Re: crazy party beta 74 is underway

2020-09-17 Thread AudioGames . net Forum — General Game Discussion : Zarvox via Audiogames-reflector
Re: crazy party beta 74 is underway Good post @54. Also changing title topic since I now know it is a bug. 35 also pointed out that the server can't handle 2 different versions at once, I know. I had the thought that they don't update the version number until the last second so they can

Re: crazy party beta 74 is underway

2020-09-17 Thread AudioGames . net Forum — General Game Discussion : Zarvox via Audiogames-reflector
Re: crazy party beta 74 is underway Good pot@54. Also changing title topic since I now know it is a bug. 35 also pointed out that the server can't handle 2 different version, I know. I had the thought that they don't update the version number until the last second so they can still test on

Re: Accessible hangman for iOS is here!

2020-09-17 Thread AudioGames . net Forum — New releases room : SLJ via Audiogames-reflector
Re: Accessible hangman for iOS is here! Hi.What are the differences between the accessible Hangman games which supports multiplayer and this one? URL: https://forum.audiogames.net/post/571772/#p571772 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Manamon 2: Impressions Thread

2020-09-17 Thread AudioGames . net Forum — General Game Discussion : BaelorTheBard via Audiogames-reflector
Re: Manamon 2: Impressions Thread Ah thanks. Sorry. I took a look earlier but I didn't find it. I'll try again. URL: https://forum.audiogames.net/post/571770/#p571770 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Droid talks, let's create the applevis of the android universe.

2020-09-17 Thread AudioGames . net Forum — Off-topic room : thetechguy via Audiogames-reflector
Re: Droid talks, let's create the applevis of the android universe. @17. um. Fluxbb, discourse and others I probably don't know about. URL: https://forum.audiogames.net/post/571769/#p571769 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: slay the spire now accessible!

2020-09-17 Thread AudioGames . net Forum — General Game Discussion : blindndangerous via Audiogames-reflector
Re: slay the spire now accessible! For some reason the only card that's in my watcher deck is the miracle card, not sure where the rest are. URL: https://forum.audiogames.net/post/571768/#p571768 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: A few questions regarding Sequence Storm

2020-09-17 Thread AudioGames . net Forum — General Game Discussion : blindndangerous via Audiogames-reflector
Re: A few questions regarding Sequence Storm The game is $10 on steam, not sure if it's the same on itch. Their is a free demo that you can try which will give you act 1 of story mode. https://store.steampowered.com/app/6306 … NCE_STORM/ URL:

sbyw sounds file.

2020-09-17 Thread AudioGames . net Forum — General Game Discussion : titan_of_war via Audiogames-reflector
sbyw sounds file. Hi all, wen i download sbyw it doesn't come with the sounds file, and it gets annoying wen your trying to find an on sound thats under 80kb wen you half to wait for it to load sounds for 5 mins, so if any of you have it, please upload it hear, thank you. URL:

Re: any good fps around here?

2020-09-17 Thread AudioGames . net Forum — General Game Discussion : titan_of_war via Audiogames-reflector
Re: any good fps around here? oh, lol. well still they have guns so you still might wanna check them out. URL: https://forum.audiogames.net/post/571765/#p571765 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Droid talks, let's create the applevis of the android universe.

2020-09-17 Thread AudioGames . net Forum — Off-topic room : Ethin via Audiogames-reflector
Re: Droid talks, let's create the applevis of the android universe. @17, Discourse is a good example. I'd strongly recommend it. URL: https://forum.audiogames.net/post/571764/#p571764 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Help with java program?

2020-09-17 Thread AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector
Re: Help with java program? Your using a raw array to manage members. In theory this is a good idea, but if your managing a possibly dynamic set of items, you should probably use a collection like a set or a list. URL: https://forum.audiogames.net/post/571763/#p571763 --

Re: DeadFright - A Survival Horror Audio Game (DEMO)

2020-09-17 Thread AudioGames . net Forum — New releases room : Indonesian Gamer via Audiogames-reflector
Re: DeadFright - A Survival Horror Audio Game (DEMO) hi, wow! um! this is cool, awesome, amazing! but, Is there a way to end the game other than dying to be attacked by the undead? because I think I found a strange transmited code thing on the radio, and yes, there's a phone in one of the

Re: I can't change my email address

2020-09-17 Thread AudioGames . net Forum — Site and forum feedback : Mayana via Audiogames-reflector
Re: I can't change my email address I was confused about the same thing when I changed mine. It turns out ag.net doesn't seem to send confirmation emails. Try subscribing to an active topic, and see if you get email that way. URL: https://forum.audiogames.net/post/571761/#p571761 --

Re: So i've saw the trailer for hogwards legacy and... Its amazing!

