Re: Bokurano Daibouken 3 : secondary topic

2015-11-20 Thread AudioGames . net Forum — New releases room : threeblacknoises via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic agasoft, you enter 81 after it says 27.Something will happen once you press 1.Leave the room and go to the next door.You'll be able to enter it now.And what's this about lv 400 something?[[wow]]! If you can go that high, I guess I'll have no

Re: Swamp, zombie FPS by Aprone

2015-11-20 Thread AudioGames . net Forum — New releases room : revan via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone hi,what do you mean?they have to find map border for escapeIf they not doing this?  I guess they doing cheat URL: http://forum.audiogames.net/viewtopic.php?pid=239235#p239235 ___ Audiogames-reflector mailing

Re: Bokurano Daibouken 3 : secondary topic

2015-11-20 Thread AudioGames . net Forum — New releases room : threeblacknoises via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic Okay. Si I'm sticu again, most likely due to untranslated text.So stage 5-3 is called fish rescue, but either I'm not rescuing the fish properly; EG taking the thing at the end of the stage; or their's something else I'm not doing.Also, what's the

Re: When is a business to big? FS in another Merger?

2015-11-20 Thread AudioGames . net Forum — Off-topic room : Sebby via Audiogames-reflector
Re: When is a business to big? FS in another Merger? Open Source development doesn't necessarily have to equate to non-funded development. I think NVDA gets a lot of unreasonable stick merely for having principles and sticking with GPL-compatible license terms, which just happen to be

Re: death match a new beginning version 2.0 released

2015-11-20 Thread AudioGames . net Forum — New releases room : luciana . lu3a via Audiogames-reflector
Re: death match a new beginning version 2.0 released Well, I think this new moveing system is good, I'm glad that we now can move faster than before and acceleration is also faster than before. Maybe I'm mistaken but after the last crash, it was in the morning in my timezone, progress has

Re: Justice League Assemble questions

2015-11-20 Thread AudioGames . net Forum — General Game Discussion : Kenzon Yeoh via Audiogames-reflector
Re: Justice League Assemble questions Hm, the black lanterns can be killed, then? Or are they items that can be used to recharge powers like food and/or green lanterns etc? Or are they acting like minions (I heard that black lanterns are essentially zombies...so...)I didn't know you can

Re: Bokurano Daibouken 3 : secondary topic

2015-11-20 Thread AudioGames . net Forum — New releases room : dd via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic actually there is no max level, my level on my cleared save after all the enemy level modifiers is over 1 URL: http://forum.audiogames.net/viewtopic.php?pid=239237#p239237 ___

Re: When is a business to big? FS in another Merger?

2015-11-20 Thread AudioGames . net Forum — Off-topic room : severestormsteve1 via Audiogames-reflector
Re: When is a business to big? FS in another Merger? And we reach the scripting issue. My personal dream, I don't know if this is possible but if it is I will certainly achieve it, is to help developers make their programs and web apps accessible. The  following statement is not meant to

Re: Edge of Winter - New Castle Adventure Audio Game

2015-11-20 Thread AudioGames . net Forum — General Game Discussion : BryanP via Audiogames-reflector
Re: Edge of Winter - New Castle Adventure Audio Game It'll be released when it's released. URL: http://forum.audiogames.net/viewtopic.php?pid=239244#p239244 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: death match a new beginning version 2.0 released

2015-11-20 Thread AudioGames . net Forum — New releases room : danny via Audiogames-reflector
Re: death match a new beginning version 2.0 released OK, i've made some tweeks to the event receiving code and tweeked a few things involving the space system, tell me how that works and if its fixt the crashes or not. If it has at least to a tolerable level I can move onto implementing

Re: Avalon RPG

2015-11-20 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector
Re: Avalon RPG Well it seems selection does as you said, just drops you the skills and expects you to follow on from there.I've been having some chats to some players about professions, and it seems avalon is a little different in terms of pvp than most games, or rather you start off with

Re: samtupy camlorn audio wrapper usage

2015-11-20 Thread AudioGames . net Forum — Developers room : Victorious via Audiogames-reflector
Re: samtupy camlorn audio wrapper usage Hm, how is using CMake and jom different from invoking the compiler directly from the command-line, e.g gcc a.c b.c ..., then saving it into a batch file so you don't have to type it all out everytime you want to compile? Which text editor do you use

Re: Avalon RPG

2015-11-20 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector
Re: Avalon RPG Well it seems selection does as you said, just drops you the skills and expects you to follow on from there.I've been having some chats to some players about professions, and it seems avalon is a little different in terms of pvp than most games, or rather you start off with

Re: a blind legend is out

2015-11-20 Thread AudioGames . net Forum — New releases room : YoungMan via Audiogames-reflector
Re: a blind legend is out Hi all, any hint of passing the demon? URL: http://forum.audiogames.net/viewtopic.php?pid=239246#p239246 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: New audiogame: Space Encounter available for PC and Mac!

