Re: Bokurano Daibouken 3 : secondary topic

2017-08-10 Thread AudioGames . net Forum — New releases room : simba via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic Hi.I have a question and I hope someone can help me.I have a problem in stage 11.3. I have to assist Carla in cleaning the level of enemys, but run into a problem. I always lose her when there are many rocks falling at the same time. I often tryed

Re: Bokurano Daibouken 3 : secondary topic

2017-08-08 Thread AudioGames . net Forum — New releases room : flackers via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic The way to speed it up is to use the A key to skip the dialog. Just press enter then A back and forth really quickly and it should speed things up quite a bit. URL: http://forum.audiogames.net/viewtopic.php?pid=323484#p323484

Re: Bokurano Daibouken 3 : secondary topic

2017-08-08 Thread AudioGames . net Forum — New releases room : faelnar . christopher via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic Hi again. Is there a way to get clean water in a faster way? I just go to tutorial to get some clean water in the river. Every time I press enter, it just give me 10 clean water.Thank URL: http://forum.audiogames.net/viewtopic.php?pid=323479

Re: Bokurano Daibouken 3 : secondary topic

2017-08-05 Thread AudioGames . net Forum — New releases room : keithwipf1 via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic Yes, from what I've seen, the spirit sword is good though I didn't figure that out until I beet hardest difficulty.I'm not really sure why you would call shadow mode cheating, the magical ball does the exact same thing.I was hoping the kicker

Re: Bokurano Daibouken 3 : secondary topic

2017-08-05 Thread AudioGames . net Forum — New releases room : keithwipf1 via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic derekedit wrote:People are most likely going to call me a ninny for asking this, but, why is shadow mode a thing on the magical ball? I mean you have light mode, which blocks attacks like the buster blades do, plus you can use it to heal

Re: Bokurano Daibouken 3 : secondary topic

2017-08-03 Thread AudioGames . net Forum — New releases room : assault_freak via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic Well, there's a bit of realism there.. whe nyou're flying, you aren't supposed to just fly as fast as possible to your destination. You have to do it carefully. But I agre... it would be nice to have a way to do it faster. But I like it the way

Re: Bokurano Daibouken 3 : secondary topic

2017-08-03 Thread AudioGames . net Forum — New releases room : assault_freak via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic Overload on missiles, fly slower, and just blast them out of your way as you go through them. URL: http://forum.audiogames.net/viewtopic.php?pid=322792#p322792 ___ Audiogames-reflector mailing list

Re: Bokurano Daibouken 3 : secondary topic

2017-08-01 Thread AudioGames . net Forum — New releases room : ankr098 via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic At this stage the enemies are both level 1 and level 80, I thought that they would all be 70 or 80 level.Sorry: translated into English by Google. URL: http://forum.audiogames.net/viewtopic.php?pid=322474#p322474

Re: Bokurano Daibouken 3 : secondary topic

2017-08-01 Thread AudioGames . net Forum — New releases room : derekedit via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic I put quite a bit into a previous message, so I'll ask this in its own message here. What is the point of the kicker shoes? I did a search, and the only reference I found to it was my own post. It seems like a lot of the items in the game are just

Re: Bokurano Daibouken 3 : secondary topic

2017-08-01 Thread AudioGames . net Forum — New releases room : derekedit via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic I never got it to follow me out of the tree. It seemed like the boss just stood up there and waited for me to come back up, and it was always a couple of tiles away, which is why I just usually balled it instead of trying to fight with it. URL

Re: Bokurano Daibouken 3 : secondary topic

2017-08-01 Thread AudioGames . net Forum — New releases room : assault_freak via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic Remember you also have armour to block attacks with. Best strategy is to climb to the top of the tree, first using the camera to judge how high it is, and then once you get to the left, start heading to the left so the boss follows you. When he

Re: Bokurano Daibouken 3 : secondary topic

2017-08-01 Thread AudioGames . net Forum — New releases room : derekedit via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic I tended to get all the iron balls I could and go up high enough to make him appear and start walking toward me. Then I'd just open a can. Just ball it to death. URL: http://forum.audiogames.net/viewtopic.php?pid=322286#p322286

