Re: What do I need to know to play Hades?

2021-01-14 Thread AudioGames . net ForumGeneral Game Discussion : gamer95440 via Audiogames-reflector
Re: What do I need to know to play Hades? sory for the double post, but how to change weapon? Without to want, I take an other weapon… but I don't know how to change.Thanks URL: https://forum.audiogames.net/post/606677/#p606677 -- Audiogames-reflector mailing list

Re: What do I need to know to play Hades?

2021-01-14 Thread AudioGames . net ForumGeneral Game Discussion : gamer95440 via Audiogames-reflector
Re: What do I need to know to play Hades? HiI bought this game now, but I don't understand the things.When we are at home, how to return in the levels?And for the options menu, someone can describe? Because I have the impression that when I am on a seting, and I do left or right, it's

Re: Other Accessible RPGs, Inspired by 13 Sentinels

2021-01-12 Thread AudioGames . net ForumGeneral Game Discussion : gamer95440 via Audiogames-reflector
Re: Other Accessible RPGs, Inspired by 13 Sentinels I tested the game, but I'm lock at the beggin. I get the first fight, but after, I can't find the enter of the cavern.Honestly, I don't know if this game is playable, few times, we are locked in the way (environnement) and it's difficult

Re: Other Accessible RPGs, Inspired by 13 Sentinels

2021-01-11 Thread AudioGames . net ForumGeneral Game Discussion : gamer95440 via Audiogames-reflector
Re: Other Accessible RPGs, Inspired by 13 Sentinels HiI believe that the 2D mode, is the same game content, but in 2D with "blop" when we are against a wall. I would like to know, are there a walkthrough of the game in 2D  version? Because there are walkthrough of the game, but only for

Re: slay the spire now accessible!

2020-11-30 Thread AudioGames . net ForumGeneral Game Discussion : gamer95440 via Audiogames-reflector
Re: slay the spire now accessible! For now, if I understand well, the mod doesn't work because there is an update. URL: https://forum.audiogames.net/post/594158/#p594158 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: slay the spire now accessible!

2020-11-30 Thread AudioGames . net ForumGeneral Game Discussion : gamer95440 via Audiogames-reflector
Re: slay the spire now accessible! Hi, sory for my bad English.I just  bought Slay the Spire on steam, and took on the workshop the MOD SlaytheSpire (I clicked subscribe) in the workshop page.I also took the other two mods (BaseMod) and the other Mod that must be taken (by clicking on

Re: Playstation 5: The Playstation Console we've always wanted

2020-11-20 Thread AudioGames . net ForumGeneral Game Discussion : gamer95440 via Audiogames-reflector
Re: Playstation 5: The Playstation Console we've always wanted HiI received the console yesterday, and I'm having a small problem with the hand. I can't fit the hand when the console is placed horizontally, I can't position it correctly and I feel it doesn't hold. Can anyone help me ?Thank

Re: will there be an opportunity to play ASSASSIN'S CREED: Valhalla

2020-11-12 Thread AudioGames . net ForumGeneral Game Discussion : gamer95440 via Audiogames-reflector
Re: will there be an opportunity to play ASSASSIN'S CREED: Valhalla Are you serious?I'm sory, but I don't understand why the screen reader could be enable in English but not other language. URL: https://forum.audiogames.net/post/589179/#p589179 -- Audiogames-reflector mailing list

Re: will there be an opportunity to play ASSASSIN'S CREED: Valhalla

2020-11-12 Thread AudioGames . net ForumGeneral Game Discussion : gamer95440 via Audiogames-reflector
Re: will there be an opportunity to play ASSASSIN'S CREED: Valhalla so it's realy true? The screen reader for the game is only when the game is in English? No in the other languages? URL: https://forum.audiogames.net/post/589128/#p589128 -- Audiogames-reflector mailing list

Re: will there be an opportunity to play ASSASSIN'S CREED: Valhalla

2020-11-12 Thread AudioGames . net ForumGeneral Game Discussion : gamer95440 via Audiogames-reflector
Re: will there be an opportunity to play ASSASSIN'S CREED: Valhalla Nobody know if the screen reader is enable in few langages, or just English? URL: https://forum.audiogames.net/post/589095/#p589095 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: will there be an opportunity to play ASSASSIN'S CREED: Valhalla

2020-11-11 Thread AudioGames . net ForumGeneral Game Discussion : gamer95440 via Audiogames-reflector
Re: will there be an opportunity to play ASSASSIN'S CREED: Valhalla HiI'm afraid of something about this game and the built-in screen reader.I'm afraid this player will only be available when the game is in English, because I saw a video of a French player saying he couldn't activate the

Re: 13 Sentinels: Aegis Rim Discussion

2020-09-30 Thread AudioGames . net ForumGeneral Game Discussion : gamer95440 via Audiogames-reflector
Re: 13 Sentinels: Aegis Rim Discussion Hi, sory for my bad English.I'm in the prologue, and I did the girl who meet the cat who talk. After, there are a fight, and here, I don't know what to do.Thanks URL: https://forum.audiogames.net/post/575558/#p575558 -- Audiogames-reflector

