Re: Introduction to Bash Online Class

2020-12-10 Thread AudioGames . net Forum — Off-topic room : ogomez92 via Audiogames-reflector
Re: Introduction to Bash Online Class The bash shell? OK... URL: https://forum.audiogames.net/post/597531/#p597531 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Francis Cannons, by Aprone

2020-12-10 Thread AudioGames . net Forum — New releases room : SLJ via Audiogames-reflector
Re: Francis Cannons, by Aprone Hi.It doesn't sounds like my kind of game, but nice that Aprone is still developing new games.Something I don't understand is, why he doesn't post the news here on the forum himself, and then just don't take part of all the other discussions, which have

Re: How to access the game awards audio described?

2020-12-10 Thread AudioGames . net Forum — General Game Discussion : rings2006 via Audiogames-reflector
Re: How to access the game awards audio described? wow. just, wow URL: https://forum.audiogames.net/post/597529/#p597529 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Accessible periodic table?

2020-12-10 Thread AudioGames . net Forum — Off-topic room : bhanuponguru via Audiogames-reflector
Re: Accessible periodic table? hmm, @9, this is awesome accessible! OP you can try that! URL: https://forum.audiogames.net/post/597528/#p597528 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: I'm back. The forgotten Islands, version 0.3.1, please read post 1

2020-12-10 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector
Re: I'm back. The forgotten Islands, version 0.3.1, please read post 1 windows wrote:Well, give me money for the server, and you will see my game.it's not difficult to make commands for movement and giving objects, you just don't want to do this for some reason.I thought you are interested

Re: Heads up for anyone using Dropbox and ESET products.

2020-12-10 Thread AudioGames . net Forum — Off-topic room : black and white via Audiogames-reflector
Re: Heads up for anyone using Dropbox and ESET products. Thanks for that. I had the same problem. Excluded dropbox for now. URL: https://forum.audiogames.net/post/597526/#p597526 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: should I be worried that this python package won't update?

2020-12-10 Thread AudioGames . net Forum — Developers room : pauliyobo via Audiogames-reflector
Re: should I be worried that this python package won't update? hmm.Maybe this is an over kill, but if worse comes to worse, you could upgrade and force reinstall all the requirements you need?pip install --upgrade --force-reinstall -r requirements_file or packagelistthe error you're

Re: Fury Driver - Moonwalks: the full version is finally here!

2020-12-10 Thread AudioGames . net Forum — New releases room : mike-tan via Audiogames-reflector
Re: Fury Driver - Moonwalks: the full version is finally here! after done that the game is finish after you get out from the hide out URL: https://forum.audiogames.net/post/597524/#p597524 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Fury Driver - Moonwalks: the full version is finally here!

2020-12-10 Thread AudioGames . net Forum — New releases room : mike-tan via Audiogames-reflector
Re: Fury Driver - Moonwalks: the full version is finally here! found the corpses that's arround the building in side out. I mean all places in the hide out. URL: https://forum.audiogames.net/post/597523/#p597523 -- Audiogames-reflector mailing list

Re: Fury Driver - Moonwalks: the full version is finally here!

2020-12-10 Thread AudioGames . net Forum — New releases room : mike-tan via Audiogames-reflector
Re: Fury Driver - Moonwalks: the full version is finally here! found the corpses that's arround the building in side out URL: https://forum.audiogames.net/post/597523/#p597523 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Francis Cannons, by Aprone

2020-12-10 Thread AudioGames . net Forum — New releases room : mata via Audiogames-reflector
Re: Francis Cannons, by Aprone I like him. It's sad that he doesn't feel like coming here anymore but well, to each their own I guess. But his creativity is something I admire. I'll probably give this little thing a go at some point if I don't forget. URL:

Re: How to access the game awards audio described?

2020-12-10 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector
Re: How to access the game awards audio described? The audio described link doesn't work anymore so it doesn't seem to be archived. The stream was too late regarding to my timezone. URL: https://forum.audiogames.net/post/597521/#p597521 -- Audiogames-reflector mailing list

should I be worried that this python package won't update?

2020-12-10 Thread AudioGames . net Forum — Developers room : Zarvox via Audiogames-reflector
should I be worried that this python package won't update? Hello. So I installed all of the updates I could with pip-review, but one is apparently not up to date, and it seems that the rest of my packages are too high for this one package to update.aiohttp==3.7.3 is available (you have

should I be worried that this python package won't update?

2020-12-10 Thread AudioGames . net Forum — Developers room : Zarvox via Audiogames-reflector
should I be worried that this python package won't update? Hello. So I installed all of the updates I could with pip-review, but one is apparently not up to date, and it seems that the rest of my packages are too high for this one package to update.aiohttp==3.7.3 is available (you have

Re: Fury Driver - Moonwalks: the full version is finally here!

