Re: [Audiogames-reflector] Kerkerkruip 9 released

2014-04-22 Thread AudioGames.net Forum — New releases room: VictorGijsbers
Re: Kerkerkruip 9 released themadviolinist wrote:Now a game play comment. Have you considered giving a damage bonus for beating the defense rating by a sufficient margin, say +1 damage for beating by 6 +1 per additional full three. Example: I roll a 20 and with other bonuses, I beat the defense

Re: [Audiogames-reflector] Kerkerkruip 9 released

2014-04-22 Thread AudioGames.net Forum — New releases room: VictorGijsbers
Re: Kerkerkruip 9 released themadviolinist wrote:Im curious what the design intent about the difficulty of the game is. What is your expectation about the frequency of winning, or at least making it to the final confrontation with some chance of winning is? I know that Im still learning and

Re: [Audiogames-reflector] Kerkerkruip 9 released

2014-04-22 Thread AudioGames.net Forum — New releases room: VictorGijsbers
Re: Kerkerkruip 9 released We just uploaded Kerkerkruip 9.0.1. The changes are small, but important for some people here:* Added a screen reader mode - note Gargoyle is not screen reader compatible* Fixed a couple of bugs in the windows codeYou can just download it from here:

Re: [Audiogames-reflector] Kerkerkruip 9 released

2014-04-22 Thread AudioGames.net Forum — New releases room: aaron
Re: Kerkerkruip 9 released Hi,Will this also work in the iOS Frotz? A friend is interested in it.URL: http://forum.audiogames.net/viewtopic.php?pid=172970#p172970 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] Kerkerkruip 9 released

2014-04-18 Thread AudioGames.net Forum — New releases room: connor142
Re: Kerkerkruip 9 released hi, I am trying to run kerkerkruip with winglulks, but I cant do that till I know what directory the setup program installs it into. can someone tell me where it gets installed so I can run it with glulks?URL:

Re: [Audiogames-reflector] Kerkerkruip 9 released

2014-04-18 Thread AudioGames.net Forum — New releases room: curiousdannii
Re: Kerkerkruip 9 released connor142, if you want to play Kerkerkruip with your own interpreter then please download the ZIP rather than the installer.URL: http://forum.audiogames.net/viewtopic.php?pid=172479#p172479 ___ Audiogames-reflector mailing

Re: [Audiogames-reflector] Kerkerkruip 9 released

2014-04-16 Thread AudioGames.net Forum — New releases room: themadviolinist
Re: Kerkerkruip 9 released Now a game play comment. Have you considered giving a damage bonus for beating the defense rating by a sufficient margin, say +1 damage for beating by 6 +1 per additional full three. Example: I roll a 20 and with other bonuses, I beat the defense rating by 15, Id

Re: [Audiogames-reflector] Kerkerkruip 9 released

2014-04-15 Thread AudioGames.net Forum — New releases room: curiousdannii
Re: Kerkerkruip 9 released Dark, did you try those two test files I linked to in my last post? Hyperlinks do work in Windows Glulxe and Windows Git, but they might be an unwanted distraction. If its easier and better to just use the numbered menu then Ill make Kerkerkruip disable the hyperlinks

Re: [Audiogames-reflector] Kerkerkruip 9 released

2014-04-15 Thread AudioGames.net Forum — New releases room: Dark
Re: Kerkerkruip 9 released Okay Dan, I just gave the hyperlinks a quick test. Theyre actually really helpful sinse as I said above I can just click on each of them with Supernovas virtual curser, which is actually slightly quicker even than using the numbers. There were also no alterations to

Re: [Audiogames-reflector] Kerkerkruip 9 released

2014-04-15 Thread AudioGames.net Forum — New releases room: Dark
Re: Kerkerkruip 9 released Okay Dan, I just gave the hyperlinks a quick test. Theyre actually really helpful sinse as I said above I can just click on each of them with Supernovas virtual curser, which is slightly quicker even than using the numbers. There were also no alterations to the

Re: [Audiogames-reflector] Kerkerkruip 9 released

2014-04-15 Thread AudioGames.net Forum — New releases room: curiousdannii
Re: Kerkerkruip 9 released Excellent! Thanks for the feedback!If anyone else can try it with different screen reader and interpreter combos, that would be appreciated. Well always be willing to hear more feedback, but getting it now before the bugfix release will be helpful of course.URL:

Re: [Audiogames-reflector] Kerkerkruip 9 released

2014-04-15 Thread AudioGames.net Forum — New releases room: themadviolinist
Re: Kerkerkruip 9 released Informational: using Wingit with the following: https://www.dropbox.com/s/tg3r9dld5z23h … nvda-addon and NVDA makes game play very smooth. Im not getting any hyperlinks, but Ive not tried them yet. Text is read, and its only read once.One oddity, NVDAs virtual object

