Re: clok

2021-03-11 Thread AudioGames . net ForumNew releases room : Valmorian via Audiogames-reflector
Re: clok when I get them I can update the original post with links URL: https://forum.audiogames.net/post/622141/#p622141 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Legend of Mingyue New Demo Version

2021-03-11 Thread AudioGames . net ForumNew releases room : Valmorian via Audiogames-reflector
Re: Legend of Mingyue New Demo Version how do I play this nothing happens when I run the exe URL: https://forum.audiogames.net/post/621958/#p621958 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2021-03-11 Thread AudioGames . net ForumNew releases room : Valmorian via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games it's funny I say this game doesn't have a lot of multiplay, and I'm about to play for my third time sense buying the game, I actually bought three coppies, two for other people though either one or both never ended up

Re: Legend of Mingyue New Demo Version

2021-03-08 Thread AudioGames . net ForumNew releases room : Valmorian via Audiogames-reflector
Re: Legend of Mingyue New Demo Version how tdo you play this? when I click on the x nothing happens URL: https://forum.audiogames.net/post/621138/#p621138 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: update, fantasy story version 2.3 has been released!

2021-02-16 Thread AudioGames . net ForumNew releases room : Valmorian via Audiogames-reflector
Re: update, fantasy story version 2.3 has been released! haven't played this in a bit but gonna get back into it URL: https://forum.audiogames.net/post/616203/#p616203 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Some new accessible roguelike games, or at least kind of roguelike

2020-12-27 Thread AudioGames . net ForumNew releases room : Valmorian via Audiogames-reflector
Re: Some new accessible roguelike games, or at least kind of roguelike can someone explain Trawel? the thing mentions sounds and stuff, but I don't hear any, is it actually finished? URL: https://forum.audiogames.net/post/602390/#p602390 -- Audiogames-reflector mailing list

Re: Fara, a new browser or downloadable roguelike

2020-12-17 Thread AudioGames . net ForumNew releases room : Valmorian via Audiogames-reflector
Re: Fara, a new browser or downloadable roguelike I mean the game doesn't take that long to update, I've heard that people like the downloaded one better URL: https://forum.audiogames.net/post/599667/#p599667 -- Audiogames-reflector mailing list

Re: Say the Spire, a Slay the Spire Accessibility Mod

2020-12-06 Thread AudioGames . net ForumNew releases room : Valmorian via Audiogames-reflector
Re: Say the Spire, a Slay the Spire Accessibility Mod for anyone who uses text the spire, the game is a tiny bit broken do to some of the new updates, I'm going to try and turn it off, and see if it works, I am sad though I really like having the monster window URL:

Re: Code Dungeon - A FREE hack & slash dungeon crawler

2020-09-05 Thread AudioGames . net ForumNew releases room : Valmorian via Audiogames-reflector
Re: Code Dungeon - A FREE hack & slash dungeon crawler I love what I've seen so far, I do wonder if there are shops or potions for getting health back or anything like that. this game is great! I remapped the attack buttons to jk and l which works fine! though the tutorial says the walls

Re: Procedural realms, the mud with crafting, cooking & building is back!

2020-08-22 Thread AudioGames . net ForumNew releases room : Valmorian via Audiogames-reflector
Re: Procedural realms, the mud with crafting, cooking & building is back! things of note, first the mud is temp down, I am sure and hope that it will be back up soonsecond, combat skills and crafting skills don't have any impact on each other, crafting skills are tier 0, and combat are

Re: Return to the world of Manamon in Manamon 2: The Eternal Requiem

2020-08-14 Thread AudioGames . net ForumNew releases room : Valmorian via Audiogames-reflector
Re: Return to the world of Manamon in Manamon 2: The Eternal Requiem second question where do I go after the shadow canyon? I have been all around found a rather tough manamon that I can't beat yet, found out how to move logs and crush rocks, but I can't find my way to the next city URL:

Re: Return to the world of Manamon in Manamon 2: The Eternal Requiem

2020-08-14 Thread AudioGames . net ForumNew releases room : Valmorian via Audiogames-reflector
Re: Return to the world of Manamon in Manamon 2: The Eternal Requiem does anyone have any general manamon training advice? URL: https://forum.audiogames.net/post/561535/#p561535 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Return to the world of Manamon in Manamon 2: The Eternal Requiem