2020-12-10 Thread AudioGames . net Forum — New releases room : masroor . rahmani via Audiogames-reflector
Re: Fury Driver - Moonwalks: the full version is finally here! hello Valkyri I played this game and I enjoied it. now I'm in that quest that I should kill almanon I got the vepens from dealers and I kill almanon but I don't know what to do with explosives please help me thanks URL:

Re: Shadow rine issue.

2020-12-10 Thread AudioGames . net Forum — General Game Discussion : Wilson via Audiogames-reflector
Re: Shadow rine issue. Um, you need to have all the characters to be able to level up past level 5, I think, and also, this been said for over a hundret times. URL: https://forum.audiogames.net/post/597518/#p597518 -- Audiogames-reflector mailing list

Re: Shadow rine issue.

2020-12-10 Thread AudioGames . net Forum — General Game Discussion : Wilson via Audiogames-reflector
Re: Shadow rine issue. Um, you need to have all the characters to be able to level up past level 5, I think, and also, this been said for over a hundret times. So don't expect me to say it again. URL: https://forum.audiogames.net/post/597518/#p597518 -- Audiogames-reflector mailing

Re: Revelation: Kaldana Reborn MUD

2020-12-10 Thread AudioGames . net Forum — New releases room : omer via Audiogames-reflector
Re: Revelation: Kaldana Reborn MUD same as 2 URL: https://forum.audiogames.net/post/597517/#p597517 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: How to play dragonball budokai tenkaichi 3? Help needed!

2020-12-10 Thread AudioGames . net Forum — General Game Discussion : JasonBlaze via Audiogames-reflector
Re: How to play dragonball budokai tenkaichi 3? Help needed! thank you! I will give it a shot as soon as I have freetime.p.s you are from Indonesia right? how come we don't know each other hahaha. URL: https://forum.audiogames.net/post/597516/#p597516 -- Audiogames-reflector mailing

Re: Ridiculously High RAM Usage With NO Apparent Cause

2020-12-10 Thread AudioGames . net Forum — Off-topic room : TheGreatCarver via Audiogames-reflector
Re: Ridiculously High RAM Usage With NO Apparent Cause Here's an example. After I had opened two word documents that I  was working out of, My physical RAM was at around 20%. After an hour of switching back and forth between the documents as I completed homework, my RAM sat at about 95%

Re: everyone, please buy soundtracks at mazon.

2020-12-10 Thread AudioGames . net Forum — Off-topic room : necrozma via Audiogames-reflector
Re: everyone, please buy soundtracks at mazon. very painful teaching moment, indeed... URL: https://forum.audiogames.net/post/597515/#p597515 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Accessible periodic table?

2020-12-10 Thread AudioGames . net Forum — Off-topic room : zakc93 via Audiogames-reflector
Re: Accessible periodic table? I used to always use the one on wikipedia. https://en.wikipedia.org/wiki/Periodic_ … iled_tableI feel like it used to be better, but not sure if I'm just remembering wrong. It was years ago, I only did first year chemistry. URL:

Re: everyone, please buy soundtracks at mazon.

2020-12-10 Thread AudioGames . net Forum — Off-topic room : JayJay via Audiogames-reflector
Re: everyone, please buy soundtracks at mazon. Jaidon dick alert... please proceed cautiously.Dude, not running random EXE's you get off the internet, especially if you're buying music/sounds is internet 101. I do hope you managed to keep your computer cleaned up though, and this be a

everyone, please buy soundtracks at mazon.

2020-12-10 Thread AudioGames . net Forum — Off-topic room : necrozma via Audiogames-reflector
everyone, please buy soundtracks at mazon. hi guys.yesterday, i bought luigi mansion 1 original soundtrack. but when i got a file, it was in exe. i thought that it was archived in that file. however, when i opened the file, my computer was infected with about 10 viruses... so if you

Re: Ridiculously High RAM Usage With NO Apparent Cause

2020-12-10 Thread AudioGames . net Forum — Off-topic room : TheGreatCarver via Audiogames-reflector
Re: Ridiculously High RAM Usage With NO Apparent Cause Here's an example. After I had opened two word documents that I  was working out of, My ram was at around 20%. After an hour of switching back and forth between the documents as I completed homework, my RAM sat at about 95% usage. When

Re: Pokémon access

2020-12-10 Thread AudioGames . net Forum — New releases room : SilverEagle via Audiogames-reflector
Re: Pokémon access @Nuive. Thanks for the update. I can run anniversary crystal with this. However, the support for this hack with these scripts is very basic. The pathfind doesn't work, and neither do the footsteps, although the latter is a minor problem. But I like how the new object

Re: Alt-Frequences on PC - Can't Load?

