Re: Blind Drive

2021-03-15 Thread AudioGames . net ForumNew releases room : Quasar via Audiogames-reflector
Re: Blind Drive For those playing on Android, if you swipe up from the bottom of the screen with two fingers while the game is running it will expose the home button. URL: https://forum.audiogames.net/post/623116/#p623116 -- Audiogames-reflector mailing list

Re: Blind Drive

2021-03-13 Thread AudioGames . net ForumNew releases room : Quasar via Audiogames-reflector
Re: Blind Drive Here are all the secrets I've found. MajorSPOILERSIn chapter 10, the last item in the tunnel is an ice cream car. The driver will make a woop to let you know this is the right car. If you hit it, you will enter an 8-bit level where an 8-bit version of the ice cream music

Re: Blind Drive

2021-03-12 Thread AudioGames . net ForumNew releases room : Quasar via Audiogames-reflector
Re: Blind Drive Regarding secrets. MinorSPOILERI know about the secrets on level 10 and 13. From the steam achievements it seems there is one more. Anyone know which chapter it's in? Edit: I found it. It's in chapter 23/ URL: https://forum.audiogames.net/post/622357/#p622357 --

Re: Blind Drive

2021-03-12 Thread AudioGames . net ForumNew releases room : Quasar via Audiogames-reflector
Re: Blind Drive Regarding secrets. MinorSPOILERI know about the secrets on level 10 and 13. From the steam achievements it seems there is one more. Anyone know which chapter it's in? URL: https://forum.audiogames.net/post/622357/#p622357 -- Audiogames-reflector mailing list

Re: Blind Drive

2021-03-10 Thread AudioGames . net ForumNew releases room : Quasar via Audiogames-reflector
Re: Blind Drive As you play, keep an eye out for secrets. The one I've found involves the animal farm. Hint: hitting one specific animal can be very good indeed. URL: https://forum.audiogames.net/post/621906/#p621906 -- Audiogames-reflector mailing list

Re: IOS Game: Perceptron

2021-01-16 Thread AudioGames . net ForumNew releases room : Quasar via Audiogames-reflector
Re: IOS Game: Perceptron @10, You only get research points with your first ensemble. You will eventually unlock research tasks which is your primary way of getting research points. URL: https://forum.audiogames.net/post/607287/#p607287 -- Audiogames-reflector mailing list

Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux

2021-01-14 Thread AudioGames . net ForumNew releases room : Quasar via Audiogames-reflector
Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux This looks great and I'm looking forward to trying the new version. To clarify one thing, I wasn't referring to the collision alarm, I was referring to the bang when two asteroids bump into each other. The collision

Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux

2021-01-10 Thread AudioGames . net ForumNew releases room : Quasar via Audiogames-reflector
Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux That could work, but I'm not sure how effective it would be. On the later waves the environment was so saturated that almost anything that wasn't right next to me got bumped off course by another asteroid before it

Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux

2021-01-09 Thread AudioGames . net ForumNew releases room : Quasar via Audiogames-reflector
Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux Once you get 80 targets on a level, the collision sounds drown out anything else except the alarm. At that point it doesn't really add to the difficulty, it just becomes headache inducing. I think at that point there

Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux

2021-01-09 Thread AudioGames . net ForumNew releases room : Quasar via Audiogames-reflector
Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux So I just finished a nearly three hour game with a final score of 624730. The biggest issue I noticed was that the asteroid collisions need to obey the hide distant asteroids setting. Once the waves get into the mid

Re: The Idle Class, an incremental that has a lot going for it

2020-09-20 Thread AudioGames . net ForumNew releases room : Quasar via Audiogames-reflector
Re: The Idle Class, an incremental that has a lot going for it I tried it and it's actually quite good. At first it does look like one of those get money, buy workers to get more money, repeat games, but you unlock a lot more as you progress. I've recently unlocked investments, and by

Re: Incremental Adventures - fully accessible idle rpg on steam

2020-08-13 Thread AudioGames . net ForumNew releases room : Quasar via Audiogames-reflector
Re: Incremental Adventures - fully accessible idle rpg on steam @19, Here's an example for you. Let's say you've purchased the Improved Prestige Reset on both layers 2 and 3. You then decide to reset at layer 3 for 1000 points. Normally, layers 1 and 2 would reset to 0, and all stat

Re: Incremental Adventures - fully accessible idle rpg on steam

2020-08-13 Thread AudioGames . net ForumNew releases room : Quasar via Audiogames-reflector
Re: Incremental Adventures - fully accessible idle rpg on steam @13 If you go to the Heroes tab, you can rearrange stat points. Hero class is determined by the distribution. Health and Dammage only gets ranger, adding armor gets warrior, and adding healing gets paladin. Health, dammage and

