Re: Pokémon Crystal Access

2019-03-07 Thread AudioGames . net Forum — New releases room : pulseman45 via Audiogames-reflector
Re: Pokémon Crystal Access I didn't play Prism myself but I guess you can apply that exact description to Red Plus Plus, minus the start menu that's completely silent for the most part, the savestate feature can sometimes be your best friend when using it.

Re: Pokémon Crystal Access

2019-03-07 Thread AudioGames . net Forum — New releases room : pulseman45 via Audiogames-reflector
Re: Pokémon Crystal Access I didn't play Prism myself but I guess you can apply that exact description for Red Plus Plus, minus the start menu that's completely silent for the most part, the savestate feature can sometimes be your best friend when using it.

Re: Pokémon Crystal Access

2019-03-06 Thread AudioGames . net Forum — New releases room : KenshiraTheTrinity via Audiogames-reflector
Re: Pokémon Crystal Access I would say in terms of text and menus it works, but as for getting around, you're gonna have to rely on your old gameboy skills for that. URL: https://forum.audiogames.net/post/416626/#p416626 -- Audiogames-reflector mailing list Audiogames-refl

Re: Pokémon Crystal Access

2019-03-06 Thread AudioGames . net Forum — New releases room : pika-san via Audiogames-reflector
Re: Pokémon Crystal Access At pulseman, sorry i totally forgot to give the thing for the mahogany gym, and i may translate it into english for you guys, because it's still on cristal clear.Does the script works for prism? URL: https://forum.audiogames.net/post/416604/#p4

Re: Pokémon Crystal Access

2019-03-05 Thread AudioGames . net Forum — New releases room : KenshiraTheTrinity via Audiogames-reflector
Re: Pokémon Crystal Access Mostly the object finder and the text reader. Maybe the camera too. The rest is mostly guess work.You probably made it to the mine. I don't remember how I got past that. The bit about needing a pick to mine I guess is a mineable wall. The first pokemon cent

Re: Pokémon Crystal Access

2019-03-05 Thread AudioGames . net Forum — New releases room : Zersiax via Audiogames-reflector
Re: Pokémon Crystal Access I would really llove to know how some of you play Prism I manage to get as far as the first bit where the music stops, I think an avalanche or cave-in of some kind  happens, and after that my pathfinder tells me about a pokemon center that doesn't actually

Re: Pokémon Crystal Access

2019-03-05 Thread AudioGames . net Forum — New releases room : pulseman45 via Audiogames-reflector
Re: Pokémon Crystal Access That's an interesting question, in fact I wonder how exactly Crystal Access recognizes the language of the rom you loaded, and if there is not something to exploit in there to make it work for various hacks without having to replace the scripts each time.

Re: Pokémon Crystal Access

2019-03-04 Thread AudioGames . net Forum — New releases room : BlindNinja via Audiogames-reflector
Re: Pokémon Crystal Access I think that's why they're called hard starters... and who knows. Every starter has custom moves that they wouldn't normally start with if you caught them. EG pichu starts with thunderbolt, encore and reversal. They seem to have a combination of e

Re: Pokémon Crystal Access

2019-03-04 Thread AudioGames . net Forum — New releases room : BlindNinja via Audiogames-reflector
Re: Pokémon Crystal Access I think that's why they're called hard starters... and who knows. Every starter has custom moves that they wouldn't normally start with if you caught them. EG pichu starts with thunderbolt, encore and reversal. They seem to have a combination of e

Re: Pokémon Crystal Access

2019-03-04 Thread AudioGames . net Forum — New releases room : BlindNinja via Audiogames-reflector
Re: Pokémon Crystal Access I think that's why they're called hard starters... and who knows. Every starter has custom moves that they wouldn't normally start with if you caught them. EG pichu starts with thunderbolt. URL: https://forum.audiogames.net/post/

Re: Pokémon Crystal Access

2019-03-04 Thread AudioGames . net Forum — New releases room : flameAlchemist via Audiogames-reflector
Re: Pokémon Crystal Access what attacks do Unown know? doesn't majiccarp only know splash? URL: https://forum.audiogames.net/post/416296/#p416296 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/ma

Re: Pokémon Crystal Access

2019-03-04 Thread AudioGames . net Forum — New releases room : BlindNinja via Audiogames-reflector
Re: Pokémon Crystal Access Fun fact I just now discovered, even if you change the footstep function to CC's value, it actually seems to still work for regular crystal perfectly fine. Also, I found this, though it's from an old version so is slightly out of date. A partial list o

