Re: Resident evil 5 and 6 questions, has anyone played them? How accessibl

2016-07-05 Thread AudioGames . net Forum — General Game Discussion : Jack534 via Audiogames-reflector
Re: Resident evil 5 and 6 questions, has anyone played them? How accessibl yep saw that topic, that could be something I could do, I could also make recordings of the game if any one wants. URL: http://forum.audiogames.net/viewtopic.php?pid=266937#p266937

Re: death match project alpha

2016-07-05 Thread AudioGames . net Forum — New releases room : SLJ via Audiogames-reflector
Re: death match project alpha [[wow]], Danny. This will feel more natural, I think. How many of the levels have you made in the single player part so far? Does that mean you need to converte all the levels from 2D to 3D? I look even more forward to this than before... URL:

Re: Resident evil 5 and 6 questions, has anyone played them? How accessibl

2016-07-05 Thread AudioGames . net Forum — General Game Discussion : Jack534 via Audiogames-reflector
Re: Resident evil 5 and 6 questions, has anyone played them? How accessibl yep saw that topic, that could be something I could, I could also make recordings of the game if any one wants. URL: http://forum.audiogames.net/viewtopic.php?pid=266937#p266937

Re: new rhythm rage teaser!

2016-07-05 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector
Re: new rhythm rage teaser! [[wow]], Awesome... URL: http://forum.audiogames.net/viewtopic.php?pid=266936#p266936 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: death match project alpha

2016-07-05 Thread AudioGames . net Forum — New releases room : Diegogaribay via Audiogames-reflector
Re: death match project alpha how do you find the navigation  station in the level after you arrive  at the bridge? I am stuck URL: http://forum.audiogames.net/viewtopic.php?pid=266935#p266935 ___ Audiogames-reflector mailing list

Re: Resident evil 5 and 6 questions, has anyone played them? How accessibl

2016-07-05 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector
Re: Resident evil 5 and 6 questions, has anyone played them? How accessibl @Jack534: That sounds really awesome for sure. I have the game for ps3, but might get it for my ps4 as well, mainly to support the company.Maybe you and your sighted brother would be interested in helping mr.brunete

Re: Help with movement on Map in Python

2016-07-05 Thread AudioGames . net Forum — Developers room : TJ . Breitenfeldt via Audiogames-reflector
Re: Help with movement on Map in Python Thanks magurp244, I thought I needed something like that, but I just couldn't think of how to set it up. So I tried it, but I am now unable to move at all. It loads my map and I have no footstep or wall sounds when I press the arrow keys. I would say

Re: Making audiogames with python where do I start?

2016-07-05 Thread AudioGames . net Forum — Developers room : magurp244 via Audiogames-reflector
Re: Making audiogames with python where do I start? Spacing is an important factor in Python, as it encapsulates code blocks. When hitting enter it will automatically add a set amount of spaces that are consistent with that particular block of code, from what I can tell there is no way to

Re: Making audiogames with python where do I start?

2016-07-05 Thread AudioGames . net Forum — Developers room : kingzombie via Audiogames-reflector
Re: Making audiogames with python where do I start? How do i stop pywin from putting spaces when i make a new line? and what are the best settings for it? URL: http://forum.audiogames.net/viewtopic.php?pid=266931#p266931 ___

Re: Survive the Wild!

2016-07-05 Thread AudioGames . net Forum — New releases room : parnooson1234 via Audiogames-reflector
Re: Survive the Wild! hi sam what is"error, You are currently banned from the game. please try again later"I don't do any things whys I been get banned?Thanks URL: http://forum.audiogames.net/viewtopic.php?pid=266930#p266930 ___

Re: Happy Fourth of July brought to you by The BGT Soundtrack, and My Bass

2016-07-05 Thread AudioGames . net Forum — Off-topic room : ammericandad2005 via Audiogames-reflector
Re: Happy Fourth of July brought to you by The BGT Soundtrack, and My Bass Nice! My only wish now was there was a program similar to famitracker for bgt soundtrack. URL: http://forum.audiogames.net/viewtopic.php?pid=266929#p266929 ___