Re: Lucky Thirteen 1.0.0

2020-08-01 Thread AudioGames . net ForumNew releases room : Quasar via Audiogames-reflector
Re: Lucky Thirteen 1.0.0 I've been quite enjoying this one. Here are some suggestions:1. There needs to be a way to turn down or off the background music.2. The game should announce a selected tile's number when you move over it, and you should be able to press enter on a selected tile to

Re: Arcanum: Theory of Magic

2020-07-11 Thread AudioGames . net ForumNew releases room : Quasar via Audiogames-reflector
Re: Arcanum: Theory of Magic You have to explicitly train a skill, but once training is started, the xp will increase automatically until you start another task, stop training or the skill is maxed. URL: https://forum.audiogames.net/post/551031/#p551031 -- Audiogames-reflector

Re: Sequence Storm Rhythm Racing Game

2020-07-06 Thread AudioGames . net ForumNew releases room : Quasar via Audiogames-reflector
Re: Sequence Storm Rhythm Racing Game @743 The announcer will say things when certain menus are selected, and will comment on the race in progress. Hitting certain combo thresholds, passing or getting passed, missing a note, and succeeding or failing will all have comments. URL:

Re: Sequence Storm Rhythm Racing Game

2020-07-06 Thread AudioGames . net ForumNew releases room : Quasar via Audiogames-reflector
Re: Sequence Storm Rhythm Racing Game The DLC is on the store page under the Downloadable Content for this game heading. The DLC isn't on Itch.io as of yet as he was running into issues. URL: https://forum.audiogames.net/post/549310/#p549310 -- Audiogames-reflector mailing list

Re: home quest hidle adventure

2020-07-01 Thread AudioGames . net ForumNew releases room : Quasar via Audiogames-reflector
Re: home quest hidle adventure @105, Defeat some of the armies that are scouted every hour. Eventually, you will start receiving new units and blueprints. URL: https://forum.audiogames.net/post/547481/#p547481 -- Audiogames-reflector mailing list

Re: home quest hidle adventure

2020-06-27 Thread AudioGames . net ForumNew releases room : Quasar via Audiogames-reflector
Re: home quest hidle adventure @Jan.cs great job on the accessibility improvements. A few suggestions:1. Both Talkback and Voiceover have a way to indicate which tab is selected. I would recommend adding this to the tabs along the bottom, as well as the tabs in the town, workers and army

Re: home quest hidle adventure

2020-06-26 Thread AudioGames . net ForumNew releases room : Quasar via Audiogames-reflector
Re: home quest hidle adventure Hi jan.cs and welcome to the forum. I've been playing on Android and quite enjoying it. Android has a screen reader called Talkback that is similar to Voiceover on iOS. Please make the same accessibility improvements to the android version as well. URL:

Re: Bluesky, an awesome runner game

2020-05-23 Thread AudioGames . net ForumNew releases room : Quasar via Audiogames-reflector
Re: Bluesky, an awesome runner game I do think something needs to be done regarding spacing. I've had instances where I jump a pit and find another one tile away with no time to react. Same goes for multiple obstacles close together. Some minimum distances definitely need to be

Re: shadow rine full voice version released

2020-05-14 Thread AudioGames . net ForumNew releases room : Quasar via Audiogames-reflector
Re: shadow rine full voice version released So I'm experiencing something weird. I just started the game after not playing for several days, and the characters and demons are moving much faster than they were, almost too fast to control in some circumstances. I tried initializing my

Idle Gainz: new fitness idle game

2020-05-14 Thread AudioGames . net ForumNew releases room : Quasar via Audiogames-reflector
Idle Gainz: new fitness idle game Hi everyone.I recently discovered a new game called Idle Gainz. You start out doing pushups to build stats. After a bit you unlock the work tab where you start a youtube channel to get views and followers which earn you money. Workouts use energy, and with

Re: Some newly discovered browser-based MMORPGS

2020-05-13 Thread AudioGames . net ForumNew releases room : Quasar via Audiogames-reflector
Re: Some newly discovered browser-based MMORPGS Please give a little more information about the accessibility of these games. Which do you find the most accessible? What, other than the captcha, problems do you find? Do you have a favorite among these? URL:

Re: shadow rine full voice version released

2020-05-08 Thread AudioGames . net ForumNew releases room : Quasar via Audiogames-reflector
Re: shadow rine full voice version released Hi all,After playing through a few more times, I think I have found most things. I'm only missing the bow technique. I found it in the extra episode so have been able to purchase it from the bonus shop for the main game, but I cannot find it

Re: shadow rine full voice version released

2020-04-21 Thread AudioGames . net ForumNew releases room : Quasar via Audiogames-reflector
Re: shadow rine full voice version released Hi @724 and 727 I talked to the woman, which opened up the cave with the story in the far south of the map, but the cave near the northeast corner of the planes is still closed to me. I have completed the dungeon in the far south also. URL:

Re: shadow rine full voice version released

2020-04-20 Thread AudioGames . net ForumNew releases room : Quasar via Audiogames-reflector
Re: shadow rine full voice version released Hi all,Can anyone tell me how to get into the cave in the northeast corner of the planes? I've completed every other dungeon I can find including the one in the far south. Any help would be greatly appreciated. URL:

Re: shadow rine full voice version released

2020-04-16 Thread AudioGames . net ForumNew releases room : Quasar via Audiogames-reflector
Re: shadow rine full voice version released Yes, start nvda first. If you used Internet Explorer to download it, the extension may have been changed. The file should have the extension .nvda-addon which may be your problem. URL: https://forum.audiogames.net/post/520056/#p520056 --

Re: shadow rine full voice version released

2020-04-16 Thread AudioGames . net ForumNew releases room : Quasar via Audiogames-reflector
Re: shadow rine full voice version released With NVDA running, find the addon in the folder where you downloaded it and press enter on it. It will prompt you to install, and then restart NVDA. If this doesn't work, please post the error message you're getting. URL:

Re: Little Boss's Lemonade Stand is updated in version 0.6.2

2020-04-15 Thread AudioGames . net ForumNew releases room : Quasar via Audiogames-reflector
Re: Little Boss's Lemonade Stand is updated in version 0.6.2 So I'm experiencing a weird problem, I expect with my computer. When I try to run the game it starts initially and plays the logo but then gives me the error "Fatal error detected. Failed to execute script "lemonade:. I think

Re: shadow rine full voice version released

2020-04-11 Thread AudioGames . net ForumNew releases room : Quasar via Audiogames-reflector
Re: shadow rine full voice version released Thanks. Now, I've lit the top and right lights on the board in the wind forest. However, I cannot seem to find the switch for the left light. Can someone please give me some directions? URL: https://forum.audiogames.net/post/518297/#p518297

Re: shadow rine full voice version released

2020-04-11 Thread AudioGames . net ForumNew releases room : Quasar via Audiogames-reflector
Re: shadow rine full voice version released I just got into Shadow Rine, and am stuck at the lake. I met the guard, went around to the back and got into the city. However, the king won't let me in. Where do I find the guard to come with me? And, before someone says it, I tried the search

Re: Bulwark in the City of Flesh

2019-12-06 Thread AudioGames . net ForumNew releases room : Quasar via Audiogames-reflector
Re: Bulwark in the City of Flesh From the game's page, there is a note to hold alt or option immediately after launching the game if you're experiencing poor performance. Has anyone experiencing audio stuttering tried this? URL: https://forum.audiogames.net/post/483425/#p483425 --

Re: Return to the world of Manamon in Manamon 2: The Eternal Requiem

2019-11-21 Thread AudioGames . net ForumNew releases room : Quasar via Audiogames-reflector
Re: Return to the world of Manamon in Manamon 2: The Eternal Requiem Ok, so if you don't want postgame spoilers stop now.So I've explored most of the world, and think I've discovered most of the post game content. What am I missing?So far I've done:Tracked down most of the hypers for a

Re: Sequence Storm Rhythm Racing Game

2019-11-10 Thread AudioGames . net ForumNew releases room : Quasar via Audiogames-reflector
Re: Sequence Storm Rhythm Racing Game @565 how do you have your points distributed? For most of the ultra missions you'll want to have all ten points unlocked and four or five in top speed. They definitely are doable though as I have completed the game on all three difficulties. URL:

Re: Sequence Storm Rhythm Racing Game

2019-11-07 Thread AudioGames . net ForumNew releases room : Quasar via Audiogames-reflector
Re: Sequence Storm Rhythm Racing Game Ok, so keyboard steering definitely needs some adjustment. I've just failed to get the bonus objective on The Vanish on easy about twenty times, not because I can't dodge the bots, but because my rig flies into the side wall, or failing that, when I

Re: Return to the world of Manamon in Manamon 2: The Eternal Requiem

2019-11-02 Thread AudioGames . net ForumNew releases room : Quasar via Audiogames-reflector
Re: Return to the world of Manamon in Manamon 2: The Eternal Requiem I love this game so far. I'm currently grinding in the area after the first stadium, and can't wait to see what comes next. I love the music but agree that turning it down further will be nice. I hope to purchase the game

Re: Perilous Marathon, a new fast-paced runner by IMS Productions!

