Re: Bokurano Daibouken 3 : secondary topic

2021-03-06 Thread AudioGames . net ForumNew releases room : Luel via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic I checked the guide.At least I know now why the ball died suddenly.I picked five pieces for the Miracle Edge and did not bother picking the rest up.My worst problem was, and still is, Dark Projectile.I have the impression it appears out of nowhere

Re: Bokurano Daibouken 3 : secondary topic

2021-03-06 Thread AudioGames . net ForumNew releases room : Luel via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic Thank you for the answer.I managed to defeat the ball once, but I am confused about something.When I tried fighting the ball, it has been killed, but not by me.Something else killed it and I got the ball at the end, but no experience.I won after

Re: Bokurano Daibouken 3 : secondary topic

2021-03-06 Thread AudioGames . net ForumNew releases room : Luel via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic Hello.Could someone give me some hints how to defeat magical ball?I tried searching the forum, but failed to find a decent answer.The only post claiming to be a guide looks like half of its content is missing and it only describes finding the

Re: Some new accessible roguelike games, or at least kind of roguelike

2021-02-17 Thread AudioGames . net ForumNew releases room : Luel via Audiogames-reflector
Re: Some new accessible roguelike games, or at least kind of roguelike I would like to play Trawel too.If the game ever will be updated on itch.io, I will try it. URL: https://forum.audiogames.net/post/616337/#p616337 -- Audiogames-reflector mailing list

Re: Warsim, text based randomly generated stratogy

2021-02-15 Thread AudioGames . net ForumNew releases room : Luel via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy @Wastelander, is it in the Black Alley?Because it is the only place in the Blackmarket I am unable to enter and I did not notice anything new.Unless I am required to do something first to reveal the place?EDIT:Found the place.My bad for

Re: Warsim, text based randomly generated stratogy

2021-02-15 Thread AudioGames . net ForumNew releases room : Luel via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy @Wastelander, is it in the Black Alley?Because it is the only place in the Blackmarket I am unable to enter and I did not notice anything new.Unless I am required to do something first to reveal the place?EDIT:Found the place.My fault for

Re: Warsim, text based randomly generated stratogy

2021-02-15 Thread AudioGames . net ForumNew releases room : Luel via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy @Wastelander, is it in the Black Alley?Because it is the only place in the Blackmarket I am unable to enter and I did not notice anything new.Unless I am required to do something first to reveal the place? URL:

Re: Warsim, text based randomly generated stratogy

2021-02-10 Thread AudioGames . net ForumNew releases room : Luel via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy I am looking for Holy Land.I tried all places which previously did nothing except giving some description, like caves and old ruins.I found gnomes, vampires and a place which requires a key. URL:

Re: Warsim, text based randomly generated stratogy

2021-02-10 Thread AudioGames . net ForumNew releases room : Luel via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy I am looking for Holly Land.I tried all places which previously did nothing except giving some description, like caves and old ruins. URL: https://forum.audiogames.net/post/614299/#p614299 -- Audiogames-reflector mailing list

Re: Warsim, text based randomly generated stratogy

2021-02-10 Thread AudioGames . net ForumNew releases room : Luel via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy I tried all places which previously did nothing except giving some description, like caves and old ruins. URL: https://forum.audiogames.net/post/614299/#p614299 -- Audiogames-reflector mailing list

Re: Warsim, text based randomly generated stratogy

2021-02-10 Thread AudioGames . net ForumNew releases room : Luel via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy Do I need to start a new game to find recently added hidden area?If not, a nudge in the right direction where to look for it would be appreciated.I looked in old places for something new, but without luck. URL:

Re: Aeamon Remastered

2021-01-26 Thread AudioGames . net ForumNew releases room : Luel via Audiogames-reflector
Re: Aeamon Remastered To access your character, focus on the "Delete" button, then press SHIFT+U.I use Firefox, I hope it works in another browsers too.I wish there was some external way to save a character.I accidentally lost mine and had to recreate her again.I like the feature which

Re: Some new accessible roguelike games, or at least kind of roguelike

2020-12-30 Thread AudioGames . net ForumNew releases room : Luel via Audiogames-reflector
Re: Some new accessible roguelike games, or at least kind of roguelike I think there is some misunderstanding here.If I understand right, the second website was made so people could play the screenreader version online, which is impossible on the game's main page.To download, use the main

Re: Some new accessible roguelike games, or at least kind of roguelike

2020-12-30 Thread AudioGames . net ForumNew releases room : Luel via Audiogames-reflector
Re: Some new accessible roguelike games, or at least kind of roguelike I think there is some misunderstanding here.If I understand right, the second website was made so people could play the screenreader version online, which is impossible on the game's main page.To download, use the main