Re: I found l tts 3000 sapi4 with american english voices

2016-07-05 Thread AudioGames . net Forum — Off-topic room : ammericandad2005 via Audiogames-reflector
Re: I found l tts 3000 sapi4 with american english voices Thanks jake. It's kinda sad that michael and michelle were only voices to survive the transition to sapi5. There was also a 3rd japanese tts3000 voice (kengy) that was only available for sapi5. Finding that one is a bitch though,

Re: the road to rage question

2016-07-05 Thread AudioGames . net Forum — General Game Discussion : leibylucwgamer via Audiogames-reflector
Re: the road to rage question Hi Gorthelon,Thanks for the clarification.  I'll give this a go when I find that hidden admin password to the router.Just to ensure I'm doing this properly, the TCP and UTP ports for the same port number need to be opened (forwarded)?  Is the number I choose

Re: Iphone and mac storage filling up automatically

2016-07-05 Thread AudioGames . net Forum — Off-topic room : flyby chow via Audiogames-reflector
Re: Iphone and mac storage filling up automatically griff, u not alone here, i love my i phone, but for some reason the space has mushroomed, from apps taking 2 gigs, to over 4 gigs of space. i have no explenation. they just, grooped it under, other. so wen u go to ware it shows you how

Re: Building your own machine

2016-07-05 Thread AudioGames . net Forum — Off-topic room : flyby chow via Audiogames-reflector
Re: Building your own machine building your own pc is super fun, when you have a monster cace to put the goodies in, how ever, the hard part, comes when you need to mount the cooler on to the CPU chip. also when you need to slot the CPU chip, as well as your after market cooler. if you not

Re: In the Interest of Making an Informed Decision

2016-07-05 Thread AudioGames . net Forum — Off-topic room : king gamer222 via Audiogames-reflector
Re: In the Interest of Making an Informed Decision [[wow]], that pretty much leaves me in the dust, as I run a Linux box and steer clear of Windows where possible. URL: http://forum.audiogames.net/viewtopic.php?pid=266926#p266926 ___

Re: Help with movement on Map in Python

2016-07-05 Thread AudioGames . net Forum — Developers room : sneak via Audiogames-reflector
Re: Help with movement on Map in Python I haven't used python, so I don't know if this is correct. I think what you're running into is an issue with your event.key variable.I don't think it's updating after each frame, so when you push up, it sets the key to up, but I'm not sure if it's

Re: In the Interest of Making an Informed Decision

2016-07-05 Thread AudioGames . net Forum — Off-topic room : magurp244 via Audiogames-reflector
Re: In the Interest of Making an Informed Decision Given some recent rumblings around E3 after microsofts annoucement of the Xbox One S and their new Project Scorpio Console, some are questioning if the future of the Xbox One may be short lived, though they talk alot about cross

Re: death match project alpha

2016-07-05 Thread AudioGames . net Forum — New releases room : nibar via Audiogames-reflector
Re: death match project alpha hi dannynice i hope the battle system will be worked on, since i don't like the battle system with progect alpha and dmnb v2. i'm talking about the ground battle. we should have the possibility to run during the ground battle and i think you shouldn't press

Re: Crazy Party: mini-games and card battle! (beta39)

2016-07-05 Thread AudioGames . net Forum — New releases room : JWoodill21 via Audiogames-reflector
Re: Crazy Party: mini-games and card battle! (beta39) yeah. fighting should be fine URL: http://forum.audiogames.net/viewtopic.php?pid=266922#p266922 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: a easy way to checck out the forum with your i phone

2016-07-05 Thread AudioGames . net Forum — Off-topic room : nibar via Audiogames-reflector
Re: a easy way to checck out the forum with your i phone nope, it doesn't use the crome engen. it uses the firefox engen. URL: http://forum.audiogames.net/viewtopic.php?pid=266921#p266921 ___ Audiogames-reflector mailing list

