Re: 7th plane mud

2020-01-22 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: 7th plane mud Yep, I saw the dev on there, but looking at news it doesn't look as if the game has changed since about 2013.Again if work is continuing in the game I'd like to know, especially around new player experience. URL: https://forum.audiogames.net/post/494913/#p494913

Re: 7th plane mud

2020-01-22 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: 7th plane mud Yep, I saw the dev on there, but looking at news it doesn't look as if the game hasn't changed in some years. I particularly wonder about fixing the grind etc as I mentione. URL: https://forum.audiogames.net/post/494913/#p494913 -- Audiogames-reflector mailing list

Re: 7th plane mud

2020-01-22 Thread AudioGames . net Forum — New releases room : Mirage via Audiogames-reflector
Re: 7th plane mud The developers were active on there, at least recently. Every time I logged on, they welcomed me, and it looked like they were working on the game. URL: https://forum.audiogames.net/post/494810/#p494810 -- Audiogames-reflector mailing list Audiogames-reflector

Re: 7th plane mud

2020-01-21 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: 7th plane mud I didn't know about the teleport in the meadow, I thought that was a werwolf specific thing. I confess, the grind has slightly put me off the game, or at least I've not played for a while, especially since much of the crafting, like chisselling and carving essentially

Re: 7th plane mud

2020-01-21 Thread AudioGames . net Forum — New releases room : matt1211 via Audiogames-reflector
Re: 7th plane mud Thanks for the help, guys.Actually I was being very stupid, and was trying to interact with what I think was the werewolf classing icon.Unrelated, but damn, this mud really emphizes grinding. I've been looking for a decent crafting mud, but I think this may be too much

Re: 7th plane mud

2020-01-21 Thread AudioGames . net Forum — New releases room : Mirage via Audiogames-reflector
Re: 7th plane mud If I'm not mistaken, it's "activate glyph." URL: https://forum.audiogames.net/post/494533/#p494533 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: 7th plane mud

2020-01-21 Thread AudioGames . net Forum — New releases room : SilverEagle via Audiogames-reflector
Re: 7th plane mud Go to the stone and look at it. It'll say something about activating a glyph. Type: activate glyph, and there you go. URL: https://forum.audiogames.net/post/494516/#p494516 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https

Re: 7th plane mud

2020-01-21 Thread AudioGames . net Forum — New releases room : Soul Keeper via Audiogames-reflector
Re: 7th plane mud uh...wow, it's been years. Isn't there a rune you can touch or something? URL: https://forum.audiogames.net/post/494510/#p494510 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman

Re: 7th plane mud

2020-01-20 Thread AudioGames . net Forum — New releases room : matt1211 via Audiogames-reflector
Re: 7th plane mud Just another question regarding this mud, does anyone know how to use the teleport relay system thing in the meadow of tranquility? I know it's that stne thing in the bottom right corner, but for the life of me cannot figure out what verb I need to use to activate

Re: 7th plane mud

2019-12-19 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: 7th plane mud Unfortunately, I confess material grind is getting very slow. Bone is working, but gathering bone is a really tortuous process as you only get 30 or 40 bone a go at most and gathering takes a long time. the game should really either let you gather bone faster, maybe have

Re: 7th plane mud

2019-12-19 Thread AudioGames . net Forum — New releases room : Vazbol via Audiogames-reflector
Re: 7th plane mud Ouch right. You're best bet as a monk is ery light scale armor. but sewing is a painful experience to grind up until materials start using hide, scales and other gathered cloth. I relaly need to give this game another shot and actually not fail at life at it. URL: https

Re: 7th plane mud

2019-12-13 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: 7th plane mud I've played further and got on better in some ways, particularly with how unarmed combat and stances work. With sewing it seems that there really isn't a way to make money off it or to get cloth other than by buying it, so basically improving sewing is an exercise

Re: 7th plane mud

2019-12-13 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: 7th plane mud I've played further and got on better in some ways, particularly with how unarmed combat and stances work. With sewing it seems that there really isn't a way to make money off it or to get cloth other than by buying it, so basically improving sewing is an exercise

Re: 7th plane mud

2019-12-13 Thread AudioGames . net Forum — New releases room : Mirage via Audiogames-reflector
Re: 7th plane mud I can't remember the specific commands.But maybe "gather oak" or "search for oak" or something like that, to look for other types of wood.I know there are a lot of different types in the forests.As for making money, that's a question I have as well.

