Re: Death match a new beginning, online roleplaying science fiction MMO

2015-03-01 Thread AudioGames . net Forum — New releases room : Ethin via Audiogames-reflector
Re: Death match a new beginning, online roleplaying science fiction MMO @techmaster20, Posting what I said to you on the forum is unacceptable. That information (me calling you power-hungry) should have not been posted. That was private, skype IM data. I wouldve told you if you were to

Re: Swamp, zombie FPS by Aprone

2015-03-01 Thread AudioGames . net Forum — New releases room : mehgcap via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone The HC situation is interesting. People were saying that leveling was really difficult, because it is so insanely difficult to run missions in HC mode. Im not putting anyone down--my voice was one of them. Now that the problem has been addressed, were not

Re: UltraPower

2015-03-01 Thread AudioGames . net Forum — New releases room : soundworx via Audiogames-reflector
Re: UltraPower Greetings earthlings.No, I do not have a backup for that version, but I have remade it. or started to anyway. check it out! Go update! URL: http://forum.audiogames.net/viewtopic.php?pid=206986#p206986 ___ Audiogames-reflector

Re: Death match a new beginning, online roleplaying science fiction MMO

2015-03-01 Thread AudioGames . net Forum — New releases room : techmaster20 via Audiogames-reflector
Re: Death match a new beginning, online roleplaying science fiction MMO Vlad, I will grab you by the head, tie you by your hair to a light fixture, pull it down, then, put you into a cage, tie it to a jet, then take off. While flying, I will start playing the DMNB music, whiile we let

Re: beatstar soundpacks!

2015-03-01 Thread AudioGames . net Forum — New releases room : SLJ via Audiogames-reflector
Re: beatstar soundpacks! Hi.I like the idea of being able to control the volume. Im sorry for the volume of all songs arent the same in the BassHunter pack. I noticed that then I was debugging the pack, but I wasnt sure if that was going to be an issue or not. I can of course fix that if

Re: Swamp, zombie FPS by Aprone

2015-03-01 Thread AudioGames . net Forum — New releases room : musicman via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone Id definitely much prefer the huge teams with lots of mgs than what we currently have now. sounds like fun actually, double digit missions? sweet! I want that. least we had fun back then. cause what we have now is wy worse. oh btw now people arent just

Re: Swamp, zombie FPS by Aprone

2015-03-01 Thread AudioGames . net Forum — New releases room : mehgcap via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone Hi everyone,First, a question, before I launch into my massive post. What are the tutorial maps for? Second, did this update include Kais updated voices? Okay, now… The post.[[wow]], I didnt check the forums for 4 days, and I come back to an unannounced

Re: Swamp, zombie FPS by Aprone

2015-03-01 Thread AudioGames . net Forum — New releases room : keba via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone hiya mehgcap. yeah, there are some good points in your post. and as i keep saying to a lot of people. a lot of the problems with a new update, are in your mind. yes, there are actually some real bugs. but a hell of a lot of the so called problems, are simply

Re: Shadow Line full voice demo released!

2015-03-01 Thread AudioGames . net Forum — New releases room : assault_freak via Audiogames-reflector
Re: Shadow Line full voice demo released! Uh... post 101 was not written by Clement. Thi is why its better to use forum nicknames rather than real ones... I am clement. But thanks for putting the commands there anyway. URL: http://forum.audiogames.net/viewtopic.php?pid=206975#p206975

Re: Death match a new beginning, online roleplaying science fiction MMO

2015-03-01 Thread AudioGames . net Forum — New releases room : techmaster20 via Audiogames-reflector
Re: Death match a new beginning, online roleplaying science fiction MMO I want to let you all know that I am not the one who hacked the server. Danny knows I am not, because even though I logged on on saturday, because of my curiosity to see if it worked from my home ip I was banned again.

cody and ake (rare tts voices)

2015-03-01 Thread AudioGames . net Forum — Off-topic room : ammericandad2005 via Audiogames-reflector
cody and ake (rare tts voices) hello,severalv years ago, model talker was used to create 2 freeware text to speech voices, cody and jake (the ladder after jake McMahan). however, they were only available through a defunct ftp site run by a friend of mine.If anyone has these voices, could

Re: mision b

2015-03-01 Thread AudioGames . net Forum — General Game Discussion : Douglas1 via Audiogames-reflector
Re: mision b hello, can someone contact paddy and tell me wat is appening to this fun game? URL: http://forum.audiogames.net/viewtopic.php?pid=206965#p206965 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Death match a new beginning, online roleplaying science fiction MMO