2020-09-17 Thread AudioGames . net Forum — General Game Discussion : Jeffb via Audiogames-reflector
Re: So i've saw the trailer for hogwards legacy and... Its amazing! Just don't put all your eggs in one basket. Maybe eat a few, and hide the rest. I know what it's like to dream for a playable Harry Potter game it only wounds the heart. I know the logistics of taking something built and

Re: So i've saw the trailer for hogwards legacy and... Its amazing!

2020-09-17 Thread AudioGames . net Forum — General Game Discussion : Jeffb via Audiogames-reflector
Re: So i've saw the trailer for hogwards legacy and... Its amazing! Just don't put all your eggs in one basket. Maybe eat a few, and hide the rest. I know what it's like to dream for a playable Harry Potter game it only warnds the heart. I know the logistics of taking something built and

Re: Why do people still use bgt?

2020-09-17 Thread AudioGames . net Forum — Developers room : musicalman via Audiogames-reflector
Re: Why do people still use bgt? Haha reading this thread makes me feel a bit self-conscious I guess. I'm not even sure why I'm posting this, I guess I'm just that bored.ironcross32 wrote:It can be summed up in the following sentence. If you use BGT, you are lazy and unwilling to learn.

Re: Why do people still use bgt?

2020-09-17 Thread AudioGames . net Forum — Developers room : musicalman via Audiogames-reflector
Re: Why do people still use bgt? Haha reading this thread makes me feel a bit self-conscious I guess. I'm not even sure why I'm posting this, I guess I'm just that bored.ironcross32 wrote:It can be summed up in the following sentence. If you use BGT, you are lazy and unwilling to learn.

Re: DeadFright - A Survival Horror Audio Game (DEMO)

2020-09-17 Thread AudioGames . net Forum — New releases room : Jeffb via Audiogames-reflector
Re: DeadFright - A Survival Horror Audio Game (DEMO) I like the idea of having NVDA being able to speak what's been said for other languages as long as the acting is left in as it's well done! URL: https://forum.audiogames.net/post/571758/#p571758 -- Audiogames-reflector mailing list

Re: any good fps around here?

2020-09-17 Thread AudioGames . net Forum — General Game Discussion : Lucas1853 via Audiogames-reflector
Re: any good fps around here? @6: Not to be that guy (tm) but neither of those games are actually first person shooters. They are sidescrollers. URL: https://forum.audiogames.net/post/571757/#p571757 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Granblue and screen recognition

2020-09-17 Thread AudioGames . net Forum — General Game Discussion : hanif via Audiogames-reflector
Re: Granblue and screen recognition @flame_alchemist you have to play it through safari itself. The app store version is only available in japan. URL: https://forum.audiogames.net/post/571756/#p571756 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: A few questions regarding Sequence Storm

2020-09-17 Thread AudioGames . net Forum — General Game Discussion : hanif via Audiogames-reflector
Re: A few questions regarding Sequence Storm @1. For the first question, I guess you haven’t completed some of the side missions or something.As for my favorite tracks, here are mine:1. Amplitude.2. Dublin.3. Pedals.4. Amada.5. Japan. URL: https://forum.audiogames.net/post/571755/#p571755

Re: Manamon 2: Impressions Thread

2020-09-17 Thread AudioGames . net Forum — General Game Discussion : derekedit via Audiogames-reflector
Re: Manamon 2: Impressions Thread There's a post way up in this thread, actually. I just did a search of the forum using the words "coins quest." You have to scroll through a few results but you should come to a post that will put you near the answer. URL:

Re: A few questions regarding Sequence Storm

2020-09-17 Thread AudioGames . net Forum — General Game Discussion : TheEvilChocolateCookie via Audiogames-reflector
Re: A few questions regarding Sequence Storm No, the latency was on my end before I switched from fusion to bootcamp URL: https://forum.audiogames.net/post/571753/#p571753 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: any good fps around here?