2019-11-01 Thread AudioGames . net ForumNew releases room : Quasar via Audiogames-reflector
Re: Perilous Marathon, a new fast-paced runner by IMS Productions! I found a bug with the walls in the latest version. Throwing a rock doesn't destroy a wall if you're jumping, but you still die to them if you're in the air. URL: https://forum.audiogames.net/post/471493/#p471493 --

Re: Sequence Storm Rhythm Racing Game

2019-10-25 Thread AudioGames . net ForumNew releases room : Quasar via Audiogames-reflector
Re: Sequence Storm Rhythm Racing Game One method you could use to deal with keyboard steering sensitivity would be to have the steering start out fairly mild, then increase to max over a second or two. I've noticed myself that doing anything more than barely tapping the key sends my car

Re: Power Rangers Battle for the Grid now out on PC

2019-09-25 Thread AudioGames . net ForumNew releases room : Quasar via Audiogames-reflector
Re: Power Rangers Battle for the Grid now out on PC Here's a full move list for all 15 fighters, everyone up to but not including the season 2 content that started releasing yesterday. https://gamefaqs.gamespot.com/ps4/25592 … mmy-oliverThe default PC controls are A=Light, S=Medium, D=Hard

Power Rangers Battle for the Grid now out on PC

2019-09-25 Thread AudioGames . net ForumNew releases room : Quasar via Audiogames-reflector
Power Rangers Battle for the Grid now out on PC Hi everyone,As of yesterday, Power Rangers Battle for the Grid is now out on PC. The system requirements are fairly modest, so it should run on the majority of modern systems. I picked up the game on Steam, and I'm quite enjoying it. The one

Re: Audio wizards has been released, and it’s awesome

2019-09-11 Thread AudioGames . net ForumNew releases room : Quasar via Audiogames-reflector
Re: Audio wizards has been released, and it’s awesome Ok, it's time for my thoughts on AudioWizards. First off, let me say well done. The game does an excellent job of explaining the commands, and easing you into the fights. The bosses, while a difficulty spike, present a nice challenge

Re: Audio wizards has been released, and it’s awesome

2019-09-10 Thread AudioGames . net ForumNew releases room : Quasar via Audiogames-reflector
Re: Audio wizards has been released, and it’s awesome I picked up the game as soon as I could on Android. I have completed the story mode and it was a ton of fun. I still need to work on three stars on some of the later levels. I have some thoughts and suggestions which I'll post this

Re: Audio wizards has been released, and it’s awesome

2019-09-08 Thread AudioGames . net ForumNew releases room : Quasar via Audiogames-reflector
Re: Audio wizards has been released, and it’s awesome One thing you might try if you want to increase sales would be make the app freely downloadable, and allow the tutorial, first couple levels of story mode, and ond a small portion of endless mode playable as a demo,. The full game would

Re: Sequence Storm Rhythm Racing Game

2019-08-16 Thread AudioGames . net ForumNew releases room : Quasar via Audiogames-reflector
Re: Sequence Storm Rhythm Racing Game @244: Another issue might be that your computer is defaulting to the integrated graphics when the lid is closed. My laptop always has signifficantly degraded performance in games when the lid is closed and I suspect it's either using a low power mode

Re: Sequence Storm Rhythm Racing Game

2019-08-07 Thread AudioGames . net ForumNew releases room : Quasar via Audiogames-reflector
Re: Sequence Storm Rhythm Racing Game Admins: The developer has posted on twitter that he registered on the forum but can't post because he still isn't verified after a week. Can you look into this?@68: This is not the case at all. The game isn't simplified at all, and is mostly playable

Re: Announcing Expanding Known Space from Valiant Galaxy Associates

2019-07-16 Thread AudioGames . net ForumNew releases room : Quasar via Audiogames-reflector
Re: Announcing Expanding Known Space from Valiant Galaxy Associates As for the internet connectivity, I would suggest looking into a system where it stores an activation locally for a period of time, say 30 days, during which time it doesn't need to connect. Then a person would only need

Re: Announcing Expanding Known Space from Valiant Galaxy Associates

2019-07-16 Thread AudioGames . net ForumNew releases room : Quasar via Audiogames-reflector
Re: Announcing Expanding Known Space from Valiant Galaxy Associates I've played a few lightning games and will likely be purchasing soon. One quality of life feature I'd like to see, for all VGA games, is to have a way to return to the main menu after completing a game. It's kind of silly

Re: Breed Memorial - New monster breeder simulation game by Morokuma

2019-07-14 Thread AudioGames . net ForumNew releases room : Quasar via Audiogames-reflector
Re: Breed Memorial - New monster breeder simulation game by Morokuma I'm really enjoying the game so far. One thing I haven't figured out yet, when monsters have very imbalanced stats, is it better to try to catch up the low stats, or focus on improving the high ones? URL:

Re: Life Simulator, an alternative to Bitlife

2019-06-17 Thread AudioGames . net ForumNew releases room : Quasar via Audiogames-reflector
Re: Life Simulator, an alternative to Bitlife What is the developer? I think I may have found an Android version but want to be sure. URL: https://forum.audiogames.net/post/442469/#p442469 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Trimps