Re: Pokémon Crystal Access

2019-03-04 Thread AudioGames . net Forum — New releases room : BlindNinja via Audiogames-reflector
Re: Pokémon Crystal Access Fun fact I just now discovered, even if you change the footstep function to CC's value, it actually seems to still work for regular crystal perfectly fine. Also, I found this, though it's from an old version so is slightly out of date. A partial list o

Re: Pokémon Crystal Access

2019-03-04 Thread AudioGames . net Forum — New releases room : BlindNinja via Audiogames-reflector
Re: Pokémon Crystal Access Fun fact I just now discovered, even if you change the footstep function to CC's value, it actually seems to still work for regular crystal perfectly fine. URL: https://forum.audiogames.net/post/416268/#p416268 -- Audiogames-reflector mailing

Re: Pokémon Crystal Access

2019-03-04 Thread AudioGames . net Forum — New releases room : KenshiraTheTrinity via Audiogames-reflector
Re: Pokémon Crystal Access For cc go into the lua folder found in pca, from there go to lang, then to eng, then to ram.lua and open it with a text editor and change the numbers at the end of ram_footstep function to 0x2984. Then save and exit the file and reload the scripts and you will

Re: Pokémon Crystal Access

2019-03-04 Thread AudioGames . net Forum — New releases room : KenshiraTheTrinity via Audiogames-reflector
Re: Pokémon Crystal Access For cc go into the lua folder found in pca, from there go to lang, then to eng, then to ram.lua and open it with a text editor and change the numbers at the end of ram_footstep function to 0x2984. Then save and exit the file and reload the scripts and you will

Re: Pokémon Crystal Access

2019-03-04 Thread AudioGames . net Forum — New releases room : BlindNinja via Audiogames-reflector
Re: Pokémon Crystal Access Post 330, bud. URL: https://forum.audiogames.net/post/416260/#p416260 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Pokémon Crystal Access

2019-03-04 Thread AudioGames . net Forum — New releases room : BlindNinja via Audiogames-reflector
Re: Pokémon Crystal Access I'm curious, does anybody actually know how the starter screen of crystal clear actually works? Like, does it just show pictures of the pokemon with no text? Wondering why that of all things doesn't read whatsoever.I'm also trying to figure out h

Re: Pokémon Crystal Access

2019-03-04 Thread AudioGames . net Forum — New releases room : flameAlchemist via Audiogames-reflector
Re: Pokémon Crystal Access I can't figure out how to get footsteps to work for cc. I hear the wall sound when I bump in to them. btw what do I do after I get my starter? is the SS an optional too? URL: https://forum.audiogames.net/post/416257/#p416257 -- Audiogames-reflector ma

Re: Pokémon Crystal Access

2019-03-04 Thread AudioGames . net Forum — New releases room : firefly82 via Audiogames-reflector
Re: Pokémon Crystal Access So 2.0 is the latest? URL: https://forum.audiogames.net/post/416255/#p416255 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Pokémon Crystal Access

2019-03-04 Thread AudioGames . net Forum — New releases room : KenshiraTheTrinity via Audiogames-reflector
Re: Pokémon Crystal Access I just went with the latest. Works fine. URL: https://forum.audiogames.net/post/416252/#p416252 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Pokémon Crystal Access

2019-03-04 Thread AudioGames . net Forum — New releases room : firefly82 via Audiogames-reflector
Re: Pokémon Crystal Access which version is better? I found a 1.3 and a 2.0beta.The Menues are a little bit slow i think. And the scripts are working a little bit wrong in some cases. But yeah, it is absolutely addicting fun! URL: https://forum.audiogames.net/post/416242/#p416242

Re: Pokémon Crystal Access

2019-03-04 Thread AudioGames . net Forum — New releases room : pulseman45 via Audiogames-reflector
Re: Pokémon Crystal Access Speaking of ice, does anyone there have an easy way to find Pryce in the Mahogany gym? Assuming the map is the same in Polished Crystal. URL: https://forum.audiogames.net/post/416191/#p416191 -- Audiogames-reflector mailing list Audiogames-reflector

Re: Pokémon Crystal Access

2019-03-04 Thread AudioGames . net Forum — New releases room : KenshiraTheTrinity via Audiogames-reflector
Re: Pokémon Crystal Access Pokemon crystal clear is just as different from crystal as anniversary crystal is, maybe more so due to its non-linear approach to the gameplay and it's new maps and npcs. And because of its nature, some of you will be very happy to know that you do not ha

