Re: Making a Vintage Sounding TTS Voice

2019-02-02 Thread AudioGames . net Forum — Off-topic room : philip_bennefall via Audiogames-reflector
Re: Making a Vintage Sounding TTS Voice Oh I haven't worked on it for the last couple of weeks what with releasing the vocoder as well as doing my normal day job, but I'll get back into it soon for sure. Flite does generate pitch information, and I recently introduced pitch changes in my

Re: Making a Vintage Sounding TTS Voice

2019-02-02 Thread AudioGames . net Forum — Off-topic room : x0 via Audiogames-reflector
Re: Making a Vintage Sounding TTS Voice How's progress going on the tts? And is flight capable of generating prosody information? I know eSpeak is, which means you don't have to do all the hard work for calculating pitch contours for phrases. I'd imagine flight does but I don't really know

Re: Making a Vintage Sounding TTS Voice

2019-02-02 Thread AudioGames . net Forum — Off-topic room : x0 via Audiogames-reflector
Re: Making a Vintage Sounding TTS Voice How's progress going on the tts? And is flight capable of generating prosody information? I know eSpeak is, which means you don't have to do all the hard work for calculating pitch contours for phrases. I'd imagine flight does but I don't really know

Re: Making a Vintage Sounding TTS Voice

2019-01-29 Thread AudioGames . net Forum — Off-topic room : philip_bennefall via Audiogames-reflector
Re: Making a Vintage Sounding TTS Voice Ah, that's weird. I haven't managed to make it crash. Can you send me the Wave files you are using and the input parameters you are specifying?By the way, there's now a dedicated topic for the vocoder in the developer's room. I suggest that we move

Re: Making a Vintage Sounding TTS Voice

2019-01-29 Thread AudioGames . net Forum — Off-topic room : jaybird via Audiogames-reflector
Re: Making a Vintage Sounding TTS Voice FWIW I downloaded the Vocshell program, but can't make it work. Are there any requirements for the wav files you need to use with it? When I try to process a file, it just crashes with no error message generated by the program, and I'm not sure how

Re: Making a Vintage Sounding TTS Voice

2019-01-29 Thread AudioGames . net Forum — Off-topic room : tmstuff000 via Audiogames-reflector
Re: Making a Vintage Sounding TTS Voice Philip, you're vocoder sounds very good, on par with Mda TalkBox but it has those extra settings.Best regardsT-m URL: https://forum.audiogames.net/post/408092/#p408092 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin

Re: Making a Vintage Sounding TTS Voice

2019-01-27 Thread AudioGames . net Forum — Off-topic room : philip_bennefall via Audiogames-reflector
Re: Making a Vintage Sounding TTS Voice yeah, MDA TalkBox is excellent. It does indeed use LPC.I actually just released my vocoder as open source. Check out the topic in the Developers room if you're interested. There's a command line application which allows offline rendering of Wave

Re: Making a Vintage Sounding TTS Voice

2019-01-27 Thread AudioGames . net Forum — Off-topic room : musicalman via Audiogames-reflector
Re: Making a Vintage Sounding TTS Voice I do like how intelligible the speech is with your vocoder. It's crisp and direct and to me at least it has some unique flavor, probably because it kinda has that springy sound I find odd, like the voice is going through a rubber tunnel or something

Re: Making a Vintage Sounding TTS Voice

2019-01-27 Thread AudioGames . net Forum — Off-topic room : musicalman via Audiogames-reflector
Re: Making a Vintage Sounding TTS Voice I do like how intelligible the speech is with your vocoder. It kinda has that springy sound I find odd, but many vocoders have that. One of my favorite vocoders is the MDA Talk Box. It's a super old VST with limitations but its clarity can almost

Re: Making a Vintage Sounding TTS Voice

2019-01-23 Thread AudioGames . net Forum — Off-topic room : philip_bennefall via Audiogames-reflector
Re: Making a Vintage Sounding TTS Voice Oh my vocoder is nothing special by any means, it's about as standard as they come. I just wanted to see if I could write one from scratch over a weekend. Still, I'm pretty happy with the output myself.Kind regards,Philip Bennefall URL: https

