Re: The last of us part ii discussion

2020-08-03 Thread AudioGames . net Forum — New releases room : sneak via Audiogames-reflector
Re: The last of us part ii discussion I really didn't care for Abby's skill trees. They were pretty lame IMHO. I did like crafting ammunition, but other than that, there wasn't a whole lot of usefulness. If you watched or played the first game, you would notice that Abby

Re: The last of us part ii discussion

2020-08-03 Thread AudioGames . net Forum — New releases room : Dragons via Audiogames-reflector
Re: The last of us part ii discussion I tell ya, It's easy for me to find Training Manuals when I play Abby. Ellie a little bit harder for some reason. URL: https://forum.audiogames.net/post/558018/#p558018 -- Audiogames-reflector mailing list Audiogames-reflector@sabah

Re: The last of us part ii discussion

2020-08-03 Thread AudioGames . net Forum — New releases room : Berenion via Audiogames-reflector
Re: The last of us part ii discussion Nice! URL: https://forum.audiogames.net/post/558014/#p558014 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: The last of us part ii discussion

2020-08-03 Thread AudioGames . net Forum — New releases room : sneak via Audiogames-reflector
Re: The last of us part ii discussion Moderate URL: https://forum.audiogames.net/post/558000/#p558000 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: The last of us part ii discussion

2020-08-03 Thread AudioGames . net Forum — New releases room : Berenion via Audiogames-reflector
Re: The last of us part ii discussion @231What difficulty were you on? URL: https://forum.audiogames.net/post/557999/#p557999 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames

Re: The last of us part ii discussion

2020-08-03 Thread AudioGames . net Forum — New releases room : sneak via Audiogames-reflector
Re: The last of us part ii discussion SpoilerDefeating the Ratking was actually uh, really easy for me. i didn't even need to run. I just tossed a pipe bomb, stepped to the side, and emptied my pistol. Though I did have an upgraded and expanded clip. Bam he was dead. I got really tir

Re: The last of us part ii discussion

2020-08-02 Thread AudioGames . net Forum — New releases room : SLJ via Audiogames-reflector
Re: The last of us part ii discussion Sorry for double posting, but I thought it would be best to post my tips for the rat king in a new post:SpoilersDon't read the rest of this post if you don't wanna read how I beat the Rat king.1. In the first part, you have to run forward,

Re: The last of us part ii discussion

2020-08-02 Thread AudioGames . net Forum — New releases room : SLJ via Audiogames-reflector
Re: The last of us part ii discussion Hi.Thanks for your great comments regarding the items.@Aron Leppik: Is the story items sound different from the sound called "important object sound?" Important objects are not always story objects. URL: https://forum.audiogames.net/p

Re: The last of us part ii discussion

2020-08-01 Thread AudioGames . net Forum — New releases room : Sightless Kombat via Audiogames-reflector
Re: The last of us part ii discussion Realised I hadn't posted an update on my progress with the game for a good while, so here's the latest:As of 26 July, 2020, I got my first ever platinum trophy.  How, you might be thinking?  By getting sighted assistance for the remaining co

Re: The last of us part ii discussion

2020-08-01 Thread AudioGames . net Forum — New releases room : Lirin via Audiogames-reflector
Re: The last of us part ii discussion @SLJ basically this is the one of the problems with the scanner. No idea why devs and Brandon didn't add anything like when in listening mode every button can scan for group of different items e.g. Circle - items only, Y - enemies, X - arti

Re: The last of us part ii discussion

2020-08-01 Thread AudioGames . net Forum — New releases room : Aron Leppik via Audiogames-reflector
Re: The last of us part ii discussion turn on auto pickup. The story points will make a different sound. URL: https://forum.audiogames.net/post/557389/#p557389 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin

Re: The last of us part ii discussion

2020-08-01 Thread AudioGames . net Forum — New releases room : Berenion via Audiogames-reflector
Re: The last of us part ii discussion @224The only idea I have and tried is checking where the story would want you to go, with the main navigation guide and then comparing it with the item locations.So if it looks like the item scan is trying to lead you in the same direction as the story

Re: The last of us part ii discussion

2020-08-01 Thread AudioGames . net Forum — New releases room : SLJ via Audiogames-reflector
Re: The last of us part ii discussion Hi.I can give you some tips for the rat king, of course in spoilers, if you still need it.I have a question:I'm currently working on getting all the artifacs on my second playthrough. My issue is that I don't know what the item scanner is sel

