Re: Mass blocking of Facebook accounts

2020-12-08 Thread AudioGames . net Forum — Off-topic room : omer via Audiogames-reflector
Re: Mass blocking of Facebook accounts russia interfered  in 2020 elections? hahahahaha now that  was funny URL: https://forum.audiogames.net/post/596561/#p596561 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Mass blocking of Facebook accounts

2020-12-08 Thread AudioGames . net Forum — Off-topic room : omer via Audiogames-reflector
Re: Mass blocking of Facebook accounts russia intervened in 2020 elections? hahahahaha now that  was funny URL: https://forum.audiogames.net/post/596561/#p596561 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Would it be a good idea to create my own kind of community?

2020-12-08 Thread AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector
Re: Would it be a good idea to create my own kind of community? I'd strongly recommend Discourse. It works beautifully and even contains social logins and OAuth2 (last time I used it anyway). Probably contains a lot more now. URL: https://forum.audiogames.net/post/596560/#p596560 --

Re: Anyone tried the new Voiceover UI recognition feature?

2020-12-08 Thread AudioGames . net Forum — Off-topic room : rings2006 via Audiogames-reflector
Re: Anyone tried the new Voiceover UI recognition feature? how do i check if my device has an a12 chip somehow when i am not 100 percent sure about what ipad i have. think its the sixth gen ipad. got it from cnib if anyone knows and they never said what kind. had it a long time. like a

Re: 3 scapes or 3 kingdoms, who's playing?

2020-12-08 Thread AudioGames . net Forum — General Game Discussion : aaron77 via Audiogames-reflector
Re: 3 scapes or 3 kingdoms, who's playing? I'm glad I'm not the only picky one when it comes to MUD text.  Lost souls has been the only mud I've played that comes close to having enjoyable combat text, but it is also still very repetitive once you've played for a long time.  it's also

Re: Any advice on how I can find decent regen items on Alter Eon

2020-12-08 Thread AudioGames . net Forum — General Game Discussion : arceus via Audiogames-reflector
Re: Any advice on how I can find decent regen items on Alter Eon lol, checking this topic gave me very much nostalgia. I left alter in 2017 cause I had very little time to play games due to school, and i never played till then. wonder what things changed in my absence? also, slj , when I

Re: Any advice on how I can find decent regen items on Alter Eon

2020-12-08 Thread AudioGames . net Forum — General Game Discussion : arceus via Audiogames-reflector
Re: Any advice on how I can find decent regen items on Alter Eon lol, checking this topic gave me very much nostalgia. I left alter in 2017 cause I had very little time to play games due to school, and i never played till then. wonder what things chande in my absence? URL:

Re: Monthly chat, December 2020

2020-12-08 Thread AudioGames . net Forum — Off-topic room : giorgi elbaqidze via Audiogames-reflector
Re: Monthly chat, December 2020 oh man I accidently have delete full downloads, documents and videos folder, well I wanted to delete dropbox but i don't know how, in dropbox was my files and it got deleted.That was so sad, i had so much stuff, programs, videos but thankfully i saved some

Re: Any advice on how I can find decent regen items on Alter Eon

2020-12-08 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector
Re: Any advice on how I can find decent regen items on Alter Eon Thanks for your advice. I'm still not sure on how to get my minion back in less than one hour. But it might just be a matter of practice. URL: https://forum.audiogames.net/post/596555/#p596555 -- Audiogames-reflector

Re: Jaws or NVDA on a terminal server, somehow doable?

2020-12-08 Thread AudioGames . net Forum — Off-topic room : camlorn via Audiogames-reflector
Re: Jaws or NVDA on a terminal server, somehow doable? @11If that's low latency you're very lucky.  I doubt it will be nearly so good over a vpn tunnel etc etc etc. and working that way every day... URL: https://forum.audiogames.net/post/596553/#p596553 -- Audiogames-reflector

Re: Anyone tried the new Voiceover UI recognition feature?

2020-12-08 Thread AudioGames . net Forum — Off-topic room : nidza07 via Audiogames-reflector
Re: Anyone tried the new Voiceover UI recognition feature? @8 not doing any research, as usual, resorts to bashing. If you did only a little bit of it though, you'd figure out that the Voiceover OCR is not online and cloud based in any way, and does it using the new machine learning

Re: 13 Sentinels guide, feedback and discussion

2020-12-08 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector
Re: 13 Sentinels guide, feedback and discussion Hi.There is no demo version as far as I know.There is indeed no TTS in the game. If the menus and tutorials were read out loud, then I wouldn't take the time to write a guide. Most things, accept the menus are voiced in the game. URL:

Re: CrimeHunter version 2.0 for Mac and Windows is now available!

