Re: Golden Crayon, a new building game!
I think it's a great game. Often times I know I need to jump say 4 spaces. I hit space and hit the arro key as fast as I can 4 times and still end up falling somehow. Not sure if it's cause I have a whireless keyboard or I'm just missing something. I
Re: Blinded Chef
Cool can't wait for the Android version!
URL: https://forum.audiogames.net/post/619045/#p619045
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Re: Two new free games from GMAGames
I like Music Mixup but it does have a lot of errors and is picky about what song you use.
URL: https://forum.audiogames.net/post/616642/#p616642
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Re: new game from me: lost!
The link doesn't work.
URL: https://forum.audiogames.net/post/600870/#p600870
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Re: Pokémon access
@boy thanks.
URL: https://forum.audiogames.net/post/600187/#p600187
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Re: Pokémon access
I'll keep looking then. None helped so far.
URL: https://forum.audiogames.net/post/600023/#p600023
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Re: Pokémon access
Any tips on finding the Keycard in silfco? I know it's on the 5th floor but can't find it.
URL: https://forum.audiogames.net/post/58/#p58
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Re: Pokémon access
I still can't get past these tiles in the Team Rocket Hideout. I looked for ways around it but haven't found any no cheats either. I'm using Pokemon Yellow and I'm about to go buy a doll and give up. I did want to complete my pokidex but idk that it's worth this
Re: Pokémon access
I still can't get past these tiles in the Team Rocket Hideout. I looked for ways around it but haven't found any. I'm using Pokemon Yellow and I'm about to go buy a doll and give up. I did want to complete my pokidex but idk that it's worth this headache. lol
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Re: Pokémon access
Any tips for getting around the spin tiles in the Rocket Hideout for Pokemon Yellow? @479 also unlike Braillemon these games are finished and complete so you can play them through.
URL: https://forum.audiogames.net/post/599305/#p599305
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Re: Pokémon access
Any tips for getting around the spin tiles in the Rocket Hideout? @479 also unlike Braillemon these games are finished and complete so you can play them through.
URL: https://forum.audiogames.net/post/599305/#p599305
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Re: Pokémon access
@cj89 thumbs up thanks!
URL: https://forum.audiogames.net/post/599114/#p599114
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Re: Pokémon access
Is there a way to find trees, bushes, and other things you cut? I haven't noticed a sound and have been doing a lot of slow guess work.
URL: https://forum.audiogames.net/post/599066/#p599066
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Re: Pokémon access
Thanks post1 should be edited to point that out.
URL: https://forum.audiogames.net/post/590686/#p590686
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Re: Pokémon access
If I buy it from the link in post1 will it be a .gbc file? It sounds like it's for the 3ds and not PC?
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Re: Pokémon access
Looking at the rom in post1 it looks like it is for Nintendo 3DS and not PC? If I buy it will it work on the PC?
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Re: home quest hidle adventure
Awesome! Checking this out now!
URL: https://forum.audiogames.net/post/589494/#p589494
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Re: New iOS game by Oriol Gómez, choose your face... Ready to win?
@ogomez92 cool if you ever plan to learn Flutter, I'd be happy to support you in getting your games to Android. Financially I mean.
URL: https://forum.audiogames.net/post/588161/#p588161
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Re: New iOS game by Oriol Gómez, choose your face... Ready to win?
@zenothrax was asking ogomez92. Could have let him answer that...
URL: https://forum.audiogames.net/post/587871/#p587871
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Re: New iOS game by Oriol Gómez, choose your face... Ready to win?
Also asking about possibility for Android. Sounds fun!
URL: https://forum.audiogames.net/post/587839/#p587839
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Re: DeadFright - A Survival Horror Audio Game (DEMO)
I want to support this but I'm concerned about the goal. I might still but it's way too high as others have said. I do really like the demo though.
