPhone 4S. Apple still released iOS 8 for it, and if your iPhone breaks, you can have it repaired by them. However, they no longer sell it in the apple store

Re: Question about Malwarebytes

2015-05-17 Thread AudioGames . net Forum — Off-topic room : ironcross32 via Audiogames-reflector
Re: Question about Malwarebytes Malware bytes doesnt really do viruses. You really really really really really need to get off XP, its really unsafe to be using, windows 7 is a fair step up and its not all crubbly like windows 8.1 is with its metro UI. XP is really not safe at all and now

Re: Beatstar pro trailer is here!

2015-05-17 Thread AudioGames . net Forum — General Game Discussion : avidgamer via Audiogames-reflector
Re: Beatstar pro trailer is here! also one last question please. if i start playing with the initial beatstar and unlock packs do i still retain them in the update?also do i have to play the classic smack me pack to unlock others i download? URL:

Re: Beatstar pro trailer is here!

2015-05-17 Thread AudioGames . net Forum — General Game Discussion : avidgamer via Audiogames-reflector
Re: Beatstar pro trailer is here! ok i have further ideas for a game mode and then trophies.it is like the bop beats game where you have to match the rhythm. so rather than just a memory game (which is still cool btw) can we have that kind of game but you have to match to the rhythm, i.e.

Re: Question about Malwarebytes

2015-05-17 Thread AudioGames . net Forum — Off-topic room : roelvdwal via Audiogames-reflector
Re: Question about Malwarebytes If you want dark, Id be willing to help you reinstall windows 7 on your pc. Ive done this several times remotely, so if you want to upgrade but dont want to, dont hesitate to ask me.btw, the interface in windows 7 really isnt that bad. Its been a while since

Re: Beatstar pro trailer is here!

2015-05-17 Thread AudioGames . net Forum — General Game Discussion : ogomez92 via Audiogames-reflector
Re: Beatstar pro trailer is here! Hi guys,You need to obtain beatcoins to unlock packs. you do not need to use the default one to get beatcoins, you get beatcoins with every pack.And your unlocks retain with the updates, of course. No issues here.Thanks I noted some of the achievements you

Re: Crimson Currents, Concept Demo, NEW!

2015-05-17 Thread AudioGames . net Forum — New releases room : prajwal via Audiogames-reflector
Re: Crimson Currents, Concept Demo, NEW! hey it drop box link is not worcking in mobile web browser URL: http://forum.audiogames.net/viewtopic.php?pid=216744#p216744 ___ Audiogames-reflector mailing list

Re: would this be legal?

2015-05-17 Thread AudioGames . net Forum — General Game Discussion : blindncool via Audiogames-reflector
Re: would this be legal? This sounds cool. URL: http://forum.audiogames.net/viewtopic.php?pid=216745#p216745 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Beatstar pro trailer is here!

2015-05-17 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector
Re: Beatstar pro trailer is here! Not sure on the boppit beats sinse only some of the packs have relevant time signatures that you could make a memorizable set of beats from. I dont know how the boppit dj works, thats a boppit Ive never played, but from what Oriol shows in the trailer the

Re: beatstar soundpacks!

2015-05-17 Thread AudioGames . net Forum — New releases room : threeblacknoises via Audiogames-reflector
Re: beatstar soundpacks! Hay Aaron, please check your PM inbox.The answer to your question is their. URL: http://forum.audiogames.net/viewtopic.php?pid=216747#p216747 ___ Audiogames-reflector mailing list

Re: A small example game in pure basic

2015-05-17 Thread AudioGames . net Forum — Developers room : blindncool via Audiogames-reflector
Re: A small example game in pure basic Man, I wish I had the money to spend on PureBASIC. Are there any similar languages for free? URL: http://forum.audiogames.net/viewtopic.php?pid=216748#p216748 ___ Audiogames-reflector mailing list

Re: Audio games in the Web Browser

2015-05-17 Thread AudioGames . net Forum — Developers room : frastlin via Audiogames-reflector
Re: Audio games in the Web Browser I am looking for an easy way to process lots of sounds in 3d space, so if you had a sound manager class that would let me attach sound objects, move a listener and set the max sound attenuation distance, it would be perfect.I will have a sound array for