Re: Bokurano Daibouken 3 : secondary topic

2017-07-31 Thread AudioGames . net Forum — New releases room : derekedit via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic People are most likely going to call me a ninny for asking this, but, why is shadow mode a thing on the magical ball? I mean you have light mode, which blocks attacks like the buster blades do, plus you can use it to heal, but shadow mode seems

Re: Bokurano Daibouken 3 : secondary topic

2017-07-31 Thread AudioGames . net Forum — New releases room : flackers via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic @jayde, Liam Erven does a playthrough on youtube called let's play Bokurano Daibouken 3, It's worth watching for secrets, at least those Liam knows about. I'd watch it only as far as the point you're at so you don't have any spoilers, but it's

Re: Bokurano Daibouken 3 : secondary topic

2017-07-31 Thread AudioGames . net Forum — New releases room : flackers via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic @jayde, Liam Erven does a playthrough on youtube called let's play Bokurano Daibouken 3, It's worth watching for secrets, at least those Liam knows about. I'd watch it only as far as the point you're at so you don't have any spoilers, but it's

Re: Bokurano Daibouken 3 : secondary topic

2017-07-31 Thread AudioGames . net Forum — New releases room : assault_freak via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic 1. In I think stage 1.1 there's a locked door that's supposed to access the northern building (you start in the southern one). I have all the keys from that area, I think, but that door's still locked. Easter egg, necessary thing, super secret

Re: Bokurano Daibouken 3 : secondary topic

2017-07-31 Thread AudioGames . net Forum — New releases room : nyanchan via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic I've came up with hiding something near the door, but not yet. URL: http://forum.audiogames.net/viewtopic.php?pid=321789#p321789 ___ Audiogames-reflector mailing list Audiogames-reflector

Re: Bokurano Daibouken 3 : secondary topic

2017-07-31 Thread AudioGames . net Forum — New releases room : assault_freak via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic 1. In I think stage 1.1 there's a locked door that's supposed to access the northern building (you start in the southern one). I have all the keys from that area, I think, but that door's still locked. Easter egg, necessary thing, super secret

Re: Bokurano Daibouken 3 : secondary topic

2017-07-31 Thread AudioGames . net Forum — New releases room : Jayde via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic Okay, relative newbie here with a bunch of questions.1. In I think stage 1.1 there's a locked door that's supposed to access the northern building (you start in the southern one). I have all the keys from that area, I think, but that door's still

Re: Bokurano Daibouken 3 : secondary topic

2017-07-30 Thread AudioGames . net Forum — New releases room : nyanchan via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic Something might be bugged. I'll take a look at it. URL: http://forum.audiogames.net/viewtopic.php?pid=321765#p321765 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin

Re: Bokurano Daibouken 3 : secondary topic

2017-07-30 Thread AudioGames . net Forum — New releases room : derekedit via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic Well. I know what it's supposed to do in theory, but what I'm saying is that there doesn't seem to be a way to change modes on the hyper buster blade the way you can with the ones before it. And, in fact, it blocks absolutely nothing whatsoever. I

Re: Bokurano Daibouken 3 : secondary topic

2017-07-30 Thread AudioGames . net Forum — New releases room : nyanchan via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic The spirit fork penetrates enemy defences.The higher blocking chance of hyper buster blade means that it is more likely to block incoming attacks even if it's not set to defensive mode. URL: http://forum.audiogames.net/viewtopic.php?pid=321756

Re: Bokurano Daibouken 3 : secondary topic

2017-07-30 Thread AudioGames . net Forum — New releases room : derekedit via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic So. The differences in the spirit sword/blade/fork. The blade hits more than twice as hard but is slower and uses more stamina, and the fork hits half as hard and is also slower and takes a little bit more stamina. Is that about all? Or am I

Re: Bokurano Daibouken 3 : secondary topic

2017-07-27 Thread AudioGames . net Forum — New releases room : dd via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic I mean if you really bought that much HP that's kinda your own fault... rofl there is no reason whatsoever you'd ever need that much, periodas for everything else, I dare not answer because I do not have accurate information for you, only guesses