Re: Fara, a new browser or downloadable roguelike

2020-12-27 Thread AudioGames . net ForumNew releases room : Luel via Audiogames-reflector
Re: Fara, a new browser or downloadable roguelike I can answer at least one question.1. To choose name and class, type /setname and /setclass respectively.2. To track a quest NPC, type /waypoint and then choose where you want to travel.Your goal should be in waypoints, just as Relica

Re: Fara, a new browser or downloadable roguelike

2020-12-21 Thread AudioGames . net ForumNew releases room : Luel via Audiogames-reflector
Re: Fara, a new browser or downloadable roguelike Type /highdetail and you will see targets while moving.Wandering around is unavoidable I am afraid.My biggest problem, other than having to change system language every time I want to play, are fights.I keep getting killed recently.I am

Re: Fara, a new browser or downloadable roguelike

2020-12-21 Thread AudioGames . net ForumNew releases room : Luel via Audiogames-reflector
Re: Fara, a new browser or downloadable roguelike Type /highdetail and you will see targets while moving.Wandering around is unavoidable I am afraid.My biggest problem, other than having to change system language every time I want to play, are fights.I keep getting killed recently. URL:

Re: Some new accessible roguelike games, or at least kind of roguelike

2020-12-20 Thread AudioGames . net ForumNew releases room : Luel via Audiogames-reflector
Re: Some new accessible roguelike games, or at least kind of roguelike Itch.io tells me that 4x4 Galaxy had a new upload.I downloaded the game again just in case. URL: https://forum.audiogames.net/post/600563/#p600563 -- Audiogames-reflector mailing list

Re: Some new accessible roguelike games, or at least kind of roguelike

2020-12-20 Thread AudioGames . net ForumNew releases room : Luel via Audiogames-reflector
Re: Some new accessible roguelike games, or at least kind of roguelike Sorry for double post again, but I just remembered a game that might interest people here.Skybreak! is a science-fantasy role-playing game of galactic proportions: explore distant stars, plunder alien ruins, hunt space

Re: Some new accessible roguelike games, or at least kind of roguelike

2020-12-20 Thread AudioGames . net ForumNew releases room : Luel via Audiogames-reflector
Re: Some new accessible roguelike games, or at least kind of roguelike Sorry for double post again, but I just remembered a game that might interest people here.Skybreak! is a science-fantasy role-playing game of galactic proportions: explore distant stars, plunder alien ruins, hunt space

Re: Some new accessible roguelike games, or at least kind of roguelike

2020-12-20 Thread AudioGames . net ForumNew releases room : Luel via Audiogames-reflector
Re: Some new accessible roguelike games, or at least kind of roguelike Last time I checked, voyageur did not have a demo.So the only choyce is to buy it or not. URL: https://forum.audiogames.net/post/600488/#p600488 -- Audiogames-reflector mailing list

Re: Fara, a new browser or downloadable roguelike

2020-12-19 Thread AudioGames . net ForumNew releases room : Luel via Audiogames-reflector
Re: Fara, a new browser or downloadable roguelike Sorry for double post, but I experimented a little.It seems the game respects my voice settings as long as the following conditions are met:1. System language must be set to English. In this case, I changed the language to British English

Re: Some new accessible roguelike games, or at least kind of roguelike

2020-12-19 Thread AudioGames . net ForumNew releases room : Luel via Audiogames-reflector
Re: Some new accessible roguelike games, or at least kind of roguelike I have completed both Voyager and 4x4 Galaxy.I played 4x4 Galaxy after the game entered Spring Thing.The only thing not accessible was the map, each destination was being read as "O".I notified the author and she fixed

Re: Fara, a new browser or downloadable roguelike

2020-12-19 Thread AudioGames . net ForumNew releases room : Luel via Audiogames-reflector
Re: Fara, a new browser or downloadable roguelike I play downloaded version of the game, because I do not want to have to go through all of itch.io stuff.At least for me, when I tried through itch.io, some things seemed to be missing.Things like starting a new game.I was unable to find it,

Re: Fara, a new browser or downloadable roguelike

2020-12-19 Thread AudioGames . net ForumNew releases room : Luel via Audiogames-reflector
Re: Fara, a new browser or downloadable roguelike I play downloaded version of the game, because I do not want to have to go through all of itch.io staff.At least for me, when I tried through itch.io, some things seemed to be missing.Things like starting a new game.I was unable to find it,

Re: Fara, a new browser or downloadable roguelike

2020-12-19 Thread AudioGames . net ForumNew releases room : Luel via Audiogames-reflector
Re: Fara, a new browser or downloadable roguelike I play downloaded version of the game, because I do not want to have to go through all of itch.io staff.At least for me, when I tried through itch.io, some things seemed to be missing.Things like starting a new game.I was unable to find it,