Re: The last of us part ii discussion

2020-07-31 Thread AudioGames . net Forum — New releases room : Dragons via Audiogames-reflector
Re: The last of us part ii discussion What I did was, I ran through a couple doors don't let the rat king catch you. It'll be one kill if he catch you. On the third or fourth door they tell to press square to hit the rat king a few times. And then that when you can use the

Re: The last of us part ii discussion

2020-07-31 Thread AudioGames . net Forum — New releases room : nyanchan via Audiogames-reflector
Re: The last of us part ii discussion yeah... I'm also stopping there. Apparently pipe bombs can be used when escaping to the other side, but yeah... URL: https://forum.audiogames.net/post/557233/#p557233 -- Audiogames-reflector mailing list Audiogames-reflector@sabah

Re: The last of us part ii discussion

2020-07-31 Thread AudioGames . net Forum — New releases room : Lirin via Audiogames-reflector
Re: The last of us part ii discussion Hi guys!I didn't read the topic as I didn't want to spoil for myself anything. As the whole game was fully accessible and gave me no problems at all I am stuck. The rat-king! This bitch seems to be not beatable specially with this navigat

Re: The last of us part ii discussion

2020-07-25 Thread AudioGames . net Forum — New releases room : nyanchan via Audiogames-reflector
Re: The last of us part ii discussion Wait, can I? I'm pretty sure that the boss is capable of taking more than 5 shotgun shells at least. I managed to hit it 4 times, but it didn't die; the game didn't even made a checkpoint. URL: https://forum.audiogames.net/post/

Re: The last of us part ii discussion

2020-07-25 Thread AudioGames . net Forum — New releases room : sneak via Audiogames-reflector
Re: The last of us part ii discussion Oh right, one other thing I didn't remember until after I beat it, but when you're locked on with aiming, you can pull back on the left stick and move backwards while shooting. When the stage first begins, you could probably finish the

Re: The last of us part ii discussion

2020-07-25 Thread AudioGames . net Forum — New releases room : Berenion via Audiogames-reflector
Re: The last of us part ii discussion @217I had the full auto aim on and slow mode when aiming.Also I think I died 15 times before completing that fight. It took some running, lucky dodging, a few shotgun shells and a full tank of the flamethrower to win. URL: https://forum.audiogames.net

Re: The last of us part ii discussion

2020-07-24 Thread AudioGames . net Forum — New releases room : nyanchan via Audiogames-reflector
Re: The last of us part ii discussion @213Wow... Moderate? Everyone is very good at this... I'm still dying at ground zero (the boss stage I posted a rant a few days ago). URL: https://forum.audiogames.net/post/555307/#p555307 -- Audiogames-reflector mailing list Audiogames-refl

Re: The last of us part ii discussion

2020-07-24 Thread AudioGames . net Forum — New releases room : Aron Leppik via Audiogames-reflector
Re: The last of us part ii discussion @214 I completely agree! URL: https://forum.audiogames.net/post/555239/#p555239 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: The last of us part ii discussion

2020-07-24 Thread AudioGames . net Forum — New releases room : assault_freak via Audiogames-reflector
Re: The last of us part ii discussion Also, @211, a golf club being used as a murder weapon is a pretty common trope in media. It's the same as using a bat... seeing a piece of sporting equipment used as a murder weapon just makes a death that much more brutal. Not sure why it would

Re: The last of us part ii discussion

2020-07-24 Thread AudioGames . net Forum — New releases room : assault_freak via Audiogames-reflector
Re: The last of us part ii discussion I would love, love, love Ghost of Tsushima to be accessible! I'm very sad that it's not, actually. URL: https://forum.audiogames.net/post/555199/#p555199 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu

Re: The last of us part ii discussion

2020-07-24 Thread AudioGames . net Forum — New releases room : Berenion via Audiogames-reflector
Re: The last of us part ii discussion Just finished the game on moderate.It was a wild ride. I'm so glad that after 6 years I could finally play a AAA game again.The story was okay, I wasn't a great fan of the first one either. If given a choice I'd trade this game for an a

Re: The last of us part ii discussion

2020-07-23 Thread AudioGames . net Forum — New releases room : Dragons via Audiogames-reflector
Re: The last of us part ii discussion spoilers:If me were Abby I would do the same thing. Because he killed her father. But doesn't mean Abby have the right to kill Joe. And then turn around Ellie did the same thing. Killing her friends especially Melody.Also I heard that The last