Re: Bokurano Daibouken 3 : secondary topic

2017-07-27 Thread AudioGames . net Forum — New releases room : derekedit via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic Other than cheating, is there a quick way to end 18-4? I usually buy a few million hp for my plane and watching its hp dwindle down slowly is, well, boring. Also wondering what mode the chaos flare and warp launcher and gravity killer show up

Re: Bokurano Daibouken 3 : secondary topic

2017-07-27 Thread AudioGames . net Forum — New releases room : derekedit via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic Other than cheating, is there a quick way to end 18-4? I usually buy a few million hp for my plane and watching its hp dwindle down slowly is, well, boring. Also wondering what mode the chaos flare and warp launcher and gravity killer show up

Re: Bokurano Daibouken 3 : secondary topic

2017-07-27 Thread AudioGames . net Forum — New releases room : flackers via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic Oh yeah, lol. You know I used to work on a construction site. Imagine how dangerous I was. To think all the time I spent messing around with that rocket launcher when I could have just smashed that thing out of the air in a few seconds. URL: http

Re: Bokurano Daibouken 3 : secondary topic

2017-07-27 Thread AudioGames . net Forum — New releases room : dd via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic when you see that thing you're at height 40 yourself, just jump URL: http://forum.audiogames.net/viewtopic.php?pid=321241#p321241 ___ Audiogames-reflector mailing list Audiogames-reflector

Re: Bokurano Daibouken 3 : secondary topic

2017-07-27 Thread AudioGames . net Forum — New releases room : flackers via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic That particular helicopter only comes down as low as 43. Is there anything that hits that high? My spirit sword is pretty levelled up, but it only reaches about 20 horizontally, I have to jump just to hit things in flight that are 5 up like

Re: Bokurano Daibouken 3 : secondary topic

2017-07-27 Thread AudioGames . net Forum — New releases room : dd via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic there are a lot of weapons that can hit enemies in the air, gravity killer, megaton hammer, spirit sword if you've leveled it up, tactical items, small boxes to lift yourself up are also an option, and those are just a few, I can't think

Re: Bokurano Daibouken 3 : secondary topic

2017-07-27 Thread AudioGames . net Forum — New releases room : flackers via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic I just played through extreme mode and have a couple of questions. On 15-4 where you fight the helicopter, I'm only doing it 50,000 damage with each rocket. This works out to 2% of its HP. I get 50 rockets, so if I miss with just one of them

Re: Bokurano Daibouken 3 : secondary topic

2017-07-27 Thread AudioGames . net Forum — New releases room : mahmood via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic can anyone tell me how to fix this problem? when i get a new update and press update now it will not download it. URL: http://forum.audiogames.net/viewtopic.php?pid=321182#p321182 ___ Audiogames

Re: Bokurano Daibouken 3 : secondary topic

2017-07-26 Thread AudioGames . net Forum — New releases room : toto via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic thanks URL: http://forum.audiogames.net/viewtopic.php?pid=321099#p321099 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin

Re: Bokurano Daibouken 3 : secondary topic

2017-07-26 Thread AudioGames . net Forum — New releases room : flackers via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic Check your objects list. There's a tree at the far right of the screen with a fish in it. Go climb the tree and hit the fish to knock it down into the river. URL: http://forum.audiogames.net/viewtopic.php?pid=321097#p321097

Re: Bokurano Daibouken 3 : secondary topic

2017-07-26 Thread AudioGames . net Forum — New releases room : toto via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic hiwhat I have to do5.3?thanks URL: http://forum.audiogames.net/viewtopic.php?pid=321090#p321090 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https

Re: Bokurano Daibouken 3 : secondary topic

2017-07-25 Thread AudioGames . net Forum — New releases room : flackers via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic Can't recall what's needed for making metal, and don't have access at the moment to stages above 14 so can't look. I imagine it'll involve finding the secret landing on 18-3, changing the dial to something between 3 and 9, then going back to 18-2

Re: Bokurano Daibouken 3 : secondary topic

2017-07-25 Thread AudioGames . net Forum — New releases room : mahmood via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic yes i know but i don't have all the needed items, from witch stages can i get some? URL: http://forum.audiogames.net/viewtopic.php?pid=320971#p320971 ___ Audiogames-reflector mailing list