Re: Audio games in the Web Browser

2015-05-17 Thread AudioGames . net Forum — Developers room : frastlin via Audiogames-reflector
Re: Audio games in the Web Browser I just memorize the directions. I dont really write out anything ever. Entombed is really the only game where the floors were too big for me to remember. So I do like the nearest unexplored space and directions to the up or down stairs in Entombed because

Re: Question about Malwarebytes

2015-05-17 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector
Re: Question about Malwarebytes Thank you roelvdwal that was a very unhelpful answer to my question about malware bytes.if I want lots of superlatives Ill look in a dictionary. If I want a useful computer that does what I want Ill continue with a system I like, and sinse microsoft havent

Re: Question about Malwarebytes

2015-05-17 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector
Re: Question about Malwarebytes Thank you roelvdwal that was a very unhelpful answer to my question about malware bytes, particularly sinse as I said earlier malware bytes did get rid of said virus anyway.if I want lots of superlatives Ill look in a dictionary. If I want a useful computer

Re: Helping me, help you. with, fan fiction.

2015-05-17 Thread AudioGames . net Forum — Off-topic room : brad via Audiogames-reflector
Re: Helping me, help you. with, fan fiction. Hi.ah, i know what folder it is now.Im ok for now, Ill not join that folder. I did quite a while back and didnt like it, i prefer the way i made my folder.The size is 601 mb. (megabytes)Here is a link to the fan fiction downloader settup

Re: Helping me, help you. with, fan fiction.

2015-05-17 Thread AudioGames . net Forum — Off-topic room : sid512 via Audiogames-reflector
Re: Helping me, help you. with, fan fiction. hi brad,[[wow]], only 600 megs? thats cool. thought the size amounts to more than a few gigs. thanks for the setup for the programme ass well. sid URL: http://forum.audiogames.net/viewtopic.php?pid=216653#p216653

Re: Question about Malwarebytes

2015-05-17 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector
Re: Question about Malwarebytes Thank you roelvdwal that was a very unhelpful answer to my question about malware bytes, particularly sinse as I said earlier malware bytes did get rid of said virus anyway.if I want lots of superlatives Ill look in a dictionary. If I want a useful computer

Re: Beatstar pro trailer is here!

2015-05-17 Thread AudioGames . net Forum — General Game Discussion : aaron via Audiogames-reflector
Re: Beatstar pro trailer is here! Hello,@ogomez92: what sounds would you need for the beatball game? I have ideas for other variants, like a disc from tron, or a futuristic, electrical ball that you have to defend against, although I will probably play the two games for a while to get an

Re: SoundRTS mod: Blitzkrieg

2015-05-17 Thread AudioGames . net Forum — New releases room : sid512 via Audiogames-reflector
Re: SoundRTS mod: Blitzkrieg hi,you may try switching to a different browser, such as firefox, chrome etc.besides, it would be a disappointment if the mod isnt further worked on, since those missions were really good.regards. URL:

Re: Beatstar pro trailer is here!

2015-05-17 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector
Re: Beatstar pro trailer is here! As a big fan of the Tron films, a light disk varient of beatball would be fantastic. My only concern with having soundpacks for beatball would be all the commentary messages when you or the other team score sinse obviously you wouldnt want a completely

Re: Beatstar pro trailer is here!

2015-05-17 Thread AudioGames . net Forum — General Game Discussion : aaron via Audiogames-reflector
Re: Beatstar pro trailer is here! Hello,Of course if I were to create a tron sound variant Id record the commentary and such as well. URL: http://forum.audiogames.net/viewtopic.php?pid=216667#p216667 ___ Audiogames-reflector mailing list

Re: What do you think about the new version of Talkback

2015-05-17 Thread AudioGames . net Forum — Off-topic room : nidza07 via Audiogames-reflector
Re: What do you think about the new version of Talkback yes but you can do that now just by pressing volume up and down at the same time URL: http://forum.audiogames.net/viewtopic.php?pid=216668#p216668 ___ Audiogames-reflector mailing list

Re: Survive the Wild!

