Re: LLVM discussion

2014-10-16 Thread AudioGames . net ForumDevelopers room : Manu via Audiogames-reflector
Re: LLVM discussion Yes, I read that, he wants to avoid C++, but I continue to think that he thought to C++ without knowing that. Good luck! URL: http://forum.audiogames.net/viewtopic.php?pid=192237#p192237 ___ Audiogames-reflector mailing li

Re: frameworks to develop audiogames

2014-10-16 Thread AudioGames . net ForumDevelopers room : Manu via Audiogames-reflector
Re: frameworks to develop audiogames It is true I didn't an action game in Java, but a simple dice simulator with sounds, background sounds worked fine on all three platforms. I didn't an entire game in Java, even I thought some time ago to port there my Backgammon game, but I use Java now

Re: LLVM discussion

2014-10-15 Thread AudioGames . net ForumDevelopers room : Manu via Audiogames-reflector
Re: LLVM discussion I think he wants to make some wrappers for C++, for instance a “sound” class to play sounds, like that found in BGT. Also other functions and classes, easier to use. He wants to have an editor, or something like this where users to write code using his classes and functi

Re: frameworks to develop audiogames

2014-10-15 Thread AudioGames . net ForumDevelopers room : Manu via Audiogames-reflector
Re: frameworks to develop audiogames Speaking only about an Audio Game, I think Java is one of the best choices, you really can do a single final file which will run on Windows, Linux and Mac without any changes. I think the awesome thing is that you can download the same file for all these

Re: Some Programming And Android Questions

2014-10-12 Thread AudioGames . net ForumDevelopers room : Manu via Audiogames-reflector
Re: Some Programming And Android Questions Ok, maybe iPhone is better in some points, but consider you used first an iPhone and this is the main reason for being its supporter. My Nexus 5 has all the buttons labelled, it is right, I had to install Firefox to have a better browser, but using

Re: Some Programming And Android Questions

2014-10-09 Thread AudioGames . net ForumDevelopers room : Manu via Audiogames-reflector
Re: Some Programming And Android Questions I will read of course about those 30 days, but I can say about what I do and I tried.I read there shortly about wireless keyboard problems, I use sometimes such a keyboard, but last days I heard one of my colleagues about iPhone restarting when an

Re: Some Programming And Android Questions

2014-10-08 Thread AudioGames . net ForumDevelopers room : Manu via Audiogames-reflector
Re: Some Programming And Android Questions Camlorn, why do you thing iOS is better than Android? If we compare, let’s compare an iOS with a Nexus with Android 4.4. If you can do something better than me, or if you thing something is impossible on Android, but possible on iOS, I am curious..

Re: Some Programming And Android Questions

2014-10-08 Thread AudioGames . net ForumDevelopers room : Manu via Audiogames-reflector
Re: Some Programming And Android Questions It is impossible to make a game which works on Windows and Android without changes.To code for Android, Java is the language, but using Android SDK.The IDE is Eclipse with ADT Plugin which extends the capabilities of Eclipse.Everything you need for