Re: Pokémon Crystal Access

2019-03-04 Thread AudioGames . net Forum — New releases room : pulseman45 via Audiogames-reflector
Re: Pokémon Crystal Access In fact someone tried to adapt it for Polished Crystal yesterday, but unfortunately it wasn't a success. He did manage to somewhat fix the path finder at some point, but it was a very partial fix, in Mahogany it would find 173 warps for example, which I su

Re: Pokémon Crystal Access

2019-03-04 Thread AudioGames . net Forum — New releases room : Zersiax via Audiogames-reflector
Re: Pokémon Crystal Access Oh wow ...so it turned out it was actually the numlock after all :-OThis laptop doesn't even have a number pad, so for as far as I know it doesn't have a numlock button either. I must be wrong though since when I used Sharpkeys to temporarily

Re: Pokémon Crystal Access

2019-03-03 Thread AudioGames . net Forum — New releases room : BlindNinja via Audiogames-reflector
Re: Pokémon Crystal Access I'm fairly sure crystal clear would be much easier to do than Prism, lol at least after a quick Google search... Prism almost seems like a whole other game. CC at least seems to keep the majority of crystal's assets as they were, new maps and backend s

Re: Pokémon Crystal Access

2019-03-03 Thread AudioGames . net Forum — New releases room : BlindNinja via Audiogames-reflector
Re: Pokémon Crystal Access I'm fairly sure crystal clear would be much easier to do than Prism, lol at least after a quick Google search... Prism almost seems like a whole other game. CC at least seems to keep the majority of crystal's assets as they were, new maps and backend s

Re: Pokémon Crystal Access

2019-03-03 Thread AudioGames . net Forum — New releases room : Dekyo-NEC2608 via Audiogames-reflector
Re: Pokémon Crystal Access @pulseman45 That would be awesome, also I totally agree with Kenshira to adapt the script for Prism as well! Hopefully... URL: https://forum.audiogames.net/post/416095/#p416095 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin

Re: Pokémon Crystal Access

2019-03-03 Thread AudioGames . net Forum — New releases room : KenshiraTheTrinity via Audiogames-reflector
Re: Pokémon Crystal Access @362 Hmm hadn't noticed that, I just went by the pokemon's cry, which they do the first time you press zed, and if it's not the one you want then you can back out with x and move on to another. However if you are not familiar with the cries th

Re: Pokémon Crystal Access

2019-03-03 Thread AudioGames . net Forum — New releases room : BlindNinja via Audiogames-reflector
Re: Pokémon Crystal Access Yeah, would love to know that as well. I would assume some of the numbers the script uses to keep track of info are just different, but I don't have the knowhow to change them myself. URL: https://forum.audiogames.net/post/416011/#p416011 -- Audio

Re: Pokémon Crystal Access

2019-03-03 Thread AudioGames . net Forum — New releases room : flameAlchemist via Audiogames-reflector
Re: Pokémon Crystal Access is their a way to tell what starter pokemon your choosing? when I press rite arrow it doesn't tell me which one  I'm on. URL: https://forum.audiogames.net/post/415990/#p415990 -- Audiogames-reflector mailing list Audiogames-reflector@

Re: Pokémon Crystal Access

2019-03-03 Thread AudioGames . net Forum — New releases room : DaddySpice via Audiogames-reflector
Re: Pokémon Crystal Access I don't have time to test this today, but try this guys. Include Unicode Consortium data (including emoji) when processing characters and symbols  check box  checked. try turning that off. URL: https://forum.audiogames.net/post/415989/#p415989 -- Audio

Re: Pokémon Crystal Access

2019-03-03 Thread AudioGames . net Forum — New releases room : DaddySpice via Audiogames-reflector
Re: Pokémon Crystal Access lol I think that play button issue some of us are having is because of the new emoji support in NVDA. probably going to downgrade unless there is a way to turn that stuff off. URL: https://forum.audiogames.net/post/415988/#p415988 -- Audiogames-reflector

Re: Pokémon Crystal Access

2019-03-03 Thread AudioGames . net Forum — New releases room : KenshiraTheTrinity via Audiogames-reflector
Re: Pokémon Crystal Access Yes it is. Play it and see the difference for yourself. I can't explain it any better. URL: https://forum.audiogames.net/post/415986/#p415986 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukogl

Re: Pokémon Crystal Access

2019-03-03 Thread AudioGames . net Forum — New releases room : flameAlchemist via Audiogames-reflector
Re: Pokémon Crystal Access I still don't get what the difference is between crystal clear and the anniversary  one. I found a version of cc its version 2.0 Beta. is that the latest one? URL: https://forum.audiogames.net/post/415981/#p415981 -- Audiogames-reflector mailing