2019-04-15 Thread AudioGames . net ForumNew releases room : Quasar via Audiogames-reflector
Re: Trimps Once helium is assigned it stays assigned forever unless you explicitly remove it. URL: https://forum.audiogames.net/post/426921/#p426921 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Trimps

2019-04-14 Thread AudioGames . net ForumNew releases room : Quasar via Audiogames-reflector
Re: Trimps I'm not sure what you mean by your first question. Yes, you get all the helium back if you respec or otherwise remove perks. Think of it as allocating helium towards a specific perk rather than actually spending it. URL: https://forum.audiogames.net/post/426876/#p426876 --

Re: Trimps

2019-04-14 Thread AudioGames . net ForumNew releases room : Quasar via Audiogames-reflector
Re: Trimps After you portal, you can use your one per run respec to assign perks, but you cannot start a challenge during this process. All challenges require they be activated at the time you portal and must start at level 1. URL: https://forum.audiogames.net/post/426874/#p426874 --

Re: Trimps

2019-04-14 Thread AudioGames . net ForumNew releases room : Quasar via Audiogames-reflector
Re: Trimps You can only start a challenge when you portal, not when you respec. URL: https://forum.audiogames.net/post/426870/#p426870 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Trimps

2019-04-14 Thread AudioGames . net ForumNew releases room : Quasar via Audiogames-reflector
Re: Trimps The maps button will have a number after it if you have any void maps, and there will also be a void maps option at the top of the map chamber interface. Also, @313-315, to use a preset press the number of the preset you want, then 'save'. It will save your current perk setup.

Re: Trimps

2019-04-02 Thread AudioGames . net ForumNew releases room : Quasar via Audiogames-reflector
Re: Trimps To those who were saying you can't clear all perks at the portal, this is inaccurate. On the same line as the activate portal button there is a clear all perks button which will reset everything and refund all spent helium. URL: https://forum.audiogames.net/post/424574/#p424574

Re: Trimps

2019-03-24 Thread AudioGames . net ForumNew releases room : Quasar via Audiogames-reflector
Re: Trimps As far as I can tell, block is simply a 1-1 damage reduction. So if an enemy has 10-25 dmg and you have 75000 block the enemy has an effective attack of 24000-124000- Also, the health percentage of enemy attack seems to be based on the minimum enemy attack. URL:

Re: The Great Toy Robbery version 2.0 for Windows and MacOS is now Here!

2018-12-23 Thread AudioGames . net ForumNew releases room : Quasar via Audiogames-reflector
Re: The Great Toy Robbery version 2.0 for Windows and MacOS is now Here! I would agree with boosting the death sled points values. A reasonably quick one key escape is almost always more beneficial. I think a more interesting way of solving this would be to reset the 600-point time bonus

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2017-12-29 Thread AudioGames . net ForumNew releases room : Quasar via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games What I'm not sure some of you realize is that the issue here has nothing directly to do with the company. Their email provider, whomever that is, prevented the legitimate emails from going out because they saw large

Re: Audiostrike - New shooter game by Morokuma

2017-10-28 Thread AudioGames . net ForumNew releases room : Quasar via Audiogames-reflector
Re: Audiostrike - New shooter game by Morokuma To download the version 1.04, just copy the link from the first post and change the 3 in the file name to a 4. Here is the current link:http://hirotaka2014.sakura.ne.jp/mh0406 … ike104.exe URL:

Re: Audiostrike - New shooter game by Morokuma

2017-10-27 Thread AudioGames . net ForumNew releases room : Quasar via Audiogames-reflector
Re: Audiostrike - New shooter game by Morokuma As for grinding gems, just play as much as you can. Playing on harder difficulties will give you more gems for less play. As for stage seven, I'd definitely recommend buying some supplements such as the spare body, protector and the buster.

Re: Audiostrike - New shooter game by Morokuma

2017-10-26 Thread AudioGames . net ForumNew releases room : Quasar via Audiogames-reflector
Re: Audiostrike - New shooter game by Morokuma I've now beaten the game on every difficulty, and have some general thoughts. Overall it's a great game, but there are some things I think could be improved. If you don't want things spoiled, stop here.SPOILERThere are exactly 7 stages. If you

Marvel vs capcom officially out

2017-09-20 Thread AudioGames . net ForumNew releases room : Quasar via Audiogames-reflector
Marvel vs capcom officially out As of yesterday, Marvel VS Capcom Infinite has been released for Xbox One, PS4, and PC. I will refer to it as MVCI from now on for brevity. MVCI has a roster of 30 characters, with 6 announced DLC characters and more to come after them. If you enjoyed UMVC3,

Re: Our Great Adventure III -- now fully playable in English!