Re: Bokurano Daibouken 3 : secondary topic

2017-07-25 Thread AudioGames . net Forum — New releases room : flackers via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic I think you craft it. if you look in collection items in the crafting workshop at stage 16, it'll probably tell you what you need. I think it'll be in the collection items category anyway. . URL: http://forum.audiogames.net/viewtopic.php?pid

Re: Bokurano Daibouken 3 : secondary topic

2017-07-25 Thread AudioGames . net Forum — New releases room : mahmood via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic can anyone can tell me from where can i get metal? URL: http://forum.audiogames.net/viewtopic.php?pid=320928#p320928 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin

Re: Bokurano Daibouken 3 : secondary topic

2017-07-23 Thread AudioGames . net Forum — New releases room : flame_elchemist via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic how do i get the reverse hook? do i have to make it in the workshop in stage 16? also where do I find the hyper sniper rifle? URL: http://forum.audiogames.net/viewtopic.php?pid=320662#p320662

Re: Bokurano Daibouken 3 : secondary topic

2017-07-23 Thread AudioGames . net Forum — New releases room : flame_elchemist via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic how do i get the reverse hook? do i have to make it in the workshop in stage 16? URL: http://forum.audiogames.net/viewtopic.php?pid=320662#p320662 ___ Audiogames-reflector mailing list Audiogames

Re: Bokurano Daibouken 3 : secondary topic

2017-07-23 Thread AudioGames . net Forum — New releases room : snape via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic Can we play this game with Jaws in English? I'm not a NVDA user. URL: http://forum.audiogames.net/viewtopic.php?pid=320661#p320661 ___ Audiogames-reflector mailing list Audiogames-reflector

Re: Bokurano Daibouken 3 : secondary topic

2017-07-22 Thread AudioGames . net Forum — New releases room : flackers via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic @flame go to page 78 and read post 1,929. URL: http://forum.audiogames.net/viewtopic.php?pid=320506#p320506 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Bokurano Daibouken 3 : secondary topic

2017-07-22 Thread AudioGames . net Forum — New releases room : assault_freak via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic I think the idea is, on your initial playthrough, you pretty much have to do it as it's supposed to be done... but then after that, you're free to have fun experimenting in whatever way you like, which is cool. Because really, the number

Re: Bokurano Daibouken 3 : secondary topic

2017-07-21 Thread AudioGames . net Forum — New releases room : flame_elchemist via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic what do i do in stage 25-1? URL: http://forum.audiogames.net/viewtopic.php?pid=320472#p320472 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin

Re: Bokurano Daibouken 3 : secondary topic

2017-07-21 Thread AudioGames . net Forum — New releases room : flackers via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic I wonder if Yukio would consider giving some sort of incentive for passing the stealth levels without being noticed. If you smash your way through, you get cash and level up points, but if you play it stealthily as it's meant to be played, you get

Re: Bokurano Daibouken 3 : secondary topic

2017-07-21 Thread AudioGames . net Forum — New releases room : flackers via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic I wonder if Yukio would consider giving some sort of incentive for passing the stealth levels without being noticed. If you smash your way through, you get cash and level up points, but if you play it stealthily as it's meant to be played, you get

Re: Bokurano Daibouken 3 : secondary topic

2017-07-21 Thread AudioGames . net Forum — New releases room : jesseleivo via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic And I also got the abacus thingy from 7 1, and that helps with the gold as well because iirc that multiplies the earned gold by 2, and normally when I go through stage 18 1 I get about 750 or so gold so now from each run I think i'll get about 1.6

Re: Bokurano Daibouken 3 : secondary topic

2017-07-21 Thread AudioGames . net Forum — New releases room : flackers via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic Yeah, I just meant Yukio said it wasn't translated, and I noticed something lying around on 25-5 that seemed like it might not be translated. That's the closest I've come to noticing anything that could be it, but doubt it is. It's something

Re: Bokurano Daibouken 3 : secondary topic

2017-07-21 Thread AudioGames . net Forum — New releases room : assault_freak via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic First off, if you want to earn gold, you should be playing stages 15 and 16.and as for waiting for a translation... I'm assuming others have already gotten it, so that's what I'm asking. I can understand Japanese... so I don't generally need