Re: Pokémon Crystal Access

2019-03-03 Thread AudioGames . net Forum — New releases room : flameAlchemist via Audiogames-reflector
Re: Pokémon Crystal Access I still don't get what the difference is between crystal clear and the anniversary  one. URL: https://forum.audiogames.net/post/415981/#p415981 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabah

Re: Pokémon Crystal Access

2019-03-03 Thread AudioGames . net Forum — New releases room : Zersiax via Audiogames-reflector
Re: Pokémon Crystal Access @pulseman45 the interesting thing is that this is a laptop which, at least to my knowledge, doesn't have a numlock at all So I have no idea why it's doing what it's doing. I'll google if I can somehow disable numlock on a keyboard that doe

Re: Pokémon Crystal Access

2019-03-03 Thread AudioGames . net Forum — New releases room : KenshiraTheTrinity via Audiogames-reflector
Re: Pokémon Crystal Access Please keep us posted on the polished crystal thing. Wish someone did that for pokemon prism. It's almost like an entirely different game. URL: https://forum.audiogames.net/post/415968/#p415968 -- Audiogames-reflector mailing list Audiogames-refl

Re: Pokémon Crystal Access

2019-03-03 Thread AudioGames . net Forum — New releases room : pulseman45 via Audiogames-reflector
Re: Pokémon Crystal Access @Zersiax: Normally it should work well even on Windows 10, just make sure your numlock is disabled, otherwise Crystal Access won't be able to intercept keys for the path finder and other informations.Also I am playing both Polished Crystal Beta 3.0 and Red

Re: Pokémon Crystal Access

2019-03-02 Thread AudioGames . net Forum — New releases room : pika-san via Audiogames-reflector
Re: Pokémon Crystal Access Yeah, you may have to edit one file on the script to get it to work well URL: https://forum.audiogames.net/post/415757/#p415757 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin

Re: Pokémon Crystal Access

2019-03-02 Thread AudioGames . net Forum — New releases room : KenshiraTheTrinity via Audiogames-reflector
Re: Pokémon Crystal Access Do a Google search for pokemon crystal clear the open world rom hack of pokemon crystal. Then follow Tyler Spyvey's instructions on this thread on what to change to get the footsteps to work then you're good. I forgot what number and the instructions bu

Re: Pokémon Crystal Access

2019-03-02 Thread AudioGames . net Forum — New releases room : flameAlchemist via Audiogames-reflector
Re: Pokémon Crystal Access the Anniversary Edition has weird lables for doors and cave openings. their all labeled warp followed by a number. where do I get clear chrystal? what would I have to do to get it to work? URL: https://forum.audiogames.net/post/415679/#p415679 -- Audiogames

Re: Pokémon Crystal Access

2019-03-02 Thread AudioGames . net Forum — New releases room : mata via Audiogames-reflector
Re: Pokémon Crystal Access Is crystal clear completely playable with the addon? I feel like trying it out now. URL: https://forum.audiogames.net/post/415655/#p415655 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com

Re: Pokémon Crystal Access

2019-03-02 Thread AudioGames . net Forum — New releases room : Zersiax via Audiogames-reflector
Re: Pokémon Crystal Access Hi,Sadly I am one of the people who seems to have trouble with Crystal Access on Windows 10. I've tried a bunch of things already, changing VBARecording branches, findingalternate ROMs and everything but no matter what I do, the only thing that actually wor

Re: Pokémon Crystal Access

2019-03-01 Thread AudioGames . net Forum — New releases room : flameAlchemist via Audiogames-reflector
Re: Pokémon Crystal Access where does crystal anniversary take place? URL: https://forum.audiogames.net/post/415579/#p415579 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames

Re: Pokémon Crystal Access

2019-03-01 Thread AudioGames . net Forum — New releases room : KenshiraTheTrinity via Audiogames-reflector
Re: Pokémon Crystal Access All 251 pokemon from generations 1 and 2. URL: https://forum.audiogames.net/post/415570/#p415570 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames

Re: Pokémon Crystal Access

2019-03-01 Thread AudioGames . net Forum — New releases room : flameAlchemist via Audiogames-reflector
Re: Pokémon Crystal Access are their bokemon from red  yellow and blue? what about silver and gold? URL: https://forum.audiogames.net/post/415568/#p415568 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin

Re: Pokémon Crystal Access

2019-03-01 Thread AudioGames . net Forum — New releases room : KenshiraTheTrinity via Audiogames-reflector
Re: Pokémon Crystal Access Cc is more open world so you can tackle any gym in any order and rechallenge any gym. All trainers scale to the number of badges you have. You can change some of the music and there are tons new tracks. There are over 20 starters and you can start from canto or