2017-07-31 Thread AudioGames . net ForumNew releases room : Quasar via Audiogames-reflector
Re: Our Great Adventure III -- now fully playable in English! I'm also getting an error with the latest update. The game starts to update, then gives me an error 3, then closes. URL: http://forum.audiogames.net/viewtopic.php?pid=322256#p322256

Re: Our Great Adventure III -- now fully playable in English!

2017-07-23 Thread AudioGames . net ForumNew releases room : Quasar via Audiogames-reflector
Re: Our Great Adventure III -- now fully playable in English! I've also noticed a few sections still displaying in Japanese. These include trying to open the last door in 2.2 early, the intro to 6.4, the death text in stage 11, and the second half of the intro to stage 13. I think I've

Re: Accessible Android and iOS game: Crafting Kingdom

2017-06-09 Thread AudioGames . net ForumNew releases room : Quasar via Audiogames-reflector
Re: Accessible Android and iOS game: Crafting Kingdom If you reset in the middle of a URL: http://forum.audiogames.net/viewtopic.php?pid=314687#p314687 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Accessible Android and iOS game: Crafting Kingdom

2017-05-19 Thread AudioGames . net ForumNew releases room : Quasar via Audiogames-reflector
Re: Accessible Android and iOS game: Crafting Kingdom I've been thinking about a way to make the princess much more interesting. This would be a complete revamp, so some thought to balancing would be needed. Rather than just giving a price boost, she could assign royal personnel. These

Re: Accessible Android and iOS game: Crafting Kingdom

2017-03-21 Thread AudioGames . net ForumNew releases room : Quasar via Audiogames-reflector
Re: Accessible Android and iOS game: Crafting Kingdom I'm playing this on Android and mostly loving it so far. I have a several thoughts, both bug reports and ideas.Bug reports:1. It feels like there might be a memory leak somewhere. When I've been playing it for a while, going out of and

Re: eurofly a flight audio simulator from slovakia

2016-12-10 Thread AudioGames . net ForumNew releases room : Quasar via Audiogames-reflector
Re: eurofly a flight audio simulator from slovakia Can someone please point me to where in this thread I can find what information is needed to submit an airport? There are a few in the US that I'd like to submit. URL: http://forum.audiogames.net/viewtopic.php?pid=289168#p289168

Re: eurofly a flight audio simulator from slovakia

2016-12-06 Thread AudioGames . net ForumNew releases room : Quasar via Audiogames-reflector
Re: eurofly a flight audio simulator from slovakia So far, I've completed the entirity of category one without a single crash. On windows 10, the computer can be very cranky with permissions, so here is what I did:Install the 64-bit version to c:\program files\euroflySet the shortcut to

Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-08-02 Thread AudioGames . net ForumNew releases room : Quasar via Audiogames-reflector
Re: VGStorm Presents Manamon, a new fully featured RPG! Ok, so I've beaten the main game and have some questions. If you haven't beaten the masters stadium, stop reading now.SPOILERI've completed the small story section with the space station. Are there any other story elements, or is it

Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-07-28 Thread AudioGames . net ForumNew releases room : Quasar via Audiogames-reflector
Re: VGStorm Presents Manamon, a new fully featured RPG! Sorry for the double post, but how in the world do I move whatever that mon or something is that sits there and makes noise just inside the entrance to the sea? URL: http://forum.audiogames.net/viewtopic.php?pid=271134#p271134

Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-07-28 Thread AudioGames . net ForumNew releases room : Quasar via Audiogames-reflector
Re: VGStorm Presents Manamon, a new fully featured RPG! Ok, on capturing Mythic manamon I need help.SPOILERI've released the mon with the ice crystals, but I cannot seem to capture it even after getting it down to 4 percent health and paralyzed. I've thrown 25 nets at it including 10

Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-07-25 Thread AudioGames . net ForumNew releases room : Quasar via Audiogames-reflector
Re: VGStorm Presents Manamon, a new fully featured RPG! I'd be curious to know: How do people spend their training points? Do you evenly distribute them? dump them into your strongest or weakest stats? For the longest time I just evenly distributed, but I've been changing to start putting

Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-07-25 Thread AudioGames . net ForumNew releases room : Quasar via Audiogames-reflector
Re: VGStorm Presents Manamon, a new fully featured RPG! One small but useful bit of info I'd like to see is, at the beginning of trainer and stadium battles, an indication of the number of creatures the trainer has. For example, the game could say something like "Lad John challenged you to

Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-07-24 Thread AudioGames . net ForumNew releases room : Quasar via Audiogames-reflector
Re: VGStorm Presents Manamon, a new fully featured RPG! @Flame, follow the wall south of the jungle entrance until it ends, then keep following that wall and you will eventually get to a new area opening to your left.Everyone, please keep in mind that when someone says something is a given

Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-07-24 Thread AudioGames . net ForumNew releases room : Quasar via Audiogames-reflector
Re: VGStorm Presents Manamon, a new fully featured RPG! @flame, here's the answer to your questions:SPOILERTo find the fourth city, in the middle of the Brightwater trail, starting at the house that you can rest at, follow the wall northwest and you will find the jungle entrance. I don't

Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-07-24 Thread AudioGames . net ForumNew releases room : Quasar via Audiogames-reflector
Re: VGStorm Presents Manamon, a new fully featured RPG! Ok, so I'm really loving this game. I just entered the jungle on my way to my fourth badge.I agree with others that having some amount of strength/weakness info in the game would be useful. While it's somewhat under leveled, this is

Re: Rhythm Rage has been released! Yes indeed!

2016-07-23 Thread AudioGames . net ForumNew releases room : Quasar via Audiogames-reflector
Re: Rhythm Rage has been released! Yes indeed! Having played three of the Rhythm Heaven games, I have to agree with others about the scoring, especially on the earlier levels. I understand not wanting to make the game to easy, but you don't want to drive people away because they can't

Re: Rhythm Heaven Megamix is out now in the USA!

2016-06-29 Thread AudioGames . net ForumNew releases room : Quasar via Audiogames-reflector
Re: Rhythm Heaven Megamix is out now in the USA! It falls into the same category as Street Fighter, Rhythm Heaven Fever for WII, etc. that are playable because there are enough audio queues. As for the 3DS, while the setup will require some sighted assistance, it is possible to locate and

Re: Rhythm Heaven Megamix is out now in the USA!

2016-06-21 Thread AudioGames . net ForumNew releases room : Quasar via Audiogames-reflector
Re: Rhythm Heaven Megamix is out now in the USA! Does anyone have any tips on passing the third gate? Specifically, is there a way I can accurately know how long I need to hold the button? Also, for the bacteria game in the second gate, using the touch method takes away some of the

Rhythm Heaven Megamix is out now in the USA!

2016-06-19 Thread AudioGames . net ForumNew releases room : Quasar via Audiogames-reflector
Rhythm Heaven Megamix is out now in the USA! The new Rhythm Heaven game, Rhythm Heaven Megamix, is out now in the USA for the 3ds and later this fall in Europe. Unfortunately, it is a download only title that must be purchased through the Nintendo shop. I do not own it yet but it sounds

Re: Crazy Party: mini-games and card battle! (beta38)

2016-06-05 Thread AudioGames . net ForumNew releases room : Quasar via Audiogames-reflector
Re: Crazy Party: mini-games and card battle! (beta38) First let me say I love this game. Now for my question: How many worlds are there? I've unlocked:SPOILERSPACEThe valley,the castle,the beach,the factory,the forestThe undergroundThe circusThe heightsThe volcanoThe intellectualThe

Re: Crazy Party: mini-games and card battle! (beta38)

2016-06-05 Thread AudioGames . net ForumNew releases room : Quasar via Audiogames-reflector
Re: Crazy Party: mini-games and card battle! (beta38) I'm sure I'm missing something obvious, but how do you score any points in the washing windows minigame in the castle world? I go to the windows and hit F and hear the water splashing, but I never get any points. URL:

Re: The Avengers - A new, cool browser game

2014-08-28 Thread AudioGames . net ForumNew releases room : Quasar via Audiogames-reflector
Re: The Avengers - A new, cool browser game Im very close to 400 in each stat. If you would like to invite me, I am also Quasar in game. URL: http://forum.audiogames.net/viewtopic.php?pid=186874#p186874 ___ Audiogames-reflector mailing list

Re: Paladin of the Sky, new full length audio game RPG

2014-08-14 Thread AudioGames . net ForumNew releases room : Quasar via Audiogames-reflector
Re: Paladin of the Sky, new full length audio game RPG Connor, First off you should be almost exclusively using scrolls by this point, which will help. Second, use Kelly as your main character for a while and wander around one of the towers and battle with her. She will get coins from

Re: Paladin of the Sky, new full length audio game RPG

2014-08-14 Thread AudioGames . net ForumNew releases room : Quasar via Audiogames-reflector
Re: Paladin of the Sky, new full length audio game RPG SPOILERRenzina has four forms. A slightly different strategy is required for each of them. Even deeperSPOILERFirst form: Use your most powerful scroll to take her down quickly as she hits very hard.Second form: Just attack with

Re: Paladin of the Sky, new full length audio game RPG

2014-08-13 Thread AudioGames . net ForumNew releases room : Quasar via Audiogames-reflector
Re: Paladin of the Sky, new full length audio game RPG SPOILERYoure correct, you cant damage him. Just stay alive and the battle will be eventually interrupted by a scene and it will end. URL: http://forum.audiogames.net/viewtopic.php?pid=184556#p184556

