Re: Is it possible having this feature in Topspeed 3

2020-10-03 Thread AudioGames . net ForumGeneral Game Discussion : visualstudio via Audiogames-reflector
Re: Is it possible having this feature in Topspeed 3 @5, in GitHub URL: https://forum.audiogames.net/post/576883/#p576883 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: A hero's call guide

2020-09-16 Thread AudioGames . net ForumGeneral Game Discussion : visualstudio via Audiogames-reflector
Re: A hero's call guide hi,how can I start the love quest thing?because no matter what options I choose, the quest won't start. URL: https://forum.audiogames.net/post/571461/#p571461 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: my microsoft flight simulator 2020 findings and opinion

2020-09-08 Thread AudioGames . net ForumGeneral Game Discussion : visualstudio via Audiogames-reflector
Re: my microsoft flight simulator 2020 findings and opinion @7 that is on azure cloud, so it doesn't have any problems related to outage.maybe they are performing some maintenance. URL: https://forum.audiogames.net/post/568459/#p568459 -- Audiogames-reflector mailing list

Re: free addons for fsx that we need

2020-09-06 Thread AudioGames . net ForumGeneral Game Discussion : visualstudio via Audiogames-reflector
Re: free addons for fsx that we need tfm stands for talking flight monitor URL: https://forum.audiogames.net/post/567588/#p567588 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Accessible stock trading simulator?

2020-08-02 Thread AudioGames . net ForumGeneral Game Discussion : visualstudio via Audiogames-reflector
Re: Accessible stock trading simulator? hi,you can use something like quantopia (don't remember the name) to trade. also, there are some brokers that use something like MetaTrader and will provide you with demmo accounts and you can play with them. URL:

Re: BGT or Python?

2020-07-05 Thread AudioGames . net ForumGeneral Game Discussion : visualstudio via Audiogames-reflector
Re: BGT or Python? install visual C++ build toolsyou just need the compiler not vs URL: https://forum.audiogames.net/post/548899/#p548899 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: BGT or Python?

2020-07-04 Thread AudioGames . net ForumGeneral Game Discussion : visualstudio via Audiogames-reflector
Re: BGT or Python? @10 you can use cython to compile your python modules to C then into native code. URL: https://forum.audiogames.net/post/548823/#p548823 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: cheat values in manamon 2

2020-06-09 Thread AudioGames . net ForumGeneral Game Discussion : visualstudio via Audiogames-reflector
Re: cheat values in manamon 2 manamon2 uses SQLite to store variables. when you change them in memory, it will check that with the one stored in the database, if they don't match, it will crash. URL: https://forum.audiogames.net/post/539329/#p539329 -- Audiogames-reflector mailing

Re: (announcement only) a new great game will be released soon

2020-06-01 Thread AudioGames . net ForumGeneral Game Discussion : visualstudio via Audiogames-reflector
Re: (announcement only) a new great game will be released soon hi,really, I didn't want to post, but something came to my mind.a major security issue that agnet has is no banning of brute force (if she used it).it means, you can go to the login page, type in the username, and try hundreds

Re: fly simulation games suggests!

2020-04-22 Thread AudioGames . net ForumGeneral Game Discussion : visualstudio via Audiogames-reflector
Re: fly simulation games suggests! the price depends on the addons that you want to use. URL: https://forum.audiogames.net/post/521537/#p521537 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: fly simulation games suggests!

2020-04-21 Thread AudioGames . net ForumGeneral Game Discussion : visualstudio via Audiogames-reflector
Re: fly simulation games suggests! hi,yes thats possible with the help of some addons. URL: https://forum.audiogames.net/post/521513/#p521513 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Input needed for planned audio football project

2020-04-13 Thread AudioGames . net ForumGeneral Game Discussion : visualstudio via Audiogames-reflector
Re: Input needed for planned audio football project @12, I mean when you want to shot the ball you shouldn't be able to move.also for commentary, I suggest to use Dectalk for the first versions or you can use a deep learning method which can learn and pronounce the names of the players

Re: Input needed for planned audio football project

2020-04-12 Thread AudioGames . net ForumGeneral Game Discussion : visualstudio via Audiogames-reflector
Re: Input needed for planned audio football project hi,I am also willing to contribute by any means I can.also something related to AI:when you have the ball, the apponent should chase you (by seeking) and when the apponent has the ball and you are chasing him, he should evade you and the

Re: Manamon 2: Impressions Thread

2019-11-25 Thread AudioGames . net ForumGeneral Game Discussion : visualstudio via Audiogames-reflector
Re: Manamon 2: Impressions Thread hi,I've searched through, but I couldn't find anything related to thisspoilersin the edge of the world, I finished those both pozzels, and I'm in a position that i should release that manamon from those machinesit tells me that i should have something to

