Re: Time of conflict 2.0 major upgrade!

2017-05-15 Thread AudioGames . net Forum — New releases room : shrike via Audiogames-reflector
Re: Time of conflict 2.0 major upgrade! does this game have a campaigne mode for single player?I am not a fan of online play but love this type of game against computer opponents. URL: http://forum.audiogames.net/viewtopic.php?pid=311108#p311108

Re: Time of conflict 2.0 major upgrade!

2017-05-15 Thread AudioGames . net Forum — New releases room : staindaddict via Audiogames-reflector
Re: Time of conflict 2.0 major upgrade! Moltiplayer seems to have disappeared from the game. It's just gone, not sure why. It's nothing wrong with your game, that's just how the game is now. Might want to Email GMA and ask them about it. URL: http://forum.audiogames.net/viewtopic.php?pid

Re: Time of conflict 2.0 major upgrade!

2014-07-04 Thread AudioGames . net Forum — New releases room : welshweyr via Audiogames-reflector
Re: Time of conflict 2.0 major upgrade! Im trying to register the game with my old user name from version 1. It keeps telling me it isnt valid but doesnt seem to give me the opportunity to request a replacement key or anything. Whats going on? URL: http://forum.audiogames.net

Re: Time of conflict 2.0 major upgrade!

2014-06-11 Thread AudioGames . net Forum — New releases room : welshweyr via Audiogames-reflector
Re: Time of conflict 2.0 major upgrade! Ive had a chance to play this a bit more now and I must say Im really pleased with it. The new unit types are wonderful fun (although Ive not tried a medieval battle yet). There really are a lot of keystrokes but the list system is your friend and things

Re: Time of conflict 2.0 major upgrade!

2014-06-11 Thread AudioGames . net Forum — New releases room : SLJ via Audiogames-reflector
Re: Time of conflict 2.0 major upgrade! Interesting, thanks for your positive comments.I might end up buying the game. First I have to get confirmed if David wouldnt mind send me a new code each time my virtual machine crashes and I have to do a reinstall. If he wont, or if Ill run into any

Re: Time of conflict 2.0 major upgrade!

2014-06-11 Thread AudioGames . net Forum — New releases room : welshweyr via Audiogames-reflector
Re: Time of conflict 2.0 major upgrade! David is usually pretty good with sending replacement codes but it depends how often it happens, I suppose. Its always worth asking him.URL: http://forum.audiogames.net/viewtopic.php?pid=176605#p176605

Re: Time of conflict 2.0 major upgrade!

2014-06-02 Thread AudioGames . net Forum — New releases room : welshweyr via Audiogames-reflector
Re: Time of conflict 2.0 major upgrade! The only thing thats missing is more detailed information on what each unit type does. The manual doesnt give enough details about the ranges that they can bombard, how far their radars reach and so on.Its worth remembering that this is a long game

Re: Time of conflict 2.0 major upgrade!

2014-06-01 Thread AudioGames . net Forum — New releases room : SLJ via Audiogames-reflector
Re: Time of conflict 2.0 major upgrade! Ah, thank you very much. I feel a bit stupid. URL: http://forum.audiogames.net/viewtopic.php?pid=175682#p175682 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https

Re: Time of conflict 2.0 major upgrade!

2014-05-30 Thread AudioGames . net Forum — New releases room : welshweyr via Audiogames-reflector
Re: Time of conflict 2.0 major upgrade! Oh cool, I didnt see this thread until today. I really love David Greenwoods games! Even though Shades of Doom has been blasted out of the water by Swamp, it still has good replay value. GMA Tank Commander is a supremely awesome game and Lone Wolf

Re: Time of conflict 2.0 major upgrade!

2014-05-30 Thread AudioGames . net Forum — New releases room : SLJ via Audiogames-reflector
Re: Time of conflict 2.0 major upgrade! Thank you for your reply.Im not experienced enough in Time of conflict to respond on your message. Im having trouble on getting my transporters loaded. I press f on the fighters for example and y as the manual says, but then they just moves out of my

Re: Time of conflict 2.0 major upgrade!

2014-05-30 Thread AudioGames . net Forum — New releases room : welshweyr via Audiogames-reflector
Re: Time of conflict 2.0 major upgrade! If you want a transport to take units out of a city you can move the transport. When it leaves it asks you how many units you want to take with it.URL: http://forum.audiogames.net/viewtopic.php?pid=175592#p175592

Re: Time of conflict 2.0 major upgrade!

2014-05-28 Thread AudioGames . net Forum — New releases room : SLJ via Audiogames-reflector
Re: Time of conflict 2.0 major upgrade! So, not any replies yet which only means not many people are interested in this game. I might create an other topic in the general games discussions room, where I do my best to explain what this game is about from the very beginning. I think the issue

Re: Time of conflict 2.0 major upgrade!

2014-05-26 Thread AudioGames . net Forum — New releases room : SLJ via Audiogames-reflector
Re: Time of conflict 2.0 major upgrade! Hi.Yeah this game sounds really awesome. Are many people playing online?URL: http://audiogamesforum.captivatingsound.com/viewtopic.php?pid=175133#p175133 ___ Audiogames-reflector mailing list Audiogames

Re: Time of conflict 2.0 major upgrade!

2014-05-26 Thread AudioGames . net Forum — New releases room : SLJ via Audiogames-reflector
Re: Time of conflict 2.0 major upgrade! Hi.Yeah this game sounds really awesome. Are many people playing online?URL: http://forum.audiogames.net/viewtopic.php?pid=175133#p175133 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin

Re: Time of conflict 2.0 major upgrade!

2014-05-26 Thread AudioGames . net Forum — New releases room : Aprone via Audiogames-reflector
Re: Time of conflict 2.0 major upgrade! I wasnt able to get any graphics to work. I enabled them but my screen remained completely grey. Does anyone have any ideas about what Im doing wrong?URL: http://forum.audiogames.net/viewtopic.php?pid=175174#p175174

Re: Time of conflict 2.0 major upgrade!

2014-05-26 Thread AudioGames . net Forum — New releases room : SLJ via Audiogames-reflector
Re: Time of conflict 2.0 major upgrade! [[wow]]. Sounds weird that the graphics wont work for you.it doesnt seem as this game has been very popular yet. The only thing which is keeping me from buying the game is the damn user code thing. Im playing games on a virtual machine where things can

Re: Time of conflict 2.0 major upgrade!

2014-05-25 Thread AudioGames . net Forum — New releases room : audioracer via Audiogames-reflector
Re: Time of conflict 2.0 major upgrade! [[wow]]. I must say I really like this game alot. The thing that intrigues me about this game is the customization of soundpacks that you can use with any custom map if you want. So you can make whatever fantacy map you feel like. Thats awesome. I

Re: Time of conflict 2.0 major upgrade!

2014-05-24 Thread AudioGames . net Forum — New releases room : audioracer via Audiogames-reflector
Re: Time of conflict 2.0 major upgrade! [[wow]]. I must say I really like this game alot. The thing that intrigues me about this game is the customization of soundpacks that you can use with any custom map if you want. So you can make whatever fantacy map you feel like. Thats awesome. I

Re: [Audiogames-reflector] Time of conflict 2.0 major upgrade!

2014-04-16 Thread AudioGames.net Forum — New releases room: Phil
Re: Time of conflict 2.0 major upgrade! David just posted a temp fix for sound device not found errors, but thanks to Rylan Vroom for letting me know a fix that gets talk working on all computers that I have had test it so far. It even worked for Windows 8.1 installations. I know it makes

Re: [Audiogames-reflector] Time of conflict 2.0 major upgrade!

2014-04-16 Thread AudioGames.net Forum — New releases room: claudiogaranzini
Re: Time of conflict 2.0 major upgrade! Hi all! How about solving the screen reader problem? Why when i chose to use sapi and then restart the game, it returns using Nvda? Thanks a lot! Bye for now!URL: http://forum.audiogames.net/viewtopic.php?pid=172215#p172215

Re: [Audiogames-reflector] Time of conflict 2.0 major upgrade!

2014-04-16 Thread AudioGames.net Forum — New releases room: claudiogaranzini
Re: Time of conflict 2.0 major upgrade! Hi all! How about solving the screen reader problem? Why when i chose to use sapi and then restart the game, it returns using Nvda? I was also thinking of creating a type Risk-game Map. Could it be possible using just armours or tanks like the table game

Re: [Audiogames-reflector] Time of conflict 2.0 major upgrade!

2014-04-15 Thread AudioGames.net Forum — New releases room: claudiogaranzini
Re: Time of conflict 2.0 major upgrade! Hi all! Great update, really, in my opinion! Just a quick small problem: when I set the options for using SAPI instead of NVDA, every time I restart the game, it starts with NVDA. Do anibody have the same problem? How to solve it? I just tried to delete

Re: [Audiogames-reflector] Time of conflict 2.0 major upgrade!

2014-04-15 Thread AudioGames.net Forum — New releases room: niall
Re: Time of conflict 2.0 major upgrade! After a couple of hours I was able to get used to the game, but was rather addicted to the last one as a stress reliever and a quick break from studying so it may be easier for me to get used to the keystrokes and such. One of the most useful keys for me

Re: [Audiogames-reflector] Time of conflict 2.0 major upgrade!

2014-04-15 Thread AudioGames.net Forum — New releases room: SLJ
Re: Time of conflict 2.0 major upgrade! So, Im working myself through the help file for the game, and all the information seems pretty overwhelming. After Ive read through the help file, Ill start in the practice map and hopefully things will start to make sence. I will not give up this time

Re: [Audiogames-reflector] Time of conflict 2.0 major upgrade!

2014-04-15 Thread AudioGames.net Forum — New releases room: SLJ
Re: Time of conflict 2.0 major upgrade! Hi.So, I got tired of reading the manual, and de sighted to start the game and give it a try.As soon as I started a new game, I got stuck, like I didnt know what to do. I was just very confused, and didnt seemed to have any choices. This is one

Re: [Audiogames-reflector] Time of conflict 2.0 major upgrade!

2014-04-14 Thread AudioGames.net Forum — New releases room: Phil
Re: Time of conflict 2.0 major upgrade! Message from David:Hi all,Firstly, Several people are having problems with TOC 2. There seems to be a problem during installation which is fixed when installing it a second time. There are a few who still have problems on the second install as well

Re: [Audiogames-reflector] Time of conflict 2.0 major upgrade!

2014-04-14 Thread AudioGames.net Forum — New releases room: SLJ
Re: Time of conflict 2.0 major upgrade! Hi.[[wow]] this is great news. I remember myself trying to get used to the game long time ago when the first version was released. I found the game very confusing, but Ill give it an other try again for sure. Now I dont remember: What limitations does

Re: [Audiogames-reflector] Time of conflict 2.0 major upgrade!

2014-04-13 Thread AudioGames.net Forum — New releases room: Dark
Re: Time of conflict 2.0 major upgrade! I cant wait to try this one myself, and Violinist, simulations in stratogy would be fantastic and just the saort of thing Ive personaly been waiting for. I myself enjoyed the original Toc and have been waiting for this for just as long. As regards

Re: [Audiogames-reflector] Time of conflict 2.0 major upgrade!

2014-04-13 Thread AudioGames.net Forum — New releases room: Victorious
Re: Time of conflict 2.0 major upgrade! Also getting the following error:Unable to initialize DirectSound - sound card may not be presentAnyone has any ideas?URL: http://forum.audiogames.net/viewtopic.php?pid=171950#p171950 ___ Audiogames-reflector

Re: [Audiogames-reflector] Time of conflict 2.0 major upgrade!

2014-04-13 Thread AudioGames.net Forum — New releases room: Phil
Re: Time of conflict 2.0 major upgrade! Durk,If you are having problems with a VB6 game it could be you may need to install,Jim Kitchens winkit.zip file as it installs some files that VB6 games need and do not ship with Vista such as ASYCFILT.DLL, COMCAT.DLL, dx8vb.dll, MSVBVM60.DLL, OLEAUT32

Re: [Audiogames-reflector] Time of conflict 2.0 major upgrade!

2014-04-13 Thread AudioGames.net Forum — New releases room: dirk
Re: Time of conflict 2.0 major upgrade! Thanks Phil.I recently installed windkit.zip, but the problem with time of conflict continues.In my foulder Program Files i have a folder called kitchensinc, but in side that there is not the files you mention, and i cant found they nowhere in my

Re: [Audiogames-reflector] Time of conflict 2.0 major upgrade!

2014-04-13 Thread AudioGames.net Forum — New releases room: tward
Re: Time of conflict 2.0 major upgrade! Dirk, when you install Winkit it puts the VB 6 runtime libraries where they go. Depending on what flavor of Windows you have the libraries can be in one of two places. On 32-bit Windows the files should be in c:\Windows\System32. On 664-bit Windows I

Re: [Audiogames-reflector] Time of conflict 2.0 major upgrade!

2014-04-13 Thread AudioGames.net Forum — New releases room: dirk
Re: Time of conflict 2.0 major upgrade! Thanks all!Finally I had fixed the problem. Im notsure exactly what I did, I installed the libraries but there was another problem with the sapi voices in my system, and I repaired that problem too, so Im not sure exactly about the finally solution.Now

Re: [Audiogames-reflector] Time of conflict 2.0 major upgrade!

2014-04-12 Thread AudioGames.net Forum — New releases room: assault_freak
Re: Time of conflict 2.0 major upgrade! Hi all. Trying to play this game, but am getting an error about it not being able to initialize direct sound. Also, it say my game version is out of date. What? lolURL: http://forum.audiogames.net/viewtopic.php?pid=171880#p171880

Re: [Audiogames-reflector] Time of conflict 2.0 major upgrade!

2014-04-12 Thread AudioGames.net Forum — New releases room: dirk
Re: Time of conflict 2.0 major upgrade! Hy all!I has been waiting for this version since 2010, but now, when I try to execute the game i have a big problem, DAM!It gives to me this:Time of ConflictRun-time error 429:ActiveX component cant create objectAnd then the game crash.I tryd reinstaling

Re: [Audiogames-reflector] Time of conflict 2.0 major upgrade!

2014-04-12 Thread AudioGames.net Forum — New releases room: themadviolinist
Re: Time of conflict 2.0 major upgrade! I participated in the early beta testing for this upgrade. I can say without hesitation that for the gamer interested in strategic simulation, this game is a must. The capabilities of the map and unit creation tools allow for scenarios as different

Re: [Audiogames-reflector] Time of conflict 2.0 major upgrade!

2014-04-12 Thread AudioGames.net Forum — New releases room: arqmeister
Re: Time of conflict 2.0 major upgrade! Agreed completely. I cant wait to see some of the custom maps some people come up with.URL: http://forum.audiogames.net/viewtopic.php?pid=171920#p171920 ___ Audiogames-reflector mailing list Audiogames

Re: [Audiogames-reflector] Time of conflict 2.0 major upgrade!

2014-04-12 Thread AudioGames.net Forum — New releases room: Victorious
Re: Time of conflict 2.0 major upgrade! Hm, how does the map creation capabilities compare to tactical battle?URL: http://forum.audiogames.net/viewtopic.php?pid=171931#p171931 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin

Re: [Audiogames-reflector] Time of conflict 2.0 major upgrade!

2014-04-11 Thread AudioGames.net Forum — New releases room: arqmeister
Re: Time of conflict 2.0 major upgrade! This looks like a ton of fun. Will try it today. Im glad David wanted to improve the game. From what i understand, the game wasnt received all that well. Lets hope this will change peoples oppinions now.URL: http://forum.audiogames.net/viewtopic.php?pid

Re: [Audiogames-reflector] Time of conflict 2.0 major upgrade!

2014-04-11 Thread AudioGames.net Forum — New releases room: aaron
Re: Time of conflict 2.0 major upgrade! Hi,I will try this out.On a related note, could you please let us know when the new ordering system is up?URL: http://forum.audiogames.net/viewtopic.php?pid=171827#p171827 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] Time of conflict 2.0 major upgrade!

2014-04-11 Thread AudioGames.net Forum — New releases room: Phil
Re: Time of conflict 2.0 major upgrade! Hi Folks,David sent this message about the announcement of TOC today:Hi all,For those who have previously purchased Time of Conflict 1.0, for the next little while the upgrade to version 2.0 is free. Perform the following:1. Download and install the new