Re: Bokurano Daibouken 3 : secondary topic

2017-07-21 Thread AudioGames . net Forum — New releases room : jesseleivo via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic Ah, right... That's what I was thinking, too. Right now, i'm playing 18 1 over and over again to try to get a good sum of gold because I need to buy allot of stuff. Fruits, new weapons, and crafting shtuff, etc.  Also is there a good way to get

Re: Bokurano Daibouken 3 : secondary topic

2017-07-21 Thread AudioGames . net Forum — New releases room : flackers via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic Dunno, might have been in exciting when I went back to normal. I just know I have done it twice and have 38 clear medals for the normal mode. Don't know where two of them went. Must have used them for something. URL: http://forum.audiogames.net

Re: Bokurano Daibouken 3 : secondary topic

2017-07-21 Thread AudioGames . net Forum — New releases room : flackers via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic Yukio said something about waiting for a translation re the reverse hook. That made me think of something I've noticed a couple of times on 25-5, but haven't managed to pick up. Sometimes there's something that appears on the objects list

Re: Bokurano Daibouken 3 : secondary topic

2017-07-21 Thread AudioGames . net Forum — New releases room : dd via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic minor correction, you don't have to replay the whole mode again... just replay through the last level URL: http://forum.audiogames.net/viewtopic.php?pid=320458#p320458 ___ Audiogames-reflector

Re: Bokurano Daibouken 3 : secondary topic

2017-07-21 Thread AudioGames . net Forum — New releases room : jesseleivo via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic Also i'm wondering what would be the best way to get some gold at this stage of the game. I'm not yet high enough level to access the gold coin collection stage, i'll need like 2000 or so more levels, sniff sniff... I'd probably need to complete

Re: Bokurano Daibouken 3 : secondary topic

2017-07-21 Thread AudioGames . net Forum — New releases room : jesseleivo via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic Also i'm wondering what would be the best way to get some gold at this stage of the game. I'm not yet high enough level to access the gold coin collection stage, i'll need like 2000 or so more levels, sniff sniff... I'd probably need to complete

Re: Bokurano Daibouken 3 : secondary topic

2017-07-21 Thread AudioGames . net Forum — New releases room : flackers via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic Yeah, go into extras, modes, and select normal, then say yes to the prompts asking if you're sure you want to reset the mode. I did it after I first beat normal and got the spirit sword. I wanted to power it up in the easiest mode, though

Re: Bokurano Daibouken 3 : secondary topic

2017-07-21 Thread AudioGames . net Forum — New releases room : jesseleivo via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic So that means if I wanted to get more clear medals for normal mode, i'd have to reset somehow and replay that mode over again? URL: http://forum.audiogames.net/viewtopic.php?pid=320453#p320453

Re: Bokurano Daibouken 3 : secondary topic

2017-07-21 Thread AudioGames . net Forum — New releases room : assault_freak via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic Reverse hook anybody? lol URL: http://forum.audiogames.net/viewtopic.php?pid=320450#p320450 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin

Re: Bokurano Daibouken 3 : secondary topic

2017-07-21 Thread AudioGames . net Forum — New releases room : flackers via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic You get 20 clear medals whenever you play any of the modes from start to finish, even if you've played them before URL: http://forum.audiogames.net/viewtopic.php?pid=320449#p320449 ___ Audiogames

Re: Bokurano Daibouken 3 : secondary topic

2017-07-21 Thread AudioGames . net Forum — New releases room : jesseleivo via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic I have a question about clear metals, if I for example use a few of the ones I get for beating normal mode in the crafting workshop, can I get more of those clear metals from those modes i've already beaten somehow? Or do I have to use them wisely

Re: Bokurano Daibouken 3 : secondary topic

2017-07-21 Thread AudioGames . net Forum — New releases room : assault_freak via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic On a random note, when does the reverse hook become available? URL: http://forum.audiogames.net/viewtopic.php?pid=320439#p320439 ___ Audiogames-reflector mailing list Audiogames-reflector

Re: Bokurano Daibouken 3 : secondary topic

2017-07-21 Thread AudioGames . net Forum — New releases room : assault_freak via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic I didn't say split up. I said add checkpoints... not quite the same thing. In 20-3, you get the choice to start from the beginning, or if you died while fighting the magical ball, it gives you a choice where to start. If you die in in 25-3

