Re: Game Licensing - Request for Feedback
I like the idea myself, though I would recommend giving users a good interface to look at their hardware specific license keys and when the last was active, that way if your computer breaks and you buy a new machine, you will be able to track which
Re: Science fantasy mud
I tried 3k, but got lost amid the less than logical newbie quests and flood of info before I could quite get to a guild or get to any of the interesting sounding crafting activities. 4D is good, but bare in mind the quests are less than obvious, and the community no
Re: J G T not working with BK2, what could I be doing wrong?
If the game doesn't auto detect screen readers, you might have to select NVDA from the game before the addon will work. I had to do this with planet saga recently. I'm afraid as I haven't tried bk2 I can't offer advice, but perh
Re: Bookrage's choiceofgames reviews
Actually that one sounds interesting. I have always heard good things about the hosted games title silent gear, having both sound and an actual combat system, but the background, being a war between America and the evil Islamic commy Nazis always rather
Re: A question about rhythm games
I thought rhythm rage had the odd triplet in there, EG in the totalcamp song about Reyal Madrid.I suspect part of the problem, is that faster rhythms are harder to hear or process, and your limited on speeds with 3-4 or 6-8 rhythms. Most of the 5-4 pieces I
Re: A Western Drama - German demo
@simba that makes sense. Personally I rather liked the voice acting, admitedly wade sounds a bit older than thirteen but hay, and crouch was wonderfully villainous and dramatic, it matched the scene quite well. I take the point about the horses, but I'm afr
Re: I'd like to find some muds with an organic learning system
Yeah, I remember hearing about the graphical version and being majorly disappointed, but frankly given how successful the text game was, fixing the problems with object coding would've probably been a far better use of the dev's
Re: A Western Drama - German demo
I'm afraid while my wife is fluent in German, I'm anything but, however when an English demo is available I'll be glad to try the game, indeed I tried out the old demo and recently gave the game a database entry, and quite liked a lot of the mechanics.
URL
Re: I'd like to find some muds with an organic learning system
@crescent, when I last played Frandom a couple of years ago there were often several players on, it depended upon the time. I don't think I ever saw more than ten or so it is true, but they are definitely there, also, the staff
Re: I'd like to find some muds with an organic learning system
It was very odd that wayfar1444 went under when it did, especially as the game had had it's first access fixes, with a biome search command so you could look on your planet and see what biomes were around.it even had an awesome
Re: Can anyone provide me with a list of multiplayer audio games?
If you mean only audio games, your probably playing the main ones, other than jungle, palace punchup, and possibly top speed. There are also some social hub programs such as RS games and Quentin C if you want to play against
Re: I'd like to find some muds with an organic learning system
I need to try accursed lands and possibly get back to clok. Frandom I would suggest giving a bit more time to, it's a fascinating game when you get into it, not in the same way as something like clok, but really I've never seen
Re: Help for the game AngelGivt
@Robjoy, that sounds amazing, I'll be looking forward to it, indeed I should replay the first game and maybe introduce my lady to it as well since she is very fond of Angels herself.
URL: https://forum.audiogames.net/post/503809/#p503809
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Re: I'd like to find some muds with an organic learning system
Off the top of my head lament and 7th plane both have that kind of system, Lament is the sister mud to cursed lands after all. 7th plane might not necessarily be to your taste if you like descriptions, though I will say the abil
Re: I'd like to find some muds with an organic learning system
Off the top of my head lament and 7th plane both have that kind of system, Lament is the sister mud to cursed lands after all. 7th plane might not necessarily be to your taste if you like descriptions, though I will say the abil
Re: I'd like to find some muds with an organic learning system
Off the top of my head lament and 7th plane both have that kind of system, Lament is the sister mud to cursed lands after all. 7th plane might not necessarily be to your taste if you like descriptions, though I will say the abil
Re: Help for the game AngelGivt
It's been quite a while since I played the game, but if I remember rightly, you need to give gifts the same way you did to the houses. Stand where you hear the shimmering sound, hold control, and then press the respective letter on the keyboard.Oh and yes, it
Re: Help for the game AngelGivt
Yep pretty much everyone who has ever played the game has had trouble with that boss since the solution is a bit obscure.What you need to do is stand in the left corner and use joy, then quickly run until you hear the bell in the center and use peace, then ru
Re: what are your thoughts on BSG's new blog post?