2020-12-10 Thread AudioGames . net Forum — General Game Discussion : Mayana via Audiogames-reflector
Re: Alt-Frequences on PC - Can't Load? Hmm. I was almost certain there was a shortcut, but can't find it anywhere. You can still try to enable screen reader support using OCR tho.Open the game, press NVDA+r, find the Settings button. Focus it using NVDA+NumPad Divide, then activate using

Re: i need help

2020-12-10 Thread AudioGames . net Forum — General Game Discussion : Mayana via Audiogames-reflector
Re: i need help Most of the things you need to find will be close to the road. Only a few sidequests will require more exploration than that. So enter those scary ruins, explore them, and see where they take you! URL: https://forum.audiogames.net/post/597508/#p597508 --

Re: sequence storm announser tool not working

2020-12-10 Thread AudioGames . net Forum — General Game Discussion : rings2006 via Audiogames-reflector
Re: sequence storm announser tool not working well you do what you want with this and release it when you want. not rushing you URL: https://forum.audiogames.net/post/597507/#p597507 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: sequence storm announser tool not working

2020-12-10 Thread AudioGames . net Forum — General Game Discussion : Zarvox via Audiogames-reflector
Re: sequence storm announser tool not working @14 yes it works. That was easier than I expected lol. I am thinking of adding a keystroke to allow changing announcers without having to exit. It wouldn't be hard. URL: https://forum.audiogames.net/post/597506/#p597506 --

Re: sequence storm announser tool not working

2020-12-10 Thread AudioGames . net Forum — General Game Discussion : rings2006 via Audiogames-reflector
Re: sequence storm announser tool not working i am happy to give fdback and hope it works. good job with this tool URL: https://forum.audiogames.net/post/597505/#p597505 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: aprone i have sent you an email

2020-12-10 Thread AudioGames . net Forum — Off-topic room : David via Audiogames-reflector
Re: aprone i have sent you an email Lol I actually didn't check 10 before sending that, this is what I get for not being an active forum member URL: https://forum.audiogames.net/post/597504/#p597504 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Pokémon access

2020-12-10 Thread AudioGames . net Forum — New releases room : wightfall via Audiogames-reflector
Re: Pokémon access thanks for new update it easier to customize rom hacks.finally i manage to play perfect-bblue. URL: https://forum.audiogames.net/post/597503/#p597503 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: 2MB Game engine in the works -- any beta testers?

2020-12-10 Thread AudioGames . net Forum — Developers room : 2mb via Audiogames-reflector
Re: 2MB Game engine in the works -- any beta testers? Hi all,A few responses:The game engine will be open source, and pull requests will be gladly accepted. The documentation when beta comes out will be mostly complete, meaning there will be at the very least a description of all classes,

Re: sequence storm announser tool not working

2020-12-10 Thread AudioGames . net Forum — General Game Discussion : Zarvox via Audiogames-reflector
Re: sequence storm announser tool not working You can now browse a "Local Announcers" folder. This allows users to create new packs, new announcers inside of packs, and edit existing announcers, just like the dlc path. I also added a speech cue when the program starts to tell the user if

Re: obs and Olgato hd60s setup

2020-12-10 Thread AudioGames . net Forum — Off-topic room : aaron77 via Audiogames-reflector
Re: obs and Olgato hd60s setup Can't believe you managed to get a PS5.  I kind of hate you. Anyway I don't have a capture card so I can't answer that but my NVDA definitely doesn't lag when opening OBS.Also, what's wrong with using ps remote play?  Are you playing a game that uses the

Re: How to play dragonball budokai tenkaichi 3? Help needed!

2020-12-10 Thread AudioGames . net Forum — General Game Discussion : danang137 via Audiogames-reflector
Re: How to play dragonball budokai tenkaichi 3? Help needed! @11, Do the following:1. In pcsx2, press alt then right arrow until you find the config menu, then press enter.2. press enter on video and select plugin settings.3. In the renderer combo box, select nun, then press OK.4. Back to

Re: Put all the android newbie stuff, tips and whatever you like here.

2020-12-10 Thread AudioGames . net Forum — Off-topic room : jack via Audiogames-reflector
Re: Put all the android newbie stuff, tips and whatever you like here. No. The phone app is extremely accessible on most Android phones. The fact you felt you ahd to replace it is a huge misrepresentation of the Android experience. As you pointed out, for Apple it's all done for you. For

Re: 2MB Game engine in the works -- any beta testers?