Re: Bokurano Daibouken 3 : secondary topic

2017-07-21 Thread AudioGames . net Forum — New releases room : dd via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic I gotta agree, the stage is perfectly fine as it is IMPO URL: http://forum.audiogames.net/viewtopic.php?pid=320423#p320423 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin

Re: Bokurano Daibouken 3 : secondary topic

2017-07-21 Thread AudioGames . net Forum — New releases room : flackers via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic When I first started playing it, several times I got past the really awkward bit with the three lifts, the bit that's like a lift in a food mixer, beat the bosses, then after all that, in the room with the bomber pods, fell down a whole and died

Re: Bokurano Daibouken 3 : secondary topic

2017-07-21 Thread AudioGames . net Forum — New releases room : flackers via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic When I first started playing it, several times I got past the really awkward bit with the three lifts, the bit that's like a lift in a food mixer, beat the bosses, then after all that, in the room with the bomber pods, fell down a whole and died

Re: Bokurano Daibouken 3 : secondary topic

2017-07-21 Thread AudioGames . net Forum — New releases room : assault_freak via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic Just remember that not everyone enjoys climbing mountains when playing games... those of us who enjoy non forgiving levels may not have issues with it, but awareness needs to be had that not everyone enjoys this almost forced sense of difficulty

Re: Bokurano Daibouken 3 : secondary topic

2017-07-21 Thread AudioGames . net Forum — New releases room : flackers via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic 25-3 is one of my favourite levels in the game because of how varied it is. The first time it's a nightmare because it's got some really tricky bits in it and everytime you think you've made it, there's more — like climbing a mountain. But I

Re: Bokurano Daibouken 3 : secondary topic

2017-07-21 Thread AudioGames . net Forum — New releases room : amerikranian via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic That's just too bad. I think 25-3 should be even less forgiving. Yukio, don't add anymore rings, 1 is more then enough. URL: http://forum.audiogames.net/viewtopic.php?pid=320402#p320402

Re: Bokurano Daibouken 3 : secondary topic

2017-07-21 Thread AudioGames . net Forum — New releases room : assault_freak via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic From the post, it sounds like the problem is that if you die more than once, you have to start all the way from the beginning, and the poster feels the stage is too long so should have more places from which to continue. URL: http

Re: Bokurano Daibouken 3 : secondary topic

2017-07-20 Thread AudioGames . net Forum — New releases room : nyanchan via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic Although there is no autosave point, you can pick up a recovery ring which saves you from dying only once. This is equal to be able to save and load the progress as the character is completely healed and you can continue exactly from the location

Re: Bokurano Daibouken 3 : secondary topic

2017-07-20 Thread AudioGames . net Forum — New releases room : jesseleivo via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic How am I supposed to avoid those fireballs in the room in 25 2? Do I just get a ton of shields for it? Cause I used a defend master and it shattered in one hit. URL: http://forum.audiogames.net/viewtopic.php?pid=320332#p320332

Re: Bokurano Daibouken 3 : secondary topic

2017-07-20 Thread AudioGames . net Forum — New releases room : assault_freak via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic You get what you work for... there are no shortcuts in this game. If you want clear meddles from a certain difficulty level, then you have to beat the game on that level. URL: http://forum.audiogames.net/viewtopic.php?pid=320328#p320328

Re: Bokurano Daibouken 3 : secondary topic

2017-07-20 Thread AudioGames . net Forum — New releases room : flackers via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic I doubt you'd get the clear metals for any mode you hadn't actually beaten, but I don't know, I'm an obsessive completest type so I have a hard time skipping stuff. The jukebox key is in a room that's half way along 25-2. It's easy to miss

Re: Bokurano Daibouken 3 : secondary topic

2017-07-20 Thread AudioGames . net Forum — New releases room : jesseleivo via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic How does one get the jukebox key? I thought it's the key j from stage 23 something wasn't it, but apparently not...Also, about changing modes. I see that I can change my game mode from the extra stage. After normal, there is the option