2020-09-17 Thread AudioGames . net Forum — General Game Discussion : titan_of_war via Audiogames-reflector
Re: any good fps around here? if your looking for offline once, there's TBR, the blood rain, or blud shed. URL: https://forum.audiogames.net/post/571752/#p571752 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Granblue and screen recognition

2020-09-17 Thread AudioGames . net Forum — General Game Discussion : flameAlchemist via Audiogames-reflector
Re: Granblue and screen recognition I can't find it on the appstore. URL: https://forum.audiogames.net/post/571751/#p571751 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Granblue and screen recognition

2020-09-17 Thread AudioGames . net Forum — General Game Discussion : zkline via Audiogames-reflector
Re: Granblue and screen recognition I've found the inability to press buttons to be a common problem with screen recognition in games generally. I hope that this can be improved. URL: https://forum.audiogames.net/post/571750/#p571750 -- Audiogames-reflector mailing list

Re: DeadFright - A Survival Horror Audio Game (DEMO)

2020-09-17 Thread AudioGames . net Forum — New releases room : luyi via Audiogames-reflector
Re: DeadFright - A Survival Horror Audio Game (DEMO) I hope to be able to continue to play voice on the premise of supporting NVDA reading aloud. Dubbing in other languages is not necessarily required, but I hope it can be increased if I can, but this will increase the amount of resources.

Re: goldwave command

2020-09-17 Thread AudioGames . net Forum — Off-topic room : aryamansingh via Audiogames-reflector
Re: goldwave command thanks for this help thank you very much URL: https://forum.audiogames.net/post/571748/#p571748 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Manamon 2: Impressions Thread

2020-09-17 Thread AudioGames . net Forum — General Game Discussion : BaelorTheBard via Audiogames-reflector
Re: Manamon 2: Impressions Thread I am really stumped with one thing though.SPOILERSWho do I talk to to get the quest for finding the coins? I've talked to just about everyone I can think of and no luck. I assume they're in or near Vermicaw city, which I probably spelled horribly wrong.

Re: Any anime fans out there?

2020-09-17 Thread AudioGames . net Forum — Off-topic room : Blue-Eyed Demon via Audiogames-reflector
Re: Any anime fans out there? You know, I really hope that they make an anime adaptation of that last bleach arc, because I of course can't read the manga, and I really want to experience that arc for myself. URL: https://forum.audiogames.net/post/571746/#p571746 --

Re: Granblue and screen recognition

2020-09-17 Thread AudioGames . net Forum — General Game Discussion : Orin via Audiogames-reflector
Re: Granblue and screen recognition Do you have screen recognition on? YOu must play it on iOS. URL: https://forum.audiogames.net/post/571745/#p571745 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: a question about skullgirls

2020-09-17 Thread AudioGames . net Forum — General Game Discussion : zkline via Audiogames-reflector
Re: a question about skullgirls Hey,You really are better off using a controller for this if you can get one, but the default keyboard mapping is Z to select, and X to go back. You can remap these controls in game settings. I've just never tried with a keyboard once I got a  PS4 controller

Re: crazy party beta 74 is underway

2020-09-17 Thread AudioGames . net Forum — General Game Discussion : Jayde via Audiogames-reflector
Re: crazy party beta 74 is underway You folks would be perfectly justified if my only real point of issue was Crazy Party. It's the biggest, but by no means the only problem. Were it the only thing we sought to address, then yeah, there's no good way to justify that. It's personal bias.

Re: std::string error when making lowercase in C++

2020-09-17 Thread AudioGames . net Forum — Developers room : Ty via Audiogames-reflector
Re: std::string error when making lowercase in C++ OK, I fixed it, it was because the header files and source files were interfearing. URL: https://forum.audiogames.net/post/571742/#p571742 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Granblue and screen recognition

2020-09-17 Thread AudioGames . net Forum — General Game Discussion : death via Audiogames-reflector
Re: Granblue and screen recognition I can't get beyond the language select screen for whatever reason. After I select english I can't find the play button. URL: https://forum.audiogames.net/post/571741/#p571741 -- Audiogames-reflector mailing list

Re: DeadFright - A Survival Horror Audio Game (DEMO)

2020-09-17 Thread AudioGames . net Forum — New releases room : firence via Audiogames-reflector
Re: DeadFright - A Survival Horror Audio Game (DEMO) I think the best thing to do when it comes to translation and voice acting is having screenreader and voice acting at the same time, with the posibility of disabling any of these. As someone sayd before, the japanese audiogame shadowline

Re: Any anime fans out there?

2020-09-17 Thread AudioGames . net Forum — Off-topic room : KenshiraTheTrinity via Audiogames-reflector
Re: Any anime fans out there? hope you enjoy it.The last thing I read there was a light novel from the blazblue series. I think its very cool that they always include the authors notes at the end. Usually, they are translating from the source, so the english may be a little rough. If a

Re: So i've saw the trailer for hogwards legacy and... Its amazing!