2020-12-08 Thread AudioGames . net Forum — New releases room : Meatbag via Audiogames-reflector
Re: CrimeHunter version 2.0 for Mac and Windows is now available! I guess because the site has bgt programmes, I think you're fine as long as your antivirus wont complain about the python version URL: https://forum.audiogames.net/post/596550/#p596550 -- Audiogames-reflector mailing

Re: speech player in espeak for mmodern NVDA

2020-12-08 Thread AudioGames . net Forum — Off-topic room : electro via Audiogames-reflector
Re: speech player in espeak for mmodern NVDA It was? An experiment with a klatt based speech synthesizer (can you correct me)? URL: https://forum.audiogames.net/post/596551/#p596551 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: anyway to run c++ code with out a laggy editer like vs or CodeBlocks?

2020-12-08 Thread AudioGames . net Forum — Developers room : camlorn via Audiogames-reflector
Re: anyway to run c++ code with out a laggy editer like vs or CodeBlocks? @21If you think C++ is slightly harder than Rust you're either absurdly talented or haven't done enough C++ yet, for what that's worth.  If you don't believe me I can link you to docs that will give you a massive

Re: how aksessible are the final fantasy games for blind

2020-12-08 Thread AudioGames . net Forum — General Game Discussion : KenshiraTheTrinity via Audiogames-reflector
Re: how aksessible are the final fantasy games for blind Dissidia final fantasy for psp is the most accessible that I hac played, and others have reported success with final fantasy record keeper for mobile. URL: https://forum.audiogames.net/post/596548/#p596548 --

Re: Jaws or NVDA on a terminal server, somehow doable?

2020-12-08 Thread AudioGames . net Forum — Off-topic room : Hijacker via Audiogames-reflector
Re: Jaws or NVDA on a terminal server, somehow doable? Just install NVDA, connect via RDP and you're good to go? At least thats what i'm doing here with a Windows Server 2016 instance of mine. You don't need to use NVDA Remote, just enable the audio service on that Windows Server instance

how aksessible are the final fantasy games for blind

2020-12-08 Thread AudioGames . net Forum — General Game Discussion : fredd via Audiogames-reflector
how aksessible are the final fantasy games for blind hi all, so a question, how aksessible is final fantasy for blind people, what is the most aksessible game of them all URL: https://forum.audiogames.net/post/596546/#p596546 -- Audiogames-reflector mailing list

Re: Scott pilgrim vs the world: the videogame is being rereleased!

2020-12-08 Thread AudioGames . net Forum — General Game Discussion : KenshiraTheTrinity via Audiogames-reflector
Re: Scott pilgrim vs the world: the videogame is being rereleased! Can't remember where i reas this, but the game is now slated for release on January 14th of next year. URL: https://forum.audiogames.net/post/596545/#p596545 -- Audiogames-reflector mailing list

Re: Monthly chat, December 2020

2020-12-08 Thread AudioGames . net Forum — Off-topic room : Dark Eagle via Audiogames-reflector
Re: Monthly chat, December 2020 @11:I know that. But considering I have used so many systems, some of them around 8 to 10 years old, I didn't expected this to happen with a three years old laptop, while a six years old laptop is perfectly functioning in the house.But You know what they

Re: Any talking electronic games or brain trainers?

2020-12-08 Thread AudioGames . net Forum — General Game Discussion : aaron via Audiogames-reflector
Re: Any talking electronic games or brain trainers? There's a product from Wowee called Hands Full, which is a slightly different twist on the bop it formula, although I don't know too much about it, but it seems it's all voiced.Guess the Fake, trivia game from Amazon. Requires you to

Re: CrimeHunter version 2.0 for Mac and Windows is now available!

2020-12-08 Thread AudioGames . net Forum — New releases room : aaron via Audiogames-reflector
Re: CrimeHunter version 2.0 for Mac and Windows is now available! Uh oh. I'm wondering what's going on here then. URL: https://forum.audiogames.net/post/596542/#p596542 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: anyway to run c++ code with out a laggy editer like vs or CodeBlocks?

2020-12-08 Thread AudioGames . net Forum — Developers room : Turret via Audiogames-reflector
Re: anyway to run c++ code with out a laggy editer like vs or CodeBlocks? As usual, Camlorn is correct.  C/C++, at least to someone like me, who wants to know a lot about the inner-workings of computers software, how things work, why they work that way, etc.  But it's challenging.  C is

Re: Google Assistant Issue

2020-12-08 Thread AudioGames . net Forum — Off-topic room : DJEPIC via Audiogames-reflector
Re: Google Assistant Issue If you go to contacts.google.com, check that the contacts aren't still there, or even in some temporary bin.@haily_merry, That's gonna get cluttered, and if OP has many contacts with very similar names that could easily get mixed up by a voice assistant... URL:

Re: 3 scapes or 3 kingdoms, who's playing?