Re: Bokurano Daibouken 3 : secondary topic

2017-07-20 Thread AudioGames . net Forum — New releases room : jesseleivo via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic How does one get the jukebox key? I thought it's the key j from stage 23 something wasn't it, but apparently not... URL: http://forum.audiogames.net/viewtopic.php?pid=320322#p320322 ___ Audiogames

Re: Bokurano Daibouken 3 : secondary topic

2017-07-20 Thread AudioGames . net Forum — New releases room : AlexG via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic Hi all!First of all I want to say, that I love this game actually. This is the best game for years. But one thing I have to complain a little bit...In stage 25-3, I have played so far about 5 or 6 stations, and I may say, that I spoilered me

Re: Bokurano Daibouken 3 : secondary topic

2017-07-20 Thread AudioGames . net Forum — New releases room : AlexG via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic Hi all!First of all I want to say, that I love this game actually. This is the best game for years. But one thing I have to complain a little bit...In stage 25-3, I have played so far about 5 or 6 stations, and I may say, that I spoilered me

Re: Bokurano Daibouken 3 : secondary topic

2017-07-20 Thread AudioGames . net Forum — New releases room : assault_freak via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic Launchers can't spawn other launchers. What you were probably seeing were the launchers in different places as they move around. URL: http://forum.audiogames.net/viewtopic.php?pid=320298#p320298

Re: Bokurano Daibouken 3 : secondary topic

2017-07-20 Thread AudioGames . net Forum — New releases room : jesseleivo via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic It seems that I am wrong about the launchers spawning more launchers, I am now on 25 4 again and killed launcher after launcher, and I don't see any launchers appearing. Right now, I only have 1 launcher against me and a few enemies. I think I am

Re: Bokurano Daibouken 3 : secondary topic

2017-07-20 Thread AudioGames . net Forum — New releases room : assault_freak via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic Key here? Go for the launchers right away at the beginning of the game... and the game is designed to work like that, which is why it asks you to confirm if you want to continue to stage 25 so you can stock up on whatever you need. Though

Re: Bokurano Daibouken 3 : secondary topic

2017-07-20 Thread AudioGames . net Forum — New releases room : jesseleivo via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic I can't pass 25 4. There are simply way too many launchers in there, and they end up launching so many enemies that I can't keep up with them and the launchers, and I eventually die. And I was thinking about going to 25 2 to grind some levels

Re: Bokurano Daibouken 3 : secondary topic

2017-07-20 Thread AudioGames . net Forum — New releases room : jesseleivo via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic @post 1950, I know, I just didn't think about that much, lol. URL: http://forum.audiogames.net/viewtopic.php?pid=320248#p320248 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin

Re: Bokurano Daibouken 3 : secondary topic

2017-07-20 Thread AudioGames . net Forum — New releases room : jesseleivo via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic @post 1950, I know, I just didn't think about that much, lol. And I was thinking about going to 25 2 to grind some levels and maybe raise my hp and stamina stat, but that would probably cause me to lose my healing items and speed drinks that i've

Re: Bokurano Daibouken 3 : secondary topic

2017-07-20 Thread AudioGames . net Forum — New releases room : jesseleivo via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic @post 1950, I know, I just didn't think aabout that much, lol URL: http://forum.audiogames.net/viewtopic.php?pid=320248#p320248 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin

Re: Bokurano Daibouken 3 : secondary topic

2017-07-20 Thread AudioGames . net Forum — New releases room : jesseleivo via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic I can't pass 25 4. There are simply way too many launchers in there, and they end up launching so many enemies that I can't keep up with them and the launchers, and I eventually die. URL: http://forum.audiogames.net/viewtopic.php?pid=320247

Re: Bokurano Daibouken 3 : secondary topic

2017-07-19 Thread AudioGames . net Forum — New releases room : dd via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic um... I don't mean to become that guy but I feel like I kinda have to, lol but please do remember, you can in fact edit your posts URL: http://forum.audiogames.net/viewtopic.php?pid=320200#p320200

Re: Bokurano Daibouken 3 : secondary topic

2017-07-19 Thread AudioGames . net Forum — New releases room : jesseleivo via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic Oh I see now what's happening. It's swapping the disks around when I smash them. Stupid me. URL: http://forum.audiogames.net/viewtopic.php?pid=320196#p320196 ___ Audiogames-reflector mailing list