2015-11-20 Thread AudioGames . net Forum — New releases room : synchronfreak via Audiogames-reflector
Re: New audiogame: Space Encounter available for PC and Mac! perhaps there is a christmas offer for this game to a lower price. in last year it was. URL: http://forum.audiogames.net/viewtopic.php?pid=239238#p239238 ___ Audiogames-reflector

Re: samtupy camlorn audio wrapper usage

2015-11-20 Thread AudioGames . net Forum — Developers room : Victorious via Audiogames-reflector
Re: samtupy camlorn audio wrapper usage Hm, how is using CMake and jom different from invoking the compiler directly from the command-line, e.g gcc a.c b.c ..., then saving it into a batch file so you don't have to type it all out every time you want to compile? Which text editor do you

Re: Swamp, zombie FPS by Aprone

2015-11-20 Thread AudioGames . net Forum — New releases room : SLJ via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone Sounds like a bug to me. URL: http://forum.audiogames.net/viewtopic.php?pid=239231#p239231 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Bokurano Daibouken III translation Project has officially started!

2015-11-20 Thread AudioGames . net Forum — New releases room : assault_freak via Audiogames-reflector
Re: Bokurano Daibouken III translation Project has officially started! The actual food is called an Onigiri even in English, so it wouldn't've been inaccurate. haha. But that's just my personal philosophy... given names should remain in that language when translating to make the game

Re: Bokurano Daibouken 3 : secondary topic

2015-11-20 Thread AudioGames . net Forum — New releases room : seal via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic Hi,One question regarding stage 20.3I found the secred boss there and I tried killing him but... this magic ball is hitting like a crazy!I found the best weapon to use on it is the magical edge but still...I'm level 451 with over 6000 defence and

Re: New audiogame: Space Encounter available for PC and Mac!

2015-11-20 Thread AudioGames . net Forum — New releases room : micco67 via Audiogames-reflector
Re: New audiogame: Space Encounter available for PC and Mac! @Dark: what did you mean by "cross promotion"? If we are promoting something here that is not Space Encounter, we are not aware of it *smile*To respond to a question in your first post: if you get one of the medals, the custom

Re: New audiogame: Space Encounter available for PC and Mac!

2015-11-20 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: New audiogame: Space Encounter available for PC and Mac! Hi Micco. If it is indeed an accident, it's actually quite funny. Earlier this year, a company called Valiant Galaxy associates, (also a newer developer), released the tactical space combat game Interceptor, in which you play a

Re: The fires of the Revina - a new RPG from the creators of Elten app!

2015-11-20 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector
Re: The fires of the Revina - a new RPG from the creators of Elten app! Hi.[[wow]], it's great news that Yukio has joined the team.Regarding to donating, Paypal would be fine for me as well. URL: http://forum.audiogames.net/viewtopic.php?pid=239226#p239226

Re: New audiogame: Space Encounter available for PC and Mac!

2015-11-20 Thread AudioGames . net Forum — New releases room : SLJ via Audiogames-reflector
Re: New audiogame: Space Encounter available for PC and Mac! Hi.[[wow]], I like the retro sounds for some reason, and the music and voice acting is quite good and fun. I think I'll get the mac/pc version, because I find using the gyroscope on the iPhone too difficult. What are the

Re: New audiogame: Space Encounter available for PC and Mac!

2015-11-20 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: New audiogame: Space Encounter available for PC and Mac! Hi Micco. If it is indeed an accident, it's actually quite funny. Earlier this year, a company called Valiant Galaxy associates, (also a newer developer), released the tactical space combat game Interceptor, in which you play a

Attack of the ghostly monster ducks from space!

2015-11-20 Thread AudioGames . net Forum — AG-News room : Dark via Audiogames-reflector
Attack of the ghostly monster ducks from space! Well yes, as we've not had much news for a while it's time for one of these big fat mondo roundups with the dreadfully mixed up titles of doom! Then again, we've had lots of things of doom lately, indeed of doom is sort of our usual state for

Attack of the ghostly monster ducks from space!

2015-11-20 Thread AudioGames . net Forum — AG-News room : Dark via Audiogames-reflector
Attack of the ghostly monster ducks from space! Well yes, as we've not had much news for a while it's time for one of these big fat mondo roundups with the dreadfully mixed up titles of doom! Then again, we've had lots of things of doom lately, indeed of doom is sort of our usual state for

Re: Edge of Winter - New Castle Adventure Audio Game

2015-11-20 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector
Re: Edge of Winter - New Castle Adventure Audio Game And if he says yes, then don't get too excited. URL: http://forum.audiogames.net/viewtopic.php?pid=239227#p239227 ___ Audiogames-reflector mailing list

Re: The New Xbox One Experience: Release information

2015-11-20 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector
Re: The New Xbox One Experience: Release information Exodus wrote:welp. routing everything through a VPN didn't work. I've no idea what Sony are doing here to block this. But i'm done. I could reset bla bla... but I'm in the middle of diablo 3 and can't be bothered. It's the xbox for

Re: New audiogame: Space Encounter available for PC and Mac!