Re: Fara, a new browser or downloadable roguelike

2020-12-19 Thread AudioGames . net ForumNew releases room : Luel via Audiogames-reflector
Re: Fara, a new browser or downloadable roguelike Thanks for trying to help.One workaround I found is changing system display language to English.After doing that the game still did what it wanted and messed up settings, but at least it used English voice.Progress right?If one can call

Re: Fara, a new browser or downloadable roguelike

2020-12-19 Thread AudioGames . net ForumNew releases room : Luel via Audiogames-reflector
Re: Fara, a new browser or downloadable roguelike Thanks for trying to help.One workaround I found is changing system display language to English.After doing that the game still did what it wanted and messed up settings, but at least it used English voice.Proggress right?If one can call

Re: Fara, a new browser or downloadable roguelike

2020-12-19 Thread AudioGames . net ForumNew releases room : Luel via Audiogames-reflector
Re: Fara, a new browser or downloadable roguelike @DefenderI have settings for both 32 and 64 bit versions.Thanks for giving the paths, I forgot how to find 32-bit panel.Now where things get weird.I have English voice set in both settings.When I use SAPI in Fara, the game uses Polish

Re: Fara, a new browser or downloadable roguelike

2020-12-19 Thread AudioGames . net ForumNew releases room : Luel via Audiogames-reflector
Re: Fara, a new browser or downloadable roguelike @DefenderI have settings for both 32 and 64 bit versions.Thanks for giving the paths, I forgot how to find 32-bit panel.Now where things get weird.I have English voice set in both settings.When I use SAPI in Fara, the game uses Polish

Re: Fara, a new browser or downloadable roguelike

2020-12-18 Thread AudioGames . net ForumNew releases room : Luel via Audiogames-reflector
Re: Fara, a new browser or downloadable roguelike It does not work for me.The game always uses Polish voice, no matter which voice I have set as default voice.I have an English voice set as the default voice, but the game ignores it. URL: https://forum.audiogames.net/post/600046/#p600046

Re: Fara, a new browser or downloadable roguelike

2020-12-18 Thread AudioGames . net ForumNew releases room : Luel via Audiogames-reflector
Re: Fara, a new browser or downloadable roguelike Good about changing the speech rate, but what about choosing the voice?I am going to wait until something is done about this, or I no longer need SAPI to play. URL: https://forum.audiogames.net/post/600033/#p600033 --

Re: Fara, a new browser or downloadable roguelike

2020-12-16 Thread AudioGames . net ForumNew releases room : Luel via Audiogames-reflector
Re: Fara, a new browser or downloadable roguelike I did the child quest once, so here is some advice.Spoilers if the solutions are not random.Keep climbing trees.@Defender:Thank you for the advice, but I am afraid it did not help.I already have the voice set to English in these settings

Re: Fara, a new browser or downloadable roguelike

2020-12-16 Thread AudioGames . net ForumNew releases room : Luel via Audiogames-reflector
Re: Fara, a new browser or downloadable roguelike Any idea if changing the SAPI voice is possible?The game chose to use Polish voice, which is annoying when trying to read in English. URL: https://forum.audiogames.net/post/599183/#p599183 -- Audiogames-reflector mailing list

Re: Fantasy story ii

2020-11-21 Thread AudioGames . net ForumNew releases room : Luel via Audiogames-reflector
Re: Fantasy story ii A dumb question here, but I am experiencing that annoying cursor jumping in menu too.So how to Route the mouse cursor out of the game window? URL: https://forum.audiogames.net/post/591569/#p591569 -- Audiogames-reflector mailing list

Re: Fantasy story ii

2020-11-21 Thread AudioGames . net ForumNew releases room : Luel via Audiogames-reflector
Re: Fantasy story ii A dumb question here, but I am experiencing that annoying cursor jumping in menu too.So how to Route the mouse cursor out of the game window?Also, on the topic of training, any advice how to train barrier and mind?These are still at 0, and these lovely cobolds are no

Re: Fantasy story ii

2020-11-20 Thread AudioGames . net ForumNew releases room : Luel via Audiogames-reflector
Re: Fantasy story ii If I understand correctly the  manual, the sound for an enemy in range is for weapon users.When fighting with magic, I am trying to stay away and cast from a distance. URL: https://forum.audiogames.net/post/591428/#p591428 -- Audiogames-reflector mailing list