Re: Crazy Party: mini-games and card battle! (beta39)

2016-07-05 Thread AudioGames . net Forum — New releases room : nibar via Audiogames-reflector
Re: Crazy Party: mini-games and card battle! (beta39) hi fighting is good for that jimm URL: http://forum.audiogames.net/viewtopic.php?pid=266920#p266920 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Street Fighter V Official thread

2016-07-05 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector
Re: Street Fighter V Official thread So who's played the new story mode? Personally, I think it's very wel done.. the dialog, at least in Japanese, is better than any of the NRS offerings in that the lines are somewhat less predictable and well, much more sincerely delivered... the plot

Re: Crazy Party: mini-games and card battle! (beta39)

2016-07-05 Thread AudioGames . net Forum — New releases room : josephweakland via Audiogames-reflector
Re: Crazy Party: mini-games and card battle! (beta39) ok so i have progressed to the point where i unlocked the rock gem. which type would be best choice to fight against that gem? advise please:) URL: http://forum.audiogames.net/viewtopic.php?pid=266918#p266918

Re: Help with movement on Map in Python

2016-07-05 Thread AudioGames . net Forum — Developers room : magurp244 via Audiogames-reflector
Re: Help with movement on Map in Python I think the problem may be that your input handling is bottlenecking. Your using "pygame.event.wait()" which handles one element in the event buffer at a time, and then forcing the system to wait between each item in the buffer with time delay. Try

Re: New horror and adventure sidescroller, The gate!

2016-07-05 Thread AudioGames . net Forum — New releases room : amerikranian via Audiogames-reflector
Re: New horror and adventure sidescroller, The gate! hey guys. i'm going to say what i'm thinking about the gate but first. please understand the following.1. i don't critisize to make vgstorm to look bad, i hope they will continue to make good games.2. i never coded a game, so i don't

Re: Street Fighter V Official thread

2016-07-05 Thread AudioGames . net Forum — General Game Discussion : Xoren via Audiogames-reflector
Re: Street Fighter V Official thread IbukiReposted to show off the long third combo.This first combo only uses one bomb, making it a more realistic combo.Jump Forward, HPStanding MPLP > MP > HP (Target combo)QCF + PShort V Trigger (HP + HK)Back + MPDP + K (after second hit of Back +

In the Interest of Making an Informed Decision

2016-07-05 Thread AudioGames . net Forum — Off-topic room : king gamer222 via Audiogames-reflector
In the Interest of Making an Informed Decision Hello,I am researching whether or not to jump ship from the PS4 in favor of the Xbox One. I have looked at what the Xbox One has in terms of its narrator functionality, and I must say that, given the fact that it does have a bit of lag, I do

Re: Resident evil 5 and 6 questions, has anyone played them? How accessibl

2016-07-05 Thread AudioGames . net Forum — General Game Discussion : Jack534 via Audiogames-reflector
Re: Resident evil 5 and 6 questions, has anyone played them? How accessibl hi all, well like 2 days ago I started playing re6 with my brother and it is awesome, just in one day we completed Chris and Leons campaigns. It was faster since he is sighted and can help with navigation and

Re: The Blank Game!

2016-07-05 Thread AudioGames . net Forum — New releases room : amerikranian via Audiogames-reflector
Re: The Blank Game! ok i'll download in a bit. thanks URL: http://forum.audiogames.net/viewtopic.php?pid=266912#p266912 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: new rhythm rage teaser!

2016-07-05 Thread AudioGames . net Forum — General Game Discussion : Jack534 via Audiogames-reflector
Re: new rhythm rage teaser! sounds really cool, cant wait URL: http://forum.audiogames.net/viewtopic.php?pid=266911#p266911 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Reaper

2016-07-05 Thread AudioGames . net Forum — Off-topic room : Jack534 via Audiogames-reflector
Reaper hi all, so I am trying to get more into music production and I was wondering what wore some tips/info I could use to making music in reaper. I use osara and so far I have used Garage Band, but trying to get more into reaper. I was also wondering what would be a good midi controller

Re: new rhythm rage teaser!