2020-09-17 Thread AudioGames . net Forum — General Game Discussion : TheTrueSwampGamer via Audiogames-reflector
Re: So i've saw the trailer for hogwards legacy and... Its amazing! that is how i feel about putting it out there. Everyone is like this game won't be accessible, etc. Ok, did you ask them? contact them? contact any other fans and get backings, get there own thoughts and suggestions? no?

Re: Undervolting

2020-09-17 Thread AudioGames . net Forum — Off-topic room : Exodus via Audiogames-reflector
Re: Undervolting Ag.net seems to mostly have a weird fear of overclocking/undervolting going this by thread and the one on overclocking. Paying less in power and voltage for the same system performance is a good thing, so if you can undervolt then totally go for it.I like quick CPU myself,

Re: slay the spire now accessible!

2020-09-17 Thread AudioGames . net Forum — General Game Discussion : Wensber via Audiogames-reflector
Re: slay the spire now accessible! @dan_cClickable relics should work if they use the StSlib clickable relic class. If they do, then the command "relic [number] a" should activate it.I'm not too sure what you mean about the characters not being usable so I'll have to take a look myself.

Re: DeadFright - A Survival Horror Audio Game (DEMO)

2020-09-17 Thread AudioGames . net Forum — New releases room : KenshiraTheTrinity via Audiogames-reflector
Re: DeadFright - A Survival Horror Audio Game (DEMO) In the japanese audio game shadow line, you can have one or the other, or both. I chose to have both, and actually learned some Japanese that way as well. Thats why I feel that giving players all 3 options is beneficial. URL:

Re: any good fps around here?

2020-09-17 Thread AudioGames . net Forum — General Game Discussion : TheTrueSwampGamer via Audiogames-reflector
Re: any good fps around here? rtr is fun with friends, and so is swamp even if offline. both are fully moddable as well sound wise, so if you don't like the sounds it comes with just get your own .wav or .mp3 (for swamp music) files and just start file changing! URL:

Re: Komandoe 2 has arrived!

2020-09-17 Thread AudioGames . net Forum — New releases room : TheTrueSwampGamer via Audiogames-reflector
Re: Komandoe 2 has arrived! i think something we need, is a better way to check health or compare it to the enemies health because sometimes i think i'm doing really good, and then they have like 45% health left because they have the same movement sound, the same (other than a very small

Re: crazy party beta 74 is underway

2020-09-17 Thread AudioGames . net Forum — General Game Discussion : musicalman via Audiogames-reflector
Re: crazy party beta 74 is underway Thank you Jayde for being receptive here. At this point, I've blown off my steam and am prepared to sit back and watch what happens. I'm not going to take sides and further this exchange, or at least I don't plan to. I am prepared to accept any decision

Re: any good fps around here?

2020-09-17 Thread AudioGames . net Forum — General Game Discussion : defender via Audiogames-reflector
Re: any good fps around here? Rode to Rage can still be played with friends.  Just start your own server and get some people together.  It's easy and requires no prier knowledge.Also, offline mode and campaigns are free on Swamp, though not as good as the real game of course.  But learning

Re: any good fps around here?

2020-09-17 Thread AudioGames . net Forum — General Game Discussion : defender via Audiogames-reflector
Re: any good fps around here? Rode to Rage can still be played with friends.  Just start your own server and get some people together.  It's easy and requires no prier knowledge. URL: https://forum.audiogames.net/post/571731/#p571731 -- Audiogames-reflector mailing list

I can't change my email address

2020-09-17 Thread AudioGames . net Forum — Site and forum feedback : riku via Audiogames-reflector
I can't change my email address Hello.I wanted to change my email address, so I entered my new email address and password from "Change your email address" in my profile and sent it.However, I don't seem to receive the confirmation email.Also, it was not included in the junk mail.What

Re: crazy party beta 74 is underway

2020-09-17 Thread AudioGames . net Forum — General Game Discussion : Jayde via Audiogames-reflector
Re: crazy party beta 74 is underway Another thing to consider is the AA soundpack with MushZ. It's got copyrighted assets as well.Musicalman, thank you for pointing out a few examples where a lot of copyrighted assets are present. I actually didn't know a thing about the Night of Parasite

Quake, Undertale Tracks Now On Vinyl

2020-09-17 Thread AudioGames . net Forum — Off-topic room : magurp244 via Audiogames-reflector
Quake, Undertale Tracks Now On Vinyl There appears to be a rash of record recordings for game tracks hitting the scene lately. There being a recent [Orchestral Performance] of many of Undertales music, along with a bunch of merch available on fangamer.com, including a vinyl box set of said

Re: DeadFright - A Survival Horror Audio Game (DEMO)

2020-09-17 Thread AudioGames . net Forum — New releases room : black_dog via Audiogames-reflector
Re: DeadFright - A Survival Horror Audio Game (DEMO) that's what we need to think about now URL: https://forum.audiogames.net/post/571727/#p571727 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: DeadFright - A Survival Horror Audio Game (DEMO)

2020-09-17 Thread AudioGames . net Forum — New releases room : black_dog via Audiogames-reflector
Re: DeadFright - A Survival Horror Audio Game (DEMO) that's what you need to think about now URL: https://forum.audiogames.net/post/571727/#p571727 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Aardwolf vs Erion?