Re: Fantasy story ii

2020-11-20 Thread AudioGames . net ForumNew releases room : Luel via Audiogames-reflector
Re: Fantasy story ii There is a cave with ores near the starting town.Enter the plain with slimes and look for this cave west.Locations with ores have no monsters, but the cave itself is full of bats and  spiders.Bats leave fangs for Stamina Potion, Spiders silk, and Fungus mushroom.I also

Re: Fantasy story ii

2020-11-20 Thread AudioGames . net ForumNew releases room : Luel via Audiogames-reflector
Re: Fantasy story ii Thanks, found the kobold.Unfortunately it killed me.I am not sure about sealing skills, but it seems Heal can be cast without a wand.I unequipped my wand and was able to cast the spell. URL: https://forum.audiogames.net/post/591345/#p591345 --

Re: Fantasy story ii

2020-11-20 Thread AudioGames . net ForumNew releases room : Luel via Audiogames-reflector
Re: Fantasy story ii Hello.I started playing the game too.@Vazbol, where did you find a Kobold?I fought only slimes so far and tried fighting hornets.Also thanks for chopping tips.I will try that, since I could use the money.I recommend fighting spiders, but stay away from fungus.I am

Re: Fantasy story ii

2020-11-20 Thread AudioGames . net ForumNew releases room : Luel via Audiogames-reflector
Re: Fantasy story ii Hello.I started playing the game too.@Vazbol, where did you find a Kobold?I fought only slimes so far and tried fighting hornets.Also thanks for chopping tips.I will try that, since I could use the money.Damn these hornets are fast.They do 5 damage to me and I have

Re: Fantasy story ii

2020-11-20 Thread AudioGames . net ForumNew releases room : Luel via Audiogames-reflector
Re: Fantasy story ii Hello.I started playing the game too.@Vazbol, where did you find a Kobold?I fought only slimes so far and tried fighting hornets.Also thanks for chopping tips.I will try that, since I could use the money.Damn these hornets are fast.They do 5 damage to me and I have

Re: Dragonium a medieval browser mmo rpg

2020-11-03 Thread AudioGames . net ForumNew releases room : Luel via Audiogames-reflector
Re: Dragonium a medieval browser mmo rpg The post and quests I saw were translated for me in Chrome.By "small" I meant something like one word or one line of text.These things I cannot translate sometimes.For example, in the Halloween event I saw one instance with an option to take an item

Re: Dragonium a medieval browser mmo rpg

2020-11-03 Thread AudioGames . net ForumNew releases room : Luel via Audiogames-reflector
Re: Dragonium a medieval browser mmo rpg I can translate by doing what I said, without the need to copy the text.It mostly works for me.Unless the amount of text to translate is small and the rest is in English, the option to translate does not show up in this case for some reason. URL:

Re: Dragonium a medieval browser mmo rpg

2020-11-02 Thread AudioGames . net ForumNew releases room : Luel via Audiogames-reflector
Re: Dragonium a medieval browser mmo rpg Press F6 until the option to translate appears.Choose the prefered language.Alternatively, select the option in context menu.The option from the context menu should translate automatically to the chosen language. URL:

Re: Dragonium a medieval browser mmo rpg

2020-11-02 Thread AudioGames . net ForumNew releases room : Luel via Audiogames-reflector
Re: Dragonium a medieval browser mmo rpg @Dark, I did not mean NVDA add-ons.I was talking about the translation feature in Google Chrome.And the event is a game within the game.I am nowhere near to completing it.Good luck. URL: https://forum.audiogames.net/post/585785/#p585785 --

Re: Dragonium a medieval browser mmo rpg

2020-11-02 Thread AudioGames . net ForumNew releases room : Luel via Audiogames-reflector
Re: Dragonium a medieval browser mmo rpg Dark, I did not mean NVDA add-ons.I was talking about the translation feature in Google Chrome.And the event is a game within the game.I am nowhere near to completing it.Good luck. URL: https://forum.audiogames.net/post/585785/#p585785 --

Re: Dragonium a medieval browser mmo rpg

2020-11-02 Thread AudioGames . net ForumNew releases room : Luel via Audiogames-reflector
Re: Dragonium a medieval browser mmo rpg Dark, the message about the Halloyywyn event is in English too.Check the second message in the topic linked in the game.Also you should have received a private message the day before the start of the event, which is also both in French and

Re: Dragonium a medieval browser mmo rpg

2020-10-28 Thread AudioGames . net ForumNew releases room : Luel via Audiogames-reflector
Re: Dragonium a medieval browser mmo rpg I am apprehensive in regards to the PVP aspect, but I want to try the game anyway.Anyone can tell me what to do after the tutorial?Dialogue with NPCs I tried is only in French.Also what the first option in options for chat is?It is the only thing

Re: Chosen, an erotic text rpg for those who miss corruption of champions.

