Re: Seeking sound designers for a multiplayer FPS project

2015-10-25 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector
Re: Seeking sound designers for a multiplayer FPS project [[wow]]. Sounds really epic!It would be cool if the sounds of the shots are individuel, so the shots moves like in realtime, and not like Swamp, where they are mixed in the sound files. That would make the game sound much more

Re: Seeking sound designers for a multiplayer FPS project

2015-10-24 Thread AudioGames . net Forum — General Game Discussion : Xoren via Audiogames-reflector
Re: Seeking sound designers for a multiplayer FPS project Hi Ian. I want to ask again: are you employing an encryption method for the multimedia resources in your FPS? If you are, and assuming you haven't already committed yourself to a sound developer, I'd love to devote some of my time

Re: Seeking sound designers for a multiplayer FPS project

2015-10-24 Thread AudioGames . net Forum — General Game Discussion : Ian Reed via Audiogames-reflector
Re: Seeking sound designers for a multiplayer FPS project Hi Kai, yes the game employs an encryption method for the multimedia resources.  You can see it for yourself in the dev version I sent you.I actually sent 3 emails to you about 20 days ago, then waited a week before posting

Re: Seeking sound designers for a multiplayer FPS project

2015-10-24 Thread AudioGames . net Forum — General Game Discussion : Xoren via Audiogames-reflector
Re: Seeking sound designers for a multiplayer FPS project My apologies Ian! I didn't get any emails. Thunderbird's a strange beast, though, so I must have missed them. That's all well and good that you did manage to snag yourself a content creator, though. I'll be eagerly looking forward

Re: Seeking sound designers for a multiplayer FPS project

2015-10-24 Thread AudioGames . net Forum — General Game Discussion : Xoren via Audiogames-reflector
Re: Seeking sound designers for a multiplayer FPS project Hi Ian. I want to ask again: are you employing an encryption method for the multimedia resources in your FPS? If you are, and assuming you haven't already committed yourself to a sound developer, I'd love to devote some of my time

Re: Seeking sound designers for a multiplayer FPS project

2015-10-24 Thread AudioGames . net Forum — General Game Discussion : Ian Reed via Audiogames-reflector
Re: Seeking sound designers for a multiplayer FPS project @hadi.gsf, thanks man! I think Tactical Battle's best feature is letting players create their own content.I'd like this game to benefit in the long term from that as well.Unfortunately the modding system will not be in the first

Re: Seeking sound designers for a multiplayer FPS project

2015-10-24 Thread AudioGames . net Forum — General Game Discussion : Socheat via Audiogames-reflector
Re: Seeking sound designers for a multiplayer FPS project HI,@Ian, I'm looking forward to this! Good luck, and keep up your great work! URL: http://forum.audiogames.net/viewtopic.php?pid=236001#p236001 ___ Audiogames-reflector mailing list

Re: Seeking sound designers for a multiplayer FPS project

2015-10-13 Thread AudioGames . net Forum — General Game Discussion : App con via Audiogames-reflector
Re: Seeking sound designers for a multiplayer FPS project hi. This sounds cool but I have one question, do you have any sort of releasee date or an estimate. And the modding part I think is going to be one of the best because of what other people can make up. URL: http

Re: Seeking sound designers for a multiplayer FPS project

2015-10-13 Thread AudioGames . net Forum — General Game Discussion : App con via Audiogames-reflector
Re: Seeking sound designers for a multiplayer FPS project hi. This sounds cool but I have one question, do you have any sort of releasee date or an estimate. URL: http://forum.audiogames.net/viewtopic.php?pid=234778#p234778 ___ Audiogames

Re: Seeking sound designers for a multiplayer FPS project

2015-10-13 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector
Re: Seeking sound designers for a multiplayer FPS project Hi Ian.Are you hosting your own server regarding to online gameplay, or can we create our own servers? I hope we'll not be able to make our own servers, because having all the players at the same place is more social in my opinion