2020-12-08 Thread AudioGames . net Forum — General Game Discussion : Jayde via Audiogames-reflector
Re: 3 scapes or 3 kingdoms, who's playing? Favourite warder blade form of all time:Boar rushes down the mountainBoar rushes back up the mountain, having left the gas onOkay, I'm joking, obviously, but there's a point to this.I feel like the person who wrote these warder forms could have

Re: Mass blocking of Facebook accounts

2020-12-08 Thread AudioGames . net Forum — Off-topic room : jonikster via Audiogames-reflector
Re: Mass blocking of Facebook accounts @haily_merrypander to the wishes of Russia / Ukraine? No!The US thinks that Russia interfered in the 2020 US presidential elections. It's the beginning. But I'd not like to talk about politics here and now.One way or another, there are massive

Re: anyway to run c++ code with out a laggy editer like vs or CodeBlocks?

2020-12-08 Thread AudioGames . net Forum — Developers room : mohamed via Audiogames-reflector
Re: anyway to run c++ code with out a laggy editer like vs or CodeBlocks? @19, I always from all people await your reply, Because i know that you are the person that used many programing languages for a lot of time, However i am not scaird only from python/cythonizing only, I have my own

Re: Mass blocking of Facebook accounts

2020-12-08 Thread AudioGames . net Forum — Off-topic room : haily_merry via Audiogames-reflector
Re: Mass blocking of Facebook accounts Nope, not buying it. Sorry. Try harder next time.For 1 thing, facebook is a US based company. It's highly unlikely that they would just pander to the wishes of Russia / Ukraine.For another, why on earth would those countries want random people booted

Re: Pokémon access

2020-12-08 Thread AudioGames . net Forum — New releases room : wightfall via Audiogames-reflector
Re: Pokémon access pika-san wrote:What? Pokemon chrismass? Never heard of it.i found those list in gbc when searching for list of pokemon gbcthen i found alot of pokemon rom hacxk that support gbc, for instance the rom hack that feel like gen 4 but not a diamond or platinum.but when you

Re: Paid video lessons. How to make?

2020-12-08 Thread AudioGames . net Forum — Off-topic room : jonikster via Audiogames-reflector
Re: Paid video lessons. How to make? @bhanuponguruYou didn't understand. You're talking about online courses. I'm talking about video lessons. Just video files that people pay for.@jackHmm. The online option is fine, but I'd like people to have access to the course offline too.This will be

Re: Mass blocking of Facebook accounts

2020-12-08 Thread AudioGames . net Forum — Off-topic room : jonikster via Audiogames-reflector
Re: Mass blocking of Facebook accounts @JaydeNo, no and no.As I said, in our countries, in Russia, Ukraine, there have been a lot of blockages lately. On the Internet, I found a lot of information about people who were blocked for no reason. And I read somewhere that the blocking of

Re: anyway to run c++ code with out a laggy editer like vs or CodeBlocks?

2020-12-08 Thread AudioGames . net Forum — Developers room : camlorn via Audiogames-reflector
Re: anyway to run c++ code with out a laggy editer like vs or CodeBlocks? @18Python is fine.  I don't know why everyone is afraid of it.  I literally just proved that it's fine for anything audiogame last week with that collision tutorial (which *didn't* use cython), cython itself is

Re: Kenshira Plays: Audio playthroughs and demos of mainstream games

2020-12-08 Thread AudioGames . net Forum — General Game Discussion : KenshiraTheTrinity via Audiogames-reflector
Re: Kenshira Plays: Audio playthroughs and demos of mainstream games It doesn't. Also, if you want to discuss emu related content, message me privately using my info that is found in share your name thread, post 67. URL: https://forum.audiogames.net/post/596531/#p596531 --

Re: anyway to run c++ code with out a laggy editer like vs or CodeBlocks?

2020-12-08 Thread AudioGames . net Forum — Developers room : mohamed via Audiogames-reflector
Re: anyway to run c++ code with out a laggy editer like vs or CodeBlocks? @17, Yeah, I used that and it's better than the shit visual studio Community for sure, Am just trying to find out what language will be the best for me, Python is grate, But i personally don't trust cythonizing and

Re: Sequence Storm Giveaway For All Requests Has Ended!

2020-12-08 Thread AudioGames . net Forum — General Game Discussion : Zarvox via Audiogames-reflector
Re: Sequence Storm Giveaway For All Requests Has Ended! btw, I have an extra jelly's raceway key left over. If my friend wants the game, it is going to him. If he decides he doesn't want the game, I'll let y'all know if I'm giving it out. URL:

Re: Sequence Storm Giveaway For All Requests Has Ended!

2020-12-08 Thread AudioGames . net Forum — General Game Discussion : Zarvox via Audiogames-reflector
Re: Sequence Storm Giveaway For All Requests Has Ended! From the month long giveaway, I raised around 1250 dollars. Thanks everyone for participating. URL: https://forum.audiogames.net/post/596528/#p596528 -- Audiogames-reflector mailing list

Re: speech player in espeak for mmodern NVDA

2020-12-08 Thread AudioGames . net Forum — Off-topic room : Yukie via Audiogames-reflector
Re: speech player in espeak for mmodern NVDA what is speech player? URL: https://forum.audiogames.net/post/596527/#p596527 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Mass blocking of Facebook accounts

2020-12-08 Thread AudioGames . net Forum — Off-topic room : Jayde via Audiogames-reflector
Re: Mass blocking of Facebook accounts My question is: what did you say or do to provoke this? Facebook rarely acts completely out of left field. I mean, sure, it happens, but this doesn't even sound legit to me.Did you maybe state publicly that you think certain people should die or be

Re: Paid video lessons. How to make?

2020-12-08 Thread AudioGames . net Forum — Off-topic room : bhanuponguru via Audiogames-reflector
Re: Paid video lessons. How to make? i don't have experience much, but for startup, make a website and offer course. say them you charge so and so ammount for so and so course. and, use skype or any tool to online live teaching. i am sure it makes profits to you. mainly, no torrents or any

Re: Paid video lessons. How to make?

2020-12-08 Thread AudioGames . net Forum — Off-topic room : bhanuponguru via Audiogames-reflector
Re: Paid video lessons. How to make? i don't have experience much, but for startup, make a website and offer course. say them you charge so and so ammount for so and so course. and, use skype or any tool to online live teaching. i am sure it makes profits to you. mainly, no torrents or any

Re: Scarlet Shells, concept demo 1!

2020-12-08 Thread AudioGames . net Forum — New releases room : dennybuster via Audiogames-reflector
Re: Scarlet Shells, concept demo 1! huge, ass, spoiler, carrier truck, ahead!1.3, how to finish it with out getting even touched4 stepsstep 1.go to the left truck, build some rage. 2 or 3 succesfull combo things work2. get the minigun kind of thing.3. jump off the truck, and start shooting

Re: Kenshira Plays: Audio playthroughs and demos of mainstream games

2020-12-08 Thread AudioGames . net Forum — General Game Discussion : Aron Leppik via Audiogames-reflector
Re: Kenshira Plays: Audio playthroughs and demos of mainstream games most, if not all psp emulators don't have ui sound. URL: https://forum.audiogames.net/post/596523/#p596523 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: better indent handeling in NVDA?

2020-12-08 Thread AudioGames . net Forum — Developers room : camlorn via Audiogames-reflector
Re: better indent handeling in NVDA? Yeah, this isn't really the appropriate place to make NVDA suggestions and I'm not aware of any add-ons.  Also, you'll need speech in the end anyway, for anything but skimming.  The exact number of spaces is actually really important in most real world

Re: Paid video lessons. How to make?

2020-12-08 Thread AudioGames . net Forum — Off-topic room : jack via Audiogames-reflector
Re: Paid video lessons. How to make? Um. Ok. First thing first. If you're serious about this. You either need to roll your own secure platform to insure that, as you said, the videos can't be passed around. Then you have to take care of the shopping cart on your own as well, which leaves

Re: Advent of Code, another way of practicing programming skills.

2020-12-08 Thread AudioGames . net Forum — Developers room : amerikranian via Audiogames-reflector
Re: Advent of Code, another way of practicing programming skills. Hmm, part II of day 8 has me slightly baffled. I thought it was a circular linked list problem, but it appears that I was incorrect. Those damn indexes. URL: https://forum.audiogames.net/post/596520/#p596520 --

Re: CrimeHunter version 2.0 for Mac and Windows is now available!

2020-12-08 Thread AudioGames . net Forum — New releases room : queenslight via Audiogames-reflector
Re: CrimeHunter version 2.0 for Mac and Windows is now available! @186 I'm more concerned of the following:The site ahead may contain harmful programsFirefox blocked this page because it might try to trick you into installing programs that harm your browsing experience (for example, by

Re: better indent handeling in NVDA?

2020-12-08 Thread AudioGames . net Forum — Developers room : Turret via Audiogames-reflector
Re: better indent handeling in NVDA? No one's stopping you from opening a Pole Request or an Issue on NVDA's GitHub. I'm not sure what good you thought posting your idea would do here. Although I do think it would be nice. I don't mind the speech for indenting personally, though. URL:

better indent handeling in NVDA?