Re: The last of us part ii discussion

2020-07-23 Thread AudioGames . net Forum — New releases room : Aron Leppik via Audiogames-reflector
Re: The last of us part ii discussion yeah, but with, a, fucking, golf club? That just makes me laugh.I do understand your point though, but I still do not like Abby. But like I said, I like the things she did (besides killing Joel of course). URL: https://forum.audiogames.net/post/555015

Re: The last of us part ii discussion

2020-07-23 Thread AudioGames . net Forum — New releases room : Aron Leppik via Audiogames-reflector
Re: The last of us part ii discussion yeah, but with, a, fucking, golf club? That just makes me laugh. URL: https://forum.audiogames.net/post/555015/#p555015 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin

Re: The last of us part ii discussion

2020-07-23 Thread AudioGames . net Forum — New releases room : sneak via Audiogames-reflector
Re: The last of us part ii discussion I mean the first game, you were kind of reminded every chance it could that he was a lucky person, and eventually luck has to run out. I didn't mind them killing him off. URL: https://forum.audiogames.net/post/554997/#p554997 -- Audio

Re: The last of us part ii discussion

2020-07-23 Thread AudioGames . net Forum — New releases room : Aron Leppik via Audiogames-reflector
Re: The last of us part ii discussion superspoilers:yeah that's a good strategy. I liked and did not like the story. Over all I'd give the game a 7. I didn't like when action segments got interrupted by flashbacks. The accessibility features were great.  accessibility i

Re: The last of us part ii discussion

2020-07-23 Thread AudioGames . net Forum — New releases room : Aron Leppik via Audiogames-reflector
Re: The last of us part ii discussion superspoilers:yeah that's a good strategy. I liked and did not like the story. Over all I'd give the game a 7. I didn't like when action segments got interrupted by flashbacks. The accessibility features were great.  accessibility i

Re: The last of us part ii discussion

2020-07-23 Thread AudioGames . net Forum — New releases room : toto via Audiogames-reflector
Re: The last of us part ii discussion hi allI need help maybe anyone could say what I'm bad about because I'm not told what I'm finding i'm finding a lot of ammunition that I hear only sound and stuff URL: https://forum.audiogames.net/post/554980/#p554980 --

Re: The last of us part ii discussion

2020-07-23 Thread AudioGames . net Forum — New releases room : sneak via Audiogames-reflector
Re: The last of us part ii discussion So it will guide you away from them. What I did to start was toss a bunch of pipe bombs at it. I think I could only do one right at the start, then I ran, pulled out the shotgun, and shot it after doing the 180 turn. You can do the 180 turn by pulling

Re: The last of us part ii discussion

2020-07-23 Thread AudioGames . net Forum — New releases room : nyanchan via Audiogames-reflector
Re: The last of us part ii discussion spoiler alertHow did you guys defeat the rat king?The navigation assist apparently works for taking distance, but that just doesn't work. I always get grabbed and the game is over. Also I don't get image of the field, so flamethrower doesn&#

Re: The last of us part ii discussion

2020-07-23 Thread AudioGames . net Forum — New releases room : nyanchan via Audiogames-reflector
Re: The last of us part ii discussion spoiler alertHow did you guys defeat the rat king?The navigation assist seems to work for taking distance, but that just doesn't work. I always get grabbed and the game is over. Also I don't get image of the field, so flamethrower doesn'

Re: The last of us part ii discussion

2020-07-22 Thread AudioGames . net Forum — New releases room : SLJ via Audiogames-reflector
Re: The last of us part ii discussion Congrats on beating the game. It is a fantastic experience for sure. URL: https://forum.audiogames.net/post/554810/#p554810 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi

Re: The last of us part ii discussion

2020-07-22 Thread AudioGames . net Forum — New releases room : sneak via Audiogames-reflector
Re: The last of us part ii discussion I finished the game last night. It was a good story, and was challenging to an extent. I did find myself using invisible mode a lot, so the next play-through reducing, if not toggling, all of those will be a must. I wish there were described cut scenes

Re: The last of us part ii discussion

2020-07-21 Thread AudioGames . net Forum — New releases room : nyanchan via Audiogames-reflector
Re: The last of us part ii discussion I found that safes, trading cards, workbenches and melee weapons were scanned as special items. So, we don't want to miss them. As you know, safes and workbenches has clear audio hints. URL: https://forum.audiogames.net/post/554413/#p5