URL: https://forum.audiogames.net/post/581735/#p581735
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Re: DeadFright - A Survival Horror Audio Game (DEMO)
Not sure if this is what you are talking about defender but in the pub with the record player I'd often end up in the bathroom cause it opens automaticly and there's no door sound. The pub it's self also just opens automaticly so it
Re: DeadFright - A Survival Horror Audio Game (DEMO)
I like the idea of having NVDA being able to speak what's been said for other languages as long as the acting is left in as it's well done!
URL: https://forum.audiogames.net/post/571758/#p571758
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Re: DeadFright - A Survival Horror Audio Game (DEMO)
@dennybuster the answer to your question is below this spoiler warning.spoiler ahead...spoilerFind the kid and she will heal you.
URL: https://forum.audiogames.net/post/571573/#p571573
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Re: DeadFright - A Survival Horror Audio Game (DEMO)
@k0rt4 thanks. I think having the kid saying where she will hide which you could skip with e would be a nice reminder. Most games have a read me too I saw one dorring instalation but not after. Another idea is that a key mapper would be
Re: DeadFright - A Survival Horror Audio Game (DEMO)
I like the game but have some feed back. The instructions tend to get in the way after a while and there's no way to skip them. It be nice if you could turn off the opstical clicks and just use the wall bump sound as an option. I can see
Re: DeadFright - A Survival Horror Audio Game (DEMO)
I like the game but have some feed back. The instructions tend to get in the way after a while and there's no way to skip them. It be nice if you could turn off the opstical sounds and just use the wall bump sound as an option. I can see
Re: DeadFright - A Survival Horror Audio Game (DEMO)
Sounds cool going to check this out! Thanks for the demo!
URL: https://forum.audiogames.net/post/571093/#p571093
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Re: Pitch Black: A Detective's Demise
Awesome! Can't wait to try it! Thanks for all the great work!
URL: https://forum.audiogames.net/post/563475/#p563475
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Re: Smash the cars
I don't know that there has to be a sound when the car is in range just if it it hits you. Thanks for the fixes.
URL: https://forum.audiogames.net/post/557673/#p557673
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Re: Smash the cars
What's up with that sound like you're being kicked in the balls when the car is in range? I find it to be anoying. Also @2 hit r to load your weapon.
URL: https://forum.audiogames.net/post/557541/#p557541
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Re: Three dimensional (Your World) (Public Beta)
I made a map just to figure things out but I'm having trouble getting doors to work. Can someone give me some tips?
URL: https://forum.audiogames.net/post/534015/#p534015
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Re: Three dimensional (Your World) (Public Beta)
Cool thanks!
URL: https://forum.audiogames.net/post/533396/#p533396
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Re: Three dimensional (Your World) (Public Beta)
I don't have Twitter is there another way to get a License?
URL: https://forum.audiogames.net/post/533375/#p533375
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Re: Accessible bowling for amdroid
Awesome! Trying it now!
URL: https://forum.audiogames.net/post/531843/#p531843
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Re: A small entertainment gift from nyanchan games
Awesome! Thank you!
URL: https://forum.audiogames.net/post/525091/#p525091
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Re: Crazy Party: mini-games and card battle! (beta73)
I still wish there was a way to turn off the pointless wall senser. It drives me bonkers!
URL: https://forum.audiogames.net/post/522420/#p522420
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Re: Little Boss's Lemonade Stand is updated in version 0.6.2
Awesome thanks for the update and awesome game!
URL: https://forum.audiogames.net/post/521219/#p521219
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Re: dino-rex, take control of a mighty tyranasaur, first one of its kind..
Great game! No kids that would just be messed up. I like the idea of fighting dinos, and pterodactyls. Also pterodactyls aren't dinosaurs but I'm sure you knew that.
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Re: Crazy Party: mini-games and card battle! (beta70)
Volcanic zone is to easy now. Wish that wasn't changed. Don't agree with the changes to the chat text limmit. The new games are great thanks for the update.
URL: https://forum.audiogames.net/post/520139/#p520139
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Re: Crazy Party: mini-games and card battle! (beta70)
Volcanic zone is to easy now. Wish that wasn't changed. The new games are great thanks for the update.
URL: https://forum.audiogames.net/post/520139/#p520139
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Re: Little Boss's Lemonade Stand is released!