Re: Pokémon Crystal Access

2019-03-01 Thread AudioGames . net Forum — New releases room : flameAlchemist via Audiogames-reflector
Re: Pokémon Crystal Access hows crystal clear, different from crystal anniversary? URL: https://forum.audiogames.net/post/41/#p41 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo

Re: Pokémon Crystal Access

2019-03-01 Thread AudioGames . net Forum — New releases room : KenshiraTheTrinity via Audiogames-reflector
Re: Pokémon Crystal Access No. What one of my mates ended up doing is make nvda dump the audio and that seemed to work fine. Besides, pokemon music is so classic and iconic, I couldn't imagine a pokemon game being complete without it. URL: https://forum.audiogames.net/post/415537/#p4

Re: Pokémon Crystal Access

2019-03-01 Thread AudioGames . net Forum — New releases room : csm120 via Audiogames-reflector
Re: Pokémon Crystal Access Anyway to mute just the music? I want to hear the other sounds just don't want the music or at least  turn it down less than .25? URL: https://forum.audiogames.net/post/415531/#p415531 -- Audiogames-reflector mailing list Audiogames-reflector@sabah

Re: Pokémon Crystal Access

2019-03-01 Thread AudioGames . net Forum — New releases room : DaddySpice via Audiogames-reflector
Re: Pokémon Crystal Access does this work with windows 10? saw a few topics on here with people having problems. will give it a shot though. URL: https://forum.audiogames.net/post/415506/#p415506 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https

Re: Pokémon Crystal Access

2019-03-01 Thread AudioGames . net Forum — New releases room : pika-san via Audiogames-reflector
Re: Pokémon Crystal Access I really want to get squirtle, but do i really have to make the light house thing? URL: https://forum.audiogames.net/post/415496/#p415496 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com

Re: Pokémon Crystal Access

2019-03-01 Thread AudioGames . net Forum — New releases room : pates via Audiogames-reflector
Re: Pokémon Crystal Access I play crystal clear, but I don't enter lighthouse URL: https://forum.audiogames.net/post/415478/#p415478 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audio

Re: Pokémon Crystal Access

2019-02-28 Thread AudioGames . net Forum — New releases room : pika-san via Audiogames-reflector
Re: Pokémon Crystal Access Hello, you may have to set your punctuation and symbols to none, in nvda preferences, however you won't get the info if the pokemon you encounter is male or female. Is anyone playing cristal clear? I can't enter the worl island, though i recently got

Re: Pokémon Crystal Access

2018-12-23 Thread AudioGames . net Forum — New releases room : anthony002 via Audiogames-reflector
Re: Pokémon Crystal Access So, I'm having that nvda issue which was mentioned earlier in the topic, where most everything that is read as play button then whatever text. Anyone find a fix for it? URL: http://forum.audiogames.net/post/400452/#p400452 -- Audiogames-reflector ma

Re: Pokémon Crystal Access

2018-12-16 Thread AudioGames . net Forum — New releases room : Dekyo-NEC2608 via Audiogames-reflector
Re: Pokémon Crystal Access Hey guys, does anyone of you know this Pokémon For Blind People thing?The concept is similar to this script, using VBA-ReRecording. But this do not have the NVDA Controller Client, so the text is output to the output console of the dialog to open lua scripts in

Re: Pokémon Crystal Access

2018-12-16 Thread AudioGames . net Forum — New releases room : Dekyo-NEC2608 via Audiogames-reflector
Re: Pokémon Crystal Access Hey guys, does anyone of you know this Pokémon For Blind People thing?The concept is similar to this script, using VBA-ReRecording. But this do not have the NVDA Controller Client, so the text is output to the output console of the dialog to open lua scripts in

Re: Pokémon Crystal Access

2018-12-16 Thread AudioGames . net Forum — New releases room : KenshiraTheTrinity via Audiogames-reflector
Re: Pokémon Crystal Access You mean the scripts work for yellow URL: http://forum.audiogames.net/post/399100/#p399100 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Pokémon Crystal Access

2018-12-16 Thread AudioGames . net Forum — New releases room : stasp via Audiogames-reflector
Re: Pokémon Crystal Access run haha.Well never heard that before. Well i was eaven testing other roms, pokemon yellow worked fine but nvda was spamming with dialogs, like hi, my name is hi my name is... hi my name is, and it was only dooing it.Also food steeps weren't playing bu

