Re: VG Storm games and JAWS

2017-06-18 Thread AudioGames . net Forum — General Game Discussion : Orko via Audiogames-reflector
Re: VG Storm games and JAWS I know about using the down arrow to change weapons, but when I press it there's no accompanying sound of weapons being switched, maybe there isn't one, so I have no idea if I switched weapons or not, but I'd guess not because I end up running away.For Grizzly

Re: VG Storm games and JAWS

2017-06-18 Thread AudioGames . net Forum — General Game Discussion : Orko via Audiogames-reflector
Re: VG Storm games and JAWS I know about using the down arrow to change weapons, but when I press it there's no accompanying sound of weapons being switched, maybe there isn't one, so I have no idea if I switched weapons or not, but I'd guess not because I end up running away.For Grizzly

Re: VG Storm games and JAWS

2017-06-18 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector
Re: VG Storm games and JAWS @Orco, Fair enough on the zombies thing there are lots of them around and they do tend to get rather over used a bit too much in fiction, films etc, though I will say I do very much like swamp as a game, particularly since it uses full mouse aiming and movement

Re: VG Storm games and JAWS

2017-06-18 Thread AudioGames . net Forum — General Game Discussion : Orko via Audiogames-reflector
Re: VG Storm games and JAWS Swamp? Don't get me wrong, Swamp is probably a good game as far as it goes, but.Don't even get me started, I am so sick and tired of the zombie craze that I won't consider any games based on them.As for Chillingham and Grizzly Gulch, in Chillingham I know what I

Re: VG Storm games and JAWS

2017-06-18 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector
Re: VG Storm games and JAWS Well there are walkthrus fo grizly gulch, chillingham and time adventures on the forum if you want to look. For first person games, I'd suggest giving things a try, as we have several audio fps games and if you got on with blindside you'd probably be okay

Re: VG Storm games and JAWS

2017-06-18 Thread AudioGames . net Forum — General Game Discussion : Orko via Audiogames-reflector
Re: VG Storm games and JAWS Actually I found something called Time Adventures in the audio games archive that I'm playing with now.I'm also playing with Chillingham and Grizzly Gulch that I found ISO images for some time back, but am currently stuck in both, so I've set them aside until

Re: VG Storm games and JAWS

2017-06-18 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector
Re: VG Storm games and JAWS Yep, the gate is pretty tough (wait until you encounter the spiders). I have not bought it myself but I might well at some stage. if your not used to audio side scrollers you probably ought to try something a little easier. I would suggest Superliam or Tarzan

Re: VG Storm games and JAWS

2017-06-17 Thread AudioGames . net Forum — General Game Discussion : jack via Audiogames-reflector
Re: VG Storm games and JAWS The Gate is designed to be a complicated game, even on the easy level. Even if you have the first-time play mode on it's still complicated and takes getting used to. URL: http://forum.audiogames.net/viewtopic.php?pid=315874#p315874

Re: VG Storm games and JAWS

2017-06-17 Thread AudioGames . net Forum — General Game Discussion : Orko via Audiogames-reflector
Re: VG Storm games and JAWS Hmm. It just took me about four hours to get through the first two levels of The Gate. Is it supposed to be this difficult, even when playing at the easiest difficulty level or is this type of game not suited for me?It's a good game but damn if you don't die

Re: VG Storm games and JAWS

2017-06-14 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector
Re: VG Storm games and JAWS That's fair enough, though there have been some astonishingly good things on Ios recently, indeed I can say myself that I got an IPhone basically to play games and run other programs (though I hate the  Ios handles media so don't use my phone for that).Still

Re: VG Storm games and JAWS

2017-06-13 Thread AudioGames . net Forum — General Game Discussion : Orko via Audiogames-reflector
Re: VG Storm games and JAWS I'm one of those strange people who uses their phone as a communication and information device and don't play media or games on it, so if I look for a game, it will be one that runs on my Windows PC. URL: http://forum.audiogames.net/viewtopic.php?pid=315219

Re: VG Storm games and JAWS

2017-06-13 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector
Re: VG Storm games and JAWS Well if you like fp games you might want to check out the first person shooter and first person adventure genre catagories on this forum, sadly a few of the better ones on Ios have been dropped by dev support but there are still some ggood things around

Re: VG Storm games and JAWS

2017-06-13 Thread AudioGames . net Forum — General Game Discussion : Orko via Audiogames-reflector
Re: VG Storm games and JAWS When I make the switch to NVDA it will probably be the same way I quit smoking almost nine years ago, cold frogging turkey! My current SMA will allow me to try JAWS 19 when it comes out this fall, but probably by then I'll have switched and won't be interested

Re: VG Storm games and JAWS

2017-06-13 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector
Re: VG Storm games and JAWS It is a real shame as regards Dolphin considering that my brother and I have had a very good relationship with them over the years. Ah well, I'll keep checking out newer versions to see if Supernova improves, but currently I'm very happy with Nvda as I said.Btw

