Re: I don't believe it, rotu is back.
Ivan, you did well.Sadly, I thought he'd have pulled something of the sort with you sooner or later.The only reason I also joined was because of the potential saw on this game, however, I was totally disgusted by the behaviour shown.To put it
Re: Revenge Of The Undead, a new zombie shooter
@375Enet is a networking library based on UDP.The fact that send_reliable tries to make sure the packets are delivered and not lost does not make it TCP.
URL: https://forum.audiogames.net/post/608055/#p608055
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Re: Dragonium a medieval browser mmo rpg
yeah that dialog is a bit confusing, click on cancel instead.
URL: https://forum.audiogames.net/post/584108/#p584108
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Re: New Football manager game on IOS. Soccer Boss
but soccer tycoon was already accessible. I've been playing at it for like a year.
URL: https://forum.audiogames.net/post/582674/#p582674
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Re: Build to Survive, version 5.0.1
that's the point. There should be no way for you to be able to see the password, even with that command.
URL: https://forum.audiogames.net/post/563572/#p563572
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Re: Miriani Mud
Nope. The bulk freighter can have a maximum of 7 salvage lines.
URL: https://forum.audiogames.net/post/538960/#p538960
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Re: huntation
@1 shows me the exact behaviour that will convince me on not even opening the download link.You want people to try your game, oh wait... The game that you bought, without giving even a proper description of the game? ClapsA potential user asks information and you reply
Re: Virtual World has been released
@81, I've been messaging him a while ago but I got no response.Also, I'd rather speak privately about stuff like this.@82, yeah you're right. I should probably move this on an other topic entirely.
URL: https://forum.audiogames.net/post/482570/#p482570
Re: Virtual World has been released
Hello everyone.So here's something I've been wondering for a while.Would you guys prefer to navigate maps using the camera system, or would you prefer a radar like system?If the latter, would you explain which kind of radar system would you want?Thanks.
Re: Return to the world of Manamon in Manamon 2: The Eternal Requiem
@Aaron, I was actually retrieving a manamon from the transportal
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Re: Return to the world of Manamon in Manamon 2: The Eternal Requiem
After I retrieved a manamon I got the following runtime messageBGT Runtime Error dialog A runtime error occurred.In function: character@ retrieve_manamon(bool = false)Description: Null pointer accessAnd here's the call
Re: Virtual World has been released
@72, @71 has offered to host the server of the current game version. The game most likely won't receive any feature additions, but it will receive only bug fixes. Since I am rewriting it, adding features on this version seems pointless to me.
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Re: Virtual World has been released
Hello. Yes I have, but I didn't send anything yet.. I will when I get some free time.
URL: https://forum.audiogames.net/post/467819/#p467819
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Re: Virtual World has been released
Hello. You can download it's client here and create an account from the client it's self, or you can create an account from it's website.
URL: https://forum.audiogames.net/post/467473/#p467473
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Re: Perilous Marathon, a new fast-paced runner by IMS Productions!
@43 he might be lazy, but that's how a customer can be.
URL: https://forum.audiogames.net/post/467322/#p467322
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Re: Virtual World has been released
I replied.
URL: https://forum.audiogames.net/post/466409/#p466409
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Re: Virtual World has been released
Hello everyone.I just want to let you know that the project hasn't been abbandoned.I've been busy for a long time and couldn't fully focus on the game rewrite. But I can certainly say that I have a stable pre alpha done. Releasing it would be pointless
Re: Announcing Expanding Known Space from Valiant Galaxy Associates
yeah I see.
URL: https://forum.audiogames.net/post/450303/#p450303
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Re: Announcing Expanding Known Space from Valiant Galaxy Associates
Yep, that definitely makes sense and I understand.What about using the output through the user's screenreader?
URL: https://forum.audiogames.net/post/450286/#p450286
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Re: Announcing Expanding Known Space from Valiant Galaxy Associates
Hello there.This is mainly a curiousity than any thing.FAQ wrote:Q. Why do you use recorded speech? A. There's multiple reasons. Aaron had programmed his voiceover script for BGT (available atAaron's personal site) and
Re: fortress kings, a game for ios
this is their websitexyrality.com
URL: https://forum.audiogames.net/post/449895/#p449895
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Re: Breed Memorial - New monster breeder simulation game by Morokuma
It would be cool if some monsters could create some eggs that you could use who know as a further enhancement in the fusion, or to breed a new monster.