Re: Seeking sound designers for a multiplayer FPS project

2015-10-13 Thread AudioGames . net Forum — General Game Discussion : hadi . gsf via Audiogames-reflector
Re: Seeking sound designers for a multiplayer FPS project Ian, You've done an amazing job on tactical battle, It's a great game and an engine at the same time, letting other users make their own  designs. I really can't wait to see that what you've got for an FPS game. URL: http

Re: Seeking sound designers for a multiplayer FPS project

2015-10-13 Thread AudioGames . net Forum — General Game Discussion : Ian Reed via Audiogames-reflector
Re: Seeking sound designers for a multiplayer FPS project Thanks to all who offered sound design support.It was great to see such a quick response from the community.I believe I've got enough help at this point.I really appreciate the offers, especially as it is a volunteer role

Re: Seeking sound designers for a multiplayer FPS project

2015-10-13 Thread AudioGames . net Forum — General Game Discussion : RTR_Assassin via Audiogames-reflector
Re: Seeking sound designers for a multiplayer FPS project Here's the thing, RTR is actually quite tactical, so I strongly disagree with Assault Freak. It all depends on how you play the game. If all you do is mash the control key over and over again and hope to get results, you

Re: Seeking sound designers for a multiplayer FPS project

2015-10-13 Thread AudioGames . net Forum — General Game Discussion : pingpong via Audiogames-reflector
Re: Seeking sound designers for a multiplayer FPS project Respect, being close to publish a MP FPS game for the blinds means that you achieved to manage a lot of serious programming, network timing, spatial audio, navigational and network infrastructure problems - congratulations! The pure

Re: Seeking sound designers for a multiplayer FPS project

2015-10-13 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector
Re: Seeking sound designers for a multiplayer FPS project @nocturnus, that's fair enough! I enjoy a good break too, as much of a fighting fan as I am... you're right, there's only so much competetive fighting one can do before it gets dull. lol@rtr assassin, I wasn't the only one who

Re: Seeking sound designers for a multiplayer FPS project

2015-10-13 Thread AudioGames . net Forum — General Game Discussion : RTR_Assassin via Audiogames-reflector
Re: Seeking sound designers for a multiplayer FPS project Ghorthalon is planning to update RTR, but it will take him a while. As far the FPS debate, you're right, it doesn't really matter if you even call it a FPS, or just a shooter. The point is well taken, more tactical elements should

Re: Seeking sound designers for a multiplayer FPS project

2015-10-12 Thread AudioGames . net Forum — General Game Discussion : nuno69 via Audiogames-reflector
Re: Seeking sound designers for a multiplayer FPS project Hey Ian,Can I be a translator of this game?I will translate it to polish if you want me to.My e-mail is:nuno...@poczta.fm URL: http://forum.audiogames.net/viewtopic.php?pid=234614#p234614

Re: Seeking sound designers for a multiplayer FPS project

2015-10-12 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector
Re: Seeking sound designers for a multiplayer FPS project Looking forward to this as well! It's been a while since we had a new shooter, and I hope this won't be the same as RTR which was, for the most part, point and shoot in a competition to see who could press the control key

Re: Seeking sound designers for a multiplayer FPS project

2015-10-12 Thread AudioGames . net Forum — General Game Discussion : sneak via Audiogames-reflector
Re: Seeking sound designers for a multiplayer FPS project What kind of license will this be under? I think depending on that will limit what sounds people will be able to use. URL: http://forum.audiogames.net/viewtopic.php?pid=234641#p234641

Re: Seeking sound designers for a multiplayer FPS project

2015-10-12 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector
Re: Seeking sound designers for a multiplayer FPS project Depends on how deep you dug into them, I suppose. I find endless enjoyment out of them, especially when it comes to testing your wits against other players... because I would say 70% of the thing is your brain power and strategy