2015-03-01 Thread AudioGames . net Forum — New releases room : danny via Audiogames-reflector
Re: Death match a new beginning, online roleplaying science fiction MMO Greetings all. In lite of the recent hack attack, if you even call it a hack attack, come on whoever did it that wasnt even an attack, I am forced to push this new update out prematurely. Ive lifted all bans for now so

Re: Death match a new beginning, online roleplaying science fiction MMO

2015-03-01 Thread AudioGames . net Forum — New releases room : Guitarman via Audiogames-reflector
Re: Death match a new beginning, online roleplaying science fiction MMO Well this hacker is lucky I cant find him. What exactly did they do? You know I dont have the time right now but eventually I would be happy to become a moderator to help with dmnb. URL:

Re: Death match a new beginning, online roleplaying science fiction MMO

2015-03-01 Thread AudioGames . net Forum — New releases room : techmaster20 via Audiogames-reflector
Re: Death match a new beginning, online roleplaying science fiction MMO I logged in that seccond time to see if my hotspot still worked. Not to play again. URL: http://forum.audiogames.net/viewtopic.php?pid=206980#p206980 ___

Re: Death match a new beginning, online roleplaying science fiction MMO

2015-03-01 Thread AudioGames . net Forum — New releases room : Guitarman via Audiogames-reflector
Re: Death match a new beginning, online roleplaying science fiction MMO Hi.@Ethin, I dont want to start a flame war either but shouldnt you say your sorry for accusing techmaster since apparently he didnt do it. And you should know skype messages arent private if you did something like

Re: Swamp, zombie FPS by Aprone

2015-03-01 Thread AudioGames . net Forum — New releases room : themadviolinist via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone I would like to take a step back and talk about game design, separated for the moment from the gritty realities of server synching etc.A game can be thought of as a series of decision points. In a game like swamp, there are moments of high decision density,

Re: Swamp, zombie FPS by Aprone

2015-03-01 Thread AudioGames . net Forum — New releases room : musicman via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone Id definitely much prefer the huge teams with lots of mgs than what we currently have now. sounds like fun actually, double digit missions? sweet! I want that. least we had fun back then. cause what we have now is wy worse. URL:

Swamp server down?

2015-03-01 Thread AudioGames . net Forum — General Game Discussion : Rory via Audiogames-reflector
Swamp server down? Hi. Is the swamp surver down? I tried to connect twice but both times it said the server apeers to be offline, or couldnt be contacted for some other reason. Is it offline? Or am i banned? Or is my internet all wierd? URL:

Re: Death match a new beginning, online roleplaying science fiction MMO

2015-03-01 Thread AudioGames . net Forum — New releases room : danny via Audiogames-reflector
Re: Death match a new beginning, online roleplaying science fiction MMO You did, however, login as spoc, attempted to evade your ban, and then after we band you the second time, you loged strate back in as spoc and disconnected 5 seconds after. I will talk to ethin about how he does that

Re: Death match a new beginning, online roleplaying science fiction MMO

2015-03-01 Thread AudioGames . net Forum — New releases room : danny via Audiogames-reflector
Re: Death match a new beginning, online roleplaying science fiction MMO That, is enough. We figured out who the hacker is, seeing as he apparently might have loged into nikitas char. I have gathered that it was a well known player who was well known for shooting at ships, and whom I band

Re: beatstar soundpacks!

2015-03-01 Thread AudioGames . net Forum — New releases room : SLJ via Audiogames-reflector
Re: beatstar soundpacks! No, theres no boot song. why? Theres a loop song which plays in the main menu. URL: http://forum.audiogames.net/viewtopic.php?pid=206880#p206880 ___ Audiogames-reflector mailing list

Re: What are there any good games for android?

2015-03-01 Thread AudioGames . net Forum — General Game Discussion : dankovitch vitaliy via Audiogames-reflector
Re: What are there any good games for android? audio archery, blind runer, mem and audio pinkpong URL: http://forum.audiogames.net/viewtopic.php?pid=206884#p206884 ___ Audiogames-reflector mailing list

Re: nvda using alot of cpu

2015-03-01 Thread AudioGames . net Forum — Off-topic room : gellman via Audiogames-reflector
Re: nvda using alot of cpu Who said that being blind should be a walk in the park?Bloatware is just another tax we must pay for the privilege of living in a modern society.Am I the only one who think that software accessibility isstagnant and hasnt made any progress in the last 15 years?If

Re: nvda using alot of cpu

2015-03-01 Thread AudioGames . net Forum — Off-topic room : gellman via Audiogames-reflector
Re: nvda using alot of cpu BTW, have you experienced that the newest BTSync web based interface is completely inaccessible with NVDA?Its not the fault of NVDA but the BTSync developers who have elected to unlabel all buttons. URL:

Re: nvda using alot of cpu

2015-03-01 Thread AudioGames . net Forum — Off-topic room : enes via Audiogames-reflector
Re: nvda using alot of cpu hi,I am using the installed version. URL: http://forum.audiogames.net/viewtopic.php?pid=206890#p206890 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Death match a new beginning, online roleplaying science fiction MMO

2015-03-01 Thread AudioGames . net Forum — New releases room : mike-tan via Audiogames-reflector
Re: Death match a new beginning, online roleplaying science fiction MMO [[wow]]. quite a lot of changes. keep it up URL: http://forum.audiogames.net/viewtopic.php?pid=206894#p206894 ___ Audiogames-reflector mailing list

Re: An idea that should have in Darkgrue

2015-03-01 Thread AudioGames . net Forum — General Game Discussion : mata via Audiogames-reflector
Re: An idea that should have in Darkgrue @dark : I understand that point, and Im also a fan of those sites you mentioned. Their gamebooks are awesome. But...for darkgrue, theres no the randomize feature within the program, so the best type of game that fits here is going to be the puzzle

Re: Swamp, zombie FPS by Aprone

2015-03-01 Thread AudioGames . net Forum — New releases room : revan via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone hi,i agree chowy URL: http://forum.audiogames.net/viewtopic.php?pid=206897#p206897 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: UltraPower

2015-03-01 Thread AudioGames . net Forum — New releases room : SLJ via Audiogames-reflector
Re: UltraPower Thanks for the update. Quite sad that youve lost the interest in the game, but I hope you feel motivated to work on something else. URL: http://forum.audiogames.net/viewtopic.php?pid=206881#p206881 ___ Audiogames-reflector

Re: And anyone upload the demo of science invasion.

2015-03-01 Thread AudioGames . net Forum — General Game Discussion : dankovitch vitaliy via Audiogames-reflector
Re: And anyone upload the demo of science invasion. https://yadi.sk/d/QBRoU_lBV44Jq URL: http://forum.audiogames.net/viewtopic.php?pid=206886#p206886 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: nvda using alot of cpu

2015-03-01 Thread AudioGames . net Forum — Off-topic room : afrim via Audiogames-reflector
Re: nvda using alot of cpu is it a portable NVDA or an installed one? URL: http://forum.audiogames.net/viewtopic.php?pid=206887#p206887 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: jailbreaking IOS 8.1.3, is it possible to do it?

2015-03-01 Thread AudioGames . net Forum — Off-topic room : gellman via Audiogames-reflector
Re: jailbreaking IOS 8.1.3, is it possible to do it? Jailbreaking is not illegal, but is expressly lawful in the European Union. URL: http://forum.audiogames.net/viewtopic.php?pid=206891#p206891 ___ Audiogames-reflector mailing list

Re: Ubuntu

2015-03-01 Thread AudioGames . net Forum — Off-topic room : tward via Audiogames-reflector
Re: Ubuntu Danny, you are correct about prior versions of Ubuntu having an accessible version of the Dash in Unity. The problem is a couple years ago they decided to rewrite Unity, create a newer 3d version of it using different toolkits etc, and the end result is a bunch of accessibility

Re: suggestions on how to deal with destruction of a class?

2015-03-01 Thread AudioGames . net Forum — Developers room : Genroa via Audiogames-reflector
Re: suggestions on how to deal with destruction of a class? Exactly, a dictionary can be a good solution to store ennemies and manage them without order! I think this way if you erase the reference in the dictionary the object will just be garbage collected and so you have your solution.

Re: What language is easy and what is difficult?

2015-03-01 Thread AudioGames . net Forum — Off-topic room : afrim via Audiogames-reflector
Re: What language is easy and what is difficult? Hello,I’m a student at the school of foreign languages which attends lessons in my city. There are four languages available, certainly combined, like English+Italian, English+German, and English+French. So In the second grade also the third

Monthly chat March 2015

2015-03-01 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector
Monthly chat March 2015 Its the first of the month, so as usual that means another of these topics for all your random discussional needs. Chat casually about anything from what your playing/watching/reading at the moment, how disasterous (or otherwise), your life might be, to pretty much

Re: Beatstar discussion

2015-03-01 Thread AudioGames . net Forum — New releases room : SLJ via Audiogames-reflector
Re: Beatstar discussion Hi.I dont know if youre following the sound packs folder. For those who arent: I would like to introduce my second sound pack called BassHunter.Comments are always welcome. I hope you enjoy this pack. Oh by the way, for those who dont know, my first pack is Cascada.

Re: What are there any good games for android?

2015-03-01 Thread AudioGames . net Forum — General Game Discussion : dankovitch vitaliy via Audiogames-reflector
Re: What are there any good games for android? audio archery, mem and audio pinkpong URL: http://forum.audiogames.net/viewtopic.php?pid=206884#p206884 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: An idea that should have in Darkgrue

2015-03-01 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector
Re: An idea that should have in Darkgrue @Marta, Aprone is correct here. With any html gamebook, whether it is created with darkgrue, on the ffproject or project.aon just ad the page to your favourites to save that position, and yes, you could theoretically use this to cheat just the same

Re: suggestions on how to deal with destruction of a class?

2015-03-01 Thread AudioGames . net Forum — Developers room : Genroa via Audiogames-reflector
Re: suggestions on how to deal with destruction of a class? Exactly, a dictionary can be a good solution to store ennemies and manage them without order! I think this way if you erase the reference in the dictionary the object will just be garbage collected and so you have your solution.

Re: Swamp, zombie FPS by Aprone

2015-03-01 Thread AudioGames . net Forum — New releases room : Rocky Waters via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone Fly by chow, my fluffy friend, with respect, some of your post is not quite right. The lag is a bug, but the slowing effect of bumping into many zombies is to make it more of a challenge for Swamp Gods to solo 180 deathbringers. The new player is not

Re: NEW AUDIOGAME! Audio Rally Racing - Free demo on Mac and PC! Plus ...

2015-03-01 Thread AudioGames . net Forum — New releases room : Pomettini via Audiogames-reflector
Re: NEW AUDIOGAME! Audio Rally Racing - Free demo on Mac and PC! Plus ... Jeffb wrote:Whats with the annoying alarm sound,it sounds like a MRI machine having a melt down. I cant drive wih something like that blaring in my ears.Its a feedback sound, if theres an obstacle on one side of the

Re: Anyone interested in another racing game?

2015-03-01 Thread AudioGames . net Forum — General Game Discussion : severestormsteve1 via Audiogames-reflector
Re: Anyone interested in another racing game? Hmm. I wonder if Ill have to end up putting jumping into the game after all? But if I do that, you should expect that Ill be putting in-air powerups and things you can drive on, though. lol. May as well. but as I said in This blog post, I still

Re: jailbreaking IOS 8.1.3, is it possible to do it?

2015-03-01 Thread AudioGames . net Forum — Off-topic room : hanif via Audiogames-reflector
Re: jailbreaking IOS 8.1.3, is it possible to do it? if thats legal, Ill try it.also, I heard that when your IOS is jailbroken, you can add some tweaks to the settings, like startup sound, coppying other voices, toggling SSH and more.but, for my phone that is running 8.1.3, any jailbreak

Re: jailbreaking IOS 8.1.3, is it possible to do it?

2015-03-01 Thread AudioGames . net Forum — Off-topic room : livrobo via Audiogames-reflector
Re: jailbreaking IOS 8.1.3, is it possible to do it? Hi guys. There isnt a jailbreak method for iOS 8.1.3. URL: http://forum.audiogames.net/viewtopic.php?pid=206908#p206908 ___ Audiogames-reflector mailing list

Re: bokurano daiboukenn 3

2015-03-01 Thread AudioGames . net Forum — New releases room : kratos via Audiogames-reflector
Re: bokurano daiboukenn 3 Hello. Please I have one problém. I play bk 3 on hard difficulty. I am at stage 15, and my weapons sounds are silent. Why? do you have this too? URL: http://forum.audiogames.net/viewtopic.php?pid=206910#p206910 ___

Re: bokurano daiboukenn 3

2015-03-01 Thread AudioGames . net Forum — New releases room : kratos via Audiogames-reflector
Re: bokurano daiboukenn 3 Hello. Please I have one problem. I play bk 3 on hard difficulty. I am at stage 15, and my weapons sounds are silent. Why? do you have this too? URL: http://forum.audiogames.net/viewtopic.php?pid=206910#p206910 ___

Re: UltraPower

2015-03-01 Thread AudioGames . net Forum — New releases room : Socheat via Audiogames-reflector
Re: UltraPower sad to see this game has been discontinued. URL: http://forum.audiogames.net/viewtopic.php?pid=206899#p206899 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Swamp, zombie FPS by Aprone

2015-03-01 Thread AudioGames . net Forum — New releases room : Rocky Waters via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone Fly by chow, my fluffy friend, with respect, some of your post is not quite right. The lag is a bug, but the slowing effect of bumping into many zombies is to make it more of a challenge for Swamp Gods to solo 180 deathbringers. The new player is not

Re: moving in formation?

2015-03-01 Thread AudioGames . net Forum — Developers room : gamedude via Audiogames-reflector
Re: moving in formation? Hello Aprone. The video you linked to was what originally inspired me to create this function in the first place. Thanks for linking to it anyways. Im sure others can stumble across it, and find your videos to be as helpful as i do. URL:

Re: Swamp, zombie FPS by Aprone

2015-03-01 Thread AudioGames . net Forum — New releases room : ns-studios via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone Hi allI have a few things to say about the swamp.I really appreciate all the time put into, like, and think that the 3.5 update is a very good one.Its always fun having new things thrown at you,and new difficulties that you gotta face.from the moment that

Re: Swamp, zombie FPS by Aprone

2015-03-01 Thread AudioGames . net Forum — New releases room : manolo via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone Hey therethe changes are great, and I can not see why people complain so much, aprone was a nice guy and very little reduced the protection of armor, he could have reduced much, or combined different skills to provide a portion of protection, sincerely, the

Re: The reality Software Network

2015-03-01 Thread AudioGames . net Forum — General Game Discussion : Socheat via Audiogames-reflector
Re: The reality Software Network ah, sorry for that then. URL: http://forum.audiogames.net/viewtopic.php?pid=206898#p206898 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Swamp, zombie FPS by Aprone

2015-03-01 Thread AudioGames . net Forum — New releases room : criticview via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone Hi mmFirst off, a reset is a bad idea: contradictory to what you wrote, some people take months and months in hc to gain a title, and due to personal ingagementessimply dont have much time to do much else beside chatting for a while. Again, contradictory to

Re: Swamp, zombie FPS by Aprone

2015-03-01 Thread AudioGames . net Forum — New releases room : manolo via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone Hey therethe changes are great, and I can not see why people complain so much, aprone was a nice guy and very little reduced the protection of armor, he could have reduced much, or combined different skills to provide a portion of protection, sincerely, the

Re: Swamp, zombie FPS by Aprone

2015-03-01 Thread AudioGames . net Forum — New releases room : manolo via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone Hey therethe changes are great, and I can not see why people complain so much, aprone was a nice guy and very little reduced the protection of armor, he could have reduced much, or combined different skills to provide a portion of protection, sincerely, the

Re: moving in formation?

2015-03-01 Thread AudioGames . net Forum — Developers room : camlorn via Audiogames-reflector
Re: moving in formation? I believe BGT gives you an implementation of Pathfinding. If it does, dont just teleport them; instead, implement destinations for each enemy. Then, when the formation moves, have each enemy pathfind to its new position. If you just teleport them and this is an

Re: Swamp, zombie FPS by Aprone

2015-03-01 Thread AudioGames . net Forum — New releases room : CAE_Jones via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone *Looks over changelog 3.5*Looks like I have to change the armor in all my campaigns again.(This and that span where ally voice commands werent working are the main reasons I keep backups of old versions specifically to play obsolete campaigns. ) URL:

Re: Swamp, zombie FPS by Aprone

2015-03-01 Thread AudioGames . net Forum — New releases room : CAE_Jones via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone Re: missions by number of participants.It worked that way, early on. people quickly realized that they could get massive teams together, with so much freedom to spare that people literally ran off to perpetually swarmed border areas of the map and played

Re: beatstar soundpacks!

2015-03-01 Thread AudioGames . net Forum — New releases room : aaron via Audiogames-reflector
Re: beatstar soundpacks! Hello,@oriol: Ive got something in the works as I said the other day, and I decided to make a complete version of the content for you to take a look at which is why I havent contacted you yet. Im almost done with it though. URL:

Re: Anyone interested in another racing game?

2015-03-01 Thread AudioGames . net Forum — General Game Discussion : severestormsteve1 via Audiogames-reflector
Re: Anyone interested in another racing game? Thanks.As for testing, anyone can be a tester if they visit the games page of my website, when I release alphas and such. But I will not be doing one of those beta team dropbox folders, as I dont know and trust enough people to feel secure

Re: Swamp server down?

2015-03-01 Thread AudioGames . net Forum — General Game Discussion : Guitarman via Audiogames-reflector
Re: Swamp server down? No I think if you were banned the server would tell you. It might be undergoing maintenance so give it a few hours then try connecting again. URL: http://forum.audiogames.net/viewtopic.php?pid=206971#p206971 ___

Re: Swamp, zombie FPS by Aprone

2015-03-01 Thread AudioGames . net Forum — New releases room : David via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone Hey all,This might be a bit of a long post, so I apologize. First, this update is definitely, definitely an improved one. I love how the lag with many enemies has been fixed. Second, I love the new Map 5 edition. Could you make it more difficult? I do,

Re: Death match a new beginning, online roleplaying science fiction MMO

2015-03-01 Thread AudioGames . net Forum — New releases room : danny via Audiogames-reflector
Re: Death match a new beginning, online roleplaying science fiction MMO I wasnt on at the time this guy came on, but apparently last night, after I had gone to bed, he loged onto unstoppables character, and proceeded to ban everyone that was on left and right. The only way to stop the

Re: Swamp server down?

2015-03-01 Thread AudioGames . net Forum — General Game Discussion : Guitarman via Audiogames-reflector
Re: Swamp server down? Weird its too bad servers have to run off elictricity lol. URL: http://forum.audiogames.net/viewtopic.php?pid=206984#p206984 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Swamp, zombie FPS by Aprone

2015-03-01 Thread AudioGames . net Forum — New releases room : bee_songkran via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone Hi Aprone and Everyone!Greetings from Thailand!First of all I can say I’m totally agree with chow and ms studio and David comments.You guys done such a good post regarding of careing to the people that did not have a chance to wrote in here though.That’s why

Re: Swamp, zombie FPS by Aprone

2015-03-01 Thread AudioGames . net Forum — New releases room : SirBadger via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone i have kept quiet on this for a while but i think i have to say some things about forts and hardcore.if you think people that own a few forts sit in them all day gaining levels for free you are sadly mistaken. it takes a lot of time work and effort to take a

Re: cody and ake (rare tts voices)

2015-03-01 Thread AudioGames . net Forum — Off-topic room : Adel via Audiogames-reflector
Re: cody and ake (rare tts voices) Hello.Well I dont have any idea about those TTS voices, but, if you have the web address of that FTP site, maybe archive.org can bring back the files for you, maybe. URL: http://forum.audiogames.net/viewtopic.php?pid=206998#p206998

Re: Death match a new beginning, online roleplaying science fiction MMO

2015-03-01 Thread AudioGames . net Forum — New releases room : Guitarman via Audiogames-reflector
Re: Death match a new beginning, online roleplaying science fiction MMO Hi.Well then Im very sorry and I will delete my earlier post. URL: http://forum.audiogames.net/viewtopic.php?pid=206999#p206999 ___ Audiogames-reflector mailing list

Re: Swamp, zombie FPS by Aprone

2015-03-01 Thread AudioGames . net Forum — New releases room : musicman via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone Badger, with all due respect, Im sure if you examine the points you tried making, youll find some huge flaws within. thats all Im gonna say on the subject. I feel Im wasting my time even trying to get anything across to many of you, and thats probably due to

The zombie apocalypse has just started. Look to your left

2015-03-01 Thread AudioGames . net Forum — Off-topic room : Cinnamon via Audiogames-reflector
The zombie apocalypse has just started. Look to your left The nearest thing to your left will be your weapon. URL: http://forum.audiogames.net/viewtopic.php?pid=207002#p207002 ___ Audiogames-reflector mailing list

Re: The zombie apocalypse has just started. Look to your left

2015-03-01 Thread AudioGames . net Forum — Off-topic room : Cinnamon via Audiogames-reflector
Re: The zombie apocalypse has just started. Look to your left A laptop and a metal tipped nail file. URL: http://forum.audiogames.net/viewtopic.php?pid=207003#p207003 ___ Audiogames-reflector mailing list

Re: Swamp, zombie FPS by Aprone

2015-03-01 Thread AudioGames . net Forum — New releases room : SirBadger via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone well mm, maybe im being very dence but im not seeing any floors. maybe you could elusidate. URL: http://forum.audiogames.net/viewtopic.php?pid=207004#p207004 ___ Audiogames-reflector mailing list

Re: Death match a new beginning, online roleplaying science fiction MMO

2015-03-01 Thread AudioGames . net Forum — New releases room : vlad25 via Audiogames-reflector
Re: Death match a new beginning, online roleplaying science fiction MMO ok.im awear i havent and wil not have a chanceto be unbanned from this game.but please delete your post tech master because Im not a hacker. stop these ackuses. URL:

Re: beatstar soundpacks!

2015-03-01 Thread AudioGames . net Forum — New releases room : Giovani via Audiogames-reflector
Re: beatstar soundpacks! Hi!I noticed following problem.Why new Sonic pack and Janas pack played no sound? They are downloaded, but nothing plays.Please, could You fix this problem?Thanks! URL: http://forum.audiogames.net/viewtopic.php?pid=207006#p207006

Re: Ubuntu

2015-03-01 Thread AudioGames . net Forum — Off-topic room : danny via Audiogames-reflector
Re: Ubuntu Im agreeing with @tward here on vinux. I first used vinux in 2008 on vmware, but once ubuntu 9.04 came out, and I had had quite enough with windows, me running on windows xp at that time decided to switch, whent with ubuntu. Yes yes, I know, ubuntu 9.04 had a lot of

Re: suggestions on how to deal with destruction of a class?

2015-03-01 Thread AudioGames . net Forum — Developers room : Alan via Audiogames-reflector
Re: suggestions on how to deal with destruction of a class? Hi!I didnt know BGT has dictionaries. Just curious, Genroa and Camlorn, what do you want to store in each dictionary value? Key = object refference, and value? Do you mean an unique id generated when creating a new instance of an

Re: beatstar soundpacks!

2015-03-01 Thread AudioGames . net Forum — New releases room : keyIsFull via Audiogames-reflector
Re: beatstar soundpacks! also mortal kombat doesnt play any sound, not sure why either URL: http://forum.audiogames.net/viewtopic.php?pid=207009#p207009 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: An idea that should have in Darkgrue

2015-03-01 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector
Re: An idea that should have in Darkgrue @MArta, you can still get a little randomization, say the random choice with a few alternatives the way some of the project.aon books did by getting someone to roll a dice, eg if you roll a 1-3 go here, a 4-6 go here, or a 7-9 go here, if you roll a

Re: mision b

2015-03-01 Thread AudioGames . net Forum — General Game Discussion : simba via Audiogames-reflector
Re: mision b Hi.Beeing a beta tester of the game, I can say that the game has been discontinued until further notice.A continuation is not planned.Greetings Moritz. URL: http://forum.audiogames.net/viewtopic.php?pid=207012#p207012 ___

Re: Delight games on Ios

2015-03-01 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector
Re: Delight games on Ios Thanks Gamedude. can I do this on my phone? Last I checked apples websites didnt like internet explorer. URL: http://forum.audiogames.net/viewtopic.php?pid=207013#p207013 ___ Audiogames-reflector mailing list

Re: Death match a new beginning, online roleplaying science fiction MMO

2015-03-01 Thread AudioGames . net Forum — New releases room : techmaster20 via Audiogames-reflector
Re: Death match a new beginning, online roleplaying science fiction MMO Woe! So much for ytrying to talk to you, danny. I was trying to ask you a question. Since youve blocked me from skype and twitter, DMNB is the only way to talk to you. I was only on for 15 seconds and they ban me! I

Re: Swamp server down?

2015-03-01 Thread AudioGames . net Forum — General Game Discussion : severestormsteve1 via Audiogames-reflector
Re: Swamp server down? Hey. At least it aint batteries. I mean if it were that, wed have servers with 75% uptime rather than aprones about 98% Although, come to think of it, it would be nice if they had backup batteries for such things. Aprone lives in the USA and here we can get power

Re: Death match a new beginning, online roleplaying science fiction MMO

2015-03-01 Thread AudioGames . net Forum — New releases room : severestormsteve1 via Audiogames-reflector
Re: Death match a new beginning, online roleplaying science fiction MMO UM, Tyler, where in all of the world do you get the idea that it was vlad? Guitarman, Tylers not even an admin. The real admins dont know for sure if it was vlad. Lets seriously not pass the blame until we get an aferm

Re: Death match a new beginning, online roleplaying science fiction MMO

2015-03-01 Thread AudioGames . net Forum — New releases room : danny via Audiogames-reflector
Re: Death match a new beginning, online roleplaying science fiction MMO Alright to answer your questions. The hacker was not vlad, but weve decided to drop the investigation unless someone comes forward with any new information. Ethins admin rights have been revoked on dmnb for the last

Re: Death match a new beginning, online roleplaying science fiction MMO

2015-03-01 Thread AudioGames . net Forum — New releases room : danny via Audiogames-reflector
Re: Death match a new beginning, online roleplaying science fiction MMO First off techmaster, I was away eating. Second off, I do check my pm. Now what sort of a question is this. Is this am I getting back on dmnb one? Because if it is then the answer is know. I still respect you, but

Re: Swamp, zombie FPS by Aprone

2015-03-01 Thread AudioGames . net Forum — New releases room : keba via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone yeah. keeping a fort yours is hard. and i love that it forces you to have a good team of looters and fighters, and missioners, and so on. you really do have to have some of the best in your clan to hold forts. thats just for one fort! let alone multiple.

Re: Death match a new beginning, online roleplaying science fiction MMO

2015-03-01 Thread AudioGames . net Forum — New releases room : Guitarman via Audiogames-reflector
Re: Death match a new beginning, online roleplaying science fiction MMO Darn I should have known it was that weirdo it seems like hes obsessed with the death match series. I remember when dmpa came out and he would post 10 times about wanting new features or what was going on with the

Re: Death match a new beginning, online roleplaying science fiction MMO

2015-03-01 Thread AudioGames . net Forum — New releases room : techmaster20 via Audiogames-reflector
Re: Death match a new beginning, online roleplaying science fiction MMO First of all. I had a question for him. He doesnt check his pms. You should know that I am changing my ways. Teasing me about it isnt helping! URL: http://forum.audiogames.net/viewtopic.php?pid=206996#p206996

Re: The zombie apocalypse has just started. Look to your left.

2015-03-01 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector
Re: The zombie apocalypse has just started. Look to your left. well at this moment the nearest thing to my left is Reever! my extremely cute, highly lazy and not the least threatening guide dog, indeed shed probably treat the zombocalypse like she treats most things, lie down and pretty

Re: The zombie apocalypse has just started. Look to your left.

2015-03-01 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector
Re: The zombie apocalypse has just started. Look to your left. well at this moment the nearest thing to my left is Reever! my extremely cute, highly lazy and not the least threatening guide dog, indeed shed probably treat the zombocalypse like she treats most things, lie down and pretty

Re: Anyone interested in another racing game?

2015-03-01 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector
Re: Anyone interested in another racing game? Hi.Sounds like an interesting project.While reading the topic, I thought about how to make the game addicting, and how to get people to play thi over and over Again. Here is my idea:When you are driving without crashing, youll get coins. Those

Re: Beatstar discussion

2015-03-01 Thread AudioGames . net Forum — New releases room : ogomez92 via Audiogames-reflector
Re: Beatstar discussion well yes of courseYou need to put the pack files in the packs folder when you updateotherwise of course you arent going to have the packs in there. URL: http://forum.audiogames.net/viewtopic.php?pid=206949#p206949 ___

Re: beatstar soundpacks!

2015-03-01 Thread AudioGames . net Forum — New releases room : ogomez92 via Audiogames-reflector
Re: beatstar soundpacks! Hi.the zedstar pack I guesss thats what you are referring to I have no control over as I am not its creator.I will look into the volume thing.I am also working on a new mode.Oh and people, get your credits.ogg files ready and update your packs accordinglybecause

Re: Prometheus: The Eternal Wars

2015-03-01 Thread AudioGames . net Forum — New releases room : PrometheusMOO via Audiogames-reflector
Re: Prometheus: The Eternal Wars Hello all!Launching and landing make now more sense, because the vessle is pressurized/depressurized after requesting clearance, not before. URL: http://forum.audiogames.net/viewtopic.php?pid=206950#p206950

Re: Swamp, zombie FPS by Aprone

2015-03-01 Thread AudioGames . net Forum — New releases room : revan via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone fedai, im not defense you? but you are right this time, well everyone know how many hour do you spending computer around for titles, but i dont want more discuss about that here, its aprones decide, but i totaly agree 100 percent 3.5 first day URL:

Re: moving in formation?

2015-03-01 Thread AudioGames . net Forum — Developers room : Alan via Audiogames-reflector
Re: moving in formation? Good morning:Well, you can actually calculate the center of your formation, using the fartest unit to the left, the fartest unit to the right (plus) the fartest unit above and the fartest unit below. But, if I understand, you want to mantain this formation, so, the

Re: Ubuntu

2015-03-01 Thread AudioGames . net Forum — Off-topic room : Arabic two thousand via Audiogames-reflector
Re: Ubuntu Vinux is my favourite, cause Im a new Vinux fan. Vinux 5.x will be released this year URL: http://forum.audiogames.net/viewtopic.php?pid=206913#p206913 ___ Audiogames-reflector mailing list

Re: Monthly chat March 2015

2015-03-01 Thread AudioGames . net Forum — Off-topic room : aaron via Audiogames-reflector
Re: Monthly chat March 2015 Hello,@dark: I cant say Ive hard of that review site, Ill have to check it out.On my end, not too much has changed, accept that Im working on something for Beatstar which I will be sending to oriol, who will hopefully then give me an idea of whether he can add

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