2020-12-08 Thread AudioGames . net Forum — Developers room : Meatbag via Audiogames-reflector
better indent handeling in NVDA? hi, the 2 indent reporting modes in NVDA are not really so good, the first one, the one that speecks the indent, well it adds extra speech that I dont really need, the second one, well the beeps are lowd they pritty much make me wont hear the speech when

Re: Windows Explorer Replacement

2020-12-08 Thread AudioGames . net Forum — Off-topic room : electro via Audiogames-reflector
Re: Windows Explorer Replacement Another file manager that is inspired in Total Commander, and that is cross platform, is double commander. But it seems is not accessible, so I'll have to ask in their forums. On windows, but on mac or Linux I don't know, but In windows is well a little bit

Re: Google Assistant Issue

2020-12-08 Thread AudioGames . net Forum — Off-topic room : haily_merry via Audiogames-reflector
Re: Google Assistant Issue Can't you just, uh, not tell google to call them? URL: https://forum.audiogames.net/post/596515/#p596515 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: anyway to run c++ code with out a laggy editer like vs or CodeBlocks?

2020-12-08 Thread AudioGames . net Forum — Developers room : arbuz via Audiogames-reflector
Re: anyway to run c++ code with out a laggy editer like vs or CodeBlocks? Yeah, VSCode really do not lag, just use it correctly as others said and you'll go along. It's the best source code editor for the blind I guess in history. URL: https://forum.audiogames.net/post/596514/#p596514

Re: Windows Explorer Replacement

2020-12-08 Thread AudioGames . net Forum — Off-topic room : leibylucw via Audiogames-reflector
Re: Windows Explorer Replacement Hope I'm not hijacking the thread here - I've tried a handful of alternatives the last 24 hours. I like Xplorer2 and Explorer++. They both are very similar. The one thing I can't seem to get working properly is the Windows+E keystroke to activate Explorer++

Re: Google Assistant Issue

2020-12-08 Thread AudioGames . net Forum — Off-topic room : phoenix1991 via Audiogames-reflector
Re: Google Assistant Issue I do not have google cloud. I have google drive. I looked in my google drive and could not find any reference to my deleted contact on my Android Smartphone. What do I need to do to prevent Google Assistant from finding deleted contacts? URL:

Re: Mass blocking of Facebook accounts

2020-12-08 Thread AudioGames . net Forum — Off-topic room : camlorn via Audiogames-reflector
Re: Mass blocking of Facebook accounts Almost certainly nothing. URL: https://forum.audiogames.net/post/596511/#p596511 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Pokémon access

2020-12-08 Thread AudioGames . net Forum — New releases room : pika-san via Audiogames-reflector
Re: Pokémon access wightfall wrote:i found some rom hack that script is supported for example pokemon christmas pokemon bright gold and a few others.not sure how many that support but it seem those rom hack are advance from pokemon red,blue,gold,silver,yellow,crystal.What? Pokemon

Re: CrimeHunter version 2.0 for Mac and Windows is now available!

2020-12-08 Thread AudioGames . net Forum — New releases room : Jonnyboy1991 via Audiogames-reflector
Re: CrimeHunter version 2.0 for Mac and Windows is now available! site seems to be down. Tried clicking on the link to access the page found in post one and it's saying that this site can't be reached. URL: https://forum.audiogames.net/post/596509/#p596509 -- Audiogames-reflector

Re: From the creator of the dark citadel comes zookeeper for Amazon Alexa

2020-12-08 Thread AudioGames . net Forum — New releases room : alarinel via Audiogames-reflector
Re: From the creator of the dark citadel comes zookeeper for Amazon Alexa liseo wrote:i am up to  the part where you hire the vet? i think thats about day 5? unsure because i have had to start a new day so menny times! lol with book ballencing breaking so menny times my account is under

Paid video lessons. How to make?

2020-12-08 Thread AudioGames . net Forum — Off-topic room : jonikster via Audiogames-reflector
Paid video lessons. How to make? Hello.I'm interested in passive income. When I do my job once and it brings me income.I'm interested in video lessons and online courses.I have Russian Youtube channels where I teach programming and foreign languages. And people say that I do it very

Re: using a dll in c#?

2020-12-08 Thread AudioGames . net Forum — Developers room : mohamed via Audiogames-reflector
Re: using a dll in c#? thanks again, It works grately now, Using visual studio now. URL: https://forum.audiogames.net/post/596507/#p596507 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Chess Maven

2020-12-08 Thread AudioGames . net Forum — New releases room : alarinel via Audiogames-reflector
Re: Chess Maven SLJ wrote:Hi.Sounds cool. I'm not good at Chess. Can you adjust the difficulty level of the computer?Yep, there are twenty levels of difficulty using a chess engine. I even specifically make the computer worse at lower levels of difficulty (if you go all the way to level 1

Re: Chess Maven

2020-12-08 Thread AudioGames . net Forum — New releases room : alarinel via Audiogames-reflector
Re: Chess Maven zkline wrote:Hey,This looks very cool. If I might nitpick slightly, I was struck in your tutorial by the use of the word "ordinals," for the rows on the board. I've always heard them referred to as ranks. I'm just curious where this particular word choice came