Re: The last of us part ii discussion

2020-07-19 Thread AudioGames . net Forum — New releases room : Dragons via Audiogames-reflector
Re: The last of us part ii discussion One thing that I wish is that we can tell what location that we on and the sound for the safes. I found two so far. But it's hard to tell the rest of them. I have to keep searching. URL: https://forum.audiogames.net/post/553981/#p5

Re: The last of us part ii discussion

2020-07-19 Thread AudioGames . net Forum — New releases room : nyanchan via Audiogames-reflector
Re: The last of us part ii discussion I found how to do what I had described in #199.After selecting a holstered weapon, hold square to swap to another weapon in my backpack. URL: https://forum.audiogames.net/post/553726/#p553726 -- Audiogames-reflector mailing list Audiogames

Re: The last of us part ii discussion

2020-07-18 Thread AudioGames . net Forum — New releases room : nolan via Audiogames-reflector
Re: The last of us part ii discussion @199One area where I've found trapmines to be fun: I've been in stealth scenarios where I know both humans and infected are around. I like to drop a mine at the beginning of these encounters and start stealth-crawling through them. Usuall

Re: The last of us part ii discussion

2020-07-18 Thread AudioGames . net Forum — New releases room : nyanchan via Audiogames-reflector
Re: The last of us part ii discussion I finally got passed that damned area and am now at the middle of the second day. I have no problem so far. Bow is very nice, and I've unlocked explosive arrows, neet!One question:Is it possible to switch to another weapon which cannot be selected

Re: The last of us part ii discussion

2020-07-17 Thread AudioGames . net Forum — New releases room : assault_freak via Audiogames-reflector
Re: The last of us part ii discussion l1 is the dodge button when you get attacked. You will get prompted to dodge by a sound. I don't know how long after you dodge you have to wait before you can move though. URL: https://forum.audiogames.net/post/553299/#p553299 -- Audio

Re: The last of us part ii discussion

2020-07-16 Thread AudioGames . net Forum — New releases room : nyanchan via Audiogames-reflector
Re: The last of us part ii discussion @191Oh, thanks for this!I noticed that I get attacked much more often. Is it correct that pressing l1 right after being attacked enables me to move again, or don't I need to do it? Another good thing I learned was that I could alter the setting

Re: The last of us part ii discussion

2020-07-16 Thread AudioGames . net Forum — New releases room : seb2314 via Audiogames-reflector
Re: The last of us part ii discussion Exactly. And this is what made me appreciate the story even more. URL: https://forum.audiogames.net/post/553111/#p553111 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin

Re: The last of us part ii discussion

2020-07-16 Thread AudioGames . net Forum — New releases room : aaron via Audiogames-reflector
Re: The last of us part ii discussion I'm slowly getting there. I will also say I'm loving this game. Note: spoilers ahead, with several points, be warned. Heads up:spoilerspaceI love taking out shamblers.I have now made it to Abby, and, here's the big spoiler for those who

Re: The last of us part ii discussion

2020-07-16 Thread AudioGames . net Forum — New releases room : mr . brunete via Audiogames-reflector
Re: The last of us part ii discussion @sljspoilers ahead.starting a new game plus is easier, but more complicated at the same time. less resources, invisibility shorter... you'll have a good time again.end of spoilers. URL: https://forum.audiogames.net/post/553047/#p5

Re: The last of us part ii discussion

2020-07-16 Thread AudioGames . net Forum — New releases room : seb2314 via Audiogames-reflector
Re: The last of us part ii discussion Glad you completed the game. I agree. The experience is definitely something. And when it comes to the story, even though it's far from being a happy story, I pretty much fell in love with it. URL: https://forum.audiogames.net/post/553046/#p5

Re: The last of us part ii discussion

2020-07-16 Thread AudioGames . net Forum — New releases room : SLJ via Audiogames-reflector
Re: The last of us part ii discussion Hi.I have finally completed the game. Wow what an amazing experience...I find it a bit difficult to follow the story, maybe because English isn't my first language, but also because sometimes it's difficult to hear what they are saying. Accep

Re: The last of us part ii discussion

2020-07-16 Thread AudioGames . net Forum — New releases room : mr . brunete via Audiogames-reflector
Re: The last of us part ii discussion @nyanchanof course, the only problem it is in spanish. i recorded my first playthrough for youtube.i think this is the exact moment.https://www.youtube.com/watch?v=mO95bhs … s#t=48m55sif you want the file instead of the youtube video, let me know. URL