2020-09-17 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector
Re: Aardwolf vs Erion? Yep, sadly the missions tale off after a bit, that's another reason I really enjoy crafters forge as an area, since there are so many missions to do. URL: https://forum.audiogames.net/post/571726/#p571726 -- Audiogames-reflector mailing list

Granblue and screen recognition

2020-09-17 Thread AudioGames . net Forum — General Game Discussion : Orin via Audiogames-reflector
Granblue and screen recognition Hi all,Wanted to come and report that Granblue fantasy is better with screen recognition.Though, I'm having a problem where I can't properly press the buttons for battle. Am I the only one or this game is just hit and miss with SR? URL:

Re: DeadFright - A Survival Horror Audio Game (DEMO)

2020-09-17 Thread AudioGames . net Forum — New releases room : black_dog via Audiogames-reflector
Re: DeadFright - A Survival Horror Audio Game (DEMO) So, localization with voice actors costs a lot of money. But adding a screen reader will give you the ability to translate. And here's my question. Does anyone know a good example of how best to add a voice actor translation? I mean,

Re: any good fps around here?

2020-09-17 Thread AudioGames . net Forum — General Game Discussion : ilyas booneehee via Audiogames-reflector
Re: any good fps around here? it's full of clones at the moment, please try again when the sky clears and the storm gets quiet URL: https://forum.audiogames.net/post/571723/#p571723 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Any anime fans out there?

2020-09-17 Thread AudioGames . net Forum — Off-topic room : Dark Eagle via Audiogames-reflector
Re: Any anime fans out there? @36:I actually didn't knew that they were on the baka-tsuki, since its a new place for me, (You're the one who introduced me unknowingly.)After I made that post, I did a search about this, and sure enough, the light novels were present there.Considering

Re: Droid talks, let's create the applevis of the android universe.

2020-09-17 Thread AudioGames . net Forum — Off-topic room : queenslight via Audiogames-reflector
Re: Droid talks, let's create the applevis of the android universe. @18It's possible that those 4 or so people who answered "no", may remember the site https://androidaccess.net/, was a thing. By cliclicking here, you can see what the first version of what the web site looked like, all the

Re: Aardwolf vs Erion?

2020-09-17 Thread AudioGames . net Forum — General Game Discussion : bookrage via Audiogames-reflector
Re: Aardwolf vs Erion? thanks, I've been doing a lot of hillock hills stuff already. I've also done some stuff inthe forest that is low-level, the shir emission, and I'm working on undersea shipwreck missions, angler cover missions, and tombstone parek stuff too. Most other places I go

Re: Sad to read this

2020-09-17 Thread AudioGames . net Forum — Off-topic room : turtlepower17 via Audiogames-reflector
Re: Sad to read this Oh, I thought you were going to talk about the incident where the police shot a man who was wielding a knife and charging at them, and, predictably, there were violent protests. Less than a block away from where I work, mind you, and I had to walk very near to the

Re: Aardwolf vs Erion?

2020-09-17 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector
Re: Aardwolf vs Erion? When I said "hillock hills missions", I mean the missions in the place you start out. Wander round, talk to npcs etc, there are several there that are level 10 and over so should take a while.Since crafting is rather new, I don't think  there are any newbie missions

Re: IOS14 is out?