Re: 13 Sentinels: Aegis Rim Discussion

2020-09-22 Thread AudioGames . net ForumGeneral Game Discussion : gamer95440 via Audiogames-reflector
Re: 13 Sentinels: Aegis Rim Discussion I'm very exciting to test tis game. URL: https://forum.audiogames.net/post/573014/#p573014 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: 13 Sentinels: Aegis Rim Discussion

2020-09-22 Thread AudioGames . net ForumGeneral Game Discussion : gamer95440 via Audiogames-reflector
Re: 13 Sentinels: Aegis Rim Discussion HiI have a question. For the dialogues, the texte scroll in auto, or we must do X for advance in the texte?Thanks URL: https://forum.audiogames.net/post/572998/#p572998 -- Audiogames-reflector mailing list

Re: Last of Us II Tips and Tricks Guide

2020-06-27 Thread AudioGames . net ForumGeneral Game Discussion : gamer95440 via Audiogames-reflector
Re: Last of Us II Tips and Tricks Guide I'm sory, but it's not a question of goal or other thing.I explaine you. You arrive in Seattle, and you have a Map. In the map, there "???" who indicate few secondaries ways to visite. If you follow the navigation assistance you go to the main goal,

Re: Last of Us II Tips and Tricks Guide

2020-06-26 Thread AudioGames . net ForumGeneral Game Discussion : gamer95440 via Audiogames-reflector
Re: Last of Us II Tips and Tricks Guide @SneakFor your question, he open world is the chapter "Seattle day one - the second section (I don't remember the name, it's the way where you go in the bank, etc...). There are a map, with ??? and we, we can't read her. URL:

Re: Full breakdown of all accessibility functionality in The Last Of Us 2

2020-06-21 Thread AudioGames . net ForumGeneral Game Discussion : gamer95440 via Audiogames-reflector
Re: Full breakdown of all accessibility functionality in The Last Of Us 2 I'm asking myself a question. Do you think we can make the game 100% (find everything etc ...) and turn the game around, or just do the main story?I advance in the game, and I find realy this game crasy! I will

Re: Full breakdown of all accessibility functionality in The Last Of Us 2

2020-06-21 Thread AudioGames . net ForumGeneral Game Discussion : gamer95440 via Audiogames-reflector
Re: Full breakdown of all accessibility functionality in The Last Of Us 2 Ok. If  someone can help me, I will be happy. Because I did the chapter, but I forget few things (because the navigation assistance is for the story). There are areas that I didn't visite and I want to know how to do

Re: Full breakdown of all accessibility functionality in The Last Of Us 2

2020-06-21 Thread AudioGames . net ForumGeneral Game Discussion : gamer95440 via Audiogames-reflector
Re: Full breakdown of all accessibility functionality in The Last Of Us 2 Nobody can help me for the open area in Seattle? URL: https://forum.audiogames.net/post/543647/#p543647 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Full breakdown of all accessibility functionality in The Last Of Us 2

2020-06-20 Thread AudioGames . net ForumGeneral Game Discussion : gamer95440 via Audiogames-reflector
Re: Full breakdown of all accessibility functionality in The Last Of Us 2 HiSo I did the Seattle Days 1 chapter, the chapter where there is the open area. I used the L3 key and the object scan, but I missed things (a workbench for example). I know there are question marks on the map, but

Re: Full breakdown of all accessibility functionality in The Last Of Us 2

2020-06-20 Thread AudioGames . net ForumGeneral Game Discussion : gamer95440 via Audiogames-reflector
Re: Full breakdown of all accessibility functionality in The Last Of Us 2 HiI’ve moved on a bit, and I really need the help of those who can help me.I'm in the open area. And by chance, I visited the bank. Apparently, it update the map, but that doesn't change anything for us. How to do

Re: Full breakdown of all accessibility functionality in The Last Of Us 2

2020-06-20 Thread AudioGames . net ForumGeneral Game Discussion : gamer95440 via Audiogames-reflector
Re: Full breakdown of all accessibility functionality in The Last Of Us 2 Can you explain me more please? Yes, I have the map. But how to do? Because, if I understand, the navigation asistance hallow to continue the story, but how to do for the other secondaries areas ?Thanks URL:

Re: Full breakdown of all accessibility functionality in The Last Of Us 2

2020-06-20 Thread AudioGames . net ForumGeneral Game Discussion : gamer95440 via Audiogames-reflector
Re: Full breakdown of all accessibility functionality in The Last Of Us 2 If someone like superblindman, Ianhamilton or Liam can help me for my issue (message 219) I will Happy. i realy want understand before continue. URL: https://forum.audiogames.net/post/543306/#p543306 --

Re: Full breakdown of all accessibility functionality in The Last Of Us 2

2020-06-19 Thread AudioGames . net ForumGeneral Game Discussion : gamer95440 via Audiogames-reflector
Re: Full breakdown of all accessibility functionality in The Last Of Us 2 I'm having a little problem, and I think I found the inaccessible point of the game. Without spoiling too much, I finished chapter 1 and now I'm in the open area at Seatle. I know there are secondary places in this