Re: Pokémon Crystal Access

2018-12-04 Thread AudioGames . net Forum — New releases room : Dekyo-NEC2608 via Audiogames-reflector
Re: Pokémon Crystal Access No problem. But I'm curious about why people call it as room. Even some blind players of Latin America make that mistake. URL: http://forum.audiogames.net/post/396765/#p396765 -- Audiogames-reflector mailing list Audiogames-reflector@sabah

Re: Pokémon Crystal Access

2018-12-04 Thread AudioGames . net Forum — New releases room : Haramir via Audiogames-reflector
Re: Pokémon Crystal Access Thanks! Didn't mean to awake your anger I was terribly sleepy when I posted the question.Best regards, Haramir. URL: http://forum.audiogames.net/post/396734/#p396734 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Pokémon Crystal Access

2018-12-03 Thread AudioGames . net Forum — New releases room : Dekyo-NEC2608 via Audiogames-reflector
Re: Pokémon Crystal Access Yeah, it supports other languages.BTW, I  really hate when users say "room" instead of "ROM". I wonder why... URL: http://forum.audiogames.net/post/396637/#p396637 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin

Re: Pokémon Crystal Access

2018-12-03 Thread AudioGames . net Forum — New releases room : Haramir via Audiogames-reflector
Re: Pokémon Crystal Access Hey folks! I'm wondering does this emulator supports rooms from other languages like spanish or portuguese?Best regards, Haramir. URL: http://forum.audiogames.net/post/396631/#p396631 -- Audiogames-reflector mailing list Audiogames-reflector@sabah

Re: Pokémon Crystal Access

2018-11-23 Thread AudioGames . net Forum — New releases room : KenshiraTheTrinity via Audiogames-reflector
Re: Pokémon Crystal Access In the lua folder should be one called lang, and in lang another called eng. In the eng folder is a file called ram.lua. edit that with something like notepad and change the number at the end of the ram_footstep_function to 0x2984, then save and close the file

Re: Pokémon Crystal Access

2018-11-23 Thread AudioGames . net Forum — New releases room : pates via Audiogames-reflector
Re: Pokémon Crystal Access kenshira, please send the repaired file URL: http://forum.audiogames.net/post/394701/#p394701 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Pokémon Crystal Access

2018-11-22 Thread AudioGames . net Forum — New releases room : KenshiraTheTrinity via Audiogames-reflector
Re: Pokémon Crystal Access Woot thanks! I just need to figure out how to get the info from the disasembler but footsteps definitely work now URL: http://forum.audiogames.net/post/394611/#p394611 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https

Re: Pokémon Crystal Access

2018-11-22 Thread AudioGames . net Forum — New releases room : pates via Audiogames-reflector
Re: Pokémon Crystal Access Yes. But where set this? URL: http://forum.audiogames.net/post/394575/#p394575 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Pokémon Crystal Access

2018-11-22 Thread AudioGames . net Forum — New releases room : tspivey via Audiogames-reflector
Re: Pokémon Crystal Access Set RAM_FOOTSTEP_FUNCTION to the equivalent address in the patched ROM. The version I have uses 0x2984. If that doesn't work, it most likely moved by a few bytes; you should be able to find it with the disassembler in VBA. URL: http://forum.audiogames.net

Re: Pokémon Crystal Access

2018-11-22 Thread AudioGames . net Forum — New releases room : tspivey via Audiogames-reflector
Re: Pokémon Crystal Access Just set RAM_FOOTSTEP_FUNCTION to the equivalent address in the patched ROM. It most likely moved by a few bytes; you should be able to find it with the disassembler in VBA. URL: http://forum.audiogames.net/post/394560/#p394560 -- Audiogames-reflector

Re: Pokémon Crystal Access

2018-11-22 Thread AudioGames . net Forum — New releases room : arqmeister via Audiogames-reflector
Re: Pokémon Crystal Access Does anyone know how to fix the footsteps in pokemon crystal clear? I looked at the code but couldn't figure it out. Thanks. URL: http://forum.audiogames.net/post/394556/#p394556 -- Audiogames-reflector mailing list Audiogames-reflector@sabah

Re: Pokémon Crystal Access

2018-11-12 Thread AudioGames . net Forum — New releases room : pika-san via Audiogames-reflector
Re: Pokémon Crystal Access pulseman45 wrote:I have a strange problem. I began another playthrough of TPP Anniversary Crystal, but now each time I am highlighting an item in a menu NVDA says "Play Button", and then the name of the item. Well actually, I'm translating it from

Re: Pokémon Crystal Access

2018-11-09 Thread AudioGames . net Forum — New releases room : KenshiraTheTrinity via Audiogames-reflector
Re: Pokémon Crystal Access Agreed prism takes a lot of patience to navigate so cc is the way to go. Only wish footsteps worked. URL: http://forum.audiogames.net/post/392359/#p392359 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin

Re: Pokémon Crystal Access

2018-11-09 Thread AudioGames . net Forum — New releases room : KenshiraTheTrinity via Audiogames-reflector
Re: Pokémon Crystal Access Are you running the latest scripts? And what is the game doing to them? I know that when I was playing polished crystal the scripts read the text but always always always included a string of numbers and I got tired of it real fast. Are your scripts doing that

Re: Pokémon Crystal Access

2018-11-09 Thread AudioGames . net Forum — New releases room : Dekyo-NEC2608 via Audiogames-reflector
Re: Pokémon Crystal Access I've no luck with Prism at all. URL: http://forum.audiogames.net/post/392288/#p392288 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Pokémon Crystal Access

2018-11-09 Thread AudioGames . net Forum — New releases room : KenshiraTheTrinity via Audiogames-reflector
Re: Pokémon Crystal Access Thanks that helps. Gonna try prism again. I guess I was going the wrong way the whole time. URL: http://forum.audiogames.net/post/392262/#p392262 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin

Re: Pokémon Crystal Access

2018-11-08 Thread AudioGames . net Forum — New releases room : Dekyo-NEC2608 via Audiogames-reflector
Re: Pokémon Crystal Access @KenshiraTheTrinity It's very simple, using alt codes.Press alt plus numpad 11 to get ♂ and alt plus numpad 12 to get ♀. If you're on a laptop, you can enable the numpad using fn plus f11 or fn plus insert... can't remember. If that enabled the num

Re: Pokémon Crystal Access

2018-11-08 Thread AudioGames . net Forum — New releases room : Dekyo-NEC2608 via Audiogames-reflector
Re: Pokémon Crystal Access @KenshiraTheTrinity It's very simple, using alt codes.Press alt plus numpad 11 to get ♂ and alt plus numpad 12 to get ♀. If you're on a laptop, you can enable the numpad using fn plus f11 or fn plus insert... can't remember. If that enabled the num

Re: Pokémon Crystal Access

2018-11-08 Thread AudioGames . net Forum — New releases room : pates via Audiogames-reflector
Re: Pokémon Crystal Access how to make a foodsteps sound for pokemon crystal clear? URL: http://forum.audiogames.net/post/391919/#p391919 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo

Re: Pokémon Crystal Access

2018-11-08 Thread AudioGames . net Forum — New releases room : pates via Audiogames-reflector
Re: Pokémon Crystal Access sanslash yeah, but this accessibility is weak. URL: http://forum.audiogames.net/post/391917/#p391917 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames

Re: Pokémon Crystal Access

2018-11-08 Thread AudioGames . net Forum — New releases room : Dekyo-NEC2608 via Audiogames-reflector
Re: Pokémon Crystal Access What do you mean when you say make? URL: http://forum.audiogames.net/post/391899/#p391899 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Pokémon Crystal Access

2018-11-07 Thread AudioGames . net Forum — New releases room : KenshiraTheTrinity via Audiogames-reflector
Re: Pokémon Crystal Access Yeah but i dont know how to make the symbols URL: http://forum.audiogames.net/post/391855/#p391855 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames

Re: Pokémon Crystal Access

2018-11-07 Thread AudioGames . net Forum — New releases room : KenshiraTheTrinity via Audiogames-reflector
Re: Pokémon Crystal Access Awesome! So what are the keyboard hotkeys to reproduce the symbols? URL: http://forum.audiogames.net/post/391831/#p391831 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman

Re: Pokémon Crystal Access

2018-11-07 Thread AudioGames . net Forum — New releases room : Dekyo-NEC2608 via Audiogames-reflector
Re: Pokémon Crystal Access Yep, I posted instructions in this post. URL: http://forum.audiogames.net/post/391743/#p391743 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Pokémon Crystal Access

2018-11-07 Thread AudioGames . net Forum — New releases room : KenshiraTheTrinity via Audiogames-reflector
Re: Pokémon Crystal Access So I've been having a smashing time with pokemon crystal clear, the open world rom hack! Does anyone remember how to make the scripts read the pokemon's gender? I know i've seen instructions somewhere but can't remember. URL: http://forum

Re: Pokémon Crystal Access

2018-11-02 Thread AudioGames . net Forum — New releases room : sanslash332 via Audiogames-reflector
Re: Pokémon Crystal Access @pates did you say that prism is accessible with the scripts? or not.So, A lot of monts ago (aprox when the release of prism was made) I tested it, and didn't work. Do you achieve that?thanks :3 URL: http://forum.audiogames.net/post/390358/#p3