2015-11-20 Thread AudioGames . net Forum — New releases room : FabiG94 via Audiogames-reflector
Re: New audiogame: Space Encounter available for PC and Mac! HelloI wonder the same as Dark.A little more information about the game will help me i decide to buy it or not.greetings and thanks. URL: http://forum.audiogames.net/viewtopic.php?pid=239228#p239228

Re: Attack of the ghostly monster ducks from space!

2015-11-20 Thread AudioGames . net Forum — AG-News room : seal via Audiogames-reflector
Re: Attack of the ghostly monster ducks from space! Well, for me biggest news is BK 3's translation in works. So sad it's not on the important news with an info about donating to this fantastic project over these... smaller... things for me, atleast. URL:

Re: When is a business to big? FS in another Merger?

2015-11-20 Thread AudioGames . net Forum — Off-topic room : Sebby via Audiogames-reflector
Re: When is a business to big? FS in another Merger? Open Source development doesn't necessarily have to equate to non-funded development. I think NVDA gets a lot of unreasonable stick merely for having principles and sticking with GPL-compatible license terms, which just happen to be

Re: The New Xbox One Experience: Release information

2015-11-20 Thread AudioGames . net Forum — General Game Discussion : Sightless Kombat via Audiogames-reflector
Re: The New Xbox One Experience: Release information For those looking for xbox's at cheap prices, I suggest you check out the Black Friday deals going on at the moment, or starting in the near future at least ifthis site's information is correctA word of advice.  Get a kinect, even if you

Re: Bokurano Daibouken 3 : secondary topic

2015-11-20 Thread AudioGames . net Forum — New releases room : threeblacknoises via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic agasoft, you enter 81 after it says 27.Something will happen once you press 1.Leave the room and go to the next door.You'll be able to enter it now.Later! URL: http://forum.audiogames.net/viewtopic.php?pid=239223#p239223

Re: Mini scripting language thingy, by Aprone

2015-11-20 Thread AudioGames . net Forum — New releases room : SLJ via Audiogames-reflector
Re: Mini scripting language thingy, by Aprone Hi Aprone.[[wow]]... I'm excited for sure. I think this scripting language is so easy so even I can learn to handle it, and make small games, which I've dreamed about for so many years. Thank you so much. I'll give it a try as soon as some bad

Re: samtupy camlorn audio wrapper usage

2015-11-20 Thread AudioGames . net Forum — Developers room : camlorn via Audiogames-reflector
Re: samtupy camlorn audio wrapper usage Most on-topic bit first: it probably does respect the ini first for all the stuff you still can't set at runtime, which is probably still a significant amount of things.  I'm thinking resampler quality, forcing stereo as opposed to surround sound,

Re: Audio Enhancements on OEM computers

2015-11-20 Thread AudioGames . net Forum — Off-topic room : GeneWarner via Audiogames-reflector
Re: Audio Enhancements on OEM computers I'm not sure if my old desktop used Wave Max software for its Realtek HD audio hardware. But when I lost my vision and discovered that the sound system's user interface was inaccessible, I uninstalled the sound system software and drivers. After

Re: Justice League Assemble questions

2015-11-20 Thread AudioGames . net Forum — General Game Discussion : CAE_Jones via Audiogames-reflector
Re: Justice League Assemble questions Ah, no, no Omega beams yet. Just Heatwave's heatwaves.After you complete the game once, enemies will start resurrecting as Black Lanterns. ... And so will the heroes you use, if they die.The Batclaw doesn't make any sound, unfortunately. You can use it

Re: When is a business to big? FS in another Merger?

2015-11-20 Thread AudioGames . net Forum — Off-topic room : GeneWarner via Audiogames-reflector
Re: When is a business to big? FS in another Merger? To combat the unemployment problem among the handicapped, here in the US companies get substantial financial breaks in the form of tax deductions, for each handicapped person they hire and keep as an employee.With that in mind, I don't

Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

2015-11-20 Thread AudioGames . net Forum — General Game Discussion : brad via Audiogames-reflector
Re: Adventure To Fate : Future Apocalypse (upcoming iOS game) Hello;@dark; congratulations on finding someone. I hope I can do that in my future.@touchmint;  I've sent you an email. I can't wait to test and give feedback on this game.It sounds like the kind of thing I'd really be in to

Re: Justice League Assemble questions

2015-11-20 Thread AudioGames . net Forum — General Game Discussion : brian . kurosawa via Audiogames-reflector
Re: Justice League Assemble questions Het gyts, anyone know how to use the bat claw? I stil don't know how it works. URL: http://forum.audiogames.net/viewtopic.php?pid=239253#p239253 ___ Audiogames-reflector mailing list

Re: The Coolest Little Computer!