Re: Manamon 2: Impressions Thread

2019-11-14 Thread AudioGames . net ForumGeneral Game Discussion : visualstudio via Audiogames-reflector
Re: Manamon 2: Impressions Thread @1752, thanks. managed to get passed it. URL: https://forum.audiogames.net/post/476567/#p476567 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Manamon 2: Impressions Thread

2019-11-14 Thread AudioGames . net ForumGeneral Game Discussion : visualstudio via Audiogames-reflector
Re: Manamon 2: Impressions Thread @1750,it doesn't give any hints on that. (I've examined it before).also ms drive doesn't work either. URL: https://forum.audiogames.net/post/476518/#p476518 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Manamon 2: Impressions Thread

2019-11-14 Thread AudioGames . net ForumGeneral Game Discussion : visualstudio via Audiogames-reflector
Re: Manamon 2: Impressions Thread @1750,it doesn't give any hints on that. (I've examined it before). URL: https://forum.audiogames.net/post/476518/#p476518 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Manamon 2: Impressions Thread

2019-11-14 Thread AudioGames . net ForumGeneral Game Discussion : visualstudio via Audiogames-reflector
Re: Manamon 2: Impressions Thread hi all,**slite spoilers**when you get back from quinset into sui city and meet rina, then what you should do? from oggma's house, i can't access his placethanks. URL: https://forum.audiogames.net/post/476500/#p476500 -- Audiogames-reflector mailing

Re: Manamon II, how about a $5 gifting train?

2019-11-06 Thread AudioGames . net ForumGeneral Game Discussion : visualstudio via Audiogames-reflector
Re: Manamon II, how about a $5 gifting train? @88, great precision! URL: https://forum.audiogames.net/post/473683/#p473683 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Manamon II, how about a $5 gifting train?

2019-11-06 Thread AudioGames . net ForumGeneral Game Discussion : visualstudio via Audiogames-reflector
Re: Manamon II, how about a $5 gifting train? hey there,I'm visualstudio  and I'm still interested in manamon2thanks URL: https://forum.audiogames.net/post/473467/#p473467 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Manamon II, how about a $5 gifting train?

2019-11-03 Thread AudioGames . net ForumGeneral Game Discussion : visualstudio via Audiogames-reflector
Re: Manamon II, how about a $5 gifting train? hi,I am from iran as well and we don't have access to PayPal, master/visa cards etc.i would also thank you if you add me as well.thanks. URL: https://forum.audiogames.net/post/472440/#p472440 -- Audiogames-reflector mailing list

Re: manamon2, anyone wants to gift it to me.

2019-11-02 Thread AudioGames . net ForumGeneral Game Discussion : visualstudio via Audiogames-reflector
Re: manamon2, anyone wants to gift it to me. hi,can someone buy it here for me as well?payPal is not supported in Iran as well due to the sanctions here.thanks. URL: https://forum.audiogames.net/post/471874/#p471874 -- Audiogames-reflector mailing list

Re: New Microsof Flight Simulator and accessibility?

2019-07-11 Thread AudioGames . net ForumGeneral Game Discussion : visualstudio via Audiogames-reflector
Re: New Microsof Flight Simulator and accessibility? hi,regarding accessibility:@3, consider that they made taxiing accessible. then what about landing? )not just the ILS approach, what about visual approach, VOR approach etc)?We still need help for these kind of work. URL:

Re: Sudden attack is not a clone

2019-06-09 Thread AudioGames . net ForumGeneral Game Discussion : visualstudio via Audiogames-reflector
Re: Sudden attack is not a clone a long topic for a bullshit clone?@ultimate blade, cort won't check any dictionaries at all, keep it in your mind.also, in this context, (lingguistically speaking) means to still someones code and make a game based of it.to making it complete, consider the

Re: Sudden attack is not a clone

2019-06-08 Thread AudioGames . net ForumGeneral Game Discussion : visualstudio via Audiogames-reflector
Re: Sudden attack is not a clone hi,you don't know how much i laughed when i read this topic.@urh, consider that you wrote a game by your own, then suddenly you see that it is being uploaded to internet with different names without crediting you.what will you do. if stilling is right, you

Re: Sudden attack is not a clone

2019-06-08 Thread AudioGames . net ForumGeneral Game Discussion : visualstudio via Audiogames-reflector
Re: Sudden attack is not a clone hi,you don't know how much i laughed when i read this topic.@urh, consider that you wrote a game by your own, then suddenly you see that it is being uploaded to internet with different names without crediting you.what will you do. if stilling is right, you

Re: Why do people talk about cloned games on the forum?