URL: https://forum.audiogames.net/post/448206/#p448206
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Re: Breed Memorial - New monster breeder simulation game by Morokuma
I managed to get to colloseum rank s, and my monster has like 3 years.LOL but though the difference between rank a and S is noticeable. My ass was literally kicked badly when I tried.
URL:
Re: Virtual World has been released
@53.No, the linux server was actually cheap, I can not pay it though due to insufficent money.This means that the server, and the website are both down till I can solve the issue.Also yes, the new version is still being developed.
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Re: Virtual World has been released
unfortunately, not, unless I find an host.Had to close the server due to billings.
URL: https://forum.audiogames.net/post/441482/#p441482
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Re: python problem
pyc? that won't work. Try py instead.
URL: https://forum.audiogames.net/post/440169/#p440169
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Re: python problem
LOL pyc? that won't work. Try py instead.
URL: https://forum.audiogames.net/post/440169/#p440169
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Re: python problem
when you install python make sure to check the checkbox that says add python to the path
URL: https://forum.audiogames.net/post/440137/#p440137
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Re: Brain Station Public Alpha is Here
oh come on. A person can not ask a question on the relevant game topic because other people will get upset?is not that this topic is from 2009 or so.
URL: https://forum.audiogames.net/post/435020/#p435020
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Re: Brain Station Public Alpha is Here
oh come on. A person can not ask a question on the releavnt game topic because other people will get upset?
URL: https://forum.audiogames.net/post/435020/#p435020
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Re: cm 2.599 is releaset!
I must say that lecturing the guy won't probably have any effect since he probably does not understand what you guys are saying. If he understands he probably understands part of it.
URL: https://forum.audiogames.net/post/430627/#p430627
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Re: battle city ofline has been released, I don't make more 100 levels
*sighs*
URL: https://forum.audiogames.net/post/430292/#p430292
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Re: Minefield concept demo
why don't we put it on github and make an opensource thing. hahaha.
URL: https://forum.audiogames.net/post/426107/#p426107
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Re: Minefield concept demo
@34while I do see your point and I understand that he wants to start fresh, I am not quite sure of how much will that last, since it happened a bit already. He does something, then he says he wants to start fresh, then he does it again. Like a while loop.
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Re: My first python project!
I certainly could do that.
URL: https://forum.audiogames.net/post/425683/#p425683
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Re: My first python project!
amerikranian, I've sent you a PM
URL: https://forum.audiogames.net/post/425654/#p425654
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Re: My first python project!
I do have a packfile on my github if you're interested.pypackfile
URL: https://forum.audiogames.net/post/425652/#p425652
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Re: My first python project!
What jyou need right now is a maybe web server. You don't necessarily need to learn how to use sockets. And again, I am willing to help you in the process. as for a server, there are free options around. Let me know if you're interested though.
URL:
Re: My first python project!
Hi there.This is an interesting projectFeel free to tell me if you need help with the pack creation. I would be glad to help with that.With pack creation I mean, helping you create a submission system.
URL: https://forum.audiogames.net/post/425411/#p425411
asciimath editor
Hi there. So first of all, I'd like to apologize if the topic is posted in the wrong section, so feel free to move it if it's wrong.I've made an editor which allows you to convert asciimath, which is a language used to write math formulas and arithmetic operations to
Re: Virtual World has been released
Hi there. Yeah currently the server is down since the new ver is under development. I wouldn't mind taking it up if you guys wanted to though.
URL: https://forum.audiogames.net/post/409755/#p409755
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Re: Socker agent, football manager game
In soccer tycoon you are the chairman of a team. In soccer agent, you are agent of several footballers from different teams.
URL: https://forum.audiogames.net/post/408208/#p408208
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Re: Virtual World has been released
Sure. Send me a PM with a link if you'd like.
URL: https://forum.audiogames.net/post/406419/#p406419
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Re: New Horizons, space combat and trading game
same here. I found a free port, but I don't seem to be able to land anywhere.
URL: https://forum.audiogames.net/post/405328/#p405328
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Re: New Horizons, space combat and trading game
p creates a vortex though. And when I do it, it doesn't seem to reach the dest
URL: https://forum.audiogames.net/post/405320/#p405320
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Re: New Horizons, space combat and trading game
Hi there. So, I have no clue whether this question has been asked or not. But basically when I am in my ship with auto pilot engaged and the auto pilot tells me to jump now, I'll press o. But how can I know when to stop the jump?