2020-12-10 Thread AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector
Re: 2MB Game engine in the works -- any beta testers? Will this be open-source or closed? (I have a suspicion that it will be open-source if your the Stormdragon I'm thinking of.) If its open-source, are you using the Lua C API, Sol2, or something else? URL:

Re: sequence storm announser tool not working

2020-12-10 Thread AudioGames . net Forum — General Game Discussion : Zarvox via Audiogames-reflector
Re: sequence storm announser tool not working I just realized that the only way for you to actually use sounds in a local announcer is to paste the sounds folder in after the directory is created. I did a terrible job with local announcers, you can't exit the program and edit them next

Re: Monthly chat, December 2020

2020-12-10 Thread AudioGames . net Forum — Off-topic room : JayJay via Audiogames-reflector
Re: Monthly chat, December 2020 @10, I know the feeling, its a painful one. URL: https://forum.audiogames.net/post/597495/#p597495 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: How to play dragonball budokai tenkaichi 3? Help needed!

2020-12-10 Thread AudioGames . net Forum — General Game Discussion : JasonBlaze via Audiogames-reflector
Re: How to play dragonball budokai tenkaichi 3? Help needed! hey @1, may I know which emulator are you using? I really would like to setup ps2 emulator but no luck so far, the game lags alot, the sounds studdering... would anyone help? URL:

Re: Shadow rine issue.

2020-12-10 Thread AudioGames . net Forum — General Game Discussion : dj_clue via Audiogames-reflector
Re: Shadow rine issue. this is the error. It seems that it does not satisfy the condition of LV up now . URL: https://forum.audiogames.net/post/597493/#p597493 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Pokémon access

2020-12-10 Thread AudioGames . net Forum — New releases room : nuive via Audiogames-reflector
Re: Pokémon access Okay, I've updated the first post to version 2.4. Hacks are fully supported now, regarding headers, checksums and all of that. You can take a look at the readme in order to learn how it works now. In upcomming days I'll update the post with the steps. URL:

Re: Shadow rine issue.

2020-12-10 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector
Re: Shadow rine issue. What kind of error... if it's a program error and a crash, that's an odd one I've never encountered. URL: https://forum.audiogames.net/post/597491/#p597491 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: A born blindman's rant on gaming in front of sighted people

2020-12-10 Thread AudioGames . net Forum — Off-topic room : nidza07 via Audiogames-reflector
Re: A born blindman's rant on gaming in front of sighted people Oh wow, somebody else who plays games on Speakers haha. Ok, AHC isn't that hard, but I completed the entire AAC on speakers. URL: https://forum.audiogames.net/post/597490/#p597490 -- Audiogames-reflector mailing list

Re: Pokémon access

2020-12-10 Thread AudioGames . net Forum — New releases room : wightfall via Audiogames-reflector
Re: Pokémon access @boyyeah i already tried with 1481 check some still it didn't work for me when i run it show language not support not sure what's going on. URL: https://forum.audiogames.net/post/597489/#p597489 -- Audiogames-reflector mailing list

Re: How to play dragonball budokai tenkaichi 3? Help needed!

2020-12-10 Thread AudioGames . net Forum — General Game Discussion : TheBlindSaiyan via Audiogames-reflector
Re: How to play dragonball budokai tenkaichi 3? Help needed! You can also change the story mode difficulty as well.Before you go onto the battle saga selection, go down once and Goku will say set your opponent's strength level. Press on that, move up once and he should say something like:

Re: 2MB Game engine in the works -- any beta testers?

2020-12-10 Thread AudioGames . net Forum — Developers room : stormdragon2976 via Audiogames-reflector
Re: 2MB Game engine in the works -- any beta testers? Lol you caught me! URL: https://forum.audiogames.net/post/597487/#p597487 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Put all the android newbie stuff, tips and whatever you like here.

2020-12-10 Thread AudioGames . net Forum — Off-topic room : JayJay via Audiogames-reflector
Re: Put all the android newbie stuff, tips and whatever you like here. Yeah, that's BS. URL: https://forum.audiogames.net/post/597486/#p597486 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: 2MB Game engine in the works -- any beta testers?

2020-12-10 Thread AudioGames . net Forum — Developers room : zenothrax via Audiogames-reflector
Re: 2MB Game engine in the works -- any beta testers? Are you the same stormdragon that has been pushing for more games on linux and wrote the tintin soundpacks? Because if you're not I'd be surprized. URL: https://forum.audiogames.net/post/597485/#p597485 -- Audiogames-reflector

Shadow rine issue.