Re: Migrated Godot accessibility to GitHub

2020-12-08 Thread AudioGames . net Forum — Developers room : nolan via Audiogames-reflector
Re: Migrated Godot accessibility to GitHub Interesting. Might look into it. Thanks for the pointer! URL: https://forum.audiogames.net/post/596504/#p596504 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: 13 Sentinels guide, feedback and discussion

2020-12-08 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector
Re: 13 Sentinels guide, feedback and discussion There is no tts in the game. But many things are read aloud by the characters. Not everything, though.I don't know if there's a demo or not. I never tried looking... never hurts to do some searching. URL:

Mass blocking of Facebook accounts

2020-12-08 Thread AudioGames . net Forum — Off-topic room : jonikster via Audiogames-reflector
Mass blocking of Facebook accounts Hello.It all started about a year ago when I was blocked on Facebook.Facebook is very important to me because there are a lot of people I can talk to there only and it was the best platform for finding new people. For this reason, I'm pretty sure I

Re: Kenshira Plays: Audio playthroughs and demos of mainstream games

2020-12-08 Thread AudioGames . net Forum — General Game Discussion : arturminyazev via Audiogames-reflector
Re: Kenshira Plays: Audio playthroughs and demos of mainstream games helloit is only neo geo pocket emu? does it have ui sound or not? URL: https://forum.audiogames.net/post/596500/#p596500 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: using a dll in c#?

2020-12-08 Thread AudioGames . net Forum — Developers room : camlorn via Audiogames-reflector
Re: using a dll in c#? @20yeah, basically that's what I figured.  Back to hoping Dart follows through on desktop accessibility by the time this matters. URL: https://forum.audiogames.net/post/596499/#p596499 -- Audiogames-reflector mailing list

Re: Would it be a good idea to create my own kind of community?

2020-12-08 Thread AudioGames . net Forum — Developers room : chrisnorman7 via Audiogames-reflector
Re: Would it be a good idea to create my own kind of community? In the interests of spreading the love, I'd recommend Dart and Flutter for the front end. That way, you could make a mobile app, in addition to a website.Just go with something off the shelf though, it'll be way easier and

Re: using a dll in c#?

2020-12-08 Thread AudioGames . net Forum — Developers room : Turret via Audiogames-reflector
Re: using a dll in c#? @Camlorn, about Windows Forms support, see this.For those too lazy:"No. You can partially run WinForms apps on Linux using Mono, because they have their own partially compatible WinForms implementation. But using . NET Core, you cannot (yet)." URL:

Re: Sequence Storm Giveaway For All Requests Has Ended!

2020-12-08 Thread AudioGames . net Forum — General Game Discussion : Gaki_shonen via Audiogames-reflector
Re: Sequence Storm Giveaway For All Requests Has Ended! At 2:59, check your p.m. URL: https://forum.audiogames.net/post/596495/#p596495 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: 13 Sentinels guide, feedback and discussion

2020-12-08 Thread AudioGames . net Forum — General Game Discussion : toto via Audiogames-reflector
Re: 13 Sentinels guide, feedback and discussion hi SLJfor her I do not live in usa can I play this game? I mean or I need a playstation TTS?or tts is with installed in the game itself?thanks URL: https://forum.audiogames.net/post/596496/#p596496 -- Audiogames-reflector mailing list

Re: Migrated Godot accessibility to GitHub

2020-12-08 Thread AudioGames . net Forum — Developers room : chrisnorman7 via Audiogames-reflector
Re: Migrated Godot accessibility to GitHub Hey @nolan,Will you be taking part in Godotcon 2021? URL: https://forum.audiogames.net/post/596494/#p596494 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: I got a new pc!

2020-12-08 Thread AudioGames . net Forum — Off-topic room : braille0109 via Audiogames-reflector
Re: I got a new pc! 76. Kaby lake celerons with turbo boost, despite being dual cores, the fact that they go up to something like 2.5 GHZ, they are not terrible. I used one, and it got around browsing OK. I wouldn't do much more with them, however. They perform very similar to my kaby lake

Re: I dare you to do this... impossible!

2020-12-08 Thread AudioGames . net Forum — Off-topic room : Gaki_shonen via Audiogames-reflector
Re: I dare you to do this... impossible! Sorry sorry URL: https://forum.audiogames.net/post/596492/#p596492 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: using a dll in c#?

2020-12-08 Thread AudioGames . net Forum — Developers room : camlorn via Audiogames-reflector
Re: using a dll in c#? It looks like .net core 3.0 does actually support Winforms and WPF, which means that if you go through the trouble of figuring it out, you may be able to get a fully functional CLI experience.  There also appears to be good VSCode support.  I'll have to look into

Re: using a dll in c#?