2020-08-13 Thread AudioGames . net ForumNew releases room : Valmorian via Audiogames-reflector
Re: Return to the world of Manamon in Manamon 2: The Eternal Requiem thanks for the advice I'll keep my eye out for them I did pick up a Torchin mostly because it looked cool what is so great about Minitaur?I may try the Limewurm out, just to see what it is like, I can be patient with my

Re: Return to the world of Manamon in Manamon 2: The Eternal Requiem

2020-08-12 Thread AudioGames . net ForumNew releases room : Valmorian via Audiogames-reflector
Re: Return to the world of Manamon in Manamon 2: The Eternal Requiem where is Miron?  and hipplish? I saw hipplish somewhere, just half to remember where URL: https://forum.audiogames.net/post/560864/#p560864 -- Audiogames-reflector mailing list

Re: Return to the world of Manamon in Manamon 2: The Eternal Requiem

2020-08-12 Thread AudioGames . net ForumNew releases room : Valmorian via Audiogames-reflector
Re: Return to the world of Manamon in Manamon 2: The Eternal Requiem I'd like a bit of advice on my team, I just got done with what ever leader has the cool boat thing, and really only got lucky when I did it, my team wasFrolopZapistanTurrubblewho is the only reason I won and it was

Re: Dreamland-official version

2020-07-29 Thread AudioGames . net ForumNew releases room : Valmorian via Audiogames-reflector
Re: Dreamland-official version hi! can someone explain this game a bit? maybe compare it to return of the king if that is something that can be done. Are there still translations being worked on? downloading the game from the dropbox link above thank you for the link URL:

Re: Return Of The King multilanguage version released

2020-07-29 Thread AudioGames . net ForumNew releases room : Valmorian via Audiogames-reflector
Re: Return Of The King multilanguage version released I'm coming back to this game after years of not playing, does anyone know how to use the happy birthday gift? I should have more than one, but I have one. does anyone know anything about blessing scepter  mystic staff or thunder robes?"

Re: shadow rine full voice version released

2019-12-31 Thread AudioGames . net ForumNew releases room : Valmorian via Audiogames-reflector
Re: shadow rine full voice version released so I updated as there was an update from the last time I played. when the update finished, and I tried to launch the game it said startup failed URL: https://forum.audiogames.net/post/489729/#p489729 -- Audiogames-reflector mailing list

Re: Indivisible - A new RPG (not accessible yet!)

2019-12-28 Thread AudioGames . net ForumNew releases room : Valmorian via Audiogames-reflector
Re: Indivisible - A new RPG (not accessible yet!) for the people complaining about the price, do keep in mind that most new mainstream games are somewhere in the 70+ range. if people want things to be more screen reader friendly, they should also expect to pay the price like the rest of

Re: Bulwark in the City of Flesh

2019-12-08 Thread AudioGames . net ForumNew releases room : Valmorian via Audiogames-reflector
Re: Bulwark in the City of Flesh First, I don't mind using the mouse for games, I use it all the time. The only time I care if a game is mouse only is  when you  can't find any way to find the options, or if there is nothing preventing you from going off screen. I'd also like to point out

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2019-07-29 Thread AudioGames . net ForumNew releases room : Valmorian via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games I’m trying to remember what quest that is  and yes I’m sure I just looked through my inventory  The writing desk  shows up as empty maybe there’s two in the goblin  palace ? I don’t really remember it’s been a while since

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2019-07-29 Thread AudioGames . net ForumNew releases room : Valmorian via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games I think it may be broken, I checked in the writing desk and there’s nothing in it they’re only seem to be too tense with more than one  room   And there is nothing in any of the field  packs in the tents My warrior 

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2019-07-29 Thread AudioGames . net ForumNew releases room : Valmorian via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games I can’t find The third goblin letter.  Spoiler I have   One from the infirmary   And   Chiefton  I checked  goblin settlement and didn’t find it there, I free the      goblin    already I didn’t find it on the way. Any