2019-06-01 Thread AudioGames . net ForumGeneral Game Discussion : visualstudio via Audiogames-reflector
Re: Why do people talk about cloned games on the forum? really, they are not the devs, they are cloners.you get a source code, change some strings, copy and paste other stuff from other games or stuff which are available on the net, or sometimes you might not do that. then you call that a

Re: A quick question about roryboxing and the development of roryboxing

2019-02-08 Thread AudioGames . net ForumGeneral Game Discussion : visualstudio via Audiogames-reflector
Re: A quick question about roryboxing and the development of roryboxing with those certain includes it doesn't again, because the sound object by itself is 2d not 3d. URL: https://forum.audiogames.net/post/410500/#p410500 -- Audiogames-reflector mailing list

Re: why bgt dont continus

2019-02-06 Thread AudioGames . net ForumGeneral Game Discussion : visualstudio via Audiogames-reflector
Re: why bgt dont continus let me explain a bit:the bytecode + packed data + a structure will be appended into the PE file without any sections. so, they are not part of any section, even they are not part of PE code.this is the reason where anti virus softwares flag them.also, checkout

Re: why bgt dont continus

2019-02-06 Thread AudioGames . net ForumGeneral Game Discussion : visualstudio via Audiogames-reflector
Re: why bgt dont continus let me explain a bit:the bytecode + packed data + a structure will be appended into the PE file without any sections. so, they are not part of any section, even they are not part of PE code.this is the reason where anti virus softwares flag them.also, checkout

Re: Sonus Audio Game Console

2018-12-15 Thread AudioGames . net ForumGeneral Game Discussion : visualstudio via Audiogames-reflector
Re: Sonus Audio Game Console hi,i have some suggestions that i would like to share:first, python scripts + an api should be added (at least sooner since people can start developing their games)second, don't you think the number of buttons is a bit low? a simple joystick has 8 buttons + 4

Re: where can i get the audiogame sounds?

2018-12-10 Thread AudioGames . net ForumGeneral Game Discussion : visualstudio via Audiogames-reflector
Re: where can i get the audiogame sounds? hi,checkout boom library, sound ideas, freesfx.co.uk, freesound.org, soundjay.com, sfxkit, etc. URL: http://forum.audiogames.net/post/397812/#p397812 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: p3d

2018-11-16 Thread AudioGames . net ForumGeneral Game Discussion : visualstudio via Audiogames-reflector
Re: p3d here you can find some great stuffhere has also some great stuffalso, pmdg 737, pmdg 747, pmdg 777, aerosoft airbus, airsoft crj are great commercial aircrafts that you might be interested on them. URL: http://forum.audiogames.net/post/393474/#p393474 -- Audiogames-reflector

Re: p3d

2018-11-11 Thread AudioGames . net ForumGeneral Game Discussion : visualstudio via Audiogames-reflector
Re: p3d you should download it completely, then run the installer. URL: http://forum.audiogames.net/post/392595/#p392595 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: p3d

2018-11-05 Thread AudioGames . net ForumGeneral Game Discussion : visualstudio via Audiogames-reflector
Re: p3d you may set that up using object nav. URL: http://forum.audiogames.net/post/391269/#p391269 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Getting started with Microsoft Flight Simulator X

2018-03-15 Thread AudioGames . net ForumGeneral Game Discussion : visualstudio via Audiogames-reflector
Re: Getting started with Microsoft Flight Simulator X the problem is, i cant buy MCE in order to test thati have p3d v2 and fortunately it is accessibleabout p3d v4, i have no idea URL: http://forum.audiogames.net/viewtopic.php?pid=355635#p355635

Re: Getting started with Microsoft Flight Simulator X

2018-03-14 Thread AudioGames . net ForumGeneral Game Discussion : visualstudio via Audiogames-reflector
Re: Getting started with Microsoft Flight Simulator X hi,uiAutomation.dll is available for download if you search itsecond, you can use MCE and fsxPilot to control the aircraft (with mce, you can talk to the atc) URL: http://forum.audiogames.net/viewtopic.php?pid=355569#p355569

Re: Coming up with ideas for a new game project.

2018-02-22 Thread AudioGames . net ForumGeneral Game Discussion : visualstudio via Audiogames-reflector
Re: Coming up with ideas for a new game project. in background it should use a tile based system! URL: http://forum.audiogames.net/viewtopic.php?pid=353352#p353352 ___ Audiogames-reflector mailing list

Re: Coming up with ideas for a new game project.