2020-12-08 Thread AudioGames . net Forum — Developers room : Turret via Audiogames-reflector
Re: using a dll in c#? I don't think VS actually ever makes you add something to the SLN by hand, and it would honestly surprise the fuck out of me, as VS is all about "GUI and GUI and GUI and GUI and features and GUI and GUI and GUI and GUI and did I mention GUI?" URL:

Re: Jaws or NVDA on a terminal server, somehow doable?

2020-12-08 Thread AudioGames . net Forum — Off-topic room : cw via Audiogames-reflector
Re: Jaws or NVDA on a terminal server, somehow doable? Security is the problem. Most work places want to use the tools that they know are secure instead of what they don’t know and what might not be. The connection has to be both encrypted and not introduce any more loop holes to the

Re: Atom-editor

2020-12-08 Thread AudioGames . net Forum — Developers room : camlorn via Audiogames-reflector
Re: Atom-editor Unless something seriously changed, no, and their answer is pretty much "sorry, but we don't care".haven't heard of anyone using it in a long time though, even in sighted land.  VSCode kind of won the "I want an editor, but it needs to be implemented in Electron and with a

Re: Would it be a good idea to create my own kind of community?

2020-12-08 Thread AudioGames . net Forum — Developers room : Turret via Audiogames-reflector
Re: Would it be a good idea to create my own kind of community? You can also use Node (which I think would be better for this kind of thing anyways personally). URL: https://forum.audiogames.net/post/596487/#p596487 -- Audiogames-reflector mailing list

Re: Fury Driver - Moonwalks: the full version is finally here!

2020-12-08 Thread AudioGames . net Forum — New releases room : Valkyrie via Audiogames-reflector
Re: Fury Driver - Moonwalks: the full version is finally here! mike-tan wrote:hi there. i am stuck for collecting rig cars. I currently have 3 cars. yellow, red and gree. I still only need to find one. however i coudn't find it. where's the other located? thanksHello! The one you're

Re: Warsim, text based randomly generated stratogy

2020-12-08 Thread AudioGames . net Forum — New releases room : Wastelander via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy @Niklas, Good idea, especially like the idea of other kingdom having celebrations, noted. URL: https://forum.audiogames.net/post/596485/#p596485 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Kenshira Plays: Audio playthroughs and demos of mainstream games

2020-12-08 Thread AudioGames . net Forum — General Game Discussion : KenshiraTheTrinity via Audiogames-reflector
Re: Kenshira Plays: Audio playthroughs and demos of mainstream games Race2.16.@139 happy to help URL: https://forum.audiogames.net/post/596484/#p596484 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Would it be a good idea to create my own kind of community?

2020-12-08 Thread AudioGames . net Forum — Developers room : haily_merry via Audiogames-reflector
Re: Would it be a good idea to create my own kind of community? @6, did you go through the install? Or does this error acur when attempting to access install.php. URL: https://forum.audiogames.net/post/596483/#p596483 -- Audiogames-reflector mailing list

Re: 13 Sentinels guide, feedback and discussion

2020-12-08 Thread AudioGames . net Forum — General Game Discussion : Aron Leppik via Audiogames-reflector
Re: 13 Sentinels guide, feedback and discussion Isn't there like a demo you can try? Odin sphere had one. URL: https://forum.audiogames.net/post/596482/#p596482 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Scarlet Shells, concept demo 1!

2020-12-08 Thread AudioGames . net Forum — New releases room : Naruto via Audiogames-reflector
Re: Scarlet Shells, concept demo 1! @PhantomCreations, I was wondering, may I make a recording of me playing the concept demo? URL: https://forum.audiogames.net/post/596481/#p596481 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: an introduction to haelrahv mud, a mud that has a lot of potential

2020-12-08 Thread AudioGames . net Forum — New releases room : JaceK via Audiogames-reflector
Re: an introduction to haelrahv mud, a mud that has a lot of potential Holy waffles, I'm undergeared for some areas, thankfully I can hide and sneak but damn I need to adapt my tactics to include a poisoned blade really. Because I'm fininding it taking more and more rifle shots to kill

Re: 3 scapes or 3 kingdoms, who's playing?

2020-12-08 Thread AudioGames . net Forum — General Game Discussion : arnold18 via Audiogames-reflector
Re: 3 scapes or 3 kingdoms, who's playing? nah, definitely not monthhs. If you'd like faster gxp, just ask, i can definitely help with that, if warders party together we get like 3x faster gxp rates. URL: https://forum.audiogames.net/post/596479/#p596479 -- Audiogames-reflector

Re: newbie in game developing

2020-12-08 Thread AudioGames . net Forum — Developers room : chrisnorman7 via Audiogames-reflector
Re: newbie in game developing If you send us actual code, we can take a look.Just as a warning though, I personally am a bit of a code snob, and won't read code that's badly formatted. URL: https://forum.audiogames.net/post/596478/#p596478 -- Audiogames-reflector mailing list

Re: 13 Sentinels guide, feedback and discussion

2020-12-08 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector
Re: 13 Sentinels guide, feedback and discussion People have beat it. It's not a coin flip at all... Stirlock has beaten it along with some blind players in Japan I know. URL: https://forum.audiogames.net/post/596477/#p596477 -- Audiogames-reflector mailing list

Re: Would it be a good idea to create my own kind of community?