Re: [Audiogames-reflector] Kerkerkruip 9 released

2014-04-14 Thread AudioGames.net Forum — New releases room: Dark
Re: Kerkerkruip 9 released Hi. [[wow]], cant wait to try this one myself, as Aaron said it is afantastic to get an update and I agree with Grryf about the extras. Regarding the status bar, well I personally dont tend to bother with it myself, but it doesnt really cause an issue either, not like

Re: [Audiogames-reflector] Kerkerkruip 9 released

2014-04-14 Thread AudioGames.net Forum — New releases room: Dark
Re: Kerkerkruip 9 released Hi. [[wow]], cant wait to try this one myself, as Aaron said it is afantastic to get an update and I agree with Grryf about the extras. Regarding the status bar, well I personally dont tend to bother with it myself, but it doesnt really cause an issue either, not like

Re: [Audiogames-reflector] Kerkerkruip 9 released

2014-04-14 Thread AudioGames.net Forum — New releases room: themadviolinist
Re: Kerkerkruip 9 released Ok, got it running. I seem to remember that there was a command to add everything into the game rather than wait to add new creatures for victorious play.URL: http://forum.audiogames.net/viewtopic.php?pid=172063#p172063 ___

Re: [Audiogames-reflector] Kerkerkruip 9 released

2014-04-14 Thread AudioGames.net Forum — New releases room: themadviolinist
Re: Kerkerkruip 9 released Ok, got it running. I seem to remember that there was a way to unlock all the creatures and items in the game. What was this?And by the way, holy crap that angel Israfell is a tough SOB.URL: http://forum.audiogames.net/viewtopic.php?pid=172063#p172063

Re: [Audiogames-reflector] Kerkerkruip 9 released

2014-04-14 Thread AudioGames.net Forum — New releases room: curiousdannii
Re: Kerkerkruip 9 released Dark: Im glad you like the new menus!We want to eventually transition to having most of the help be in the Wiki, with only the basics be in the game. So that would be easier to search through. The wiki is pretty empty at the moment, and were probably going to move

Re: [Audiogames-reflector] Kerkerkruip 9 released

2014-04-14 Thread AudioGames.net Forum — New releases room: curiousdannii
Re: Kerkerkruip 9 released Dark: Im glad you like the new menus!We want to eventually transition to having most of the help be in the Wiki, with only the basics in the game. So that would be easier to search through. But the wiki is pretty empty at the moment, and were probably going to move

Re: [Audiogames-reflector] Kerkerkruip 9 released

2014-04-14 Thread AudioGames.net Forum — New releases room: curiousdannii
Re: Kerkerkruip 9 released Dark: Im glad you like the new menus!We want to eventually transition to having most of the help be in the Wiki, with only the basics in the game. So that would be easier to search through. But the wiki is pretty empty at the moment, and were probably going to move

Re: [Audiogames-reflector] Kerkerkruip 9 released

2014-04-14 Thread AudioGames.net Forum — New releases room: curiousdannii
Re: Kerkerkruip 9 released Dark: Im glad you like the new menus!We want to eventually transition to having most of the help be in the Wiki, with only the basics in the game. So that would be easier to search through. But the wiki is pretty empty at the moment, and were probably going to move

Re: [Audiogames-reflector] Kerkerkruip 9 released

2014-04-14 Thread AudioGames.net Forum — New releases room: curiousdannii
Re: Kerkerkruip 9 released Dark: Im glad you like the new menus!We want to eventually transition to having most of the help be in the Wiki, with only the basics in the game. So that would be easier to search through. But the wiki is pretty empty at the moment, and were probably going to move

Re: [Audiogames-reflector] Kerkerkruip 9 released

2014-04-14 Thread AudioGames.net Forum — New releases room: Orin
Re: Kerkerkruip 9 released Yes, however the link there gives a 404, as it goes to an invalid DropBox link.URL: http://forum.audiogames.net/viewtopic.php?pid=172076#p172076 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] Kerkerkruip 9 released

2014-04-14 Thread AudioGames.net Forum — New releases room: Orin
Re: Kerkerkruip 9 released Yes, however the link there gives a 404, as it goes to an invalid DropBox link.Okay, I got it installed, the addon. It reads the window from the beginning though. Is there a way to fix that?URL: http://forum.audiogames.net/viewtopic.php?pid=172076#p172076

Re: [Audiogames-reflector] Kerkerkruip 9 released

2014-04-14 Thread AudioGames.net Forum — New releases room: curiousdannii
Re: Kerkerkruip 9 released I havent been able to figure out how to get NVDA working, but I think Ive found the problem stewie has with the menus.Could you please compare these two test programs:Menus.ulx: https://www.dropbox.com/s/lmadpkl19kpxwoe/Menus.ulxMenus-fixed.ulx:

Re: [Audiogames-reflector] Kerkerkruip 9 released

2014-04-14 Thread AudioGames.net Forum — New releases room: curiousdannii
Re: Kerkerkruip 9 released I havent been able to figure out how to get NVDA working, but I think Ive found the problem stewie has with the menus.Could you please compare these two test programs:Menus.ulx: https://www.dropbox.com/s/lmadpkl19kpxwoe/Menus.ulxMenus-fixed.ulx:

Re: [Audiogames-reflector] Kerkerkruip 9 released

2014-04-14 Thread AudioGames.net Forum — New releases room: Dark
Re: Kerkerkruip 9 released Well I personally like winglulx, sinse it cuts screen clutter and even has a sapi output mode, although until they fix the speech interupt issues Sapi is a bit annoying to use and its easier just to user Supernovas virtual curser. Im not sure on Gargoil sinse its not

[Audiogames-reflector] Kerkerkruip 9 released

2014-04-13 Thread AudioGames.net Forum — New releases room: VictorGijsbers
Kerkerkruip 9 released The Kerkerkruip team is happy to announce the release of Kerkerkruip 9, by far the most extensive update of the game ever made. Kerkerkruip is a short-form roguelike in the interactive fiction medium, featuring meaningful tactical and strategic depth, innovative game

[Audiogames-reflector] Kerkerkruip 9 released

2014-04-13 Thread AudioGames.net Forum — New releases room: VictorGijsbers
Kerkerkruip 9 released The Kerkerkruip team is happy to announce the release of Kerkerkruip 9, by far the most extensive update of the game ever made. Kerkerkruip is a short-form roguelike in the interactive fiction medium, featuring meaningful tactical and strategic depth, innovative game

Re: [Audiogames-reflector] Kerkerkruip 9 released

2014-04-13 Thread AudioGames.net Forum — New releases room: aaron
Re: Kerkerkruip 9 released Hi,[[wow]]. I have yet to try this, but this update really does sound huge. Now, on to my general audiogaming thoughts which you could read if youd like.The last two days have impressed me while browsing the net. Time of Conflict got an update, and now this. This is

Re: [Audiogames-reflector] Kerkerkruip 9 released

2014-04-13 Thread AudioGames.net Forum — New releases room: aaron
Re: Kerkerkruip 9 released Hi,[[wow]]. I have yet to try this, but this update really does sound huge. This is a really nice surprise! First time of conflict gets a huge update, and now kerkerkruip? All in one weekend? [[wow]]. Just [[wow]], this is awesome!URL:

Re: [Audiogames-reflector] Kerkerkruip 9 released

2014-04-13 Thread AudioGames.net Forum — New releases room: curiousdannii
Re: Kerkerkruip 9 released I would especially like to hear if the new menu is easier to use. Im hoping to make our menu code the default for Inform 7 in the future. It wont help for old games, but perhaps all the future ones will one day be easy to navigate.URL:

Re: [Audiogames-reflector] Kerkerkruip 9 released

2014-04-13 Thread AudioGames.net Forum — New releases room: grryfindore
Re: Kerkerkruip 9 released Hi,kerkerkruip is one of those games which I enjoy a lot. you can pick it up easyly,and but yet to progress,you really need to plan out for the future. this is one of its characteristics which I like the most. The update really sounds awesome and packed with

Re: [Audiogames-reflector] Kerkerkruip 9 released

2014-04-13 Thread AudioGames.net Forum — New releases room: dan_c
Re: Kerkerkruip 9 released super excited to try this. thanks for the motivation to finish this assignment!URL: http://forum.audiogames.net/viewtopic.php?pid=171962#p171962 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] Kerkerkruip 9 released

2014-04-13 Thread AudioGames.net Forum — New releases room: stewie
Re: Kerkerkruip 9 released The game seems cool so far, however Im having issues reading the help system. The help text is printed over the top of the original text, so its extremely difficult to read.URL: http://forum.audiogames.net/viewtopic.php?pid=171974#p171974

Re: [Audiogames-reflector] Kerkerkruip 9 released

2014-04-13 Thread AudioGames.net Forum — New releases room: VictorGijsbers
Re: Kerkerkruip 9 released Grryf and Dan, great to hear that youre enjoying the game!stewie wrote:The game seems cool so far, however Im having issues reading the help system. The help text is printed over the top of the original text, so its extremely difficult to read.Could you tell me what

Re: [Audiogames-reflector] Kerkerkruip 9 released

2014-04-13 Thread AudioGames.net Forum — New releases room: themadviolinist
Re: Kerkerkruip 9 released I am confused. Im running Win 7/64 with NVDA 2014.1. I downloaded the windows installer and ran it apparently successfully. However, if I run kerkerkruip Im getting a blank screen with your name as the title but I am unable to interact at all with it. Did I

Re: [Audiogames-reflector] Kerkerkruip 9 released

2014-04-13 Thread AudioGames.net Forum — New releases room: VictorGijsbers
Re: Kerkerkruip 9 released themadviolinist wrote:If I need to install something separate, where do I get it?if youre using a screen reader like NVDA, you shouldn;t use the Windows installer. On the downloads page, near the bottom, youll find a link to a zip file which contains the game file.