2020-12-10 Thread AudioGames . net Forum — General Game Discussion : dj_clue via Audiogames-reflector
Shadow rine issue. Hi. So When I beat easy mode I chose one of the endings. But when I took over the soard level when I bought it with bp, When I start the game in normal and hard mode, I get an error when I try to level up my soard. Does the endings matter? or Do I have to chuse a happy

Re: sequence storm announser tool not working

2020-12-10 Thread AudioGames . net Forum — General Game Discussion : Zarvox via Audiogames-reflector
Re: sequence storm announser tool not working It checks for the default path. I think I was an idiot and put a static value in the trim parameters. And since a local announcer doesn't have 9 directories in the path, it gives an error. I can do an easy fix, by having the program know if the

Re: sequence storm announser tool not working

2020-12-10 Thread AudioGames . net Forum — General Game Discussion : Zarvox via Audiogames-reflector
Re: sequence storm announser tool not working It checks for the default path. I think I was an idiot and put a static value in the trim parameters. And since a local announcer doesn't have 9 directories in the path, it gives an error. I can do an easy fix, by having the program know if the

Re: sequence storm announser tool not working

2020-12-10 Thread AudioGames . net Forum — General Game Discussion : Zarvox via Audiogames-reflector
Re: sequence storm announser tool not working It checks for the default path. I think I was an idiot and put a static value in the trim parameters. And since a local announcer doesn't have 9 directories in the path, it gives an error. I can do an easy fix, by having the program know if the

Re: sequence storm announser tool not working

2020-12-10 Thread AudioGames . net Forum — General Game Discussion : Zarvox via Audiogames-reflector
Re: sequence storm announser tool not working It checks for the default path. I think I was an idiot and put a static value in the trim parameters. And since a local announcer doesn't have 9 directories in the path, it gives an error. I can do an easy fix, by having the program know if the

Re: Put all the android newbie stuff, tips and whatever you like here.

2020-12-10 Thread AudioGames . net Forum — Off-topic room : brad via Audiogames-reflector
Re: Put all the android newbie stuff, tips and whatever you like here. I thought the phone app was bad for blind users on all android devices?To be fair, I am a couple of years out of date but that's what I heard.The thing is, the speech rate and all that were labeled fine, there was an

Re: obs and Olgato hd60s setup

2020-12-10 Thread AudioGames . net Forum — Off-topic room : death via Audiogames-reflector
Re: obs and Olgato hd60s setup Apologies for the double post, but does anyone else get massive lag with NVDA when launching OBS? Not even when launching with the capture card attached, just generally. URL: https://forum.audiogames.net/post/597481/#p597481 -- Audiogames-reflector

Re: Put all the android newbie stuff, tips and whatever you like here.

2020-12-10 Thread AudioGames . net Forum — Off-topic room : JayJay via Audiogames-reflector
Re: Put all the android newbie stuff, tips and whatever you like here. @Brad, The fact you wanted to replace the phone app is proof enough that opo is trash accessability wise. URL: https://forum.audiogames.net/post/597480/#p597480 -- Audiogames-reflector mailing list

Re: A born blindman's rant on gaming in front of sighted people

2020-12-10 Thread AudioGames . net Forum — Off-topic room : JayJay via Audiogames-reflector
Re: A born blindman's rant on gaming in front of sighted people Oh, also I've been playing audiogames like Manamon and AHC without headphones for like, 3 years at this point. My skills have fallen over the months, but its not that big a problem here.I really didn't read past post 26, but

Re: I just wanna do drugs and get lost in space

2020-12-10 Thread AudioGames . net Forum — Off-topic room : GrannyCheeseWheel via Audiogames-reflector
Re: I just wanna do drugs and get lost in space I don't think they're using a translator, it's not mangled enough. As an example, I've tried this and let our Chinese speakers say how good it is:我想知道, 随着世界上发生的所有事情,

Help with Sequence Storm

2020-12-10 Thread AudioGames . net Forum — General Game Discussion : zenothrax via Audiogames-reflector
Help with Sequence Storm Hello all.I need help understanding and using some mechanics in Sequence Storm.First off is slipstreams. I understand how to steer while boosting (although I end up ramming into walls, so I could use some pointers on that as well), but the whole slipstream thing

Re: A born blindman's rant on gaming in front of sighted people

2020-12-10 Thread AudioGames . net Forum — Off-topic room : JayJay via Audiogames-reflector
Re: A born blindman's rant on gaming in front of sighted people They could easily mute the TV or whatever That statement above just highlights your entitledness and selfishness. I'd like you to go play Aprone's games wwithout a screen reader, and the graphics on. Because its about the

Re: I just wanna do drugs and get lost in space

2020-12-10 Thread AudioGames . net Forum — Off-topic room : redfox via Audiogames-reflector
Re: I just wanna do drugs and get lost in space Man, posts like @33 really show me that maybe this comunity isn't all bad.If I'm not mistaken, this guy runs all the posts he reads and writes through a translator. So the fact that he bothered to do that for this is just... more than most

Re: 2MB Game engine in the works -- any beta testers?