Re: Paladin of the Sky, new full length audio game RPG

2014-08-13 Thread AudioGames . net ForumNew releases room : Quasar via Audiogames-reflector
Re: Paladin of the Sky, new full length audio game RPG Jayde, first off you are somewhat underleveled. Id recommend everyone being above 70. Also, use that battling time to practice the various scrolls, especially as by now you should be able to withstand quite a few hits from just about

Re: Paladin of the Sky, new full length audio game RPG

2014-08-13 Thread AudioGames . net ForumNew releases room : Quasar via Audiogames-reflector
Re: Paladin of the Sky, new full length audio game RPG As for the holding area, When you first entered the lower chamber, you went through a door, and were immediately told that you needed to find another way, through the entrance and exit area. That room is the holding area. URL:

Re: Paladin of the Sky, new full length audio game RPG

2014-08-12 Thread AudioGames . net ForumNew releases room : Quasar via Audiogames-reflector
Re: Paladin of the Sky, new full length audio game RPG For those of you ignoring specific characters, I strongly suggest you work on their scrolls, and leveling them as to stay competitive. Different characters are better at different bosses, plus there is a point in the game where having

Re: Paladin of the Sky, new full length audio game RPG

2014-08-12 Thread AudioGames . net ForumNew releases room : Quasar via Audiogames-reflector
Re: Paladin of the Sky, new full length audio game RPG Voy:SPOILERSPACEAs for the tower, the stairs are beyond the crushing things. Listen to whem they land and try to run just after you hear the impact. As for purgatory, the only useful thing in there is another encounter with someone you

Re: Paladin of the Sky, new full length audio game RPG

2014-08-12 Thread AudioGames . net ForumNew releases room : Quasar via Audiogames-reflector
Re: Paladin of the Sky, new full length audio game RPG SPOILERIf I remember correctly, follow the wall up and around to your left. The two sets of stares are right next to each other, with a wall separating them. SO, you need to navigate up and around to get to them. URL:

Re: Paladin of the Sky, new full length audio game RPG

2014-08-12 Thread AudioGames . net ForumNew releases room : Quasar via Audiogames-reflector
Re: Paladin of the Sky, new full length audio game RPG Some major endgame spoilers and questions here. Do not keep reading unless youve beaten the boss at least once.SPOILERSPACEAfter beating Piere, the end scenes and the credits, Im dumped back at my cabin. How do I access the postgame

Re: Paladin of the Sky, new full length audio game RPG

2014-08-11 Thread AudioGames . net ForumNew releases room : Quasar via Audiogames-reflector
Re: Paladin of the Sky, new full length audio game RPG Connor, just go into any of the towers with her and start battling. Her defense is very cheap to start so you should be able to do some upgrades rather quickly. URL: http://forum.audiogames.net/viewtopic.php?pid=184278#p184278

Re: Paladin of the Sky, new full length audio game RPG

2014-08-11 Thread AudioGames . net ForumNew releases room : Quasar via Audiogames-reflector
Re: Paladin of the Sky, new full length audio game RPG Unfortunately, the only tip there is is to have your finger on the key and be ready to press it. The only other thing to do is boost Rosss defense and health as much as possible. URL:

Re: Paladin of the Sky, new full length audio game RPG

2014-08-11 Thread AudioGames . net ForumNew releases room : Quasar via Audiogames-reflector
Re: Paladin of the Sky, new full length audio game RPG Its frustrating, I know. Keep at it, it took me like 20 tries to get it. Use a save crystal right at the door if you have one, it will significantly decrease the time to get back to the battle. URL:

Re: Paladin of the Sky, new full length audio game RPG

2014-08-10 Thread AudioGames . net ForumNew releases room : Quasar via Audiogames-reflector
Re: Paladin of the Sky, new full length audio game RPG Ok, Major end of gameSPOILERIve reached the battle against Renzina, after fighting the Halfling assassins, but after she regenerates several times, I deal damage to her but her health always stays at 100%. Does anyone have tips on how

Re: Paladin of the Sky, new full length audio game RPG

2014-08-07 Thread AudioGames . net ForumNew releases room : Quasar via Audiogames-reflector
Re: Paladin of the Sky, new full length audio game RPG Drug spoilers:Depending on what color his shield glows, you need to use a different attack. If Im remembering correctly, Red means the knife will hit, Yellow means the dice will hit and White means the scrolls will hit. URL:

Re: Paladin of the Sky, new full length audio game RPG

2014-08-07 Thread AudioGames . net ForumNew releases room : Quasar via Audiogames-reflector
Re: Paladin of the Sky, new full length audio game RPG There is some water blocking your way in the tower of judgement if you attempt to progress without flipping the two switches. URL: http://forum.audiogames.net/viewtopic.php?pid=184126#p184126

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