One other thing I think is rather interesting, is when games have included level editors etc this gives people a very good chance to develop more things on their own. Take tactical battle, adventure at C or sound rts as prime examples. I've
Re: what are your thoughts on BSG's new blog post?
One other thing I think is rather interesting, is when games have included level editors etc this gives people a very good chance to develop more things on their own. Take tactical battle, adventure at C or sound rts as prime examples. I've
Re: Adventure to fate 3 question
How is voiceover in the adventure to fate games? I was really enjoying 2 and just getting into 3 when the version of Ios changed and all the access went bye bye, and unfortunately I don't think there have been any updates since then.
URL: https://forum.aud
Re: what are your thoughts on BSG's new blog post?
@Assault freak, I know there isn't one specific scripting language used by Japanese developers, but I do know there are a number of specific game creation, and indeed text game creation languages around in Japan, even in graphical indi gam
Re: what are your thoughts on BSG's new blog post?
@Assault freak, I know there isn't one specific scripting language used by Japanese developers, but I do know there are a number of specific game creation, and indeed text game creation languages around in Japan, even in graphical indi gam
Re: what are your thoughts on BSG's new blog post?
@nidza, I never said the blindfold games were the best thing ever, and for the record I agree with many of your comments, I was just making the point that even something which is regarded by most of the community as sort of universally bad
Re: what are your thoughts on BSG's new blog post?
@JaceK, not sure how it is now, but I do know that it's part of the idea of the new releases room that people can post early alpha or beta versions of games and get feedback on them, obviously it's then up to the developer to let their pote
Re: what are your thoughts on BSG's new blog post?
There are a couple of interesting things here. firstly yes, as tunmi13 said, there are audiogames that do unique things which cannot be done with graphics. Certainly not all by any means, but a reasonable proportion, indeed we're seeing mor
Re: Bookrage's choiceofgames reviews
I'm not as sure of this new hearts choice game myself, simply because whilst I have no problem at all with same sex romances, as someone who knows at least a little about opera, the idea of an all female opera company just seems like a rather blatant at
Re: what are your thoughts on BSG's new blog post?
I used to physically annotate a hole bunch of faqs to play mainstream games, however I always had to make sure that the main thrust of the game was at least playable with my level of vision, EG I could see the character, environment and en
Re: Do you read the purchase topic?
I will admit, I do not check the sticky topic, this is because I usually can only contribute to buying someone a game very occasionally, or if I particularly want to support a developer, as I did when I contributed to the Manamon 2 give away, or when I bo
Re: Do you read the purchase topic?
I will admit, I do not check the sticky topic, this is because I usually can only contribute to buying someone a game very occasionally, or if I particularly want to support a developer, as I did when I contributed to the Manamon 2 give away, or when I bo
Re: browser games discussion
Tao station will hopefully be getting an entry in the relatively near future, though if people want to suggest things which should be prioritised in db updates, please add them in the topic in site and forum feedback, that way easier to keep track.
URL: https:
Re: what are your thoughts on BSG's new blog post?
Whilst i completely agree with Kai about the sharing of opinions and regularly share mine, the problem is I see far more of the other sort. Rather than people greeting the same old same old with unbridled praise, we seem to have the opposit
Re: what are your thoughts on BSG's new blog post?
@Conor, I'm certainly in favour of people developing more complex audiogames, and your dead right there are plenty of examples of great audiogames done with available resources. My point in post 11 was just that whenever I see the "too simp
Re: what are your thoughts on BSG's new blog post?
Jase Kay, the problem is, any assumption that audiogames are too simple is entirely based on a comparison with mainstream games. Nobody back in the seventies said: "all these text games and games with black and white graphics are terrible!