2020-09-17 Thread AudioGames . net Forum — Off-topic room : nidza07 via Audiogames-reflector
Re: IOS14 is out? The option is there in every model, but it has nothing to do with throttling. Look up what it says right there in the settings. URL: https://forum.audiogames.net/post/571718/#p571718 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Question about Steam

2020-09-17 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector
Re: Question about Steam Thanks for the suggestion, but I don't think language is the issue. when i say garbled text I mean like "A blind leg, favor. As if words are getting cut off, along with random little  numbers.Also, at the moment I'd be worried to uninstall Steam since I don't know

a question about skullgirls

2020-09-17 Thread AudioGames . net Forum — General Game Discussion : heidicruiz via Audiogames-reflector
a question about skullgirls hello,I just bought  skullgirls and downloaded it I am able to open the game, but I am not able to select an option. I tried pressing enter and the space bar  am I missing something? thank you URL: https://forum.audiogames.net/post/571704/#p571704 --

Re: The Synthizer Thread

2020-09-17 Thread AudioGames . net Forum — Developers room : camlorn via Audiogames-reflector
Re: The Synthizer Thread My guess is that something in Rust manipulates CC and CXX after you set them but before they get to CMake but I haven't looked at how you build the library, so I don't know how likely that is. URL: https://forum.audiogames.net/post/571715/#p571715 --

Re: Sports Fans Assemble

2020-09-17 Thread AudioGames . net Forum — Off-topic room : Blue-Eyed Demon via Audiogames-reflector
Re: Sports Fans Assemble I would love to see baseball or football, (soccer), done during this project. And a real challenge would be to make golf interesting. lol URL: https://forum.audiogames.net/post/571714/#p571714 -- Audiogames-reflector mailing list

Re: The Synthizer Thread

2020-09-17 Thread AudioGames . net Forum — Developers room : nolan via Audiogames-reflector
Re: The Synthizer Thread Re licensing: already done. I just went public domain--copied the LICENSE file straight from Synthizer. I try to make bindings match the license of the library they bind where possible.OK, since the clang requirement is eventually going away, I'll stick with my

Re: IOS14 is out?

2020-09-17 Thread AudioGames . net Forum — Off-topic room : ignatriay via Audiogames-reflector
Re: IOS14 is out? that option might only be in the newer moddles then, 11 or above. URL: https://forum.audiogames.net/post/571711/#p571711 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Any anime fans out there?

2020-09-17 Thread AudioGames . net Forum — Off-topic room : Blue-Eyed Demon via Audiogames-reflector
Re: Any anime fans out there? @33: yes I do believe it is legal. Although, I cannot say for sure so I guess we will just have to wait and see when 2021 comes around. I desperately hope it is because I love that website so so much.@33: Yes, getting videos to play on there can definitely be

Re: Why do people still use bgt?

2020-09-17 Thread AudioGames . net Forum — Developers room : camlorn via Audiogames-reflector
Re: Why do people still use bgt? @56The problem people are having, meatbag in specific if I remember the thread correctly, is the completely literal interpretation of the above statement.  I'm not being figurative.  People have issues with modules because they end up in a  situation where

Re: std::string error when making lowercase in C++

2020-09-17 Thread AudioGames . net Forum — Developers room : Ty via Audiogames-reflector
Re: std::string error when making lowercase in C++ No, I just put $ before commandline things, it's habbit by now. URL: https://forum.audiogames.net/post/571709/#p571709 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: std::string error when making lowercase in C++

2020-09-17 Thread AudioGames . net Forum — Developers room : camlorn via Audiogames-reflector
Re: std::string error when making lowercase in C++ I'm assuming $ means you're trying to run it from bash, that's probably your problem.  You need to run it from the msvc command prompt and only from the msvc command prompt. URL: https://forum.audiogames.net/post/571708/#p571708 --

Re: any good fps around here?

2020-09-17 Thread AudioGames . net Forum — General Game Discussion : Blue-Eyed Demon via Audiogames-reflector
Re: any good fps around here? As far as I am aware, there aren't really any good options for FPS games around here anymore. The days of red spot and road to rage are long gone and since then we just haven't seen any quality titles in that field. There might be a few that I haven't seen or

Re: IOS14 is out?

2020-09-17 Thread AudioGames . net Forum — Off-topic room : Simter via Audiogames-reflector
Re: IOS14 is out? I may update. Here on se2020 and I in generally have the language detection of. Wonder if they already build in the TTS api yet though. URL: https://forum.audiogames.net/post/571706/#p571706 -- Audiogames-reflector mailing list

Re: Undervolting

2020-09-17 Thread AudioGames . net Forum — Off-topic room : TheBlindSaiyan via Audiogames-reflector
Re: Undervolting I've undervolted a few laptops in my time, and actually benefited from it.Depending on the laptop and processer, you can decrease fan noise and temps a little if done correctly.Also @4, you're not downgrading or damaging your hardware.There's no loss in performance, so

a few questions about steam and skullgirls

2020-09-17 Thread AudioGames . net Forum — General Game Discussion : heidicruiz via Audiogames-reflector
a few questions about steam and skullgirls hello,I just bought  skullgirls and downloaded it I am able to open the game, but I am not able to slect an option. I tried pressing enter and the space bar  am I missing something? also, I bought a game threw steam, but I am not able to install