2016-07-05 Thread AudioGames . net Forum — General Game Discussion : hanif via Audiogames-reflector
Re: new rhythm rage teaser! Sounds like a very cool rhythm game.Can't wait to check this thing out URL: http://forum.audiogames.net/viewtopic.php?pid=266909#p266909 ___ Audiogames-reflector mailing list

Re: star conquest. why do people hate it?

2016-07-05 Thread AudioGames . net Forum — General Game Discussion : dd via Audiogames-reflector
Re: star conquest. why do people hate it? my only real problem with the hosts is one that you don't see very often but you do see it, and I don't know if it's just one of them or more than onewhoever is in charge of building, in terms of several different places which I can't recall right

Re: The Blank Game!

2016-07-05 Thread AudioGames . net Forum — New releases room : boy via Audiogames-reflector
Re: The Blank Game! It depends where you are in the game. If you're seeing townspeople and workers, your probably in the bookstore of Milltown. Interact with the document on using magic, which is actually the mathhing and unmathhing book. That will be changed in the next update. Also if

Re: The Blank Game!

2016-07-05 Thread AudioGames . net Forum — New releases room : boy via Audiogames-reflector
Re: The Blank Game! It depends where you are in the game. If you're seeing townspeople and workers, your probably in the bookstore of Milltown. Interact with the document on using magic, which is actually the mathhing and unmathhing book. That will be changed in the next update. Also if

Re: The Blank Game!

2016-07-05 Thread AudioGames . net Forum — New releases room : amerikranian via Audiogames-reflector
Re: The Blank Game! ok i'll look at  jgt. also has anyone ellse had any problems with audiogames.net web or it's just me. in post 26, you need to press shift enter to go to the next text, ur, i do. ok so i eather q translate or jgt works, it's copying stuff to clipboard and  i press nvda c

Re: new rhythm rage teaser!

2016-07-05 Thread AudioGames . net Forum — General Game Discussion : avidgamer via Audiogames-reflector
Re: new rhythm rage teaser! This sounds epic, quite a few levels already from what i can tell, assume out over summer? hope so ☺️ URL: http://forum.audiogames.net/viewtopic.php?pid=266906#p266906 ___ Audiogames-reflector mailing list

Re: The Blank Game!

2016-07-05 Thread AudioGames . net Forum — New releases room : amerikranian via Audiogames-reflector
Re: The Blank Game! ok i'll look at  jgt. also has anyone ellse had any problems with audiogames.net web or it's just me. in post 26, you need to press shift enter to go to the next text, ur, i do URL: http://forum.audiogames.net/viewtopic.php?pid=266905#p266905

Re: the road to rage question

2016-07-05 Thread AudioGames . net Forum — General Game Discussion : leibylucwgamer via Audiogames-reflector
Re: the road to rage question Hi Gorthelon,Thanks for the clarification.  I'll give this a go when I find that hidden admin password to the router.Just to ensure I'm doing this properly, the TCP and UTP ports for the same port number need to be opened (forwarded)?  Is the number I choose

Re: I found l tts 3000 sapi4 with american english voices

2016-07-05 Thread AudioGames . net Forum — Off-topic room : leibylucwgamer via Audiogames-reflector
Re: I found l tts 3000 sapi4 with american english voices I never particularly cared for the MSTTS Michael and Michelle voices, but they certainly got the job done back in the days of Jim Kitchens' games.If I'm not mistaken, those voices didn't make it to Win8.  I imagine the newer voices

Re: I found l tts 3000 sapi4 with american english voices

2016-07-05 Thread AudioGames . net Forum — Off-topic room : ammericandad2005 via Audiogames-reflector
Re: I found l tts 3000 sapi4 with american english voices Thanks jake. It's kinda sad that michael and michelle were only voices to survive the transition to sapi5. There was also a 3rd japanese tts3000 voice (kengy) that was only available for sapi5. Finding that one is a bitch though,

Re: The Blank Game!