Re: what are your thoughts on BSG's new blog post?
I'm afraid this just seems to be the same argument again and again. "mainstream games are good, audiogames are bad, audiogames need to be like mainstream games to be better, why does everyone like these bad audiogames when we should ask dev
Re: browser games discussion
Yee gods! there are so many browser games it's not funny! INdeed it was browser games that got me into audiogames in the first place. if you look in the db and use the search games feature to search under the mmorpgs category, you'll find details of many. Some f
Re: what are your thoughts on BSG's new blog post?
I'm afraid this just seems to be the same argument again and again. "mainstream games are good, audiogames are bad, audiogames need to be like mainstream games to be better, why does everyone like these bad audiogames when we should ask dev
Re: Super liam: I just experienced nostalgia
I never noticed the sounds changed, unless this was earlier on since I didn't play superliam until 2006, when I was working my way through the entire Db. Actually funny story, I'd bought shades of doom, and galaxy ranger, but was hesitating over
Re: Super liam: I just experienced nostalgia
For the stated reasons, I'd also always recommend Superliam to people wanting to get to grips with audiogames. My lady is a complete novice, and whilst she's enjoyed crazy party, she is finding the difficulty relative to her experience rather pro
Re: Super liam: I just experienced nostalgia
For the stated reasons, I'd also always recommend Superliam to people wanting to get to grips with audiogames. My lady is a complete novice, and whilst she's enjoyed crazy party, she is finding the difficulty relative to her experience rather pro
Re: Super liam: I just experienced nostalgia
I ran superliam myself a couple of years ago, and found it great fun just for the experience. Aside from really complex games like bk3, what struck me is how well all the mechanics and design worked together. No points of being drowned in too man
Re: DreamyTrain paths?
@Jason, I completely agree dreamy train is a game that runs at a very much slower pace, but I wouldn't say it's entirely repetitive since there is always the need to watch the course and see what is coming up, as well as to adjust things like when you start slowing do
Re: DreamyTrain paths?
My usual strategy is to try and unlock everything I can, then go through the courses in order of difficulty, since even if I am grinding for coins I can earn legend titles on some of the trains, and really some tracks can give you a thousand coins a pop. it's up to yo
Re: Reveau Blind Gladiator, please!
I'm afraid I don't know what you mean by "A dream", but you can buy the game HereThey also have some recordings of gameplay, if that is what you're looking for.Hth.
URL: https://forum.audiogames.net/post/501747/#p501747
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Re: Reveau Blind Gladiator, please!
I'm afraid I don't know what you mean by "A dream", but you can buy the game HereHth.
URL: https://forum.audiogames.net/post/501747/#p501747
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Re: Bookrage's choiceofgames reviews
@an C, oddly enough I've been doing exactly the same thing, it's a lengthy process but well worth the time, and also a nice way to look through available titles.
URL: https://forum.audiogames.net/post/501536/#p501536
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Re: AVG and games are getting on my wic
Funny, the only issue I found with windows defender and dodgy virus detection is with audiogames made with VGT and it's easy to create an exceptions folder, indeed whilst we're slagging off AVG, even when I thought the program was actually doing a sem
Re: AVG and games are getting on my wic
Funny, the only issue I found with windows defender and dodgy virus detection is with audiogames made with VGT and it's easy to create an exceptions folder.
URL: https://forum.audiogames.net/post/501204/#p501204
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Re: Help with worldsmith.
Fara hasn't had any fixes as yet, though the dev said he'd bare the fixes in mind for the next version. I have been thinking of trying worldsmith out since the premise did sound rather interesting and not like standard if.
URL: https://forum.audiogames.net/post/50
Re: Help with worldsmith.
The game is now available on Itch.io and can be found Here the itch.io page lists it as a free download, but whether this is just the first part of the game or not i'm not sure. I've actually been considering trying this one recently, since whilst i largely gave up
Re: AVG and games are getting on my wic
@Nocturnus, back in 2012 or so , I was a big fan of pc tuneup and Avg, but every update saw them get worse, slowing up the pc, moving more and more away from a standard windows interface, using custom utilities with silly flashy interfaces that were i
Re: AVG and games are getting on my wic
I used avg for years, then every version became inaccessibler, until 2014 which was utterly unusuable. Then! once I kicked the thing they had the gaul to spam me with emails and make me fill out online forms to avoid them billing me subscription charg
Re: zombies run on a mini trampoline?