2020-12-10 Thread AudioGames . net Forum — Developers room : stormdragon2976 via Audiogames-reflector
Re: 2MB Game engine in the works -- any beta testers? Well, I am doing most of the documentation. So, I hope it will be good. Of course that is one thing beta testers will give feedback on. We really want to have a stable engine when we make it public. I think when it does go public,

Re: Pokémon access

2020-12-10 Thread AudioGames . net Forum — New releases room : boy via Audiogames-reflector
Re: Pokémon access Is Perfect Blue currently unplayable? Here is what I did with hacks.lua. Note: I tried to compile it independently, and I've never written a lua script before. According to VBA, the checksum was (1481) 1481. {  ["crystal"] = {    [0x8447] = {      game = "crystal-clear", 

Re: A born blindman's rant on gaming in front of sighted people

2020-12-10 Thread AudioGames . net Forum — Off-topic room : redfox via Audiogames-reflector
Re: A born blindman's rant on gaming in front of sighted people Let alone immature, it's disrespectful and a good way to get people to not like you if you get so angry over such little requests. Also, just thought of this, why does it matter that you're born blind? Does that make you more

Re: 2MB Game engine in the works -- any beta testers?

2020-12-10 Thread AudioGames . net Forum — Developers room : JayJay via Audiogames-reflector
Re: 2MB Game engine in the works -- any beta testers? @6, can you cut that rubbish argument? URL: https://forum.audiogames.net/post/597470/#p597470 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: How to access the game awards audio described?

2020-12-10 Thread AudioGames . net Forum — General Game Discussion : flameAlchemist via Audiogames-reflector
Re: How to access the game awards audio described? Weird. I didn’t see it come up in my notifications. URL: https://forum.audiogames.net/post/597469/#p597469 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: How to access the game awards audio described?

2020-12-10 Thread AudioGames . net Forum — General Game Discussion : ianhamilton_ via Audiogames-reflector
Re: How to access the game awards audio described? The URL was announced by the YouTube gaming twitter channelhttps://youtu.be/WQEnHj2lTpo URL: https://forum.audiogames.net/post/597468/#p597468 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: 2MB Game engine in the works -- any beta testers?

2020-12-10 Thread AudioGames . net Forum — Developers room : zenothrax via Audiogames-reflector
Re: 2MB Game engine in the works -- any beta testers? This sounds like an interesting idea. How well will the documentation be in the beta release? URL: https://forum.audiogames.net/post/597467/#p597467 -- Audiogames-reflector mailing list

Re: Pokémon access

2020-12-10 Thread AudioGames . net Forum — New releases room : SilverEagle via Audiogames-reflector
Re: Pokémon access @444. I have crystal-clear 2.1.2. This is the latest I could find, but I'm having another look.Edit. My bad. The pathfind is working. Previously, I had accidentally opened it up in the other version of cgba, and ended up breaking functionality. URL:

Re: A born blindman's rant on gaming in front of sighted people

2020-12-10 Thread AudioGames . net Forum — Off-topic room : GrannyCheeseWheel via Audiogames-reflector
Re: A born blindman's rant on gaming in front of sighted people @36 You missed the point entirely. I was trying to say that the overwhelming majority of people see that putting headphones on when you're going to be making noise in a common space with your individual device isn't an

Re: 2MB Game engine in the works -- any beta testers?

2020-12-10 Thread AudioGames . net Forum — Developers room : stormdragon2976 via Audiogames-reflector
Re: 2MB Game engine in the works -- any beta testers? GrannyCheeseWheel wrote:Yeah, I can't see writing an entire game in lua, though modding one, certainly.It actually works extremely well. We haven't gotten quite everything in place yet, but when it is ready to be released, I am pretty

Re: Put all the android newbie stuff, tips and whatever you like here.

2020-12-10 Thread AudioGames . net Forum — Off-topic room : jack via Audiogames-reflector
Re: Put all the android newbie stuff, tips and whatever you like here. We're not necessarily bashing Oppo, but there is something to be said for something as bad as unlabeled buttons for the speech rate for one. And the fact that you can't turn talkback on via the accessibility shortcut

Re: 2MB Game engine in the works -- any beta testers?