2020-12-08 Thread AudioGames . net Forum — Developers room : chrisnorman7 via Audiogames-reflector
Re: Would it be a good idea to create my own kind of community? @5That is sort of incorrect.You're right that you need some kind of backend to run the database ETC, but you can absolutely write the front end in HTML / _javascript_ / CSS, it's just not a terribly good idea since there's

Re: some help needed with python

2020-12-08 Thread AudioGames . net Forum — Developers room : chrisnorman7 via Audiogames-reflector
Re: some help needed with python @12Are you sure that's where the file is located?Also, not sure if it's relevant, but your code (and output) is showing up with a right quotation mark, rather than an apostrophe or double quote. Not sure what editor you're using, but this could be

Re: 13 Sentinels guide, feedback and discussion

2020-12-08 Thread AudioGames . net Forum — General Game Discussion : smoothgunner via Audiogames-reflector
Re: 13 Sentinels guide, feedback and discussion $60 is a bit steep for a game that is still like a coin flip to play for usi'll wait until more of the guide is done, and probably until someone totally blind actually beats it, to pick it up URL:

Re: using a dll in c#?

2020-12-08 Thread AudioGames . net Forum — Developers room : lemm via Audiogames-reflector
Re: using a dll in c#? Hi,@Mohamed, as post 2 and 12 mentioned, for adding something like Tolk: In visual studio whilst in your project go to the projects menu, select add reference,  choose the option browse  and find and select the TolkDotNet.dll and add this to your project. You’ll also

Re: Windows Explorer Replacement

2020-12-08 Thread AudioGames . net Forum — Off-topic room : bhanuponguru via Audiogames-reflector
Re: Windows Explorer Replacement windows explrer sems fine for me. and, you can follow @7 to increase performence. and, i think you can give feadback to microsoft so that they'll take them in to count. tell them what bugs your facingand, @mason, please check your pm inbox. sorry friends,

Re: Anyone tried the new Voiceover UI recognition feature?

2020-12-08 Thread AudioGames . net Forum — Off-topic room : Aron Leppik via Audiogames-reflector
Re: Anyone tried the new Voiceover UI recognition feature? My phone's way too old for this, rocking the SE 1 and a 7. URL: https://forum.audiogames.net/post/596471/#p596471 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: using a dll in c#?

2020-12-08 Thread AudioGames . net Forum — Developers room : mohamed via Audiogames-reflector
Re: using a dll in c#? ok, Getting hang of it although for some reason it hate the Tolk.dll and doesn't stop outputing errors, But well, Guess that i need to find another thing to use other than Tolk.dll at that case URL: https://forum.audiogames.net/post/596470/#p596470 --

Re: using a dll in c#?

2020-12-08 Thread AudioGames . net Forum — Developers room : mohamed via Audiogames-reflector
Re: using a dll in c#? ok, Getting hang of it although for some reason it hate the Tolk.dll and doesn't stop outputing errors, But meh, Guess that i need to find another thing to use other than Tolk.dll at that case URL: https://forum.audiogames.net/post/596470/#p596470 --

Re: some help needed with python

2020-12-08 Thread AudioGames . net Forum — Developers room : Samuel Farrugia via Audiogames-reflector
Re: some help needed with python Hello all, apologies for bringing this topic back from the dead, but I’ve run into a fresh, new, and very crappy problem. So, thanks to your guys’ posts, I was able to figure out how to play music. For some strange reason however, playing sounds still

Re: creating Dynamic Reverb in Reaper.

2020-12-08 Thread AudioGames . net Forum — Off-topic room : Yukie via Audiogames-reflector
Re: creating Dynamic Reverb in Reaper. o, ok. going to try the irs files thing. URL: https://forum.audiogames.net/post/596468/#p596468 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: creating Dynamic Reverb in Reaper.

2020-12-08 Thread AudioGames . net Forum — Off-topic room : Yukie via Audiogames-reflector
Re: creating Dynamic Reverb in Reaper. what is irs files? URL: https://forum.audiogames.net/post/596468/#p596468 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: using a dll in c#?

2020-12-08 Thread AudioGames . net Forum — Developers room : mohamed via Audiogames-reflector
Re: using a dll in c#? @12 ok, I expected that i needed to do something like that, Thanks, Going to try it@15 not only windows forms, But other stuff as well i am having problems with, And as i said before, I expected something like i must include something to the sln file but was unsure

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