2015-11-20 Thread AudioGames . net Forum — Off-topic room : frastlin via Audiogames-reflector
Re: The Coolest Little Computer! Has anyone ever used these 2 in one laptops? What I'm thinking is I can walk along with them in a case like a U2 and just use the keyboard side instead of the tablet side. URL: http://forum.audiogames.net/viewtopic.php?pid=239258#p239258

Re: The Coolest Little Computer!

2015-11-20 Thread AudioGames . net Forum — Off-topic room : GeneWarner via Audiogames-reflector
Re: The Coolest Little Computer! I have to side with Frastlin about Lenovo.My first laptop was a Lenovo that a friend gave me when he bought a new laptop for himself. That laptop was heavier than most laptops because it was made from desktop grade components rather than lighter mobile

Re: samtupy camlorn audio wrapper usage

2015-11-20 Thread AudioGames . net Forum — Developers room : camlorn via Audiogames-reflector
Re: samtupy camlorn audio wrapper usage Yeah, NVDA has special support for Notepad++.  That and the beyond exceptional web experience make it a major win for most programmers; 75+% of programming is web, and the VS IDE (the only one Jaws has special support for) is really small fry in the

Re: samtupy camlorn audio wrapper usage

2015-11-20 Thread AudioGames . net Forum — Developers room : camlorn via Audiogames-reflector
Re: samtupy camlorn audio wrapper usage Yeah, NVDA has special support for Notepad++.  That and the beyond exceptional web experience make it a major win for most programmers; 75+% of programming is web, and the VS IDE (the only one Jaws has special support for) is really small fry in the

Re: samtupy camlorn audio wrapper usage

2015-11-20 Thread AudioGames . net Forum — Developers room : Victorious via Audiogames-reflector
Re: samtupy camlorn audio wrapper usage I'll definitely check cmake out. You mentioned detection of headers and libraries, hoping that the process of using third-party libraries is easier than doing so in VS's ide.I'll check notepad++ out. JAWS used to read weird special characters out of

Re: samtupy camlorn audio wrapper usage

2015-11-20 Thread AudioGames . net Forum — Developers room : Victorious via Audiogames-reflector
Re: samtupy camlorn audio wrapper usage I'll definitely check cmake out. You mentioned detection of headers and libraries, hoping that the process of using third-party libraries is easier than doing so in VS's ide.I'll check notepad++ out. I remember trying it a while ago, but there were

Audio Enhancements on OEM computers

2015-11-20 Thread AudioGames . net Forum — Off-topic room : stargate via Audiogames-reflector
Audio Enhancements on OEM computers Hi guys.  While this isn't a problem for me at the moment, it does seem to come up every time I refresh or setup a new computer. It seems that OEM systems are shipping with software that is supposed to enhance the audio by giving it a 7.1 channel effect.

Re: A doubt about jesse.

2015-11-20 Thread AudioGames . net Forum — Site and forum feedback : GeneWarner via Audiogames-reflector
Re: A doubt about jesse. About the only thing we can do about it is to report them when they start causing trouble. Then just sit back and let the moderators ban them. URL: http://forum.audiogames.net/viewtopic.php?pid=239257#p239257 ___

Re: A doubt about jesse.

2015-11-20 Thread AudioGames . net Forum — Site and forum feedback : GeneWarner via Audiogames-reflector
Re: A doubt about jesse. We may not be able to do anything about it, but the moderators here can always ban anyone that becomes a problem. URL: http://forum.audiogames.net/viewtopic.php?pid=239257#p239257 ___ Audiogames-reflector mailing

Re: Attack of the ghostly monster ducks from space!

2015-11-20 Thread AudioGames . net Forum — AG-News room : aaron via Audiogames-reflector
Re: Attack of the ghostly monster ducks from space! Hello,I think Dark might have just got back to gaming and things so it's possible he's missed it. I can do a news article on this, but I might wait for a little bit until some more of the typos are fixed, as I think it's very good news

Re: Bokurano Daibouken 3 : secondary topic

2015-11-20 Thread AudioGames . net Forum — New releases room : CAE_Jones via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic 5-1 is a mix of flavor, and resources you might need later--nuts, water.In 5-3, I think all you need to do is hit the fish that's stuck hanging from the tree. IIRC, I always used small iron balls for this. Remember that you can attack while

Re: samtupy camlorn audio wrapper usage

2015-11-20 Thread AudioGames . net Forum — Developers room : Victorious via Audiogames-reflector
Re: samtupy camlorn audio wrapper usage I'll definitely check cmake out. You mentioned detection of headers and libraries, hoping that the process of using third-party libraries is easier than doing so in VS's ide. URL: http://forum.audiogames.net/viewtopic.php?pid=239251#p239251

Re: how to send iphone's audio to pc?