Re: The last of us part ii discussion

2020-07-15 Thread AudioGames . net Forum — New releases room : Dragons via Audiogames-reflector
Re: The last of us part ii discussion Is it the Infecteds  coming either sides of you right? URL: https://forum.audiogames.net/post/552793/#p552793 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman

Re: The last of us part ii discussion

2020-07-14 Thread AudioGames . net Forum — New releases room : nyanchan via Audiogames-reflector
Re: The last of us part ii discussion mm, I think I'm running, but get caught and die... I don't think I marked even the first checkpoint because the game replays the "let's get outa here" prompt every time (I don't know what they're exactly saying i

Re: The last of us part ii discussion

2020-07-14 Thread AudioGames . net Forum — New releases room : mr . brunete via Audiogames-reflector
Re: The last of us part ii discussion @nyanchanafter re-watching my playthrough of it (fortunately i recorded my first playthrough)on that part, you must run, and at some point you need to jump. continue running while pressing l3, and after some more running, dina will tell ellie that

Re: The last of us part ii discussion

2020-07-14 Thread AudioGames . net Forum — New releases room : Aron Leppik via Audiogames-reflector
Re: The last of us part ii discussion @nyanchanI'd eat instant ramen over dead people every day.That part's kinda difficult as well. Try to run while saving Dina. There are checkpoints after basically every time you loos control which happens multiple times. you did fight the

Re: The last of us part ii discussion

2020-07-14 Thread AudioGames . net Forum — New releases room : nolan via Audiogames-reflector
Re: The last of us part ii discussion @181 OK, this may be what happened to me. I knew about swapping weapons, but not that holding Triangle was the way to do it. I tried holding Triangle when I didn't get the hold-Triangle cue, and that did indeed swap weapons. Sorry, I'

Re: The last of us part ii discussion

2020-07-14 Thread AudioGames . net Forum — New releases room : nyanchan via Audiogames-reflector
Re: The last of us part ii discussion Yes, I'm exactly there. URL: https://forum.audiogames.net/post/552214/#p552214 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: The last of us part ii discussion

2020-07-14 Thread AudioGames . net Forum — New releases room : sneak via Audiogames-reflector
Re: The last of us part ii discussion I'm not exactly sure which part you are talking about. Is it the subway? URL: https://forum.audiogames.net/post/552202/#p552202 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukogl

Re: The last of us part ii discussion

2020-07-14 Thread AudioGames . net Forum — New releases room : nyanchan via Audiogames-reflector
Re: The last of us part ii discussion Stupid news. I said I was stuck at Seattle Day 1 yesterday, but it was not; I was still in Jackson. lol!I managed to progress and am at the true Seattle day 1 , the last part of tunnels. But... is this really possible? I'm really really really b

Re: The last of us part ii discussion

2020-07-14 Thread AudioGames . net Forum — New releases room : nyanchan via Audiogames-reflector
Re: The last of us part ii discussion Stupid news. I said I was stuck at Seattle Day 1, but it was not; I was still in Jackson. lol!I managed to progress and am at the true Seattle day 1 , the last part of tunnels. But... is this really possible? I'm really really really bad at esc

Re: The last of us part ii discussion

2020-07-14 Thread AudioGames . net Forum — New releases room : sneak via Audiogames-reflector
Re: The last of us part ii discussion Some clarification on the melee weapons and picking up items.You can only hold so much ammo and materials to craft with. This is why it is very important to craft as you find stuff. Otherwise you'll miss lots of materials and might not be outfitt

Re: The last of us part ii discussion

2020-07-13 Thread AudioGames . net Forum — New releases room : SLJ via Audiogames-reflector
Re: The last of us part ii discussion @180: Exchanging items does indeed happen a lot in the game, but I'm not sure that I'm using the right word for that.If your current melee weapon is better than the weapon you find on the ground, you'll then hear the destination sound wh

Re: The last of us part ii discussion

2020-07-13 Thread AudioGames . net Forum — New releases room : assault_freak via Audiogames-reflector
Re: The last of us part ii discussion @179, so far as I've experienced, it doesn't matter whether an item is better or not... as far as I'm aware, exchanging items doesn't happen. in the game.@178, unfortunately, this part is basically luck since your enemies are also

Re: The last of us part ii discussion

2020-07-13 Thread AudioGames . net Forum — New releases room : SLJ via Audiogames-reflector
Re: The last of us part ii discussion @177: I'm sorry, but I'm not sure I've seen that issue you're talking about.I've only seen two things which might seems confusing:1. The destination sound is heard and you can't track the item. That means your item is be