2016-07-05 Thread AudioGames . net Forum — New releases room : boy via Audiogames-reflector
Re: The Blank Game! Sometimes you have to press control comma multiple times. If you get something in Japanese, press the translate command again. It will switch from Japanese to English. If you're having problems with Q Translate and want to use JGT, I think there is a section in the user

Help with movement on Map in Python

2016-07-05 Thread AudioGames . net Forum — Developers room : TJ . Breitenfeldt via Audiogames-reflector
Help with movement on Map in Python Hi, so I need some help, I have pretty much the bare bones for an 2d audio game in python, however, when I move around on the map I am having a bit of a problem when the arrows are held down.I have a sound played for a footstep, and I have a sound played

Re: NVDA Instant Translate Solution

2016-07-05 Thread AudioGames . net Forum — Off-topic room : JWoodill21 via Audiogames-reflector
Re: NVDA Instant Translate Solution thanks. it works URL: http://forum.audiogames.net/viewtopic.php?pid=266899#p266899 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: star conquest. why do people hate it?

2016-07-05 Thread AudioGames . net Forum — General Game Discussion : drums61999 via Audiogames-reflector
Re: star conquest. why do people hate it? The biggest problem with combat that most people have is figuring out the vector locking. You can lock like you do in Miriani by typing lockmode until it says coordinate locking, or something similar. Vector locking is generally preferred, and it

Re: Compiler for C for Windows

2016-07-05 Thread AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector
Re: Compiler for C for Windows Hi Ishan,GCC is a command-line application. By default there is no GUI since Linux system administrators and developers usually prefer working on the command line rather than with the GUI. The simple usage of GCC looks like:gcc [options] <...>By default GCC

Re: NVDA Instant Translate Solution

2016-07-05 Thread AudioGames . net Forum — Off-topic room : JWoodill21 via Audiogames-reflector
Re: NVDA Instant Translate Solution yay. will try now URL: http://forum.audiogames.net/viewtopic.php?pid=266896#p266896 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Slender: Lost Vision, a survival horror fan game based on slenderman

2016-07-05 Thread AudioGames . net Forum — New releases room : JWoodill21 via Audiogames-reflector
Re: Slender: Lost Vision, a survival horror fan game based on slenderman [[wow]]. I'm still scared of the game. the new headphones I have makes it worse. lol. still love it though. and congrats for being number 15. URL: http://forum.audiogames.net/viewtopic.php?pid=266895#p266895

Re: Edge of Winter - New Castle Adventure Audio Game

2016-07-05 Thread AudioGames . net Forum — General Game Discussion : Nick via Audiogames-reflector
Re: Edge of Winter - New Castle Adventure Audio Game hey Jyro, is the game finally finished and can I download it? URL: http://forum.audiogames.net/viewtopic.php?pid=266894#p266894 ___ Audiogames-reflector mailing list

new rhythm rage teaser!

2016-07-05 Thread AudioGames . net Forum — General Game Discussion : ogomez92 via Audiogames-reflector
new rhythm rage teaser! oh yes. The game isn't here yet, but here's new material... So you know that I'm not sleeping on the job!https://dl.dropboxusercontent.com/u/214 … teaser.mp3Enjoy! URL: http://forum.audiogames.net/viewtopic.php?pid=266893#p266893

Re: Street Fighter V Official thread

2016-07-05 Thread AudioGames . net Forum — General Game Discussion : aaron via Audiogames-reflector
Re: Street Fighter V Official thread [[wow]]! That actually sounds really stylish, I love it. URL: http://forum.audiogames.net/viewtopic.php?pid=266892#p266892 ___ Audiogames-reflector mailing list

Re: The Blank Game!

2016-07-05 Thread AudioGames . net Forum — New releases room : sswwaaiikkee via Audiogames-reflector
Re: The Blank Game! hihmmmwhen i m run the gamethen press enter but nothing hapines URL: http://forum.audiogames.net/viewtopic.php?pid=266891#p266891 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: `Cosmic Rage, an all new, all awesome Space MOO from Nathan Tech!