2015-11-20 Thread AudioGames . net Forum — Off-topic room : GeneWarner via Audiogames-reflector
Re: how to send iphone's audio to pc? In that case you'll need a Y adapter like I described in my previous message, it will allow you to plug two devices into that one port, whether the port is on the iPhone or your computer.Yeah, Radio Shack today is more like the electronics section of a

Re: what do you think of a tts preschool album?

2015-11-20 Thread AudioGames . net Forum — Off-topic room : ammericandad2005 via Audiogames-reflector
Re: what do you think of a tts preschool album? I agree with you. not only that, it would also sound like the backing tracks that Ian murry had back in 1998 with the dectoke project at the university of dundee. URL: http://forum.audiogames.net/viewtopic.php?pid=239254#p239254

Audio Enhancements on OEM computers

2015-11-20 Thread AudioGames . net Forum — Off-topic room : stargate via Audiogames-reflector
Audio Enhancements on OEM computers Hi guys.  While this isn't a problem for me at the moment, it does seem to come up every time I refresh or setup a new computer. It seems that OEM systems are shipping with software that is supposed to enhance the audio by giving it a 7.1 channel effect.

Re: The fires of the Revina - a new RPG from the creators of Elten app!

2015-11-20 Thread AudioGames . net Forum — General Game Discussion : pajper via Audiogames-reflector
Re: The fires of the Revina - a new RPG from the creators of Elten app! Thank you all for your willingness to help or donate game.Here is a link to page, where you can give me a donation. This money I'll use to Revina's development, like sound libraries, development libraries etc.When you

What Race would it be good to date as a blind person

2015-11-20 Thread AudioGames . net Forum — Off-topic room : hhurstseth405 via Audiogames-reflector
What Race would it be good to date as a blind person I am wondering what race of girls is best for a blind person, because a lot of white girls are judgemental. A lot of people I asked said spanish girls are the best. But what do you prefer? URL:

Re: What Race would it be good to date as a blind person

2015-11-20 Thread AudioGames . net Forum — Off-topic room : severestormsteve1 via Audiogames-reflector
Re: What Race would it be good to date as a blind person That's quite an extremely, overly generalized statement. That's like...well I don't really know what that's like. I agree with post 3, because that statement actually touches me. Because I'll tell you, at least one "white" girl who

Re: The fires of the Revina - a new RPG from the creators of Elten app!

2015-11-20 Thread AudioGames . net Forum — General Game Discussion : seal via Audiogames-reflector
Re: The fires of the Revina - a new RPG from the creators of Elten app! Yeah, and this is why I wanted to use the correct campaign for this.Cash is something very important for ourselves, developers and for you, gamers. The full campaign is not only 100% fair but:-It shows percentage of

Re: What Race would it be good to date as a blind person

2015-11-20 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector
Re: What Race would it be good to date as a blind person hhurstseth405 wrote:I am wondering what race of girls is best for a blind person, because a lot of white girls are judgemental Sorry but seriously? As Bart Simpson would say, the ironing is delicious! To be honest I don't find this

Re: What Race would it be good to date as a blind person

2015-11-20 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector
Re: What Race would it be good to date as a blind person hhurstseth405 wrote:I am wondering what race of girls is best for a blind person, because a lot of white girls are judgemental Sorry but seriously? As Bart Simpson would say, the ironing is overwhelming! To be honest I don't find

Re: Bokurano Daibouken III translation Project has officially started!

2015-11-20 Thread AudioGames . net Forum — New releases room : moore2it via Audiogames-reflector
Re: Bokurano Daibouken III translation Project has officially started! Just curious, I payed the $5 for the English translation licance, is it supposed to be sent through email? Or do I download it somewhere? Any help would be appreciated. URL:

Re: What Race would it be good to date as a blind person

2015-11-20 Thread AudioGames . net Forum — Off-topic room : Joseph Westhouse via Audiogames-reflector
Re: What Race would it be good to date as a blind person Personally, I find the entire premise of this question somewhat offensive. I think it's absurd to suggest that how a person interacts with someone who is blind has anything to do with their race. From very early in our relationship,

Re: samtupy camlorn audio wrapper usage

2015-11-20 Thread AudioGames . net Forum — Developers room : Victorious via Audiogames-reflector
Re: samtupy camlorn audio wrapper usage I do have both jaws and NVDA on my system, and look forward to being able to get rid of jaws entirely. Its useful for situations like accessing VS, or using vim on my school's server via SSH (NVDA doesn't work at all if i try doing this using

Re: The fires of the Revina - a new RPG from the creators of Elten app!

2015-11-20 Thread AudioGames . net Forum — General Game Discussion : brad via Audiogames-reflector
Re: The fires of the Revina - a new RPG from the creators of Elten app! Hello DP;Would it be possible to see how much is razed towards the game? I mean on the page, would it be possible to show how much you have for the game every time a donation was given? That way we know how much has

Re: samtupy camlorn audio wrapper usage

2015-11-20 Thread AudioGames . net Forum — Developers room : Victorious via Audiogames-reflector
Re: samtupy camlorn audio wrapper usage I do have both jaws and NVDA on my system, and look forward to being able to get rid of jaws entirely. Its useful for situations like accessing VS, or using vim on my school's server via SSH (NVDA doesn't work at all if i try doing this using

Re: What Race would it be good to date as a blind person

2015-11-20 Thread AudioGames . net Forum — Off-topic room : Nocturnus via Audiogames-reflector
Re: What Race would it be good to date as a blind person Rarely to I voice this opinion, but I honestly believe this topic should be closed.  Not only is the question offensive and insulting, but discriminatory in so many regards.  We should never limit and or narrow our horizons for any

Re: What Race would it be good to date as a blind person

2015-11-20 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector
Re: What Race would it be good to date as a blind person hhurstseth405 wrote:I am wondering what race of girls is best for a blind person, because a lot of white girls are judgemental Sorry but seriously? oh, and no I shan't close this topic, or at least not yet, sinse frankly I can't take

Re: Attack of the ghostly monster ducks from space!

2015-11-20 Thread AudioGames . net Forum — AG-News room : Mirage via Audiogames-reflector
Re: Attack of the ghostly monster ducks from space! AHAHAHAHAHAHA!!!  I love the title of this thread! URL: http://forum.audiogames.net/viewtopic.php?pid=239275#p239275 ___ Audiogames-reflector mailing list

Re: Prometheus: The Eternal Wars

2015-11-20 Thread AudioGames . net Forum — New releases room : PrometheusMOO via Audiogames-reflector
Re: Prometheus: The Eternal Wars Hello!Two big ship-related updates.1. Ship lifts are here for everyone! The command is 'lift', and you have to build the decks that you wish to use it on like a shaft, so up and down as the exits.2. In-ship cameras are finally here! The command to manage

Re: Arcane Kingdom, persistant browser based game

2015-11-20 Thread AudioGames . net Forum — New releases room : blindncool via Audiogames-reflector
Re: Arcane Kingdom, persistant browser based game @musical professor, there isn't any audio in this game. Also, you can play most browser games on any computer or mobile device URL: http://forum.audiogames.net/viewtopic.php?pid=239282#p239282

Re: Prometheus: The Eternal Wars

2015-11-20 Thread AudioGames . net Forum — New releases room : PrometheusMOO via Audiogames-reflector
Re: Prometheus: The Eternal Wars Hello!Two big ship-related updates.1. Ship lifts are here for everyone! The command is 'lift', and you have to build the decks so that their names have the word 'deck'.2. In-ship cameras are finally here! The command to manage these is 'cams'.Enjoy! URL:

Re: What Race would it be good to date as a blind person

2015-11-20 Thread AudioGames . net Forum — Off-topic room : CAE_Jones via Audiogames-reflector
Re: What Race would it be good to date as a blind person Replace "race" with "culture", and you might have more meaningful trends. Especially since that let's us subdivide more. The stereotypical judgmental gaggle of high schoolers playing the game of thrones by finding something nasty to

Re: The fires of the Revina - a new RPG from the creators of Elten app!

2015-11-20 Thread AudioGames . net Forum — General Game Discussion : pajper via Audiogames-reflector
Re: The fires of the Revina - a new RPG from the creators of Elten app! @bradI cannot promise, but I'll try to add this option in a week.DP URL: http://forum.audiogames.net/viewtopic.php?pid=239273#p239273 ___ Audiogames-reflector mailing

Re: What Race would it be good to date as a blind person

2015-11-20 Thread AudioGames . net Forum — Off-topic room : brad via Audiogames-reflector
Re: What Race would it be good to date as a blind person Hello;My first thought when reading the heading of the post was, what the...Then I thought about it and realized that this could be a great start to an interesting discussion.I know everyone is going to have an opinion on this, women

Re: Braillemon status update!