2020-09-30 Thread AudioGames . net ForumNew releases room : Luel via Audiogames-reflector
Re: Chosen, an erotic text rpg for those who miss corruption of champions. I assume we are still talking about COC 2.I am also going to assume you did not edit your save file regarding stats.Because unlike COC 1 and TITS editing stats in a save editor can mess up the save file.The first

Re: Chosen, an erotic text rpg for those who miss corruption of champions.

2020-09-30 Thread AudioGames . net ForumNew releases room : Luel via Audiogames-reflector
Re: Chosen, an erotic text rpg for those who miss corruption of champions. Okay, since everyone continues off-topic here, I will try to explain inventory and skills in COC2.I use NVDA and the TextNav add-on to quickly find the main content such as the location description.On the Inventory

Re: Chosen, an erotic text rpg for those who miss corruption of champions.

2020-09-25 Thread AudioGames . net ForumNew releases room : Luel via Audiogames-reflector
Re: Chosen, an erotic text rpg for those who miss corruption of champions. I tried this game a while ago and it did not keep my attention.I remember playing as a wizard and having trouble with it.Also I had to use Chrome too, since the map did not show in Firefox for me.To the person

Re: Warsim, text based randomly generated stratogy

2020-09-04 Thread AudioGames . net ForumNew releases room : Luel via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy @Wastelander, at the moment in my current game I would take the job, if they were paying enough for me to avoid a visit from the Black Bank.Now a little bug report.The option to challenge a champion in SmallHaven is available to do even if

Re: Warsim, text based randomly generated stratogy

2020-09-02 Thread AudioGames . net ForumNew releases room : Luel via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy Darkdale is in the second region of the west, Songwood.Sometimes a new game starts with Darkdale already being a vassal. URL: https://forum.audiogames.net/post/566645/#p566645 -- Audiogames-reflector mailing list

Re: Warsim, text based randomly generated stratogy

2020-08-31 Thread AudioGames . net ForumNew releases room : Luel via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy Good.I took care of the horde properly, with Nomads offering to join the fight both in the camp and in the realm.Thanks.Speaking of people joining, why the Nomads are the only one to do so?Is it because they are the closest? URL:

Re: Warsim, text based randomly generated stratogy

2020-08-31 Thread AudioGames . net ForumNew releases room : Luel via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy @Wastelander, I have another bug to report.It seems goblin Jamboree can be repeated over and over, at least in my save file.I enter Goblinwood, go through the event, leave, then enter Goblinwood again and Jamboree is available to

Re: Warsim, text based randomly generated stratogy

2020-08-28 Thread AudioGames . net ForumNew releases room : Luel via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy @Wastelander, I think in my case the Nomads are not corrupted by demons.The conversation is normal, I notice nothing unusual when I visit.I never experienced what they are like when they are corrupted, so maybe I should wait until it

Re: Warsim, text based randomly generated stratogy

2020-08-28 Thread AudioGames . net ForumNew releases room : Luel via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy @Wastelander, I think in my case the Nomads are not corrupted by demons.The conversation is normal, I notice nothing unusual when I visit.This keeps happening every time I play, no matter which playthrough I start.They first join when I

Re: Warsim, text based randomly generated stratogy

2020-08-28 Thread AudioGames . net ForumNew releases room : Luel via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy @Wastelander, I think in my case the Nomads are not corrupted by demons.The conversation is normal, I notice nothing unusual when I visit.This keeps happening every time I play, no matter which playthrough I start. URL:

Re: Warsim, text based randomly generated stratogy

2020-08-28 Thread AudioGames . net ForumNew releases room : Luel via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy @Vastelander, I think in my case the Nomads are not corrupted by demons.The conversation is normal, I notice nothing unusual when I visit.This keeps happening every time I play, no matter which playthrough I start. URL:

Re: Warsim, text based randomly generated stratogy

2020-08-28 Thread AudioGames . net ForumNew releases room : Luel via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy I think in my case the Nomads are not corrupted by demons.The conversation is normal, I notice nothing unusual when I visit.This keeps happening every time I play, no matter which playthrough I start. URL:

Re: Warsim, text based randomly generated stratogy

2020-08-28 Thread AudioGames . net ForumNew releases room : Luel via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy I am wandering if I am doing something wrong while dealing with the Demon Horde.It seems defeating the Horde causes some consequences I did not intend to happen.First, after defeating the demons outside of the gate, I have to fight the

Re: Warsim, text based randomly generated stratogy

2020-08-28 Thread AudioGames . net ForumNew releases room : Luel via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy I am wandering if I am doing something wrong while dealing with the Demon Horde.It seems defeating the Horde causes some consequences I did not intend to happen.First, after defeating the demons outside of the gate, I have to fight the

