Re: Short Demonstration of DotWalker PRO

2017-06-30 Thread AudioGames . net Forum — Off-topic room : flackers via Audiogames-reflector
Re: Short Demonstration of DotWalker PRO The trekker breeze is a flawed device for sure, and given its price it's no surprise it's been a flop, but I've been using it for 3 years, and still do every day. If you get to know its quirks, it's not that bad. The umbrella thing  was probably due

Rooting a samsung galaxy young gt-s5612

2017-06-30 Thread AudioGames . net Forum — Off-topic room : Angel via Audiogames-reflector
Rooting a samsung galaxy young gt-s5612 Hi to all.I really want to root this phone and I do not know how.I googled this and I can not get a free version for that.I want to root it because is an experiment phone for me and my samsung galaxy s advance is to laggy to use it as an

Why do Braille innovations always fail?

2017-06-30 Thread AudioGames . net Forum — Off-topic room : CAE_Jones via Audiogames-reflector
Why do Braille innovations always fail? Well, doesn't this sound neat and useful: light-driven plastic motor. I wonder if they could make a braille display with it--wait, published in 2008? And I only just heard of it?But, hey, maybe someone is working on a braille display using cheap

Re: death match project alpha update public beta

2017-06-30 Thread AudioGames . net Forum — New releases room : Farhad Ali Bhatti via Audiogames-reflector
Re: death match project alpha update public beta i didin't understand that everytime i am trying to playing mission valhalla, but all time i found this errorException in thread Thread-867:Traceback (most recent call last):  File "threading.py", line 801, in __bootstrap_inner  File

Re: Crazy party team battle league

2017-06-30 Thread AudioGames . net Forum — General Game Discussion : pulseman45 via Audiogames-reflector
Re: Crazy party team battle league This may be a bit off topic, but does anyone have the recording zip archive for the last cingle battle league? In fact I wanted to download it yesterday but the connection where I was wasn't good enough and I had to abort it eventually. And today, the

Re: Why do Braille innovations always fail?

2017-06-30 Thread AudioGames . net Forum — Off-topic room : kool_turk via Audiogames-reflector
Re: Why do Braille innovations always fail? you can add URL: http://forum.audiogames.net/viewtopic.php?pid=317396#p317396 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

PDS Excel Passwod Cracker

2017-06-30 Thread AudioGames . net Forum — Site and forum feedback : toresjessica via Audiogames-reflector
PDS Excel Passwod Cracker PDS Excel Password Cracker Software that unique way to recover excel password & unlock excel password in easy way. This application has two types of option dictionary or brute force attack to read MS Excel file password. Software provides the best offers to remove

Re: Audeasy has moved!

2017-06-30 Thread AudioGames . net Forum — AudioGames - News room : GarryCak via Audiogames-reflector
Re: Audeasy has moved! The Mummy download movie, downloads the full The Mummy movie, real The Mummy movie download, bx5kra2 full download Wonder Woman movies, the Wonder Woman movie download film, download movie Wonder Woman, ipoo3n5 where to download the Alien Covenant movie, full Alien

Re: Audeasy has moved!

2017-06-30 Thread AudioGames . net Forum — AudioGames - News room : GarryCak via Audiogames-reflector
Re: Audeasy has moved! The Mummy download movie, downloads the full The Mummy movie, real The Mummy movie download, bx5kra2 full download Wonder Woman movies, the Wonder Woman movie download film, download movie Wonder Woman, ipoo3n5 where to download the Alien Covenant movie, full Alien

Re: kung fu strike now 80% off on steam!

2017-06-30 Thread AudioGames . net Forum — General Game Discussion : simba via Audiogames-reflector
Re: kung fu strike now 80% off on steam! Hi.Ok, basically you face a groop of different enemys in I think 24 levels which you have to defeat. You have your standard attacks like punches and kicks and certain special moves which you can purchase for coins. But don't ask me how the store is

Re: death match project alpha update public beta

2017-06-30 Thread AudioGames . net Forum — New releases room : danny via Audiogames-reflector
Re: death match project alpha update public beta @farhad, does it happen when you start the mission or just by being on the valhalla. @everyone else, today's changes, a lot of them incoming in the next update. Per request, i've implemented the pa system back again. You can use p to talk

Re: death match project alpha update public beta

2017-06-30 Thread AudioGames . net Forum — New releases room : danny via Audiogames-reflector
Re: death match project alpha update public beta Greetings all! Have you ever had difficulty targetting and maneuvering at the same time... all because you had to soly rely on coordinates? No more. For both the new gunning minny game, and the manual pilotting minny game, if you press t and

Re: getting music on too your iPhone

2017-06-30 Thread AudioGames . net Forum — Off-topic room : nellsonju via Audiogames-reflector
Re: getting music on too your iPhone iTunes really sucks in organizing music, for example, iTunes tries to sync with an iPhone that contains data as soon as you connect it to your computer. You can try iTunes alternative to transfer music to iPhone without iTunes. You can add, delete and

Re: Why do Braille innovations always fail?