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Re: Virtual World has been released
I am glad you guys like it. I do really have a lot of ideas which I think could be easily introduced in the game. But, let's hope for the best.
URL: http://forum.audiogames.net/post/405223/#p405223
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Re: The Killer
Who knows charlie, maybe he got it from your site, or from one of the people to who you've gave the source to.
URL: http://forum.audiogames.net/post/404831/#p404831
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Re: The Killer
Who knows charlie, maybe he got it from your site, or from one of the dozen people to who you've gave the source to.
URL: http://forum.audiogames.net/post/404831/#p404831
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Re: The Killer
*sighs*
URL: http://forum.audiogames.net/post/404793/#p404793
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Re: Here, have my source... what's left of it.
@SLJ my bad. I didn't know that. Probably I was not paying attention enough.
URL: http://forum.audiogames.net/post/404686/#p404686
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Re: Virtual World has been released
Thanks for the answers guys. Alright then. I will go ahead on what I started. I want to apologize in advance for the time it will take, even if I know that not many people play the game .
URL: http://forum.audiogames.net/post/404685/#p404685
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Re: Virtual World has been released
Hi there guys. So this is an important question I'd like to ask. I think I've raised this question a lot of times privately. But here we go.So, I've been wondering if it would have better converting the game to python, or keep it in BGT since the code is
Re: Virtual World has been released
Hi there guys. So this is an important question I'd like to ask. I think I've raised this question a lot of times privately. But here we go.So, I've been wondering if it would have better converting the game to python, or keep it in BGT since the code is
Re: Virtual World has been released
Hi there guys. So this is an important question I'd like to ask. I think I've raised this question a lot of privately. But here we go.So, I've been wondering if it would have better converting the game to python, or keep it in BGT since the code is on a
Re: Here, have my source... what's left of it.
Danny, could I send you an email, or contact you somewhere privately? The forum is fine as well.
URL: http://forum.audiogames.net/post/404593/#p404593
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Re: Virtual World has been released
yeah page up and page down. I'll make sure to include that in the next readme versions.
URL: http://forum.audiogames.net/post/400357/#p400357
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Re: Virtual World has been released
you can. Press space on the focused tile.
URL: http://forum.audiogames.net/post/400273/#p400273
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Re: Virtual World has been released
virtual World 0.7 has been released.Change Log wrote:Virtual World change logNote: + (plus) means a new feature is added, - (dash) means a feature is removed and * (star) means a feature is fixed.new in 0.7+Added a sounds updater, this way I don't have
Re: Virtual World has been released
an update has been released.The client needs to be updated because I had to fix the sounds.Also you can now use /joinmap this will bring a menu with all the maps and you just have to select the one where you want to go.You can use in alternative
Re: Virtual World has been released
an update has been released.The client needs to be updated because I had to fix the sounds.Also you can now use /joinmap this will bring a menu with all the maps and you just have to select the one where you want to go.You can use in alternative
Re: Virtual World has been released
@18 as long as the ambs are legit and not stolen feel free to. You will surely be mentioned.
URL: http://forum.audiogames.net/post/398720/#p398720
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Re: Virtual World has been released
use the builder menu or type /rawdata plus the map data.
URL: http://forum.audiogames.net/post/398654/#p398654
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Re: Virtual World has been released
there is a builder menu. You activate it with b@nicklas. Feel free to explain how this gives you the SBYW/BTB feel and in which way, maybe we can solve this.@ashley, yeah I agree. I will code a menu which will parse all maps which can be accessed and
Re: Virtual World has been released
sorry for double posting. This time, you don't need to redownload, the client you've got should work fine.
URL: http://forum.audiogames.net/post/398565/#p398565
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Re: Virtual World has been released
hmmm... wonderful. sorry for double posting. This time, you don't need to redownload, the client you've got should work fine.
URL: http://forum.audiogames.net/post/398565/#p398565
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Re: Virtual World has been released
Well, Again, I am dumb. The server was working correctly, but it was not handling the request from the client. I think now it should work.