Re: Making a Vintage Sounding TTS Voice

2019-01-23 Thread AudioGames . net Forum — Off-topic room : vlad25 via Audiogames-reflector
Re: Making a Vintage Sounding TTS Voice hi philip.this is a quite nice project. keep up the good work. URL: https://forum.audiogames.net/post/407112/#p407112 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin

Re: Making a Vintage Sounding TTS Voice

2019-01-23 Thread AudioGames . net Forum — Off-topic room : ManFromTheDark via Audiogames-reflector
Re: Making a Vintage Sounding TTS Voice Oh well, I was just speciffically refering to the PB-Vocoder and not just any other one. In my case it's just a somewhat stuck-in-the-old-ways situation with vsts. I'm using some simpler, but never the less good vst effects in my trusty dusty Adobe

Re: Making a Vintage Sounding TTS Voice

2019-01-23 Thread AudioGames . net Forum — Off-topic room : jack via Audiogames-reflector
Re: Making a Vintage Sounding TTS Voice Such a program isn't necessary if it means extra code. A vst is like a program anyway what with the interface and stuff like that, just without having to worry about drawing a window. After all, if Abby Road Reverb is simply a vst/vst3

Re: Making a Vintage Sounding TTS Voice

2019-01-23 Thread AudioGames . net Forum — Off-topic room : ManFromTheDark via Audiogames-reflector
Re: Making a Vintage Sounding TTS Voice For me a good old standalone PB-vocoder would be the perfect match, but it's probably not possible to get at, so I won't get stuck to illusions and dreaming. URL: https://forum.audiogames.net/post/407046/#p407046 -- Audiogames-reflector mailing

Re: Making a Vintage Sounding TTS Voice

2019-01-23 Thread AudioGames . net Forum — Off-topic room : jack via Audiogames-reflector
Re: Making a Vintage Sounding TTS Voice This implementation sounds really good. I remember using PB Vocoder (despite the demo beeps) and even that didn't sound half bad. Would be interesting to try this thing out with Goldwave if it were released as a vst. Probably the way to go these days

Re: Making a Vintage Sounding TTS Voice

2019-01-23 Thread AudioGames . net Forum — Off-topic room : ManFromTheDark via Audiogames-reflector
Re: Making a Vintage Sounding TTS Voice To me personally, PB sounded waaay better and more oldschool while this new one is just another vocoder without any outstanding characteristics. URL: https://forum.audiogames.net/post/407007/#p407007 -- Audiogames-reflector mailing list

Re: Making a Vintage Sounding TTS Voice

2019-01-22 Thread AudioGames . net Forum — Off-topic room : philip_bennefall via Audiogames-reflector
Re: Making a Vintage Sounding TTS Voice The audio examples I posted above are not of PB Vocoder, but of a new implementation that I wrote a few weeks ago. I'd be curious to hear what you all think of the sound. I haven't yet decided whether to release it or not, but I might clean it up

Re: Making a Vintage Sounding TTS Voice

2019-01-22 Thread AudioGames . net Forum — Off-topic room : datajake1999 via Audiogames-reflector
Re: Making a Vintage Sounding TTS Voice Speaking of vocoders, I found the first ever recording of a vocoder.https://ptolemy.berkeley.edu/eecs20/speech/vocoder.html URL: https://forum.audiogames.net/post/406917/#p406917 -- Audiogames-reflector mailing list Audiogames-reflector

Re: Making a Vintage Sounding TTS Voice

2019-01-22 Thread AudioGames . net Forum — Off-topic room : ManFromTheDark via Audiogames-reflector
Re: Making a Vintage Sounding TTS Voice Pb-vocoder sounded cool. It's sad, it was killed off. URL: https://forum.audiogames.net/post/406891/#p406891 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman

Re: Making a Vintage Sounding TTS Voice

2019-01-22 Thread AudioGames . net Forum — Off-topic room : philip_bennefall via Audiogames-reflector
Re: Making a Vintage Sounding TTS Voice @musicalman Here are a few examples of the vocoder I made.Original speech:https://www.dropbox.com/s/wdskvp98zpnuu … h.wav?dl=1Vocoded with a sawtooth chord:https://www.dropbox.com/s/1pxxlhq14kaq6 … l.wav?dl=1Same output but slowed down:https