2015-11-20 Thread AudioGames . net Forum — New releases room : AnElusiveDreamer via Audiogames-reflector
Re: Braillemon status update! daigonite wrote:I would hold tight with Nuzlocke for now just because the current release isn't even finished yet and it's pretty buggy. It also doesn't have the updater I built last week, and the next release will be compatible with current save files. It

Re: What Race would it be good to date as a blind person

2015-11-20 Thread AudioGames . net Forum — Off-topic room : Mirage via Audiogames-reflector
Re: What Race would it be good to date as a blind person Maybe it's been his experience, that the white girls in his life are judgmental, thus the question.I would just say that if you get to know the heart of a person, the color of the person doesn't matter at all.  Treat each person with

Re: Avalon RPG

2015-11-20 Thread AudioGames . net Forum — General Game Discussion : Mirage via Audiogames-reflector
Re: Avalon RPG If you still want to fight monsters, you might really like ranger, because they fight goblins and such.  Druids don't do much fighting unless they're attacked.Forum login was tricky, but try looking for "profile" or "dashboard."  I honestly can't remember where I found it,

Re: dectalk 5.0 speak window

2015-11-20 Thread AudioGames . net Forum — Off-topic room : blindncool via Audiogames-reflector
Re: dectalk 5.0 speak window Imho, Dectalk v4.3 is the best! It easily blows versions like 4.6 and 5.0 out of the water. URL: http://forum.audiogames.net/viewtopic.php?pid=239279#p239279 ___ Audiogames-reflector mailing list

Any good tutorials for Reaper and ReaAccess out there?

2015-11-20 Thread AudioGames . net Forum — Off-topic room : paddy via Audiogames-reflector
Any good tutorials for Reaper and ReaAccess out there? Hello all,I have been searching for this for a longer time already...I downloaded Reaper plus the ReaAccess addon, but couldn't find any tutorials on how to use Reaper with ReaAccess.I am also trying to find a good multiband compressor

Re: Bokurano Daibouken 3 : secondary topic

2015-11-20 Thread AudioGames . net Forum — New releases room : Dreamy25 via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic Hi Does anyone have a tactic for killing the slimeballs in stage   1.3? I keep dying URL: http://forum.audiogames.net/viewtopic.php?pid=239284#p239284 ___ Audiogames-reflector mailing list

Re: accessible html editor for windows

2015-11-20 Thread AudioGames . net Forum — Off-topic room : blindncool via Audiogames-reflector
Re: accessible html editor for windows I can attest to how great W3schools is. That's where I learned html. If you ever want to get into PHP, they've got decent PHP tutorials as well. URL: http://forum.audiogames.net/viewtopic.php?pid=239281#p239281

rasberry pie for the blind and or visually impaired

2015-11-20 Thread AudioGames . net Forum — Off-topic room : kev5688 via Audiogames-reflector
rasberry pie for the blind and or visually impaired Hello, I was wondering if anyone knew where to get started with a rasberry pie being visually-impaired. I want to basically download an image, put it onto the rasberry pie somehow without any keyboard, mouse, or monitor connected to the

Re: Bokurano Daibouken 3 : secondary topic

2015-11-20 Thread AudioGames . net Forum — New releases room : CAE_Jones via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic Keep your distance and use the rope. I would generally try to run toward the right end of the room--maybe even pick up the riceballs before fighting--but that's dangerous if you don't have any room to retreat if they get too close. (It might help

Re: Wondering if Tracktor DJ is accessible

2015-11-20 Thread AudioGames . net Forum — Off-topic room : gamesmaster via Audiogames-reflector
Re: Wondering if Tracktor DJ is accessible the problem with djay 2 is that I can't crossfade, loop and change speed at the same time. The buttons are just too far away.The other thing is when you automix you have to wait for the track to be nearly done until the other track plays URL:

Re: Wondering if Tracktor DJ is accessible

2015-11-20 Thread AudioGames . net Forum — Off-topic room : gamesmaster via Audiogames-reflector
Re: Wondering if Tracktor DJ is accessible the problem with djay 2 is that I can't crossfade, loop and change speed at the same time. The buttons are just too far away.The other thing is when you automix you have to wait for the track to be nearly done until the other track playsThe

Re: New audiogame: Space Encounter available for PC and Mac!

2015-11-20 Thread AudioGames . net Forum — New releases room : connor142 via Audiogames-reflector
Re: New audiogame: Space Encounter available for PC and Mac! hello, is the download link sending supposed to be automatic?? I remember it being so for audio rally racing, but i didn't receive anything after purchicing. URL: http://forum.audiogames.net/viewtopic.php?pid=239295#p239295

Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes"

2015-11-20 Thread AudioGames . net Forum — New releases room : stirlock via Audiogames-reflector
Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes" Well here's hoping you decide to make something else in the future. Would gladly host a campaign to maybe start a group effort to rebuild the game. URL: http://forum.audiogames.net/viewtopic.php?pid=239299#p239299

Re: New audiogame: Space Encounter available for PC and Mac!

