Re: thinking about trying inform 7...

2014-09-11 Thread AudioGames . net Forum — General Game Discussion : severestormsteve1 via Audiogames-reflector
Re: thinking about trying inform 7... Yeh Ive renamed this topic to gamebook creation decisions, because it seems thats what this is turning in to. And I have a question. How could I actually create gamebooks with a programming language? Ive also seen darkgrew, and used it to create

Re: thinking about trying inform 7...

2014-09-10 Thread AudioGames . net Forum — General Game Discussion : tward via Audiogames-reflector
Re: thinking about trying inform 7... Steven, to be honest I think this is a case of deciding what you want to do and then trying to figure out what languages and tools would best meet your needs rather than trying to see if Inform 7 can do what you want to do. Im no expert at Inform 7

Re: thinking about trying inform 7...

2014-09-10 Thread AudioGames . net Forum — General Game Discussion : severestormsteve1 via Audiogames-reflector
Re: thinking about trying inform 7... Thomas and poster 5,No, not sure why I asked about stats. I also found the extention for gamebook creation, and the documentation ishttp://inform7.com/extensions/Edward%20 … doc_0.htmlIt allows for inventory, and conditions, both things I think would

Re: thinking about trying inform 7...

2014-09-10 Thread AudioGames . net Forum — General Game Discussion : severestormsteve1 via Audiogames-reflector
Re: thinking about trying inform 7... Thomas and poster 5,No, not sure why I asked about stats. I also found the extention for gamebook creation, and the documentation ishttp://inform7.com/extensions/Edward%20 … doc_0.htmlIt allows for inventory, and conditions, both things I think would

Re: thinking about trying inform 7...

2014-09-10 Thread AudioGames . net Forum — General Game Discussion : Guitarman via Audiogames-reflector
Re: thinking about trying inform 7... Hello Severestormsteve.Well I dont like inform since in my opinion it simplifies things a little to much and doesnt have enough features. Also the windows version is very frustrating to deal with. The only way I could write small test programs

thinking about trying inform 7...

2014-09-09 Thread AudioGames . net Forum — General Game Discussion : severestormsteve1 via Audiogames-reflector
thinking about trying inform 7... Hey Guys,I recently read the topic in development room about gamebook creation, and that got me thinking about inform 7. Before I even think about going for it, I have some questions first.1. Is there an ide for it and is it accessible?2. Can these games

Re: thinking about trying inform 7...

2014-09-09 Thread AudioGames . net Forum — General Game Discussion : Orin via Audiogames-reflector
Re: thinking about trying inform 7... You can create gamebooks with inform, with an extension. It was not designed for creating gamebooks though. URL: http://forum.audiogames.net/viewtopic.php?pid=188573#p188573 ___ Audiogames-reflector

Re: thinking about trying inform 7...

2014-09-09 Thread AudioGames . net Forum — General Game Discussion : severestormsteve1 via Audiogames-reflector
Re: thinking about trying inform 7... also could I have an example of a gamebook written in this language... if it is indeed possible to write such a thing in inform? URL: http://forum.audiogames.net/viewtopic.php?pid=188581#p188581

Re: thinking about trying inform 7...

2014-09-09 Thread AudioGames . net Forum — General Game Discussion : fergregoire94 via Audiogames-reflector
Re: thinking about trying inform 7... Inform itself does not impose you conditions about libraries you should distribute with your project, and even allows commercial use. The only requirement is to keep the introductory banner that indicates the game was made using Inform.Although I dont