2016-07-05 Thread AudioGames . net Forum — New releases room : cw via Audiogames-reflector
Re: `Cosmic Rage, an all new, all awesome Space MOO from Nathan Tech! It does. I use it with vipmud 2.0. Just make shure it is place in the right place. URL: http://forum.audiogames.net/viewtopic.php?pid=266890#p266890 ___

Re: Edge of Winter - New Castle Adventure Audio Game

2016-07-05 Thread AudioGames . net Forum — General Game Discussion : FabiG94 via Audiogames-reflector
Re: Edge of Winter - New Castle Adventure Audio Game Hiwoo, that is great.thanks giro.greetings. URL: http://forum.audiogames.net/viewtopic.php?pid=266889#p266889 ___ Audiogames-reflector mailing list

Re: The Blank Game!

2016-07-05 Thread AudioGames . net Forum — New releases room : amerikranian via Audiogames-reflector
Re: The Blank Game! ok i downloaded q translate and unzipped it, now, ctrl , doesn't do anything. what keys do i need to press to copy and translate? URL: http://forum.audiogames.net/viewtopic.php?pid=266888#p266888 ___ Audiogames-reflector

Re: The Blank Game!

2016-07-05 Thread AudioGames . net Forum — New releases room : amerikranian via Audiogames-reflector
Re: The Blank Game! ok i downloaded q translate and unzipped it, now, crtl , doesn't do anything. what keys do i need to press to copy and translate? URL: http://forum.audiogames.net/viewtopic.php?pid=266888#p266888 ___ Audiogames-reflector

Re: death match project alpha

2016-07-05 Thread AudioGames . net Forum — New releases room : JasonBlaze via Audiogames-reflector
Re: death match project alpha damn this one  gonna be so awesome! URL: http://forum.audiogames.net/viewtopic.php?pid=266887#p266887 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: New game - the return of the king

2016-07-05 Thread AudioGames . net Forum — New releases room : JasonBlaze via Audiogames-reflector
Re: New game - the return of the king hello 拓海,could you tell me how to register to the game wile I'm downloading? URL: http://forum.audiogames.net/viewtopic.php?pid=266886#p266886 ___ Audiogames-reflector mailing list

Re: death match project alpha

2016-07-05 Thread AudioGames . net Forum — New releases room : prajwal via Audiogames-reflector
Re: death match project alpha nice  just like  dead space  rotation system  but can it  tirn  with  mouse URL: http://forum.audiogames.net/viewtopic.php?pid=266885#p266885 ___ Audiogames-reflector mailing list

Re: Monthly chat July 2016

2016-07-05 Thread AudioGames . net Forum — Off-topic room : Socheat via Audiogames-reflector
Re: Monthly chat July 2016 Congratulation for the wedding, Dark. URL: http://forum.audiogames.net/viewtopic.php?pid=266884#p266884 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: a easy way to checck out the forum with your i phone

2016-07-05 Thread AudioGames . net Forum — Off-topic room : Socheat via Audiogames-reflector
Re: a easy way to checck out the forum with your i phone Oh, thanks for the explaination. URL: http://forum.audiogames.net/viewtopic.php?pid=266883#p266883 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: `Cosmic Rage, an all new, all awesome Space MOO from Nathan Tech!

2016-07-05 Thread AudioGames . net Forum — New releases room : kirundom via Audiogames-reflector
Re: `Cosmic Rage, an all new, all awesome Space MOO from Nathan Tech! does the soundpack work for vipmud 2.0 URL: http://forum.audiogames.net/viewtopic.php?pid=266882#p266882 ___ Audiogames-reflector mailing list

Re: death match project alpha

2016-07-05 Thread AudioGames . net Forum — New releases room : kirundom via Audiogames-reflector
Re: death match project alpha this is gonna be good URL: http://forum.audiogames.net/viewtopic.php?pid=266881#p266881 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