2015-11-20 Thread AudioGames . net Forum — New releases room : mojsior via Audiogames-reflector
Re: New audiogame: Space Encounter available for PC and Mac! Hi micco.Before purchasing this game I would like to try that.You should make a doemonstration version for every your games.I dont like purchasing a game or app if I don't know, that this game is funny or not.I was seen your

Re: samtupy camlorn audio wrapper usage

2015-11-20 Thread AudioGames . net Forum — Developers room : camlorn via Audiogames-reflector
Re: samtupy camlorn audio wrapper usage So this is my opinion on the situation.  It is long, and you can take it or leave it as you choose.  But you specifically asked, and C++ is one of the things I share my opinion on at any opportunity.Yes, C++11 is still bad, Though it's at least

Re: Possible bavisoft changes

2015-11-20 Thread AudioGames . net Forum — General Game Discussion : stirlock via Audiogames-reflector
Re: Possible bavisoft changes I wouldn't worry about it unless an actual working website surfaces. I wouldn't hold my breath. URL: http://forum.audiogames.net/viewtopic.php?pid=239296#p239296 ___ Audiogames-reflector mailing list

Re: Survive the Wild!

2015-11-20 Thread AudioGames . net Forum — New releases room : Sean-Terry01 via Audiogames-reflector
Re: Survive the Wild! Hi Sam, Sean again. I have a few suggestions. What if, since the city is  all ready a radiated city, instead of adding bombs you could make it so that when you travel through the city, your health decreases because of the radiation.  Also, could you make a bit of a

Re: Prometheus: The Eternal Wars

2015-11-20 Thread AudioGames . net Forum — New releases room : PrometheusMOO via Audiogames-reflector
Re: Prometheus: The Eternal Wars Greetings!Repair drone efficiency upgrades are here! With these, you can speed up the repair time, or rather, make the drones repair more units per repair time.Found at Malacia. Enjoy! URL: http://forum.audiogames.net/viewtopic.php?pid=239290#p239290

Re: Justice League Assemble questions

2015-11-20 Thread AudioGames . net Forum — General Game Discussion : brian . kurosawa via Audiogames-reflector
Re: Justice League Assemble questions And about the gl hand, what it does? URL: http://forum.audiogames.net/viewtopic.php?pid=239294#p239294 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Any good tutorials for Reaper and ReaAccess out there?

2015-11-20 Thread AudioGames . net Forum — Off-topic room : kev5688 via Audiogames-reflector
Re: Any good tutorials for Reaper and ReaAccess out there? Hi,There are a couple of tutorials over at:http://cucat.org/cavicasts/2011/It's an index page, so you'll have to scroll down until you see the ones about reaper. You could also use your screen readers find command to search for

Possible bavisoft changes

2015-11-20 Thread AudioGames . net Forum — General Game Discussion : john via Audiogames-reflector
Possible bavisoft changes An interesting development.https://whois.icann.org/en/lookup?name=bavisoft.coma pair of what would appear, without actual testing, to be valid email addresses.There's still no actual bavisoft.com website, but the domain appears active, so this may be worth a shot.

Re: Adventure To Fate : Future Apocalypse (upcoming iOS game)

2015-11-20 Thread AudioGames . net Forum — General Game Discussion : TouchMint via Audiogames-reflector
Re: Adventure To Fate : Future Apocalypse (upcoming iOS game) @dark hey that is really really great to hear. From what ive seen here you are a great guy so very well deserved! good luck with everything!@brad just sent your invite! feel free to post here or email me with feedback. URL:

Re: Bokurano Daibouken 3 : secondary topic

2015-11-20 Thread AudioGames . net Forum — New releases room : CAE_Jones via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic There are only 8 combinations, so I just tried them all until I found the working one. I also bought a lot of speed potions, because I got tired of running back and forth for so long. (I mean, the music in that level almost makes up for it, but

Re: Prometheus: The Eternal Wars

2015-11-20 Thread AudioGames . net Forum — New releases room : cw via Audiogames-reflector
Re: Prometheus: The Eternal Wars I have the in ship cams thing installed and I also have the lift. I will go see about the repair drone upgrades thing. I took my custem ship the the frontlines today and had a good time. I can tell you from first hand that there is alot of fighting going on

Re: XBox magnifier tip, play while zoomed in!

2015-11-20 Thread AudioGames . net Forum — General Game Discussion : ianhamilton_ via Audiogames-reflector
Re: XBox magnifier tip, play while zoomed in! JWoodill21 wrote:Awesome, Thanks. I'll check that out right now. How do I tell what part of the screen it's in?Not sure what you mean sorry URL: http://forum.audiogames.net/viewtopic.php?pid=239315#p239315

  1   2   >