Re: Mechanic Ideas

2020-09-17 Thread AudioGames . net Forum — General Game Discussion : ironcross32 via Audiogames-reflector
Re: Mechanic Ideas You know another thing comes to mind. A good CQC system. CQC being close-quarters combat. I always liked the Metal Gear Solid systems, because they managed to keep it between one and two buttons. I like that from PS2 onward, they accounted for the pressure sensitive

Re: crazy party beta 74 is underway

2020-09-17 Thread AudioGames . net Forum — General Game Discussion : musicalman via Audiogames-reflector
Re: crazy party beta 74 is underway Okay folks, long wall of text ahead, but that's pretty usual for me.I'll be as up front and transparent as I can be here. I fall into the camp of not caring so much about pirated assets. So long as money isn't being made off of pirated assets, I have no

Re: Droid talks, let's create the applevis of the android universe.

2020-09-17 Thread AudioGames . net Forum — Off-topic room : JayJay via Audiogames-reflector
Re: Droid talks, let's create the applevis of the android universe. I'll strangle the 4 people that said no. URL: https://forum.audiogames.net/post/571702/#p571702 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: The Vale (final?) Demo

2020-09-17 Thread AudioGames . net Forum — General Game Discussion : sethgamer via Audiogames-reflector
Re: The Vale (final?) Demo @dennybuster feel like you missed something? check out my playthrough in post 268. believe me I kick ass. it really shows how addicted I am to this game. I have played this over and over again, and as you said, can't wait for the release! URL:

Re: The Vale (final?) Demo

2020-09-17 Thread AudioGames . net Forum — General Game Discussion : sethgamer via Audiogames-reflector
Re: The Vale (final?) Demo @dennybuster feel like you missed something? check out my playthrough in post 268. believe me I kick ass. URL: https://forum.audiogames.net/post/571701/#p571701 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

std::string error when making lowercase in C++

2020-09-17 Thread AudioGames . net Forum — Developers room : Ty via Audiogames-reflector
std::string error when making lowercase in C++ Firstly, I know people might say, ask stack overflow, and I've looked, and can't find a solution.I am trying to make a helper function to make a std::string lowercase. Here's the function.std::string string_to_lower_case(std::string

Re: crazy party beta 74 is underway

2020-09-17 Thread AudioGames . net Forum — General Game Discussion : ironcross32 via Audiogames-reflector
Re: crazy party beta 74 is underway Yeah rather irrelevant if you ask me. I've done that shit in the past but I'm trying not to now. Two things I don't like very much - well three - Jaws, VIPMUD and mac / mac OS. I think by now, people who have read posts of mine probably get that. So

Re: crazy party beta 74 is underway

2020-09-17 Thread AudioGames . net Forum — General Game Discussion : musicalman via Audiogames-reflector
Re: crazy party beta 74 is underway Okay folks, long wall of text ahead, but that's pretty usual for me.I'll be as up front and transparent as I can be here. I fall into the camp of not caring so much about pirated assets. So long as money isn't being made off of pirated assets, I have no

Re: crazy party beta 74 is underway

2020-09-17 Thread AudioGames . net Forum — General Game Discussion : omer via Audiogames-reflector
Re: crazy party beta 74 is underway everyone knows that Jayde is not going to do such a thing because it doesnt make sense at all URL: https://forum.audiogames.net/post/571698/#p571698 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: 'The blood rain from ch-games - 2nd topic

2020-09-17 Thread AudioGames . net Forum — New releases room : JayJay via Audiogames-reflector
Re: 'The blood rain from ch-games - 2nd topic I'd say 44 is more annoying than 38. URL: https://forum.audiogames.net/post/571696/#p571696 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: 'The blood rain from ch-games - 2nd topic

2020-09-17 Thread AudioGames . net Forum — New releases room : michaelhoffman1976 via Audiogames-reflector
Re: 'The blood rain from ch-games - 2nd topic the link won't work. URL: https://forum.audiogames.net/post/571695/#p571695 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Accessible hangman for iOS is here!

2020-09-17 Thread AudioGames . net Forum — New releases room : ironcross32 via Audiogames-reflector
Re: Accessible hangman for iOS is here! A few things I don't like. First of all how words can be uncommon. Yes this is a thing with digital variants of the game, but on level 1, who would think of a word like, "sept". I get the point of the game is to make you think of words in a different

Re: crazy party beta 74 is underway

2020-09-17 Thread AudioGames . net Forum — General Game Discussion : nidza07 via Audiogames-reflector
Re: crazy party beta 74 is underway Just wait for it, Jayde is going to drag these pirated assets ramblings into any CP discussion, people will argue back, then he will complain how this game is generating too much drama, drama which is generated and completely started by Jayde and Jayde

Re: Help with java program?