Re: The last of us part ii discussion

2020-07-13 Thread AudioGames . net Forum — New releases room : nyanchan via Audiogames-reflector
Re: The last of us part ii discussion I just passed the generator. I'm on the part where we are at a snowy area and have to run from a large group of enemies.tips on not being sarrounded by enemies? The game suggests taking distance between them, but I don't know where open path

Re: The last of us part ii discussion

2020-07-13 Thread AudioGames . net Forum — New releases room : nyanchan via Audiogames-reflector
Re: The last of us part ii discussion I'm on the part where we are at a snowy area and have to run from a large group of enemies.tips on not being sarrounded by enemies? The game suggests taking distance between them, but I don't know where open paths are only with audio... Plus

Re: The last of us part ii discussion

2020-07-13 Thread AudioGames . net Forum — New releases room : nyanchan via Audiogames-reflector
Re: The last of us part ii discussion tips on not being sarrounded by groups of enemies? The game suggests taking distance between them, but I don't know where open paths are only with audio... URL: https://forum.audiogames.net/post/551893/#p551893 -- Audiogames-reflector ma

Re: The last of us part ii discussion

2020-07-13 Thread AudioGames . net Forum — New releases room : nolan via Audiogames-reflector
Re: The last of us part ii discussion @174 Not the issue. I've literally tried everything to pick these items up. I don't even get the interact sound despite moving around the area, turning, etc. As a game developer myself, i suspect the character gets stuck in a tight space or

Re: The last of us part ii discussion

2020-07-13 Thread AudioGames . net Forum — New releases room : Aron Leppik via Audiogames-reflector
Re: The last of us part ii discussion Auto pickup's nice too. URL: https://forum.audiogames.net/post/551837/#p551837 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: The last of us part ii discussion

2020-07-12 Thread AudioGames . net Forum — New releases room : assault_freak via Audiogames-reflector
Re: The last of us part ii discussion @174, trust me. I tried that and I stil die. I can't get it consistently. I definitely hold l1 and sprint while pressing r3, but it doesn't lead me around the hord all the time. But it's fine, I'm past that part. I just have a

Re: The last of us part ii discussion

2020-07-12 Thread AudioGames . net Forum — New releases room : SLJ via Audiogames-reflector
Re: The last of us part ii discussion Hi.@Assault_freak:Just hold L1 while running while constantly pressing L3 to walk in the right direction. Watch out for the jumps.@nolan:Regarding items: Yeah it could have been described much better. Brandon (@superblindman) have suggested improved

Re: The last of us part ii discussion

2020-07-12 Thread AudioGames . net Forum — New releases room : assault_freak via Audiogames-reflector
Re: The last of us part ii discussion Wel, not weird, but if you understand both, some of the translations are interesting. The voiceacting itsef is good though, I just wish they'd used Japanese for all the vocals rather than just the dialog. The combat and ingame vocals are stil

Re: The last of us part ii discussion

2020-07-12 Thread AudioGames . net Forum — New releases room : nyanchan via Audiogames-reflector
Re: The last of us part ii discussion Oh, I'll try from my phone now.I don't think I've seen anything weird. Probably I haven't progressed much; it's still the first day in Seattle. URL: https://forum.audiogames.net/post/551717/#p551717 -- Audiogames-reflecto

Re: The last of us part ii discussion

2020-07-12 Thread AudioGames . net Forum — New releases room : nyanchan via Audiogames-reflector
Re: The last of us part ii discussion Oh, I'll try from my phone now. URL: https://forum.audiogames.net/post/551717/#p551717 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audio

Re: The last of us part ii discussion

2020-07-12 Thread AudioGames . net Forum — New releases room : assault_freak via Audiogames-reflector
Re: The last of us part ii discussion See the other thread Nyanchan. Add me on psn! Also, the Japanese dub of TLU 2 is alittle weird... haha. URL: https://forum.audiogames.net/post/551515/#p551515 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: The last of us part ii discussion

2020-07-12 Thread AudioGames . net Forum — New releases room : nyanchan via Audiogames-reflector
Re: The last of us part ii discussion Thanks. I was aware that the audio sign was faster, but didn't think that it meant what you've described. I'm going to try it tomorrow evening. It's monday, so I have work... Maybe it's time to take a payd holid

Re: The last of us part ii discussion

2020-07-12 Thread AudioGames . net Forum — New releases room : nyanchan via Audiogames-reflector
Re: The last of us part ii discussion Thanks. I was aware that the audio sign was faster, but didn't think that it meant what you've described. I'm going to try it tomorrow evening. It's monday, so I have work... Maybe it's time to take a payd holiday f