My crazy fighting with two final bosses in The Gate

2016-07-05 Thread AudioGames . net Forum — General Game Discussion : glamorama28 via Audiogames-reflector
My crazy fighting with two final bosses in The Gate I want to show you my ccrazy fighting with two final bosses in the game The Gate.You can listen to it here:https://www.youtube.com/watch?v=bqv8v36Z9yoIt's funny because I am not a very good player. URL:

Re: death match project alpha

2016-07-05 Thread AudioGames . net Forum — New releases room : darth scorp via Audiogames-reflector
Re: death match project alpha my goodness you're doing a great job! i didn't even think about rotation)and of course now i'm asking for turning with mouse and the compas i think, it will be the best game of the year, i'm sure of it!)) URL:

Re: `Cosmic Rage, an all new, all awesome Space MOO from Nathan Tech!

2016-07-05 Thread AudioGames . net Forum — New releases room : cw via Audiogames-reflector
Re: `Cosmic Rage, an all new, all awesome Space MOO from Nathan Tech! Well, I may had curst it for you seeing that I created an account yesterday. The mud I started playing before this one started going down within about an year or so from when I started playing. LOL. Ok ok ok, the mud is

Re: Swamp, zombie FPS by Aprone

2016-07-05 Thread AudioGames . net Forum — New releases room : CAE_Jones via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone Was there a fix involving setting Swamp's priority in task manager? I remember this coming up before but don't remember what happened. URL: http://forum.audiogames.net/viewtopic.php?pid=266877#p266877 ___

Re: Crazy Party: mini-games and card battle! (beta39)

2016-07-05 Thread AudioGames . net Forum — New releases room : Mayana via Audiogames-reflector
Re: Crazy Party: mini-games and card battle! (beta39) For flying, use rocks, like I recommended in one of the last posts. Works great! Just go with a deck of only rock cards, with the large rocks you can kill them in just 4 hits for the strongest one. URL:

Re: the road to rage question

2016-07-05 Thread AudioGames . net Forum — General Game Discussion : GhorthalonTheDragon via Audiogames-reflector
Re: the road to rage question Hi Luke,The server should be included in the game, and in the server should be a readme and example config file to help you. The port you have to forward is both TCP and UDP, but you may choose the port yourself depending on what's most convenient for you. If

Re: Edge of Winter - New Castle Adventure Audio Game

2016-07-05 Thread AudioGames . net Forum — General Game Discussion : staindaddict via Audiogames-reflector
Re: Edge of Winter - New Castle Adventure Audio Game Sounds great, can't wait. Great work, Jyro. URL: http://forum.audiogames.net/viewtopic.php?pid=266874#p266874 ___ Audiogames-reflector mailing list

Re: death match project alpha

2016-07-05 Thread AudioGames . net Forum — New releases room : hanif via Audiogames-reflector
Re: death match project alpha What a nice update. Keep it up. URL: http://forum.audiogames.net/viewtopic.php?pid=266873#p266873 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Edge of Winter - New Castle Adventure Audio Game

2016-07-05 Thread AudioGames . net Forum — General Game Discussion : jyro22 via Audiogames-reflector
Re: Edge of Winter - New Castle Adventure Audio Game Hey everyone, I added the basic footstep reverb successfully then tested the game so we're just about ready to release.  I did find an issue while testing so I'm fixing that real quick.  Then I'll make a post about the status and release

Re: the road to rage question

2016-07-05 Thread AudioGames . net Forum — General Game Discussion : leibylucwgamer via Audiogames-reflector
Re: the road to rage question Hi Gorthelon,Is there any info on how to host a private server?  I couldn't find what ports I needed to forward to from my router.I think I asked this years ago with no response from this side of the forum, but I also never bothered asking you.Great work on

Re: Monthly chat July 2016

2016-07-05 Thread AudioGames . net Forum — Off-topic room : Ishan Dhami via Audiogames-reflector
Re: Monthly chat July 2016 hi as usual I am playing entombed and I am sure that my result will come. also my friend replied and I will work in a song. Surely I will write a translation for you and give the link so that Mister dark can suggest me a good concept of video. hahaha. ThanksIshan