2018-02-10 Thread AudioGames . net ForumGeneral Game Discussion : visualstudio via Audiogames-reflector
Re: Coming up with ideas for a new game project. hello,an idea came to my mind, although i didnt tried to developed myself (if i would try it, my lazyness didnt allow me to complete it)a racing game, similar to nfs most wantedbut unlike topspeed, it should have police, ways to work on your

Re: Our new heros: results of the AHC contest

2018-02-03 Thread AudioGames . net ForumGeneral Game Discussion : visualstudio via Audiogames-reflector
Re: Our new heros: results of the AHC contest at least i didnt get that yet URL: http://forum.audiogames.net/viewtopic.php?pid=350694#p350694 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Our new heros: results of the AHC contest

2018-02-01 Thread AudioGames . net ForumGeneral Game Discussion : visualstudio via Audiogames-reflector
Re: Our new heros: results of the AHC contest hi,i've also sent the pm URL: http://forum.audiogames.net/viewtopic.php?pid=350510#p350510 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Will you be one of 9 heros? Answer the call!

2018-01-26 Thread AudioGames . net ForumGeneral Game Discussion : visualstudio via Audiogames-reflector
Re: Will you be one of 9 heros? Answer the call! hi,my guess is 4823i am amir, living in iran, tehran. 22 years old. currently studying at university.due to the sanctions, and  religiouse laws, i cant buy the game (these are because of what our government does) URL:

Re: Contacting Flightgear developers

2018-01-18 Thread AudioGames . net ForumGeneral Game Discussion : visualstudio via Audiogames-reflector
Re: Contacting Flightgear developers hello,i've posted on there forummaybe you can ask for a speech recognition thing on it and a copilot URL: http://forum.audiogames.net/viewtopic.php?pid=348316#p348316 ___ Audiogames-reflector mailing

Re: the current situation for blind flight simmers?

2017-12-31 Thread AudioGames . net ForumGeneral Game Discussion : visualstudio via Audiogames-reflector
Re: the current situation for blind flight simmers? no, it won't as far as i know URL: http://forum.audiogames.net/viewtopic.php?pid=344735#p344735 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: the current situation for blind flight simmers?

2017-12-30 Thread AudioGames . net ForumGeneral Game Discussion : visualstudio via Audiogames-reflector
Re: the current situation for blind flight simmers? helloi am also ready to helpi recommend to make something like IYP and MCE which can help us interact with the aircraft. URL: http://forum.audiogames.net/viewtopic.php?pid=344544#p344544

Re: the current situation for blind flight simmers?

2017-12-27 Thread AudioGames . net ForumGeneral Game Discussion : visualstudio via Audiogames-reflector
Re: the current situation for blind flight simmers? hello,at least, flight gear doesnt have a thing for speech recognition in order to make a voice-based copilot for italso, you should develop your add-ons and stuff using its scripting language not anything else which somehow makes it

Re: the current situation for blind flight simmers?

2017-12-27 Thread AudioGames . net ForumGeneral Game Discussion : visualstudio via Audiogames-reflector
Re: the current situation for blind flight simmers? hello,at least, flight gear doesnt have a thing for speech recognition in order to make a voice-based copilot for italso, you should develop your add-ons and stuff using its scripting language not anything else which somehow makes it

Re: the current situation for blind flight simmers?

2017-12-26 Thread AudioGames . net ForumGeneral Game Discussion : visualstudio via Audiogames-reflector
Re: the current situation for blind flight simmers? also, when you are grounded, you shouldnt be able to put your landing gear up URL: http://forum.audiogames.net/viewtopic.php?pid=343868#p343868 ___ Audiogames-reflector mailing list

Re: the current situation for blind flight simmers?

2017-12-26 Thread AudioGames . net ForumGeneral Game Discussion : visualstudio via Audiogames-reflector
Re: the current situation for blind flight simmers? hello,in real aviation, you must listen to tcas when you are completely cleared of conflict, then you will follow instructions (you might have tcas warning)its not completely simulating things, things like battery master switch etc are

Re: the current situation for blind flight simmers?

2017-12-25 Thread AudioGames . net ForumGeneral Game Discussion : visualstudio via Audiogames-reflector
Re: the current situation for blind flight simmers? hello,guys as far as i know MCE developers developed there own thing to interact with flight simulator (fsinsider.dll)also, IYP uses fsuipc witch in background uses flight simulator sdk (simconnect)fsxpilot isnt accurate at all for

Re: Anyone who knows about Its your plane current status

2017-11-09 Thread AudioGames . net ForumGeneral Game Discussion : visualstudio via Audiogames-reflector
Re: Anyone who knows about Its your plane current status hello,it is not available and as far as i know it won't become open sourced URL: http://forum.audiogames.net/viewtopic.php?pid=337496#p337496 ___ Audiogames-reflector mailing list

Re: developing a copilot for fsx/p3d, who wants to help me with that?

