Re: Trying choiceofgames

2015-06-03 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector
Re: Trying choiceofgames Well Ive downloaded Fatehaven, and will give it a try tomorrow, so Silent gear might have to wait a while. URL: http://forum.audiogames.net/viewtopic.php?pid=218795#p218795 ___ Audiogames-reflector mailing list

Re: Trying choiceofgames

2015-06-03 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector
Re: Trying choiceofgames Well Ive downloaded Fatehaven, and will give it a try tomorrow, so Silent gear might have to wait a while.for other choiceofgames titles, my favourites thus far have been Mecha ace and Zombie exodus over all I think, though Ive pretty much enjoyed something of all

Re: bokurano daiboukenn 3

2015-06-03 Thread AudioGames . net Forum — New releases room : CAE_Jones via Audiogames-reflector
Re: bokurano daiboukenn 3 The hook (the object with F) allows you to climb to platforms that are above you. You can find such platforms with the cursor for searching (g + directions), or with the sonar (o).「」… 検索を開始するにはタブキーを押します。 URL:

Who's been wearing my socks

2015-06-03 Thread AudioGames . net Forum — AG-News room : Dark via Audiogames-reflector
Who's been wearing my socks Oh yeah, right you want some news or something! well can you all just push off for a bit sinse I have a serious problem here, a really! serious problem. What problem you ask? Well, it seems that some tiresome intergalactic tyrant has been stealing my socks! I

Re: bokurano daiboukenn 3

2015-06-03 Thread AudioGames . net Forum — New releases room : gamer95440 via Audiogames-reflector
Re: bokurano daiboukenn 3 HelloSory for my ba english, Im french.Im at 9.1, I have the object wich I can use with F. How use it? How to know where I can use?thank you URL: http://forum.audiogames.net/viewtopic.php?pid=218794#p218794 ___

Re: Grand Theft Auto V

2015-06-03 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector
Re: Grand Theft Auto V Here is my specs:1,4 GHz Intel Core i58 GB 1600 MHz DDR3I can give my virtual machine up to 6 gb ram.Intel HD Graphics 5000 1536 MBI only have a few gb left on my internal harddisk, but I might be able to clean it up to get some more space.I havent messed around with

Re: Grand Theft Auto V

2015-06-03 Thread AudioGames . net Forum — General Game Discussion : dan_c via Audiogames-reflector
Re: Grand Theft Auto V When I get my new laptop, I will be all over this . Can you still try and omissions even if you have a fully completed save ? URL: http://forum.audiogames.net/viewtopic.php?pid=218799#p218799 ___ Audiogames-reflector

Re: What's in your clipboard now? paste it here.

2015-06-03 Thread AudioGames . net Forum — Off-topic room : CAE_Jones via Audiogames-reflector
Re: What's in your clipboard now? paste it here. Watch out stepping on all of stone, and Saleh words, chaos of tree nuts is the coming from heaven. URL: http://forum.audiogames.net/viewtopic.php?pid=218802#p218802 ___ Audiogames-reflector

Looking blind testers for Sol

2015-06-03 Thread AudioGames . net Forum — General Game Discussion : Sik via Audiogames-reflector
Looking blind testers for Sol Over here in Azura Sun were looking for blind testers to try some new feature in our game Sol that should be relevant for those without any remaining vision (i.e. audio only). Youll need either the full version or the demo version (either works for this test).

Who's been wearing my socks

2015-06-03 Thread AudioGames . net Forum — AG-News room : Dark via Audiogames-reflector
Who's been wearing my socks Oh yeah, right you want some news or something! well can you all just push off for a bit sinse I have a serious problem here, a really! serious problem. What problem you ask? Well, it seems that some tiresome intergalactic tyrant has been stealing my socks! I

Re: Achaea and mapping

2015-06-03 Thread AudioGames . net Forum — General Game Discussion : LadyJuliette via Audiogames-reflector
Re: Achaea and mapping I dont play Achaea, or any of the IRE games often anymore, since to succeed you mostly have to pay, and most RP events are combat-related, and thats not the sort of MUD I want to spend time in anymore. But I have one trick that may help. Im not much at geography, and

Re: Mortal Kombat x officially announced!

2015-06-03 Thread AudioGames . net Forum — General Game Discussion : Xoren via Audiogames-reflector
Re: Mortal Kombat x officially announced! Check out what they did to the videos for character endings in this Mortal Kombat X: Tanyas Broken Ending video. It doesnt just apply to one character, though. All endings now break up like crazy. Mind you Im running an I7 at 3.2GHZ, 8 GB of RAM,

Starting Second Life, any pointers needed

2015-06-03 Thread AudioGames . net Forum — General Game Discussion : LadyJuliette via Audiogames-reflector
Starting Second Life, any pointers needed So Ive signed up for SL and Ive set up radegast, and I understand the basics of getting to places I like, but Im still lost, and I barely know how to do anything else, except chatting. I would email virtual ability, but I dont have as much time to

Re: bokurano daiboukenn 3

2015-06-03 Thread AudioGames . net Forum — New releases room : gamer95440 via Audiogames-reflector
Re: bokurano daiboukenn 3 thank you. The bip with g is diferent for the hook???thank you URL: http://forum.audiogames.net/viewtopic.php?pid=218807#p218807 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: What is your dream game?

2015-06-03 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector
Re: What is your dream game? Well, the Japanese rpgs have already proven the formula works very well in audio, so I hope this indeed pans out and works. Good luck with development... cant wait to hear more about it! URL: http://forum.audiogames.net/viewtopic.php?pid=218797#p218797

Re: Audio Interfaces and Systems

2015-06-03 Thread AudioGames . net Forum — Developers room : Sik via Audiogames-reflector
Re: Audio Interfaces and Systems I think this is relevant to this discussion.Yes, I just went ahead and gave it a try, after a tad of tweaks to the rendering engine to remove as much superfluous information as possible (during the early tests it resembled CrazyBus). Its preliminar work and

Re: Looking for blind testers for Sol

2015-06-03 Thread AudioGames . net Forum — General Game Discussion : Ian Reed via Audiogames-reflector
Re: Looking for blind testers for Sol I used the title bar setting with NVDA and it worked fine for the menus.I also tried SAPI and it worked fine.I enjoyed jumping and hearing my character screech to a halt when I quickly stopped and turned.I also liked the music.Not sure how to tell

Re: Looking for blind testers for Sol

2015-06-03 Thread AudioGames . net Forum — General Game Discussion : Sik via Audiogames-reflector
Re: Looking for blind testers for Sol The new feature isnt live yet, Im looking for testers so I can send them an updated build with a prototype of this feature. Im trying to see what works and what doesnt before releasing it publicly. The feature in question involves making the level

Re: Looking for blind testers for Sol

2015-06-03 Thread AudioGames . net Forum — General Game Discussion : Sik via Audiogames-reflector
Re: Looking for blind testers for Sol The new feature isnt live yet, Im looking for testers so I can send them an updated build with a prototype of this feature. Im trying to see what works and what doesnt before releasing it publicly. The feature in question involves making the level

Re: Audio Interfaces and Systems

2015-06-03 Thread AudioGames . net Forum — Developers room : magurp244 via Audiogames-reflector
Re: Audio Interfaces and Systems @SikHmm, thats interesting. I completed your demo and it got me thinking, I hadnt quite realized how effective audio indicators might be. Though I do think Audio Rendering could still add to the input to help make a more intuitive experience, especially for

Re: A New Way to Prevent Spam Bots from Posting

2015-06-03 Thread AudioGames . net Forum — Site and forum feedback : jack via Audiogames-reflector
Re: A New Way to Prevent Spam Bots from Posting Yeah, that post was fishy right when I saw the link. Wasnt fooled by it, although this one had quite a lot to say and seemed to want to promote spambots being destroyed, lol. And yes, you may need a phone service plan to make calls, but you

Re: Microsoft to integrate openSSH support in Windows

2015-06-03 Thread AudioGames . net Forum — Off-topic room : Trenton Goldshark via Audiogames-reflector
Re: Microsoft to integrate openSSH support in Windows Speaking of Chrome OS and SSH, , here is Googles official client:https://chrome.google.com/webstore/deta … cldabbghjoIll let ya know how well that goes.As for SSH built-in to Windows? If Cygwin can do the job quite nicely on its own,

Re: Starting Second Life, any pointers needed

2015-06-03 Thread AudioGames . net Forum — General Game Discussion : LadyJuliette via Audiogames-reflector
Re: Starting Second Life, any pointers needed Thanks. Im there. Looking forward to meeting you! URL: http://forum.audiogames.net/viewtopic.php?pid=218868#p218868 ___ Audiogames-reflector mailing list

Re: Need link for injustice league accemble

2015-06-03 Thread AudioGames . net Forum — General Game Discussion : FabiG94 via Audiogames-reflector
Re: Need link for injustice league accemble Hello.Dropbox locks usually last 3 or 4 days.Although I do not know how long this will last in case the lock.greetings. URL: http://forum.audiogames.net/viewtopic.php?pid=218874#p218874 ___

Re: Need link for injustice league accemble

2015-06-03 Thread AudioGames . net Forum — General Game Discussion : CAE_Jones via Audiogames-reflector
Re: Need link for injustice league accemble I dont know if this is the latest version or not, but:https://www.sendspace.com/file/7fqo7k URL: http://forum.audiogames.net/viewtopic.php?pid=218878#p218878 ___ Audiogames-reflector mailing list

Re: Need link for injustice league accemble

2015-06-03 Thread AudioGames . net Forum — General Game Discussion : CAE_Jones via Audiogames-reflector
Re: Need link for injustice league accemble Dropbox suspensions start out short, but get longer with each subsequent suspension. This one has apparently been in effect for nearly two months already. URL: http://forum.audiogames.net/viewtopic.php?pid=218879#p218879

Re: Psycho Strike - New Strategy/Action game

2015-06-03 Thread AudioGames . net Forum — New releases room : patjk via Audiogames-reflector
Re: Psycho Strike - New Strategy/Action game Doin really good there on the bombarding department. Its gotton a lot done!Stop it, give it a friggen rest and let come of it what will. Sick of going to this topic, and seeing bitching instead of from the devs. Drop it and move on to something

Re: Grand Theft Auto V

2015-06-03 Thread AudioGames . net Forum — General Game Discussion : hanif via Audiogames-reflector
Re: Grand Theft Auto V hi, all, the last recording is very awesome.anyway can you make another recording for this game like fighting hand to hand? URL: http://forum.audiogames.net/viewtopic.php?pid=218873#p218873 ___ Audiogames-reflector

Re: Need link for injustice league accemble

2015-06-03 Thread AudioGames . net Forum — General Game Discussion : Rory via Audiogames-reflector
Re: Need link for injustice league accemble Yeah i know, but does anyone else have it in there folder? I tried the send space link and it did not work either. How long do these blockings last? URL: http://forum.audiogames.net/viewtopic.php?pid=218866#p218866

Re: Survive the Wild!

2015-06-03 Thread AudioGames . net Forum — New releases room : sanslash332 via Audiogames-reflector
Re: Survive the Wild! Well Sam, First of all, the new update and the new map system is simply very awesome.With one friend I’ve tried to pass the dessert, but… in octave, quarter? We have to go back, because resources xd.But, the update carries an important issue with it.Randomly, the

Re: A quick word.

2015-06-03 Thread AudioGames . net Forum — General Game Discussion : severestormsteve1 via Audiogames-reflector
Re: A quick word. Error dialogue. Windows was unable to create a new slate because your previous behavior corrupted the slate producing program. Please try reformating this copy of Windows, Audiogames.net edition to fix the problem. OK Button. To activate, Press the power button.rofl URL:

Re: Infovox 4 bundle questions

2015-06-03 Thread AudioGames . net Forum — Off-topic room : jack via Audiogames-reflector
Re: Infovox 4 bundle questions Unfortunately purchasing these voices isnt as easy as getting a one-and-done license. You need to purchase a language, and you can purchase up to five voices on a stick. Last I heard a good bit of voices was about 500 euros which may be around 550 dollars,

Re: NEW AUDIOGAME! Audio Rally Racing is available - full version

2015-06-03 Thread AudioGames . net Forum — New releases room : FabiG94 via Audiogames-reflector
Re: NEW AUDIOGAME! Audio Rally Racing is available - full version Hello.My had not reached me mail them.I will mention on Twitter and they told me your email and I sent them an email requesting my activation key and game.They answered me instantly the mail.Greetings. URL:

Re: Starting Second Life, any pointers needed

2015-06-03 Thread AudioGames . net Forum — General Game Discussion : Trenton Goldshark via Audiogames-reflector
Re: Starting Second Life, any pointers needed Hi there,Try and see, if you can find a lady by the name of Celene Highwater.She and several others on Virtual Ability Island, have note cards with Radegast keyboard commands, and tips on how to use the client itself.I forget which alt-number

Re: bokurano daiboukenn 3

2015-06-03 Thread AudioGames . net Forum — New releases room : gamer95440 via Audiogames-reflector
Re: bokurano daiboukenn 3 so, the third computer should be on the batery? And I must find the combination with the one and two? URL: http://forum.audiogames.net/viewtopic.php?pid=218816#p218816 ___ Audiogames-reflector mailing list

Re: Clok Mud

2015-06-03 Thread AudioGames . net Forum — General Game Discussion : blindndangerous via Audiogames-reflector
Re: Clok Mud What about using something like this? Just fill in what you want to have it generate.http://txt2tags.org/ URL: http://forum.audiogames.net/viewtopic.php?pid=218815#p218815 ___ Audiogames-reflector mailing list

Re: Looking for blind testers for Sol

2015-06-03 Thread AudioGames . net Forum — General Game Discussion : crashmaster via Audiogames-reflector
Re: Looking for blind testers for Sol Hi.well Id be interested to test but I dont know what this is about.next while Id be happy to pay I use paypal.I will leave it for others to test for now but I may return URL: http://forum.audiogames.net/viewtopic.php?pid=218818#p218818

Re: Who's been wearing my socks

2015-06-03 Thread AudioGames . net Forum — AG-News room : urfx via Audiogames-reflector
Re: Who's been wearing my socks humbling and brilliant, so very very stoked. Darn that evil queen! last thing I heard Queen Dark Sock was striped (Dark stripes) , standing tall, had macerating teeth where you might dare to put your foot in and was proudly wearing a golden crown... made

Audio HUD for Unity Game Engine

2015-06-03 Thread AudioGames . net Forum — Developers room : urfx via Audiogames-reflector
Audio HUD for Unity Game Engine Folks I code for Audazzle. ( When I am allowed by Queen Dark Sock ) and one of the things that is slowing me down is developing a talking scoreboard. Anyone got anything to share _javascript_ or C# ... just talking numbers would do...Im new on here... but

Re: Grand Theft Auto V

2015-06-03 Thread AudioGames . net Forum — General Game Discussion : ironcross32 via Audiogames-reflector
Re: Grand Theft Auto V @108 you need the DotNet script hook as well.@109 It would definitely be enough without the VM, if you boot camp it. You could try it inside a windows VM, but I am doubful of any good results. URL: http://forum.audiogames.net/viewtopic.php?pid=218821#p218821

Re: Microsoft to integrate openSSH support in Windows

2015-06-03 Thread AudioGames . net Forum — Off-topic room : ironcross32 via Audiogames-reflector
Re: Microsoft to integrate openSSH support in Windows SSH support... in Windows... Heh, well if they can pull it off thatll be nice, puTTY can have its own moods, sometimes working reasonably well and others, just crap with NVDA. URL:

Re: Help with PHP

2015-06-03 Thread AudioGames . net Forum — Off-topic room : ironcross32 via Audiogames-reflector
Re: Help with PHP Heh, BR tags are unsupported, deprocated tags. URL: http://forum.audiogames.net/viewtopic.php?pid=218823#p218823 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Swamp, zombie FPS by Aprone

2015-06-03 Thread AudioGames . net Forum — New releases room : mehgcap via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone I was hanging out on Map 5 today, because thats the best place to get loot and experience if you have the armor and points to handle it. Suddenly, though I was outside, I started getting shot at! Turns out, a raider was walking around taking pot shots at me!

Re: Starting Second Life, any pointers needed

2015-06-03 Thread AudioGames . net Forum — General Game Discussion : big d via Audiogames-reflector
Re: Starting Second Life, any pointers needed Hi,Looking back, I see the forum truncated that link... :[ a-t ]Heres hoping it doesnt break this one? Maybe I should go look at BBCode to see how to do it right.Try this linksecondlife://Cape%20Serenity/83/26/22Hope this helps. URL:

Re: Infovox 4 bundle questions

2015-06-03 Thread AudioGames . net Forum — Off-topic room : raygrote via Audiogames-reflector
Re: Infovox 4 bundle questions Hmm, I may hold off on these then. after all the Vocalizer voices imho are slightly better than most of the Infovox ones, and at a fraction of the price too... the cost difference is due of course to the fact that Vocalizer comes as an NVDA driver and not as

Re: SoundRTS and the CrazyMod (update 8.3)

2015-06-03 Thread AudioGames . net Forum — New releases room : sanslash332 via Audiogames-reflector
Re: SoundRTS and the CrazyMod (update 8.3) Sound, one doubt. What libraries and ssystem do you use in the soundrts to comunicate with the speetch systems in Linux and OSX?For windows what library do you use? directly comunication with universal speetch through python ctypes?thanks. URL:

Re: bokurano daiboukenn 3

2015-06-03 Thread AudioGames . net Forum — New releases room : gamer95440 via Audiogames-reflector
Re: bokurano daiboukenn 3 Sory for my bad english.I am at the 9.2. At the left, there is a door close. At the right, there are 3 doors with 3 computers. The omputers give a choie with 2 pictures by computer. I dont understand what do I do. Can you help me?thank you URL:

Re: Achaea and mapping

2015-06-03 Thread AudioGames . net Forum — General Game Discussion : blindndangerous via Audiogames-reflector
Re: Achaea and mapping I dont see it all being combat RP related. But Ill try that. If it was all combat RP related, I wouldnt be doing any, as by that Im pretty low. As for pay to play, thats also not entirely true. All paying does is get you credits. Its basically the same as alters

Re: Trying choiceofgames

2015-06-03 Thread AudioGames . net Forum — General Game Discussion : milos via Audiogames-reflector
Re: Trying choiceofgames Do you know a different sites with tekst adventures like a choices of games? URL: http://forum.audiogames.net/viewtopic.php?pid=218813#p218813 ___ Audiogames-reflector mailing list

Re: bokurano daiboukenn 3

2015-06-03 Thread AudioGames . net Forum — New releases room : dd via Audiogames-reflector
Re: bokurano daiboukenn 3 there are only 8 possible combinations, 2 of them give resultsthe third computer should always be set to the battery URL: http://forum.audiogames.net/viewtopic.php?pid=218814#p218814 ___ Audiogames-reflector mailing

<    1   2