Re: Warsim, text based randomly generated stratogy

2020-08-24 Thread AudioGames . net ForumNew releases room : Luel via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy Training Berserkers works for me if I train Berserkers first, then Goblins.Does not work if I do this the other way. URL: https://forum.audiogames.net/post/564053/#p564053 -- Audiogames-reflector mailing list

Re: Warsim, text based randomly generated stratogy

2020-08-22 Thread AudioGames . net ForumNew releases room : Luel via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy @Wastelander, as I said, found him already.Nice to be the first for once.I would like to report a bug.I am unable to train Goblin Berserkers into soldiers after I train normal Goblins first.I have 200 Berserkers at the moment and after

Re: Warsim, text based randomly generated stratogy

2020-08-22 Thread AudioGames . net ForumNew releases room : Luel via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy If the person bought the game using the "Gift" option on itch.io, you should receive the e-mail with the download link.In that case, simply create an account and link your game to that account.Now, where is that Pigsy Champion mentioned in

Re: Warsim, text based randomly generated stratogy

2020-08-22 Thread AudioGames . net ForumNew releases room : Luel via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy If the person bought the game using the "Gift" option on itch.io, you should receive the e-mail with the download link.In that case, simply create an account and link your game to that account.Now, where is that Pigsy Champion mentioned in

Re: Warsim, text based randomly generated stratogy

2020-08-22 Thread AudioGames . net ForumNew releases room : Luel via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy If the person bought the game using the "Gift" option on itch.io, you should receive the e-mail with the download link.In that case, simply create an account and link your game to that account. URL:

Re: Warsim, text based randomly generated stratogy

2020-06-12 Thread AudioGames . net ForumNew releases room : Luel via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy Thank you Wastelander for implementing my idea.I passed all exams in another save  file with an untouched guild and got rewarded.Maybe I should change the queen's title to Supreme Nerd and enforce a law to require citizens to gain an

Re: Warsim, text based randomly generated stratogy

2020-06-09 Thread AudioGames . net ForumNew releases room : Luel via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy Hi Wastelander.I have to ask: how many rubs exactly is "a lot"?I lost count after rubbing the Strange Northern Stone 100 times and still nothing happened.I wonder if I missed the relevant message or the number is ridiculously large.What is

Re: Warsim, text based randomly generated stratogy

2020-06-09 Thread AudioGames . net ForumNew releases room : Luel via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy Hi Wastelander.I have to ask: how many rubs exactly is "a lot"?I lost count after rubbing the Strange Northern Stone 100 times and still nothing happened.I wonder if I missed the relevant message or the number is ridiculously large.What is

Re: Warsim, text based randomly generated stratogy

2020-06-08 Thread AudioGames . net ForumNew releases room : Luel via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy Hello again.It seems I found another puzzle I cannot figure out.What is the deal with the Strange Northern Stone, trees and the Abandoned Jungle Temple in the Lost Jungle?Rubbing the stone does nothing and the temple gives some clue about

Re: Warsim, text based randomly generated stratogy

2020-06-05 Thread AudioGames . net ForumNew releases room : Luel via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy Thank you Wastelander for explaining the puzzle.I would have never solved it on my own.Now after opening the door I was curious what would happen if I performed a certain action and predictably got a game over.I am mentioning this because

Re: Warsim, text based randomly generated stratogy

2020-06-04 Thread AudioGames . net ForumNew releases room : Luel via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy I was talking about the murals in the sewers.How to get the combination from them?NVDA reads some parts on the murals as Roman numbers.On an unrelated note, does graduating from the Historians Guild changes something in the game, or is it

Re: Warsim, text based randomly generated stratogy

2020-06-04 Thread AudioGames . net ForumNew releases room : Luel via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy I was talking about the murals in the sewers.How to get the combination from them?NVDA reads some parts on the murals as Roman numbers.On an unrelated note, does graduating from the Historians Guild changes something in the game, or is it

Re: Warsim, text based randomly generated stratogy

2020-06-03 Thread AudioGames . net ForumNew releases room : Luel via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy The problem is that I have no idea what to do with these numbers. URL: https://forum.audiogames.net/post/536958/#p536958 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Warsim, text based randomly generated stratogy

2020-06-03 Thread AudioGames . net ForumNew releases room : Luel via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy Hello.I need help with a puzzle.How to find the combination for the door in the Blackmarket sewers?Does it have something to do with the ruined murals?They are conveniently close, but I have no idea what to do with these numbers. URL:

Re: shadow rine full voice version released

2020-05-08 Thread AudioGames . net ForumNew releases room : Luel via Audiogames-reflector
Re: shadow rine full voice version released I think the bow is in the royal treasury.Just examine all chests. URL: https://forum.audiogames.net/post/526972/#p526972 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Hard Times in Hornstown