Awesome game! I have some ideas. It be cool if you could set up a deal 2 for 1 price for example. It be nice to get better feedback from custamers. Some times they say to sweet, or sour but foul just tells me it's bad. Or perhaps the ability to
Re: Little Boss's Lemonade Stand is released!
Awesome game! It be nice to get better feedback from custamers. Some times they say to sweet, or sour but foul just tells me it's bad. Or perhaps the ability to try your lemonade before selling? Just a thought.
URL:
Re: Little Boss's Lemonade Stand is released!
It be nice to get better feedback from custamers. Some times they say to sweet, or sour but foul just tells me it's bad. Or perhaps the ability to try your lemonade before selling? Just a thought.
URL:
Re: Street Chaos, Criminal on the Loose!
Sounds fun can't wait to play!
URL: https://forum.audiogames.net/post/518281/#p518281
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Re: eurofly a flight audio simulator from slovakia
Hey I'm pritty sure you can't take passengers, in task 1.1. That could be the issue. Press control shift A to check but I'm like 99% sure you can't.
URL: https://forum.audiogames.net/post/514674/#p514674
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Re: eurofly a flight audio simulator from slovakia
Hey I'm pritty sure you can't take passengers, in task 1.1. That could be the issue.
URL: https://forum.audiogames.net/post/514674/#p514674
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Re: Pitch Black: Audio Pong!
I noticed in the Android tutorial it says space bar at the end. Not sure why.
URL: https://forum.audiogames.net/post/507932/#p507932
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Re: Balloon Madness [Beta] - Run Away from the Huge Balloon!
I second modding that would be really cool.
URL: https://forum.audiogames.net/post/505345/#p505345
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Re: Soundmon
It's more like Simon then Bop It. Also the kid sounds like he's talking down to you. Just my view.
URL: https://forum.audiogames.net/post/505342/#p505342
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Re: Balloon Madness [Beta] - Run Away from the Huge Balloon!
Fun game! The weapon doesn't always fire or if it does I found it a little slow. Other than that great game.
URL: https://forum.audiogames.net/post/504833/#p504833
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Re: Balloon Madness [Beta] - Run Away from the Huge Balloon!
Fun game! The weapon doesn't always fire or if it does I found it a little slow. Other than that great game!
URL: https://forum.audiogames.net/post/504833/#p504833
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Re: Randin adventure roguelike 2 is now available on the play store!
That worked thanks.
URL: https://forum.audiogames.net/post/502755/#p502755
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Re: Randin adventure roguelike 2 is now available on the play store!
I can't get past the create a character creation part on my phone. I fill everything out and there's no next button or anything.
URL: https://forum.audiogames.net/post/502323/#p502323
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Re: I made a short game about learning a fictional instrument
I don't get it the sounds it asks for is nothing like pressing a s d f.
URL: https://forum.audiogames.net/post/500599/#p500599
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Re: New cloud game Server for Three-D-Velocity and Road to Rage
Think this should be in Genral Games.
URL: https://forum.audiogames.net/post/500326/#p500326
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Re: I discovered several new cool features on blind drive!
Awesome game! I will be buying it when it comes out for sure!
URL: https://forum.audiogames.net/post/500218/#p500218
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Re: Introducing RagePillow - Take out your rage in a game-friendly area
Weapon ideas a canon, a laser, firework launcher, dropping an anvil, dropping a grand piano, and calling in an air strike check out the A10 for a cool sound link below.https://www.youtube.com/watch?v=BJMdVIyf4Oo
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Re: RS games releases a new game, Werewolf
I played the Mafia version with friends before it was great! I was the pigin or protector and the mod said the killers wish to kill then stood in front of the person. It worked well enough with the pointing.
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Re: RS games releases a new game, Werewolf
I played the Mafia version with friends before it was great!
URL: https://forum.audiogames.net/post/487376/#p487376
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Re: Crazy Party: mini-games and card battle! (beta68)
I really don't like the new wall sensor. I wish there was a way to disable it. I don't see the point of it either there already is a wall sound...