Re: 7th plane mud

2019-12-12 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: 7th plane mud I solved the inventory problem, the issue was I set the config to config combine, since I thought single column inventory would be useful, actually it just stopped the inventory from displaying at all. I also found alexandria, there is literally only one place you can

Re: 7th plane mud

2019-12-12 Thread AudioGames . net Forum — New releases room : Mirage via Audiogames-reflector
Re: 7th plane mud That is weird, Dark.There is usually an imm on the game, so you might ask if you see one.If not, there's usually a few high level players that can tell you how to handle it.As for the spiders, they are way way down in the cavern, so you shouldn't run into them.Maybe

Re: 7th plane mud

2019-12-12 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: 7th plane mud Okay whenever I go to elemental canyon I get killed, an alexandria seems to be the only place to sell stuff or get basic equipment. How the hell do I get to Alexiandria? Someone on the mud said I need to fly and I have no idea how to do that. URL: https

Re: 7th plane mud

2019-12-12 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: 7th plane mud Okay this is odd, the game has suddenly stopped displaying my inventory. I thought it had vanished entirely, and was just about to drop eveyrthing and start a new character, but when I typed drop it suddenly worked, yet when I hit I or inventory I'm just told &quo

Re: 7th plane mud

2019-12-12 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: 7th plane mud Okay was giving the game a try, but suddenly poof! my inventory all vanished, this included my bag of crafting supplies and all the hides I'd gathered. With no way to buy anything that is death for this character. I'm not even sure what happened there, but I played for 20

Re: 7th plane mud

2019-12-12 Thread AudioGames . net Forum — New releases room : firefly82 via Audiogames-reflector
Re: 7th plane mud OK, i played this for a while and so i am allready a little bit skilled. But maybe someone here is interested in grouping up? I never tested grouping on t7p. URL: https://forum.audiogames.net/post/484896/#p484896 -- Audiogames-reflector mailing list Audiogames

Re: 7th plane mud

2019-12-12 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: 7th plane mud Thanks Mirage. Maybe there have been some fixes since I tried the game, or maybe I just did something wrong. I was okay fighting the roses in the  garden or the bats and moles, and I got to the gnome village once, but  I kept getting ambushed by spiders along the way

Re: 7th plane mud

2019-12-12 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: 7th plane mud Thanks Mirage. Maybe there have been some fixes since I tried the game, or maybe I just did something wrong. I was okay fighting the roses in the  garden or the bats and moles, and I got to the gnome village once I kept getting ambushed by spiders along the way,  the only

Re: 7th plane mud

2019-12-11 Thread AudioGames . net Forum — New releases room : Mirage via Audiogames-reflector
Re: 7th plane mud Start by beating up the roses in the garden.Then go down, and beat up the roots. You'll be in an underground system.Use your weapon, kick, and punch whatever you see. just stay on each level of this underground system til the killing is easy for you.Also, when you kill

Re: 7th plane mud

2019-12-11 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: 7th plane mud If I remember rightly, you start with gather chop and appraise and go from there, build builds something in your vicinity, you can butcher corpses and also skin and tan stuff, plus you can carry a lot of crafting materials which was always helpful.the problem I always ran

Re: 7th plane mud

2019-12-10 Thread AudioGames . net Forum — New releases room : matt1211 via Audiogames-reflector
Re: 7th plane mud Just trying this, and I am failing badly! it's fun so far, though; although I can't figure out anything about where to go or what to do to start crafting. URL: https://forum.audiogames.net/post/484541/#p484541 -- Audiogames-reflector mailing list Audiogames

Re: 7th plane mud

2019-11-25 Thread AudioGames . net Forum — New releases room : Mirage via Audiogames-reflector
Re: 7th plane mud You can build, but a lot of times with a new skill, you have to try several times before you even get a little success.Also try "prospect" first, and build that up, because it will tell you if there are materials that can be mined. URL: https://forum.audiogame

Re: 7th plane mud

2019-11-25 Thread AudioGames . net Forum — New releases room : JasonBlaze via Audiogames-reflector
Re: 7th plane mud I need some metals, can I build my own mine? , I tried build but it says you cannot build here. those mines around alexandria are out of minerals. URL: https://forum.audiogames.net/post/480041/#p480041 -- Audiogames-reflector mailing list Audiogames-reflector

Re: 7th plane mud

2019-11-25 Thread AudioGames . net Forum — New releases room : bookrage via Audiogames-reflector
Re: 7th plane mud it takes some time, but one of the most extensive MUDs I've found, though I know a lot of you are into it is Cosmic Rage. Good game and if you get far enough. You can do almost anything. The game is also, unlike a lot of MUDs hyper-update crazy and I rarely go for more

Re: 7th plane mud

2019-11-25 Thread AudioGames . net Forum — New releases room : JaceK via Audiogames-reflector
Re: 7th plane mud So everything in the garden is trying to kill me. HmAlright so, I looked at the classes. I want to go werewolf. Quickest way? URL: https://forum.audiogames.net/post/479872/#p479872 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin

Re: 7th plane mud

2019-11-25 Thread AudioGames . net Forum — New releases room : Mirage via Audiogames-reflector
Re: 7th plane mud I'm not sure if the academy is done, but I do know development is ongoing.As I said, hopefully I can get the main developer's attention, so they can add an atlas with directions to important places, one like they have in Materia Magica.As for me, the person who cannot map

Re: 7th plane mud

2019-11-24 Thread AudioGames . net Forum — New releases room : JasonBlaze via Audiogames-reflector
Re: 7th plane mud to be honest, I feel lost in this one, too, I got my class/race as urm, vampire, I think, then I don't know what to do, where I can start building stuff etc, and that forest is confusing, I know there is something to follow there , but I haven't far. URL: https