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2019-07-29 Thread AudioGames . net ForumNew releases room : Valmorian via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games I can’t find The third goblin letter.  Spoiler I have   One from the infirmary   And   Chiefton  I checked  goblin settlement and didn’t find it there I free the      goblin    already I didn’t find it on the way  any

Re: Pokémon Crystal Access

2019-06-16 Thread AudioGames . net ForumNew releases room : Valmorian via Audiogames-reflector
Re: Pokémon Crystal Access I'm mostly to lazy to restart crystal over again because of that stupid bird URL: https://forum.audiogames.net/post/442067/#p442067 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Pokémon Crystal Access

2019-06-15 Thread AudioGames . net ForumNew releases room : Valmorian via Audiogames-reflector
Re: Pokémon Crystal Access well I'd like the basic for now, even if that means can't evolve pokemon. I'm also a bit to lazy to start over as I've gotten passed goldenrod. but thankyou for telling me, I'll keep it in mind. URL: https://forum.audiogames.net/post/441872/#p441872 --

Re: Pokémon Crystal Access

2019-06-15 Thread AudioGames . net ForumNew releases room : Valmorian via Audiogames-reflector
Re: Pokémon Crystal Access what do you mean? also does that mean I'd have to start my game over again URL: https://forum.audiogames.net/post/441700/#p441700 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Pokémon Crystal Access

2019-06-14 Thread AudioGames . net ForumNew releases room : Valmorian via Audiogames-reflector
Re: Pokémon Crystal Access not looking through the posts because I'd rather not spoilers, anyone managed to find a way to evolve pokemon that need to be traded? I saw a few things online, but they were complicated, and used a different version of cbaalso  that stupid bird in the forest can

Re: Trimps

2019-05-28 Thread AudioGames . net ForumNew releases room : Valmorian via Audiogames-reflector
Re: Trimps what's up with the buttons?  with the jobs and huts nvda reads them all and they run together now is this something wrong with my chrome all of a sudden or did something change in game URL: https://forum.audiogames.net/post/437073/#p437073 -- Audiogames-reflector mailing

Re: Trimps

2019-05-10 Thread AudioGames . net ForumNew releases room : Valmorian via Audiogames-reflector
Re: Trimps it's odd this sort of game isn't normally my thing , I never liked crafting kingdom, but I like this URL: https://forum.audiogames.net/post/432701/#p432701 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Trimps

2019-05-10 Thread AudioGames . net ForumNew releases room : Valmorian via Audiogames-reflector
Re: Trimps I assume completing challenges, gives you more challenges? URL: https://forum.audiogames.net/post/432625/#p432625 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Trimps

2019-05-10 Thread AudioGames . net ForumNew releases room : Valmorian via Audiogames-reflector
Re: Trimps I'm hoping to amke it to 35 before I start my second run, we'll see though eq is expensive as heck I'd have to build like 5 more forges to use the books i have just sitting around I might start the mining challenge for the perk that reduces costs, suggestions on first challenge

Re: Trimps

2019-05-06 Thread AudioGames . net ForumNew releases room : Valmorian via Audiogames-reflector
Re: Trimps unless it disappears  if you don't use it, I prob saw it and used it it's not in my upgrades, and I completed the wall as soon as I unlocked it o well, I'll try again on my  second runthanks  for all the help URL: https://forum.audiogames.net/post/431857/#p431857 --

Re: Trimps

2019-05-06 Thread AudioGames . net ForumNew releases room : Valmorian via Audiogames-reflector
Re: Trimps two questions how do you see what a challenge does, I clicked on it but must be missing something, and second I assume you can only use perks when you portal? I didn't see a way to save them without going through portalland, I also assume challenges start when you enter a

Re: Trimps

2019-05-06 Thread AudioGames . net ForumNew releases room : Valmorian via Audiogames-reflector
Re: Trimps two questions how do you see what a challenge does, I clicked on it but must be missing something, and second I assume you can only use perks when you portal? I didn't see a way to save them without going through portallandand what is bounty? I see it in the achievs listhow do