Re: VG Storm games and JAWS

2017-06-13 Thread AudioGames . net Forum — General Game Discussion : Orko via Audiogames-reflector
Re: VG Storm games and JAWS Sheesh! That's a terrible way to treat a paying customer.I guess the only consolation you can take away from that is if they keep acting like that they won't be around for very much longer. Sad though it is. URL: http://forum.audiogames.net/viewtopic.php?pid

Re: VG Storm games and JAWS

2017-06-13 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector
Re: VG Storm games and JAWS Well I will say yours isn't the first complaint I've heard about fs's's changes and user management. In terms of Dolphin, the thing was actually quite sad Back on Xp supernova was great at reading anything you threw at  with comparatively few shortcuts or need

Re: VG Storm games and JAWS

2017-06-13 Thread AudioGames . net Forum — General Game Discussion : Orko via Audiogames-reflector
Re: VG Storm games and JAWS Yeah, I have a friend that uses Windows Eyes. He told me that with VFO's acquisition and their offer to transision him over to JAWS, at no cost he's going to keep using this last version of Window Eyes because he knows it and, like me, doesn't have the time

Re: VG Storm games and JAWS

2017-06-13 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector
Re: VG Storm games and JAWS I'm probably the wrong person to discuss Jaws usability with  since I have never used it, and given it's rather insane price tag haven't really desired to.I used Supernova for close to 22 years, but have recently switched to nvda since  the modern versions

Re: VG Storm games and JAWS

2017-06-12 Thread AudioGames . net Forum — General Game Discussion : burak via Audiogames-reflector
Re: VG Storm games and JAWS It's true that only bgt doesn't cause the issue. I used to use jaws and run need for speed: underground2. Jaws wouldn't allow key input, also it wouldn't read combo boxes and kept saying selected item. I had to restart my computer to fix it. URL: http

Re: VG Storm games and JAWS

2017-06-12 Thread AudioGames . net Forum — General Game Discussion : Orko via Audiogames-reflector
Re: VG Storm games and JAWS Ah well, not much legal we can do about it now.Anyway, back to the VG Storm games. At least, unlike Match Maker, it appears that none of these VG Storm games I've decided to try requires a screen reader to be accessible, so that's an easy fix.I tried suggesting

Re: VG Storm games and JAWS

2017-06-12 Thread AudioGames . net Forum — General Game Discussion : Orko via Audiogames-reflector
Re: VG Storm games and JAWS I almost forgot. Except for some of the exclusive games, you're not missing anything by not having Leasey, for what it is, it's way over priced. I had it installed for only a month before removing it, and haven't touched it since, that was over a year ago. I'm

Re: VG Storm games and JAWS

2017-06-12 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector
Re: VG Storm games and JAWS That is pretty much what everyone said on the matter, indeed I sent Brian Hartgen an email pointing out the advantages to selling Q9 separately he might have, but he literally ignored me. it's just a shame Q9 had to be the casualty here. URL: http

Re: VG Storm games and JAWS

2017-06-12 Thread AudioGames . net Forum — General Game Discussion : Orko via Audiogames-reflector
Re: VG Storm games and JAWS I agree with you there. It's a pity, Q9 is a great game which deserves better treatment than what it is getting now.It's too bad that Brian Hartgen isn't open to making it available as a separate product, as good as it is, it could have been a money maker

Re: VG Storm games and JAWS

2017-06-12 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector
Re: VG Storm games and JAWS I'm afraid that Leasy generally haven't made many friends in this community by taking over maintenance of Q9, which had previously been a quite reasonable commercial game  from it's developer Philip Bennifall of Blastbay and literally refusing to  discuss

Re: VG Storm games and JAWS

2017-06-12 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector
Re: VG Storm games and JAWS I'm afraid that Leasy generally haven't made many friends in this community by taking over maintenance of Q9, which had previously been a quite reasonable commercial game  from it's developer Philip Bennifall of Blastbay and literally refusing to  discuss

Re: VG Storm games and JAWS

2017-06-12 Thread AudioGames . net Forum — General Game Discussion : Orko via Audiogames-reflector
Re: VG Storm games and JAWS I almost forgot. Except for some of the exclusive games, you're not missing anything by not having Leasey, for what it is, it's way over priced. I had it installed for only a month before removing it, and haven't touched it since, that was over a year ago. I'm

Re: VG Storm games and JAWS

2017-06-12 Thread AudioGames . net Forum — General Game Discussion : roelvdwal via Audiogames-reflector
Re: VG Storm games and JAWS You miss understand me, I'm not saying you should play other games, I'm saying you should try testing other games before concluding this is a bgt problem, as in my experience, it is not only a bgt problem, other games have difficulty too. Don't take my word