URL: https://forum.audiogames.net/post/486845/#p486845
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Re: Bulwark in the City of Flesh
I finished it all I can think to say about it right now is that it was interesting. I liked the game play.
URL: https://forum.audiogames.net/post/483649/#p483649
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Re: Planet Saga, public demo released.
Getting lots of bites but no matter how fast I hit the button I don't catch anything. I'll keep trying.
URL: https://forum.audiogames.net/post/482168/#p482168
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Re: Planet Saga, public demo released.
Sorry if this was asked before but can someone give me tips on fishing? I can't seem to catch any.
URL: https://forum.audiogames.net/post/482107/#p482107
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Re: Planet Saga, public demo released.
I'm signed into JTG but its not translating. Is there a key stroke or something I'm missing?
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Re: Alt frequencies
Spoilers.I was slightly disapointed that you didn't get to go around to each station and send everyone out of the time loop. That would of been funny. All and all though a great game and I hope they add more to it or come out with another!
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Re: Pitch Black: The 'AAA' Audio Game
@Nick please read the other posts and the kick starter for answers to your questions.
URL: https://forum.audiogames.net/post/469545/#p469545
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Re: Indivisible - A new RPG (not accessible yet!)
I to think that it should be in genral game until it's accessible...
URL: https://forum.audiogames.net/post/468153/#p468153
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Re: Mailman has been released!
I feel that this is a poorly thrown together game with no real objective. Nothing to do with delivering mail. No angry dogs chasing you or anything like that. I agree that a paper boy game would be cool as well.
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Re: Mailman has been released!
This is a poorly thrown together game with no real objective. Nothing to do with delivering mail. No angry dogs chasing you or anything like that. I agree that a paper boy game would be cool as well.
URL: https://forum.audiogames.net/post/466391/#p466391
Re: Eurofly Version 2.0 now available
@Tristan04 I think in genral that TCAS is flawed over all. If it tells you to rise and you are at say 11,000 you could drop all the way down to 100 and still crash. I also find it strange that air traffic control doesn't know you're about to crash into
Re: Lost and Hound Demo - Rescue Dog RPG for the sighted and blind alike
I thought I did. I'll give it a shot thanks.
URL: https://forum.audiogames.net/post/460040/#p460040
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Re: Lost and Hound Demo - Rescue Dog RPG for the sighted and blind alike
Hi when trying to launch the game I get this error. UE4Game-Win32-Shipping.exe - System ErrorUE4Game-Win32-Shipping.exe - System ErrorThe program can't start because XAPOFX1_5.dll is missing from your graphic 475
Re: Circus masters revenge, new iOS audio defence type shooter game
@ogomez92 I agree about the lines and the tokens and tickets.
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Re: Circus masters revenge, new iOS audio defence type shooter game
I do not have any lag issues on my end. I suggest turning off Voiceover if you haven't. Sure I'd agree with you if this hasn't been happening with every single IOS game. He asked Marty for some ideas pricing doesn't have
Re: Circus masters revenge, new iOS audio defence type shooter game
I do not have any lag issues on my end. Sure I'd agree with you if this hasn't been happening with every single IOS game. He asked Marty for some ideas pricing doesn't have to be 1 of them. And there is a way of saying you
Re: Circus masters revenge, new iOS audio defence type shooter game
Let's keep in mind that this is their first game. If it had been a paid game with weapons unlocked people would complain that it was to expensive, to easy, or both. I'll admit that the cut scenes are a bit much but the
Re: Circus masters revenge, new iOS audio defence type shooter game
Let's keep in mind that this is their first game. If it had been a paid game with weapons unlocked people would complain that it was to expensive, to easy, or both. I'll admit that the cut scenes are a bit much but the
Re: Wood Goblin Run - Small PCP Game
I am but still having a hard time hearing it.
URL: https://forum.audiogames.net/post/455452/#p455452
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Re: Wood Goblin Run - Small PCP Game
There's no noticeable way to know if you switched tracks. That's what's causing me to die a lot in this game.
