Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux

2021-01-14 Thread AudioGames . net Forum — New releases room : nolan via Audiogames-reflector
Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux @103 Ah, totally didn't get that and it makes a lot more sense. I do completely agree that the other volumes were far louder than they needed to be with the other sounds quieter. I dropped collision, fragment

Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux

2021-01-14 Thread AudioGames . net Forum — New releases room : Quasar via Audiogames-reflector
Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux This looks great and I'm looking forward to trying the new version. To clarify one thing, I wasn't referring to the collision alarm, I was referring to the bang when two asteroids bump into each other. The collision

Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux

2021-01-14 Thread AudioGames . net Forum — New releases room : nolan via Audiogames-reflector
Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux This is the biggest post-release patch yet, so I'm posting the changelog here. If you haven't downloaded updates in a while, now might be a good time to do so. I'm not going to edit the Markdown, so apologies

Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux

2021-01-10 Thread AudioGames . net Forum — New releases room : Quasar via Audiogames-reflector
Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux That could work, but I'm not sure how effective it would be. On the later waves the environment was so saturated that almost anything that wasn't right next to me got bumped off course by another asteroid before

Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux

2021-01-09 Thread AudioGames . net Forum — New releases room : nolan via Audiogames-reflector
Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux Fair, but easy access to lots of targets also means easy access to lots of points and extra lives. I think cutting the asteroid audible range down is definitely the right move, and your point about the collisions

Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux

2021-01-09 Thread AudioGames . net Forum — New releases room : Quasar via Audiogames-reflector
Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux Once you get 80 targets on a level, the collision sounds drown out anything else except the alarm. At that point it doesn't really add to the difficulty, it just becomes headache inducing. I think at that point

Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux

2021-01-09 Thread AudioGames . net Forum — New releases room : nolan via Audiogames-reflector
Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux Thanks for the feedback. I'll give making colliding asteroids obey the setting some thought. Right now colliding and focused asteroids are zoomed (I.e. have their audio unpaused and their volumes amplified.) To some

Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux

2021-01-09 Thread AudioGames . net Forum — New releases room : Quasar via Audiogames-reflector
Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux So I just finished a nearly three hour game with a final score of 624730. The biggest issue I noticed was that the asteroid collisions need to obey the hide distant asteroids setting. Once the waves get into the mid 20s

Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux

2021-01-09 Thread AudioGames . net Forum — New releases room : nolan via Audiogames-reflector
Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux Cool, be sure to check out the "Silence distant asteroids" setting, first in the settings menu. I'll probably switch that on by default next week, then do away with it entirely in another week or so if no one

Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux

2021-01-09 Thread AudioGames . net Forum — New releases room : darren via Audiogames-reflector
Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux ok i totally love this! feels very much like the original atari game of asteroids. well worth the buy. URL: https://forum.audiogames.net/post/605403/#p605403 -- Audiogames-reflector mailing list Audiogames

Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux

2021-01-05 Thread AudioGames . net Forum — New releases room : nolan via Audiogames-reflector
Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux @92 That's another thing, no haptics on Android AFAIK. I don't know if that's a limitation of Godot or of the Android gamepad APIs. URL: https://forum.audiogames.net/post/604376/#p604376 -- Audiogames-reflector

Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux

2021-01-05 Thread AudioGames . net Forum — New releases room : chrisnorman7 via Audiogames-reflector
Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux @91That's a shame, but I can see why you're doing it.Would be very interested to hear how you get on with the Rust Engine.I feel like at this point - with all the engines floating about - there should be some kind

Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux

2021-01-05 Thread AudioGames . net Forum — New releases room : Angel via Audiogames-reflector
Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux I finally used controlers on android, both PS4 and X-Box and I can say that I am sorta fast with them, but I don't know if I can do bigger waves with them since I didn't have enough time to practice when I had any

Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux

2021-01-04 Thread AudioGames . net Forum — New releases room : nolan via Audiogames-reflector
Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux I'm honestly not sure I'll keep going with Godot. It gets us 95% or so to where we want to be, but that remaining 5% is something sighted gamers don't miss but we as blind gamers do.I.e. right now I'm hitting issues

Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux

2021-01-04 Thread AudioGames . net Forum — New releases room : Appleman via Audiogames-reflector
Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux I really like the new silence asteroids setting as it can make gameplay more challenging, particularly when there is only 1 target remaining. URL: https://forum.audiogames.net/post/604271/#p604271 -- Audiogames

Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux

2021-01-04 Thread AudioGames . net Forum — New releases room : chrisnorman7 via Audiogames-reflector
Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux @88I don't want the scripts for your asteroids game, but I would really like some kind of textual step-by-step guide that says "We're going to make an Alien Outback-style game, here's how".Apologies if y

Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux

2021-01-04 Thread AudioGames . net Forum — New releases room : nolan via Audiogames-reflector
Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux No, sorry. On sale for $4.99. Happy to talk about the source in general terms, though, and maybe share select snippets if it helps others. URL: https://forum.audiogames.net/post/604215/#p604215 -- Audiogames

Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux

2021-01-04 Thread AudioGames . net Forum — New releases room : Orin via Audiogames-reflector
Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux Is this game open source? If so, I'd be interested in seeing the GDScript and maybe even scenes for it. URL: https://forum.audiogames.net/post/604209/#p604209 -- Audiogames-reflector mailing list Audiogames

Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux

2021-01-04 Thread AudioGames . net Forum — New releases room : nolan via Audiogames-reflector
Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux Hey folks,I wanted to give everyone a heads-up that I've been reading your feedback and watching streams when I can. To that end, I know Onslaught is loud and overwhelming, particularly as you level up. To some extent

Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux

2020-12-25 Thread AudioGames . net Forum — New releases room : nolan via Audiogames-reflector
Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux @83 Sorry you're having trouble. Please reach out to Itch support, supp...@itch.io. I pay them to handle the purchasing logistics for me, so if Paypal is giving you issues, they'd probably appreciate the heads-up. URL

Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux

2020-12-25 Thread AudioGames . net Forum — New releases room : Appleman via Audiogames-reflector
Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux I am playing this game on my Mac and everything is working just fine. URL: https://forum.audiogames.net/post/601888/#p601888 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https

Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux

2020-12-24 Thread AudioGames . net Forum — New releases room : spiderManiac via Audiogames-reflector
Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux Hello,I'm not sure if this was a problem, or if it's now fixed, but I'm trying to pay with paypal and I'm getting a mismatched token message. Anything on that? URL: https://forum.audiogames.net/post/601708/#p601708

Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux

2020-12-24 Thread AudioGames . net Forum — New releases room : SLJ via Audiogames-reflector
Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux nolan wrote:I'll still post new projects here, but I'd rather redirect interested readers to my own communities/resources for updates.I'm busy keeping myself updated on this forum, Applevis, Twitter, Facebook, a ton

Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux

2020-12-23 Thread AudioGames . net Forum — New releases room : ogomez92 via Audiogames-reflector
Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux Hi, no,  nothing on stderr, yeah it's weird. URL: https://forum.audiogames.net/post/601453/#p601453 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin

Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux

2020-12-23 Thread AudioGames . net Forum — New releases room : nolan via Audiogames-reflector
Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux @78 Sorry, that was in relation to the Itch app. No Xbox version yet. When I tried it last, it ran for about a minute then locked up. I've made some changes since that might have fixed this, but I haven't jumped through

Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux

2020-12-23 Thread AudioGames . net Forum — New releases room : ogomez92 via Audiogames-reflector
Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux Guys is anyone playing this on mac? I am, and get no speech. Both on my 2016 mbp and my m1 mac mini. It's strange, and I've  tried getting godot tts and it worked fine. URL: https://forum.audiogames.net/post/601442

Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux

2020-12-23 Thread AudioGames . net Forum — New releases room : Rich_Beardsley via Audiogames-reflector
Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux Click around and experiment with what? URL: https://forum.audiogames.net/post/601431/#p601431 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi

Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux

2020-12-23 Thread AudioGames . net Forum — New releases room : nolan via Audiogames-reflector
Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux You kind of have to just click around and experiment. Once you get past the login screen, it's fairly usable.I have a local patch that improves the app's accessibility some. I'll dust it off and upstream it in the next

Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux

2020-12-23 Thread AudioGames . net Forum — New releases room : Rich_Beardsley via Audiogames-reflector
Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux Hello.I'm looking at the announcement page, and I saw that there was an XBoxOne version of this game. Is there a way to beta test it? URL: https://forum.audiogames.net/post/601387/#p601387 -- Audiogames-reflector

Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux

2020-12-23 Thread AudioGames . net Forum — New releases room : khomus via Audiogames-reflector
Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux Any tips on setting up the app? I installed it but just got a bunch of clickable unlabelled stuff with NVDA. Or is there something that tells you about updates if you create an account on the website? I haven't yet

Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux

2020-12-23 Thread AudioGames . net Forum — New releases room : defender via Audiogames-reflector
Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux ah fair enough then, those who've bought it can always get it on their itch feed or through email anyway, and someone else can post about it on your behalf if there is a major change. URL: https://forum.audiogames.net

Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux

2020-12-23 Thread AudioGames . net Forum — New releases room : nolan via Audiogames-reflector
Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux Probably not, sorry. I generally push updates pretty often once I'm happy with a fix, and anything that adds friction to that process lessens the likelihood that I'll cut a release. Besides, my hands are already pretty

Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux

2020-12-23 Thread AudioGames . net Forum — New releases room : defender via Audiogames-reflector
Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux Could you at least change the topic title to onslaught version what ever released and update the first post with a link to the newest devlog?Or just make a new post with a header which has the version number and a link

Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux

2020-12-23 Thread AudioGames . net Forum — New releases room : nolan via Audiogames-reflector
Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux Just for Onslaught. I have a ton of automation running behind the scenes. I make a devlog post on Itch and it gets blasted out to Discord/the mailing list. Also, Itch supports Markdown and this forum doesn't, so there's

Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux

2020-12-23 Thread AudioGames . net Forum — New releases room : aaron via Audiogames-reflector
Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux @nolan just out of curiosity, why might it be the last release announcement you're posting to the forum, are ou just referring to onslaught or are you referring to other games as well? If Onslaught, that kind of makes

Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux

2020-12-22 Thread AudioGames . net Forum — New releases room : nolan via Audiogames-reflector
Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux Just pushed a new version with the following changelog:Changes in this version:Speech on Android now works. For best results, disable your screen reader. Note that you'll need a keyboard or controller to play

Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux

2020-12-21 Thread AudioGames . net Forum — New releases room : sneak via Audiogames-reflector
Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux My mistake, I was thinking of a different game called Star Destroyer. Though I can't seem to find any mention of it on the web, save for one entry that doesn't provide a description. I might be misremembering the title

Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux

2020-12-21 Thread AudioGames . net Forum — New releases room : cj89 via Audiogames-reflector
Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux Haha thanks. Honestly the trick is learning how to quickly deal with the start of the wave. I just played a quick round before and even then got to like 13/14, which was really only interrupted because I had to plug

Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux

2020-12-20 Thread AudioGames . net Forum — New releases room : wlomas via Audiogames-reflector
Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux ok I am playing on the mac but can I change  voice? how can I play with the voice used in the tutorial on the website? also when I use the arrow keys to turn, do I have to keep hearing east, north, south etc. it very

Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux

2020-12-20 Thread AudioGames . net Forum — New releases room : wlomas via Audiogames-reflector
Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux ok I am playing on the mac but can I change  voice? how can I play with the voice used in the tutorial on the website? also when I xse the arrow keys to turn, do I have to keep hearing east, north, south etc. it very

Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux

2020-12-20 Thread AudioGames . net Forum — New releases room : nolan via Audiogames-reflector
Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux @64 Dmn, congrats. URL: https://forum.audiogames.net/post/600614/#p600614 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman

Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux

2020-12-20 Thread AudioGames . net Forum — New releases room : cj89 via Audiogames-reflector
Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux Oh man, that was intense. Wave like... 18Dialog: Game over. Your final score is 103540. URL: https://forum.audiogames.net/post/600606/#p600606 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin

Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux

2020-12-20 Thread AudioGames . net Forum — New releases room : khomus via Audiogames-reflector
Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux I just had my wife check both the arcade and Atari 2600 versions of the game. In the arcade version, they move diagonally in both directions. As you shoot them, they get smaller, and some of them can go off at another

Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux

2020-12-20 Thread AudioGames . net Forum — New releases room : KenshiraTheTrinity via Audiogames-reflector
Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux In the old game, im pretty certain it moves. In fact, when an asteroid goes off screen, it loops around to come at you from the other direction. When you destroy an asteroid, it becomes split into smaller asteroids, so

Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux

2020-12-20 Thread AudioGames . net Forum — New releases room : cj89 via Audiogames-reflector
Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux I'm with sneak here with just staying still and picking them off that way. This games oddly relaxing. I did have it crash when I got to wave 11 earlier, I'm trying to get there again to see if I can reproduce

Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux

2020-12-20 Thread AudioGames . net Forum — New releases room : aaron via Audiogames-reflector
Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux Interesting. However: If that was the case, then how come, in the original asteroids game arcade cabinet, I stood my ship stock still and still died? I'm sure something would have crashed into the ship. URL: https

Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux

2020-12-20 Thread AudioGames . net Forum — New releases room : sneak via Audiogames-reflector
Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux Uh, this isn't like asteroids as I remember it. I'm pretty sure in the asteroids game, the asteroids didn't actually move. URL: https://forum.audiogames.net/post/600524/#p600524 -- Audiogames-reflector mailing

Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux

2020-12-20 Thread AudioGames . net Forum — New releases room : BlindNinja via Audiogames-reflector
Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux Odds are more likely than not we won't get power ups, I'd think. Since this is supposed to be an audio version of Asteroids in its original form. What we have here is the game. URL: https://forum.audiogames.net/post

Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux

2020-12-20 Thread AudioGames . net Forum — New releases room : sneak via Audiogames-reflector
Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux It's a fun experience for the first couple times through. I got to wave 12 with  a score of 47430. However, I found that flying around is pretty hazardous, and stuck to one corner of the map, since the asteroids

Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux

2020-12-20 Thread AudioGames . net Forum — New releases room : zargonbr via Audiogames-reflector
Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux jack wrote:@zargonbr:1. They're improving the combat system in that game.2. What would you expect in a demo of this game? The tutorial? 1 wave?Honestly, due to the infinite level nature of this game a demo would pretty

Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux

2020-12-19 Thread AudioGames . net Forum — New releases room : aaron via Audiogames-reflector
Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux Hi, that's a good question, I know when you first buy it, it says buy as a gift, but I don't know how to actually buy a game as a gift as a second purchase. URL: https://forum.audiogames.net/post/600275/#p600275

Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux

2020-12-19 Thread AudioGames . net Forum — New releases room : khomus via Audiogames-reflector
Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux I got to wave 12. 64 thousand and something, still haven't figured out how to copy the score dialogue at the end. Here's my strategy, for what it's worth.I generally stay in one place, unless I feel like I need to move

Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux

2020-12-19 Thread AudioGames . net Forum — New releases room : nolan via Audiogames-reflector
Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux OK, so sounds like the spawner may be getting stuck on higher waves, vs. a speech queuing or some other issue. I've actually never gotten to wave 11, though I haven't played game after game after game--I usually stop

Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux

2020-12-19 Thread AudioGames . net Forum — New releases room : BlindNinja via Audiogames-reflector
Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux Same, wave 11.Actually, may have been 12... I now forget. URL: https://forum.audiogames.net/post/600223/#p600223 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https

Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux

2020-12-19 Thread AudioGames . net Forum — New releases room : BlindNinja via Audiogames-reflector
Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux Same, wave 11. URL: https://forum.audiogames.net/post/600223/#p600223 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo

Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux

2020-12-19 Thread AudioGames . net Forum — New releases room : hannes via Audiogames-reflector
Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux Same here i am using nvda and it happened at the start of wave 11 for me. URL: https://forum.audiogames.net/post/600219/#p600219 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux

2020-12-19 Thread AudioGames . net Forum — New releases room : nolan via Audiogames-reflector
Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux Do you remember which wave? Asteroids spawn around borders, and try to insert enough space between each other so they don't appear inside one another. If it was a higher wave, it's possible that the spawner got stuck

Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux

2020-12-19 Thread AudioGames . net Forum — New releases room : BlindNinja via Audiogames-reflector
Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux The time it happened to me was just at the start of a wave. I'm currently running a Windows 10 laptop with enough pure power to handle the newest mainstream releases, so I doubt it's something related to lacking memory

Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux

2020-12-19 Thread AudioGames . net Forum — New releases room : nolan via Audiogames-reflector
Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux @sightless Thanks for the feedback. The next version tweaks the sizes of the saucers. Hopefully that should help a bit. I'm going to try fixing the Android speech issues, and cut a new release on Monday.To those of you

Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux

2020-12-19 Thread AudioGames . net Forum — New releases room : BlindNinja via Audiogames-reflector
Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux @jack, you failed to mention there's also a demo of the tutorial on the game's page, lol. URL: https://forum.audiogames.net/post/600139/#p600139 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin

Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux

2020-12-19 Thread AudioGames . net Forum — New releases room : jack via Audiogames-reflector
Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux @zargonbr:1. They're improving the combat system in that game.2. What would you expect in a demo of this game? The tutorial? 1 wave?Honestly, due to the infinite level nature of this game a demo would pretty much reveal

Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux

2020-12-19 Thread AudioGames . net Forum — New releases room : kruf via Audiogames-reflector
Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux Game over. Your final score is 48110.It was the 12th wave!This game is simple but fun URL: https://forum.audiogames.net/post/600107/#p600107 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin

Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux

2020-12-19 Thread AudioGames . net Forum — New releases room : zargonbr via Audiogames-reflector
Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux pity that there is no demo available.  purple Jam's detective game made me more cautious about new game releases for the blind community. URL: https://forum.audiogames.net/post/600072/#p600072 -- Audiogames

Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux

2020-12-18 Thread AudioGames . net Forum — New releases room : hannes via Audiogames-reflector
Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux I also get go dot not responding after wave 11 but this game is so awesome URL: https://forum.audiogames.net/post/600036/#p600036 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux

2020-12-18 Thread AudioGames . net Forum — New releases room : khomus via Audiogames-reflector
Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux Is there a way to pause from the controller? I didn't see one in the controls reference. That would be really handy. You'd be surprised how easy it is to get pulled into one input source. My wife started talking to me

Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux

2020-12-18 Thread AudioGames . net Forum — New releases room : Sightless Kombat via Audiogames-reflector
Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux @1Amazing work, really enjoying this as a sort of pick up and play game.  I've got to around wave 11 with 71360 as my highest score so far.My strategy is also relatively spray and pray, but that's partially because

Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux

2020-12-18 Thread AudioGames . net Forum — New releases room : khomus via Audiogames-reflector
Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux Ah ha, the directional pad thingy! I always forget about that. I have a classic X-Box controller, so I'm sure that'll work, thanks!So far, bought the game last night around 1 in the morning, I've gotten to the seventh

Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux

2020-12-18 Thread AudioGames . net Forum — New releases room : hadi . gsf via Audiogames-reflector
Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux nolan wrote:@4 I'm guessing you're asking this because of payment gateway issues in your country? Is that accurate?If so, is the implication that Steam is better for you because it supports the payment gateways you have

Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux

2020-12-18 Thread AudioGames . net Forum — New releases room : nolan via Audiogames-reflector
Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux @37 If you mean hyperjump, it does have that feature.I'd be interested in talking more with folks who can or have played Asteroids or good clones. I'm trying to recreate that experience in audio, warts and all. Not bug

Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux

2020-12-18 Thread AudioGames . net Forum — New releases room : KenshiraTheTrinity via Audiogames-reflector
Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux 34 thats how I play regular asteroids. One of my sighted friends even warned me not to move around so much or I would crash. Wonder if this game has a warp feature. That was a thing in the old game too. URL: https

Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux

2020-12-18 Thread AudioGames . net Forum — New releases room : defender via Audiogames-reflector
Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux @snowUse the play button on this page.https://www.lightsout.games/onslaught/ URL: https://forum.audiogames.net/post/599850/#p599850 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin

Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux

2020-12-18 Thread AudioGames . net Forum — New releases room : nolan via Audiogames-reflector
Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux I'm happy to tweak the difficulty if needed, but let's sit here for a while and see what consensus is.I want this to be an audio game for gamers, not an easy walk in the park. But I also don't want it to be so hard

Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux

2020-12-18 Thread AudioGames . net Forum — New releases room : connor142 via Audiogames-reflector
Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux Am I the only one who finds this game super easy and partly luck based?If I move around, I die in 10 seconds, usually. So what I end up doing is staying in one spot, spraying and praying with no focus modes active

Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux

2020-12-18 Thread AudioGames . net Forum — New releases room : nolan via Audiogames-reflector
Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux To folks reporting the broken speaker test:A fix is incoming. Should be live in a few, and if you've got the Itch app, it should automatically download.To those with snapping issues:I've experienced this as well, but I

Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux

2020-12-18 Thread AudioGames . net Forum — New releases room : chrisnorman7 via Audiogames-reflector
Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux Also, @1, there's a slight bug (I think) with the speaker test. The left speaker is right, but the right speaker plays in the centre. URL: https://forum.audiogames.net/post/599806/#p599806 -- Audiogames-reflector

Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux

2020-12-18 Thread AudioGames . net Forum — New releases room : chrisnorman7 via Audiogames-reflector
Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux @1Great work mate! Great job!!! What a great first game with a previously unused engine!!You should absolutely show that off to the Godot people. URL: https://forum.audiogames.net/post/599773/#p599773

Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux

2020-12-18 Thread AudioGames . net Forum — New releases room : snow via Audiogames-reflector
Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux is it worth to purchase? i want to have a audio demo like video, triel or a demo version of this game. URL: https://forum.audiogames.net/post/599770/#p599770 -- Audiogames-reflector mailing list Audiogames

Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux

2020-12-18 Thread AudioGames . net Forum — New releases room : nyanchan via Audiogames-reflector
Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux 71160! URL: https://forum.audiogames.net/post/599753/#p599753 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo

Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux

2020-12-18 Thread AudioGames . net Forum — New releases room : musicalman via Audiogames-reflector
Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux Just tried it, and I really want to get into this. At first It hought it was going to be like Dark Defender or Villians from Beyond, both of which I'm okay at. Not great, but I can usually get to average levels in both

Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux

2020-12-17 Thread AudioGames . net Forum — New releases room : khomus via Audiogames-reflector
Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux Just bought this, really fun game! I got a controller for another game and it's really cool to have a space shooter to use with one. A couple quick suggestions:1. A way to move through the menus with the controller

Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux

2020-12-17 Thread AudioGames . net Forum — New releases room : defender via Audiogames-reflector
Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux Ashley I think it only works with an external keyboard or controller so far, that's probably the issue.A scoreboard would be neat yeah.  The easiest way seems to be just submitting the scores to a database connected

Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux

2020-12-17 Thread AudioGames . net Forum — New releases room : ashleygrobler04 via Audiogames-reflector
Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux double post, but oh wow, the game does not even work on android... maby i am doing some thing wrong, but yeah. it does not speak at all... URL: https://forum.audiogames.net/post/599708/#p599708 -- Audiogames

Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux

2020-12-17 Thread AudioGames . net Forum — New releases room : ashleygrobler04 via Audiogames-reflector
Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux Hi Nolan, thanx for making this game, it seems fun. i will try and install it on my android device, and give feedback. I assume that talkback needs to be turned off while playing. right? URL: https

Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux

2020-12-17 Thread AudioGames . net Forum — New releases room : ashleygrobler04 via Audiogames-reflector
Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux Hi Nolan, thanx for making this game, it seems fun. i will try and install it on my android page. URL: https://forum.audiogames.net/post/599706/#p599706 -- Audiogames-reflector mailing list Audiogames-reflector

Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux

2020-12-17 Thread AudioGames . net Forum — New releases room : Appleman via Audiogames-reflector
Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux This game is awesome. Thank you for creating this game for Mac users. I just have 1 suggestion. A scoreboard feature would be great so we can post our high scores. My highest so far is 14670, on wave 6. URL: https

Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux

2020-12-17 Thread AudioGames . net Forum — New releases room : nolan via Audiogames-reflector
Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux @21 Yes. If you've bought it on Itch, you have access to the Android version. If you can install it there, and give e feedback, that increases the likelihood that I'll publish it to Play. The Itch Android build is alpha

Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux

2020-12-17 Thread AudioGames . net Forum — New releases room : KenshiraTheTrinity via Audiogames-reflector
Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux Any chance of this coming to the play store? URL: https://forum.audiogames.net/post/599681/#p599681 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin

Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux

2020-12-17 Thread AudioGames . net Forum — New releases room : BlindNinja via Audiogames-reflector
Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux So... coincidental or overload? Not sure... but my game crashed after wave 11. My top score was about 46000 URL: https://forum.audiogames.net/post/599674/#p599674 -- Audiogames-reflector mailing list Audiogames

Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux

2020-12-17 Thread AudioGames . net Forum — New releases room : aaron via Audiogames-reflector
Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux This worked first time. Got a score of over 6000 on my first run. URL: https://forum.audiogames.net/post/599670/#p599670 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https

Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux

2020-12-17 Thread AudioGames . net Forum — New releases room : nolan via Audiogames-reflector
Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux @17 Crap, sorry. I use whatever video drivers Godot supports as a baseline. If that isn't whatever you're using, I'm sorry. Please feel free to ask Itch to refund your purchase and I won't dispute it. Sorry, as a blind

Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux

2020-12-17 Thread AudioGames . net Forum — New releases room : aaron via Audiogames-reflector
Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux Hi,I am not sure if I will be able to play this for the forseeable future, unfortunately.---Unable to initialize Video driver---Your video card driver does not support any

Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux

2020-12-17 Thread AudioGames . net Forum — New releases room : nolan via Audiogames-reflector
Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux If it genuinely solves a problem for folks if I uploaded to Steam, then I'll certainly look into it. I just went with Itch because from a user's perspective it is accessible, and from a developer's, they've made

Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux

2020-12-17 Thread AudioGames . net Forum — New releases room : JasonBlaze via Audiogames-reflector
Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux oh! I am really sorry, I thought you are a sighted developer that hears about steam being inaccessible and choose to host the game somewhere, my bad, oops, should've pay more atention. never mine about steam then, I'll

Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux

2020-12-17 Thread AudioGames . net Forum — New releases room : nolan via Audiogames-reflector
Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux @12 This is made with Godot.@13 OK, so what you're saying is that you can pay with Paypal, and since Steam supports Paypal, that's why you'd like me to use it? I'll look into what it'd take to add Steam publishing to my

Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux

2020-12-17 Thread AudioGames . net Forum — New releases room : JasonBlaze via Audiogames-reflector
Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux not really sure about payment gateway honestly. I do have a paypal account though, yes, and I think it has been verified. the difficult part is more into the process of adding balance there. on my country, to have

Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux

2020-12-17 Thread AudioGames . net Forum — New releases room : keithwipf1 via Audiogames-reflector
Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux Hi, I'm wondering what you used to make tthis? Godaat or something else? URL: https://forum.audiogames.net/post/599626/#p599626 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux

2020-12-17 Thread AudioGames . net Forum — New releases room : nolan via Audiogames-reflector
Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux Oh, and Tab announces the stats of whatever asteroid is in your crosshairs. I added it on a whim, but you don't normally know that an asteroid is targeted unless you shoot it, in which case you're not pressing Tab. So

Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux

2020-12-17 Thread AudioGames . net Forum — New releases room : BlindNinja via Audiogames-reflector
Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux Actually, on a rerun of the game, it seems to be perfectly fine now on both accounts. I have no idea what could've caused either issue, though. URL: https://forum.audiogames.net/post/599624/#p599624 -- Audiogames

Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux

2020-12-17 Thread AudioGames . net Forum — New releases room : nolan via Audiogames-reflector
Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux @7 No, it's my attempt at an audio Asteroids clone, which was from a time before achievements and such. Just trying to keep it simple. Future titles will be more complex, but releasing an audio game on 3 platforms

Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux

2020-12-17 Thread AudioGames . net Forum — New releases room : BlindNinja via Audiogames-reflector
Re: Onslaught, Audio Asteroids, released for Windows, macOS, and Linux Actually... a couple small things. What's the tab key supposed to do? It doesn't seem to actually achieve anything at the moment.Also, when you use the snapp keys, what seems to result is a never ending flood

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