2020-04-11 Thread AudioGames . net ForumNew releases room : Luel via Audiogames-reflector
Re: Hard Times in Hornstown I have tried this game more than a year ago, but I ended up throwing it away.Being restricted to start as a male character is bad enough, but my character being dominated and forcibly transformed into a woman is another no no for me.When I want transformation or

Re: Hard Times in Hornstown

2020-04-11 Thread AudioGames . net ForumNew releases room : Luel via Audiogames-reflector
Re: Hard Times in Hornstown I have tried this game more than a year ago, but I ended up throwing it away.Being restricted to start as a male character is bad enough, but my character being dominated and forcibly transformed into a woman is another no no for mi.When I want transformation or

Re: shadow rine full voice version released

2020-04-11 Thread AudioGames . net ForumNew releases room : Luel via Audiogames-reflector
Re: shadow rine full voice version released If I remember correctly, there should be some event somewhere on the street with the guard dealing with some criminal who tries to cheat a girl out of her money.Southwest part of the city, shopping district I think...I am unable to check at the

Re: Return to the world of Manamon in Manamon 2: The Eternal Requiem

2019-11-07 Thread AudioGames . net ForumNew releases room : Luel via Audiogames-reflector
Re: Return to the world of Manamon in Manamon 2: The Eternal Requiem Hello.I have two questions.Possible spoiler below.Did I just screw up my game because I missed one battle with Byron?I saw him in Brytanburg, but I did not want to fight him at the moment.Then I finished the third stadium

Re: Return to the world of Manamon in Manamon 2: The Eternal Requiem

2019-11-07 Thread AudioGames . net ForumNew releases room : Luel via Audiogames-reflector
Re: Return to the world of Manamon in Manamon 2: The Eternal Requiem Hello.I have two questions.Possible spoiler below.Did I just screw up my game because I missed one battle with Byron?I saw him in Brytanburg, but I did not want to fight him at the moment.Then I finished the third stadium

Re: Return to the world of Manamon in Manamon 2: The Eternal Requiem

2019-11-07 Thread AudioGames . net ForumNew releases room : Luel via Audiogames-reflector
Re: Return to the world of Manamon in Manamon 2: The Eternal Requiem Hello.I have two questions.Possible spoiler below.Did I just screw up my game because I missed one battle with Byron?I saw him in Brytanburg, but I did not want to fight him at the moment.Then I finished the third stadion

Re: Asteria: a new fantasy MUD

2019-10-28 Thread AudioGames . net ForumNew releases room : Luel via Audiogames-reflector
Re: Asteria: a new fantasy MUD Right now I am only level 13, almost out of gold and with little idea where to fight.My exploration attempts not always ended well, but at least I know where not to go.I am not interested in Necromancy, so I am not going to play with zombies.Other then that,

Re: Asteria: a new fantasy MUD

2019-10-28 Thread AudioGames . net ForumNew releases room : Luel via Audiogames-reflector
Re: Asteria: a new fantasy MUD Right now I am only level 13, almost out of gold and with little idea where to fight.My exploration attemps not always ended well, but at least I know where not to go.I am not interested in Necromancy, so I am not going to play with zombies.Other then that,

Re: Asteria: a new fantasy MUD

2019-10-28 Thread AudioGames . net ForumNew releases room : Luel via Audiogames-reflector
Re: Asteria: a new fantasy MUD Hello.I am using both UnarmedCombat and magic.In Unarmed Combat I have the Kick ability which bypasses advancing when starting the fight with a kick.What works for me now is a combination of Molten Strength spell and Sweeping Leg ability.Molten Strength deals

Re: Asteria: a new fantasy MUD

2019-10-28 Thread AudioGames . net ForumNew releases room : Luel via Audiogames-reflector
Re: Asteria: a new fantasy MUD Hello.I am using both UnarmedCombat and magic.In Unarmed Combat I have the Kick ability which bypasses advancing when starting the fight with a kick.What works for me now is a combination of Molten Strength spell and Sweeping Leg ability.Molten Strength deals

Re: Welcome to LuminariMUD. (Open for new players.)