Re: Full breakdown of all accessibility functionality in The Last Of Us 2

2020-06-19 Thread AudioGames . net ForumGeneral Game Discussion : gamer95440 via Audiogames-reflector
Re: Full breakdown of all accessibility functionality in The Last Of Us 2 I totaly agree! It's the best game! URL: https://forum.audiogames.net/post/543164/#p543164 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Full breakdown of all accessibility functionality in The Last Of Us 2

2020-06-19 Thread AudioGames . net ForumGeneral Game Discussion : gamer95440 via Audiogames-reflector
Re: Full breakdown of all accessibility functionality in The Last Of Us 2 thanks superblindman.I will continue the game this evening, and it's very very very very… extraordinary!I hope don't finish the game too quick. It's the best game. URL:

Re: Full breakdown of all accessibility functionality in The Last Of Us 2

2020-06-18 Thread AudioGames . net ForumGeneral Game Discussion : gamer95440 via Audiogames-reflector
Re: Full breakdown of all accessibility functionality in The Last Of Us 2 I started the game, and there is only one word: great! I just have a question about object scanning (R1 + circle).When there are several scanned objects, which is followed by doing L3? Is there a way to select

Re: Dolphin Emulator No Longer Accessible

2020-06-18 Thread AudioGames . net ForumGeneral Game Discussion : gamer95440 via Audiogames-reflector
Re: Dolphin Emulator No Longer Accessible What version do you have?If it is the beta, yes, it's not accessible. URL: https://forum.audiogames.net/post/542787/#p542787 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Full breakdown of all accessibility functionality in The Last Of Us 2

2020-06-18 Thread AudioGames . net ForumGeneral Game Discussion : gamer95440 via Audiogames-reflector
Re: Full breakdown of all accessibility functionality in The Last Of Us 2 I totaly agree.@SuperblindmanI don't want to bother you, I just started the game and I had a few quick questions.Honestly, I find that there is a lot of noise in the glossary (it is not a bad thing), but how to keep

Re: Full breakdown of all accessibility functionality in The Last Of Us 2

2020-06-18 Thread AudioGames . net ForumGeneral Game Discussion : gamer95440 via Audiogames-reflector
Re: Full breakdown of all accessibility functionality in The Last Of Us 2 A little useful information for everyone. As soon as you launch the game, you arrive on a menu. Do "one down and one  right" to activate the screen reader. URL: https://forum.audiogames.net/post/542687/#p542687

Re: Full breakdown of all accessibility functionality in The Last Of Us 2

2020-06-18 Thread AudioGames . net ForumGeneral Game Discussion : gamer95440 via Audiogames-reflector
Re: Full breakdown of all accessibility functionality in The Last Of Us 2 Yes, I can play now, because it's a physical version. URL: https://forum.audiogames.net/post/542673/#p542673 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Full breakdown of all accessibility functionality in The Last Of Us 2

2020-06-18 Thread AudioGames . net ForumGeneral Game Discussion : gamer95440 via Audiogames-reflector
Re: Full breakdown of all accessibility functionality in The Last Of Us 2 This is the physical version, and the store where I ordered it shipped it yesterday, so I received it today. URL: https://forum.audiogames.net/post/542664/#p542664 -- Audiogames-reflector mailing list

Re: Full breakdown of all accessibility functionality in The Last Of Us 2

2020-06-18 Thread AudioGames . net ForumGeneral Game Discussion : gamer95440 via Audiogames-reflector
Re: Full breakdown of all accessibility functionality in The Last Of Us 2 And there you go, I got the game! I haven't tested it yet, but it's coming soon! URL: https://forum.audiogames.net/post/542638/#p542638 -- Audiogames-reflector mailing list

Re: Full breakdown of all accessibility functionality in The Last Of Us 2

2020-06-17 Thread AudioGames . net ForumGeneral Game Discussion : gamer95440 via Audiogames-reflector
Re: Full breakdown of all accessibility functionality in The Last Of Us 2 My game is going to be delivered today, and I'm like a child waiting for his gifts at Christmas! URL: https://forum.audiogames.net/post/542575/#p542575 -- Audiogames-reflector mailing list

Re: Full breakdown of all accessibility functionality in The Last Of Us 2

2020-06-17 Thread AudioGames . net ForumGeneral Game Discussion : gamer95440 via Audiogames-reflector
Re: Full breakdown of all accessibility functionality in The Last Of Us 2 The store where I ordered the game ships the order today, so I will receive the game tomorrow! URL: https://forum.audiogames.net/post/542286/#p542286 -- Audiogames-reflector mailing list

Re: Full breakdown of all accessibility functionality in The Last Of Us 2

2020-06-17 Thread AudioGames . net ForumGeneral Game Discussion : gamer95440 via Audiogames-reflector
Re: Full breakdown of all accessibility functionality in The Last Of Us 2 I agree. Audiodescription is a good thing, but I find that the devs did allready is excellent. Yet two days, and we will play! URL: https://forum.audiogames.net/post/542200/#p542200 -- Audiogames-reflector

Re: Full breakdown of all accessibility functionality in The Last Of Us 2

2020-06-15 Thread AudioGames . net ForumGeneral Game Discussion : gamer95440 via Audiogames-reflector
Re: Full breakdown of all accessibility functionality in The Last Of Us 2 No, demo not available. URL: https://forum.audiogames.net/post/541538/#p541538 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Full breakdown of all accessibility functionality in The Last Of Us 2

