Re: a proposal, jaws lite shareware by freedom scientific

2014-11-08 Thread AudioGames . net Forum — Off-topic room : afrim via Audiogames-reflector
Re: a proposal, jaws lite shareware by freedom scientific Well, its never a bad thing, because they create their product with somebodys features, this may not be a problem for us, Im happy when somebody works for free, voluntarily, but this may lead them to some punishment, like it

Re: The contraversy of Mallenche, and its creator, Howard Sherman

2014-11-08 Thread AudioGames . net Forum — General Game Discussion : Sebby via Audiogames-reflector
Re: The contraversy of Mallenche, and its creator, Howard Sherman OK, so Ive taken the plunge and got Eamon Deluxe up and running. Putting aside my instant puke reaction to having to run qbasic under Linux, which I didnt even notice while I was running it under Windows--but to be fair, its

Re: a proposal, jaws lite shareware by freedom scientific

2014-11-08 Thread AudioGames . net Forum — Off-topic room : danny via Audiogames-reflector
Re: a proposal, jaws lite shareware by freedom scientific Thats because apple and the other company were 2 large corporations, each selling their products for money. Nvda is a not for profit thing run on donations and grants. URL:

Re: instant translate problem

2014-11-08 Thread AudioGames . net Forum — Off-topic room : Socheat via Audiogames-reflector
Re: instant translate problem Yeah, hope that will change in the future though. URL: http://forum.audiogames.net/viewtopic.php?pid=194247#p194247 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Pizza dude's got thirty seconds!

2014-11-08 Thread AudioGames . net Forum — AG-News room : Socheat via Audiogames-reflector
Re: Pizza dude's got thirty seconds! Maybe the download is corrupted? How about try redownloading the game? URL: http://forum.audiogames.net/viewtopic.php?pid=194248#p194248 ___ Audiogames-reflector mailing list

Re: computer simyalater 1.2 link please?

2014-11-08 Thread AudioGames . net Forum — General Game Discussion : fluffy solger via Audiogames-reflector
Re: computer simyalater 1.2 link please? Hi I dont meen to be roodbut I dont know whatyou meen. URL: http://forum.audiogames.net/viewtopic.php?pid=194249#p194249 ___ Audiogames-reflector mailing list

Re: writers born blind

2014-11-08 Thread AudioGames . net Forum — Off-topic room : nin via Audiogames-reflector
Re: writers born blind hi dark.I was thinking at first about trying to write a book using visual information but I realized that this is too much since I never had vision and those descriptions would not be so realistic. I came to the conclusion that the only solution that I feel

Re: Prometheus: The Eternal Wars

2014-11-08 Thread AudioGames . net Forum — New releases room : burak via Audiogames-reflector
Re: Prometheus: The Eternal Wars [[wow]]! Im sure gonna try that! URL: http://forum.audiogames.net/viewtopic.php?pid=194251#p194251 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Hunter and other licences

2014-11-08 Thread AudioGames . net Forum — General Game Discussion : the blasting gd via Audiogames-reflector
Re: "Hunter" and other licences Hello Dark,I downloaded and installed the superliam_full_setup.exe file, but when I run sl.exe, it tells me to register before I can play. The attempt to register the game encounters a 404 error, saying that the page was not found. I know this game is now

Re: bokurano daiboukenn 3

2014-11-08 Thread AudioGames . net Forum — New releases room : Hayri Tulumcu via Audiogames-reflector
Re: bokurano daiboukenn 3 Where should i look for the javelin and my fligt weapons URL: http://forum.audiogames.net/viewtopic.php?pid=194253#p194253 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Clok Mud

2014-11-08 Thread AudioGames . net Forum — General Game Discussion : grryfindore via Audiogames-reflector
Re: Clok Mud Hi,I have been playing and enjoying Clok since a few weeks now,although a bit slow due to exams and such, I have been doing just fine. I also whent with the mercs on the cha I play the most (bayus), but it could seriously do with some more features,storage for personal

Re: Prometheus: The Eternal Wars

2014-11-08 Thread AudioGames . net Forum — New releases room : PrometheusMOO via Audiogames-reflector
Re: Prometheus: The Eternal Wars Greetings, everybody!This post is not intended to be a throw in the drama flames. This post is intended to be an informative post of what has been happening behind the scenes lately, of what has become a really serious and annoying threat.Approximately nine

Re: bokurano daiboukenn 3

2014-11-08 Thread AudioGames . net Forum — New releases room : Hayri Tulumcu via Audiogames-reflector
Re: bokurano daiboukenn 3 part1:https://www.dropbox.com/s/wxbmj8vet7sj2 … 1.mp3?dl=1part2:https://www.dropbox.com/s/0sr85irsejn4p … 2.mp3?dl=1 URL: http://forum.audiogames.net/viewtopic.php?pid=194256#p194256 ___ Audiogames-reflector mailing

Re: instant translate problem

2014-11-08 Thread AudioGames . net Forum — Off-topic room : Hayri Tulumcu via Audiogames-reflector
Re: instant translate problem try this:https://www.dropbox.com/s/yqks502aloyvb … s.ini?dl=1 URL: http://forum.audiogames.net/viewtopic.php?pid=194257#p194257 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: instant translate problem

2014-11-08 Thread AudioGames . net Forum — Off-topic room : assault_freak via Audiogames-reflector
Re: instant translate problem I wont try it if I dont know what it is... lol. URL: http://forum.audiogames.net/viewtopic.php?pid=194258#p194258 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Prometheus: The Eternal Wars

2014-11-08 Thread AudioGames . net Forum — New releases room : PrometheusMOO via Audiogames-reflector
Re: Prometheus: The Eternal Wars Greetings, everybody!This post is not intended to be a throw in the drama flames. This post is intended to be an informative post of what has been happening behind the scenes lately, of what has become a really serious and annoying threat.Approximately nine

Re: computer simyalater 1.2 link please?

2014-11-08 Thread AudioGames . net Forum — General Game Discussion : Socheat via Audiogames-reflector
Re: computer simyalater 1.2 link please? It is spam. dont care about it. because this guy is already reported to the moderators. URL: http://forum.audiogames.net/viewtopic.php?pid=194259#p194259 ___ Audiogames-reflector mailing list

Re: instant translate problem

2014-11-08 Thread AudioGames . net Forum — Off-topic room : Socheat via Audiogames-reflector
Re: instant translate problem what is that file? URL: http://forum.audiogames.net/viewtopic.php?pid=194260#p194260 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: a proposal, jaws lite shareware by freedom scientific

2014-11-08 Thread AudioGames . net Forum — Off-topic room : assault_freak via Audiogames-reflector
Re: a proposal, jaws lite shareware by freedom scientific They wouldnt be sent to court by FS... not unless FS wanted to look really bad for suing a company who isnt even making any profits off those features that Freedom Scientific can even accusing them of stealing like similar

Re: instant translate problem

2014-11-08 Thread AudioGames . net Forum — Off-topic room : Hayri Tulumcu via Audiogames-reflector
Re: instant translate problem Go to your NVDA settings and go to the input gestures URL: http://forum.audiogames.net/viewtopic.php?pid=194262#p194262 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: instant translate problem

2014-11-08 Thread AudioGames . net Forum — Off-topic room : assault_freak via Audiogames-reflector
Re: instant translate problem Hayri Tulumcu... could you please give an explanation of what this file does? I dont like downloading things without what theyre supposed to do... telling me to go to input gestures doesnt help much. URL:

Re: Prometheus: The Eternal Wars

2014-11-08 Thread AudioGames . net Forum — New releases room : Victorious via Audiogames-reflector
Re: Prometheus: The Eternal Wars Blocking entire tor proxies or vpn servers seem extreme; youre probably much better off implementing anti-spam/abuse detection code for a more sustainable long-term solution. URL: http://forum.audiogames.net/viewtopic.php?pid=194264#p194264

Re: Prometheus: The Eternal Wars

2014-11-08 Thread AudioGames . net Forum — New releases room : PrometheusMOO via Audiogames-reflector
Re: Prometheus: The Eternal Wars Yes, but nobody else has used those certain VPNs to connect. If they do, well make an exception for them. We are not! tolerating attacks like this. URL: http://forum.audiogames.net/viewtopic.php?pid=194265#p194265

Re: instant translate problem

2014-11-08 Thread AudioGames . net Forum — Off-topic room : Hayri Tulumcu via Audiogames-reflector
Re: instant translate problem you can asign commands in NVDA and the shift + NVDA + Y is there. URL: http://forum.audiogames.net/viewtopic.php?pid=194266#p194266 ___ Audiogames-reflector mailing list

Re: grave of redemption: concept demo

2014-11-08 Thread AudioGames . net Forum — New releases room : burak via Audiogames-reflector
Re: grave of redemption: concept demo Hey, is there any work done to the game? When will you release the new version? URL: http://forum.audiogames.net/viewtopic.php?pid=194267#p194267 ___ Audiogames-reflector mailing list

Re: grave of redemption: concept demo

2014-11-08 Thread AudioGames . net Forum — New releases room : burak via Audiogames-reflector
Re: grave of redemption: concept demo Hey, is there any work done to the game? When will you release the new version? URL: http://forum.audiogames.net/viewtopic.php?pid=194268#p194268 ___ Audiogames-reflector mailing list

Re: instant translate problem

2014-11-08 Thread AudioGames . net Forum — Off-topic room : assault_freak via Audiogames-reflector
Re: instant translate problem Ah. Now I get it... thanks for the file! Im still using Instant Translate 2.1... so Im okay. hahaha URL: http://forum.audiogames.net/viewtopic.php?pid=194269#p194269 ___ Audiogames-reflector mailing list

Re: writers born blind

2014-11-08 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector
Re: writers born blind Well first and formost Nin you should write what you! want to write and think is interesting, then go and get it critiqued and try and make it better, but at the start just start off with any good ideas you personally happen to have sinse if your not interested in

Re: a proposal, jaws lite shareware by freedom scientific

2014-11-08 Thread AudioGames . net Forum — Off-topic room : afrim via Audiogames-reflector
Re: a proposal, jaws lite shareware by freedom scientific And what does it mean that? if it is ran by a group of donators, why dont they create their own product, but keep copying features from others. and what if this free screen reader gains popularity everywhere and make freedom

Re: the menuX class

2014-11-08 Thread AudioGames . net Forum — Developers room : burak via Audiogames-reflector
Re: the menuX class Yes, downloaded the class and confirmed that. URL: http://forum.audiogames.net/viewtopic.php?pid=194272#p194272 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: writers born blind

2014-11-08 Thread AudioGames . net Forum — Off-topic room : nin via Audiogames-reflector
Re: writers born blind I was thinking the same thing, I dont want a book that is read only by a specific group of people but I want to create a good story with a blind character. I would like that my book to be enjoyed by anyone. I also dont want to create a wrong impression about the

Re: The contraversy of Mallenche, and its creator, Howard Sherman

2014-11-08 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector
Re: The contraversy of Mallenche, and its creator, Howard Sherman Wouldnt runcible cargo have been better with an open parser? short answer, no! All those object manipulation moments (like opening the doors in the campus or using the train), much more confusing and less smooth.This is

Re: a proposal, jaws lite shareware by freedom scientific

2014-11-08 Thread AudioGames . net Forum — Off-topic room : assault_freak via Audiogames-reflector
Re: a proposal, jaws lite shareware by freedom scientific Its the way business works... just by creating a screen reader they are technically copying each other. Apple, FS, GWMicro, and all the countries in the word which have their own screen readers like Japan and Korea. And it isnt

Re: Prometheus: The Eternal Wars

2014-11-08 Thread AudioGames . net Forum — New releases room : PrometheusMOO via Audiogames-reflector
Re: Prometheus: The Eternal Wars Yes, but nobody else has used those certain VPNs to connect. If they do, well make an exception for them. We are not! tolerating attacks like this.To clarify things up, we blocked only the servers of the person in question, not the whole providers. URL:

Re: bokurano daiboukenn 3

2014-11-08 Thread AudioGames . net Forum — New releases room : keyIsFull via Audiogames-reflector
Re: bokurano daiboukenn 3 hi assault freak, I do know of 1 way to avoid fireballs, but it makes it harder to use the pachinco which is my weapon of choice because it ignores defense and is ranged. I was wondering though, if the magical balls shadow mode would stop the explosions? Im not

Re: Stuck with menu code again

2014-11-08 Thread AudioGames . net Forum — Developers room : keyIsFull via Audiogames-reflector
Re: Stuck with menu code again Yeah, the second write brace before the third option is definitely the culprit. Its closing the do-while loop that you created, but bgt expects a while statement to be there telling it what condition it should be trying to meet. Instead it sees the third if

Re: One step forward, two steps back with Speech Manager

2014-11-08 Thread AudioGames . net Forum — Developers room : keyIsFull via Audiogames-reflector
Re: One step forward, two steps back with Speech Manager I didnt use an encryption in my speech initialization call. I mean, how would messing with speech options hurt game security? It seems kind of superfluous to me, but thats just my opinion. All I know is that my speech manager works

Re: bokurano daiboukenn 3

2014-11-08 Thread AudioGames . net Forum — New releases room : flame_elchemist via Audiogames-reflector
Re: bokurano daiboukenn 3 can someone help me with 18.2? im having trouble with the two turbulence URL: http://forum.audiogames.net/viewtopic.php?pid=194279#p194279 ___ Audiogames-reflector mailing list

Re: Accessible C++ Compiler

2014-11-08 Thread AudioGames . net Forum — Developers room : Trajectory via Audiogames-reflector
Re: Accessible C++ Compiler I honestly think there are quite a number of myths surrounding what it would really take to make most applications accessible. I think the cases in which there would be cost approaching anything close to hundreds of thousands are the minority.Case in point, I

Re: Accessible C++ Compiler

2014-11-08 Thread AudioGames . net Forum — Developers room : stewie via Audiogames-reflector
Re: Accessible C++ Compiler A few things.When your setting the various properties of controls, Im pretty sure they look different depending on the property you set. If a controls enabled property is set to false, its going to look greyed out or not even be there at all. Read only keeps the

Re: Clok Mud

2014-11-08 Thread AudioGames . net Forum — General Game Discussion : cw via Audiogames-reflector
Re: Clok Mud Fair enough. I have no idea where to go to make the speedwalks from mistral work. Then again, I much rather learn the routs so that I dont have to tell it rather or not Im on a hourse. Im not totally sure what to do with my logs once I cut the trees down. I did some karving,

Re: Accessible C++ Compiler

2014-11-08 Thread AudioGames . net Forum — Developers room : Trajectory via Audiogames-reflector
Re: Accessible C++ Compiler So, if you dont want to position the text box under the other control, then you can register a hotkey that forces the target to focus or that triggers its controls onclick, update or other event as if you had interacted with that control.Aside from us, very few

Re: a proposal, jaws lite shareware by freedom scientific

2014-11-08 Thread AudioGames . net Forum — Off-topic room : afrim via Audiogames-reflector
Re: a proposal, jaws lite shareware by freedom scientific well, when copying less features, it may work and even succeed, but copying almost all, then may not be such successfull. if its so, that NVDA doesnt come with a high-quality voice, why would they include in the download list

Re: Hunter and other licences

2014-11-08 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector
Re: "Hunter" and other licences Hmmm, that is odd, I thought Liam had fixed the version on his website after making his announcement on releasing the game as abandonware. Either way, link to download the free setup ]is here URL: http://forum.audiogames.net/viewtopic.php?pid=194285#p194285

Re: Accessible C++ Compiler

2014-11-08 Thread AudioGames . net Forum — Developers room : camlorn via Audiogames-reflector
Re: Accessible C++ Compiler No. This is wrong.First, web sites are in fact easy. Thats why Im so excited about Aria: in the case of web sites, it can be as easy as adding barely anything to the HTML. In another couple years, once all the bugs are worked out, well be able to have

Re: Swamp, zombie fps by Aprone

2014-11-08 Thread AudioGames . net Forum — New releases room : audioracer via Audiogames-reflector
Re: Swamp, zombie fps by Aprone While Im at it here, one thing I would like to see is the ability to have certain type of beacons within a building. For example: The hospital. Man, trying to find the elevator is a bear. URL: http://forum.audiogames.net/viewtopic.php?pid=194287#p194287

Re: I would like to try a hackintosh on a vm

2014-11-08 Thread AudioGames . net Forum — Off-topic room : livrobo via Audiogames-reflector
Re: I would like to try a hackintosh on a vm @EthinWhat kind of reaction is that? It is perfectly possible to run Mac on a vm, though is Sebby said, its quite difficult. In fact, I have a Vmware machine that runs Leopard right now. Just because you were unsuccessful at doing something

Re: I would like to try a hackintosh on a vm

2014-11-08 Thread AudioGames . net Forum — Off-topic room : livrobo via Audiogames-reflector
Re: I would like to try a hackintosh on a vm @EthinWhat kind of reaction is that? It is perfectly possible to run Mac on a vm, though is Sebby said, its quite difficult. In fact, I have a Vmware machine that runs Leopard right now. Just because you were unsuccessful at doing something

bgt help

2014-11-08 Thread AudioGames . net Forum — Developers room : audiogames . net fan via Audiogames-reflector
bgt help So I started trying to learn bgt again a day ago or so, and I want to know how to make a menu that uses a screen reader instead of sapi. I looked at the opensource projects Mason released like scrolling battles just to get ideas of how to do it, but it was really confusing. Can

Re: Cyber Knights discussion

2014-11-08 Thread AudioGames . net Forum — General Game Discussion : simba via Audiogames-reflector
Re: Cyber Knights discussion Hello, I will tell you where I found the button, so you know where I looked.When I am at the main screen, I hit the navigation mapp button. I get a list with different katigories like, current objective or hotels. Than there is the button called navigate west,

Re: Prometheus: The Eternal Wars

2014-11-08 Thread AudioGames . net Forum — New releases room : PrometheusMOO via Audiogames-reflector
Re: Prometheus: The Eternal Wars Greetings!As some of you may already have noticed, questionaires are in place. These are a new type of getting your opinion, dear players, more accurately than just having either yes or no answers. Now you can select from five choices.The command to answer

Re: Mortal Kombat x officially announced!

2014-11-08 Thread AudioGames . net Forum — General Game Discussion : ghost rider via Audiogames-reflector
Re: Mortal Kombat x officially announced! For all you ps3 and xbox 360 players, mortal kombat x is now available for preorder on ps3 and xbox 360! I will definitely be preordering my copy for 360! Im supposed to share it with my friend but I am very very protective of my mk games. MINE!

Re: Clok Mud

2014-11-08 Thread AudioGames . net Forum — General Game Discussion : cx2 via Audiogames-reflector
Re: Clok Mud Axes including logging axes can fit in a haft frog used as a sheath. As for logs, dont chop the logs up keep them as large logs and either sell them in a market like with foraging or buy a permit for the local mill, use the mill to turn them first into cants then flitches and

Re: accessible bitcoin client on windows

2014-11-08 Thread AudioGames . net Forum — Off-topic room : cx2 via Audiogames-reflector
Re: accessible bitcoin client on windows I suppose the anonymity would be of similar desirability for some people as convenience, though Im not sure if Im terribly concerned about the government finding out how much I spend with Tesco. I may have used sites that accept BTC but Im just not

Re: accessible bitcoin client on windows

2014-11-08 Thread AudioGames . net Forum — Off-topic room : cx2 via Audiogames-reflector
Re: accessible bitcoin client on windows I suppose the anonymity would be of similar desirability for some people as convenience, though Im not sure if Im terribly concerned about the government finding out how much I spend with Tesco. I may have used sites that accept BTC but Im just not

Re: Monthly chat November

2014-11-08 Thread AudioGames . net Forum — Off-topic room : pitermach via Audiogames-reflector
Re: Monthly chat November Today marked a hell of a busy day for me because I had to reinstall the Windows tech preview as it couldnt, for some reason, upgrade to the latest build and threw at me a very cryptic error that a Microsoft tech explained as being a failed download. Well, it would

Re: accessible bitcoin client on windows

2014-11-08 Thread AudioGames . net Forum — Off-topic room : Sebby via Audiogames-reflector
Re: accessible bitcoin client on windows Mmm, Silk Roads (so, thats the illegal drug market, for those not aware) currency (before it was mercifully shut down by the authorities) was, of course, BitCoin.Cash can be used for evil dealings in back alleys, too. I consider it unfortunate but

Re: accessible bitcoin client on windows

2014-11-08 Thread AudioGames . net Forum — Off-topic room : Sebby via Audiogames-reflector
Re: accessible bitcoin client on windows Mmm, Silk Roads (so, thats the illegal drug market, for those not aware) currency (before it was mercifully shut down by the authorities) was, of course, BitCoin.Cash can be used for evil dealings in back alleys, too. I consider it unfortunate but

Re: Epitaph Online

2014-11-08 Thread AudioGames . net Forum — New releases room : Guitarman via Audiogames-reflector
Re: Epitaph Online Hello Everyone.Sorry for bringing back a really old topic but can somebody please help me with epitaph online. I really want to play the game but I cant figure out how to get out of that accursed apartment. I know that your supposed to breach the barricade but what do

Re: Monthly chat November

2014-11-08 Thread AudioGames . net Forum — Off-topic room : fatih via Audiogames-reflector
Re: Monthly chat November hi,I cant focus on any control in any metro app with the keyboard in windows technical preview. Im using NVDA. When I use a key to navigate NVDA plays an error sound. I have to use the review cursor to work with the apps. Wehn I installed the first build I didnt

Re: bokurano daiboukenn 3

2014-11-08 Thread AudioGames . net Forum — New releases room : connor142 via Audiogames-reflector
Re: bokurano daiboukenn 3 hello, I know everyone is going to hate me for this, but can someone provide me with a save for bk3 a completed one actually? and Im not asking this because I want help beating the game, Ive all ready beaten it, but I lost my save data when going over to another

Re: Prometheus: The Eternal Wars

2014-11-08 Thread AudioGames . net Forum — New releases room : PrometheusMOO via Audiogames-reflector
Re: Prometheus: The Eternal Wars Greetings!The exit editor is now usable in the starships you are building! To begin, type edit-exits in the room the exits of which you want to edit. This editor is used to edit the arrival and leaving messages of.Also, the editor can be used in those

Re: The contraversy of Mallenche, and its creator, Howard Sherman

2014-11-08 Thread AudioGames . net Forum — General Game Discussion : Sebby via Audiogames-reflector
Re: The contraversy of Mallenche, and its creator, Howard Sherman Ill play this thing right through to the end, just for the sheer hell of it, and its a fun game. But really, yes, I think weve reached some sort of an impasse-type situation. URL:

Re: I would like to try a hackintosh on a vm

2014-11-08 Thread AudioGames . net Forum — Off-topic room : Exodus via Audiogames-reflector
Re: I would like to try a hackintosh on a vm errr. apple will no and get you? Get your tinfoil hat off. The worsed thing that will happen to you is that you will find that running a hackingosh on AMD hardware is a raging pain in the arse. Thats it.Youre not going to get turned into a

Solusi Obat Aborsi Aman Tanpa Efek Samping Hub : 085659864846

2014-11-08 Thread AudioGames . net Forum — General Game Discussion : cintaloki via Audiogames-reflector
Solusi Obat Aborsi Aman Tanpa Efek Samping Hub : 085659864846 Info Pemesanan ; 085659864846Kunjungi Website KamiWww.Obat-aborsituntas.Blogspot.ComObat Aborsi atau Obat Peluntur Kandungan Untuk usia 4-5 bulan ini adalah obat peluntur haid atau obat penggugur janin dan kandungan dengan usia

Solusi Obat Aborsi Aman Tanpa Efek Samping Hub : 085659864846

2014-11-08 Thread AudioGames . net Forum — New releases room : cintaloki via Audiogames-reflector
Solusi Obat Aborsi Aman Tanpa Efek Samping Hub : 085659864846 Info Pemesanan ; 085659864846Kunjungi Website KamiWww.Obat-aborsituntas.Blogspot.ComObat Aborsi atau Obat Peluntur Kandungan Untuk usia 4-5 bulan ini adalah obat peluntur haid atau obat penggugur janin dan kandungan dengan usia

Solusi Obat Aborsi Aman Tanpa Efek Samping Hub : 085659864846

2014-11-08 Thread AudioGames . net Forum — Developers room : cintaloki via Audiogames-reflector
Solusi Obat Aborsi Aman Tanpa Efek Samping Hub : 085659864846 Info Pemesanan ; 085659864846Kunjungi Website KamiWww.Obat-aborsituntas.Blogspot.ComObat Aborsi atau Obat Peluntur Kandungan Untuk usia 4-5 bulan ini adalah obat peluntur haid atau obat penggugur janin dan kandungan dengan usia

Solusi Obat Aborsi Aman Tanpa Efek Samping Hub : 085659864846

2014-11-08 Thread AudioGames . net Forum — Off-topic room : cintaloki via Audiogames-reflector
Solusi Obat Aborsi Aman Tanpa Efek Samping Hub : 085659864846 Info Pemesanan ; 085659864846Kunjungi Website KamiWww.Obat-aborsituntas.Blogspot.ComObat Aborsi atau Obat Peluntur Kandungan Untuk usia 4-5 bulan ini adalah obat peluntur haid atau obat penggugur janin dan kandungan dengan usia

Solusi Obat Aborsi Aman Tanpa Efek Samping Hub : 085659864846

2014-11-08 Thread AudioGames . net Forum — Audiogames Exclusive Games : cintaloki via Audiogames-reflector
Solusi Obat Aborsi Aman Tanpa Efek Samping Hub : 085659864846 Info Pemesanan ; 085659864846Kunjungi Website KamiWww.Obat-aborsituntas.Blogspot.ComObat Aborsi atau Obat Peluntur Kandungan Untuk usia 4-5 bulan ini adalah obat peluntur haid atau obat penggugur janin dan kandungan dengan usia

Solusi Obat Aborsi Aman Tanpa Efek Samping Hub : 085659864846

2014-11-08 Thread AudioGames . net Forum — Articles Room : cintaloki via Audiogames-reflector
Solusi Obat Aborsi Aman Tanpa Efek Samping Hub : 085659864846 Info Pemesanan ; 085659864846Kunjungi Website KamiWww.Obat-aborsituntas.Blogspot.ComObat Aborsi atau Obat Peluntur Kandungan Untuk usia 4-5 bulan ini adalah obat peluntur haid atau obat penggugur janin dan kandungan dengan usia

Solusi Obat Aborsi Aman Tanpa Efek Samping Hub : 085659864846

2014-11-08 Thread AudioGames . net Forum — Site and forum feedback : cintaloki via Audiogames-reflector
Solusi Obat Aborsi Aman Tanpa Efek Samping Hub : 085659864846 Info Pemesanan ; 085659864846Kunjungi Website KamiWww.Obat-aborsituntas.Blogspot.ComObat Aborsi atau Obat Peluntur Kandungan Untuk usia 4-5 bulan ini adalah obat peluntur haid atau obat penggugur janin dan kandungan dengan usia

Re: bgt help

2014-11-08 Thread AudioGames . net Forum — Developers room : burak via Audiogames-reflector
Re: bgt help Opensource? Where is the source of that game? URL: http://forum.audiogames.net/viewtopic.php?pid=194310#p194310 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: a proposal, jaws lite shareware by freedom scientific

2014-11-08 Thread AudioGames . net Forum — Off-topic room : burak via Audiogames-reflector
Re: a proposal, jaws lite shareware by freedom scientific Theyre not copying imho, theyre trying to make a free alternative for people that have not that much Money. Think about this, ok, an American might buy something for $800, but in places like Turkey, it gets to 1600 tl or even

Re: bgt help

2014-11-08 Thread AudioGames . net Forum — Developers room : lukas via Audiogames-reflector
Re: bgt help A small example:// This is even going to check whether any of the four screen readers is running and set the menu output accordingly if one is found active.// If not, Sapi is used instead.// The existence of the DLL files for System Access and NVDA is not checked in any way.//

Re: the menuX class

2014-11-08 Thread AudioGames . net Forum — Developers room : lukas via Audiogames-reflector
Re: the menuX class Yeah, but this one just doesnt look like its going to work any more. :-) You can always use a callback for the sounds, although its a bit more involved.Lukas URL: http://forum.audiogames.net/viewtopic.php?pid=194313#p194313

Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2

2014-11-08 Thread AudioGames . net Forum — New releases room : lukas via Audiogames-reflector
Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2 Ambro86, go to settings from the main menu and make sure that you have gesture selected under the controls heading, not button. That method is for sighted users. If gesture is in deed selected, then you might perhaps

Re: the menuX class

2014-11-08 Thread AudioGames . net Forum — Developers room : keyIsFull via Audiogames-reflector
Re: the menuX class I was talking about the henahced_menu class that Jason SW made URL: http://forum.audiogames.net/viewtopic.php?pid=194315#p194315 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2

2014-11-08 Thread AudioGames . net Forum — New releases room : flame_elchemist via Audiogames-reflector
Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2 does anyone know when theyre gonna release a update for the bugs? URL: http://forum.audiogames.net/viewtopic.php?pid=194316#p194316 ___ Audiogames-reflector mailing list

Re: a proposal, jaws lite shareware by freedom scientific

2014-11-08 Thread AudioGames . net Forum — Off-topic room : Socheat via Audiogames-reflector
Re: a proposal, jaws lite shareware by freedom scientific Well, NVDA doesnt come with high quality voices, but now at least, they have a vocalizer voices which is selling about a hundred bucks. say, if you spend money to buy jaws then, how much would it costs? well, thats about 1000

Re: instant translate problem

2014-11-08 Thread AudioGames . net Forum — Off-topic room : Socheat via Audiogames-reflector
Re: instant translate problem Lol URL: http://forum.audiogames.net/viewtopic.php?pid=194318#p194318 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: bgt help

2014-11-08 Thread AudioGames . net Forum — Developers room : audiogames . net fan via Audiogames-reflector
Re: bgt help Hi,@burak mason released a few open source projects that he is not coding anymore from back in the mtg studios days.@lukas thanks, Ill try and run that and see if that works. URL: http://forum.audiogames.net/viewtopic.php?pid=194319#p194319

Re: One step forward, two steps back with Speech Manager

2014-11-08 Thread AudioGames . net Forum — Developers room : Orin via Audiogames-reflector
Re: One step forward, two steps back with Speech Manager I just did it for the sake of doing it, nothing more really. I may even take it out when I release betas. URL: http://forum.audiogames.net/viewtopic.php?pid=194320#p194320 ___

Re: I would like to try a hackintosh on a vm

2014-11-08 Thread AudioGames . net Forum — Off-topic room : Socheat via Audiogames-reflector
Re: I would like to try a hackintosh on a vm Well, there is a topic before in this forum. Im gonna search for it. URL: http://forum.audiogames.net/viewtopic.php?pid=194321#p194321 ___ Audiogames-reflector mailing list

Attacked On A TeamTalk Server

2014-11-08 Thread AudioGames . net Forum — Off-topic room : hhurstseth405 via Audiogames-reflector
Attacked On A TeamTalk Server Hello I would like to tell people that I was attacked for the first time on a teamtalk server. The server was from Nerdball.net. The first night I went into the swamp talk room everyone was nice to me. The second time I went in there there was this guy named

Re: Clok Mud

2014-11-08 Thread AudioGames . net Forum — General Game Discussion : cw via Audiogames-reflector
Re: Clok Mud As always, thanks for the info. I chopped down a tree today only to have it fall on me. Of corce I died from it, and I think someone else may had died from it too. One other person was in the area as I was and someone had to heal them at the same time as me. LOL. To bad I

Re: Mortal Kombat x officially announced!

2014-11-08 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector
Re: Mortal Kombat x officially announced! Sweet. But I dont think Im going to preorder until I get to at least play a demo of the game... lol. URL: http://forum.audiogames.net/viewtopic.php?pid=194324#p194324 ___ Audiogames-reflector mailing

Re: a proposal, jaws lite shareware by freedom scientific

2014-11-08 Thread AudioGames . net Forum — Off-topic room : Socheat via Audiogames-reflector
Re: a proposal, jaws lite shareware by freedom scientific Well, NVDA doesnt come with high quality voices, but now at least, they have the vocalizer voices which is selling about a hundred bucks. say, if you spend money to buy JAWS then, how much would it costs? well, thats about 1000

Re: a proposal, jaws lite shareware by freedom scientific

2014-11-08 Thread AudioGames . net Forum — Off-topic room : Socheat via Audiogames-reflector
Re: a proposal, jaws lite shareware by freedom scientific Well, NVDA doesnt come with high quality voices, but now at least, they have the vocalizer voices which is selling about a hundred bucks. say, if you spend money to buy JAWS then, how much would it costs? thats about 1000 dollars.

Re: a proposal, jaws lite shareware by freedom scientific

2014-11-08 Thread AudioGames . net Forum — Off-topic room : assault_freak via Audiogames-reflector
Re: a proposal, jaws lite shareware by freedom scientific Agree here as well. And Afrim, again I say... they cant make a voice like Eloquence available with NVDA by default... because they would have to start charging customers as a mandatory thing. And that would be going against the

Re: Pokemon X/Y, anyone playing?

2014-11-08 Thread AudioGames . net Forum — General Game Discussion : Loxias via Audiogames-reflector
Re: Pokemon X/Y, anyone playing? Hey Jayde,Sorry I keep forgetting to check back here! If you want to be added to the folder, leave an email address here or PM it to me, if youd rather keep it private, and I will send you an invite. URL:

Re: bokurano daiboukenn 3

2014-11-08 Thread AudioGames . net Forum — New releases room : assault_freak via Audiogames-reflector
Re: bokurano daiboukenn 3 Ah... Key I get what youre saying. but why shoot them in the first place? Just leave them alone... and they wont touch you if you dont try and touch them. lol Im only level 200 something, just dont have enough time to grind... so havent even gotten a chance to

Re: bokurano daiboukenn 3

2014-11-08 Thread AudioGames . net Forum — New releases room : keyIsFull via Audiogames-reflector
Re: bokurano daiboukenn 3 If you fight generators like the one in 16-2 you they often release fireballs that spawn really close to you. So you really dont have much choice but to kill them because there are also other enemies released along with them. URL:

Re: bokurano daiboukenn 3

2014-11-08 Thread AudioGames . net Forum — New releases room : assault_freak via Audiogames-reflector
Re: bokurano daiboukenn 3 True that they release fire balls. My strategy against those things is always to have the strongest shield I have equipped... so that I can attack while its charging to spawn and the nfor that brief period after it spawns. The fireballs dont do any damage to me

Re: Stuck with menu code again

2014-11-08 Thread AudioGames . net Forum — Developers room : camlorn via Audiogames-reflector
Re: Stuck with menu code again yeah. Im still undergrad.As for college, in general, you can do it. Eclipse is okay but not great. Theres command line everythings for java anyway, so its not the end of the world--the only part thats questionable is the possible lack of a debugger. They

Re: Stuck with menu code again

2014-11-08 Thread AudioGames . net Forum — Developers room : camlorn via Audiogames-reflector
Re: Stuck with menu code again yeah. Im still undergrad.As for college, in general, you can do it. Eclipse is okay but not great. Theres command line everythings for java anyway, so its not the end of the world--the only part thats questionable is the possible lack of a debugger. They

Re: Youtube Website, strange issue with search results

2014-11-08 Thread AudioGames . net Forum — Off-topic room : assault_freak via Audiogames-reflector
Re: Youtube Website, strange issue with search results Im having the same issue with NVDA that Kenzon Yeo seems to be having with NVDA all of a sudden messing up once a video starts. And yourtube is good... except for the fact that I cant sort my search results like I can on the normal

Re: Youtube Website, strange issue with search results

2014-11-08 Thread AudioGames . net Forum — Off-topic room : Socheat via Audiogames-reflector
Re: Youtube Website, strange issue with search results Yeah. URL: http://forum.audiogames.net/viewtopic.php?pid=194332#p194332 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: bokurano daiboukenn 3

2014-11-08 Thread AudioGames . net Forum — New releases room : shang tsung via Audiogames-reflector
Re: bokurano daiboukenn 3 Hello everyone! Unfortunately, I will not give save files, do not trust! people are different ... smile ... gamedude thank you! turns out, youre not a bad plaing! URL: http://forum.audiogames.net/viewtopic.php?pid=194333#p194333

Re: Hunter and other licences

2014-11-08 Thread AudioGames . net Forum — General Game Discussion : bryant via Audiogames-reflector
Re: "Hunter" and other licences hi dark.No he didnt. The strange thing was that he only posted it to twitter, and not on his main website. Im not sure why he didnt update his website with the link and why he only posted it on twitter is beyond me. URL:

Re: the menuX class

2014-11-08 Thread AudioGames . net Forum — Developers room : burak via Audiogames-reflector
Re: the menuX class Oh, where is it? I wonder? going to look at the up for grabs forum again. URL: http://forum.audiogames.net/viewtopic.php?pid=194335#p194335 ___ Audiogames-reflector mailing list

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