I do remember hearing at one point that they'd rejiggered the base to make it more accessible, but as that was long before the game I can't say. I always notice when I exercise myself, then again I freely admit when I tend to exercise, I don't tend to m
Re: Cosmic rage activities, my thoughts so far.
I'd recommend it atgnat. It's also relatively easy to pick up and put down as needed, though of course if you invest in things like pets or the like matters might be different. There's also a very extensive soundpack as well.
URL: https://for
Re: zombies run on a mini trampoline?
Well sort of. I've only tried venus rising so far. It didn't give you supplies for fixing your base, but it had it's own collection of artifacts which you could collect, though I kept on using the radio whilst I did my weights. There seem to be several
Re: Thinking of Trying Miriani but Have Questions
Thanks people that helps. I liked the idea of the soundpack because of getting used to activities, plus I gather that like the alteraeon mushclient pack, this is one with quite a pedigree.
URL: https://forum.audiogames.net/post/500137/#p500
Re: Thinking of Trying Miriani but Have Questions
Thanks people. when I get around to creating a character, I'll mention the name etc here as well.
URL: https://forum.audiogames.net/post/500137/#p500137
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Re: Thinking of Trying Miriani but Have Questions
I will admit I probably ought to try Miriani myself rather than being putoff by others' experience, but at the moment I'm doing a lot of CR just enjoying the building and other activities, and the revamp of space combat. Personally, i actua
Re: The Three Percent Challenge and The Vortex
Hi. Actually we played through chapter two yesterday, we're probably going to do one chapter a week I think, we also got to see all the challenges including survivor, and even wound up in the top five which was good. My lady's favourite challen
Re: Cosmic rage activities, my thoughts so far.
I did wonder if there was a setting that was wrong, since it seemed odd to me to not get notifications when my ship was damaged. That would also explaine why I was told about damage during meteor chasing, but not in combat.Also btw, revamped t
Re: Cosmic rage activities, my thoughts so far.
I did wonder if there was a setting that was wrong, since it seemed odd to me to not get notifications when my ship was damaged. That would also explaine why I was told about damage during meteor chasing, but not in combat.Also btw, revamped t
Re: Cosmic rage activities, my thoughts so far.
I did wonder if there was a setting that was wrong, since it seemed odd to me to not get notifications when my ship was damaged. That would also explaine why I was told about damage during meteor chasing, but not in combat.
URL: https://forum
Re: Cosmic rage activities, my thoughts so far.
I did wonder if there was a setting that was wrong, since it seemed odd to me to not get notifications when my ship was damaged. That would also explained why I was told about damage during meteor chasing, but not in combat.
URL: https://foru
Re: Cosmic rage activities, my thoughts so far.
Space combat:Okay the system is actually a lot of fun now the previously mentioned problem with fighters is fixed.It’s going to take some getting used to, and at the moment I’ve not tried engineering and am just getting the hang of the gunning
Re: Cosmic rage activities, my thoughts so far.
Space combat:Okay the system is actually a lot of fun now the previously mentioned problem with fighters is fixed.It’s going to take some getting used to, and at the moment I’ve not tried engineering and am just getting the hang of the gunning
Re: cookie clicker online beta version, and rb studios new home!
@Rory, I'd personally suggest both looking into price increase per item bought, and also hiding items you can't currently afford. A lot of the fun in incremental games is exploring all the different available upgrades, and wor
Re: cookie clicker online beta version, and rb studios new home!
Conor literally said everything I want to say here. This is a good idea for a game, but for me, it's a lot of the design that works. The fun in incremental games is slowly unlocking all the upgrades, building up your resource/
Re: Cosmic rage activities, my thoughts so far.