2017-11-06 Thread AudioGames . net ForumGeneral Game Discussion : visualstudio via Audiogames-reflector
Re: developing a copilot for fsx/p3d, who wants to help me with that? hello,dont know what to say,but as you know this is not the top priority and neither of us know when it can land the aircraftfor fsxpilot that cant press the switches like battery or avionics (although i've recommend

Re: developing a copilot for fsx/p3d, who wants to help me with that?

2017-11-05 Thread AudioGames . net ForumGeneral Game Discussion : visualstudio via Audiogames-reflector
Re: developing a copilot for fsx/p3d, who wants to help me with that? hii've wrote the turning on and off the autopilot, autothrottle, lights and such thingsfor ils i think i can follow the GSI and for locolizer i can follow HSI and CDIif i can parse numbers i can make other things

Re: developing a copilot for fsx/p3d, who wants to help me with that?

2017-11-05 Thread AudioGames . net ForumGeneral Game Discussion : visualstudio via Audiogames-reflector
Re: developing a copilot for fsx/p3d, who wants to help me with that? hello,i didnt tried x-plane so i thaught that the aircraft selection and these stuff are accessibleanother problem that i have is processing numbers with pocketsphinx, for example, in order to set the airspeed, if the

Re: developing a copilot for fsx/p3d, who wants to help me with that?

2017-11-05 Thread AudioGames . net ForumGeneral Game Discussion : visualstudio via Audiogames-reflector
Re: developing a copilot for fsx/p3d, who wants to help me with that? hi again,here are the things that i'm using:1. wxWidgets for gui2. fLite for tts (the sound of the copilot, flight attendance, ground crew, etc)3. cmusphinx for speech recognition4. fast csv parser for parsing csv files

developing a copilot for fsx/p3d, who wants to help me with that?

2017-11-05 Thread AudioGames . net ForumGeneral Game Discussion : visualstudio via Audiogames-reflector
developing a copilot for fsx/p3d, who wants to help me with that? hello,as you know, IYP is not developed anymore and it is not going to become open sourcefsxPilot is limited and cant press switches, tune the radios, taxy to runway without recording the taxy once, etcMCE cant land the

Re: Flying Flightgear Blind

2017-11-05 Thread AudioGames . net ForumGeneral Game Discussion : visualstudio via Audiogames-reflector
Re: Flying Flightgear Blind hello,the problem is, assigning keys or working with vors or nav displayi mean the hsi and cdi which are used for navigationit must be speech recognition functions exist in flightgear in order to make a copilot in nasal and spoken atc also can help us somehow,

Re: the killer, from 1 good, drama free fps, to a down right redspot clone

2017-09-23 Thread AudioGames . net ForumGeneral Game Discussion : visualstudio via Audiogames-reflector
Re: the killer, from 1 good, drama free fps, to a down right redspot clone helloi will complete what kianoosh said and then the topic will be completed because no reason will be available to continue this:1. redspot, swamp, etc use sound effects which other people had recorded them, look

Re: help with fsx pilot

2017-09-20 Thread AudioGames . net ForumGeneral Game Discussion : visualstudio via Audiogames-reflector
Re: help with fsx pilot hiyour answer is yesafter it said "speed set to 0 knots" then do it URL: http://forum.audiogames.net/viewtopic.php?pid=330216#p330216 ___ Audiogames-reflector mailing list

Re: help with fsx pilot

2017-09-19 Thread AudioGames . net ForumGeneral Game Discussion : visualstudio via Audiogames-reflector
Re: help with fsx pilot i dont remember the codes, but do this:first, pull the thrust to idlei think the code is throttle zerosecond, turn your wheelbrakes onthen it'll be stopped URL: http://forum.audiogames.net/viewtopic.php?pid=330116#p330116

Re: help with fsx pilot

2017-09-18 Thread AudioGames . net ForumGeneral Game Discussion : visualstudio via Audiogames-reflector
Re: help with fsx pilot hellofirst, i've said it cant help you complete checklist, it just reads the checklist file, nothing elsesecond, if you set:set desc -1500it will set the climb rate to -1500 feet per minutethis is the differencenegative number is for your descent URL:

Re: help with fsx pilot

2017-09-18 Thread AudioGames . net ForumGeneral Game Discussion : visualstudio via Audiogames-reflector
Re: help with fsx pilot helloin newer versions they will add that to change com radios, it will change nav1 radio alreadyyou cant complete checklistyou also must use this to set climb rate:set desc 1500which sets your climbing rate to 1500 feet per minutealso negative numbers will make

Re: help with fsx pilot

2017-09-15 Thread AudioGames . net ForumGeneral Game Discussion : visualstudio via Audiogames-reflector
Re: help with fsx pilot hello,go to its website under support, under command reference if i'm not mistakenthen you have the full command list, go to the autopilot panel, press tab until you will focus to a multi-line editbox and write the command there and press enter URL:

Re: can a blind person play flight gear?