Re: 7th plane mud

2019-11-24 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: 7th plane mud Is someone actually still maintaining the game? when I looked there weren't any updates for quite a long while and even things like the newbie academy were unfinished. Also, a map would really help since without a way to get to towns I always found it hard to find basic

Re: 7th plane mud

2019-11-24 Thread AudioGames . net Forum — New releases room : Mirage via Audiogames-reflector
Re: 7th plane mud Bringing this thread back, because there are at least five players on daily now.I spoke to one higher level player, who is going to talk to the dev about some accessibility improvements, mainly an atlas with directions for screenreader users in place of a map, and making

Re: 7th plane mud

2017-04-12 Thread AudioGames . net Forum — New releases room : Mirage via Audiogames-reflector
Re: 7th plane mud To answer one question about Seventh Plane:The academy was never finished.I asked the developer about it, because I never could figure out how to get in there, and he said he just permanently locked it because he never finished the development on it.As for Coffee Mud,I

Re: 7th plane mud

2017-04-12 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: 7th plane mud I agree Ironcross, indeed it was partly the unrestricted crafting and skill learning that lead me to 7th plane, and in fact in terms of the actual system that aspect of things works rather well. maybe I ought to just go back to clok, either that or get more into lament

Re: 7th plane mud

2017-04-11 Thread AudioGames . net Forum — New releases room : ironcross32 via Audiogames-reflector
Re: 7th plane mud yeah I don't like the idea of coffee from what I've read about it, I don't like class based things myself, rather like practice and improve, not being forced into a role, then restricted in what you can and can't achieve. URL: http://forum.audiogames.net/viewtopic.php

Re: 7th plane mud

2017-04-11 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: 7th plane mud Well if other people are fans of 7th plane fare enough, though for myself a text game with no text seems a bit of a contradiction. As I said it's a shame since the systems look great in this one. Coffee mud I have kept hearing about and probably should try. The thing

Re: 7th plane mud

2017-04-10 Thread AudioGames . net Forum — New releases room : Sevrior via Audiogames-reflector
Re: 7th plane mud Two things of note:First, 7th plane isn't really meant to be a traditional mud. The short descs are there mostly because most people use brief when playing a mud anyway. Lyianc's mentality was that there's enough information when you need it, and no fluff otherwise

Re: 7th plane mud

2017-04-07 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: 7th plane mud Yep ironcross. It is actually a shame someone can't take the code and just write more since as I said the systems and advancement look great here. Maybe I will just try lament instead since my efforts with avalon to find a good crafting and exploring mud are coming

Re: 7th plane mud

2017-04-07 Thread AudioGames . net Forum — New releases room : ironcross32 via Audiogames-reflector
Re: 7th plane mud I got excited for something new, but I think I'll give this one a pass. I don't need every room to have a paragraph long description, however, I do want stuff to look at. Yes, I love advanced systems, the more in depth, the better I like it, but if the descs suck, what

Re: 7th plane mud

2017-04-07 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: 7th plane mud Thanks for the info. I really do think there is a good game in there, but finding stuff just is problem, eg, I haven't even made it to alixandria yet since while I have maps in my newbie bag there is no way of accessing them and usually when I try going anywhere I either

Re: 7th plane mud

2017-04-07 Thread AudioGames . net Forum — New releases room : Soul Keeper via Audiogames-reflector
Re: 7th plane mud Same as post 2 here. Honestly I don't blame Lyanic; I'm pretty sure it's basically been him since day one, and there's been almost no one very active in a really long time. I entirely agree with you on the descriptions bit, though.As for more concrete information:You can

Re: 7th plane mud

2017-04-07 Thread AudioGames . net Forum — New releases room : Soul Keeper via Audiogames-reflector
Re: 7th plane mud Same as post 2 here. Honestly I don't blame Lyanic; I'm pretty sure it's basically been him since day one, and there's been almost no one very active in a really long time. I entirely agree with you on the descriptions bit, though.As for more concrete information:You can

Re: 7th plane mud

2017-04-06 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: 7th plane mud Well I don't know how much I'll be playing, as I said I am a bit torn on the quality of the game since on the one hand I love the idea of crafting stuff yourself, on the other I wish there was more description, more players and a little more by way of direction. it's

Re: 7th plane mud

2017-04-05 Thread AudioGames . net Forum — New releases room : Sevrior via Audiogames-reflector
Re: 7th plane mud Hey:So I used to play this several years ago. Sadly the admin Lyanic is mostly gone these days. However, I can log on there and help you figure things out if you like. URL: http://forum.audiogames.net/viewtopic.php?pid=305924#p305924

7th plane mud

2017-04-05 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
7th plane mud Well I have only briefly tried this one so far so can't give too much information about it, more can be found on The 7th plane website found hereI tried it because as mentioned in Mirage's muds crafting topic it has a lot of crafting, which indeed it does, along with a large