URL: http://forum.audiogames.net/post/398564/#p398564
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Re: Virtual World has been released
hi there.@2 I reuploaded the game, try redownloading, it should be fixed now
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Virtual World has been released
Hi all.I'd like to tell that Virtual World has been released.Virtual world is a 3d multiplayer online game focused on building maps.I've been working on this for a lot and I am glad it has now came to a point of release.This version is a kind of demo. I
Virtual World has been released
Hi all.I'd like to tell that Virtual World has been released.Virtual world is a 3d multiplayer online game focused on building maps.I've been working on this for a lot and I am glad it has now came to a point of release.This version is a kind of demo. I
Re: Monopoly Planet Audio Sphere Advanced Monopoly Game
this seems fun
URL: http://forum.audiogames.net/post/398116/#p398116
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Re: CM by DHTStudios released
@15, infact I did not state that you had to ask me. I simply stated that you did not have permission to release it publically
URL: http://forum.audiogames.net/post/398107/#p398107
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Re: CM by DHTStudios released
@8 well, code has been used without my consence, like I've been using that code without consence 2 years or so ago.The storry is quite long, and I wouldn't mind explaining it in private. Long storry short, the code is of multiple people, and as a final result
Re: CM by DHTStudios released
I have been unfortunately one of the CM developers, and I can confirm this is indeed a clone.The website wrote:Here, you can see my first game, city mass! I have gotten the source from the old CM, and am now hosting my own copy! The download link is here:Also,
Re: CM by DHTStudios released
I have been unfortunately one of the CM developers, and I can confirm this is indeed a clone.The website wrote:Here, you can see my first game, city mass! I have gotten the source from the old CM, and am now hosting my own copy! The download link is here:Also,
Re: Redspot, blood and paril. First public beta released!
@ 1019 nice try.I won't tell it on a public forum where every one can know it. If you want to know how, just try to figure it out.
URL: http://forum.audiogames.net/viewtopic.php?pid=358663#p358663
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Re: Redspot, blood and paril. First public beta released!
yeah actually 3, or if you want to consider 2 of them similar the number decreases to 2.
URL: http://forum.audiogames.net/viewtopic.php?pid=358560#p358560
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Re: Redspot, blood and paril. First public beta released!
there are actually 3 ways for hitting bases on the fence.
URL: http://forum.audiogames.net/viewtopic.php?pid=358469#p358469
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Re: Rise of Empires: Empire mud fork is ready to be conquered
I get a 10061 connection error
URL: http://forum.audiogames.net/viewtopic.php?pid=349328#p349328
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Re: SoundRTS, a real-time strategy audio game
SoundMUD, when you can could you check my PM
URL: http://forum.audiogames.net/viewtopic.php?pid=349309#p349309
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Re: The killer(New first person shooter)
BigGun wrote:Ok this is really getting on my nervs. Why cant people play what they like. Uou like swamp? Go play it before you don’t spend money on something that you just need to compare something else with it. Why cant people play what they want
Re: sam tupy. the ultimate server hacker and computer screwer
this was been put in new releases because it's a new release from a childish brain that doesn't have nothing to do in his life rather than speaking bad of people that don't do what he wants or because he got pissed off by other
Re: New Audiogame: Audio Moto Championship available for PC and Mac!
well, in italy you're the only company that develope these products. i am italian and i know, that for many others like me that don't know this froum the only way to get an audiogame is going on your website. or atleast
Re: VGStorm Presents Manamon, a new fully featured RPG!
hi, i'm figting kinidul but even if he is at 1% and i use giganet he won't be caught. how can i do?thanks in advance
URL: http://forum.audiogames.net/viewtopic.php?pid=322633#p322633
Re: Redspot, blood and paril. First public beta released!
hi all. is paul here.@post 811 impossiblenow when you crash an advice will come on the history. and when you will log in back you will have your stuff back except ammo.@814 so if in redspot there isn't strategy explain to me how do
Re: death match project alpha update public beta
anytime i want to connect online there is an error that says that i don-t have the directory of sounds/confederation/room40.ogghow can i solve it
URL: http://forum.audiogames.net/viewtopic.php?pid=317028#p317028
Re: death match project alpha update public beta
why i have a problem with the soundsthe directories sounds differents
URL: http://forum.audiogames.net/viewtopic.php?pid=316958#p316958
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Re: death match project alpha update public beta
is there a link from were i can download the game?
URL: http://forum.audiogames.net/viewtopic.php?pid=316286#p316286
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Re: `Cosmic Rage, an all new, all awesome Space MOO from Nathan Tech!
is there a soundpack for mushclient?
URL: http://forum.audiogames.net/viewtopic.php?pid=308911#p308911
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