2017-08-27 Thread AudioGames . net ForumGeneral Game Discussion : visualstudio via Audiogames-reflector
Re: can a blind person play flight gear? yes, i'm using p3d v2 with fsxPilot at this time, but i might find a new alternative because i dont have control on all the switches and leversit works with both fsx and p3d all versionsit doesnt use fsuipc, just simconnect URL:

Re: can a blind person play flight gear?

2017-08-21 Thread AudioGames . net ForumGeneral Game Discussion : visualstudio via Audiogames-reflector
Re: can a blind person play flight gear? hello,about p3d:i use nvda to access it, i have version2, which is fully supportedwhen you start it, press tab until you focus on the change button then press space and then select your aircraft from the data grid, then press enter on your

Re: its your plane

2017-08-09 Thread AudioGames . net ForumGeneral Game Discussion : visualstudio via Audiogames-reflector
Re: its your plane not yet, you can gohere and look around to see what happened (at the time of writing, it hasnt been open-sourced) URL: http://forum.audiogames.net/viewtopic.php?pid=323624#p323624 ___ Audiogames-reflector mailing list

Re: Blindcraft release, is it possible?

2017-08-09 Thread AudioGames . net ForumGeneral Game Discussion : visualstudio via Audiogames-reflector
Re: Blindcraft release, is it possible? hello again,ok Rastislav, i will recommend some other libraries to use on the game:1. SoLoud for audio processing, it has filter and other things and you can implement more on it and it is under zlib license2. bullet, which is the most powerfull

Re: its your plane

2017-07-20 Thread AudioGames . net ForumGeneral Game Discussion : visualstudio via Audiogames-reflector
Re: its your plane hello,yes, i can select my aircraft, create and load flight plans, change the weather, etcand, p3d is the distributed version of fsx, (it supports fsx's aircrafts), etclockheed martin (the developer) bought the code from microsoft and they are developing it URL:

Re: its your plane

2017-07-18 Thread AudioGames . net ForumGeneral Game Discussion : visualstudio via Audiogames-reflector
Re: its your plane prepar3d is the version of fsx that i have, its the version of fsx which is currently is under active developmentalso, iyp is going to become free and probably open-source URL: http://forum.audiogames.net/viewtopic.php?pid=320031#p320031

Re: can a blind person play flight gear?

2017-07-04 Thread AudioGames . net ForumGeneral Game Discussion : visualstudio via Audiogames-reflector
Re: can a blind person play flight gear? eurofly is not real at all URL: http://forum.audiogames.net/viewtopic.php?pid=317921#p317921 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Multi Crew Experience Updates/Discussion

2017-06-18 Thread AudioGames . net ForumGeneral Game Discussion : visualstudio via Audiogames-reflector
Re: Multi Crew Experience Updates/Discussion i didnt try to program fmc using mce, because i couldnt try it,but you can say for example fmc1 select departure arrivalor cdu1 fuel predictionlook at docs\fmc_commands.rtf URL: http://forum.audiogames.net/viewtopic.php?pid=316005#p316005

Re: Multi Crew Experience Updates/Discussion

2017-06-18 Thread AudioGames . net ForumGeneral Game Discussion : visualstudio via Audiogames-reflector
Re: Multi Crew Experience Updates/Discussion hello,ok orin, as i said, i couldnt try it@simba, run it in demo mode in order to try it, then say "preflight flow" or "cockpit preparation flow", or any flows and it will do itthen say preflight checklist for it to read checklists for you and

Re: Moderation! Looking for a user from Iran

2017-06-13 Thread AudioGames . net ForumGeneral Game Discussion : visualstudio via Audiogames-reflector
Re: Moderation! Looking for a user from Iran hello all,@dark and other people those who are not iranian:first, mahdi is a child and second, he doesnt know english so muchabout cracks i dont have anything to say, because it is against the rules of herebut the thing that he didnt listen to