Re: Making a Vintage Sounding TTS Voice

2019-01-22 Thread AudioGames . net Forum — Off-topic room : musicalman via Audiogames-reflector
Re: Making a Vintage Sounding TTS Voice philip_bennefall wrote:The Voder was amazing. In fact, it is the first machine that is demonstrated in this rather interesting vinyl recording from 1986 by Dennis Klatt, the author of DECTalk:https://www.dropbox.com/s/ky5vxfnpc79a9 … ng.au?dl=1That

Re: Making a Vintage Sounding TTS Voice

2019-01-21 Thread AudioGames . net Forum — Off-topic room : philip_bennefall via Audiogames-reflector
Re: Making a Vintage Sounding TTS Voice @musicalman Thanks for the thorough response! I have definitely been playing around with the idea of singing. In fact, singing is much easier to do than natural speech as it is much more confined. I added pitch the other day so you can supply a list

Re: Making a Vintage Sounding TTS Voice

2019-01-21 Thread AudioGames . net Forum — Off-topic room : x0 via Audiogames-reflector
Re: Making a Vintage Sounding TTS Voice ah. Flight. K, well I guess that's a bit more compatible with your phoneme tables . It mentions a repository, where can I find it and what do I need to make it run? URL: https://forum.audiogames.net/post/406624/#p406624 -- Audiogames-reflector

Re: Making a Vintage Sounding TTS Voice

2019-01-21 Thread AudioGames . net Forum — Off-topic room : x0 via Audiogames-reflector
Re: Making a Vintage Sounding TTS Voice sorry I didn't read this entire thread. What are you using for a text to phoneme engine? Did you write your own or did you use ESpeak or something else as a frontend translator. Or do you just not have one yet. Also if I may be of a little assistance

Re: Making a Vintage Sounding TTS Voice

2019-01-20 Thread AudioGames . net Forum — Off-topic room : musicalman via Audiogames-reflector
Re: Making a Vintage Sounding TTS Voice I would've liked to respond to this sooner, but was having issues logging into the site. Thankfully it's sorted out.Your research into this is really wild to me. I'm no expert in these things, but I am really interested in this stuff. I only wish I

Re: Making a Vintage Sounding TTS Voice

2019-01-20 Thread AudioGames . net Forum — Off-topic room : musicalman via Audiogames-reflector
Re: Making a Vintage Sounding TTS Voice I would've liked to respond to this sooner, but was having issues logging into the site. Thankfully it's sorted out.Your research into this is really wild to me. I'm no expert in these things, but I am really interested in this stuff. I only wish I

Re: Making a Vintage Sounding TTS Voice

2019-01-18 Thread AudioGames . net Forum — Off-topic room : philip_bennefall via Audiogames-reflector
Re: Making a Vintage Sounding TTS Voice I wanted to throw out a question for anyone who might have some ideas. I'm trying to figure out how best to transition between phones in an utterance. A phone is a single sound, not necessarily the same as a letter, that you can say in a given

Re: Making a Vintage Sounding TTS Voice

2019-01-14 Thread AudioGames . net Forum — Off-topic room : harrylst via Audiogames-reflector
Re: Making a Vintage Sounding TTS Voice Well that would be cool. This is kinda fun following its development because I've always wondered how synthesizers were developed.If you ever want to branch into other languages, I'm sure you'd have many helpers here. URL: https

Re: Making a Vintage Sounding TTS Voice

2019-01-14 Thread AudioGames . net Forum — Off-topic room : visualstudio via Audiogames-reflector
Re: Making a Vintage Sounding TTS Voice also if your language is difficult to process like mine (vowels between nouns etc), consider training an nGram model for it as well. URL: https://forum.audiogames.net/post/405385/#p405385 -- Audiogames-reflector mailing list Audiogames

Re: Making a Vintage Sounding TTS Voice

2019-01-14 Thread AudioGames . net Forum — Off-topic room : visualstudio via Audiogames-reflector
Re: Making a Vintage Sounding TTS Voice regarding deep learning and wavenet:wavenet takes some audio as it's input for training, and it can produce audio output.i'm not talking about the computational power either, just talking about the speech modelit is not only for generating speech