2017-06-30 Thread AudioGames . net Forum — Off-topic room : kool_turk via Audiogames-reflector
Re: Why do Braille innovations always fail? You can add Blitab to that list.While I'm sure they're talking big at the moment, that's all it appears to be, nothing but talk. URL: http://forum.audiogames.net/viewtopic.php?pid=317396#p317396

Re: Short Demonstration of DotWalker PRO

2017-06-30 Thread AudioGames . net Forum — Off-topic room : simba via Audiogames-reflector
Re: Short Demonstration of DotWalker PRO Hi.Oh my, well, I had the trekker breze for about a month or so for a test run and to be honest, it was a major fail in my opinion.A bad GPS receiver, streets not beeing named, the device not beeing able to detect my signal when I am in a house,

Re: Short Demonstration of DotWalker PRO

2017-06-30 Thread AudioGames . net Forum — Off-topic room : flackers via Audiogames-reflector
Re: Short Demonstration of DotWalker PRO The trekker breeze has its issues, and given its price it's no surprise it's been a flop. But I've been using it for 3 years, and still do every day. If you get to know its quirks, it's not that bad. It does have trouble finding a satellite when

Re: Demon Mark: A Russian Saga by Lorraine Fryer and Vladimir Barash.

2017-06-30 Thread AudioGames . net Forum — New releases room : stirlock via Audiogames-reflector
Re: Demon Mark: A Russian Saga by Lorraine Fryer and Vladimir Barash. Is this in English? What is the gameplay like? Is this a choiceofgames style game? URL: http://forum.audiogames.net/viewtopic.php?pid=317398#p317398 ___

Re: Eurofly, first geographical atlas and flight simulator for blinds

2017-06-30 Thread AudioGames . net Forum — New releases room : Tapin via Audiogames-reflector
Re: Eurofly, first geographical atlas and flight simulator for blinds Hi,joshknnd1982: Do concordes still fly? They were terminated after the huge crash in Paris, weren't they? But if the type you refer to is still used send us the engine and all the properties required in ctrl+enter

Re: Paperboy Alpha now available!

2017-06-30 Thread AudioGames . net Forum — General Game Discussion : Angel via Audiogames-reflector
Re: Paperboy Alpha now available! Hi.The link is broken and I really want to play this game. URL: http://forum.audiogames.net/viewtopic.php?pid=317413#p317413 ___ Audiogames-reflector mailing list

Re: Demon Mark: A Russian Saga by Lorraine Fryer and Vladimir Barash.

2017-06-30 Thread AudioGames . net Forum — New releases room : wlomas via Audiogames-reflector
Re: Demon Mark: A Russian Saga by Lorraine Fryer and Vladimir Barash. sterlock it is choice of games it is english as well. URL: http://forum.audiogames.net/viewtopic.php?pid=317399#p317399 ___ Audiogames-reflector mailing list

Re: Why do Braille innovations always fail?

2017-06-30 Thread AudioGames . net Forum — Off-topic room : CAE_Jones via Audiogames-reflector
Re: Why do Braille innovations always fail? Blitab is on the list .I knew that braille displays are outlandishly priced compared to what you get, but I hadn't actually looked up prices on braille books until 5 minutes ago. An astronomy book for 3rd graders is going for $500-1000. Its

Re: Short Demonstration of DotWalker PRO

2017-06-30 Thread AudioGames . net Forum — Off-topic room : flackers via Audiogames-reflector
Re: Short Demonstration of DotWalker PRO It sounds like it mustn't have had a very good map installed for your region. The maps are good for Britain. When I first got it the only street it said street with no name for was a little side street with no houses on it. Updating to the latest

Re: Short Demonstration of DotWalker PRO

2017-06-30 Thread AudioGames . net Forum — Off-topic room : simba via Audiogames-reflector
Re: Short Demonstration of DotWalker PRO Hi.Yeah ok, for walking around in known errias it might be good, but, when I come up to a crossing and i hear things like that, crossing of 3 streets, unknown street meets with unknown street and unknown street, urm yeah, nice info.Nothing beats my

Re: death match project alpha update public beta

2017-06-30 Thread AudioGames . net Forum — New releases room : danny via Audiogames-reflector
Re: death match project alpha update public beta Greetings all. I've got an early prototype of ship upgrades implemented. Their's one thing that needs to be worked out, but this upgrade system will let you select from the systems on the ship that you want to upgrade, and it'll also allow

