Re: Sengoku Jidai: does anyone play this?

2020-07-12 Thread AudioGames . net Forum — General Game Discussion : KenshiraTheTrinity via Audiogames-reflector
Re: Sengoku Jidai: does anyone play this? I might be interested in making a sound mod, but will wait till there is an official update to do so, if indeed there will be one. URL: https://forum.audiogames.net/post/551617/#p551617 -- Audiogames-reflector mailing list Audiogames

Re: Sengoku Jidai: does anyone play this?

2020-07-12 Thread AudioGames . net Forum — General Game Discussion : CAE_Jones via Audiogames-reflector
Re: Sengoku Jidai: does anyone play this? I'd have to recheck, a little more, since it's a long while since I played the game, but confusion was mostly my major feeling I'm afraid.I think this should be my signature, since it's an appropriate response to just abou

Re: Sengoku Jidai: does anyone play this?

2020-07-12 Thread AudioGames . net Forum — General Game Discussion : KenshiraTheTrinity via Audiogames-reflector
Re: Sengoku Jidai: does anyone play this? Less characters to worry about would be nice, also if they could auto assign themselves based on their situation.Also, how do you guys feel about the sound? Personally, and according to my memory, it sounds a little dry, and not exactly the type of

Re: Sengoku Jidai: does anyone play this?

2020-07-12 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector
Re: Sengoku Jidai: does anyone play this? As I remember Cae, my main issue with the game was giving you control over so dam many characters, all of whom had japanese names got rather confusing, especially when directing them to do things, EG wander around the map and gather food or items

Re: Sengoku Jidai: does anyone play this?

2020-07-11 Thread AudioGames . net Forum — General Game Discussion : CAE_Jones via Audiogames-reflector
Re: Sengoku Jidai: does anyone play this? @6: thumbs up. It's frustrating how much easier it is to get violent games sharable compared to exploration games, but the complexity in building the latter is a lot higher. And then half the time it turns into the JFIMA anyway, though I gues

Re: Sengoku Jidai: does anyone play this?

2020-07-11 Thread AudioGames . net Forum — General Game Discussion : CAE_Jones via Audiogames-reflector
Re: Sengoku Jidai: does anyone play this? The multiplayer element is desperately broken, but that's OK because there isn't a stable server.If I update it, I'm changing the ninja weapons to be less OP. I tried doing a recording yesterday after this thread (it was too borin

Re: Sengoku Jidai: does anyone play this?

2020-07-11 Thread AudioGames . net Forum — General Game Discussion : tayo . bethel via Audiogames-reflector
Re: Sengoku Jidai: does anyone play this? @7 I think 2.6 is actually the latest version. I could be wrong though. It would be cool if you could continue development  on this game--it's the only audiogame of its kind that I know of on PC. Admittedly I'm more of a single player an

Re: Sengoku Jidai: does anyone play this?

2020-07-11 Thread AudioGames . net Forum — General Game Discussion : CAE_Jones via Audiogames-reflector
Re: Sengoku Jidai: does anyone play this? What's the latest version going around? I think I have a 2.6 somewhere, if I can find it, though I think it was just tweaking things to get behavior / stats to work better. URL: https://forum.audiogames.net/post/551138/#p551138 -- Audio

Re: Sengoku Jidai: does anyone play this?

2020-07-11 Thread AudioGames . net Forum — General Game Discussion : boy via Audiogames-reflector
Re: Sengoku Jidai: does anyone play this? I don't play this game, simpley because I hate killing other people, Japanese people in particular. It's not that I can't stand killing, I just don't like games wear the goal is to kill, kill, kill... Games like the Boku

Re: Sengoku Jidai: does anyone play this?

2020-07-11 Thread AudioGames . net Forum — General Game Discussion : mongoo_4044 via Audiogames-reflector
Re: Sengoku Jidai: does anyone play this? at 3; nice rime broanyaws; I playd it before and I loved how you can battle other peeple; but it had some bugs for example if I die and start a new game it always says game oversad thing it didnt make it out of the beta stages though: this would

Re: Sengoku Jidai: does anyone play this?

2020-07-11 Thread AudioGames . net Forum — General Game Discussion : JasonBlaze via Audiogames-reflector
Re: Sengoku Jidai: does anyone play this? I also love the concept, but  it's too glitchy for me. URL: https://forum.audiogames.net/post/551117/#p551117 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/ma

Re: Sengoku Jidai: does anyone play this?

2020-07-11 Thread AudioGames . net Forum — General Game Discussion : KenshiraTheTrinity via Audiogames-reflector
Re: Sengoku Jidai: does anyone play this? I love the world and story of the game, but the interface is rather confusing, which is a shame. Did not manage to get far before getting killed, and at the time I stopped, I figured it was probably because the necessary micromanagement was too

Re: Sengoku Jidai: does anyone play this?

2020-07-11 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector
Re: Sengoku Jidai: does anyone play this? Sadly as you said, the game very much remained in beta, and it wasn't for example clear when your various people were doing things or what messages were going where. Like many of Cae Jones projects, the idea behind this is awesome, the exec

Sengoku Jidai: does anyone play this?

2020-07-09 Thread AudioGames . net Forum — General Game Discussion : tayo . bethel via Audiogames-reflector
Sengoku Jidai: does anyone play this? So I decided to do a search for samurai audiogames. Naturally a Google search came up with audiogame hub and the blind Samurai for ANdroid. Then I recalled someone mentioning the only PC samurai audiogame around right now and went looking. It seems

Re: Sengoku jidai

2016-07-30 Thread AudioGames . net Forum — General Game Discussion : speeder via Audiogames-reflector
Re: Sengoku jidai Cae, do you still have thbe server program for this thing? interested in hosting a server for me and friends to play with. also, I must add the character and map debugs are confusing. for instance, no error checking, wierd keystrokes... URL: http://forum.audiogames.net

Re: Sengoku jidai

2016-07-20 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector
Re: Sengoku jidai @Milos, you don't specifically need bgt for any bgt game anymore. Time was you needed to have it installed to play some games created with it, but that's not been the case for quite a while. @Cae  it was more a general problem of knowing what was going on, who

Re: Sengoku jidai

2016-07-20 Thread AudioGames . net Forum — General Game Discussion : milos via Audiogames-reflector
Re: Sengoku jidai What we talk about bgt? i played this game with out bgt is it okay? URL: http://forum.audiogames.net/viewtopic.php?pid=268860#p268860 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Sengoku jidai

2016-07-20 Thread AudioGames . net Forum — General Game Discussion : CAE_Jones via Audiogames-reflector
Re: Sengoku jidai That is very weird and points toward a bug in BGT itself. :-/ I'd talk to Philip about it if he was still supporting the engine. I'll try to hunt down the problem, if I can. The more information I have, the better.I've tried to do more to prevent peop

Re: Sengoku jidai

2016-07-20 Thread AudioGames . net Forum — General Game Discussion : roelvdwal via Audiogames-reflector
Re: Sengoku jidai On my machine, the game is very unstable, it gives the message that sj.exe stopped working quite often. Could you recompile the game with the latest version of bgt if it isn't already compiled with that? URL: http://forum.audiogames.net/viewtopic.php?pid=268844#p2

Re: Sengoku jidai

2016-07-19 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector
Re: Sengoku jidai What's the status of this game currently? Last I tried it still looked a little beta ish, mostly the problem had to do with the fact that you had god knows how many people wandering around the map and keeping track of what the hell any of them were doing was n

Re: Sengoku jidai

2016-07-18 Thread AudioGames . net Forum — General Game Discussion : Socheat via Audiogames-reflector
Re: Sengoku jidai @post 11, The link works fine on my machine... URL: http://forum.audiogames.net/viewtopic.php?pid=268646#p268646 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin

Re: Sengoku jidai

2016-07-18 Thread AudioGames . net Forum — General Game Discussion : dalen lewin via Audiogames-reflector
Re: Sengoku jidai Hello.  I can't download this game.  I tried Sendspace and it says that it can't download.  I tried Dropbox and it says that this file is generating too much traffic.  What is going on here?CAE_Jones wrote:Here it is:https://www.sendspace.com/file/lhkqzp

Re: Sengoku jidai

2016-07-18 Thread AudioGames . net Forum — General Game Discussion : mata via Audiogames-reflector
Re: Sengoku jidai the thing that lets you spawn on the hazardous tile or in the middle of a battlefield is quite annoying, i'd say. URL: http://forum.audiogames.net/viewtopic.php?pid=268615#p268615 ___ Audiogames-reflector mailing

Re: Sengoku jidai

2016-07-18 Thread AudioGames . net Forum — General Game Discussion : brian . kurosawa via Audiogames-reflector
Re: Sengoku jidai I preffer the free mode, but i end dying anyway. Special move is when you press shift some framse before the attack or exact when you attack like the enhanced special move on mortal kombat 9? URL: http://forum.audiogames.net/viewtopic.php?pid=268614#p268614

Re: Sengoku jidai

2016-07-18 Thread AudioGames . net Forum — General Game Discussion : milos via Audiogames-reflector
Re: Sengoku jidai Can any give me a guide or tips for this game i like to play campaign mode, and i'm stupid for this game... URL: http://forum.audiogames.net/viewtopic.php?pid=268578#p268578 ___ Audiogames-reflector mailing list Audio

Re: Sengoku jidai

2016-07-18 Thread AudioGames . net Forum — General Game Discussion : CAE_Jones via Audiogames-reflector
Re: Sengoku jidai You can destroy castle walls with a Kanabo, but it is quite slow. I don't remember if I made it so that the special move with the rocket bow can set them on fire or not. URL: http://forum.audiogames.net/viewtopic.php?pid=268555#p2

Re: Sengoku jidai

2016-07-17 Thread AudioGames . net Forum — General Game Discussion : ulisesmonge40 via Audiogames-reflector
Re: Sengoku jidai Which game is that? URL: http://forum.audiogames.net/viewtopic.php?pid=268535#p268535 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman

Re: Sengoku jidai

2016-07-17 Thread AudioGames . net Forum — General Game Discussion : brian . kurosawa via Audiogames-reflector
Re: Sengoku jidai And there's a way to destroy castles withouth ordering everyone to set it on fire? URL: http://forum.audiogames.net/viewtopic.php?pid=268519#p268519 ___ Audiogames-reflector mailing list Audiogames-reflector@sabah

Re: Sengoku jidai

2016-07-17 Thread AudioGames . net Forum — General Game Discussion : CAE_Jones via Audiogames-reflector
Re: Sengoku jidai Only the people near you obey your orders. Some of them might relay orders to people near them, but I wouldn't rely on that.Building castles is weird. It works better with boulders and holes because you can move boulders, but it really should be more doable with

Re: Sengoku jidai

2016-07-17 Thread AudioGames . net Forum — General Game Discussion : brian . kurosawa via Audiogames-reflector
Re: Sengoku jidai @CAE_Jones i have some questions about the game:- when you give an order, all of your harmy obeys it or only who's near you?- there's a way to build up castles? I know how to make a castle wall with a woodaxe in to a tree but not how to build rooms and other

Re: Sengoku jidai

2016-07-17 Thread AudioGames . net Forum — General Game Discussion : CAE_Jones via Audiogames-reflector
Re: Sengoku jidai Here it is:https://www.sendspace.com/file/lhkqzp URL: http://forum.audiogames.net/viewtopic.php?pid=268439#p268439 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin

Sengoku jidai

2016-07-17 Thread AudioGames . net Forum — General Game Discussion : milos via Audiogames-reflector
Sengoku jidai i need this game but i do not know where i can download... if any have can upload and post link here? please? URL: http://forum.audiogames.net/viewtopic.php?pid=268406#p268406 ___ Audiogames-reflector mailing list Audiogames

Re: sengoku jidai

2015-06-17 Thread AudioGames . net Forum — General Game Discussion : CAE_Jones via Audiogames-reflector
Re: sengoku jidai https://www.sendspace.com/file/e3akf8 URL: http://forum.audiogames.net/viewtopic.php?pid=220393#p220393 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com

sengoku jidai

2015-06-17 Thread AudioGames . net Forum — General Game Discussion : milos via Audiogames-reflector
sengoku jidai hello all, where i can download a sengoku jidai games, and manual or guide for this game? URL: http://forum.audiogames.net/viewtopic.php?pid=220352#p220352 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin

Re: Sengoku Jidai 2.6 (+Kamikaze map)

2014-07-10 Thread AudioGames . net Forum — New releases room : speeder via Audiogames-reflector
Re: Sengoku Jidai 2.6 (+Kamikaze map) hello? URL: http://forum.audiogames.net/viewtopic.php?pid=180301#p180301 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin

Re: Sengoku Jidai 2.6 (+Kamikaze map)

2014-07-09 Thread AudioGames . net Forum — New releases room : speeder via Audiogames-reflector
Re: Sengoku Jidai 2.6 (+Kamikaze map) cae, I have some ideas for sengoku jidai. it took me a bit to figure out basic things but even then combat is a beast. as far as I can tell there is no system for selecting from a list of visible targets someone you wish to attack. that takes care of

Re: [Audiogames-reflector] Sengoku Jidai 2.6 (+Kamikaze map)

2014-03-18 Thread AudioGames.net Forum — New releases room: CAE_Jones
Re: Sengoku Jidai 2.6 (+Kamikaze map) The what and the what, now?Where did you get this information? Which link did you click on?URL: http://forum.audiogames.net/viewtopic.php?pid=169222#p169222 ___ Audiogames-reflector mailing list Audiogames

Re: [Audiogames-reflector] Sengoku Jidai 2.6 (+Kamikaze map)

2014-03-18 Thread AudioGames.net Forum — New releases room: dbzfan94
Re: Sengoku Jidai 2.6 (+Kamikaze map) Hi,  your game is infected with the following Trogen Horse Virus: Trojan.Win32.AntiFW.b Sorry, but until that is gone, I will not download this! Even though I like games that are themed Japan. Sorry if anyone is offended, DBZFAN94URL: http

Re: [Audiogames-reflector] Sengoku Jidai 2.6 (+Kamikaze map)

2014-03-15 Thread AudioGames.net Forum — New releases room: mohammad///obid
Re: Sengoku Jidai 2.6 (+Kamikaze map) Hi.I have a sugestion:can you save the name and the gender of the player so I don't have to enter the player name and select the gender every time I enter the game?So I only have to select the mode and the map I want to play in.URL:

Re: [Audiogames-reflector] Sengoku Jidai 2.6 (+Kamikaze map)

2014-03-13 Thread AudioGames.net Forum — New releases room: jak13
Re: Sengoku Jidai 2.6 (+Kamikaze map) hai guies, I am running windows Xp 32 bit, but this game is in japanies: is'int it??, so what do i nead to understand it;? plz help?. thanks have a nice day:.! Jak..URL: http://forum.audiogames.net/viewtopic.php?pid=168608#p1

Re: [Audiogames-reflector] Sengoku Jidai 2.6 (+Kamikaze map)

2014-03-13 Thread AudioGames.net Forum — New releases room: CAE_Jones
Re: Sengoku Jidai 2.6 (+Kamikaze map) *Points to sendspace mirror in first post*URL: http://forum.audiogames.net/viewtopic.php?pid=168596#p168596 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin

Re: [Audiogames-reflector] Sengoku Jidai 2.6 (+Kamikaze map)

2014-03-12 Thread AudioGames.net Forum — New releases room: mohammad///obid
Re: Sengoku Jidai 2.6 (+Kamikaze map) Yeah, link isn't working.URL: http://forum.audiogames.net/viewtopic.php?pid=168546#p168546 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.co

Re: [Audiogames-reflector] Sengoku Jidai 2.6 (+Kamikaze map)

2014-03-09 Thread AudioGames.net Forum — New releases room: daniel
Re: Sengoku Jidai 2.6 (+Kamikaze map) great to here that this version is out--downloading it now...Edit: FYI: all though you probably know this, you're dropbox has a 509...Thanks,DanielURL: http://forum.audiogames.net/viewtopic.php?pid=168086#p1

Re: [Audiogames-reflector] Sengoku Jidai 2.6 (+Kamikaze map)

2014-03-09 Thread AudioGames.net Forum — New releases room: daniel
Re: Sengoku Jidai 2.6 (+Kamikaze map) great to here that this version is out--downloading it now...Thanks,DanielURL: http://forum.audiogames.net/viewtopic.php?pid=168086#p168086 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin

Re: [Audiogames-reflector] Sengoku Jidai 2.6 (+Kamikaze map)

2014-03-05 Thread AudioGames.net Forum — New releases room: CAE_Jones
Re: Sengoku Jidai 2.6 (+Kamikaze map) I tried recording a walkthrough. It turned out pretty poorly, and Sound Tap kept breaking it up.Also, it seems there is another spot somewhere in there where the timer does not stop appropriately, which I only discovered because I had the game paused so

Re: [Audiogames-reflector] Sengoku Jidai 2.6 (+Kamikaze map)

2014-03-05 Thread AudioGames.net Forum — New releases room: Sean-Terry01
Re: Sengoku Jidai 2.6 (+Kamikaze map) One thing I don't understand is all the sounds. did you add a learn sounds item?URL: http://forum.audiogames.net/viewtopic.php?pid=167525#p167525 ___ Audiogames-reflector mailing list Audiogames-refl

Re: [Audiogames-reflector] Sengoku Jidai 2.6 (+Kamikaze map)

2014-03-05 Thread AudioGames.net Forum — New releases room: dan_c
Re: Sengoku Jidai 2.6 (+Kamikaze map) This is a game I'd absolutely love to get into, however I agree with Dark and others, some kind of tutorial or something would help a heck of a lot.  I hope this is possible, for I see myself having a tonne of fun with this if I could figure it ou

Re: [Audiogames-reflector] Sengoku Jidai 2.6 (+Kamikaze map)

2014-03-03 Thread AudioGames.net Forum — New releases room: Guitarman
Re: Sengoku Jidai 2.6 (+Kamikaze map) Hi Cae.Well when I have some spare cash I'll send you a donation. Remind me what does lc stand for isn't it loko clashers or something like that?URL: http://forum.audiogames.net/viewtopic.php?pid=1673

Re: [Audiogames-reflector] Sengoku Jidai 2.6 (+Kamikaze map)

2014-03-03 Thread AudioGames.net Forum — New releases room: CAE_Jones
Re: Sengoku Jidai 2.6 (+Kamikaze map) Yes. But between my lack of oodles of cash, charisma, and executive function, it's slowed to a glacial pace. This situation sucks and I hate it and am currently trying to throw everything I can at breaking it. Which isn't very much, but whatever

Re: [Audiogames-reflector] Sengoku Jidai 2.6 (+Kamikaze map)

2014-03-03 Thread AudioGames.net Forum — New releases room: Guitarman
Re: Sengoku Jidai 2.6 (+Kamikaze map) Hi.@Cae this is awesome. You must have worked a long time on this. Btw, are you still working on lc?@mohammad if Cae doesn't mind could you upload the version with source code because I'd really like to take a look at it.URL: http://forum.audi

Re: [Audiogames-reflector] Sengoku Jidai 2.6 (+Kamikaze map)

2014-03-02 Thread AudioGames.net Forum — New releases room: CAE_Jones
Re: Sengoku Jidai 2.6 (+Kamikaze map) Ah, so it is. I'm kinda surprised it got that much traffic so quickly.Sendspace:http://www.sendspace.com/file/8g9pn2URL: http://forum.audiogames.net/viewtopic.php?pid=167190#p167190 ___ Audiogames-refl

Re: [Audiogames-reflector] Sengoku Jidai 2.6 (+Kamikaze map)

2014-03-02 Thread AudioGames.net Forum — New releases room: the terminator
Re: Sengoku Jidai 2.6 (+Kamikaze map) hay folks the link's broken.Just,en,joy!URL: http://forum.audiogames.net/viewtopic.php?pid=167157#p167157 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabah

Re: [Audiogames-reflector] Sengoku Jidai 2.6 (+Kamikaze map)

2014-03-01 Thread AudioGames.net Forum — New releases room: Dark
Re: Sengoku Jidai 2.6 (+Kamikaze map) Well Slj I agree on the confusion, and yes it might just be a matter of personal choice however   personally based on the fact that I've had success with other stratogy games such as time of conflict, sound rts and castaways, I do wonder if perhaps

Re: [Audiogames-reflector] Sengoku Jidai 2.6 (+Kamikaze map)

2014-03-01 Thread AudioGames.net Forum — New releases room: SLJ
Re: Sengoku Jidai 2.6 (+Kamikaze map) Hi.I hate to say this, but I still find the game extremely confusing. I'm not sure on how to make it less confusing. Maybe a good training tutorial would be the key? I have pretty much given up on this game. But well, games are not made to be enjoy

Re: [Audiogames-reflector] Sengoku Jidai 2.6 (+Kamikaze map)

2014-03-01 Thread AudioGames.net Forum — New releases room: Dark
Re: Sengoku Jidai 2.6 (+Kamikaze map) Ah, well that unfortunately was part of my problem since before I got an idea of how things worked people were already doing stuff and it seemed you couldn't really overview but needed to go from one character. In some ways I wonder if the game wou

Re: [Audiogames-reflector] Sengoku Jidai 2.6 (+Kamikaze map)

2014-03-01 Thread AudioGames.net Forum — New releases room: CAE_Jones
Re: Sengoku Jidai 2.6 (+Kamikaze map) A bit of warning: the training map doesn't come with much instruction; it's more of an easy-mode contrived practice setup.Another thing I'm thinking about adding (it's not as trivial as it seems, having not done it from the ground up

Re: [Audiogames-reflector] Sengoku Jidai 2.6 (+Kamikaze map)

2014-03-01 Thread AudioGames.net Forum — New releases room: Dark
Re: Sengoku Jidai 2.6 (+Kamikaze map) Well I'm glad there is now a training mode. I really like the idea of the game, but To be honest I al; always found things rather confusing  since the map just seemed to be half a billion different random japanese people and before I'd  even

Re: [Audiogames-reflector] Sengoku Jidai 2.6 (+Kamikaze map)

2014-03-01 Thread AudioGames.net Forum — New releases room: mohammad///obid
Re: Sengoku Jidai 2.6 (+Kamikaze map) Oh, Sengoku Jidai?I haven't played this game in a long time.I'll check it out.I still have the version with the bgt files, lol.I know it's an old version, but I haven't played it in a long time.URL: http://forum.audiogames.net/view

Re: [Audiogames-reflector] Sengoku Jidai 2.6 (+Kamikaze map)

2014-03-01 Thread AudioGames.net Forum — New releases room: CAE_Jones
Re: Sengoku Jidai 2.6 (+Kamikaze map) Yeah, so I decided to go ahead and add a simpler map. The "Island Training" map should be much easier, especially if you're having trouble with combat. You're supposed to start out in a duel, but your opponent may well just walk away

[Audiogames-reflector] Sengoku Jidai 2.6 (+Kamikaze map)

2014-03-01 Thread AudioGames.net Forum — New releases room: CAE_Jones
Sengoku Jidai 2.6 (+Kamikaze map) Patch:https://dl.dropboxusercontent.com/u/165 … _patch.zipFull download:https://dl.dropboxusercontent.com/u/165 … uJidai.zipSo, I fixed and tweaked a few things. The biggest change is the addition of the Kamikaze map, which was not supposed to be as suicidal as

Re: [Audiogames-reflector] Sengoku Jidai version 2.4

2013-09-24 Thread AudioGames.net Forum — New releases room: guilevi
Re: Sengoku Jidai version 2.4 Nope, not yours. Get to the multiplayer option and press + (plus). Then type in softbound.zapto.org. If that doesn't work you can also try softbound.no-ip.bizURL: http://forum.audiogames.net/viewtopic.php?pid=149542#p1

Re: [Audiogames-reflector] Sengoku Jidai version 2.4

2013-09-23 Thread AudioGames.net Forum — New releases room: faelnar.christopher
Re: Sengoku Jidai version 2.4 Do I need to type my IP Address in order to connect to the server?URL: http://forum.audiogames.net/viewtopic.php?pid=149538#p149538 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http

Re: [Audiogames-reflector] Sengoku Jidai version 2.4

2013-09-23 Thread AudioGames.net Forum — New releases room: CAE_Jones
Re: Sengoku Jidai version 2.4 So, there is now a server atsoftbound.zapto.orgI think there are still a few buggy things running around, though.URL: http://forum.audiogames.net/viewtopic.php?pid=149529#p149529 ___ Audiogames-reflector mailing list

Re: [Audiogames-reflector] Sengoku Jidai version 2.4

2013-09-23 Thread AudioGames.net Forum — New releases room: CAE_Jones
Re: Sengoku Jidai version 2.4 (And I replied, though I think it will only show the last line in your PM inbox because I responded to all the parts by breaking it up into several quotes.)That is kinda odd; there might be some tomes on some of the premade maps (the multiplayer map I think has a

Re: [Audiogames-reflector] Sengoku Jidai version 2.4

2013-09-23 Thread AudioGames.net Forum — New releases room: CAE_Jones
Re: Sengoku Jidai version 2.4 That is kinda odd; there might be some tomes on some of the premade maps (the multiplayer map I think has a few tomes), but I'm not sure.Here's a small update:https://dl.dropboxusercontent.com/u/165 … _patch.zipTwo of the changes are for rare things (t

Re: [Audiogames-reflector] Sengoku Jidai version 2.4

2013-09-23 Thread AudioGames.net Forum — New releases room: guilevi
Re: Sengoku Jidai version 2.4 K then. THere ya go. Just wrote one. Oh, btw, is it normal one of my samuráis randomly got a tome of healing or whatever without scouting or anything?URL: http://forum.audiogames.net/viewtopic.php?pid=149514#p149514

Re: [Audiogames-reflector] Sengoku Jidai version 2.4

2013-09-23 Thread AudioGames.net Forum — New releases room: CAE_Jones
Re: Sengoku Jidai version 2.4 I can read PM's, sure. (For some reason it doesn't notify us of new ones, so I have to check manually, but I've been doing that anyway.)URL: http://forum.audiogames.net/viewtopic.php?pid=149482#p149482 ___

Re: [Audiogames-reflector] Sengoku Jidai version 2.4

2013-09-23 Thread AudioGames.net Forum — New releases room: guilevi
Re: Sengoku Jidai version 2.4 Hi, I just found out I have my really old ono.com account set up on this thing. I might wanna change it. So is there any way to actually see the E-Mail address so I can use GMail to send it? Or can you see PM's here?URL: http://forum.audiogames.net/viewtopi

Re: [Audiogames-reflector] Sengoku Jidai version 2.4

2013-09-23 Thread AudioGames.net Forum — New releases room: guilevi
Re: Sengoku Jidai version 2.4 Hi, I just found out I have my really old ono.com account set up on this thing. I might wanna change it. So is there any way to actually see the E-Mail address so I can use GMail to send it? OrURL: http://forum.audiogames.net/viewtopic.php?pid=149478#p149478

Re: [Audiogames-reflector] Sengoku Jidai version 2.4

2013-09-23 Thread AudioGames.net Forum — New releases room: CAE_Jones
Re: Sengoku Jidai version 2.4 Guilevi, I have not received your message. I've gotten emails from the forum before, so I'm not sure what's going on. (I checked my junkmail folder just to be safe, but it wasn't there, either.)Chrisfaelnar, do you have Shinobi, civilians or

Re: [Audiogames-reflector] Sengoku Jidai version 2.4

2013-09-23 Thread AudioGames.net Forum — New releases room: guilevi
Re: Sengoku Jidai version 2.4 Oh yeah. I tried the server thing too. Is there some kind of server management tool to create one or something?Oh and OffTopic, I sent an E-Mail about this and some other stuff to Cae through the forum, so which account did it send through? Where will I get the

Re: [Audiogames-reflector] Sengoku Jidai version 2.4

2013-09-23 Thread AudioGames.net Forum — New releases room: faelnar.christopher
Re: Sengoku Jidai version 2.4 And also, what is tome of honor? Where do I find it?URL: http://forum.audiogames.net/viewtopic.php?pid=149450#p149450 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin

Re: [Audiogames-reflector] Sengoku Jidai version 2.4

2013-09-23 Thread AudioGames.net Forum — New releases room: faelnar.christopher
Re: Sengoku Jidai version 2.4 How can I switch to shinobi, sevilian or daimyu? I can only use the samorai whet I press tab.URL: http://forum.audiogames.net/viewtopic.php?pid=149449#p149449 ___ Audiogames-reflector mailing list Audiogames-reflector

Re: [Audiogames-reflector] Sengoku Jidai version 2.4

2013-09-22 Thread AudioGames.net Forum — New releases room: CAE_Jones
Re: Sengoku Jidai version 2.4 Chrisfaelnar, the Blow-dart can only be used by Shinobi. The same is true of the Kunai, Shuriken and Black Eggs. I believe the Tome of Nunjutsu will let different ranks use Shinobi weapons (it might only work on Civilians, I don't remember for sure).URL:

Re: [Audiogames-reflector] Sengoku Jidai version 2.4

2013-09-22 Thread AudioGames.net Forum — New releases room: CAE_Jones
Re: Sengoku Jidai version 2.4 Mishko, there are currently only two ways to get Daimyou. You must either find one and persuade him/her to join you, or use a Tome of Honor to upgrade a Samurai. (I'm not actually sure if the Tome works; that particular time is rare.)URL:

Re: [Audiogames-reflector] Sengoku Jidai version 2.4

2013-09-22 Thread AudioGames.net Forum — New releases room: chrisfaelnar
Re: Sengoku Jidai version 2.4 hi. i just found the blow-dart, but when i press any number, i can't use it. Why? what should i do? best regardsURL: http://forum.audiogames.net/viewtopic.php?pid=149413#p149413 ___ Audiogames-reflector mailing

Re: [Audiogames-reflector] Sengoku Jidai version 2.4

2013-09-17 Thread AudioGames.net Forum — New releases room: Mishko
Re: Sengoku Jidai version 2.4 Hello! I discovered this game only yesterday! It was confusing however I am getting used to it. I looked all the things said on this topic here, but still, there is a thing that I can't figure out.When I start a free map, I have a few samurai but no daimyo. I

Re: [Audiogames-reflector] Sengoku Jidai version 2.4

2013-09-11 Thread AudioGames.net Forum — New releases room: faelnar.christopher
Re: Sengoku Jidai version 2.4 I want to play with the server, but Untill now I can't connect. Did anyone played the multy player mode?URL: http://forum.audiogames.net/viewtopic.php?pid=148140#p148140 ___ Audiogames-reflector mailing list Audio

Re: [Audiogames-reflector] Sengoku Jidai version 2.4

2013-09-10 Thread AudioGames.net Forum — New releases room: themadviolinist
Re: Sengoku Jidai version 2.4 Yes, if you used the compile to release version, you won't get line numbers.URL: http://forum.audiogames.net/viewtopic.php?pid=147989#p147989 ___ Audiogames-reflector mailing list Audiogames-reflector@sabah

Re: [Audiogames-reflector] Sengoku Jidai version 2.4

2013-09-09 Thread AudioGames.net Forum — New releases room: Trenton Goldshark
Re: Sengoku Jidai version 2.4 Nope? I answred Y for to copy it to the clipboard.I'll try the normal way of copying errors next time.URL: http://forum.audiogames.net/viewtopic.php?pid=147951#p147951 ___ Audiogames-reflector mailing list Audio

Re: [Audiogames-reflector] Sengoku Jidai version 2.4

2013-09-09 Thread AudioGames.net Forum — New releases room: CAE_Jones
Re: Sengoku Jidai version 2.4 Did you hear the runtime error type? I'm guessing it's an index out of bounds (though I thought I'd taken care of all of those ), but just to be sure...[edit] actually, I'm surprised you didn't get line numbers. That would have helped much

Re: [Audiogames-reflector] Sengoku Jidai version 2.4

2013-09-09 Thread AudioGames.net Forum — New releases room: CAE_Jones
Re: Sengoku Jidai version 2.4 Did you hear the runtime error type? I'm guessing it's an index out of bounds (though I thought I'd taken care of all of those ), but just to be sure...URL: http://forum.audiogames.net/viewtopic.php?pid

Re: [Audiogames-reflector] Sengoku Jidai version 2.4

2013-09-09 Thread AudioGames.net Forum — New releases room: Trenton Goldshark
Re: Sengoku Jidai version 2.4 Houston, We have a problem...Call stack size: 3Function: void stepChar(Char@, double, Point@)Function: void step()Function: void main()That error occurred when folks were following me, within the castle ocean map, emerging from among the water.URL: http

Re: [Audiogames-reflector] Sengoku Jidai version 2.4

2013-09-09 Thread AudioGames.net Forum — New releases room: CAE_Jones
Re: Sengoku Jidai version 2.4 If the beacon is at a higher pitch, it probably means people have completed a "find food" mission.If it's lower pitch, it probably means people are starving.URL: http://forum.audiogames.net/viewtopic.php?pid