Re: Seeking sound designers for a multiplayer FPS project

2015-10-12 Thread AudioGames . net Forum — General Game Discussion : Nocturnus via Audiogames-reflector
Re: Seeking sound designers for a multiplayer FPS project Methinks I've just played far too many fighting games for them to turn me on as much as FPS titles, starting with stree fighter back when I was like, three?  I don't remember anymore. lol URL: http://forum.audiogames.net

Re: Seeking sound designers for a multiplayer FPS project

2015-10-12 Thread AudioGames . net Forum — General Game Discussion : Nocturnus via Audiogames-reflector
Re: Seeking sound designers for a multiplayer FPS project Agree with Assault freak; a game like RTR is fun for a season.  Swamp has continued to thrive years after it was made because it was more than just a point and shoot style game, and while the expansion may be arguably slight

Re: Seeking sound designers for a multiplayer FPS project

2015-10-12 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector
Re: Seeking sound designers for a multiplayer FPS project And I in turn agree with Nocturnus. Mouse navigation, especially in fps games, will always beat keyboard navigation... keyboard turning is just way too slow. And after fighting games, if I could play shooters, they would certainly

Re: Seeking sound designers for a multiplayer FPS project

2015-10-12 Thread AudioGames . net Forum — General Game Discussion : Nocturnus via Audiogames-reflector
Re: Seeking sound designers for a multiplayer FPS project Nah, too many sighted players in my life, and I've beaten all of them, far too easily for my liking.  Don't get me wrong, I still love me a good round of MK anything, really, and I won't say no to playing against friendly faces

Re: Seeking sound designers for a multiplayer FPS project

2015-10-12 Thread AudioGames . net Forum — General Game Discussion : momo7807 via Audiogames-reflector
Re: Seeking sound designers for a multiplayer FPS project HiI have 3 questions1. What language has been used for this game?2. I think swamp has a copyright, or at least, a license about files. It's it?3. What is the name of this game?Thanks URL: http://forum.audiogames.net/viewtopic.php

Re: Seeking sound designers for a multiplayer FPS project

2015-10-11 Thread AudioGames . net Forum — General Game Discussion : Aprone via Audiogames-reflector
Re: Seeking sound designers for a multiplayer FPS project Ian, I think I can speak for everyone when I say we're happy and excited to see this game when its ready!  Keep up the good work man!  URL: http://forum.audiogames.net/viewtopic.php?pid=234514#p234514

Seeking sound designers for a multiplayer FPS project

2015-10-11 Thread AudioGames . net Forum — General Game Discussion : Ian Reed via Audiogames-reflector
Seeking sound designers for a multiplayer FPS project Hi all,I am getting close to releasing a multiplayer FPS with a focus on fast paced PVP combat, similar to the Quake or Unreal Tournament series.Right now it supports death match, team death match, and capture the flag.It also has

Re: Seeking sound designers for a multiplayer FPS project

2015-10-11 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector
Re: Seeking sound designers for a multiplayer FPS project Hi.[[wow]], sounds cool. I look forward to try this... URL: http://forum.audiogames.net/viewtopic.php?pid=234532#p234532 ___ Audiogames-reflector mailing list Audiogames-reflector

Re: Seeking sound designers for a multiplayer FPS project

2015-10-11 Thread AudioGames . net Forum — General Game Discussion : samtupy1 via Audiogames-reflector
Re: Seeking sound designers for a multiplayer FPS project Hi. I'll defenatly try my hand at this! I can't have it ready for a couple days probably but I'll see what I can do. URL: http://forum.audiogames.net/viewtopic.php?pid=234526#p234526

Re: Seeking sound designers for a multiplayer FPS project

2015-10-11 Thread AudioGames . net Forum — General Game Discussion : defender via Audiogames-reflector
Re: Seeking sound designers for a multiplayer FPS project Unfortunately, right now my Goldwave isn't working for some reason, it's really upsetting, lots of things I can't do that I wish I could be doing, but I have been collecting good, free sounds in this vein for a long time, so if you