Re: Making a Vintage Sounding TTS Voice

2019-01-14 Thread AudioGames . net Forum — Off-topic room : philip_bennefall via Audiogames-reflector
Re: Making a Vintage Sounding TTS Voice Oh I have used SoLoud in the past, used it for my little board game called Jungle. I don't rate its speech synthesizer very highly though, nor does the author as far as I am aware.As for text processing, I am using the default lang/usenglish and lang

Re: Making a Vintage Sounding TTS Voice

2019-01-14 Thread AudioGames . net Forum — Off-topic room : philip_bennefall via Audiogames-reflector
Re: Making a Vintage Sounding TTS Voice I just read up on the grapheme based language models in Festvox and they seem awesome when you are doing a language for which you don't have a lot of linguistic data. But in the case of Swedish, if I ever get far enough where I begin looking

Re: Making a Vintage Sounding TTS Voice

2019-01-13 Thread AudioGames . net Forum — Off-topic room : philip_bennefall via Audiogames-reflector
Re: Making a Vintage Sounding TTS Voice I just read up on the grapheme based language models in Festvox and they seem awesome when you are doing a language for which you don't have a lot of linguistic data. But in the case of Swedish, if I ever get far enough where I begin looking

Re: Making a Vintage Sounding TTS Voice

2019-01-13 Thread AudioGames . net Forum — Off-topic room : philip_bennefall via Audiogames-reflector
Re: Making a Vintage Sounding TTS Voice Oh I have used SoLoud in the past, used it for my little board game called Jungle. I don't rate its speech synthesizer very highly though, nor does the author as far as I am aware.As for text processing, I am using the default lang/usenglish and lang

Re: Making a Vintage Sounding TTS Voice

2019-01-13 Thread AudioGames . net Forum — Off-topic room : visualstudio via Audiogames-reflector
Re: Making a Vintage Sounding TTS Voice regarding deep learning and wavenet:wavenet takes some audio as it's input for training, and it can produce audio output.i'm not talking about the computational power either, just talking about the speech modelit is not only for generating speech

Re: Making a Vintage Sounding TTS Voice

2019-01-13 Thread AudioGames . net Forum — Off-topic room : visualstudio via Audiogames-reflector
Re: Making a Vintage Sounding TTS Voice regarding deep learning and wavenet:wavenet takes some audio as it's input for training, and it can produce audio output.i'm not talking about the computational power either, just talking about the speech modelit is not only for generating speech

Re: Making a Vintage Sounding TTS Voice

2019-01-13 Thread AudioGames . net Forum — Off-topic room : jaybird via Audiogames-reflector
Re: Making a Vintage Sounding TTS Voice This sounds really cool! I'm looking forward to learning more about this!Personally I absolutely cannot stand Espeak, so I would love to see something better on the open-source market as it were. URL: http://forum.audiogames.net/post/405213/#p405213

Re: Making a Vintage Sounding TTS Voice

2019-01-13 Thread AudioGames . net Forum — Off-topic room : philip_bennefall via Audiogames-reflector
Re: Making a Vintage Sounding TTS Voice Probably all of them, if I reach a high enough level of quality. If the output is reasonable, I can package the system in all sorts of ways.Kind regards,Philip Bennefall URL: http://forum.audiogames.net/post/405200/#p405200 -- Audiogames

Re: Making a Vintage Sounding TTS Voice

2019-01-13 Thread AudioGames . net Forum — Off-topic room : ammericandad2005 via Audiogames-reflector
Re: Making a Vintage Sounding TTS Voice Hay philop,how do you plan to release this? sapi 5 engine, NVDA addon, or both? URL: http://forum.audiogames.net/post/405187/#p405187 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin

Re: Making a Vintage Sounding TTS Voice

2019-01-13 Thread AudioGames . net Forum — Off-topic room : ammericandad2005 via Audiogames-reflector
Re: Making a Vintage Sounding TTS Voice or an android tts voice? URL: http://forum.audiogames.net/post/405188/#p405188 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Making a Vintage Sounding TTS Voice