Re: i want q9 music's

2017-06-12 Thread AudioGames . net ForumGeneral Game Discussion : visualstudio via Audiogames-reflector
Re: i want q9 music's helloas said, neither you, nor us dont have the keyonly the developers have the key to decrypt the soundsif you do it with a wrong key, it won't work and you will get bunch of files which are not sounds at all URL:

Re: You wanted it, here it is, my GTA V demo

2017-06-06 Thread AudioGames . net ForumGeneral Game Discussion : visualstudio via Audiogames-reflector
Re: You wanted it, here it is, my GTA V demo great demo!, i've listened it and it seems fineif i can, i'm going to find it from the net to get it (my internet speed is so slow) URL: http://forum.audiogames.net/viewtopic.php?pid=314036#p314036

Re: its your plane

2017-06-05 Thread AudioGames . net ForumGeneral Game Discussion : visualstudio via Audiogames-reflector
Re: its your plane hello,how can i get a code for trial mode? i didnt write anything in the registration field and i cant use it at all, what to do? URL: http://forum.audiogames.net/viewtopic.php?pid=313931#p313931 ___ Audiogames-reflector

Re: can a blind person play flight gear?

2017-06-02 Thread AudioGames . net ForumGeneral Game Discussion : visualstudio via Audiogames-reflector
Re: can a blind person play flight gear? but i couldnt run itneither me, nor my friendboth of us couldnt run it URL: http://forum.audiogames.net/viewtopic.php?pid=313632#p313632 ___ Audiogames-reflector mailing list

Re: its your plane

2017-06-01 Thread AudioGames . net ForumGeneral Game Discussion : visualstudio via Audiogames-reflector
Re: its your plane here is the download link for fsUIPCalso fsx should be in your steam directory URL: http://forum.audiogames.net/viewtopic.php?pid=313546#p313546 ___ Audiogames-reflector mailing list

Re: can a blind person play flight gear?

2017-06-01 Thread AudioGames . net ForumGeneral Game Discussion : visualstudio via Audiogames-reflector
Re: can a blind person play flight gear? you are right, but when you cant eaven test the demo (which doesnt run on windows 10), then you have to get help from sided people (which dont  tell you some statuses of airplane) URL: http://forum.audiogames.net/viewtopic.php?pid=313504#p313504

Re: can a blind person play flight gear?

2017-05-31 Thread AudioGames . net ForumGeneral Game Discussion : visualstudio via Audiogames-reflector
Re: can a blind person play flight gear? hello,no i couldnt be aible to do that, because when i execute it in win10 it gives me the error that your time is expiredbut i have flown with help of a sided person (she read things for me and i flew)also something else is exist which cant be

Re: can a blind person play flight gear?

2017-05-30 Thread AudioGames . net ForumGeneral Game Discussion : visualstudio via Audiogames-reflector
Re: can a blind person play flight gear? ok, as i cant use MCE in win10 at least the demo version, i suggest you  to this: for departure airport, ksfo, for arrival airport ksfq flight type IFR with croozing altitude of 36000but please give a way me to get mce (i'm ready eaven to teach

Re: I want to do a little GTA V demo, would anyone listen to that?

2017-05-30 Thread AudioGames . net ForumGeneral Game Discussion : visualstudio via Audiogames-reflector
Re: I want to do a little GTA V demo, would anyone listen to that? hello,i want to listen to that demo!i played gta iv which socks in terms of graphics but when i saw the demo of gta v which rockstar published, it made me impressed URL:

Re: can a blind person play flight gear?

2017-05-29 Thread AudioGames . net ForumGeneral Game Discussion : visualstudio via Audiogames-reflector
Re: can a blind person play flight gear? also, the thing about mce is, you can complete real checklists like before start, after start, etc and you can change the checklists to anotheralso all of the pmdg's aircrafts like 737 or 747 is supported by mceas i've read, you can configure the

Re: can a blind person play flight gear?

2017-05-29 Thread AudioGames . net ForumGeneral Game Discussion : visualstudio via Audiogames-reflector
Re: can a blind person play flight gear? we are sanctioned, and i cant buy it, dont know how can i buy mcei wish someone can give advice for it URL: http://forum.audiogames.net/viewtopic.php?pid=313062#p313062 ___ Audiogames-reflector

Re: can a blind person play flight gear?

2017-05-29 Thread AudioGames . net ForumGeneral Game Discussion : visualstudio via Audiogames-reflector
Re: can a blind person play flight gear? hello,you can send email to supp...@multicrewxp.com and give your suggestions URL: http://forum.audiogames.net/viewtopic.php?pid=312994#p312994 ___ Audiogames-reflector mailing list

Re: can a blind person play flight gear?