Re: yu-gi-oh legacy of the duelest

2017-06-30 Thread AudioGames . net Forum — General Game Discussion : stirlock via Audiogames-reflector
Re: yu-gi-oh legacy of the duelest Death, can you reupload, or remake your explanation video? Want to get this but I think I'll be horribly lost without it. URL: http://forum.audiogames.net/viewtopic.php?pid=317402#p317402 ___

Re: ambiguous status of games from games for the blind.com

2017-06-30 Thread AudioGames . net Forum — Site and forum feedback : Dark via Audiogames-reflector
Re: ambiguous status of games from games for the blind.com Well it would've been nice if he pdated the games to work with Sapi, then again since all accept for starfight have good sapi versions elsewhere, maybe he saw the eloquence as a selling point even though most people who run sapi

Re: vandettacrime a new browser based game by nonvisiongames

2017-06-30 Thread AudioGames . net Forum — New releases room : pelantas via Audiogames-reflector
Re: vandettacrime a new browser based game by nonvisiongames HI all,the free-gift-fridya gift has just been given. the gift consists of 10 free credits.New accounts will get this added manually.please, don'tmissuse this event, have a wonderful weekend greetz pelantas URL:

Re: my personal experience on the rs games administration team

2017-06-30 Thread AudioGames . net Forum — General Game Discussion : smoothgunner via Audiogames-reflector
Re: my personal experience on the rs games administration team I have been saing for a while Quentin c or rs games should put out a scrabble/words with friends game for the longest, hopefully one or the other should do so. and it is crazy that rs has the same games as Quentin. there are a

Re: how can i play waves or mp3s by vb?

2017-06-30 Thread AudioGames . net Forum — Developers room : cartertemm via Audiogames-reflector
Re: how can i play waves or mp3s by vb? https://msdn.microsoft.com/en-us/librar … .100).aspxAs far as I know, .net doesn't support playing mp3, and I don't see it being added. You could decode or rely on a DLL to play, probably same with ogg although not completely sure.HTH URL:

Re: 2 Titans floating in space

2017-06-30 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector
Re: 2 Titans floating in space Titan of cards clearly wins, while I think his odds are rather worse over all, he does have the power of paper cuts as a last resort where as the four sided   die has only soft plastic corners and the six sided one will do no good at all. so, when they get

Re: Return Of The King multilanguage version released

2017-06-30 Thread AudioGames . net Forum — New releases room : mike-tan via Audiogames-reflector
Re: Return Of The King multilanguage version released hi. i already a level 5 hunter. and I knew that I can learn new skill. but where to learn it? thanks URL: http://forum.audiogames.net/viewtopic.php?pid=317404#p317404 ___

Re: Monthly chat June 2017

2017-06-30 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector
Re: Monthly chat June 2017 Well that's true nocturnus, I do find desktop keyboards rather  comforting just in general for the sound of the keys and so on, even though my typing speed is  the same with both. For me, I'll always need both, since a laptop screen just isn't physically large

Re: The Road To Rage I: Fires Of War -- First Person Shooter

2017-06-30 Thread AudioGames . net Forum — New releases room : slender via Audiogames-reflector
Re: The Road To Rage I: Fires Of War -- First Person Shooter Here is a version of the game with offline capability, hosted on the Audiogames Archive. Be aware that multiplayer functions will be unavailable, and the game will check for, but will be unable to download, updates. URL:

Re: Extant

2017-06-30 Thread AudioGames . net Forum — General Game Discussion : Orko via Audiogames-reflector
Re: Extant Thank you! You are a gentle person and a scholar. (Don't you just love political correctness?) ;-) URL: http://forum.audiogames.net/viewtopic.php?pid=317421#p317421 ___ Audiogames-reflector mailing list

Re: Extant

2017-06-30 Thread AudioGames . net Forum — General Game Discussion : staindaddict via Audiogames-reflector
Re: Extant Thanks so much. URL: http://forum.audiogames.net/viewtopic.php?pid=317422#p317422 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Teaser for Everdark Clash

2017-06-30 Thread AudioGames . net Forum — General Game Discussion : Joseph Westhouse via Audiogames-reflector
Re: Teaser for Everdark Clash CAE_Jones: This sounds like it has a lot of potential. And while people may still be active on the AHC Kickstarter thread, that's just because it's become the central location for discussing all things AHC-related; it's not like the campaign itself is still

Re: Vocalizer Siri Voices For JAWS or NVDA

2017-06-30 Thread AudioGames . net Forum — Off-topic room : Lord_Raven via Audiogames-reflector
Re: Vocalizer Siri Voices For JAWS or NVDA Is this new package backwards compatible, meaning if it is possible to bring the Siri voices into this, or do you have to run multiple Versions like one for v1.3 and one for v2.2?And I also would like to know if the nuan_platform.dll was modified