Re: Trimps

2019-05-06 Thread AudioGames . net ForumNew releases room : Valmorian via Audiogames-reflector
Re: Trimps two questions how do you see what a challenge does, I clicked on it but must be missing something, and second I assume you can only use perks when you portal? I didn't see a way to save them without going through portallandand what is bounty? I see it in the achievs list URL:

Re: Trimps

2019-05-06 Thread AudioGames . net ForumNew releases room : Valmorian via Audiogames-reflector
Re: Trimps two questions how do you see what a challenge does, I clicked on it but must be missing something, and second I assume you can only use perks when you portal? I didn't see a way to save them without going through portalland URL: https://forum.audiogames.net/post/431850/#p431850

Re: Dreamland-official version

2019-04-13 Thread AudioGames . net ForumNew releases room : Valmorian via Audiogames-reflector
Re: Dreamland-official version try copying it with the chinese keyboard selected then paste it into google translate URL: https://forum.audiogames.net/post/426641/#p426641 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Return Of The King multilanguage version released

2019-04-12 Thread AudioGames . net ForumNew releases room : Valmorian via Audiogames-reflector
Re: Return Of The King multilanguage version released someone just give a post if things are ever back up and running I haven't played in ages because the only way to get hi level quickly is to pay for it it is a good game though and it's been several years so I'm hoping they've continued

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2019-04-12 Thread AudioGames . net ForumNew releases room : Valmorian via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games @mohamed((***spoilerthat depends on your level they pop up at high levels when your in the sewers if your talking about the quest, you need to have the thief in your party URL:

Re: Dreamland-official version

2019-04-10 Thread AudioGames . net ForumNew releases room : Valmorian via Audiogames-reflector
Re: Dreamland-official version could we get some sort of guide please? I see lots of people have managed but I have no idea what's going on, or how to chat, or what to do. I guess you do tasks but my biggest problem is that sapi just goes on and on in the backround, and local emulator or

Re: Colors - A New RPG aiming to be both mainstream and for the blind

2019-03-29 Thread AudioGames . net ForumNew releases room : Valmorian via Audiogames-reflector
Re: Colors - A New RPG aiming to be both mainstream and for the blind congrats! URL: https://forum.audiogames.net/post/423476/#p423476 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Trimps

2019-03-15 Thread AudioGames . net ForumNew releases room : Valmorian via Audiogames-reflector
Re: Trimps I wonder if it would be bad to leave the tooltips how they are but keep them as clickables, meanign it still auto reads  there are sort of a lot of buttons on the screen now and if you keep them above, you can just arrow up and press enter. is the only place to get bones, zones?

Re: Trimps

2019-03-15 Thread AudioGames . net ForumNew releases room : Valmorian via Audiogames-reflector
Re: Trimps I wonder if it would be bad to leave the tooltips how they are but keep them as clickables, meanign it still auto reads  there are sort of a lot of buttons on the screen now and if you keep them above, you can just arrow up and press enter URL:

Re: Trimps

2019-03-15 Thread AudioGames . net ForumNew releases room : Valmorian via Audiogames-reflector
Re: Trimps I wonder if it would be bad to leave the tooltips how they are but keep them as clickables, meanign it still auto reads  there are sort of a lot of buttons on the screen now URL: https://forum.audiogames.net/post/418927/#p418927 -- Audiogames-reflector mailing list

Re: Trimps

2019-03-15 Thread AudioGames . net ForumNew releases room : Valmorian via Audiogames-reflector
Re: Trimps I like it this way, it also makes it easier if anyone ever plays who isn't super comfortable with the computer. ? Also I just noticed that the tooltip buttons don't seem to vanish right away, but they do if you refresh the page after you've bought the upgrade  seems the button

Re: Trimps

2019-03-15 Thread AudioGames . net ForumNew releases room : Valmorian via Audiogames-reflector
Re: Trimps I like it this way, it also makes it easier if anyone ever plays who isn't super comfortable with the computer. ? Also I just noticed that the tooltip buttons don't seem to vanish after you've bought the upgrade  seems the button to not show monsterkills also gets rid of cell

Re: Trimps

2019-03-15 Thread AudioGames . net ForumNew releases room : Valmorian via Audiogames-reflector
Re: Trimps I like it this way, it also makes it easier if anyone ever plays who isn't super comfortable with the computer. I can't seem to change config stuff, nothing happens when I click on options ideas? Also I just noticed that the tooltip buttons don't seem to vanish after you've

