Re: What if skullgirls had it's own operating system?
20. The built in duplicate file finder would be called Double.21. Cereproc would provide a built in TTS called Cere Bella.22. The built in backup program would be called Life Gem.URL:
Re: little question about skullgirlz
Hi,Keep pressing start.RobURL: http://forum.audiogames.net/viewtopic.php?pid=173551#p173551
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Re: Danger City: redux?
Hi,Not to hijack the main topic, just out of curiosity: which part of this code is complex?tts.init()
tts.say(Hello, world!) Just wondering RobURL: http://forum.audiogames.net/viewtopic.php?pid=168706#p168706
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Re: Requesting recordings of SKULLGIRLS
Hi,Ive added you as well.You should go and set up your profile on the Steam site. You can do it on the main page, there should be a set up your profile link.To set launcher parameters, right click on the game in Steam, go to properties, Set Launch
Re: Requesting recordings of SKULLGIRLS
Hi,When someone messages you on Steam, it pops up a window which you can read.hth,RobURL: http://forum.audiogames.net/viewtopic.php?pid=166598#p166598
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Re: Requesting recordings of SKULLGIRLS
Hello!Me and a couple friends made two videos to show howthe game looks like, and what the main developer did to make it accessible.First a bit about the game, and some online gameplay of Seal and me: https://www.youtube.com/watch?v=Md3x1--gzK0Then, a
Re: Requesting recordings of SKULLGIRLS
Hi,The game has a Steam launch parameter to copy text to the clipboard. Once that is entered, you can run the game and it will be accessible.Yes, you will need either clip2Sapi, or some other clipboard reader utility.RobURL:
Re: Another Reason Not To Trust Valve
fastfinge wrote:Unfortunately, from what I can see, all the community wants is for anyone who disagrees with them to shut up and die.Perhaps a bit exaggerated, but as far as opinions go, true. But this is also true for any disagreement. If wed agree with
Re: Another Reason Not To Trust Valve
Hi,fastfinge wrote:Thats why if I ever feel compelled to play a mainstream game, I use a console; PC gaming is just too filled up with spyware and awful DRM and terrible activation systems and worse.An interesting observation here. You seem to have the
Re: Another Reason Not To Trust Valve
fastfinge wrote:@robjoy: The key difference is that I dont do my banking, check medical information, input my social security number, or do anything else all that private on my cell phone or game console. I do all of the above on my computer, hence not
Re: OT: 3d sound rendering libraries
Hi,Ive been looking into this for a number of years now, and the only working solutions are OpenAL Soft, or XAudio if you are using .net languages.Bass and Fmod use DirectX, while FreeSL uses OpenAL. This means that from Vista onwards, there wont be 3d
Re: Sacred Citidel
Hi,Ah okay.You can lower the background music volume in options.If the menus are the same in the PS version, it is 3 up, 2 down and then you can go down and use left and right to change things. One of them is going to be the background music volume.Unfortunately, since the
Re: Sacred Citidel
Hi,Unfortunately single player is horribly unbalanced, so this is going to be a quite hard task. I do have a decent mage, a pretty okay warrior and a maxed out ranger. If you need some help, you can add me on Steam and we can do it together. I warn you though, it will not be
Re: Voice Actor Wanted! are you ready to wake up the angel?
Hello,@harrylst, thank you very much for your demo!We are evaluating the submissions at the moment.The script perhaps needs a tad deeper voice, so you might not be suitable for this particular role, however, I am positive that there
Re: Voice Actor Wanted! are you ready to wake up the angel?
Hi,Unfortunately, I cannot say much without revealing the story.AngelGift is going to be a Christmas-themed game with some quite unique features.One of them is that you will not need any sort of manual, key reference or help
Re: setting up the basics for a side scroller in DFE?
Hi,Congrats on your DFE progress!There are multiple ways to accomplish what you are looking for.The easiest is to have a table that holds the x position of objects you would like to have. Then, as the player moves, you check the table using
Re: MessApple, Or, The Return Of Apple2E For the VIP!
Hi,@chuckles, Ive added your disk image to the db folder, huge thanks!ErionURL: http://forum.audiogames.net/viewtopic.php?pid=148469#p148469
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Re: MessApple, Or, The Return Of Apple2E For the VIP!
Hi,@chuckles, Ive added your disk image to the db folder, huge thanks!RobURL: http://forum.audiogames.net/viewtopic.php?pid=148469#p148469
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Re: MessApple, Or, The Return Of Apple2E For the VIP!
Hey,Ive made an Apple2E dropbox folder. The emulator, launcher, other utilities and disks are in there, and it is going to grow as we find/make new stuff. A custom dos or prodos disk with a custom shell is planned for now.If Anyones
Re: MessApple, Or, The Return Of Apple2E For the VIP!
Hi,Invite sent.We are in the process of reorganising stuff. There are a lot of disks that have duplicate files, so well have to go through, and possibly catalog whats what and where. In the end, they will be probably different than the
Re: MessApple, Or, The Return Of Apple2E For the VIP!
Hello all,Invites sent.Trenton, here is a share link for the folder. Perhaps you could add it to your first post.https://www.dropbox.com/sh/gaf0548jqycghv1/I6ZDn73BGPRobURL: http://forum.audiogames.net/viewtopic.php?pid=147234#p147234
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