Re: Extant

2017-06-30 Thread AudioGames . net Forum — General Game Discussion : Adel via Audiogames-reflector
Re: Extant Hello.Here is the link for downloading Extant windows version:https://www.blindworlds.com/sites/defau … emo-pc.zipExtant also has a mac versionm but I couldn't find it. URL: http://forum.audiogames.net/viewtopic.php?pid=317414#p317414

Re: Short Demonstration of DotWalker PRO

2017-06-30 Thread AudioGames . net Forum — Off-topic room : flackers via Audiogames-reflector
Re: Short Demonstration of DotWalker PRO It sounds like it mustn't have had a very good map installed for your region. The maps are good for Britain. When I first got it the only street it said street with no name for was a side street with no houses on it. Updating to the latest map fixed

Re: death match project alpha update public beta

2017-06-30 Thread AudioGames . net Forum — New releases room : prajwal via Audiogames-reflector
Re: death match project alpha update public beta hey danny.  when i login and select chars name  game giveing me this error  Exception in thread Thread-3:Traceback (most recent call last):  File "threading.py", line 801, in __bootstrap_inner  File "threading.py", line 754, in run  File

Re: yu-gi-oh legacy of the duelest

2017-06-30 Thread AudioGames . net Forum — General Game Discussion : death via Audiogames-reflector
Re: yu-gi-oh legacy of the duelest Yeah I'll have to redo it today. I wasn't paying attention and removed it from db when I was deleting files. URL: http://forum.audiogames.net/viewtopic.php?pid=317419#p317419 ___ Audiogames-reflector

Re: kung fu strike now 80% off on steam!

2017-06-30 Thread AudioGames . net Forum — General Game Discussion : death via Audiogames-reflector
Re: kung fu strike now 80% off on steam! Yeah I bought the dlc, and I use cloud OCR for the store. Only on level 3, but that's mainly because I haven't taken the time to play this seriously. Loving this game so far though. URL: http://forum.audiogames.net/viewtopic.php?pid=317420#p317420

Re: Anyone wanting to make a Naruto fighting game?

2017-06-30 Thread AudioGames . net Forum — General Game Discussion : stefan_ilioaica via Audiogames-reflector
Re: Anyone wanting to make a Naruto fighting game? Unfortunately Ultimate Njnja Storm 4 doesn't work  on my computer. I have no idea wether it's a hardware related problem or something else. The game window opens, but no sound or music are plaied.Well, I guess I have to see what else I

Re: death match project alpha update public beta

2017-06-30 Thread AudioGames . net Forum — New releases room : danny via Audiogames-reflector
Re: death match project alpha update public beta Hi guys, since the old domain I was using for map downloads apparently changed ips, i've released the update a little sooner than I would have liked, so you won't have access to the newer first portion of the story, only the stuff you

Re: Anyone wanting to make a Naruto fighting game?

2017-06-30 Thread AudioGames . net Forum — General Game Discussion : mata via Audiogames-reflector
Re: Anyone wanting to make a Naruto fighting game? What emulators do you guys use to play wii games? I tried Dolphin last time but it was so confusing. May be it's just me not knowing how to properly set it up. I have both naruto and bleach wii stuff I really wanna try. URL:

Re: Anyone wanting to make a Naruto fighting game?

2017-06-30 Thread AudioGames . net Forum — General Game Discussion : dd via Audiogames-reflector
Re: Anyone wanting to make a Naruto fighting game? unfortunately that one I can't help with, we have an actual wii so never looked into any emulators URL: http://forum.audiogames.net/viewtopic.php?pid=317442#p317442 ___ Audiogames-reflector

Re: my personal experience on the rs games administration team

2017-06-30 Thread AudioGames . net Forum — General Game Discussion : tysonsylvester123 via Audiogames-reflector
Re: my personal experience on the rs games administration team Hello you guys it's me again.  I will answer your questions as best as I can.  First, somebody was asking if they use moo .  The answer is, yes, they do basically how it works is the main client, is the client that you and I

Re: my personal experience on the rs games administration team

2017-06-30 Thread AudioGames . net Forum — General Game Discussion : Nocturnus via Audiogames-reflector
Re: my personal experience on the rs games administration team My personal dealings with the RS-Games team has been less than enjoyable; it's admins have lost their sense of direction or probably never had it to begin with, their client is more or less a rather annoying advertising

Re: 2 Titans floating in space

2017-06-30 Thread AudioGames . net Forum — Off-topic room : Aprone via Audiogames-reflector
Re: 2 Titans floating in space Well it has been a few days so I should wrap this riddle up.  80% (16 people) sided with the dice titan, and they were correct.  Well done!The dice titan's odds of winning are 12.5%The card titan's odds of winning are about 12.21%, so very very close, but he

Help with prometheus soundpack

2017-06-30 Thread AudioGames . net Forum — General Game Discussion : RTT entertainment via Audiogames-reflector
Help with prometheus soundpack hi audio gamians.Please can someone help me with the Prometheus soundpack, how do I install it?I want to use VIP mud 2 I think.Could someone please explain how to do It or make an installer that has the deafalt path? URL:

Re: a question on python

2017-06-30 Thread AudioGames . net Forum — Developers room : grryfindore via Audiogames-reflector
Re: a question on python Ahoy all,Thanks for your answers. That didn't really work, that is that's not what I was aiming for.but I don't have time just atm,so can't try it out,but I guess with experemantation I should be able to do something. if it doesn't work,I'll pop back in here. and

Re: What anti-virus are you using on Windows?

2017-06-30 Thread AudioGames . net Forum — Off-topic room : Tensoon the Kandra via Audiogames-reflector
Re: What anti-virus are you using on Windows? After doing some research I also came to the conclusion that the default Windows Anti virus is sufficient.  I am also tech savvy and don't worry about getting viruses from stupid things like clicking adds.  However, since this topic seems to be

Re: Swamp, zombie FPS by Aprone

2017-06-30 Thread AudioGames . net Forum — New releases room : Turkce_Rap via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone SLJ wrote:Bump what?If you have the money for an account, I'm sure you can transfer it in other ways to Aprone.Thats why i wanted to contact him, if he tells me a way for it, i would be happy to do so. URL:

Re: Why do Braille innovations always fail?

2017-06-30 Thread AudioGames . net Forum — Off-topic room : daigonite via Audiogames-reflector
Re: Why do Braille innovations always fail? I don't think this has much to do with capitalism/welfare so much as it has to do with the design issues related to braille. Braille innovations fail because it's expensive to produce the technology and its hard to teach new people new braille. I

Re: Colors - A New RPG aiming to be both mainstream and for the blind

2017-06-30 Thread AudioGames . net Forum — New releases room : daigonite via Audiogames-reflector
Re: Colors - A New RPG aiming to be both mainstream and for the blind I like the idea of having the name of the bookmark being read when you pass near it. The names aren't saved yet by the way, but I should have that done by next release which will be in July.Also, I'll have to look into

Re: a question on python

2017-06-30 Thread AudioGames . net Forum — Developers room : grryfindore via Audiogames-reflector
Re: a question on python Ahoy all,Thanks for your answers. That didn't really work,but I don't have time just atm,so can't try it out,but I guess with experemantation I should be able to do something. if it doesn't work,I'll pop back in here. and if it does work,I'll write back saying

Re: Monthly chat June 2017

2017-06-30 Thread AudioGames . net Forum — Off-topic room : amerikranian via Audiogames-reflector
Re: Monthly chat June 2017 Well for me June is pretty chill. I haven't been playing alter much, though I did some puzzlewood and all of the event quests. Dark, Archais was tuff for me. Not a lot of areas with good xp when you hit levels 27 to 29. Me? I hit level 37 and I'm happy. When I

Re: Why do Braille innovations always fail?

2017-06-30 Thread AudioGames . net Forum — Off-topic room : daigonite via Audiogames-reflector
Re: Why do Braille innovations always fail? I don't think this has much to do with capitalism/welfare so much as it has to do with the design issues related to braille. Braille innovations fail because it's expensive to produce the technology and its hard to teach new people new braille. I

Re: Monthly chat June 2017

2017-06-30 Thread AudioGames . net Forum — Off-topic room : Nocturnus via Audiogames-reflector
Re: Monthly chat June 2017 Really should go do some swamp related things; I haven't done it for so long now I'd be rusty and zombie bait upon sight... er, smell?Puzzlewood didn't hold any interest for me this year; from what I heard, even a bunch of high level players were dropping like

Help getting the japanese text games working in win 10.

2017-06-30 Thread AudioGames . net Forum — General Game Discussion : stirlock via Audiogames-reflector
Help getting the japanese text games working in win 10. So, I've got everything working now, except a few things. Got app locale working and everything, the problem I'm having is this. NVDA refuses to pass the enter key through to the game, I remember this being an issue, but not sure how

Re: Return Of The King multilanguage version released

2017-06-30 Thread AudioGames . net Forum — New releases room : alisson via Audiogames-reflector
Re: Return Of The King multilanguage version released you have to go to the college in gingo village and buy the violent marbles URL: http://forum.audiogames.net/viewtopic.php?pid=317451#p317451 ___ Audiogames-reflector mailing list

Re: Paperboy Alpha now available!

2017-06-30 Thread AudioGames . net Forum — General Game Discussion : JimmyDub via Audiogames-reflector
Re: Paperboy Alpha now available! yup. link is broken URL: http://forum.audiogames.net/viewtopic.php?pid=317430#p317430 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: What anti-virus are you using on Windows?

2017-06-30 Thread AudioGames . net Forum — Off-topic room : Nocturnus via Audiogames-reflector
Re: What anti-virus are you using on Windows? Thumbs up on 13.  Malware Bytes and super anti spyware are both worth checking into if you're going to run MSE/windows defender, particularly since A, they're the only two pieces of security software I've seen that can run along side dedicated

Re: Paperboy Alpha now available!

2017-06-30 Thread AudioGames . net Forum — General Game Discussion : Angel via Audiogames-reflector
Re: Paperboy Alpha now available! This game sounds good. URL: http://forum.audiogames.net/viewtopic.php?pid=317434#p317434 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Teaser for Everdark Clash

2017-06-30 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector
Re: Teaser for Everdark Clash At the very least, if the game sounds like this, then I'll be pretty satisfied. lolhttps://www.youtube.com/watch?v=b6ykrAwJQZ4 URL: http://forum.audiogames.net/viewtopic.php?pid=317435#p317435 ___

Re: Why do Braille innovations always fail?

2017-06-30 Thread AudioGames . net Forum — Off-topic room : Aprone via Audiogames-reflector
Re: Why do Braille innovations always fail? Mechanically braille is pretty hard to produce because of the 3 (or 4) rows of dots in each column.  You can cram machinery above and below to handle the top and bottom dots, but reaching the 1 (or 2) inner dots becomes a mess.I remember a few

Re: death match project alpha update public beta

2017-06-30 Thread AudioGames . net Forum — New releases room : danny via Audiogames-reflector
Re: death match project alpha update public beta Greetings all. Walking away from the valhalla salvage mission via the turbocar that transports you to other decks on sol will now take you out of the mission. In addition, /clearmission will clear your mission from the chat. URL:

Re: Braillemon status update!

2017-06-30 Thread AudioGames . net Forum — New releases room : daigonite via Audiogames-reflector
Re: Braillemon status update! Sorry about that, I won't updated it for braillemon since it's just too clunky but I will keep that in mind for my future projects URL: http://forum.audiogames.net/viewtopic.php?pid=317450#p317450 ___

Re: Why do Braille innovations always fail?

2017-06-30 Thread AudioGames . net Forum — Off-topic room : jack via Audiogames-reflector
Re: Why do Braille innovations always fail? Lol! Rachel, you've actually got something there with the programmable chips. That actually is where nfc, the same technology used for tap-and-pay terminals, has great potential. They would have to make the communication field farther out, but if

Re: Vocalizer Siri Voices For JAWS or NVDA

2017-06-30 Thread AudioGames . net Forum — Off-topic room : Lord_Raven via Audiogames-reflector
Re: Vocalizer Siri Voices For JAWS or NVDA I still don't get why no official product gets updated.For example, Window Eyes has the 1.3 voices, which for example includes the German voices Anna and Markus (there are other voices to put in that spot), but JAWS did Keep it at v1.1 and did

Re: sharing thoughts and remixes/transcriptions of audio game music

2017-06-30 Thread AudioGames . net Forum — Off-topic room : Dekyo-NEC2608 via Audiogames-reflector
Re: sharing thoughts and remixes/transcriptions of audio game music Well, I'm not a great audio gamer. But I will contribute when I can with remixes when I can.Now I know I must play more to do more URL: http://forum.audiogames.net/viewtopic.php?pid=317454#p317454

Re: Paperboy Alpha now available!

2017-06-30 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector
Re: Paperboy Alpha now available! Unfortunately no further work was ever done on the game to  my knolidge, heck when this was posted there was no new releases room, so we'll possibly not  be seeing much else as yet, which is a shame since an accessible paperboy would rock. URL:

Re: Why do Braille innovations always fail?

2017-06-30 Thread AudioGames . net Forum — Off-topic room : kyle12 via Audiogames-reflector
Re: Why do Braille innovations always fail? @aprone, not a bad idea. Make a design specification that doesn't complicate things, makes machines easy to produce, and more importantly, cheep.I am of course being sarcastic. That would be entirely ineffective and I'd almost say impossible,

Re: Humans vs robots, public beta released!

2017-06-30 Thread AudioGames . net Forum — New releases room : techmaster20 via Audiogames-reflector
Re: Humans vs robots, public beta released! I have a few sudgestions, and ideas for this game that will add a better feel of co-op warfare and survival to the game, as well as make some things a little easier, more ballenced, and realistic. First, on the subject of cars, I've asked around

Re: Swamp, zombie FPS by Aprone

2017-06-30 Thread AudioGames . net Forum — New releases room : Aprone via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone Turkce, if paypal is no longer going to work in Turkey, what other methods would be available for electronic payments? URL: http://forum.audiogames.net/viewtopic.php?pid=317463#p317463 ___

Re: Humans vs robots, public beta released!

2017-06-30 Thread AudioGames . net Forum — New releases room : JasonBlaze via Audiogames-reflector
Re: Humans vs robots, public beta released! the  driveing system is fine now IMO, just need a smoother turning and reverse.I think your message  got cut there talor URL: http://forum.audiogames.net/viewtopic.php?pid=317462#p317462 ___

Re: my personal experience on the rs games administration team

2017-06-30 Thread AudioGames . net Forum — General Game Discussion : nidza07 via Audiogames-reflector
Re: my personal experience on the rs games administration team Those attacks are another thing that i didn't really want to mention as it always causes drama, but yes, they are extremely immature. Now before people start complaining, there are no viruses on rs and you have no reason not to

Re: Short Demonstration of DotWalker PRO

2017-06-30 Thread AudioGames . net Forum — Off-topic room : arbuz via Audiogames-reflector
Re: Short Demonstration of DotWalker PRO This APP should be available in Germany, there is a link:https://play.google.com/store/apps/deta … twalkerproAnd of course, the manual that shows what you can expect from this:http://www.dotwalker.wz.cz/dotwalker_en.html URL:

Re: death match project alpha update public beta

2017-06-30 Thread AudioGames . net Forum — New releases room : sito via Audiogames-reflector
Re: death match project alpha update public beta ok, this game would be awesome if this turning system wasn't so retarded and when you use auto pilote you can hear your engines. i say, scrap this retarded system and make mouse turning instead, it fits much better to a game like this URL:

using o p t to stream

2017-06-30 Thread AudioGames . net Forum — Off-topic room : DjkW25 via Audiogames-reflector
using o p t to stream hi. I have set up o p t to stream and can stream audio to youtube. Could someone tell me how to get video for a application to stream. I can add a source sort of but I can't get it to work after that.Declan. URL:

Re: SFML question

2017-06-30 Thread AudioGames . net Forum — Developers room : zywek via Audiogames-reflector
Re: SFML question I have my function in class, and I cant user std::bind(::function, parameters); because i receive this error:/usr/include/c++/7.1.1/functional:588:2: note: candidate: template _Result std::_Bind<_Functor(_Bound_args ...)>::operator()(_Args&& ...) const volatile [with

Re: 2 Titans floating in space

2017-06-30 Thread AudioGames . net Forum — Off-topic room : brian . kurosawa via Audiogames-reflector
Re: 2 Titans floating in space Yeeei! URL: http://forum.audiogames.net/viewtopic.php?pid=317464#p317464 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: What anti-virus are you using on Windows?

2017-06-30 Thread AudioGames . net Forum — Off-topic room : Orko via Audiogames-reflector
Re: What anti-virus are you using on Windows? Unfortunately there is no such thing as an anti virus that will catch all threats, a virus scanner like that is for the clueless, for everyone else, a good anti virus like Microsoft Security Essentials or Windows Defender and some common sense

Re: my personal experience on the rs games administration team

2017-06-30 Thread AudioGames . net Forum — General Game Discussion : Nocturnus via Audiogames-reflector
Re: my personal experience on the rs games administration team Nah, and as I said in post 9, I don't know that it personally says anything about the platform that they're an immature bunch; to my knowledge the reason security software detects their product as malware has more to do with

Re: What anti-virus are you using on Windows?

2017-06-30 Thread AudioGames . net Forum — Off-topic room : jesseleivo via Audiogames-reflector
Re: What anti-virus are you using on Windows? When I got this computer about 3 years ago in September 2013, it had f-secure pre installed on it, I got it from an organization so they pre installed allot of stuff on the computer. And unfortunately, it was about 99% inaccessible. Now I have

Re: eurofly a flight audio simulator from slovakia

2017-06-30 Thread AudioGames . net Forum — New releases room : Giovani via Audiogames-reflector
Re: eurofly a flight audio simulator from slovakia Marhaba! New language package for Eurofly is here and is, ofcourse, in Arabic. URL: http://forum.audiogames.net/viewtopic.php?pid=317459#p317459 ___ Audiogames-reflector mailing list

Re: What anti-virus are you using on Windows?

2017-06-30 Thread AudioGames . net Forum — Off-topic room : jesseleivo via Audiogames-reflector
Re: What anti-virus are you using on Windows? When I got this computer about 3 years ago in September 2013, it had f-secure pre installed on it, I got it from an organization so they pre installed allot of stuff on the computer. And unfortunately, it was about 99% inaccessible. Now I have

Re: Anyone who knows a good Facebook messenger for Windows?

2017-06-30 Thread AudioGames . net Forum — Off-topic room : paddy via Audiogames-reflector
Re: Anyone who knows a good Facebook messenger for Windows? I also used m.facebook.com so far, but I'd like to check who's online without constantly having to update the website. I think I already tried messenger, although I'm not sure really if there is more than one software, so I'll

Re: Short Demonstration of DotWalker PRO

2017-06-30 Thread AudioGames . net Forum — Off-topic room : Orko via Audiogames-reflector
Re: Short Demonstration of DotWalker PRO I just got an email from Humanware saying that they'll be at both the NFB and AFB conventions and that besides having special sales for convention goers, that they'd also be showing off some new product. I wonder if it's going to be a new GPS since

Re: Help getting the japanese text games working in win 10.

2017-06-30 Thread AudioGames . net Forum — General Game Discussion : Orin via Audiogames-reflector
Re: Help getting the japanese text games working in win 10. JGT does fix this issue, doesn't it? URL: http://forum.audiogames.net/viewtopic.php?pid=317470#p317470 ___ Audiogames-reflector mailing list

Re: What anti-virus are you using on Windows?

2017-06-30 Thread AudioGames . net Forum — Off-topic room : seb2314 via Audiogames-reflector
Re: What anti-virus are you using on Windows? I use Kaspersky, but I do have it setup so it never scan my game folder to prevent things like that from happening URL: http://forum.audiogames.net/viewtopic.php?pid=317475#p317475 ___

Re: Why do Braille innovations always fail?

2017-06-30 Thread AudioGames . net Forum — Off-topic room : kyle12 via Audiogames-reflector
Re: Why do Braille innovations always fail? Yep, lets all walk around with our $600 + phones in our hands. That's a good idea.Seriously though, membranes might be a way to go. Okay so we have to replace signs, but...I'm just imagining walking around with my iPhone in my hand. We're already

Re: What anti-virus are you using on Windows?

2017-06-30 Thread AudioGames . net Forum — Off-topic room : Orko via Audiogames-reflector
Re: What anti-virus are you using on Windows? Unfortunately there is no such thing as an anti virus that will catch all threats, a virus scanner like that is for the clueless, for everyone else, a good anti virus like Microsoft Security Essentials or Windows Defender and some common sense

Re: Eurofly, first geographical atlas and flight simulator for blinds

2017-06-30 Thread AudioGames . net Forum — New releases room : DjkW25 via Audiogames-reflector
Re: Eurofly, first geographical atlas and flight simulator for blinds It doesn't actually fly anymore after the paris crash and declining use and it was also to costly. . Again, if you look back at this topic or the other topic, I have uploaded an aircrafts folder with many aircrafts,

Re: Crazy party League is back!

2017-06-30 Thread AudioGames . net Forum — General Game Discussion : pulseman45 via Audiogames-reflector
Re: Crazy party League is back! This may be a bit off topic, but does anyone have the recording zip archive for the last cingle battle league? In fact I wanted to download it yesterday but the connection where I was wasn't good enough and I had to abort it eventually. And today, the link

Re: SFML question

2017-06-30 Thread AudioGames . net Forum — Developers room : visualstudio via Audiogames-reflector
Re: SFML question hello,you can use structures instead of more parameters:typedef struct a { int a; int b; int c; int d; }; void some_func(a& s) { cout<< s.a+s.b+s.c+s.d; } int main() { a* as=new a; sf::thread t(_func, ); t.launch(); delete as; }please note, i've didnt test this codealso

Re: death match project alpha update public beta

2017-06-30 Thread AudioGames . net Forum — New releases room : danny via Audiogames-reflector
Re: death match project alpha update public beta Greetings all. This patch fixes a bug that would cause lag during shooting with starship combat. Get it from, windows, http://45.56.74.115/dmpa.zip and for linux, http://45.56.74.115/dmpa-linux.7z URL:

Re: What anti-virus are you using on Windows?

2017-06-30 Thread AudioGames . net Forum — Off-topic room : Orko via Audiogames-reflector
Re: What anti-virus are you using on Windows? Since about 2000, I've held the belief that both Norton and McAfee are garbage and won't go anywhere near either of them. Once installed on your computer, they are harder to get rid of than the viruses they're supposed to protect against.@dracI

Re: Short Demonstration of DotWalker PRO

2017-06-30 Thread AudioGames . net Forum — Off-topic room : flackers via Audiogames-reflector
Re: Short Demonstration of DotWalker PRO What impressed me about the walker app was the detail about bus stops and stairs and stuff. The trekker doesn't have anything like that level of detail. I was wondering how it knows about elevators and stairs. Does it have access to layouts of

How to Handle Sounds in BGT

2017-06-30 Thread AudioGames . net Forum — Developers room : TJ . Breitenfeldt via Audiogames-reflector
How to Handle Sounds in BGT Hi, so I am making my way through the BGT tutorials, and I have been able to create a couple of my own modules, for handling speech, and menus, but I still don't have a good grasp on how BGT is handling sounds. I have looked at a couple examples of how the

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