2020-12-10 Thread AudioGames . net Forum — Developers room : stormdragon2976 via Audiogames-reflector
Re: 2MB Game engine in the works -- any beta testers? GrannyCheeseWheel wrote:Yeah, I can't see writing an entire game in lua, though modding one, certainly.It actually works extremely well. We haven't gotten quite everything in place yet, but when it is ready to be released, I am pretty

Re: Scarlet Shells, concept demo 1!

2020-12-10 Thread AudioGames . net Forum — New releases room : catfish1953 via Audiogames-reflector
Re: Scarlet Shells, concept demo 1! Hello. I tried to stand still and jump but i still got killed. Is thaire a certain place i need to be to jump when they pass and am i supposed to jum-p up or to eather side. i am not sure how to do this. can someone tell me a better way to do this or am

Re: Put all the android newbie stuff, tips and whatever you like here.

2020-12-10 Thread AudioGames . net Forum — Off-topic room : brad via Audiogames-reflector
Re: Put all the android newbie stuff, tips and whatever you like here. I don't understand why peple are bashing Oppo? Yeah it had a couple of issues but over all; it was usable.If someone put a gun to my head and told me I had to use that phone again for a year, I'd be ok.It's interesting

Re: A born blindman's rant on gaming in front of sighted people

2020-12-10 Thread AudioGames . net Forum — Off-topic room : camlorn via Audiogames-reflector
Re: A born blindman's rant on gaming in front of sighted people @36So I have been trying really hard to not point out that you're acting incredibly childish, but:With that said, I class myself as being a social person who has their own likes, dislikes and preferences that make up my

Re: Pokémon access

2020-12-10 Thread AudioGames . net Forum — New releases room : SilverEagle via Audiogames-reflector
Re: Pokémon access @444. I have crystal-clear 2.1.2. This is the latest I could find, but I'm having another look. URL: https://forum.audiogames.net/post/597460/#p597460 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Actions speak louder than words... or do they?

2020-12-10 Thread AudioGames . net Forum — Site and forum feedback : GrannyCheeseWheel via Audiogames-reflector
Re: Actions speak louder than words... or do they? Discord is pretty stable, I don't get that. URL: https://forum.audiogames.net/post/597459/#p597459 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: How to access the game awards audio described?

2020-12-10 Thread AudioGames . net Forum — General Game Discussion : flameAlchemist via Audiogames-reflector
Re: How to access the game awards audio described? I so wish they made it easier to find. I just got it from someone on twitter. They should have done a alternate track or something. URL: https://forum.audiogames.net/post/597458/#p597458 -- Audiogames-reflector mailing list

Re: 2MB Game engine in the works -- any beta testers?

2020-12-10 Thread AudioGames . net Forum — Developers room : GrannyCheeseWheel via Audiogames-reflector
Re: 2MB Game engine in the works -- any beta testers? Yeah, I can't see writing an entire game in lua, though modding one, certainly. URL: https://forum.audiogames.net/post/597457/#p597457 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Revelation: Kaldana Reborn MUD

2020-12-10 Thread AudioGames . net Forum — New releases room : GrannyCheeseWheel via Audiogames-reflector
Re: Revelation: Kaldana Reborn MUD I don't play MUDs that don't allow telnet or force their own client on me. URL: https://forum.audiogames.net/post/597456/#p597456 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: How to access the game awards audio described?

2020-12-10 Thread AudioGames . net Forum — General Game Discussion : aaron via Audiogames-reflector
Re: How to access the game awards audio described? If you go to that link, you will actually be able to retroactively watch the pre-show content with audio description as well, this is awesome. URL: https://forum.audiogames.net/post/597454/#p597454 -- Audiogames-reflector mailing

Re: Pokémon access

2020-12-10 Thread AudioGames . net Forum — New releases room : nuive via Audiogames-reflector
Re: Pokémon access Gamulation wrote:Hi everyoneIf anyone want to make a script for any of the ds games I have good news. Desmume supports lua scripting now. Just wanted you all to know that. It is in the latest release.Yes... thanks for that. However, it's not as simple as lua support. Lua

Re: How to access the game awards audio described?

2020-12-10 Thread AudioGames . net Forum — General Game Discussion : aaron via Audiogames-reflector
Re: How to access the game awards audio described? If you guys go to that link, you will actually be able to watch the pre-show content as well. URL: https://forum.audiogames.net/post/597454/#p597454 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: does anyone know what these things are called?

2020-12-10 Thread AudioGames . net Forum — Off-topic room : Ethin via Audiogames-reflector
Re: does anyone know what these things are called? @7, yep. IVRs. There's also IVVRs, for Interactive Voice and Video Response, but those, to my knowledge, haven't been fully invented yet because calls aren't full-duplex yet. URL: https://forum.audiogames.net/post/597453/#p597453 --

Re: does anyone know what these things are called?