Re: Operation BlackSquare cheat code

2016-07-05 Thread AudioGames . net Forum — General Game Discussion : GhorthalonTheDragon via Audiogames-reflector
Re: Operation BlackSquare cheat code What cheat are you trying to enter? URL: http://forum.audiogames.net/viewtopic.php?pid=266869#p266869 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Question for computer programmers

2016-07-05 Thread AudioGames . net Forum — Off-topic room : GhorthalonTheDragon via Audiogames-reflector
Re: Question for computer programmers With practice you will get an idea about what you're doing wrong. You will learn yourself, you will learn your language, and your tools. The compiler will tell you something and you might already get an idea what the problem is.If my boss told me to

Re: the road to rage question

2016-07-05 Thread AudioGames . net Forum — General Game Discussion : GhorthalonTheDragon via Audiogames-reflector
Re: the road to rage question Yes. I think people play on their own, private servers, because the standard maps get boring after a while. But hey. Help me make it better. The entire thing is on GitHub. Try not to fork but send me your changes and I'll let you merge them into the main game.

Re: Slender: Lost Vision, a survival horror fan game based on slenderman

2016-07-05 Thread AudioGames . net Forum — New releases room : GhorthalonTheDragon via Audiogames-reflector
Re: Slender: Lost Vision, a survival horror fan game based on slenderman Man guysI just realized I'm number 15 on the 7-128 games list. I would have never expected this.I'm not sure if I can really update this game much more without making it confusing. I thought I open sourced it - but I

Re: Arrange the Tiles version 1.0

2016-07-05 Thread AudioGames . net Forum — New releases room : smoothgunner via Audiogames-reflector
Re: Arrange the Tiles version 1.0 ahh okI played the game again anyway still cool.if there is a way you can put trophys in the game for us to unlock or achievments I think that will be pretty cool URL: http://forum.audiogames.net/viewtopic.php?pid=266865#p266865

Re: Street Fighter V Official thread

2016-07-05 Thread AudioGames . net Forum — General Game Discussion : Xoren via Audiogames-reflector
Re: Street Fighter V Official thread IbukiThis first combo only uses one bomb, making it a more realistic combo.Jump Forward, HPStanding MPLP > MP > HP (Target combo)QCF + PShort V Trigger (HP + HK)Back + MPDP + K (after second hit of Back + MP)Hold HPWait for the bomb explosionBack +

Re: Street Fighter V Official thread

2016-07-05 Thread AudioGames . net Forum — General Game Discussion : Xoren via Audiogames-reflector
Re: Street Fighter V Official thread IbukiThis first combo only uses one bomb, making it a more realistic combo.Jump Forward, HPStanding MPLP > MP > HP (Target combo)QCF + PShort V Trigger (HP + HK)Back + MPDP + K (after second hit of Back + MP)Hold HPWait for the bomb explosionBack +

Re: death match project alpha

2016-07-05 Thread AudioGames . net Forum — New releases room : danny via Audiogames-reflector
Re: death match project alpha Never thought i'd actually pull this off in any of my titles, but here we go with today's update. Tired of the same old movement system where you walk to one set of coordinates than move to another set? Presenting the implementation of rotation. Just like in a

Re: Swamp, zombie FPS by Aprone

2016-07-05 Thread AudioGames . net Forum — New releases room : SLJ via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone @Death: Have Swamp previously worked on this computer? It sounds like you need to update the driver for your graphic card. I have had the same issue on a virtual machine because of a graphic driver, but there are other ways to fix that on a virtual machine.

Re: Sonus - Audio Game Console

2016-07-05 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector
Re: Sonus - Audio Game Console Hi. Regarding the batteries, it would be just fine for me, and really great, since you can just take more batteries with you on the go.Nice demo from the party game you are making. The voice in the menu doesn't need to say selected for each menu item, simply