Re: Trimps

2019-03-15 Thread AudioGames . net ForumNew releases room : Valmorian via Audiogames-reflector
Re: Trimps I like it this way, it also makes it easier if anyone ever plays who isn't super comfortable with the computer. I can't seem to change config stuff, nothing happens when I click on options ideas? URL: https://forum.audiogames.net/post/418892/#p418892 --

Re: Trimps

2019-03-15 Thread AudioGames . net ForumNew releases room : Valmorian via Audiogames-reflector
Re: Trimps wow, the tooltip thing is great! I like it I'm taking things a bit slow, so I'm only on zone 10 but I haven't seen anything about making a million traps so I assume it pops up later @dark I must be a horibel person I leave my laptop running all the time, for the past several

Re: Trimps

2019-03-13 Thread AudioGames . net ForumNew releases room : Valmorian via Audiogames-reflector
Re: Trimps I didn't no that and one is map config, it shows/hides it, a few are to deal with map config presets or something URL: https://forum.audiogames.net/post/418570/#p418570 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Trimps

2019-03-13 Thread AudioGames . net ForumNew releases room : Valmorian via Audiogames-reflector
Re: Trimps I noticed that some of the map stuff had unlabeled clickables and I was sort of confused at first the tooltips thing helped me figure out what they were, how do you see how many maps you actually have? I thought I saw it somewhere but I guess I was wrong I did recycle the map I

Re: Trimps

2019-03-12 Thread AudioGames . net ForumNew releases room : Valmorian via Audiogames-reflector
Re: Trimps thank you for that, I'll go back and look I assume traps give you more food, kind of like farming? I haven't noticed anything really going up all it says is each trap can catch one thing URL: https://forum.audiogames.net/post/418262/#p418262 -- Audiogames-reflector mailing

Re: Trimps

2019-03-12 Thread AudioGames . net ForumNew releases room : Valmorian via Audiogames-reflector
Re: Trimps thank you for that, I'll go back and look URL: https://forum.audiogames.net/post/418262/#p418262 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Trimps

2019-03-12 Thread AudioGames . net ForumNew releases room : Valmorian via Audiogames-reflector
Re: Trimps it seems theres lots I don't no about there is an achievement for making it to z5 only loosing once per run, but how can you upgrade without fighting, sorry for all the posts URL: https://forum.audiogames.net/post/418262/#p418262 -- Audiogames-reflector mailing list

Re: Trimps

2019-03-12 Thread AudioGames . net ForumNew releases room : Valmorian via Audiogames-reflector
Re: Trimps is there a way to see what books need? like speedminor it says 0, and that I can't afford it I don't see anything when I click on it either, also I thought clicking on it would tell me what it did then I can buy it, but it just bought it so, uh confused URL:

Re: Trimps

2019-03-12 Thread AudioGames . net ForumNew releases room : Valmorian via Audiogames-reflector
Re: Trimps is there a way to see what books need? like speedminor it says 0, and that I can't afford it I don't see anything when I click on it either URL: https://forum.audiogames.net/post/418256/#p418256 -- Audiogames-reflector mailing list

Re: Trimps

2019-03-12 Thread AudioGames . net ForumNew releases room : Valmorian via Audiogames-reflector
Re: Trimps also I guess you unlock them at certain points because I still only have lumberjack and farmer URL: https://forum.audiogames.net/post/418256/#p418256 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Trimps

2019-03-12 Thread AudioGames . net ForumNew releases room : Valmorian via Audiogames-reflector
Re: Trimps I'll have a closer look around currently I've only got 30 trimps, so clearly I need more URL: https://forum.audiogames.net/post/418254/#p418254 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Trimps

2019-03-12 Thread AudioGames . net ForumNew releases room : Valmorian via Audiogames-reflector
Re: Trimps two questions first, how do you see achievements I guess you have to beat zone one first? it just shows all as locked, so I'm confused. second what does science do? I'm researching but the number just goes up, doesn't seem to be doing anything URL:

Re: Trimps

2019-03-10 Thread AudioGames . net ForumNew releases room : Valmorian via Audiogames-reflector
Re: Trimps first, wow I can't believe the dev is actually testing things on a screen reader, that's great! I'm not aware anyones really done that before, but they might've. I haven't played the game yet but it looks neat and I certainly plan too as things come out could either the first

Re: Return Of The King multilanguage version released

2019-02-24 Thread AudioGames . net ForumNew releases room : Valmorian via Audiogames-reflector
Re: Return Of The King multilanguage version released I didn't even no this was still a thing how is english translation going URL: https://forum.audiogames.net/post/414270/#p414270 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Epitaph Online

2019-02-20 Thread AudioGames . net ForumNew releases room : Valmorian via Audiogames-reflector
Re: Epitaph Online I'll see what I can do about getting him to improve things as for the people logging in, I can only help a little and can't help you get places as I'm still a supernewb and am trying to figure out where to get things like ammo for guns. I might try asking on forums

Re: Epitaph Online

2019-02-20 Thread AudioGames . net ForumNew releases room : Valmorian via Audiogames-reflector
Re: Epitaph Online also it's technically not dead because the admin logs on and does stuff he has also said he still plans to work on it from time to time URL: https://forum.audiogames.net/post/413113/#p413113 -- Audiogames-reflector mailing list

Re: Epitaph Online

2019-02-20 Thread AudioGames . net ForumNew releases room : Valmorian via Audiogames-reflector
Re: Epitaph Online combats what I'm trying to get worked out it seems to be the biggest complainta mud is only as dead as the players want it to be URL: https://forum.audiogames.net/post/413112/#p413112 -- Audiogames-reflector mailing list

Re: Epitaph Online

2019-02-19 Thread AudioGames . net ForumNew releases room : Valmorian via Audiogames-reflector
Re: Epitaph Online well, I'm currently trying to get in touch with the admin who made the game and see if he is willing to fix some of this problem is I don't no what to suggest, because you actually need those numbers they constantly go down in combat and can dramatically effect how

Re: Core mud, futuristic crafting and mining game

2019-02-19 Thread AudioGames . net ForumNew releases room : Valmorian via Audiogames-reflector
Re: Core mud, futuristic crafting and mining game have you tried captiabegon or what ever it's called? I'd be happy to give it a shot I'm really only on geas and epitaph, and epitaph has a rather large learning curve, but I'm going to do my best to try to figure it out I sent the admin guy

Re: Epitaph Online

2019-02-19 Thread AudioGames . net ForumNew releases room : Valmorian via Audiogames-reflector
Re: Epitaph Online the mud has changed lots and lots and lots acording to the blog, but there are no players, except me anyoen who wants to give it a try, I'm a newbie to, but will be glad to help out where I can though I played in 2014 for a total of one day so I  do not remember the

Re: Castaways, roleplaying strategy game, by Aprone

2018-04-14 Thread AudioGames . net ForumNew releases room : Valmorian via Audiogames-reflector
Re: Castaways, roleplaying strategy game, by Aprone will there be any further updates to this castaways two, or pawprints? I like all three of them and am hoping to be able to play the second offline all the way through some day. URL:

Re: Fine Tuning ArmageddonMUD

2018-04-07 Thread AudioGames . net ForumNew releases room : Valmorian via Audiogames-reflector
Re: Fine Tuning ArmageddonMUD I could write one, but it's not that hard to do you click on invite links people give you, and hit the join button on the page that comes up, your servers and messages are at the top the lines of numbers are each servers you can only voice chat on servers that

Re: Fine Tuning ArmageddonMUD

2018-04-07 Thread AudioGames . net ForumNew releases room : Valmorian via Audiogames-reflector
Re: Fine Tuning ArmageddonMUD I could write one, but it's not that hard to do you click on invite links peopls give you, and hit the join button on the page that comes up, your servers and messages are at the top the lines of numbers are each servers you can only voice chat on servers that

Re: Fine Tuning ArmageddonMUD

2018-04-05 Thread AudioGames . net ForumNew releases room : Valmorian via Audiogames-reflector
Re: Fine Tuning ArmageddonMUD there is an option to only have it show up when things change, but the prompt you start is  kind of important hp, mv, and st which is your stun or manna. combat speed also depends on how fast someones screenreader speed is there is a brief combat thing, so you