2020-12-10 Thread AudioGames . net Forum — Off-topic room : Ethin via Audiogames-reflector
Re: does anyone know what these things are called? @7, yep. IVRs URL: https://forum.audiogames.net/post/597453/#p597453 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Revelation: Kaldana Reborn MUD

2020-12-10 Thread AudioGames . net Forum — New releases room : TheSecretLurker via Audiogames-reflector
Revelation: Kaldana Reborn MUD Quoting this reddit user - https://www.reddit.com/user/theretardedinvestor/ - from MUDs subreddit https://www.reddit.com/r/MUD/If you were like me back in the early 2000s, there was this MUD called Revelation. 12 classes, boss runs every day, extremely

Revelation: Kaldana Reborn MUD

2020-12-10 Thread AudioGames . net Forum — New releases room : TheSecretLurker via Audiogames-reflector
Revelation: Kaldana Reborn MUD Quoting this reddit user - https://www.reddit.com/user/theretardedinvestor/ - from MUDs subreddit https://www.reddit.com/r/MUD/If you were like me back in the early 2000s, there was this MUD called Revelation. 12 classes, boss runs every day, extremely

Re: How to access the game awards audio described?

2020-12-10 Thread AudioGames . net Forum — General Game Discussion : flameAlchemist via Audiogames-reflector
Re: How to access the game awards audio described? https://youtu.be/WQEnHj2lTpoAudio described. URL: https://forum.audiogames.net/post/597451/#p597451 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: How to play dragonball budokai tenkaichi 3? Help needed!

2020-12-10 Thread AudioGames . net Forum — General Game Discussion : jamestoh via Audiogames-reflector
Re: How to play dragonball budokai tenkaichi 3? Help needed! also know that the game dont tell you when you need to press r3, cause you need that to have special cut seens. URL: https://forum.audiogames.net/post/597450/#p597450 -- Audiogames-reflector mailing list

Re: Actions speak louder than words... or do they?

2020-12-10 Thread AudioGames . net Forum — Site and forum feedback : JayJay via Audiogames-reflector
Re: Actions speak louder than words... or do they? @Jayde, discord does that at first. Just hang on a bit then your content should pop up after a bit. As for skype, its for sure a pain in the ass, and Wwhatsapp I believe isn't as popular in the US and Canada, plus there's a chance they

Re: A born blindman's rant on gaming in front of sighted people

2020-12-10 Thread AudioGames . net Forum — Off-topic room : TheBlindSaiyan via Audiogames-reflector
Re: A born blindman's rant on gaming in front of sighted people @34 that's not true at all.I disagreed with post 8 because he was being extremely dickish and I wasn't about to let him say untrue things and walk all over me like a doormat when he doesn't even know me.Apart from that though,

Re: Is it possible to get someone's ip in teamtalk?

2020-12-10 Thread AudioGames . net Forum — Off-topic room : JayJay via Audiogames-reflector
Re: Is it possible to get someone's ip in teamtalk? IP has been the same since I started keeping track in early 2018 or so. URL: https://forum.audiogames.net/post/597447/#p597447 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: How to play dragonball budokai tenkaichi 3? Help needed!

2020-12-10 Thread AudioGames . net Forum — General Game Discussion : Alan via Audiogames-reflector
Re: How to play dragonball budokai tenkaichi 3? Help needed! Thanks a lot, #6 and #7, lol, the problem was just that, I didn't know Raditz cannot be defeated with punches and I was fighting all the time very close to him, using Goku I am advancing on the story again. URL:

Re: How to access the game awards audio described?

2020-12-10 Thread AudioGames . net Forum — General Game Discussion : aaron via Audiogames-reflector
Re: How to access the game awards audio described? A bit gutting that they are doing some trailers in the preshow without desribing them, so I'm now wondering what we've missed. Maybe some of the bigger reveals will be in the actual show, and that should have description. URL:

Re: Synthizer Reverb Editor

2020-12-10 Thread AudioGames . net Forum — Developers room : camlorn via Audiogames-reflector
Re: Synthizer Reverb Editor Some of those crashes will be fixed when I finish unfucking the stuff that required me to roll back everything in 0.7.6. If there's still issues after that they're actual issues. URL: https://forum.audiogames.net/post/597444/#p597444 --

Re: I'm back. The forgotten Islands, version 0.3.1, please read post 1

2020-12-10 Thread AudioGames . net Forum — General Game Discussion : windows via Audiogames-reflector
Re: I'm back. The forgotten Islands, version 0.3.1, please read post 1 I do not speak only to me, everyone will be evil because of this. URL: https://forum.audiogames.net/post/597443/#p597443 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

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