Re: Pokémon Crystal Access

2018-11-01 Thread AudioGames . net Forum — New releases room : pulseman45 via Audiogames-reflector
Re: Pokémon Crystal Access I have a strange problem. I began another playthrough of TPP Anniversary Crystal, but now each time I am highlighting an item in a menu NVDA says "Play Button", and then the name of the item. Well actually, I'm translating it from French, it says

Re: Pokémon Crystal Access

2018-10-31 Thread AudioGames . net Forum — New releases room : mata via Audiogames-reflector
Re: Pokémon Crystal Access Neato!:) URL: http://forum.audiogames.net/post/389813/#p389813 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Pokémon Crystal Access

2018-10-07 Thread AudioGames . net Forum — New releases room : pates via Audiogames-reflector
Re: Pokémon Crystal Access Yeah. Hoenn is the best region and my fawourite music in the Littleroot URL: http://forum.audiogames.net/viewtopic.php?pid=385321#p385321 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi

Re: Pokémon Crystal Access

2018-10-06 Thread AudioGames . net Forum — New releases room : dan_c via Audiogames-reflector
Re: Pokémon Crystal Access emerald for definite!  more pokemon, both villains, you get the idea.  plus I've always wanted to play gen 3 URL: http://forum.audiogames.net/viewtopic.php?pid=385221#p385221 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukogl

Re: Pokémon Crystal Access

2018-10-05 Thread AudioGames . net Forum — New releases room : Dekyo-NEC2608 via Audiogames-reflector
Re: Pokémon Crystal Access There are many Pokémon Gold and Silver ROM hacks, but the script is not compatible with those editions. As to Pokémon GBA games, I really believe that is possible to make a modification of the original script for them...But Tyler Spivey is the master here. URL

Re: Pokémon Crystal Access

2018-10-05 Thread AudioGames . net Forum — New releases room : Dekyo-NEC2608 via Audiogames-reflector
Re: Pokémon Crystal Access There are many Pokémon Gold and Silver ROM hacks, but the script is not compatible with those editions. URL: http://forum.audiogames.net/viewtopic.php?pid=385056#p385056 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Pokémon Crystal Access

2018-10-05 Thread AudioGames . net Forum — New releases room : Dekyo-NEC2608 via Audiogames-reflector
Re: Pokémon Crystal Access There are many Pokémon Gold and Silver hacks, but unfortunately the script is not compatible with those editions. URL: http://forum.audiogames.net/viewtopic.php?pid=385056#p385056 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin

Re: Pokémon Crystal Access

2018-10-03 Thread AudioGames . net Forum — New releases room : ShadowMamba via Audiogames-reflector
Re: Pokémon Crystal Access flame_elchemist wrote:what's the difference between red and blue, and gold and silver?Different Pokémon are available in different versions. Take gen 3 for example: Kyogre was specific to Ruby, Groudon to Sapphire. Then Emerald came out, with an updated stor

Re: Pokémon Crystal Access

2018-10-01 Thread AudioGames . net Forum — New releases room : pates via Audiogames-reflector
Re: Pokémon Crystal Access red blue is a kanto only, gold silver crystal it's a kanto and johto URL: http://forum.audiogames.net/viewtopic.php?pid=384071#p384071 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.co

Re: Pokémon Crystal Access

2018-09-30 Thread AudioGames . net Forum — New releases room : flame_elchemist via Audiogames-reflector
Re: Pokémon Crystal Access Wonder if he'll do yellow or blue URL: http://forum.audiogames.net/viewtopic.php?pid=383861#p383861 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audio

Re: Pokémon Crystal Access

2018-09-30 Thread AudioGames . net Forum — New releases room : pates via Audiogames-reflector
Re: Pokémon Crystal Access Hi! Tspivey, do you thought to accessible pokemon emerald or ruby/sapfire? URL: http://forum.audiogames.net/viewtopic.php?pid=383783#p383783 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com

Re: Pokémon Crystal Access

2018-08-21 Thread AudioGames . net Forum — New releases room : pates via Audiogames-reflector
Re: Pokémon Crystal Access you must cheat or visual people help. URL: http://forum.audiogames.net/viewtopic.php?pid=381113#p381113 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames

Re: Pokémon Crystal Access

2018-08-20 Thread AudioGames . net Forum — New releases room : Mads via Audiogames-reflector
Re: Pokémon Crystal Access Try talking to the people hanging around URL: http://forum.audiogames.net/viewtopic.php?pid=380949#p380949 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo

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