Re: Just released: C library to generate mazes

2021-02-20 Thread AudioGames . net Forum — Developers room : philip_bennefall via Audiogames-reflector
Re: Just released: C library to generate mazes @16:Agreed. Actually I think implementing a maze algorithm is a great exercise when learning a new language. The blog posts that I linked to in my references section contain more than enough information to implement it from scratch, for anyone

Re: Just released: C library to generate mazes

2021-02-19 Thread AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector
Re: Just released: C library to generate mazes @15, never meant to imply that your library was sub-optimal, just that porting it in Python would be a pointless endeavor unless you want to learn something. URL: https://forum.audiogames.net/post/616982/#p616982 -- Audiogames-reflector

Re: Just released: C library to generate mazes

2021-02-19 Thread AudioGames . net Forum — Developers room : philip_bennefall via Audiogames-reflector
Re: Just released: C library to generate mazes @14:Certainly there are plenty of maze generation algorithm implementations out there, but I could not find one that met my requirements which is why I published this one. If you're in Python, it would definitely not be your primary choice

Re: Just released: C library to generate mazes

2021-02-19 Thread AudioGames . net Forum — Developers room : philip_bennefall via Audiogames-reflector
Re: Just released: C library to generate mazes @14:Certainly there are plenty of maze generation algorithm implementations out there, but I could not find one that met my requirements which is why I published this one. If you're in Python, it would certainly not be your primary choice

Re: Just released: C library to generate mazes

2021-02-19 Thread AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector
Re: Just released: C library to generate mazes There's no need to port this to Python. There is already a library in Python with the same name of this library that supports many more maze generation algorithms than this one. It requires NumPy, though, but that shouldn't be much

Re: Just released: C library to generate mazes

2021-02-19 Thread AudioGames . net Forum — Developers room : philip_bennefall via Audiogames-reflector
Re: Just released: C library to generate mazes @12:By default, there is no exit as such. You can either break one of the walls at the edges, or simply choose an arbitrary empty cell and mark that as the exit. If you generate the maze in the compact format, every tile is walkable

Re: Just released: C library to generate mazes

2021-02-19 Thread AudioGames . net Forum — Developers room : Turret via Audiogames-reflector
Re: Just released: C library to generate mazes Thanks for this! One question:    Is it possible to generate mazes with a given end point? For example, a random maze, but if I wanted the exit to always be at, say, (25, 25)? URL: https://forum.audiogames.net/post/616877/#p616877

Re: Just released: C library to generate mazes

2021-02-19 Thread AudioGames . net Forum — Developers room : philip_bennefall via Audiogames-reflector
Re: Just released: C library to generate mazes @9:You certainly don't need my permission to port the code. As per the license, you can basically do whatever you want with the code with absolutely no restrictions.As for a pull request, if you port the entire codebase, I think it's better

Re: Just released: C library to generate mazes

2021-02-19 Thread AudioGames . net Forum — Developers room : bhanuponguru via Audiogames-reflector
Re: Just released: C library to generate mazes can't we just make a python binding of the same with cython or some thing? URL: https://forum.audiogames.net/post/616859/#p616859 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin

Re: Just released: C library to generate mazes

2021-02-19 Thread AudioGames . net Forum — Developers room : dardar via Audiogames-reflector
Re: Just released: C library to generate mazes @8 Would you be alright if I did a pull request and tried to write a python version of the script?I'd considered what @7 said, but didn't want to do so without your permission URL: https://forum.audiogames.net/post/616857/#p616857

Re: Just released: C library to generate mazes

2021-02-19 Thread AudioGames . net Forum — Developers room : philip_bennefall via Audiogames-reflector
Re: Just released: C library to generate mazes Thanks guys for the feedback, I hope the library ends up being useful!@6:As long as you've got stdint.h, it should build everywhere. Since this is a single header, you just drop it into whatever build process you're using by defining the macro

Re: Just released: C library to generate mazes

2021-02-19 Thread AudioGames . net Forum — Developers room : philip_bennefall via Audiogames-reflector
Re: Just released: C library to generate mazes Thanks guys for the feedback, I hope it ends up being useful!@6:As long as you've got stdint.h, it should build everywhere. Since this is a single header, you just drop it into whatever build process you're using by defining the macro in one

Re: Just released: C library to generate mazes

2021-02-18 Thread AudioGames . net Forum — Developers room : ashleygrobler04 via Audiogames-reflector
Re: Just released: C library to generate mazes I wonder how hard it would be to port this over to python? URL: https://forum.audiogames.net/post/616798/#p616798 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin

Re: Just released: C library to generate mazes

2021-02-18 Thread AudioGames . net Forum — Developers room : bgt lover via Audiogames-reflector
Re: Just released: C library to generate mazes Awesome work, I tested it on windows and ubuntu, it worked.I have a question, though. So, is it possible to compile it for uwp games, like the xbox, desktop, arm win10 devices, etc? Do I have to do anything special to integrate the build

Re: Just released: C library to generate mazes

2021-02-18 Thread AudioGames . net Forum — Developers room : nyanchan via Audiogames-reflector
Re: Just released: C library to generate mazes I've been having a plan experimenting with a loguelike game. Thanks for releasing what I just wanted. URL: https://forum.audiogames.net/post/616748/#p616748 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin

Re: Just released: C library to generate mazes

2021-02-18 Thread AudioGames . net Forum — Developers room : nolan via Audiogames-reflector
Re: Just released: C library to generate mazes Nifty. Working on a maze game right now and not too thrilled with what I'm getting back from my generator. May give this a look. URL: https://forum.audiogames.net/post/616742/#p616742 -- Audiogames-reflector mailing list Audiogames

Re: Just released: C library to generate mazes

2021-02-18 Thread AudioGames . net Forum — Developers room : dardar via Audiogames-reflector
Re: Just released: C library to generate mazes Thumbs up, very nice! URL: https://forum.audiogames.net/post/616713/#p616713 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames

Re: Just released: C library to generate mazes

2021-02-18 Thread AudioGames . net Forum — Developers room : lemm via Audiogames-reflector
Re: Just released: C library to generate mazes Hi Phillip,Thanks for sharing  this. , I’ve always wanted to try my hand at procedural map generation, so think I’ll find this code interesting. Thanks again for sharing it, I look forward to checking out the library.Paul Lemm URL: https