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Re: Crazy Party: mini-games and card battle! (beta66)
I'll agree to disagree.
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Re: Crazy Party: mini-games and card battle! (beta66)
If you're a sleep and your hit points are critical you should wake up! A cap on sleeping would be nice 4 rounds in a row is just messed up... There should be counter cards to sleep to, and or ways for allies to wake you up if battling
Re: Crazy Party: mini-games and card battle! (beta66)
I think it would be cool if when you unlocked a bot if you could then use that bot's battle cry as your own. It would be sort of like an audio avatar the more bots you unlock the more battle cries you could pick from.
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Re: Crazy Party: mini-games and card battle! (beta66)
thanks
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Re: Crazy Party: mini-games and card battle! (beta66)
Can someone explain what it means to put a card above or below your deck and why you would want to do that? I never understood this.
URL: https://forum.audiogames.net/post/452366/#p452366
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Re: Cavern Quest compilation
great games I think my favorite is the copter game. Thanks for these.
URL: https://forum.audiogames.net/post/452172/#p452172
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Re: mysound RTS own map!
This should be in Genral Game Descussion.
URL: https://forum.audiogames.net/post/450171/#p450171
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Re: Eurofly Version 2.0 now available
With all this storm Area 51 stuff going on. I'm wondering can we fly close or to area 51 in this game? Has anyone ever tried it? I'm assuming that we can fly over Rachel.
URL: https://forum.audiogames.net/post/449860/#p449860
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Re: Eurofly Version 2.0 now available
With all this storm Area 51 stuff going on. I'm wondering can we fly close or to area 51 in this game? Has anyone ever tried it?
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Re: Eurofly Version 2.0 now available
I keep hitting f1 until it let's me. If it is a small airport with no ground ask for take off early before you fuel up.
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Re: Crazy Party: mini-games and card battle! (beta65)
I have an idea it would be nice if your hand grouped same cards together. For example Water Bomb 3 instead of water bomb, water cymble, water beam, water bomb, water bomb. @siria thanks for the tip!
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Re: Crazy Party: mini-games and card battle! (beta65)
@AlirezaNosrati thanks
URL: https://forum.audiogames.net/post/434848/#p434848
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Re: Crazy Party: mini-games and card battle! (beta65)
Can someone tell me how to do Battle Quest? I tried it but their is no way of knowing what type you will be fighting to prepare. I got passed the first section only to die for not knowing the next type I was fighting.
URL:
Re: Eurofly Version 2.0 now available
Eurofly keeps freezing and closing on me. Anyone have any suggestions on how I can fix this? It didn't used to freeze this bad but now I can barely if at all get through a flight.
URL: https://forum.audiogames.net/post/430956/#p430956
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Re: Blind Sparrow Interactive's first project
Time for me to learn D haha. Neat idea thanks!
URL: https://forum.audiogames.net/post/412531/#p412531
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Re: Crazy Party: mini-games and card battle! (beta63)
This took me a while to figure out but for bonuses in the clouds just keep moving. Run right and go up or down any latter’s while hitting f to smash the cloud things. You gotta keep moving or else you will die, don't go back to the left
Re: GoldGun Episode 1 finally released on app stores!
I don't know if I'll say anything that hasn’t been said already but here goes. I could not make it through the whole thing do to boredom. Everything is basically double tapping and tilting the controls need to be a lot better. For
Re: Crazy Party: mini-games and card battle! (beta63)
Anyone have suggestions on how I can get past electric in the battle arena? I don't have many rock cards and rock doesn't seem to be very effective. I'm stuck and I'm not sure what to use.
URL:
Re: Crazy Party: mini-games and card battle! (beta63)
I saw the quick launch option and thought it would be cool if it skipped game instructions to for those that already knew how to play. Just a thought.
URL: http://forum.audiogames.net/post/403808/#p403808
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Re: Crazy Party: mini-games and card battle! (beta63)
@Niklas I don't think there is but you can just use Sapi with a screen reader.
URL: http://forum.audiogames.net/post/401524/#p401524
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