2020-06-14 Thread AudioGames . net ForumGeneral Game Discussion : gamer95440 via Audiogames-reflector
Re: Full breakdown of all accessibility functionality in The Last Of Us 2 Ok, I will wait. URL: https://forum.audiogames.net/post/541083/#p541083 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Full breakdown of all accessibility functionality in The Last Of Us 2

2020-06-14 Thread AudioGames . net ForumGeneral Game Discussion : gamer95440 via Audiogames-reflector
Re: Full breakdown of all accessibility functionality in The Last Of Us 2 I don't understand the goal. URL: https://forum.audiogames.net/post/541026/#p541026 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Full breakdown of all accessibility functionality in The Last Of Us 2

2020-06-14 Thread AudioGames . net ForumGeneral Game Discussion : gamer95440 via Audiogames-reflector
Re: Full breakdown of all accessibility functionality in The Last Of Us 2 I have a question. The traversal assistance is it obligatory for us, blind gamer? Or we can do the game without?If I understand, for us, we must activate the assistance for help, the tracking, the target auto, and it

Re: Full breakdown of all accessibility functionality in The Last Of Us 2

2020-06-12 Thread AudioGames . net ForumGeneral Game Discussion : gamer95440 via Audiogames-reflector
Re: Full breakdown of all accessibility functionality in The Last Of Us 2 @superblindman Thanks for all that. I have a question, wich maybe you will can responde.When there are ennemies, how to know if we can go or not? for exemple, if the ennemy see you or not for attack him by behind?Yet

Re: Full breakdown of all accessibility functionality in The Last Of Us 2

2020-06-12 Thread AudioGames . net ForumGeneral Game Discussion : gamer95440 via Audiogames-reflector
Re: Full breakdown of all accessibility functionality in The Last Of Us 2 Sory, well this is the message in English.I read a few tests of the game this morning, and I have a few questions, and if anyone can answer them, I would be very happy.So in the game there will be a few more open

Re: Full breakdown of all accessibility functionality in The Last Of Us 2

2020-06-12 Thread AudioGames . net ForumGeneral Game Discussion : gamer95440 via Audiogames-reflector
Re: Full breakdown of all accessibility functionality in The Last Of Us 2 J’ai lu quelques tests du jeu ce matin, et j’ai quelques questions, et si quelqu’un peut y répondre, j’en serais très heureux.Donc dans le jeu il y aura quelques environnements un peu plus ouverts. Mais si c’est un

Re: Full breakdown of all accessibility functionality in The Last Of Us 2

2020-06-11 Thread AudioGames . net ForumGeneral Game Discussion : gamer95440 via Audiogames-reflector
Re: Full breakdown of all accessibility functionality in The Last Of Us 2 It's mean very good!Yet a week! It's difficult to wait! URL: https://forum.audiogames.net/post/540093/#p540093 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Full breakdown of all accessibility functionality in The Last Of Us 2

2020-06-11 Thread AudioGames . net ForumGeneral Game Discussion : gamer95440 via Audiogames-reflector
Re: Full breakdown of all accessibility functionality in The Last Of Us 2 it's sade that I don't understand the spoken English.Someone can do little sumary, explain that it says? URL: https://forum.audiogames.net/post/540085/#p540085 -- Audiogames-reflector mailing list

Re: Full breakdown of all accessibility functionality in The Last Of Us 2

2020-06-11 Thread AudioGames . net ForumGeneral Game Discussion : gamer95440 via Audiogames-reflector
Re: Full breakdown of all accessibility functionality in The Last Of Us 2 can you do a little sumary?I'm sory, I don't realy understand the englisih speak… Sory. URL: https://forum.audiogames.net/post/540069/#p540069 -- Audiogames-reflector mailing list

Re: Full breakdown of all accessibility functionality in The Last Of Us 2

2020-06-10 Thread AudioGames . net ForumGeneral Game Discussion : gamer95440 via Audiogames-reflector
Re: Full breakdown of all accessibility functionality in The Last Of Us 2 me too. URL: https://forum.audiogames.net/post/539612/#p539612 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Full breakdown of all accessibility functionality in The Last Of Us 2

2020-06-09 Thread AudioGames . net ForumGeneral Game Discussion : gamer95440 via Audiogames-reflector
Re: Full breakdown of all accessibility functionality in The Last Of Us 2 it is realy excelent! All people must say every where that now that it's did for a game, all devs must use the accessibility! URL: https://forum.audiogames.net/post/539157/#p539157 -- Audiogames-reflector

Re: Full breakdown of all accessibility functionality in The Last Of Us 2

2020-06-09 Thread AudioGames . net ForumGeneral Game Discussion : gamer95440 via Audiogames-reflector
Re: Full breakdown of all accessibility functionality in The Last Of Us 2 I just have a little doubt. There are a lot of accessibility options, and I love it. But does that mean that we will have no challenges? Display on "L3" to face the objective, and move forward ... Doesn't that make