In that case, high time for an upgrade. Oddly enough it's actually quite fun maintaining your hull and shields whilst meteors batter you, it just seriously needs some way of actually gaining a reward, since if it had I'd certainly do it. Actua
Re: Cosmic rage activities, my thoughts so far.
In that case, high time for an upgrade. Oddly enough it's actually quite fun maintaining your hull and shields whilst meteors batter you, it just seriously needs some way of actually gaining a reward, since if it had I'd certainly do it. Actua
Re: Cosmic rage activities, my thoughts so far.
I've now tried Meteor chasing. Even with my first dragon character prior to reset I didn’t try this one. I admit I was a wee bit worried trying to find a ship with shields, but I found one and equipped the right upgrades.First, getting out the
Re: Cosmic rage activities, my thoughts so far.
I've now tried Meteor chasing. Even with my first dragon character prior to reset I didn’t try this one. I admit I was a wee bit worried trying to find a ship with shields, but I found one and equipped the right upgrades.First, getting out the
Re: Cosmic rage activities, my thoughts so far.
I've never tried miriani, and sc I got on with very badly, since combat was literally impossible without a soundpack so I never got past the tutorial, so as far as it goes, I just enjoyed asteroid processing as a fun activity requiring you to
Re: Cosmic rage activities, my thoughts so far.
Okay just tried space walking, and actually enjoyed it. Though it's a repeat I'll add my thoughts regarding space walking and asteroid harvesting here for anyone who doesn't want to reread the top post:Asteroid harvesting: I skipped meteor cha
Re: Cosmic rage activities, my thoughts so far.
Okay just gone back to the game after a while, since trying another space mud out, I thought why not? I wonder ifeither ground combat or especailly space combat has received any fixes since the issues I mentioned. Either way I've added my thou
Re: Cosmic rage activities, my thoughts so far.
Okay just gone back to the game after a while, since trying another space mud out, I thought why not? I wonder ifeither ground combat or especailly space combat has received any fixes since the issues I mentioned. Either way I've added my thou
Re: The Three Percent Challenge and The Vortex
one thing I'd appreciate, is if the game would actually come to an end? IE most days we just login and play the challenge, but afterwards, the game just keeps on running asking if we'd like to play the story. it'd be nice if there was an exit g
Re: Alexa games?
I compiled a list of Alexa games I'd played along with thoughts which can be Found hereOf that list I'd especially recommend the vortex, along with the new game the three precent challenge, dungeon adventure, yes sire and feel the pressure if you like trivia games, though
Re: Would any Cosmic Rage players like to see this?
Myself, I'd prefer to see more of a present of npc enemy races and some real idea that there is a war going on on other parts of the galaxy than solar theta, EG invasions of other sectors, vacus or shorka ground troops turning up somewhere
Re: Thinking of Trying Miriani but Have Questions
Whenever I read the activity list and some of the game's lore and commands, it sounds awesome, lots of exploring, activities that are interesting to do, items to find, combat against aliens, then whenever I hear about experiences like the ab
Re: Paradise, a possibly accessible open world interactive fiction game.
I found the game Here on Itch.ioHowever, I'm afraid from both the description and the comments, I cannot really tell if this is intended as an actual game, or a programming environment to make other games. I couldn't s
Re: Paradise, a possibly accessible open world interactive fiction game.
I found the game Here on Itch.ioHowever, I'm afraid from both the description and the comments, I cannot really tell if this is intended as an actual game, or a programming environment to make other games.
URL: https:
Re: The Three Percent Challenge and The Vortex
Okay just tried the Cell, best game yet imho, love the mix of logic, take your pick style clue getting, and sound recognition, also but for the slight lag in response time this one had nice ways to speed the game up.
URL: https://forum.audioga
Re: Sryth: Kickstarting Cognitive Dissonance
I've said that Sryth and I fell out in 2010 for precisely this reason, plus the fact that my previous none AG generated character from 2004 needed stupid amounts of bought equipment to keep up[ with recent adventures. I have been considering pick
Re: dreamy train event date list?