2015-05-17 Thread AudioGames . net Forum — New releases room : livrobo via Audiogames-reflector
Re: Survive the Wild! Hi there. Sam, I like the way fishing is handled. It adds something else to be aware of other than your characters thirst. However, I feel that, with the with the added responsibility of fishing that I seem to be spending all of my time cooking fish and gathering

Re: Problem loading sapi4 with NVDA

2015-05-17 Thread AudioGames . net Forum — Off-topic room : brad via Audiogames-reflector
Re: Problem loading sapi4 with NVDA Hi.For me, when eliquence doesnt work, i restart nvda and then try to go to symthersizer settings then press enter on eliquence. It works fine for me so i hope it works for you. URL: http://forum.audiogames.net/viewtopic.php?pid=216669#p216669

Re: Problem loading sapi4 with NVDA

2015-05-17 Thread AudioGames . net Forum — Off-topic room : sid512 via Audiogames-reflector
Re: Problem loading sapi4 with NVDA hi,unfortunately, the above doesnt work. no matter what the eloquence driver wont load. a note though, using nvda version 2013.2 so far. may be this could work on the latest version but not certain. URL:

Re: talking dosbox with windows 3.1 is now available

2015-05-17 Thread AudioGames . net Forum — Off-topic room : speeder via Audiogames-reflector
Re: talking dosbox with windows 3.1 is now available the installer lags and generally hates asap so bad on my system it is almost impossible to understand, let alone use. URL: http://forum.audiogames.net/viewtopic.php?pid=216674#p216674 ___

Re: What do you think about the new version of Talkback

2015-05-17 Thread AudioGames . net Forum — Off-topic room : sid512 via Audiogames-reflector
Re: What do you think about the new version of Talkback hi,on my phone there is a single long volume button, so I dont see how that button could be pressed up and down both ways at the same time. in case thats one after the other, that ought to work fine I suppose. URL:

Re: talking dosbox with windows 3.1 is now available

2015-05-17 Thread AudioGames . net Forum — Off-topic room : pitermach via Audiogames-reflector
Re: talking dosbox with windows 3.1 is now available OK, I zipped up my windows and soundblaster folders.https://dl.dropboxusercontent.com/u/1584584/cdrive.7zHopefully, this will fix the sound problems for you. URL: http://forum.audiogames.net/viewtopic.php?pid=216678#p216678

Re: talking dosbox with windows 3.1 is now available

2015-05-17 Thread AudioGames . net Forum — Off-topic room : speeder via Audiogames-reflector
Re: talking dosbox with windows 3.1 is now available sorry for the doublepost, but I got it to work... sort of. it installed, then I rebooted as it asked. however the windows startup still interrupts itself, and things still break.please help asap.I also still get windows media player

Re: Helping me, help you. with, fan fiction.

2015-05-17 Thread AudioGames . net Forum — Off-topic room : sid512 via Audiogames-reflector
Re: Helping me, help you. with, fan fiction. hi brad,I downloaded and installed the programme.however, there is an error.the error says something along these lines, this version of fanfic downloader has expired, the programme will attempt to update while you leave the dialogue box

Re: DeathMatch, a new beginning

2015-05-17 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector
Re: DeathMatch, a new beginning Hi.[[wow]]. Nice to hear that the server is back. Thank you very much for adding the away status. This will be handy. URL: http://forum.audiogames.net/viewtopic.php?pid=216681#p216681 ___ Audiogames-reflector

Re: Question about Malwarebytes

2015-05-17 Thread AudioGames . net Forum — Off-topic room : tward via Audiogames-reflector
Re: Question about Malwarebytes @Dark, to answer your question specifically about Malwarebytes no it does not do antivirus. It is mainly a tool for finding and removing spyware, adware, and other non-virus forms of malware. So for that reason I would highly recommend it in addition to any

Re: Problem loading sapi4 with NVDA

2015-05-17 Thread AudioGames . net Forum — Off-topic room : brad via Audiogames-reflector
Re: Problem loading sapi4 with NVDA hi sid.Id highly recommend updating to the latest version of NVDA, if you can. URL: http://forum.audiogames.net/viewtopic.php?pid=216684#p216684 ___ Audiogames-reflector mailing list

Re: Let's code!