Re: Full breakdown of all accessibility functionality in The Last Of Us 2

2020-06-09 Thread AudioGames . net ForumGeneral Game Discussion : gamer95440 via Audiogames-reflector
Re: Full breakdown of all accessibility functionality in The Last Of Us 2 ok I understand.I hope realy that the others devs will take for exemple this accessibility! URL: https://forum.audiogames.net/post/539135/#p539135 -- Audiogames-reflector mailing list

Re: Full breakdown of all accessibility functionality in The Last Of Us 2

2020-06-09 Thread AudioGames . net ForumGeneral Game Discussion : gamer95440 via Audiogames-reflector
Re: Full breakdown of all accessibility functionality in The Last Of Us 2 I don't really understand, what is this video? Can you explain?I just have a little doubt. There are a lot of accessibility options, and I love it. But does that mean that we will have no challenges? Display on "L3"

Re: Full breakdown of all accessibility functionality in The Last Of Us 2

2020-06-09 Thread AudioGames . net ForumGeneral Game Discussion : gamer95440 via Audiogames-reflector
Re: Full breakdown of all accessibility functionality in The Last Of Us 2 I understand that you can say nothing more for now. Just, when you will can, can you say us how to activate the TTS for the people who hasn't the console in English?In all cases, I'm very exciting! URL:

Re: Full breakdown of all accessibility functionality in The Last Of Us 2

2020-06-09 Thread AudioGames . net ForumGeneral Game Discussion : gamer95440 via Audiogames-reflector
Re: Full breakdown of all accessibility functionality in The Last Of Us 2 It's an article very, very interesting!A little question ianhamilton_, it's write that only the console who has the language in English will have TTS in game at the beggin of the game. Is it possible, when you can,

Re: Last of us 2 blind accessibility announcement

2020-06-08 Thread AudioGames . net ForumGeneral Game Discussion : gamer95440 via Audiogames-reflector
Re: Last of us 2 blind accessibility announcement in all cases, there are not tts for the people who aren't in US.But the last of us will use a tts special for the game, so no problem.I am very curious to know the différents languages of the TTS of the game. URL:

Re: Last of us 2 blind accessibility announcement

2020-06-08 Thread AudioGames . net ForumGeneral Game Discussion : gamer95440 via Audiogames-reflector
Re: Last of us 2 blind accessibility announcement It's true, the consoles wich hasn't buy in US, doesn't the TTS console.I'm French, and I don't have the TTS accessibility in my console.For the last of us, I am very curious. How to know if we can go front or left (if there are two ways)…

Re: Last of us 2 blind accessibility announcement

2020-06-08 Thread AudioGames . net ForumGeneral Game Discussion : gamer95440 via Audiogames-reflector
Re: Last of us 2 blind accessibility announcement I readed the article, and it is verry interesting! I can't imagine yet how we will play, how it's works exactly, but if they say that we can play all the game, it's realy cool! URL: https://forum.audiogames.net/post/538711/#p538711 --

Re: Last of us 2 blind accessibility announcement

2020-06-08 Thread AudioGames . net ForumGeneral Game Discussion : gamer95440 via Audiogames-reflector
Re: Last of us 2 blind accessibility announcement ok. It means that it realy a lot of work, if the TTS for the game is in multiple language etc. URL: https://forum.audiogames.net/post/538675/#p538675 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Last of us 2 blind accessibility announcement

2020-06-08 Thread AudioGames . net ForumGeneral Game Discussion : gamer95440 via Audiogames-reflector
Re: Last of us 2 blind accessibility announcement I hope the same thing. I hope that in France for exemple, we will have the TTS option for the game. URL: https://forum.audiogames.net/post/538663/#p538663 -- Audiogames-reflector mailing list

Re: Last of us 2 blind accessibility announcement

2020-06-07 Thread AudioGames . net ForumGeneral Game Discussion : gamer95440 via Audiogames-reflector
Re: Last of us 2 blind accessibility announcement I have a question. The accessibility for us is allready in the game, or it's in the day one patch? URL: https://forum.audiogames.net/post/538427/#p538427 -- Audiogames-reflector mailing list

Question about NVDA translation

2020-06-07 Thread AudioGames . net ForumGeneral Game Discussion : gamer95440 via Audiogames-reflector
Question about NVDA translation HiSory for my bad English, I'm french.I want to play manamon 2, and translate the game in French.I use a addon "translate" (I don't know exactly the English name), and for use it, we do NVDA+maj+controle+T and normaly it's translate.But I have an issue, the

Re: Last of us 2 blind accessibility announcement

2020-06-06 Thread AudioGames . net ForumGeneral Game Discussion : gamer95440 via Audiogames-reflector
Re: Last of us 2 blind accessibility announcement "you can play practically the entire game using sound."It's means that we can't play all the game with the sound? It's a simple question, not a critic.I'm verry exciting to test the game, and do the game completly if it's possible! URL:

Re: Last of us 2 blind accessibility announcement

2020-06-05 Thread AudioGames . net ForumGeneral Game Discussion : gamer95440 via Audiogames-reflector
Re: Last of us 2 blind accessibility announcement If this game is realy playable of the beggin until the end, I hope realy the other devs will get exemple for the games.That I want, is that the other dev (Ubisoft, square…) do the same thing. If Nautidog did it, it means it is possible.