2019-07-19 Thread AudioGames . net ForumNew releases room : Luel via Audiogames-reflector
Re: Welcome to LuminariMUD. (Open for new players.) Hello.I think the camp is not far from one of the gates of Ashenport, but I forgot which gate it is.Also if I remember correctly, the entrance is hidden and the entire camp includes only one person.I should probably return to the game and

Re: Code 7 - Episodes 2 & 3 Out Now

2019-05-22 Thread AudioGames . net ForumNew releases room : Luel via Audiogames-reflector
Re: Code 7 - Episodes 2 & 3 Out Now You cannot leave the station.Or rather, you can leave, but not exactly when you want.Go through all computers you can reach.I hope what you are missing is accessible from inside. URL: https://forum.audiogames.net/post/435562/#p435562 --

Re: Code 7 - Episodes 2 & 3 Out Now

2019-05-22 Thread AudioGames . net ForumNew releases room : Luel via Audiogames-reflector
Re: Code 7 - Episodes 2 & 3 Out Now All computers you can access inside are accessible from outside.I am just going to tell you which disguises you need.Spoiler below this line.One is Lacerda's, the second is Marcussen's. URL: https://forum.audiogames.net/post/435554/#p435554 --

Re: Code 7 - Episodes 2 & 3 Out Now

2019-05-22 Thread AudioGames . net ForumNew releases room : Luel via Audiogames-reflector
Re: Code 7 - Episodes 2 & 3 Out Now Arkandias, did you access every computer outside of the station?Muffin can access more than one computer from outside, not only through the air shaft.If you did, you have all information needed to complete disguises.Except Marco, of course, but the

Re: Code 7 - Episodes 2 & 3 Out Now

2019-05-22 Thread AudioGames . net ForumNew releases room : Luel via Audiogames-reflector
Re: Code 7 - Episodes 2 & 3 Out Now Arkandias, did you access every computer outside of the station?Muffin can access more than one computer from outside, not only throught the air shaft.If you did, you have all information needed to complete disguises.Except Marco, of course, but the

Re: Code 7 - Episodes 2 & 3 Out Now

2019-05-19 Thread AudioGames . net ForumNew releases room : Luel via Audiogames-reflector
Re: Code 7 - Episodes 2 & 3 Out Now Weird.For me it skips.There is the speech about pressing CTRL+Q to tell Bear when to stop.In the meantime optional questions pop up, but I am unable to ask them.Then the game saves automatically with the obstacle passed and Bear is in the last location.

Re: Code 7 - Episodes 2 & 3 Out Now

2019-05-19 Thread AudioGames . net ForumNew releases room : Luel via Audiogames-reflector
Re: Code 7 - Episodes 2 & 3 Out Now If you disable the setting called "All Content Hardcore Accessibility Mode" in settings, the game will automatically skip this part.Unfortunately it also skips the possibility of asking optional questions, at least for me. URL:

Re: Code 7 - Episodes 2 & 3 Out Now

2019-05-19 Thread AudioGames . net ForumNew releases room : Luel via Audiogames-reflector
Re: Code 7 - Episodes 2 & 3 Out Now Hello.@hanif just skip the shaft if you already solved it.You will have access to the computer and will be able to unlock the door.@Tech Geek your solution did not work, but you gave me an idea and I solved the tutorial, so thanks.I was stuck on

Re: Code 7 - Episodes 2 & 3 Out Now

2019-05-19 Thread AudioGames . net ForumNew releases room : Luel via Audiogames-reflector
Re: Code 7 - Episodes 2 & 3 Out Now Hello.@hanif just skip the shaft if you already solved it.You will have access to the computer and will be able to unlock the door.@Tech Geek your solution did not worked, but you gave me an idea and I solved the tutorial, so thanks.I was stuck on

Re: Code 7 - Episodes 2 & 3 Out Now

2019-05-19 Thread AudioGames . net ForumNew releases room : Luel via Audiogames-reflector
Re: Code 7 - Episodes 2 & 3 Out Now Hello.Your solution did not worked, but you gave me an idea and I solved the tutorial, so thanks.I was stuck on something stupid and the solution seems quite simple now...In case anyone else gets stuck, I will put the solution below.while no wall ahead

Re: Code 7 - Episodes 2 & 3 Out Now

2019-05-19 Thread AudioGames . net ForumNew releases room : Luel via Audiogames-reflector
Re: Code 7 - Episodes 2 & 3 Out Now Hello.In the third tutorial, look for the exit after pressing the button.Specifically:turn (until Muffin looks up), go up, turn (until Muffin looks left), go left (twice), turn right, go up.And I would appreciate if someone told me how to solve the IF3

Re: Code 7 - Episodes 2 & 3 Out Now

2019-05-06 Thread AudioGames . net ForumNew releases room : Luel via Audiogames-reflector
Re: Code 7 - Episodes 2 & 3 Out Now No, I did not use an IF loop.Doing that just resulted in Muffin being thrown around.I used only While Loops.I know IF3 is optional, but I would like to solve it.Help would be appreciated. URL: https://forum.audiogames.net/post/431741/#p431741 --

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