2019-01-13 Thread AudioGames . net Forum — Off-topic room : philip_bennefall via Audiogames-reflector
Re: Making a Vintage Sounding TTS Voice The text processing part of the system was trained by way of machine learning by the folks who made Festival/Festvox/Flite, so technically I am using machine learning - just not in the synthesis backend code.ESpeak is similar to what I want to do

Re: Making a Vintage Sounding TTS Voice

2019-01-13 Thread AudioGames . net Forum — Off-topic room : jack via Audiogames-reflector
Re: Making a Vintage Sounding TTS Voice Wavenet is a concattinative respin that involves sample-for-sample synthesis rather than splicing, either way it is not formant at all. And Festvox is diphone-concatinative. URL: http://forum.audiogames.net/post/405159/#p405159 -- Audiogames

Re: Making a Vintage Sounding TTS Voice

2019-01-13 Thread AudioGames . net Forum — Off-topic room : harrylst via Audiogames-reflector
Re: Making a Vintage Sounding TTS Voice This is super interesting. Will it be easy (once you get the synth up and running), to make it bilingual? If, for example, it could support Swedish as well? (Although that'd be a headache in itself because of the different rhythms of the languages

Re: Making a Vintage Sounding TTS Voice

2019-01-13 Thread AudioGames . net Forum — Off-topic room : ManFromTheDark via Audiogames-reflector
Re: Making a Vintage Sounding TTS Voice Formant speech synthesis has nothing to do with that whole wavenet stuff. URL: http://forum.audiogames.net/post/405145/#p405145 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com

Re: Making a Vintage Sounding TTS Voice

2019-01-13 Thread AudioGames . net Forum — Off-topic room : BoundTo via Audiogames-reflector
Re: Making a Vintage Sounding TTS Voice @jackFor something that started out being done by hand, the synth sounds incredible so far to me. Coming from information gathered from the web and a few estimates, it's definitely farther than I'd be able to take it. The processing power needed

Re: Making a Vintage Sounding TTS Voice

2019-01-13 Thread AudioGames . net Forum — Off-topic room : gamedude via Audiogames-reflector
Re: Making a Vintage Sounding TTS Voice @jackFor something that started out being done by hand, the synth sounds incredible so far to me. Coming from information gathered from the web and a few estimates, it's definitely farther than I'd be able to take it. The processing power needed

Re: Making a Vintage Sounding TTS Voice

2019-01-13 Thread AudioGames . net Forum — Off-topic room : jack via Audiogames-reflector
Re: Making a Vintage Sounding TTS Voice Neural network/deep learning is not possible with a formant synthesizer the likes of what is being developed here. Google, for example, has stupid amounts of compute power allocated to just wavenet. Granted, they've trunkated the resources

Re: Making a Vintage Sounding TTS Voice

2019-01-13 Thread AudioGames . net Forum — Off-topic room : BoundTo via Audiogames-reflector
Re: Making a Vintage Sounding TTS Voice Questions:1. Wouldn't the formant/bandwidth values for voiced sounds slightly vary depending on the voice itself? (my point being, if a different person recorded the stories, would your formant values be different?)2. So, since you ended up needing

Re: Making a Vintage Sounding TTS Voice

2019-01-13 Thread AudioGames . net Forum — Off-topic room : visualstudio via Audiogames-reflector
Re: Making a Vintage Sounding TTS Voice hi,maybe you can use deep learning for it as well.like convolution neural networks etc.maybe WaveNet can help you a little bit.also, eSpeak is somehow like what you are trying to achieve. URL: http://forum.audiogames.net/post/405023/#p405023

Re: Making a Vintage Sounding TTS Voice

2019-01-13 Thread AudioGames . net Forum — Off-topic room : philip_bennefall via Audiogames-reflector
Re: Making a Vintage Sounding TTS Voice I just had another hacking session and managed to get semi-voiced sounds working, as well as a short fade at the beginning and at the end to get rid of clicks. There is a new diary entry with audio examples (see post 1 for the link).Kind regards