Re: [Audiogames-reflector] Sengoku Jidai version 2.4

2013-09-09 Thread AudioGames.net Forum — New releases room: connor142
Re: Sengoku Jidai version 2.4 hi sometimes when I manage to survive for a time I hear lots and lots of beeps they sound like the target beeps but in different piches. they're really anoying and switching to a different district or going to another one in my arme doesn't help as well,

Re: [Audiogames-reflector] Sengoku Jidai version 2.4

2013-09-08 Thread AudioGames.net Forum — New releases room: faelnar.christopher
Re: Sengoku Jidai version 2.4 the target beacon is not functioning, because when I was on my enemy it did not make a tone. When is the release of the next update?URL: http://forum.audiogames.net/viewtopic.php?pid=147831#p147831 ___ Audiogames

Re: [Audiogames-reflector] Sengoku Jidai version 2.4

2013-09-08 Thread AudioGames.net Forum — New releases room: CAE_Jones
Re: Sengoku Jidai version 2.4 You can eat yasai (press enter on gardens to harvest some), kudamono (sometimes falls out of trees when they are struck), or sushi (catch with nets on water or boats).Use them from your inventory to eat.You can also give extra to other people, whether to recruit

Re: [Audiogames-reflector] Sengoku Jidai version 2.4

2013-09-08 Thread AudioGames.net Forum — New releases room: connor142
Re: Sengoku Jidai version 2.4 go into your inventory, select the food, and press enter.URL: http://forum.audiogames.net/viewtopic.php?pid=147704#p147704 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http

Re: [Audiogames-reflector] Sengoku Jidai version 2.4

2013-09-08 Thread AudioGames.net Forum — New releases room: chrisfaelnar
Re: Sengoku Jidai version 2.4 how do i search for a food? i found yasai after i press enter. and when i press letter f, it says showgun nagato is well rested, and is hungry. How do i let my character eat?URL: http://forum.audiogames.net/viewtopic.php?pid=147697#p147697

Re: [Audiogames-reflector] Sengoku Jidai version 2.4

2013-09-04 Thread AudioGames.net Forum — New releases room: connor142
Re: Sengoku Jidai version 2.4 I just downloaded, going to try it now.URL: http://forum.audiogames.net/viewtopic.php?pid=147219#p147219 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com http://sabahattin-gucukoglu.com

Re: [Audiogames-reflector] Sengoku Jidai version 2.4

2013-08-31 Thread AudioGames.net Forum — New releases room: CAE_Jones
Re: Sengoku Jidai version 2.4 I assume the servers are down. I'm considering just making the server program public, but if I'm going to do that, I should probably make some improvements to how multiplayer works first.URL: http://forum.audiogames.net/viewtopic.php?pid=1466

Re: [Audiogames-reflector] Sengoku Jidai version 2.4

2013-08-30 Thread AudioGames.net Forum — New releases room: chrisfaelnar
Re: Sengoku Jidai version 2.4 hi. I amccurrently playing this nice game. But when i try to connect in the server, it says, can't connect to server 0 or server 1. How to fix the problem?URL: http://forum.audiogames.net/viewtopic.php?pid=146664#p1

Re: [Audiogames-reflector] Sengoku Jidai version 2.4

2013-08-30 Thread AudioGames.net Forum — New releases room: faelnar.christopher
Re: Sengoku Jidai version 2.4 Going to download it now. I haven't played this game yet.URL: http://forum.audiogames.net/viewtopic.php?pid=146600#p146600 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: [Audiogames-reflector] Sengoku Jidai version 2.4

2013-08-25 Thread AudioGames.net Forum — New releases room: Niklas
Re: Sengoku Jidai version 2.4 Same here, I like to see that this game is still in development and I had hoped that it's getting updates for a Long wile. There is so much potencial in it, it's simply great that the development continues. Keep up the great work.URL: http://forum.audi

Re: [Audiogames-reflector] Sengoku Jidai version 2.4

2013-08-24 Thread AudioGames.net Forum — New releases room: aaron77
Re: Sengoku Jidai version 2.4 wooo! I've been waiting for an update to this thing for a while.  I'll check it out as soon as my internet allows me to Having 5-40kbps download speeds sucks.URL: http://forum.audiogames.net/viewtopic.php?pid=1460

Re: [Audiogames-reflector] Sengoku Jidai version 2.2

2013-08-24 Thread AudioGames.net Forum — New releases room: CAE_Jones
Re: Sengoku Jidai version 2.2 Updated to 2.4.Mostly just bug fixes. I've put in the beginnings of something new and awesome, but time will tell if it ever gets usable.Full link: https://dl.dropboxusercontent.com/u/165 … uJidai.zipPatch: https://dl.dropboxusercontent.com/u/165 … _patch.zipC