Re: VG Storm games and JAWS

2017-06-12 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector
Re: VG Storm games and JAWS I do recall at the time Thom Ward mentioning that the problem was to do with jaws  intercepting any and all key presses, other than those specifically coded to be exceptions. I don't think it's specifically a direct x thing, or at least  apparently was common

Re: VG Storm games and JAWS

2017-06-12 Thread AudioGames . net Forum — General Game Discussion : Orko via Audiogames-reflector
Re: VG Storm games and JAWS Well now, that's information I didn't have before.Most games I know of generally use DirectX to handle video, audio, and input. DirectX is generally only used for games, so if JAWS is doing something with DirectX, that might explain the conflict. So the real

Re: VG Storm games and JAWS

2017-06-12 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector
Re: VG Storm games and JAWS Well as far as Jaws goes I'm afraid this is a rather standing issue which has existed long before Bgt. I recall back when I first played audiogames in 2004-5 when every game from Gma games or Bsc would say "put your screen reader to sleep before playing&qu

Re: VG Storm games and JAWS

2017-06-12 Thread AudioGames . net Forum — General Game Discussion : Orko via Audiogames-reflector
Re: VG Storm games and JAWS That's not the symptom of the keyboard hooking conflict between JAWS and BGT, that conflict shows itself as keys being pressed that should go to the game, more often than not, just disappearing. It's been a long standing problem between the two programs

Re: VG Storm games and JAWS

2017-06-12 Thread AudioGames . net Forum — General Game Discussion : Orko via Audiogames-reflector
Re: VG Storm games and JAWS That's not the symptom of the keyboard hooking conflict between JAWS and BGT, that conflict shows itself as keys being pressed that should go to the game, more often than not, just disappearing. It's been a long standing problem between the two programs

Re: VG Storm games and JAWS

2017-06-12 Thread AudioGames . net Forum — General Game Discussion : Trajectory via Audiogames-reflector
Re: VG Storm games and JAWS Jaws intercepts all keyboard input and doesn't necessarily pass it on to the application as is.Just about any game I've seen which relies on use of the arrow keys requires that Jaws go to sleep.The keyhooking feature is busted in some versions of Windows.I

Re: VG Storm games and JAWS

2017-06-12 Thread AudioGames . net Forum — General Game Discussion : roelvdwal via Audiogames-reflector
Re: VG Storm games and JAWS In my experience, any kind of game where you have to hold down a key together with Jaws fails, keep in mind I've not used jaws for a long, long time so no idea if it's been improved. Try games not written in bgt like topspeed and see if those work without jaws

Re: VG Storm games and JAWS

2017-06-12 Thread AudioGames . net Forum — General Game Discussion : Orko via Audiogames-reflector
Re: VG Storm games and JAWS Matchmaker is the game I was referring to, it is written in BGT, has to keyboard hooking conflict with JAWS, and does not use SAPI, it depends on you having a screen reader running for the game to be accessible.While checking out the start up of the three games

Re: VG Storm games and JAWS

2017-06-12 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector
Re: VG Storm games and JAWS I can't speak for the leasy games because I do not have jaws and do not  intend to buy jaws scripts so have never tried those games, accept for Q9 of course which I bought back before it fell to Leasy.I believe that all games made with Bgt will output

Re: VG Storm games and JAWS

2017-06-11 Thread AudioGames . net Forum — General Game Discussion : CAE_Jones via Audiogames-reflector
Re: VG Storm games and JAWS The conflict is key-hooking. I would be surprised if VGStorm games don't work around this, since BGT has a means of doing so. URL: http://forum.audiogames.net/viewtopic.php?pid=314947#p314947 ___ Audiogames

Re: VG Storm games and JAWS

2017-06-11 Thread AudioGames . net Forum — General Game Discussion : Orko via Audiogames-reflector
Re: VG Storm games and JAWS OK, since all of these games seem to be written so they don't need a screen reader to be accessible, JAWS will just take a well deserved nap!I wish I could do the same with some of the Leasey exclusive games. They are also written in BGT but require

Re: VG Storm games and JAWS

2017-06-11 Thread AudioGames . net Forum — General Game Discussion : Orko via Audiogames-reflector
Re: VG Storm games and JAWS Thanks! I'll just do what I do with other games that need it for one reason or another, JAWS will take a nap. URL: http://forum.audiogames.net/viewtopic.php?pid=314913#p314913 ___ Audiogames-reflector mailing

Re: VG Storm games and JAWS

2017-06-11 Thread AudioGames . net Forum — General Game Discussion : stirlock via Audiogames-reflector
Re: VG Storm games and JAWS Literally every one of them use BGT, yes. You'll need to put jaws in sleep modeor switch to NVDA most likely. URL: http://forum.audiogames.net/viewtopic.php?pid=314908#p314908 ___ Audiogames-reflector mailing