Spoilage ahoy for the first until third of February.I can't speak for other events, but I just got one today, which apparently runs from the first until the third of February for the Japanese spring festival of Setsuban. No new trains or courses , at least
Re: dreamy train event date list?
I can't speak for other events, but I just got one today, which apparently runs from the first until the third of February for the Japanese spring festival of Setsuban. No new trains or courses I see, at least not today, but I did get a handy dream coin bo
Re: Simplistic Games
Ah, my apologies there Kenshiro, I got the wrong end of the stick on that one, and I'd forgotten space invaders was in that compilation.
URL: https://forum.audiogames.net/post/497765/#p497765
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Re: Simplistic Games
@KenshiraTheTrinity, I am a little confused why you call new horizons a space invaders game. Space invaders games are usually arcade style games with a 2d sterreo field in which the player moves left and right to shoot descending spaceships. Examples include rocky's sp
Re: Simplistic Games
@KenshiraTheTrinity, I am a little confused why you call new horizons a space invaders game. Space invaders games are usually arcade style games with a 2d sterreo field in which the player moves left and right to shoot descending spaceships. Examples include rocky's sp
Re: The Three Percent Challenge and The Vortex
Okay just played today's challenge. We were a little disappointed that we got one of the same decipher puzzles as yesterday, so I hope there's a good selection. also, the response time is a wee bit laggy, which can take the feeling of spontane
Re: List of immersive games for the Alexa devices
I'm wondering what exactly you mean by "immersive" since some games I've played with lots of sounds aren't complex games, whilst some games I've played which are just text (or at least the Alexa voice speaking text), have been very immersive
Re: The Three Percent Challenge and The Vortex
Well my lady and I just tried the three percent challenge. We definitely like the audio cahllenges and will probably add it to our roster of daily games. Story Chapter was fun as well, though not knowing the show a lot of things we are taking n
Re: Simplistic Games
I agree with Kenshiro here. this was certainly true back in 2006 or even 2010, but on PC at least, because of the shear number of simplistic games, developers have for the most part been branching out and doing diffrent things, we even have some honest to goodness rpgs
Re: Level 13 single player rpg/resource management game
@Quasar, unfortunately I lost my save due to C cleaner, plus NVda mouseovers are always a bit floofy and after a while mine just stopped working, which is as I said why I put this here rather than in new releases. The reason I'm hesita
Re: bgt games, strangest deletion of all
As I've said before, I just created a folder on my hd called audiogames, made that folder an exception to windows defender, and installed stuff there, end of story.Yes, it's annoying that windows defender is stupid about BGT, but it's not the end of
Re: Level 13 single player rpg/resource management game
Thanks Mike, I already have the graphic descriptions of Chrome enabled, in this case though they didn't pick up anything. In truth though because they are a graphic, so long as you know it's there that part is not too bad, I just wonde
Re: Level 13 single player rpg/resource management game
Thanks Mike, I already have the graphic descriptions of Chrome enabled, in this case though they didn't pick up anything. In truth though because they are a graphic, so long as you know it's there that part is too bad, I just wonder fi
Re: Bookrage's choiceofgames reviews
Interesting thoughts. I personally have a strong dislike of the superhero genre myself, powers instead of morality, invincible characters, deus ex solutions, cookie cutter moral choices and the employment of might means right morality as a brief exp
Re: My fork of trimps
It might be worth contacting Green satellite about adding some of these changes into the main screen reader version, since I know he's very receptive to access fixes, and some of those buttons and aria labels sound good, especially for maps and the bone trader. I'd als
Re: My fork of trimps
It might be worth contacting Green satellite about adding some of these changes into the main screen reader version, since I know he's very receptive to access fixes, and some of those headings and aria labels sound good, especially for maps and the bone trader. I'd al
Re: Level 13 single player rpg/resource management game
I didn't experience any lag on my end with Chrome and NVDA, so whether this is an issue with the phone I don't know. Unfortunately as I said, i couldn't find any details for the developer to discuss possible access fixes, or any of th
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