Re: Making a Vintage Sounding TTS Voice

2019-01-13 Thread AudioGames . net Forum — Off-topic room : ManFromTheDark via Audiogames-reflector
Re: Making a Vintage Sounding TTS Voice Nice enthusiasm in here! Keep on hacking the funky stuff and may-be one day there will be another oldschool formant voice to use in electronic music. URL: http://forum.audiogames.net/post/405018/#p405018 -- Audiogames-reflector mailing list

Re: Making a Vintage Sounding TTS Voice

2019-01-12 Thread AudioGames . net Forum — Off-topic room : SkyGuardian via Audiogames-reflector
Re: Making a Vintage Sounding TTS Voice I hope this project works out for you URL: http://forum.audiogames.net/post/404986/#p404986 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames

Re: Making a Vintage Sounding TTS Voice

2019-01-12 Thread AudioGames . net Forum — Off-topic room : philip_bennefall via Audiogames-reflector
Re: Making a Vintage Sounding TTS Voice I'm keeping the source closed for now, just so that I can decide what to do with the final product if it ever reaches acceptable quality. If I release it as open source now, I limit my options later. It is not out of the question that I will release

Re: Making a Vintage Sounding TTS Voice

2019-01-12 Thread AudioGames . net Forum — Off-topic room : datajake1999 via Audiogames-reflector
Re: Making a Vintage Sounding TTS Voice Can you post a link to the git repo? I would like to look at the source code. I think this is also an interesting project. URL: http://forum.audiogames.net/post/404978/#p404978 -- Audiogames-reflector mailing list Audiogames-reflector

Re: Making a Vintage Sounding TTS Voice

2019-01-12 Thread AudioGames . net Forum — Off-topic room : Draq via Audiogames-reflector
Re: Making a Vintage Sounding TTS Voice Yikes. I always wondered how painful it was to make something like eloquence. Now I know. URL: http://forum.audiogames.net/post/404975/#p404975 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https

Re: Making a Vintage Sounding TTS Voice

2019-01-12 Thread AudioGames . net Forum — Off-topic room : philip_bennefall via Audiogames-reflector
Re: Making a Vintage Sounding TTS Voice Oh far from dead, just not doing much of anything relating to audio games so haven't had a lot of relevant things to post on here. Strictly speaking this is not really relevant to games either which is why I put it in the off topic room, but I

Re: Making a Vintage Sounding TTS Voice

2019-01-12 Thread AudioGames . net Forum — Off-topic room : ironcross32 via Audiogames-reflector
Re: Making a Vintage Sounding TTS Voice This is pretty cool. URL: http://forum.audiogames.net/post/404957/#p404957 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Making a Vintage Sounding TTS Voice

2019-01-12 Thread AudioGames . net Forum — Off-topic room : defender via Audiogames-reflector
Re: Making a Vintage Sounding TTS Voice Honestly I'm just glad your not dead. URL: http://forum.audiogames.net/post/404953/#p404953 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames

Re: Making a Vintage Sounding TTS Voice

2019-01-12 Thread AudioGames . net Forum — Off-topic room : philip_bennefall via Audiogames-reflector
Re: Making a Vintage Sounding TTS Voice Sounds good. I'm definitely open to tips and suggestions from those who are interested. I'm having a lot of fun with this and I welcome feedback from anyone who takes the time to read through the text and listen to the output.Kind regards,Philip

Re: Making a Vintage Sounding TTS Voice

2019-01-12 Thread AudioGames . net Forum — Off-topic room : philip_bennefall via Audiogames-reflector
Re: Making a Vintage Sounding TTS Voice Sounds good. I'm definitely interested in discussions, tips and suggestions from those who are interested.Kind regards,Philip Bennefall URL: http://forum.audiogames.net/post/404948/#p404948 -- Audiogames-reflector mailing list Audiogames

Re: Making a Vintage Sounding TTS Voice

2019-01-12 Thread AudioGames . net Forum — Off-topic room : BoundTo via Audiogames-reflector
Re: Making a Vintage Sounding TTS Voice This is a pretty interesting project. Hats off for the hours spent scratching your head at the online articles that never seem to give you the piece of information to make everything click inside your head. I've definitely been there. I'd love to see