Re: Top 20 most terrifying game bosses, blind edition

2020-12-31 Thread AudioGames . net ForumGeneral Game Discussion : Dark Eagle via Audiogames-reflector
Re: Top 20 most terrifying game bosses, blind edition Azazul from the tekken 6. The only good thing about him is that at least his music is good.Devil Jin, even if he is just a sub-boss. Honestly, I have more easier time beating Jinpachi than Devil Jin. His combos just come out too damn

Re: reflections from a former developer

2020-11-15 Thread AudioGames . net ForumGeneral Game Discussion : Dark Eagle via Audiogames-reflector
Re: reflections from a former developer @49:It sounds to me like you told me once.We do need to meet the sighted players and developers half way, we can't expect things to change otherwise. URL: https://forum.audiogames.net/post/589954/#p589954 -- Audiogames-reflector mailing list

Re: reflections from a former developer

2020-11-15 Thread AudioGames . net ForumGeneral Game Discussion : Dark Eagle via Audiogames-reflector
Re: reflections from a former developer When it comes to the audio panning, I have two examples from the snes era.First is U.N squadron. during the boss fight, it is the most clear, as you move left and right, the sound of the boss also shifts.I can only wonder what can be if there were

Re: reflections from a former developer

2020-11-14 Thread AudioGames . net ForumGeneral Game Discussion : Dark Eagle via Audiogames-reflector
Re: reflections from a former developer What Nocturnus has said in post 43, actually caused me to examine myself how much audiogaming I do.ever since I arrived on this site three years ago, I have tried several text based browser games, in which I only stayed with two, and ever since late

Re: reflections from a former developer

2020-11-14 Thread AudioGames . net ForumGeneral Game Discussion : Dark Eagle via Audiogames-reflector
Re: reflections from a former developer As I was reading the post of Nocturnus, a dramatic anime style music started to play in my head. Reading your posts for a while, I do think you can write some really inspiring speeches.@nolan:I understand that you probably don't feel like involving

Re: I've returned to Puppet Nightmares again

2020-10-07 Thread AudioGames . net ForumGeneral Game Discussion : Dark Eagle via Audiogames-reflector
Re: I've returned to Puppet Nightmares again The problem is, that Ignis (The developer of the game,) said pretty much on the chat that considering I am the only blind player who consistently plays the game, he doesn't have any reason for changing the episode 0.This might sound harsh, but I

Re: Retroarch is now accessible

2020-09-07 Thread AudioGames . net ForumGeneral Game Discussion : Dark Eagle via Audiogames-reflector
Re: Retroarch is now accessible Update:After I deleted the config file, and reopened the retroarch, the accessibility worked, after I started it from the config file of course, since the keyboard directions are still for some reason are not working for me.Anyway, I downloaded the core

Re: Kenshira Plays: Audio playthroughs and demos of mainstream games

2020-09-02 Thread AudioGames . net ForumGeneral Game Discussion : Dark Eagle via Audiogames-reflector
Re: Kenshira Plays: Audio playthroughs and demos of mainstream games @31:correct. I still hum the themes of that game whenever I am board or writing an exam, which annoys my writer a lot.Also, how the hell I missed "tame" instead of "game"? It is kind of embarrassing for me. URL:

Re: Kenshira Plays: Audio playthroughs and demos of mainstream games

2020-09-01 Thread AudioGames . net ForumGeneral Game Discussion : Dark Eagle via Audiogames-reflector
Re: Kenshira Plays: Audio playthroughs and demos of mainstream games I know that this is a different game, but this reminded me of TMNT tournament fighters, the only good fighting game on the nes.I waisted hours, literal hours on that tame, and Lio was my favorite, and raf was the close

Re: Retroarch is now accessible

2020-08-29 Thread AudioGames . net ForumGeneral Game Discussion : Dark Eagle via Audiogames-reflector
Re: Retroarch is now accessible So, failing to start the accessibility through the normal means, I tried to turn it on from the command line, since all the keyboard instructions were not working at all.That didn't work out. So I decided to try the config file, and low and behold, I found

Re: Playable SNES games

2020-08-16 Thread AudioGames . net ForumGeneral Game Discussion : Dark Eagle via Audiogames-reflector
Re: Playable SNES games I actually played final fight, though it was the nest version, and so far it remains to be the only game which I have played from that series.I didn't have much problems with that one until stage three or so, but even still I managed to complete it. URL:

Re: Playable SNES games

2020-08-15 Thread AudioGames . net ForumGeneral Game Discussion : Dark Eagle via Audiogames-reflector
Re: Playable SNES games If you can input cheats, then the scrolling shooters are quite playable.Gradius 3 is my favorite personally, but I have played many more of them.But even then, the experience would very widely across the games, you have to play the games and find out for yourself.