Re: Last of us 2 blind accessibility announcement

2020-06-04 Thread AudioGames . net ForumGeneral Game Discussion : gamer95440 via Audiogames-reflector
Re: Last of us 2 blind accessibility announcement HiI want to know, I'm in France. I hope realy have the same accessibility that the US for this game for exemple.I'm very exciting to play this game, and I hope I don't excited for nothing.If I can play at this game In french, this is the

Re: Last of us 2 blind accessibility announcement

2020-06-04 Thread AudioGames . net ForumGeneral Game Discussion : gamer95440 via Audiogames-reflector
Re: Last of us 2 blind accessibility announcement I'm realy curious and I want to play!The thing is: how there do? We will know the 19, but I don't imagine how they did, how to target an ennemy, the infiltration, the environnement, etc.And I hope that the "audiodescribe" will works in

Re: Last of us 2 blind accessibility announcement

2020-06-03 Thread AudioGames . net ForumGeneral Game Discussion : gamer95440 via Audiogames-reflector
Re: Last of us 2 blind accessibility announcement HiSory for my bad English.I'm very curious for how we will play to this game. There are gunfight, infiltration, items to take, and it's seams completly playable… but I don't imagine how for now. URL:

Re: Question about the microsoft games and the narrator

2020-05-01 Thread AudioGames . net ForumGeneral Game Discussion : gamer95440 via Audiogames-reflector
Re: Question about the microsoft games and the narrator I know that this game works with the narrator only in English, I'm sad that we can't use in other languages. URL: https://forum.audiogames.net/post/524727/#p524727 -- Audiogames-reflector mailing list

Re: streets of rage 4, anyone getting it?

2020-05-01 Thread AudioGames . net ForumGeneral Game Discussion : gamer95440 via Audiogames-reflector
Re: streets of rage 4, anyone getting it? HiSomeone can say me the mains commands please? (keyboard or gamepad, like you want)Thanks URL: https://forum.audiogames.net/post/524726/#p524726 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Question about the microsoft games and the narrator

2020-04-30 Thread AudioGames . net ForumGeneral Game Discussion : gamer95440 via Audiogames-reflector
Re: Question about the microsoft games and the narrator it's realy sad. URL: https://forum.audiogames.net/post/524387/#p524387 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Question about the microsoft games and the narrator

2020-04-30 Thread AudioGames . net ForumGeneral Game Discussion : gamer95440 via Audiogames-reflector
Question about the microsoft games and the narrator HiFirst, sory for my bad English, I'am french.I have a question.I want to test the game gears tactic, a game pc/Xbox, and there are a feature accessibility for the narrator read in the game. But it is just for the US.I tested, when I use

Re: Yugioh Legacy of the duelist, Link Evolution

2020-04-03 Thread AudioGames . net ForumGeneral Game Discussion : gamer95440 via Audiogames-reflector
Re: Yugioh Legacy of the duelist, Link Evolution HiI have a question. When we see the description of a card, sometimes the description is not complete. What is the keyboard command for scroll down the description for see the end of the description?Thanks URL:

Re: Yugioh Legacy of the duelist, Link Evolution

2020-03-31 Thread AudioGames . net ForumGeneral Game Discussion : gamer95440 via Audiogames-reflector
Re: Yugioh Legacy of the duelist, Link Evolution Other question, sometimes, when we are in the description of a card (in game) how to do for go down in the description for see the next?And it's possible in a battle, to know if a monster has a object who up his stats?And it is possible to

Re: Yugioh Legacy of the duelist, Link Evolution

2020-03-30 Thread AudioGames . net ForumGeneral Game Discussion : gamer95440 via Audiogames-reflector
Re: Yugioh Legacy of the duelist, Link Evolution Thanks a lot of.Other question, sometimes, when we are in the description of a card (in game) how to do for go down in the description for see the next?And it's possible in a battle, to know if a monster has a object who up his stats?Thanks

Re: Yugioh Legacy of the duelist, Link Evolution

2020-03-29 Thread AudioGames . net ForumGeneral Game Discussion : gamer95440 via Audiogames-reflector
Re: Yugioh Legacy of the duelist, Link Evolution HiI have a little question.For exemple, the cpu play a card in defense mode (so verso). It switch to ATK mode latter. For a card, it is possible to know if it's in attack or defense mode?Thanks URL:

Re: Yugioh Legacy of the duelist, Link Evolution

2020-03-28 Thread AudioGames . net ForumGeneral Game Discussion : gamer95440 via Audiogames-reflector
Re: Yugioh Legacy of the duelist, Link Evolution I beggin to understand the basics of the game, I advance in the first campaine.But if someone can give me the keyboard commands, I get it, because I know that B is for the end phase, Y for the infos, but I don't know the others keyboard

Re: Yugioh Legacy of the duelist, Link Evolution

2020-03-27 Thread AudioGames . net ForumGeneral Game Discussion : gamer95440 via Audiogames-reflector
Re: Yugioh Legacy of the duelist, Link Evolution someone can tell me in pc how to do for go down in a description of a card?This game is realy good, difficult, but good. URL: https://forum.audiogames.net/post/512964/#p512964 -- Audiogames-reflector mailing list