Re: Fine Tuning ArmageddonMUD

2018-04-05 Thread AudioGames . net ForumNew releases room : Valmorian via Audiogames-reflector
Re: Fine Tuning ArmageddonMUD I haven't actually tried because I haven't had a reason to but you add a line of text to your speech dictionary and  theoretically every time that line of text comes up it'll sub it for what ever you tell it to so the sky is blue could just be bubble. once

Re: Fine Tuning ArmageddonMUD

2018-04-03 Thread AudioGames . net ForumNew releases room : Valmorian via Audiogames-reflector
Re: Fine Tuning ArmageddonMUD you can allways add them to yoru speech dictionary URL: http://forum.audiogames.net/viewtopic.php?pid=358108#p358108 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Fine Tuning ArmageddonMUD

2018-04-02 Thread AudioGames . net ForumNew releases room : Valmorian via Audiogames-reflector
Re: Fine Tuning ArmageddonMUD as for the mud I played a logn time ago but don't remember it much I'd be happy to give it a try and see what I can  help with. I tried to connect though, and it shows the welcome screen but none of the commands go through, and I loos the connection URL:

Re: Fine Tuning ArmageddonMUD

2018-04-02 Thread AudioGames . net ForumNew releases room : Valmorian via Audiogames-reflector
Re: Fine Tuning ArmageddonMUD discord works fine you just have to no how to use it I mean you can't do everything, but you can chat with people join servers, ect. URL: http://forum.audiogames.net/viewtopic.php?pid=357980#p357980 -- Audiogames-reflector mailing list

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-03-26 Thread AudioGames . net ForumNew releases room : Valmorian via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games true but I'm guessin people would get equally upset if every email someone sent out was the bug is being worked on, or we're fixing that particularly sending it out like 50 times for each person that reports a bug URL:

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-03-18 Thread AudioGames . net ForumNew releases room : Valmorian via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games keep in mind some find these bugs, and some just don't happen for others I'm guessing it's a lot of work to figure out what's causing them. so that could very well be part of it. URL:

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-02-15 Thread AudioGames . net ForumNew releases room : Valmorian via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games I feel silly now I never upgraded her strength and I had a bow of frost equipped because it said it does extra ice dmg which I was hoping included magic attack URL:

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-02-14 Thread AudioGames . net ForumNew releases room : Valmorian via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games I got icy strike but I can't use it it doesn't show up under attacks is it passive? I never got melee attack URL: http://forum.audiogames.net/viewtopic.php?pid=352103#p352103

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-01-04 Thread AudioGames . net ForumNew releases room : Valmorian via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games I had to fast travel in and out a lot to get the gold URL: http://forum.audiogames.net/viewtopic.php?pid=345852#p345852 ___ Audiogames-reflector mailing list

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-01-04 Thread AudioGames . net ForumNew releases room : Valmorian via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games don' tskip any of the fight seens URL: http://forum.audiogames.net/viewtopic.php?pid=345801#p345801 ___ Audiogames-reflector mailing list

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-01-04 Thread AudioGames . net ForumNew releases room : Valmorian via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games I'm looking forward to another playthrough I want to try to save wilhelm, it took me for ever to even find the gatehouse so I could've easily missed wolves or something and I want to try to find the place mentioned in the

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-01-03 Thread AudioGames . net ForumNew releases room : Valmorian via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games spoiler!there is a journal in one of the watch towers, read it carefully URL: http://forum.audiogames.net/viewtopic.php?pid=345587#p345587 ___ Audiogames-reflector mailing

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-01-03 Thread AudioGames . net ForumNew releases room : Valmorian via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games do the people mentioning wilhelm, how did you get him home? what was it you did in what order, I'd like to nodo you get different skills in classes than your party members?I finished the game on normal difficulty, at

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-01-03 Thread AudioGames . net ForumNew releases room : Valmorian via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games spoiler related question!is there actually a way to save wilhelm? maybe I did things in the wrong order or something he wasn't at the house when I went back URL:

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-01-01 Thread AudioGames . net ForumNew releases room : Valmorian via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games as for the thing with the dials, the coffins you are looking for will not be labeled as empty, it will show a sign and a number the sign is what you click on with the dial door, the number is what you set  the dial to I

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-01-01 Thread AudioGames . net ForumNew releases room : Valmorian via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games honestly I love the game and think navigation is fine the way it is once you get used to it the only time it's become a problem is the graveyard I love being able to make custom beacons they've been a big help though

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2017-12-31 Thread AudioGames . net ForumNew releases room : Valmorian via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games at the person who was wondering about the ambush spots once you enter a place you can mark it on your map it'll have a special name when you enter it rather than trail or thicket. I couldn't tell you where they are one

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2017-12-31 Thread AudioGames . net ForumNew releases room : Valmorian via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games so is there any chance we can mark    things in the interactions list? this would be helpful in the graveyard and many other places you could mark  it as already viseted or take it off the list for good.spoiler! well not

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2017-12-31 Thread AudioGames . net ForumNew releases room : Valmorian via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games as for the house, you can get in you just have to walk around a few times  try following one of the roads and walking off the side URL: http://forum.audiogames.net/viewtopic.php?pid=344820#p344820

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2017-12-30 Thread AudioGames . net ForumNew releases room : Valmorian via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games can you give any landmark or something? I spent 2 hours in the forest, maybe three looking for it found a few beacons, but no horse URL: http://forum.audiogames.net/viewtopic.php?pid=344629#p344629

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2017-12-30 Thread AudioGames . net ForumNew releases room : Valmorian via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games I still can't find the horse I feel like it'll end up being somewhere very obvious I love the game, great sounds great everything really to the person who said they couldn't find gold, it's because you only get golg from

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2017-12-30 Thread AudioGames . net ForumNew releases room : Valmorian via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games so I was wondering I noticed if someone dies you must choose a random target any chance we can have a choice of targets or to cancel and chose another move one of my party members died and it waisted my healing items

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2017-12-30 Thread AudioGames . net ForumNew releases room : Valmorian via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games An error occurred in the sound systemSystem.NullReferenceException: Object reference not set to an instance of an object.   at Ian.CombatEvent.Create(CombatSounds cs, FModSoundContext sc, Boolean playTTS, Boolean wait) in

Re: Release Date Announcement for A Hero's Call

2017-12-29 Thread AudioGames . net ForumNew releases room : Valmorian via Audiogames-reflector
Re: Release Date Announcement for A Hero's Call System.NullReferenceException: Object reference not set to an instance of an object.   at Ian.CombatEvent.HandleTimelineMarker(IntPtr parametersPtr) in C:\Data\Recent\Games\Sound\CombatEvent.cs:line 198   at

Re: Release Date Announcement for A Hero's Call

2017-12-29 Thread AudioGames . net ForumNew releases room : Valmorian via Audiogames-reflector
Re: Release Date Announcement for A Hero's Call System.NullReferenceException: Object reference not set to an instance of an object.   at Ian.CombatEvent.HandleTimelineMarker(IntPtr parametersPtr) in C:\Data\Recent\Games\Sound\CombatEvent.cs:line 198   at

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2017-12-29 Thread AudioGames . net ForumNew releases room : Valmorian via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games the minstral talks about playing music and paying him to play music but doesn't seem to actually be playing any also unless I'm missing something there is no way to react with the merc URL:

Re: Release Date Announcement for A Hero's Call

2017-12-28 Thread AudioGames . net ForumNew releases room : Valmorian via Audiogames-reflector
Re: Release Date Announcement for A Hero's Call it just depends really on what you do and how you do it got manamon beat in about 3 days. things like mortal combat x for instance was beat in a few hours but there is plenty to do than just story mode so even if someone can beat a game

Re: Release Date Announcement for A Hero's Call

2017-12-28 Thread AudioGames . net ForumNew releases room : Valmorian via Audiogames-reflector
Re: Release Date Announcement for A Hero's Call now people must decide if we start a hole new thread or just stick to this one URL: http://forum.audiogames.net/viewtopic.php?pid=344186#p344186 ___ Audiogames-reflector mailing list

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