Re: Seeking sound designers for a multiplayer FPS project

2015-10-11 Thread AudioGames . net Forum — General Game Discussion : Ian Reed via Audiogames-reflector
Re: Seeking sound designers for a multiplayer FPS project @Aprone, thanks for the support.  Believe me when I say it means a lot coming from you.Swamp has been a large inspiration for me.Before I played it I was not sure that any fast paced first person game could really be done

Re: Seeking sound designers for a multiplayer FPS project

2015-10-11 Thread AudioGames . net Forum — General Game Discussion : defender via Audiogames-reflector
Re: Seeking sound designers for a multiplayer FPS project Unfortunately, right now my Goldwave isn't working for some reason, it's really upsetting, lots of things I can't do that I wish I could be doing, but I have been collecting good, free sounds in this vein for a long time, so if you

Re: Seeking sound designers for a multiplayer FPS project

2015-10-11 Thread AudioGames . net Forum — General Game Discussion : defender via Audiogames-reflector
Re: Seeking sound designers for a multiplayer FPS project Unfortunately, right now my Goldwave isn't working for some reason, it's really upsetting, lots of things I can't do that I wish I could be, but I have been collecting good, free sounds in this vein for a long time, so if you set up

Re: Seeking sound designers for a multiplayer FPS project

2015-10-11 Thread AudioGames . net Forum — General Game Discussion : seal via Audiogames-reflector
Re: Seeking sound designers for a multiplayer FPS project @Ian Reed:Hello Ian. I emailed you right now. If I can help with the full sound design for your project, i'll do my best to deliver really high quality SFX design!Cheers, URL: http://forum.audiogames.net/viewtopic.php?pid=234577

Re: Seeking sound designers for a multiplayer FPS project

2015-10-11 Thread AudioGames . net Forum — General Game Discussion : samtupy1 via Audiogames-reflector
Re: Seeking sound designers for a multiplayer FPS project I've started working on some sounds. If theres anything else you want sounds for in this game, feel free to throw me suggestions. I will give these all to you in wav so you can get the highest quality possible. URL: http

Re: Seeking sound designers for a multiplayer FPS project

2015-10-11 Thread AudioGames . net Forum — General Game Discussion : RTR_Assassin via Audiogames-reflector
Re: Seeking sound designers for a multiplayer FPS project Hi Ian,Does this game have a Title? I am definitely looking forward to it myself, as I am a huge RTR fan, which you can easily tell by my user name. URL: http://forum.audiogames.net/viewtopic.php?pid=234581#p234581

Re: Seeking sound designers for a multiplayer FPS project

2015-10-11 Thread AudioGames . net Forum — General Game Discussion : RTR_Assassin via Audiogames-reflector
Re: Seeking sound designers for a multiplayer FPS project Yes, I totally agree. Is the game going to be more similar to Swamp, or RTR? IN other words, does it rely more on mouse navigation than keyboard navigation? It is much easier to use the keyboard to navigate than it is the mouse

Re: Seeking sound designers for a multiplayer FPS project

2015-10-11 Thread AudioGames . net Forum — General Game Discussion : Aprone via Audiogames-reflector
Re: Seeking sound designers for a multiplayer FPS project Ian, I'm glad Swamp had that kind of impact for you.  I think we're all working toward the same goals, of making more and more things work in an accessible way, so I also hope you'll be able to further expand on how we do FPS games

Re: Seeking sound designers for a multiplayer FPS project

2015-10-11 Thread AudioGames . net Forum — General Game Discussion : Ian Reed via Audiogames-reflector
Re: Seeking sound designers for a multiplayer FPS project @Aprone, absolutely agreed! It is surprising to me how much room for innovation exists in this area.Ages ago when I made a first attempt at an FPS I duplicated your radar.Then I tweaked little things about it, and eventually