Re: Yugioh Legacy of the duelist, Link Evolution

2020-03-27 Thread AudioGames . net ForumGeneral Game Discussion : gamer95440 via Audiogames-reflector
Re: Yugioh Legacy of the duelist, Link Evolution Yes, there is the same sound, so it is possible to know if the card is a magic / trape or a monster in defense mode?Someone can give me the keyboard commands? Y is for the info, B for the phases... how to down or up a description of a

Re: Yugioh Legacy of the duelist, Link Evolution

2020-03-26 Thread AudioGames . net ForumGeneral Game Discussion : gamer95440 via Audiogames-reflector
Re: Yugioh Legacy of the duelist, Link Evolution HiSory for the double-post.It is possible to know what the CPU do? It is possible to see if he has magic card in  his board for exemple?It is possible to know if there are card in defense in his board, because the "y" key is used only for

Re: Yugioh Legacy of the duelist, Link Evolution

2020-03-26 Thread AudioGames . net ForumGeneral Game Discussion : gamer95440 via Audiogames-reflector
Re: Yugioh Legacy of the duelist, Link Evolution I have beggining the campain and I did a part of the big tutoriel. I'm in the 2nd fight in the 1st campain, and there are realy few things I don't understand.There are few kind of magic card. How to do for know the kind of the card, because

Re: Yugioh Legacy of the duelist, Link Evolution

2020-03-26 Thread AudioGames . net ForumGeneral Game Discussion : gamer95440 via Audiogames-reflector
Re: Yugioh Legacy of the duelist, Link Evolution Thanks. I will see the complet tuto so.If someone can give me other advices, don't esitate. URL: https://forum.audiogames.net/post/512538/#p512538 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Yugioh Legacy of the duelist, Link Evolution

2020-03-26 Thread AudioGames . net ForumGeneral Game Discussion : gamer95440 via Audiogames-reflector
Re: Yugioh Legacy of the duelist, Link Evolution HiFirst, sory for my bad English, I'm french.I have tested this game with nvda ocr, and it seams realy good. I have some question for understand better the game.So, in the board, there are 6 or 7 lines. The bottom is us and the up is the

Re: Westopia: A new game for IOS for testing

2019-06-01 Thread AudioGames . net ForumGeneral Game Discussion : gamer95440 via Audiogames-reflector
Re: Westopia: A new game for IOS for testing HiHow test this game? I instaled testfight, but after how to do? When I go to the link with my iPhone, I have the tutoriel for testfight but I don't know how install the game.Thanks URL: https://forum.audiogames.net/post/437871/#p437871 --

Re: Microsoft Patent For A Braille-Displaying Xbox Controller

2019-05-10 Thread AudioGames . net ForumGeneral Game Discussion : gamer95440 via Audiogames-reflector
Re: Microsoft Patent For A Braille-Displaying Xbox Controller HiI will give my opinion, and it's just my opinion.I think that it's maybe good, but for play a game, we have need more sound, more thing for know where we are in the game, and I don't think that this thing give all that.If it's

Re: how to play the bk3 cayoss idition?

2019-05-08 Thread AudioGames . net ForumGeneral Game Discussion : gamer95440 via Audiogames-reflector
Re: how to play the bk3 cayoss idition? HiAnd how download this version? URL: https://forum.audiogames.net/post/432141/#p432141 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: devil may cry 5 has an objective locator.

2019-03-12 Thread AudioGames . net ForumGeneral Game Discussion : gamer95440 via Audiogames-reflector
Re: devil may cry 5 has an objective locator. HiSory for my bad English.I tested the demo, and I think that there a few way we can locked. For exemple, we arrive front of a thing that block the path, and we must find a thing for break this other thing. But the command for the objectif

Re: devil may cry 5 has an objective locator.

2019-03-09 Thread AudioGames . net ForumGeneral Game Discussion : gamer95440 via Audiogames-reflector
Re: devil may cry 5 has an objective locator. So you say that this game is playable? When we get L3 (the left stick) we can know where to go? It is very interesting.I know there are a playable demo, I will test that. URL: https://forum.audiogames.net/post/417497/#p417497 --

Re: Crackdown 3: Menu Accessibility In A Commercial Game

2019-02-16 Thread AudioGames . net ForumGeneral Game Discussion : gamer95440 via Audiogames-reflector
Re: Crackdown 3: Menu Accessibility In A Commercial Game HiIt's sade that the console must be changed in region and language. I'm french, and it's will be that the narrator api can read all language. I think that it will be possible. URL: https://forum.audiogames.net/post/412070/#p412070

Re: (Xbox One) The Division 2 Private Beta Accessibility Discovery

2019-02-08 Thread AudioGames . net ForumGeneral Game Discussion : gamer95440 via Audiogames-reflector
Re: (Xbox One) The Division 2 Private Beta Accessibility Discovery The menu system is good. But the game is not very playable. It is a action-rpg with gunfight. URL: https://forum.audiogames.net/post/410354/#p410354 -- Audiogames-reflector mailing list

Re: resident evil 2 remake, anyone interested?