2017-05-28 Thread AudioGames . net ForumGeneral Game Discussion : visualstudio via Audiogames-reflector
Re: can a blind person play flight gear? hello,i could not be aible to run it under windows 10 (maybe i install a win7 vm) and make a tutorial for it URL: http://forum.audiogames.net/viewtopic.php?pid=312956#p312956 ___ Audiogames-reflector

Re: can a blind person play flight gear?

2017-05-27 Thread AudioGames . net ForumGeneral Game Discussion : visualstudio via Audiogames-reflector
Re: can a blind person play flight gear? i couldnt use multi crew experience's demo feature, maybe you can ask it to move the aircraft twards the ils(about vfr flights i dont know, maybe he should be aible to make visual approaches)but about takeoff, you will go to runways and ask it to

Re: can a blind person play flight gear?

2017-05-27 Thread AudioGames . net ForumGeneral Game Discussion : visualstudio via Audiogames-reflector
Re: can a blind person play flight gear? i dont have it, maybe you can ask it to move the aircraft twards the ils(about vfr flights i dont know, maybe he should be aible to make visual approaches)but about takeoff, you will go to runways and ask it to set the trim and flaps, then you will

Re: can a blind person play flight gear?

2017-05-27 Thread AudioGames . net ForumGeneral Game Discussion : visualstudio via Audiogames-reflector
Re: can a blind person play flight gear? at least the sounds are not good, aircrafts are limited, the garbage collector written for its scripting language isnt good at all, textures and these are not good, i was using it and then after downloading fsx i didnt use it after i've installed

Re: can a blind person play flight gear?

2017-05-27 Thread AudioGames . net ForumGeneral Game Discussion : visualstudio via Audiogames-reflector
Re: can a blind person play flight gear? hello,so something that i've discovered about flightGear:you must set an http server for it like this:in its wizzard in command-line tab, type --httpd=8080then open your web browser and go to http://localhost:8080 and then you are good to go with

Re: bgt games and antivirus programs!

2017-05-24 Thread AudioGames . net ForumGeneral Game Discussion : visualstudio via Audiogames-reflector
Re: bgt games and antivirus programs! hellothe problem is, the compiled script is bytecode which anti-viruses may say thats a virussecondly, bgt's compiled scripts are appended to the  end of exec.bin somehow, and antivirus may think again thats a virusfor my anti-virus, i'm using

Re: Trying to create a game using bgt code

2017-05-17 Thread AudioGames . net ForumGeneral Game Discussion : visualstudio via Audiogames-reflector
Re: Trying to create a game using bgt code hello,i dont know why this post is in general game discossion, but anyway, give your errors and we can tell you what is that error and we will help you how to fix it URL: http://forum.audiogames.net/viewtopic.php?pid=311437#p311437

Re: Another quentinC's gameroom unfair ban, this time its me again

2016-08-22 Thread AudioGames . net ForumGeneral Game Discussion : visualstudio via Audiogames-reflector
Re: Another quentinC's gameroom unfair ban, this time its me again hello,first, everywhere has it's own rules, i mean not playroom or neither anywhere elsenow, for giving warnings:if you do something which is prohibited in the rules of your country, would you get warned or you will be

Re: Lets translate Undead Assault into your language

2016-04-02 Thread AudioGames . net ForumGeneral Game Discussion : visualstudio via Audiogames-reflector
Re: Lets translate Undead Assault into your language hello,persian language translated and completed URL: http://forum.audiogames.net/viewtopic.php?pid=255800#p255800 ___ Audiogames-reflector mailing list

Re: stw sound effects librarys

2016-04-02 Thread AudioGames . net ForumGeneral Game Discussion : visualstudio via Audiogames-reflector
Re: stw sound effects librarys kianoosh shakeri wrote:[[wow]]! thank you! i will download the holly wood sound effects. i like that sound used for when bullit hit a player. anyway, thank youhollywood sound effects are not downloadable, you have to buy them URL:

Re: stw sound effects librarys

2016-03-31 Thread AudioGames . net ForumGeneral Game Discussion : visualstudio via Audiogames-reflector
Re: stw sound effects librarys hi kianoosh,this is from multiple libraries such as hollywood, sony, etc URL: http://forum.audiogames.net/viewtopic.php?pid=255582#p255582 ___ Audiogames-reflector mailing list

Re: Lets translate Undead Assault into your language

2016-03-30 Thread AudioGames . net ForumGeneral Game Discussion : visualstudio via Audiogames-reflector
Re: Lets translate Undead Assault into your language hello,please add me to that folder: i want to translate it into persianemail: amir.ramezani1...@gmail.com URL: http://forum.audiogames.net/viewtopic.php?pid=255442#p255442 ___