2020-09-17 Thread AudioGames . net Forum — Developers room : matt1211 via Audiogames-reflector
Re: Help with java program? I'm getting errors when running the removeMember functions. The program runs, but the output is wrong. URL: https://forum.audiogames.net/post/571692/#p571692 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

any good fps around here?

2020-09-17 Thread AudioGames . net Forum — General Game Discussion : dennybuster via Audiogames-reflector
any good fps around here? ok i saw some some fps games around here, but the only interesting one i found was swamp, wich is payed. is there any other fps game? URL: https://forum.audiogames.net/post/571691/#p571691 -- Audiogames-reflector mailing list

Re: IOS14 is out?

2020-09-17 Thread AudioGames . net Forum — Off-topic room : nidza07 via Audiogames-reflector
Re: IOS14 is out? You can't, that setting just controls whether iOS will charge the phone past 80 percent right away, or try to detect when you typically use your phone and finish charging then to preserve more battery health.That being said, either you  get updates for 5 years, which slow

Re: The Synthizer Thread

2020-09-17 Thread AudioGames . net Forum — Developers room : camlorn via Audiogames-reflector
Re: The Synthizer Thread I can't force CMake to use a specific compiler because by the time you've invoked CMake it's too late, but you want to pass -DCMAKE_C_COMPILER=absolute__path -DCMAKE_CXX_COMPILER=absolute_path if you can.I will be working to make it compiler agnostic sometime in

Re: Mechanic Ideas

2020-09-17 Thread AudioGames . net Forum — General Game Discussion : dennybuster via Audiogames-reflector
Re: Mechanic Ideas a cool thing might be having some thing like slime rancher, hope you know that main stream game.it's basically you are on a planet where you find slimes of different kinds, ones that are qute and fluffy, ones that can be dangerous and so on and you have to collect them.

Re: IOS14 is out?

2020-09-17 Thread AudioGames . net Forum — Off-topic room : ignatriay via Audiogames-reflector
Re: IOS14 is out? Maybee, however you can turn it off if you wish. URL: https://forum.audiogames.net/post/571687/#p571687 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Warsim, text based randomly generated stratogy

2020-09-17 Thread AudioGames . net Forum — New releases room : JayJay via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy Laws, diplomacy, managing stafff and kingdom upgrades possibly could be grouped into the throne room. Mercinaries, troup recruitment and melitia affairs could go under a new screen called barricks. Bank arena prison and the tax offices

Re: The road of life

2020-09-17 Thread AudioGames . net Forum — General Game Discussion : ironcross32 via Audiogames-reflector
Re: The road of life Driving a truck in the Russian winter during WW2 and trying not to fall through the ice or get shot by strafing runs when the planes fly over. URL: https://forum.audiogames.net/post/571684/#p571684 -- Audiogames-reflector mailing list

Re: Question about Steam

2020-09-17 Thread AudioGames . net Forum — General Game Discussion : ironcross32 via Audiogames-reflector
Re: Question about Steam Hmm OK. Most of the time when I use those elements, I generally just OCR them. URL: https://forum.audiogames.net/post/571685/#p571685 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Droid talks, let's create the applevis of the android universe.

2020-09-17 Thread AudioGames . net Forum — Off-topic room : serrebi via Audiogames-reflector
Re: Droid talks, let's create the applevis of the android universe. Meatbag wrote:Great idea. But can we please move away from this classic punBB?What other forum software can you go through messages as quick as you can in this without reading any of the fluff then? URL:

Re: The Vale (final?) Demo

2020-09-17 Thread AudioGames . net Forum — General Game Discussion : dennybuster via Audiogames-reflector
Re: The Vale (final?) Demo i can finally write down this after my lazines got overpowered by my need of posting on this forum so here it goes.this game is just freaking awesome!. sound design? just incredible.good whay  for making tutorials? it's just perfect with the flash backs.and

Re: The Synthizer Thread

2020-09-17 Thread AudioGames . net Forum — Developers room : nolan via Audiogames-reflector
Re: The Synthizer Thread Is there some easy way to tell cmake to prefer clang/clang++ over cc/c++ or gcc/g++ whenever presented with those alternatives? If so, maybe that can be the default? I'm having the usual grief setting up CI with a new project, and the culprit seems to be that

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