2015-05-17 Thread AudioGames . net Forum — Developers room : joshms123 via Audiogames-reflector
Re: Let's code! Private messaged you my dropbox e-mail address. URL: http://forum.audiogames.net/viewtopic.php?pid=216685#p216685 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Question about Malwarebytes

2015-05-17 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector
Re: Question about Malwarebytes Thank you roelvdwal that was a very unhelpful answer to my question about malware bytes, particularly sinse as I said earlier malware bytes did get rid of said virus anyway.if I want lots of superlatives Ill look in a dictionary. If I want a useful computer

Re: Question about Malwarebytes

2015-05-17 Thread AudioGames . net Forum — Off-topic room : pitermach via Audiogames-reflector
Re: Question about Malwarebytes To answer your questions, malwarebytes doesnt check for viruses, just malware.Sadly, theres no good anti-virus anymore. The ones that have a decent detection engine are inaccessible, while the ones that are accessible not only have poor detection rates but

Re: The end of japanese gaming for english speakers

2015-05-17 Thread AudioGames . net Forum — General Game Discussion : sid512 via Audiogames-reflector
Re: The end of japanese gaming for english speakers hi,so, is the latest version of nvda required to play those now?or is there another dev version through which the addon works.thanks URL: http://forum.audiogames.net/viewtopic.php?pid=216654#p216654

Re: Question about Malwarebytes

2015-05-17 Thread AudioGames . net Forum — Off-topic room : brad via Audiogames-reflector
Re: Question about Malwarebytes @dark.Id recommend giving vipre a go, its very accessible for your virus catching needs. Also it can run in the background so you dont even have to do anything. Its very customisable too. URL: http://forum.audiogames.net/viewtopic.php?pid=216655#p216655

Re: What do you think about the new version of Talkback

2015-05-17 Thread AudioGames . net Forum — Off-topic room : sid512 via Audiogames-reflector
Re: What do you think about the new version of Talkback hello there,as far as I recall, ill have to admit that the suspend and resume from suspend features existed since a long time back.in fact when I got this phone almost 1 year ago, the function that includes disabling talkback from the

Re: The end of japanese gaming for english speakers

2015-05-17 Thread AudioGames . net Forum — General Game Discussion : aaron via Audiogames-reflector
Re: The end of japanese gaming for english speakers Hello,You can find the working addon at the following link:http://addons.nvda-project.org/files/in … nvda-addon URL: http://forum.audiogames.net/viewtopic.php?pid=216658#p216658 ___

Re: DeathMatch, a new beginning

2015-05-17 Thread AudioGames . net Forum — General Game Discussion : danny via Audiogames-reflector
Re: DeathMatch, a new beginning Hi all, im happy to say that with a few notable hickups, the crashes at dmnb are fixt, and theirs still no server side lag! With that, we invite you to come and enjoy lag free dmnb. Ill be putting back in the transport rescue mission soon. URL:

Re: beatstar soundpacks!

2015-05-17 Thread AudioGames . net Forum — New releases room : aaron via Audiogames-reflector
Re: beatstar soundpacks! Hello,@threeblacknoises how on earth did you get the action sounds from rhythm heaven ds? Ive always wanted to ge these. URL: http://forum.audiogames.net/viewtopic.php?pid=216661#p216661 ___ Audiogames-reflector

Re: Psycho Strike - New Strategy/Action game

2015-05-17 Thread AudioGames . net Forum — New releases room : aaron via Audiogames-reflector
Re: Psycho Strike - New Strategy/Action game Hello,Agred, I purchased this title to help support the devs in the hopes they might make some more software or games sometime in the future. As Ive said before, but I will say it again, I actually do like this game for what it is, and have

Re: What do you think about the new version of Talkback

2015-05-17 Thread AudioGames . net Forum — Off-topic room : sid512 via Audiogames-reflector
Re: What do you think about the new version of Talkback hello there,as far as I recall, ill have to admit that the suspend and resume from suspend features existed since a long time back.in fact when I got this phone almost 1 year ago, the function that includes disabling talkback from the

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