Re: Bokurano Daibouken 3 : secondary topic

2017-07-19 Thread AudioGames . net Forum — New releases room : jesseleivo via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic After the box puzzles in 25 3, I go to another room and see some numbered disks all around. I got another piece of paper with the combination on it, at least there are 10 numbers in it so I thought they are used for that. But when I smash the disk

Re: Bokurano Daibouken 3 : secondary topic

2017-07-19 Thread AudioGames . net Forum — New releases room : jesseleivo via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic Roflmao! That's just... fun. Now, just need to figure out if I can take out these 20 or so stamina bots that are after me, lol URL: http://forum.audiogames.net/viewtopic.php?pid=320191#p320191

Re: Bokurano Daibouken 3 : secondary topic

2017-07-19 Thread AudioGames . net Forum — New releases room : dd via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic ah, this is a fun one33*4 = 1212*5 = 6060*6 is your answer, aka 360 URL: http://forum.audiogames.net/viewtopic.php?pid=320190#p320190 ___ Audiogames-reflector mailing list Audiogames-reflector

Re: Bokurano Daibouken 3 : secondary topic

2017-07-19 Thread AudioGames . net Forum — New releases room : jesseleivo via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic Ok, now this final box in 25 3 I can't figure out. It says 3, 12, and 60, but I can't figure it out. The combinations I come up with don't make any sense to me, I just can't figure it out. And I got a boatload of stamina bots to spawn on the map

Re: Bokurano Daibouken 3 : secondary topic

2017-07-19 Thread AudioGames . net Forum — New releases room : jesseleivo via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic Nevermind, I got it after a while. My solution was approximately as follows:*** start of spoiler ***100+200=300300+400=700700+800=1500bingo*** end of spoiler *** URL: http://forum.audiogames.net/viewtopic.php?pid=320179#p320179

Re: Bokurano Daibouken 3 : secondary topic

2017-07-19 Thread AudioGames . net Forum — New releases room : jesseleivo via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic Nevermind, I got it after a while. URL: http://forum.audiogames.net/viewtopic.php?pid=320179#p320179 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https

Re: Bokurano Daibouken 3 : secondary topic

2017-07-19 Thread AudioGames . net Forum — New releases room : jesseleivo via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic I have a problem with a certain puzzle box in 25 3, it says 100, 300, 700, but I for whatever reason can't figure it out. Whatever combination I come up with makes no sence and i've spawned about 12 stamina bots on the map just by getting it wrong

Re: Bokurano Daibouken 3 : secondary topic

2017-07-19 Thread AudioGames . net Forum — New releases room : flackers via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic Thanks. Had no idea  you could adjust the volume of apps using the volume mixer. Thought it was just devices. Noticed a slider for jaws. Might crank that up a bit to stop it getting drowned by flash players, if that's possible.Thanks also

Re: Bokurano Daibouken 3 : secondary topic

2017-07-19 Thread AudioGames . net Forum — New releases room : jesseleivo via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic @post 1939, the only way to turn down the game volume is to adjust it through the Windows mixer, I think. Go to the speaker volume settings on the system tray, press enter, then hit on mixer, then you can find the bk3 application by pressing tab

Re: Bokurano Daibouken 3 : secondary topic

2017-07-19 Thread AudioGames . net Forum — New releases room : assault_freak via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic Press r to check the level. There is no maximum mentioned. URL: http://forum.audiogames.net/viewtopic.php?pid=320124#p320124 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin

Re: Bokurano Daibouken 3 : secondary topic

2017-07-19 Thread AudioGames . net Forum — New releases room : flackers via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic @1936, oh I didn't know you could do it that way because the ghap in the platform closes after you set the dial so I assumed you couldn't get down if you did the top one first. maybe it doesn't close if there are ones that still need to be set

Re: Bokurano Daibouken 3 : secondary topic

2017-07-19 Thread AudioGames . net Forum — New releases room : flackers via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic Anyone know if there's a way to check how levelled up the spirit sword is, and if there's a max? I'd like to know how far I am. And is there a way to turn the master volume down for the entire game? When there's a ton of mayhem, I can't hear NVDA

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