2019-01-29 Thread AudioGames . net ForumGeneral Game Discussion : gamer95440 via Audiogames-reflector
Re: resident evil 2 remake, anyone interested? I think buy this game but I have question.You said, for open a door who is behind you, you must turn with down and circle. But how happen when there are a door at the right for exemple? URL: https://forum.audiogames.net/post/408286/#p408286

Re: resident evil 2 remake, anyone interested?

2019-01-28 Thread AudioGames . net ForumGeneral Game Discussion : gamer95440 via Audiogames-reflector
Re: resident evil 2 remake, anyone interested? I have the same question that SLJ.Because for exemple, if you move the camera for Aim, it's impossible to know where we are after. URL: https://forum.audiogames.net/post/408086/#p408086 -- Audiogames-reflector mailing list

Re: resident evil 2 remake, anyone interested?

2019-01-26 Thread AudioGames . net ForumGeneral Game Discussion : gamer95440 via Audiogames-reflector
Re: resident evil 2 remake, anyone interested? hiit's realy cool.And for the move, how happen? And the camera? Can we do the game without use the camera, because if we use it, we can't know wich dirrection we are... URL: https://forum.audiogames.net/post/407605/#p407605 --

Re: resident evil 2 remake, anyone interested?

2019-01-24 Thread AudioGames . net ForumGeneral Game Discussion : gamer95440 via Audiogames-reflector
Re: resident evil 2 remake, anyone interested? HiI'm very interesting with this topic. I wait your comeback.For the pick up object, I think that the camera must be moved, but I'm not sure, I wait your impression.If it's completly playable, I will buy the game. URL:

Re: How i play pokemon let's go, and why you should try, if your a fan!

2019-01-17 Thread AudioGames . net ForumGeneral Game Discussion : gamer95440 via Audiogames-reflector
Re: How i play pokemon let's go, and why you should try, if your a fan! it is exactly that the problem.When we move, we have footstep for few seconds and after no. So, we can't know when we are against a wall. URL: https://forum.audiogames.net/post/405926/#p405926 --

Re: How i play pokemon let's go, and why you should try, if your a fan!

2019-01-17 Thread AudioGames . net ForumGeneral Game Discussion : gamer95440 via Audiogames-reflector
Re: How i play pokemon let's go, and why you should try, if your a fan! HiThe problem with the version in the Nintendo switch is that the noise when we are against a wall in no present. So we can't know when we are in a wall. URL: https://forum.audiogames.net/post/405883/#p405883 --

Re: resident evil 2 remake

2019-01-17 Thread AudioGames . net ForumGeneral Game Discussion : gamer95440 via Audiogames-reflector
Re: resident evil 2 remake I find that it's very interesting.I don't realy understand how the moove and target can be possible, but I verry interrested! URL: https://forum.audiogames.net/post/405855/#p405855 -- Audiogames-reflector mailing list

Re: The official Xbox One guide for blind and visually impaired people

2019-01-16 Thread AudioGames . net ForumGeneral Game Discussion : gamer95440 via Audiogames-reflector
Re: The official Xbox One guide for blind and visually impaired people A litte commentary, you are inversed the key X and Y on the pad. X is at the left and Y at the up. URL: https://forum.audiogames.net/post/405653/#p405653 -- Audiogames-reflector mailing list

Re: The official Xbox One guide for blind and visually impaired people

2019-01-16 Thread AudioGames . net ForumGeneral Game Discussion : gamer95440 via Audiogames-reflector
Re: The official Xbox One guide for blind and visually impaired people HiI have a Xbox one seam december, and I will read your guide.Thanks for your work. URL: https://forum.audiogames.net/post/405652/#p405652 -- Audiogames-reflector mailing list

Re: resident evil 2 remake

2019-01-16 Thread AudioGames . net ForumGeneral Game Discussion : gamer95440 via Audiogames-reflector
Re: resident evil 2 remake I think that must be very difficult.I explain. The fact that the character don't run when we are against a wall, is good.But for the move, how work that? We must play with the camera for turn etc, so we must very lost in the map. URL:

Re: resident evil 2 remake

2019-01-15 Thread AudioGames . net ForumGeneral Game Discussion : gamer95440 via Audiogames-reflector
Re: resident evil 2 remake HiSory for my bad English.I'm curious. How the game is playable? For the mooves? Gunfight and all that?Thanks URL: https://forum.audiogames.net/post/405558/#p405558 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Let's play Forza Motorsport 7 - the audio edition

2019-01-09 Thread AudioGames . net ForumGeneral Game Discussion : gamer95440 via Audiogames-reflector
Re: Let's play Forza Motorsport 7 - the audio edition Are there someone for explain me please? URL: http://forum.audiogames.net/post/404096/#p404096 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Odin Sphere Leifthrasir fully playable on RPCS3

2019-01-08 Thread AudioGames . net ForumGeneral Game Discussion : gamer95440 via Audiogames-reflector
Re: Odin Sphere Leifthrasir fully playable on RPCS3 no, it's don't work like that.Wich zone is a circle, and there are few exit: north-west, east for exemple. When you go left or fight, you turn around the circle. IT's for that I ask how to know where go the différents exits. URL:

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