Re: The last of us part ii discussion

2020-07-12 Thread AudioGames . net Forum — New releases room : nyanchan via Audiogames-reflector
Re: The last of us part ii discussion Thanks. I was aware that the audio sign was faster, but didn't think that it meant what you've described. I'm going to try it tomorrow evening. It's monday, so I have work... Maybe I should get a paid holiday for th

Re: The last of us part ii discussion

2020-07-12 Thread AudioGames . net Forum — New releases room : nyanchan via Audiogames-reflector
Re: The last of us part ii discussion Thanks. I was aware that the audio sign was faster, but didn't think that it meant what you've described. I'm going to try it tomorrow evening. It's monday, so I have my work... Maybe I should get a paid holiday for th

Re: The last of us part ii discussion

2020-07-12 Thread AudioGames . net Forum — New releases room : nyanchan via Audiogames-reflector
Re: The last of us part ii discussion Thanks. I was aware that the audio sign was faster and, but didn't think that it meant what you've described. I'm going to try it tomorrow evening. It's monday, so I have my work... Maybe I should get a paid holiday for th

Re: The last of us part ii discussion

2020-07-12 Thread AudioGames . net Forum — New releases room : assault_freak via Audiogames-reflector
Re: The last of us part ii discussion @168, that's about right. The good thing is you can listen to the prompt as many times as you need, until you get the interval in your brain. Then just press the button with the correct timing and it'll work. Note that you can three attempts,

Re: The last of us part ii discussion

2020-07-12 Thread AudioGames . net Forum — New releases room : nolan via Audiogames-reflector
Re: The last of us part ii discussion @167 Nothing I found explained this well. Or maybe it was earlier in the thread and I missed it.To start the generators, I think you tap in time with the interaction prompts. Visually, I think a circle is bouncing on screen, the ping sounds when it

Re: The last of us part ii discussion

2020-07-12 Thread AudioGames . net Forum — New releases room : nyanchan via Audiogames-reflector
Re: The last of us part ii discussion Is it only me who can't turn on the generator for some reason? I don't know if I will encounter other generators, but this is the first one. It keeps showing the interact icon, but it just wouldn't run no matter how many times I intera

Re: The last of us part ii discussion

2020-07-11 Thread AudioGames . net Forum — New releases room : seb2314 via Audiogames-reflector
Re: The last of us part ii discussion These items are probably melee weapons. What happens is the game is not notifying you to pick them up if the melee weapon you are carrying is better than the item in front of you. Just hold triangle to pick it up, then do that once again to replace it

Re: The last of us part ii discussion

2020-07-11 Thread AudioGames . net Forum — New releases room : nolan via Audiogames-reflector
Re: The last of us part ii discussion I'm finding lots of scan items that I can't seem to pick up, particularly in the beginning of Seattle Day 3. Any ideas what's going on here?To be clear, I've spent 10 minutes or so going at a single item, getting the final louder

Re: The last of us part ii discussion

2020-07-11 Thread AudioGames . net Forum — New releases room : sneak via Audiogames-reflector
Re: The last of us part ii discussion The navigation just tells you what path to take, you can still move yourself to the sides and what not, and you'll still be going in give or take the right direction. I don't think the positioning of the infected is 100% the same every time,

Re: The last of us part ii discussion

2020-07-10 Thread AudioGames . net Forum — New releases room : Aron Leppik via Audiogames-reflector
Re: The last of us part ii discussion yeah that happens multiple times during the game. URL: https://forum.audiogames.net/post/550856/#p550856 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo

Re: The last of us part ii discussion

2020-07-10 Thread AudioGames . net Forum — New releases room : assault_freak via Audiogames-reflector
Re: The last of us part ii discussion I'm not trying to attack anyone at all. I'm simply saying that even the navigation assistance doesn't seem to guide you through that battle without at least leading you straight into the hord once and there's no way to dodge that

Re: The last of us part ii discussion

2020-07-10 Thread AudioGames . net Forum — New releases room : Aron Leppik via Audiogames-reflector
Re: The last of us part ii discussion if you're talking about the running sequence before meeting Joel and Tommy then you can't kill them all. You have to avoid their attacks and mash square if some of them get too close. Wouldn't advise shooting. URL: https://forum.audi

Re: The last of us part ii discussion

2020-07-10 Thread AudioGames . net Forum — New releases room : assault_freak via Audiogames-reflector
Re: The last of us part ii discussion Also, I'm curious about something and I think this can be discussed without spoiler tags since most people playing are well past this part. I am taking my time with the ame, however.I have a saved backed up to the begining of the hord encounter..

Re: The last of us part ii discussion

2020-07-10 Thread AudioGames . net Forum — New releases room : assault_freak via Audiogames-reflector
Re: The last of us part ii discussion TTS for ps4 is not available in Europe. Only the TTS for this game specifically is available. URL: https://forum.audiogames.net/post/550733/#p550733 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https

Re: The last of us part ii discussion

2020-07-10 Thread AudioGames . net Forum — New releases room : kratos via Audiogames-reflector
Re: The last of us part ii discussion Oh please I know that maybe this answer is here but. ps 4 does not have any tts for europe countryes or now yes? I had ps 4 before 3 years, and it did not work for me. so now it is for all or not? if it is, how can I activate it? URL: https

Re: The last of us part ii discussion

2020-07-08 Thread AudioGames . net Forum — New releases room : SLJ via Audiogames-reflector
Re: The last of us part ii discussion @Aron Leppik: wow, congrats man. URL: https://forum.audiogames.net/post/550226/#p550226 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames

Re: The last of us part ii discussion

2020-07-08 Thread AudioGames . net Forum — New releases room : Dragons via Audiogames-reflector
Re: The last of us part ii discussion Update!! Finally I did it!! Man!!! URL: https://forum.audiogames.net/post/550193/#p550193 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames

Re: The last of us part ii discussion

2020-07-08 Thread AudioGames . net Forum — New releases room : Dragons via Audiogames-reflector
Re: The last of us part ii discussion I still have a hard time with the Rat King. I'm on the second part. How did you do it Aron Leppik? URL: https://forum.audiogames.net/post/550193/#p550193 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: The last of us part ii discussion

2020-07-08 Thread AudioGames . net Forum — New releases room : sneak via Audiogames-reflector
Re: The last of us part ii discussion Yeah I had the same issue with the flashlight. I ended up swapping it around for a different button. You could try making shake turn it on, and the button click charge it. URL: https://forum.audiogames.net/post/550056/#p550056 -- Audiogames

Re: The last of us part ii discussion

2020-07-08 Thread AudioGames . net Forum — New releases room : nolan via Audiogames-reflector
Re: The last of us part ii discussion Any idea how we can submit accessibility feedback on this? Is there a form, contact, or something?Maybe this is a non-issue, but I'm a bit confused about the flashlight. IIRC, R1 toggles it, but there's no way for us to know if it's

Re: The last of us part ii discussion

2020-07-08 Thread AudioGames . net Forum — New releases room : Aron Leppik via Audiogames-reflector
Re: The last of us part ii discussion Got the platinum. I'm pretty sure that I'm not gonna play the game again so yeah. The rat king wasn't that hard anymore for some reason. Beat it on my 5th try. URL: https://forum.audiogames.net/post/549977/#p549977 -- Audiogames-re

Re: The last of us part ii discussion

2020-07-08 Thread AudioGames . net Forum — New releases room : seb2314 via Audiogames-reflector
Re: The last of us part ii discussion It's the same sound telling you when to crouch URL: https://forum.audiogames.net/post/549921/#p549921 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/lis

Re: The last of us part ii discussion

2020-07-08 Thread AudioGames . net Forum — New releases room : sneak via Audiogames-reflector
Re: The last of us part ii discussion There's a sound to indicate when you're behind cover? What does it sound like? Is it in the sound menu? URL: https://forum.audiogames.net/post/549918/#p549918 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-guc

Re: The last of us part ii discussion

2020-07-07 Thread AudioGames . net Forum — New releases room : nolan via Audiogames-reflector
Re: The last of us part ii discussion Cool, thanks folks. Haven't needed headphones until that one swarm, but thankfully my USB headset works fine with the PS4 even though it doesn't with the Xbox. The headset made it playable for me. URL: https://forum.audiogames.net/post/54986

Re: The last of us part ii discussion

2020-07-07 Thread AudioGames . net Forum — New releases room : seb2314 via Audiogames-reflector
Re: The last of us part ii discussion There is a sound that'll indicate you to crouch when behind cover. Just make sure to be quick and use your best weapons against the shambler URL: https://forum.audiogames.net/post/549823/#p549823 -- Audiogames-reflector mailing list Audio

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