Re: Breed Memorial Tips

2020-07-17 Thread AudioGames . net ForumGeneral Game Discussion : Dark Eagle via Audiogames-reflector
Re: Breed Memorial Tips I kind of agree with Jayde. Just because it is a creature battling game, doesn't mean that it has to be like pokemon. URL: https://forum.audiogames.net/post/553410/#p553410 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Breed Memorial Tips

2020-07-15 Thread AudioGames . net ForumGeneral Game Discussion : Dark Eagle via Audiogames-reflector
Re: Breed Memorial Tips Also, please confirm for me, if a monster has a low amount of concentration, their attack won't hit, right? URL: https://forum.audiogames.net/post/552496/#p552496 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Breed Memorial Tips

2020-07-14 Thread AudioGames . net ForumGeneral Game Discussion : Dark Eagle via Audiogames-reflector
Re: Breed Memorial Tips @4:Pixies might not need strength, but what about the combination species?Let's take Gonxi for example. I have owned two of them so far, and I trained the strength of the first one, while I neglected the strength of the second one.But the problem with them is that

Re: mk9

2020-07-01 Thread AudioGames . net ForumGeneral Game Discussion : Dark Eagle via Audiogames-reflector
Re: mk9 Actually, you can find the move list and the combos on the mortal kombat wiki as well. URL: https://forum.audiogames.net/post/547463/#p547463 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Retroarch is now accessible

2020-05-11 Thread AudioGames . net ForumGeneral Game Discussion : Dark Eagle via Audiogames-reflector
Re: Retroarch is now accessible @495:I did tried that, both menu options.One gives me standard file browse options, and the other one gives the option of "load custom core."When I click on that "load custom core" button, nothing happens. URL:

Re: Retroarch is now accessible

2020-05-10 Thread AudioGames . net ForumGeneral Game Discussion : Dark Eagle via Audiogames-reflector
Re: Retroarch is now accessible I want to ask: how do you download the cores in the windows 10?I know people use the online updater for that. But I am not getting any option to download the cores, the only option which I am getting is the "download the nightly build."Another thing which I

Re: An urgent warning to all switch owners

2020-04-06 Thread AudioGames . net ForumGeneral Game Discussion : Dark Eagle via Audiogames-reflector
Re: An urgent warning to all switch owners I... am ashamed. URL: https://forum.audiogames.net/post/516636/#p516636 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: If you were a manamon. Which one would you be?

2020-02-10 Thread AudioGames . net ForumGeneral Game Discussion : Dark Eagle via Audiogames-reflector
Re: If you were a manamon. Which one would you be? I would love to be the eagala and its evolution line, (My name should be a cloo enough why.)Aruar, (Not sure whether I am typing that correctly or not,) is a great second option. URL: https://forum.audiogames.net/post/500361/#p500361

Re: Thoughts on text to speech verbosity?

2019-04-15 Thread AudioGames . net ForumGeneral Game Discussion : Dark Eagle via Audiogames-reflector
Re: Thoughts on text to speech verbosity? I think this depends on different types of games.For example, in the fighting game, it is fine if menus and character list is being read. but the same thing wouldn't work on something like a tactical rpg.Aside from that, all other topics have been

Re: Main stream games story mode rpg accessibility topic

2019-04-07 Thread AudioGames . net ForumGeneral Game Discussion : Dark Eagle via Audiogames-reflector
Re: Main stream games story mode rpg accessibility topic What I think is that a lot of the tactical role playing games can be made accessible, since a lot of the time they don't have an open world map in which you have to walk.Also, since the battles are mostly textual information, and you

Re: How should mainstream developers make interfaces accessible?

2019-03-04 Thread AudioGames . net ForumGeneral Game Discussion : Dark Eagle via Audiogames-reflector
Re: How should mainstream developers make interfaces accessible? I voted for the internal synthesised speech with speed/voice options. because this can be implemented by the developers inside of the game, that way they won't have to worry about platform compatibility.I also agree with the

Re: Wanderbar, a tool that can read text from nes and snes games

2018-11-05 Thread AudioGames . net ForumGeneral Game Discussion : Dark Eagle via Audiogames-reflector
Re: Wanderbar, a tool that can read text from nes and snes games @17:you are correct. the thing is, I was not in any position to download when I posted, since I was outside, and did not have access to my laptop.but now I do, and your idea sounds wonderful. URL: