question about games creating

2014-07-10 Thread AudioGames . net Forum — General Game Discussion : kamochek via Audiogames-reflector
question about games creating hi.if i will learn bgt and start to create my own games, and they will be audio games, can they use wma format files?and maybe also mp3 files?or they can play only wave files?kamochek. URL: http://forum.audiogames.net/viewtopic.php?pid=180217#p180217

Re: creating status sounds in python

2014-07-10 Thread AudioGames . net Forum — Development room : frastlin via Audiogames-reflector
Re: creating status sounds in python Here is another example, but it is kind of buggy.#code:import pygamefrom pygame.locals import *import mathimport numpysize = (1366, 720)bits = 16#the number of channels specified here is NOT #the channels talked about here

Re: question about games creating

2014-07-10 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector
Re: question about games creating Hi.Im not sure about WMA, but both mp3 and ogg works great. URL: http://forum.audiogames.net/viewtopic.php?pid=180219#p180219 ___ Audiogames-reflector mailing list

Re: creating status sounds in python

2014-07-10 Thread AudioGames . net Forum — Development room : frastlin via Audiogames-reflector
Re: creating status sounds in python And here is a little synthesizer that uses the keyboard as input and uses the sndarray module:Keyboard synth URL: http://forum.audiogames.net/viewtopic.php?pid=180220#p180220 ___ Audiogames-reflector

Re: Interview with Philip Bennefall on tonight's Arcade

2014-07-10 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector
Re: Interview with Philip Bennefall on tonight's Arcade Hi.I look forward to hear the interview later this week. Regarding to new games, well, Ill see them installed on my computer before I get excited! URL: http://forum.audiogames.net/viewtopic.php?pid=180221#p180221

Re: Swamp, zombie fps by Aprone

2014-07-10 Thread AudioGames . net Forum — New releases room : SLJ via Audiogames-reflector
Re: Swamp, zombie fps by Aprone I would also love to have Swamp for mac. But for me, it works just fine on virtual machine. However, because of the CPU in my mcbook air, the big missions lags, but otherwise it works. URL: http://forum.audiogames.net/viewtopic.php?pid=180222#p180222

Re: Shades of Doom Version 2.0 Public Beta Released

2014-07-10 Thread AudioGames . net Forum — New releases room : SLJ via Audiogames-reflector
Re: Shades of Doom Version 2.0 Public Beta Released Hi.Nice update.Regarding to speech interrupt, commands to review the last text would be very useful. URL: http://forum.audiogames.net/viewtopic.php?pid=180223#p180223 ___

Re: Grail to the Thief: An Interactive Audio Adventure

2014-07-10 Thread AudioGames . net Forum — New releases room : SLJ via Audiogames-reflector
Re: Grail to the Thief: An Interactive Audio Adventure kamochek wrote:hi slj.what do you mean?kamochek.I mean the following:I have tried in other topics to explain very clearly why cracks are very bad for audiogames and what will happen if people continue to crack the games. But either

Re: NEW: Inquisitor Audiogame Adventure - Chapter II The village

2014-07-10 Thread AudioGames . net Forum — New releases room : SLJ via Audiogames-reflector
Re: NEW: Inquisitor Audiogame Adventure - Chapter II "The village" Hi.The only question I can answer for sure is: Each chapters are sepret games. URL: http://forum.audiogames.net/viewtopic.php?pid=180225#p180225 ___ Audiogames-reflector

Re: Getting very annoyed with windows eight and speech.

2014-07-10 Thread AudioGames . net Forum — Off-topic room : SLJ via Audiogames-reflector
Re: Getting very annoyed with windows eight and speech. Im sorry for the incorrect information regarding to the sapi versions.Long time ago, I heard about some sapi fixes from Jim Kitchens website, but I dont know if they works in windows 8 and if they still are available.Have you tried to

Re: how would you cross a pit?

2014-07-10 Thread AudioGames . net Forum — Off-topic room : SLJ via Audiogames-reflector
Re: how would you cross a pit? Lol, lol Tom. hahaha! URL: http://forum.audiogames.net/viewtopic.php?pid=180227#p180227 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: abandonware archive. Now finally in one place!

2014-07-10 Thread AudioGames . net Forum — General Game Discussion : hanif via Audiogames-reflector
Re: abandonware archive. Now finally in one place! hi, Ive joined the bt sync folder.after I install it and enter your security code, why the folder doesnt appear? URL: http://forum.audiogames.net/viewtopic.php?pid=180228#p180228 ___

Re: Getting very annoyed with windows eight and speech.

2014-07-10 Thread AudioGames . net Forum — Off-topic room : brad via Audiogames-reflector
Re: Getting very annoyed with windows eight and speech. Hi.Yes I have. URL: http://forum.audiogames.net/viewtopic.php?pid=180229#p180229 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Grail to the Thief: An Interactive Audio Adventure

2014-07-10 Thread AudioGames . net Forum — New releases room : kamochek via Audiogames-reflector
Re: Grail to the Thief: An Interactive Audio Adventure hi.and what i must to do, if we dont have enough money to buy the game, but i want it so much?in my family, we are in a big minus, i mean about the money.my mother isnt working now because of the birth of my brother in november 2013,

Re: pc hotspot tools

2014-07-10 Thread AudioGames . net Forum — Off-topic room : paddy via Audiogames-reflector
Re: pc hotspot tools Well, the only software I know is Connectify Hotspot, but this is a paid software and its only a demo version.Its pretty plausible: You have a wifi internet connection, but in some cases, you can only connect to the wifi if you have the required rights, for example if

Re: Getting very annoyed with windows eight and speech.

2014-07-10 Thread AudioGames . net Forum — Off-topic room : Socheat via Audiogames-reflector
Re: Getting very annoyed with windows eight and speech. Regard about upgrading, I think maybe you need to do a clean install Im afraid. URL: http://forum.audiogames.net/viewtopic.php?pid=180232#p180232 ___ Audiogames-reflector mailing list

Re: for a new netbook running windows 8 / 8.1

2014-07-10 Thread AudioGames . net Forum — Off-topic room : Socheat via Audiogames-reflector
Re: for a new netbook running windows 8 / 8.1 I hate to use that crappy start screen thing. URL: http://forum.audiogames.net/viewtopic.php?pid=180233#p180233 ___ Audiogames-reflector mailing list

Re: Swamp, zombie fps by Aprone

2014-07-10 Thread AudioGames . net Forum — New releases room : Aprone via Audiogames-reflector
Re: Swamp, zombie fps by Aprone Ive made games and programs for the Mac/iPhone in the past, but since then Ive sworn it off. The two code bases is also a really good reason. URL: http://forum.audiogames.net/viewtopic.php?pid=180234#p180234

COMING SOON: SHE NOIRE out tomorrow! Major update for Inquisitor 2

2014-07-10 Thread AudioGames . net Forum — New releases room : micco67 via Audiogames-reflector
COMING SOON: SHE NOIRE out tomorrow! Major update for Inquisitor 2 Hello audiogamers! Two great news!SHE NOIRE!!! Only a few days and She Noire will be released!Available starting from Friday, July 11st 2014, for PC and MAC, in early access at the special price of 14,90€! An incredible

can eny one help with bk3

2014-07-10 Thread AudioGames . net Forum — General Game Discussion : mohammaddurah via Audiogames-reflector
can eny one help with bk3 hi all can eny one help me in staje 25-3 i fount 10 disks or switshes i dont know what i must do with it please help regards URL: http://forum.audiogames.net/viewtopic.php?pid=180236#p180236 ___ Audiogames-reflector

Re: Skynet Takedown: A Technoshock mod

2014-07-10 Thread AudioGames . net Forum — New releases room : Locutus via Audiogames-reflector
Re: Skynet Takedown: A Technoshock mod Oopsies... Just realized this probably shouldve been in the new releases section. Mods, feel free to move it as necessary. URL: http://forum.audiogames.net/viewtopic.php?pid=180207#p180207 ___

Skynet Takedown: A Technoshock mod

2014-07-10 Thread AudioGames . net Forum — New releases room : Locutus via Audiogames-reflector
Skynet Takedown: A Technoshock mod Hey there folks,After a while of not producing anything, I finally have for you all a new mod, this one for the rather aged but still awesome game Technoshock. I actually created this mod over two years ago, but somehow forgot all about it until I

Re: pc hotspot tools

2014-07-10 Thread AudioGames . net Forum — Off-topic room : Sebby via Audiogames-reflector
Re: pc hotspot tools Thats a new one on me. How do you use a single adaptor both as an access point and a station? Someone knows something I dont, and thats just not allowed. Pointers appreciated ... URL: http://forum.audiogames.net/viewtopic.php?pid=180237#p180237

Re: pc hotspot tools

2014-07-10 Thread AudioGames . net Forum — Off-topic room : Sebby via Audiogames-reflector
Re: pc hotspot tools Thats a new one on me. How do you use a single adaptor both as an access point and a station? Someone knows something I dont, and thats just not allowed. Pointers appreciated ...Edit: OK, Win7 and above have the hidden ability to time-share an adaptor, and here is how

Re: can eny one help with bk3

2014-07-10 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector
Re: can eny one help with bk3 Hi.why not just ask in the BK3 topic in the new releases room? URL: http://forum.audiogames.net/viewtopic.php?pid=180238#p180238 ___ Audiogames-reflector mailing list

Re: COMING SOON: SHE NOIRE out tomorrow! Major update for Inquisitor 2

2014-07-10 Thread AudioGames . net Forum — New releases room : SLJ via Audiogames-reflector
Re: COMING SOON: SHE NOIRE out tomorrow! Major update for Inquisitor 2 Hi.She Noire sounds pretty interesting. I look forward to hear any short gameplay of the game. URL: http://forum.audiogames.net/viewtopic.php?pid=180239#p180239 ___

Re: Free fighting games for the blind on windows?

2014-07-10 Thread AudioGames . net Forum — General Game Discussion : Kenzon Yeoh via Audiogames-reflector
Re: Free fighting games for the blind on windows? Yeah, i didnt speak Russian either... Yes, ive played the Marvel VS. Capcom series before on a PC using a joystick controler, but it isnt really accessible for us. I mean, we dont know where the enemy is and we will have to move around and

Re: Adventure At C:

2014-07-10 Thread AudioGames . net Forum — New releases room : Kenzon Yeoh via Audiogames-reflector
Re: Adventure At C: Hey ammericandad2005,If you dont mind, could you please ask Haily whether she can share her save file with me? I really want to make a stage where the boss has 1 health, and his attack and defence is really high, but for now i guess i cant do it, given the fact that

Re: NEW: Inquisitor Audiogame Adventure - Chapter II The village

2014-07-10 Thread AudioGames . net Forum — New releases room : micco67 via Audiogames-reflector
Re: NEW: Inquisitor Audiogame Adventure - Chapter II "The village" @Lord_Raven Yes, there are also video games for Eymerich. SLJ is right, each chapter is independent. URL: http://forum.audiogames.net/viewtopic.php?pid=180242#p180242 ___

Re: The blind swordsman - a flash audio only game

2014-07-10 Thread AudioGames . net Forum — New releases room : yukionozawa via Audiogames-reflector
Re: The blind swordsman - a flash audio only game Hi Evil Dog.First of all, this game is fantastic. Im really impressed as a Japanese game developer. Im doing sound design as well as programming, and I think this game has great sounds.Ive beaten the game in both 180 and 360 degrees modes.

Re: The blind swordsman - a flash audio only game

2014-07-10 Thread AudioGames . net Forum — New releases room : yukionozawa via Audiogames-reflector
Re: The blind swordsman - a flash audio only game Hi Evil Dog.First of all, this game is fantastic. Im really impressed with the game as a Japanese game developer. Im doing sound design as well as programming, and I think this game has great sounds.Ive beaten the game in both 180 and 360

Re: Swamp, zombie fps by Aprone

2014-07-10 Thread AudioGames . net Forum — New releases room : mehgcap via Audiogames-reflector
Re: Swamp, zombie fps by Aprone Really? Out of curiosity, why did you swear it off, aside from multiple bases? If you ever decide to pick it up, I happen to have a really nice spacial audio library in Objective-C you are welcome to use. URL:

Re: abandonware archive. Now finally in one place!

2014-07-10 Thread AudioGames . net Forum — General Game Discussion : burak via Audiogames-reflector
Re: abandonware archive. Now finally in one place! What the hell are those txt files about? Isnt this supposed to be an abandonware game archive? URL: http://forum.audiogames.net/viewtopic.php?pid=180246#p180246 ___ Audiogames-reflector

Re: Grail to the Thief: An Interactive Audio Adventure

2014-07-10 Thread AudioGames . net Forum — New releases room : staindaddict via Audiogames-reflector
Re: Grail to the Thief: An Interactive Audio Adventure Hi,Im not really getting this, but I didnt read all the messages. If I donate five dollars on the website, will I get the game when it comes out, or do I have to donate more? URL:

Re: can eny one help with bk3

2014-07-10 Thread AudioGames . net Forum — General Game Discussion : mohammaddurah via Audiogames-reflector
Re: can eny one help with bk3 Because I have already asked there but did not answer me URL: http://forum.audiogames.net/viewtopic.php?pid=180248#p180248 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: abandonware archive. Now finally in one place!

2014-07-10 Thread AudioGames . net Forum — General Game Discussion : ammericandad2005 via Audiogames-reflector
Re: abandonware archive. Now finally in one place! if you mean info.txt, thats supposed to the archives official readme file. URL: http://forum.audiogames.net/viewtopic.php?pid=180249#p180249 ___ Audiogames-reflector mailing list

Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14

2014-07-10 Thread AudioGames . net Forum — General Game Discussion : ammericandad2005 via Audiogames-reflector
Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14 OK, but according to our family, psn was shutdown for the ps3 because those greedy devs want the ps4. URL: http://forum.audiogames.net/viewtopic.php?pid=180250#p180250

Re: Grail to the Thief: An Interactive Audio Adventure

2014-07-10 Thread AudioGames . net Forum — New releases room : ammericandad2005 via Audiogames-reflector
Re: Grail to the Thief: An Interactive Audio Adventure there is espeak, which also has the ability to create your own voices. the other engines that seam to allow this are flex voice, the mindmaker version of text assist, and eloquence. URL:

Re: Adventure At C:

2014-07-10 Thread AudioGames . net Forum — New releases room : ammericandad2005 via Audiogames-reflector
Re: Adventure At C: if you are syncing the games central sync folder, her save file is there under /savefiles/aac/sav3.sav. there is also sav2.sav in that folder made by jack, but I use hailys because he already made stages legitimately, whereas haily did not, and the user name for the

Re: Free fighting games for the blind on windows?

2014-07-10 Thread AudioGames . net Forum — General Game Discussion : mohammaddurah via Audiogames-reflector
Re: Free fighting games for the blind on windows? hey guies eny one have link to tekken 3 for pc URL: http://forum.audiogames.net/viewtopic.php?pid=180253#p180253 ___ Audiogames-reflector mailing list

Re: Shades of Doom Version 2.0 Public Beta Released

2014-07-10 Thread AudioGames . net Forum — New releases room : Phil via Audiogames-reflector
Re: Shades of Doom Version 2.0 Public Beta Released For those who want to use the SAPI voice in Shades of Doo, you need to pick the voice volume and pitch in your Windows control panel.It is under Text to Speech.I adjusted my pitch from 50 percent to 75 percent which sounds better in the

Re: Shades of Doom Version 2.0 Public Beta Released

2014-07-10 Thread AudioGames . net Forum — New releases room : Phil via Audiogames-reflector
Re: Shades of Doom Version 2.0 Public Beta Released For those who want to use your SAPI voices in Shades of Doom, you need to pick the voice, volume and pitch in your Windows control panel.It is under Text to Speech.I adjusted my pitch from 50 percent to 75 percent which sounds better in

a few audio gaming/programming questions

2014-07-10 Thread AudioGames . net Forum — Development room : joshms123 via Audiogames-reflector
a few audio gaming/programming questions Hello audio gamers!Ive been browsing the forum for similar questions to mine; but they seem to be half answered. Most likely because it’s not exactly my question. But hear goes, hopefully it’s in enough detail:I have been programming for a few years

Re: Cloud Storage

2014-07-10 Thread AudioGames . net Forum — Off-topic room : frastlin via Audiogames-reflector
Re: Cloud Storage Sink Back Pro backs up to Amazon s3, so you dont need to worry about any of the ftp uploading or anything!Glassier takes like 5 hours to get out of storage and I dont think you can delete it.For 1 gig it is like $3 a month for Amazon. It is a little odd using the web

Re: Shades of Doom Version 2.0 Public Beta Released

2014-07-10 Thread AudioGames . net Forum — New releases room : kamochek via Audiogames-reflector
Re: Shades of Doom Version 2.0 Public Beta Released hi phil.why dont you release a beta of sarah 1.2, and then continu to write these new levels, and then give us the full version?kamochek. URL: http://forum.audiogames.net/viewtopic.php?pid=180257#p180257

Learning Trig?

2014-07-10 Thread AudioGames . net Forum — Off-topic room : frastlin via Audiogames-reflector
Learning Trig? Hello,I am wondering if there is any good tools that a blind person can use to learn Trig online? I foolishly managed to go through school without ever going above Algebra 2 (I did stats instead).So words like Sign, co-sign and any advanced formulas that really go above just

Re: looking for sound mod for Technoshock

2014-07-10 Thread AudioGames . net Forum — General Game Discussion : joshua . preyser via Audiogames-reflector
Re: looking for sound mod for Technoshock Its the one keyisfull used when he recorded the Technoshock playthrough. URL: http://forum.audiogames.net/viewtopic.php?pid=180259#p180259 ___ Audiogames-reflector mailing list

Re: Cloud Storage

2014-07-10 Thread AudioGames . net Forum — Off-topic room : Sebby via Audiogames-reflector
Re: Cloud Storage You can configure an S3 bucket so that objects unmodified for a period go into Glacier automatically, and come back out when you request them, after several hours. You can delete objects by deleting them from S3. Glacier is some ten times cheaper than S3; my backups with

old languages keyboards

2014-07-10 Thread AudioGames . net Forum — Off-topic room : kamochek via Audiogames-reflector
old languages keyboards hi.i have a question:in computer, can i have keyboards of dead languages?like: aramaic, yidish, old russian and etc?i know in old russian for example there are letters and sounds which removed from the modern russian.but i saw on the internet something in wikepedia

Re: SoundRTS and the CrazyMod (update 8.2)

2014-07-10 Thread AudioGames . net Forum — New releases room : Haramir via Audiogames-reflector
Re: SoundRTS and the CrazyMod (update 8.2) Hey folks! It been a really long time since i dont play SoundRTS. I asked if some features would be available in the future like the ability to build walls between squares and to create more resources besides gold, wood and food.So please, can

Re: Shades of Doom Version 2.0 Public Beta Released

2014-07-10 Thread AudioGames . net Forum — New releases room : cw via Audiogames-reflector
Re: Shades of Doom Version 2.0 Public Beta Released And get the same reactions that this topic got? Im betting hes might be thinking yeh right. LOL. Anyway, Im thinking about getting the update to try to be where I can help test this beta. I sent david a message on the contact forem to see

Re: elevator game by gorthalon

2014-07-10 Thread AudioGames . net Forum — General Game Discussion : joshua . preyser via Audiogames-reflector
Re: elevator game by gorthalon Is there a download link to this game? I would love to check it out and see how it works. URL: http://forum.audiogames.net/viewtopic.php?pid=180264#p180264 ___ Audiogames-reflector mailing list

Re: Learning Trig?

2014-07-10 Thread AudioGames . net Forum — Off-topic room : stewie via Audiogames-reflector
Re: Learning Trig? You could try http://www.khanacademy.orgThat site has everything from math, science to economics and programming. If your having issues playing videos you should switch to the youtube html 5 player as most of the videos are using the youtube API.The first video in

Re: pc hotspot tools

2014-07-10 Thread AudioGames . net Forum — Off-topic room : simba via Audiogames-reflector
Re: pc hotspot tools Hello. Most modern day laptops have a wlan adapter with the possibility to use it as a access point and a station for wlan connectivity. You have to check which adapter you have and maybe it will work out for you too. URL:

Re: Adventure At C:

2014-07-10 Thread AudioGames . net Forum — New releases room : TheOnlyPKMNmaster via Audiogames-reflector
Re: Adventure At C: Adventure at C: Version 3.0 is released!Lots of new stage builder stuff, so if you neither play nor create custom stages, you need not update.The AAC website has been moved once more, this time should be final, however.the new website ishttp://www.vgstorm.com/aacAlso,

Re: soundrts maps dropbox folder

2014-07-10 Thread AudioGames . net Forum — General Game Discussion : ankr098 via Audiogames-reflector
Re: soundrts maps dropbox folder Please add me. My e-mail is:ankr...@spaces.ru URL: http://forum.audiogames.net/viewtopic.php?pid=180268#p180268 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Shades of Doom Version 2.0 Public Beta Released

2014-07-10 Thread AudioGames . net Forum — New releases room : Phil via Audiogames-reflector
Re: Shades of Doom Version 2.0 Public Beta Released Kamochek,Yeah, I think Ill wait until the dust settles and the bugs are good and squashed.Since it is now part of the GMA game engine, I might put the same SAPI and Screen reader support into my Sarah game if it isnt too dificult.I know I

Re: audiogames.net forum browser

2014-07-10 Thread AudioGames . net Forum — Development room : joshms123 via Audiogames-reflector
Re: audiogames.net forum browser Hi,I would be intrested in viewing the source code for this software and (maybe) improve it where I can.Thanks,Josh. URL: http://forum.audiogames.net/viewtopic.php?pid=180270#p180270 ___ Audiogames-reflector

Re: Shades of Doom Version 2.0 Public Beta Released

2014-07-10 Thread AudioGames . net Forum — New releases room : kamochek via Audiogames-reflector
Re: Shades of Doom Version 2.0 Public Beta Released hi.and this can be the first game, i mean shades of doom, translated to hebrew.by me.kamochek. URL: http://forum.audiogames.net/viewtopic.php?pid=180271#p180271 ___ Audiogames-reflector

Re: Swamp, zombie fps by Aprone

2014-07-10 Thread AudioGames . net Forum — New releases room : Aprone via Audiogames-reflector
Re: Swamp, zombie fps by Aprone Mehgcap, I am just not a fan of Apple. Paying them money every year for a developers license really got under my skin, and dealing with their app approval process was so much of a hassle that myself and a few others I know simply stopped doing iPhone

Re: Swamp, zombie fps by Aprone

2014-07-10 Thread AudioGames . net Forum — New releases room : Nikos via Audiogames-reflector
Re: Swamp, zombie fps by Aprone I was looking for a campaine to test skills and title only weapons and I found this one someone posted a long time ago. Would this work as long I add in the lines for giving the new weapons? Text is below:map=multi1add random Normal=100add random

Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14

2014-07-10 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector
Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14 lol. I dont know where that came from.. Ive had no problems signing into my psn in the last few days. URL: http://forum.audiogames.net/viewtopic.php?pid=180275#p180275

Re: Shades of Doom Version 2.0 Public Beta Released

2014-07-10 Thread AudioGames . net Forum — New releases room : patjk via Audiogames-reflector
Re: Shades of Doom Version 2.0 Public Beta Released Hi,I like sapi support, however, is it possible that you could have interruptions when arrowing through menus, but not when walking, or is this not doable? URL: http://forum.audiogames.net/viewtopic.php?pid=180274#p180274

Re: how would you cross a pit?

2014-07-10 Thread AudioGames . net Forum — Off-topic room : cw via Audiogames-reflector
Re: how would you cross a pit? LOL. Anyway, I remember that the loard of the rings books had some pits that some of the main chars had to cross. LOL. I forgot how to spell the place where these pits are found, but trust me, they are there. Yes one of them was a river of fire. LOL. I wonder

Re: Free fighting games for the blind on windows?

2014-07-10 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector
Re: Free fighting games for the blind on windows? Kenzon... thats not entirely true. I wouldnt describe the game as accessible in the normal use of the word... but we can definitely do more than just run around and press random buttons to hit enemies. Fighting games are normally almost

Re: Shades of Doom Version 2.0 Public Beta Released

2014-07-10 Thread AudioGames . net Forum — New releases room : patjk via Audiogames-reflector
Re: Shades of Doom Version 2.0 Public Beta Released Also, theres a couple of misspellings that I could see from the sapi voice I used. Arrow isnt said correctly, and I dont think there is a space between control and f1 so it says controlf1 URL:

Re: Adventure At C:

2014-07-10 Thread AudioGames . net Forum — New releases room : Aftershock via Audiogames-reflector
Re: Adventure At C: Hmm interesting.Ive just downloaded the new aac.Im not sure why but when I try and play a stage with stage transitions in it, its now taking me back to the main levels area when I finish part of the stage. URL:

Re: Swamp, zombie fps by Aprone

2014-07-10 Thread AudioGames . net Forum — New releases room : Nikos via Audiogames-reflector
Re: Swamp, zombie fps by Aprone One more thing, do xp and rep work the same way as in online play? URL: http://forum.audiogames.net/viewtopic.php?pid=180281#p180281 ___ Audiogames-reflector mailing list

Re: pc hotspot tools

2014-07-10 Thread AudioGames . net Forum — Off-topic room : crashmaster via Audiogames-reflector
Re: pc hotspot tools Well there are several ways to get something that has issues connecting.1. if its signal related get and use an extender.Note in most cases you wont need one but if your box is in the different place to your router and its far away then you may need one like on

Re: a few audio gaming/programming questions

2014-07-10 Thread AudioGames . net Forum — Development room : CAE_Jones via Audiogames-reflector
Re: a few audio gaming/programming questions What kind of games are people looking for?All of them. Short of space invaders and casino games, there isnt really a single genre that Audio Games couldnt use more of. And, heck, if youve got an epic space invaders/casino concept that blows the

Re: for a new netbook running windows 8 / 8.1

2014-07-10 Thread AudioGames . net Forum — Off-topic room : crashmaster via Audiogames-reflector
Re: for a new netbook running windows 8 / 8.1 Well myself when I got this new laptop I really had to hoof it to buy this one.before I was not ready and bypassed a really good one for cheap.This one I almost bypassed the last unit with 7 for a old Toshiba sat pro c850.In the end I am happy

Re: Adventure At C:

2014-07-10 Thread AudioGames . net Forum — New releases room : arjan via Audiogames-reflector
Re: Adventure At C: Perhaps it is my endless stupidity and lack of searching skills, but Ive noticed that the keys for putting fires and bombs in the stage builder arent listed in the readme. So for those who are too lazy to find out for themselves, J is the key for placing a fire, and k

Re: old languages keyboards

2014-07-10 Thread AudioGames . net Forum — Off-topic room : crashmaster via Audiogames-reflector
Re: old languages keyboards Hmmm.I doubt it mate.Anything old at least in ms stuff is usually purged though thats not a given.if it doesnt effect things then its ok to get it.Ofcause everything old from languages to fonts are now a security risk.this is even down to the way things display

Re: question about games creating

2014-07-10 Thread AudioGames . net Forum — General Game Discussion : pelantas via Audiogames-reflector
Re: question about games creating [[wow]] also mp3!? why have i and my companions put so much affort in making wav files. when i knew that the files would be a bit smaller in size.just surprised to hear. i tried to implemend mp3. and the last and ony time i tried he files didnt play. but i

Re: Getting very annoyed with windows eight and speech.

2014-07-10 Thread AudioGames . net Forum — Off-topic room : crashmaster via Audiogames-reflector
Re: Getting very annoyed with windows eight and speech. Yeah its time to reformat that should fix it.However its also why bar laptops that I avoid packaged distributions for desktops thank god with custom stuff I dont need to load everything.Fact is your system may be locked to a sertain

Re: SoundRTS and the CrazyMod (update 8.2)

2014-07-10 Thread AudioGames . net Forum — New releases room : arjan via Audiogames-reflector
Re: SoundRTS and the CrazyMod (update 8.2) It actually appears to be possible to create more resources in a mod, Victorious told me that somebody created a mod with stone and maps that have stone resources in them.As for the transport ball, I think this is intentional, and the transport

Re: SoundRTS and the CrazyMod (update 8.2)

2014-07-10 Thread AudioGames . net Forum — New releases room : arjan via Audiogames-reflector
Re: SoundRTS and the CrazyMod (update 8.2) It actually appears to be possible to create more resources in a mod, Victorious told me that somebody created a mod with stone and maps that have stone resources in them Although I imagine it gets harder with so many more keystrokes, this is

Re: Announcing release of Traders of Known Space

2014-07-10 Thread AudioGames . net Forum — New releases room : vga via Audiogames-reflector
Re: Announcing release of Traders of Known Space Hi.Aaron here. Love your signature lol. Jeremy had it about right in his response to you in regard to requiring the game to have an active internet connection to run. The problem is, while his explanation is accurate, we havent actually

Re: old languages keyboards

2014-07-10 Thread AudioGames . net Forum — Off-topic room : assault_freak via Audiogames-reflector
Re: old languages keyboards The only way is probably not anything official... I dont see any reason there would be support for dead languages other than Latin since we still use the Latin alphabet today. URL: http://forum.audiogames.net/viewtopic.php?pid=180291#p180291

Re: Announcing release of Traders of Known Space

2014-07-10 Thread AudioGames . net Forum — New releases room : vga via Audiogames-reflector
Re: Announcing release of Traders of Known Space Aaron again. By the way, I forgot to say in my last post that well look at this and see if we can figure out why TKS may not be working with no internet, because for this particular game, this should not be an issue. URL:

Re: a few audio gaming/programming questions

2014-07-10 Thread AudioGames . net Forum — Development room : camlorn via Audiogames-reflector
Re: a few audio gaming/programming questions yeah. OpenAL is very, very, very bad. Very. It looks really great at first, but its a fight between specs being the documentation and programmers not implementing them, everyone having abandoned it like 5 years ago except one guy who insists

Accessible Stegonography Program?

2014-07-10 Thread AudioGames . net Forum — Off-topic room : Guitarman via Audiogames-reflector
Accessible Stegonography Program? Hello Everyone.I just found out about stegonography recently and wondered if there is an accessible program that I can use to do this. If there is such a thing as this does it work with nvda?Just for those of you that dont know what this is and are

Re: Adventure At C:

2014-07-10 Thread AudioGames . net Forum — New releases room : Chris via Audiogames-reflector
Re: Adventure At C: Hi.So, I have some questions.First,can the fire kill enemies?Second, what other things keep you from getting killed by the fire? The only thing Ive found is the platform. URL: http://forum.audiogames.net/viewtopic.php?pid=180295#p180295

Re: 2d platformer

2014-07-10 Thread AudioGames . net Forum — New releases room : in the bag via Audiogames-reflector
Re: 2d platformer You need to complete the game in order to get the cheats, when you complete it, you will find cheats.txt in the folder of 2DPs files. URL: http://forum.audiogames.net/viewtopic.php?pid=180296#p180296 ___

Re: Getting very annoyed with windows eight and speech.

2014-07-10 Thread AudioGames . net Forum — Off-topic room : brad via Audiogames-reflector
Re: Getting very annoyed with windows eight and speech. Hi.Im getting my money back. ~The ivona teem have contacted me and Im going to get it in a couple days.As for updating. I honestly dont know whats going on. Im running a mac with windows eight. Its the late2013 moddel. Oh wel if i

Re: question about games creating

2014-07-10 Thread AudioGames . net Forum — General Game Discussion : philip_bennefall via Audiogames-reflector
Re: question about games creating Hi guys,Just a quick note: BGT does not, and never will, support MP3. There are a couple of reasons for this:1. MP3 is covered by strict patents, and requires anyone distributing commercial MP3 files to pay licensing fees.2. MP3 files do not loop properly,

Re: elevator game by gorthalon

2014-07-10 Thread AudioGames . net Forum — General Game Discussion : willbilec via Audiogames-reflector
Re: elevator game by gorthalon Here you go! https://dl.dropboxusercontent.com/u/141 … evator.zip URL: http://forum.audiogames.net/viewtopic.php?pid=180300#p180300 ___ Audiogames-reflector mailing list

Re: Sengoku Jidai 2.6 (+Kamikaze map)

2014-07-10 Thread AudioGames . net Forum — New releases room : speeder via Audiogames-reflector
Re: Sengoku Jidai 2.6 (+Kamikaze map) hello? URL: http://forum.audiogames.net/viewtopic.php?pid=180301#p180301 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: a few audio gaming/programming questions

2014-07-10 Thread AudioGames . net Forum — Development room : camlorn via Audiogames-reflector
Re: a few audio gaming/programming questions Warning. Incoming rant of anger, with extra helpings of anger and rantiness. If you delve down into OpenALSoft, that is you write no intermediate abstraction, its fine. Not great, not at all, but fine. The specific issue I had with threading was

Re: can eny one help with bk3

2014-07-10 Thread AudioGames . net Forum — General Game Discussion : keyIsFull via Audiogames-reflector
Re: can eny one help with bk3 go to your collection items and look at the paper that you got after killing the second mud killer. You can shoot 2 discs to make them switch places. Make ithe iscs mmath the number on the paper. URL:

Re: Free fighting games for the blind on windows?

2014-07-10 Thread AudioGames . net Forum — General Game Discussion : mr . brunete via Audiogames-reflector
Re: Free fighting games for the blind on windows? assault is right, in marvel vs capcom ive beaten sighted players with ease, in fighting games, we can be as dangerous as others, and sighted players need to do the best they can do to beat us.i remember a very funny match in King of

Re: Swamp, zombie fps by Aprone

2014-07-10 Thread AudioGames . net Forum — New releases room : blindndangerous via Audiogames-reflector
Re: Swamp, zombie fps by Aprone No, the gun sounds were not recorded by actual guns...they were taken from sound libraries and compressed. URL: http://forum.audiogames.net/viewtopic.php?pid=180305#p180305 ___ Audiogames-reflector mailing

Re: Shades of Doom Version 2.0 Public Beta Released

2014-07-10 Thread AudioGames . net Forum — New releases room : Phil via Audiogames-reflector
Re: Shades of Doom Version 2.0 Public Beta Released Patjk,Yes in the english.txt file that contains all the words in the game for SAPI and screen reader support it says:controlf1instead of control f1I opened that file into a word processer and changed it and now it is correct.Of course if

Re: for a new netbook running windows 8 / 8.1

2014-07-10 Thread AudioGames . net Forum — Off-topic room : Socheat via Audiogames-reflector
Re: for a new netbook running windows 8 / 8.1 Windows 8 and 8.1 is has many bugs. URL: http://forum.audiogames.net/viewtopic.php?pid=180307#p180307 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Learning Trig?

2014-07-10 Thread AudioGames . net Forum — Off-topic room : Socheat via Audiogames-reflector
Re: Learning Trig? [[wow]], thats good site. I may have a look at it. URL: http://forum.audiogames.net/viewtopic.php?pid=180308#p180308 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Shades of Doom Version 2.0 Public Beta Released

2014-07-10 Thread AudioGames . net Forum — New releases room : patjk via Audiogames-reflector
Re: Shades of Doom Version 2.0 Public Beta Released Must be Ivona Sallis issue then. Thanks for the info about the file, that helps. If you can have sapi interrupt in menus, its be great.Patrick URL: http://forum.audiogames.net/viewtopic.php?pid=180309#p180309

Re: question about games creating

2014-07-10 Thread AudioGames . net Forum — General Game Discussion : kamochek via Audiogames-reflector
Re: question about games creating hi.i asked, because i have 2 recording devices, one recording mp3 and second recording wma.which files will be suported?if wave, i want a recording program which will record in wave format.kamochek. URL:

Re: question about games creating

2014-07-10 Thread AudioGames . net Forum — General Game Discussion : superantoha via Audiogames-reflector
Re: question about games creating @Kamochekyoull have to convert your recordings into ogg or wav. URL: http://forum.audiogames.net/viewtopic.php?pid=180311#p180311 ___ Audiogames-reflector mailing list

Re: Grail to the Thief: An Interactive Audio Adventure

2014-07-10 Thread AudioGames . net Forum — New releases room : foralltoplay via Audiogames-reflector
Re: Grail to the Thief: An Interactive Audio Adventure kamochek wrote:hi.and what i must to do, if we dont have enough money to buy the game, but i want it so much?in my family, we are in a big minus, i mean about the money.my mother isnt working now because of the birth of my brother in

Re: soundrts maps dropbox folder

2014-07-10 Thread AudioGames . net Forum — General Game Discussion : ammericandad2005 via Audiogames-reflector
Re: soundrts maps dropbox folder high seria,my email is nicholasvmcc...@aol.com URL: http://forum.audiogames.net/viewtopic.php?pid=180313#p180313 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

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