Re: [Audiogames-reflector] Kerkerkruip 9 released

2014-04-13 Thread AudioGames.net Forum — New releases room: VictorGijsbers
Re: Kerkerkruip 9 released themadviolinist wrote:If I need to install something separate, where do I get it?if youre using a screen reader like NVDA, you shouldn;t use the Windows installer. On the downloads page, near the bottom, youll find a link to a zip file which contains the game file.

Re: [Audiogames-reflector] Kerkerkruip 9 released

2014-04-13 Thread AudioGames.net Forum — New releases room: curiousdannii
Re: Kerkerkruip 9 released stewie wrote:The game seems cool so far, however Im having issues reading the help system. The help text is printed over the top of the original text, so its extremely difficult to read.The way the menu is constructed is that it opens up a new window that pops over

Re: [Audiogames-reflector] Kerkerkruip 9 released

2014-04-13 Thread AudioGames.net Forum — New releases room: Orin
Re: Kerkerkruip 9 released Hi all,Ive got a Git app issue. When opening the git.exe file, I get this:[Window Title]C:\git2\Git.exe[Content]Windows cannot access the specified device, path, or file. You may not have the appropriate permissions to access the item.[OK]Does anyone know whats up?

Re: [Audiogames-reflector] Kerkerkruip 9 released

2014-04-13 Thread AudioGames.net Forum — New releases room: Orin
Re: Kerkerkruip 9 released Hi all,Ive got a Git app issue. When opening the git.exe file, I get this:[Window Title]C:\git2\Git.exe[Content]Windows cannot access the specified device, path, or file. You may not have the appropriate permissions to access the item.[OK]Does anyone know whats up?

Re: [Audiogames-reflector] Kerkerkruip 9 released

2014-04-13 Thread AudioGames.net Forum — New releases room: Orin
Re: Kerkerkruip 9 released Hi all,Ive got a Git app issue. When opening the git.exe file, I get this:[Window Title]C:\git2\Git.exe[Content]Windows cannot access the specified device, path, or file. You may not have the appropriate permissions to access the item.[OK]Does anyone know whats up?

Re: [Audiogames-reflector] Kerkerkruip 9 released

2014-04-13 Thread AudioGames.net Forum — New releases room: curiousdannii
Re: Kerkerkruip 9 released Im not sure sorry, from looking on Google it could perhaps be getting blocked by a firewall/antivirus?Also the error looks more common for the Git source control system. You did download the Git interpreter (from http://www.davidkinder.co.uk/glulxe.html) not the

Re: [Audiogames-reflector] Kerkerkruip 9 released

2014-04-13 Thread AudioGames.net Forum — New releases room: Orin
Re: Kerkerkruip 9 released Hi,Unfortunately, the link you just gave to the official page of Git does not work, I get a 404.Also, I did get WinGlulxe working, but the latest addon for the if Intrepeters doesnt seem to work with it.URL: http://forum.audiogames.net/viewtopic.php?pid=172025#p172025

Re: [Audiogames-reflector] Kerkerkruip 9 released

2014-04-13 Thread AudioGames.net Forum — New releases room: curiousdannii
Re: Kerkerkruip 9 released Im not sure sorry, from looking on Google it could perhaps be getting blocked by a firewall/antivirus?Also the error looks more common for the Git source control system. You did download the Git interpreter (from http://www.davidkinder.co.uk/glulxe.html) not the

Re: [Audiogames-reflector] Kerkerkruip 9 released

2014-04-13 Thread AudioGames.net Forum — New releases room: curiousdannii
Re: Kerkerkruip 9 released Oh, the bracket was included in the url. I fixed the links.URL: http://forum.audiogames.net/viewtopic.php?pid=172026#p172026 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] Kerkerkruip 9 released

2014-04-13 Thread AudioGames.net Forum — New releases room: Orin
Re: Kerkerkruip 9 released Well, its confirmed, I downloaded the right Git file. Why cant the NVDA addon support WinGlulxe? Cant get Git working.URL: http://forum.audiogames.net/viewtopic.php?pid=172028#p172028 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] Kerkerkruip 9 released

2014-04-13 Thread AudioGames.net Forum — New releases room: curiousdannii
Re: Kerkerkruip 9 released I dont know sorry, hopefully someone else who has made it work can help.Another question for everyone: Ive heard before that some people who use a screen reader would prefer it if there wasnt a status bar. Anyone have opinions about that?URL: