Re: Virtual machine

2020-03-31 Thread AudioGames . net Forum — Off-topic room : Jaidon Of the Caribbean via Audiogames-reflector


  


Re: Virtual machine

Mason's back!

URL: https://forum.audiogames.net/post/514468/#p514468




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Re: rory farm first beta is now ready for testing

2020-03-31 Thread AudioGames . net Forum — General Game Discussion : rory-games via Audiogames-reflector


  


Re: rory farm first beta is now ready for testing

wow, this should keep me busy for a while!

URL: https://forum.audiogames.net/post/514467/#p514467




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Environment Suite is back

2020-03-31 Thread AudioGames . net Forum — New releases room : masonian via Audiogames-reflector


  


Environment Suite is back

Hi guysSo a couple months ago, I started really playing with Pure Basic, to try to create audiogames and programs with something a little more modern. This is the old environment suite, modernized. For those who don't know, it's a program where you can create your own virtual landscapes for other people to explore, using your own sounds. Check out the page below for features and a download link for the public beta. Feel free to leave feedback here, if you like.http://masonasons.me/pages/envsuite.php

URL: https://forum.audiogames.net/post/514466/#p514466




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Re: What is the best and accessible code language?

2020-03-31 Thread AudioGames . net Forum — Developers room : Jaidon Of the Caribbean via Audiogames-reflector


  


Re: What is the best and accessible code language?

It seems like the original poster bases his asumptions on whether or not he understands. Call it old, slow, or limited, but don't call it trash. Manamon, STW, AAC: and many others were coded in BGT. And if you're saying, well their old? Well Manamon and STW are newer entries, so bleh. As said, there are about 50 to the 125TH power ways to answer this question. It depends on your skills, whether or not you're willing to put in the hours to figure out how to craft an audiogame, sometimes with zero resources. It depends on how you learn. It depends on the type of game you want to make. Don't come on here and expect us to tell you what shirt you should wear to the big interview in the morning. While we'll be happy to help or assist you, we're not gonna code your games or programmes from scratch. You've gotta figure that out yourself. And doing you're own individual research is the first step on becoming a developer.

URL: https://forum.audiogames.net/post/514465/#p514465




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Re: is breakerbox still active?

2020-03-31 Thread AudioGames . net Forum — General Game Discussion : Computergamer via Audiogames-reflector


  


Re: is breakerbox still active?

Wel, i wanted to get Airik the Cleric,  and I have gotten the demo version of the game, but I wanted to have the full version. I purchased the game like a long time ago and still haven´t gotten any donwload link or anything to get the full version. And I still can´t beat the demo because I am stuck in the dungeon that is availabel to play through.

URL: https://forum.audiogames.net/post/514464/#p514464




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Re: Sound RTS development?

2020-03-31 Thread AudioGames . net Forum — General Game Discussion : SoundMUD via Audiogames-reflector


  


Re: Sound RTS development?

Hi. There is really no need for help.Players' patience will be needed if the game is ported to Python 3 and new bugs appear.Players' feedback will be needed if the game is rewritten.

URL: https://forum.audiogames.net/post/514463/#p514463




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Give me your thoughts

2020-03-31 Thread AudioGames . net Forum — Off-topic room : cyco via Audiogames-reflector


  


Give me your thoughts

If a developer is no where to be found. Their site and server are no more.Which means you can't purchase, download and even activate the software. Would it be wrong to use a crack to be able to activate the software?Would it be wrong to do this even if you purchased the software in the past? I am wondering your thoughts on this.I am not encouraging cracking software.

URL: https://forum.audiogames.net/post/514462/#p514462




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Re: A hero's call .exe file.

2020-03-31 Thread AudioGames . net Forum — General Game Discussion : Jaidon Of the Caribbean via Audiogames-reflector


  


Re: A hero's call .exe file.

Is it ok if I just uploade the .exe file? Or do you need all the libraries and stuff for it to work?

URL: https://forum.audiogames.net/post/514461/#p514461




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Re: online jobs for the blind

2020-03-31 Thread AudioGames . net Forum — Off-topic room : Ty via Audiogames-reflector


  


Re: online jobs for the blind

I believe you have to pay, I asked X0, and he said it was like 2 dollars for spotify

URL: https://forum.audiogames.net/post/514460/#p514460




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Re: What is the best and accessible code language?

2020-03-31 Thread AudioGames . net Forum — Developers room : Ty via Audiogames-reflector


  


Re: What is the best and accessible code language?

Basically any language. IDE's and GUI libraries may be a different story but basically any language. A language that prides itself on being blind friendly however is quorum. And no, BGT is not trash. It's out dated, and gets flagged by virus checkers, but many good things were written in it.

URL: https://forum.audiogames.net/post/514459/#p514459




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Re: A hero's call .exe file.

2020-03-31 Thread AudioGames . net Forum — General Game Discussion : Jaidon Of the Caribbean via Audiogames-reflector


  


Re: A hero's call .exe file.

I don't know if this will work, but if any of my info is visible, please be honest and say so. Here's the DB link:Link Removed Until further notice.

URL: https://forum.audiogames.net/post/514456/#p514456




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Re: LION, NVDA universal subtitle reader and more

2020-03-31 Thread AudioGames . net Forum — Off-topic room : alisson via Audiogames-reflector


  


Re: LION, NVDA universal subtitle reader and more

@1 thank you for this wonderfull addon! I'm using it to watch one piece, and works greatly! sometimes the text is not precise, but that is a thing of windows 10 OCR. Keep up with this great work! I like to see more improvements, such some detection when the game menu changes, because in most videogames when you navegate through menus, the texts didn't update.

URL: https://forum.audiogames.net/post/514458/#p514458




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Re: Accessible Keymapper

2020-03-31 Thread AudioGames . net Forum — Off-topic room : Munawar via Audiogames-reflector


  


Re: Accessible Keymapper

Thanks! This worked.

URL: https://forum.audiogames.net/post/514457/#p514457




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Re: A hero's call .exe file.

2020-03-31 Thread AudioGames . net Forum — General Game Discussion : Jaidon Of the Caribbean via Audiogames-reflector


  


Re: A hero's call .exe file.

I don't know if this will work, but if any of my info is visible, please be honest and say so. Here's the DB link:https://www.dropbox.com/s/wc0gc3bzccr4d … l.rar?dl=0

URL: https://forum.audiogames.net/post/514456/#p514456




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Re: Accessible Keymapper

2020-03-31 Thread AudioGames . net Forum — Off-topic room : masonian via Audiogames-reflector


  


Re: Accessible Keymapper

Hi Munawar,Try Sharp Keys.http://randyrants.comThis should do what you are looking for perfectly.

URL: https://forum.audiogames.net/post/514455/#p514455




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Re: Virtual machine

2020-03-31 Thread AudioGames . net Forum — Off-topic room : masonian via Audiogames-reflector


  


Re: Virtual machine

Hi Makenan,No, the ports of the virtual machine are not open by default. The network mode it uses by is NAT, network address translation, which means that you'd have to pass ports through manually or switch to a different network mode. I have no experience with this so would be unable to help with it.

URL: https://forum.audiogames.net/post/514454/#p514454




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Re: how I can obtain harry potter and star wars with audio description?

2020-03-31 Thread AudioGames . net Forum — Off-topic room : Jaidon Of the Caribbean via Audiogames-reflector


  


Re: how I can obtain harry potter and star wars with audio description?

Well then, Jace.K's defense falls flat on the babagreen road then?

URL: https://forum.audiogames.net/post/514453/#p514453




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Accessible Keymapper

2020-03-31 Thread AudioGames . net Forum — Off-topic room : Munawar via Audiogames-reflector


  


Accessible Keymapper

Hi,Are there any accessible keymapping tools available? I'm getting annoyed with pressing SHIFT+F10 to access context menus and want to map the context menu key to a key I'm not using.

URL: https://forum.audiogames.net/post/514452/#p514452




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Re: Delay on a virtual machine

2020-03-31 Thread AudioGames . net Forum — Off-topic room : masonian via Audiogames-reflector


  


Re: Delay on a virtual machine

@3, VMWare is inaccessible on Linux, as far as I've seen. I couldn't even get the installer to work properly, for starters.To answer the OP's question, no, you can't decrease the audio delay in virtual box from what I've found. Even if you did, it would probably stutter.

URL: https://forum.audiogames.net/post/514450/#p514450




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Re: Virtual machine

2020-03-31 Thread AudioGames . net Forum — Off-topic room : makenan53 via Audiogames-reflector


  


Re: Virtual machine

So are the ports of the virtual machine open?

URL: https://forum.audiogames.net/post/514451/#p514451




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Re: Virtual machine

2020-03-31 Thread AudioGames . net Forum — Off-topic room : masonian via Audiogames-reflector


  


Re: Virtual machine

Hi Makenan,In order to use the virtual machine posted in that topic, you must use either VMWare Workstation Player or VMWare Workstation itself on windows, or VMWare fusion on mac. The virtual machine is usable without needing to connect to it, it runs on your hardware and sends audio directly to your own soundcard. Once you boot the VM, you can press control G to send your keyboard input to the machine, and control alt to release it. Yes, that's literally the control and alt keys together, with no other keys added.

URL: https://forum.audiogames.net/post/514449/#p514449




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Re: does someone have a manamon two guide?

2020-03-31 Thread AudioGames . net Forum — General Game Discussion : Jayde via Audiogames-reflector


  


Re: does someone have a manamon two guide?

Well, I never did write a full stat or move breakdown for manamon 1, but through experimentation, the level-up trick late-game and herbs, I got a good feel for who was good, or bad as was the case more often. I did the same in manamon 2. it's repetitive and boring, but I did it.Now the one thing I didn't do as much was to test old manamon in the new game. Some look largely unchanged, some got some huge tweaks that help them out a lot.

URL: https://forum.audiogames.net/post/514448/#p514448




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Re: Looking for a new mud to play

2020-03-31 Thread AudioGames . net Forum — General Game Discussion : GameCoder via Audiogames-reflector


  


Re: Looking for a new mud to play

Similar to a MUD but more advanced is Ruler of Kings II Text RPG, however it is mostly based on character building so it is important to immerse yourself in the text rather simply thinking about 'going left', 'go right', etc.

URL: https://forum.audiogames.net/post/514447/#p514447




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Re: where do I get Mayson's dark updator?

2020-03-31 Thread AudioGames . net Forum — Developers room : masonian via Audiogames-reflector


  


Re: where do I get Mayson's dark updator?

Hi,This updater was never publicly released, yet I see it pop up everywhere, probably from some code leaks and such. If you need it for your project, get in touch and I'll see what I can do for you.

URL: https://forum.audiogames.net/post/514446/#p514446




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Re: how I can obtain harry potter and star wars with audio description?

2020-03-31 Thread AudioGames . net Forum — Off-topic room : Jayde via Audiogames-reflector


  


Re: how I can obtain harry potter and star wars with audio description?

A prior version of this post was needlessly wordy. Here's a shorter version.I think you've mistaken me in a lot of ways. First and foremost, the way I view myself. If you feel that I'm arrogant enough to believe that I am personally non-expendable where this forum is concerned, think again. If I left, the place would go on without me.I've been here for a long, long time. I've watched the forum evolve, and we, as a team (not just me, let's make that clear) have done what we can to meet the evolving needs of the community. We made clearer, more transparent rules, and a formal warning system, among other things. Not everyone has been totally on board with stuff, but by and large, I think that more people are happy than not. And those who are unhappy, mostly, seem to be willing to look at the bigger picture.Folks like you are the exception that proves the rule. Maybe there are secretly 385 people like you waiting in the wings to leave the forum, but somehow I doubt that. Really, I think you just overplayed your hand in your previous post to make the impact of your words seem larger. Pretty sure I've seen you do it before.We, as a team, have decided that rule 3 is necessary. Popular vote was not a reliable means of gauging what would be best here. Many forum users think no further than themselves, or of one aspect of the situation (i.e., region restriction, or lack of access to funds). I, at least, have tried to view this from every angle there is. Am I perfect? God no. Perish the thought. But when you have a position of power, one of the responsibilities is to use that power fairly and in defense of the community you serve. Frankly, that sometimes means protecting you from yourselves, and sometimes it means protecting you from behaviour which can have negative impacts that you don't believe are as bad as they could be. I am trying to do this. And if I seem harsh, firm, stubborn, it is because I at this time see no reason nor need to negotiate. Plausible deniability is established. You have many, many other means to do what you're doing. We are an audiogames forum, and to that end, we're doing splendidly.And as far as "like it, loathe it, leave", again, you're misreading that. I don't actively want anyone to take off, but if you're truly upset enough that you can't abide the rules here, then that's really your best option. Becau standing up and howling, attacking other people, or dragging the same thing up over and over again is simply not the way to go. Past a certain point, that will fall into community failure, because your boat-rocking may be construed as more harmful than the original topic.Now, let's all take a collective breath here. Grryfindore is still here. He didn't even get punished. People who mention the vault incidentally aren't being punished either. We're asking you not to send people at it here in public with the express purpose of getting them to use it. This is not a difficult task. If you find yourself unable or unwilling to heed this, that's on you, not us.

URL: https://forum.audiogames.net/post/51/#p51




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Re: how I can obtain harry potter and star wars with audio description?

2020-03-31 Thread AudioGames . net Forum — Off-topic room : Jayde via Audiogames-reflector


  


Re: how I can obtain harry potter and star wars with audio description?

I think you vastly overestimate my impact on the user base here, dude. I also think you seriously misunderstand my own viewpoint on how vital I am (or am not) for this website.The fact that rule 3 has been here for months, and we still have the grand majority of our user base, tells me that it has not been nearly so divisive as you claim. Does it ruffle a few feathers? Sure it does. But pretty much everyone is still here. Your post reeks of overdramatization, which is really nothing new from you. I would appreciate a more balanced perspective. So here, I'll provide it.I've been a user here since 2005, and a moderator since 2018. I've definitely rocked the boat several times since showing up here, but I think I've also done plenty of good as well. Let's not go into nuts and bolts on that, shall we?But the point is this. I know damn well that if push came to shove, I could leave and the forum wouldn't die. I'm not nearly so arrogant as to think that I am vital to the way this forum operates. As such, I'm also not arrogant enough to think that my views alone represent the forum itself.What I am confident enough to believe, however, is that I am in a position of leadership, and that this position comes with responsibilities. Some of that responsibility entails protecting users from each other. Some of that responsibility also involves protecting the forum itself, the community which has accreted around it, from harmful actions and behaviour.But you know what else? I'm part of a team. I am not first among equals. I don't have a louder voice than everyone else. I can disagree with members of this team, but at the end of the day, we're all here, voluntarily, to help this forum thrive. And sometimes that means making and sticking to decisions that will protect the forum as it grows. Whether this is from a legal standpoint or one based on optics and public exposure, the facts remain the same. Sometimes we have to do things that may not even tightly align with our personal beliefs in order to do what is best for the forum.Now listen up. I'm only saying this one more time.What is best for the forum is not, by default, what everyone -thinks is best for the forum. The popular vote does work for a lot of things, and inasmuch as possible I prefer it. But sometimes, when there is too much bias at play, a bigger perspective is necessary, especially when the environment is evolving. The audiogames.net forum was definitely a lot less widely known, say, eight years ago, and the amount of unauthorized code forks and general attention were considerably less. If we did shady stuff, it was even less likely anyone would know or care. But over the last little while, it's been made painfully clear that we had to change with the times. Thus, rule 3.When I say "like it, loathe it or leave", that is nothing more or less than a statement that you, too, belong to this community voluntarily. Some people like our rules and the way we operate. Some don't, but are willing to play nice because the good outweighs the bad. I can respect that; I don't agree with absolutely everything either, you know. But if your objections are truly too large to bear, then screaming is not helpful. You will not change the world this way. Repeating the same arguments and acting in bad faith, trying the same sneaky tactics to slip around rule 3 and then getting outraged when you're caught, will not do you any good. Not. Any. Good. I can't stress that enough. There is going to come a point where you ought to choose whether you want to harm the forum, or just leave before you do something you might regret. Because at this point, by numbers at least, the majority are willing to leave this situation alone; it's only a vocal few who are upsetting the rest of the user base. By that logic, I'd actually suggest that folks like you are doing more harm to this community than I ever have.In other words: if you're truly that upset, we can't keep you and perhaps it's time you moved on. We don't want to drive you out, but given a choice between having you leave and listening to you yowl, I'd rather the former. I've had to leave a few communities I've belonged to, for precisely this reason. It's an awful feeling to have. But in the end, I left, because I knew I was at an impasse.Now, if thousands of people start leaving in droves, then you'll have proven your point. But until your predicted end-of-the-forum scenario starts in full swing, I'd advise you against further theatrics, if only because it does you poorly. I'm sure you can muster better arguments than that.

URL: https://forum.audiogames.net/post/51/#p51




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Re: A hero's call .exe file.

2020-03-31 Thread AudioGames . net Forum — General Game Discussion : defender via Audiogames-reflector


  


Re: A hero's call .exe file.

we have been over this before guys, it is perfectly OK to distribute the installer because you need an account to play anyway.

URL: https://forum.audiogames.net/post/514443/#p514443




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Re: Looking for a new mud to play

2020-03-31 Thread AudioGames . net Forum — General Game Discussion : devinprater via Audiogames-reflector


  


Re: Looking for a new mud to play

My big problem with Squaresoft is that when you get to level, say, 25 or so, and you go through the Chrono Trigger story, you find that bike dude. And he tells you to kill over 9000 robots. What? Over 9000? This machine must be malfunctioning! Yeah, more like 90 or so. Lol. But yeah, you go all down that road, killing bots, and you get to the end, and… Oh hey, um, there's like, 10 more to kill but… They're not there. So you look around, no bots. So you ask on chat, and it turns out that you have to just wait for the mobs to respawn in order to kill more of them because what kind of an end to a quest would it be if you could actually end it in one go? But don't worry, there are like, five other worlds to explore hehe, you won't get bored here…My main problem with all that is that if you are focused on an objective, like killing all 90 of those bots because an arbitrarily large number is a great way to waste a person's time enough for it to feel like a good quest or mission. And don't think about how there is no other story content going on while you kill and kill and wait, just make this counter reach 90! Right meow! Oh, you ran out of enemies? Well hurry up and wait!Ugh, I can't wait until End of time:http://eotmud.comis fully accessible, the overworked map still needs work. I hope it feels more fully fleshed out and professional than a lot of other MUD's I've played so far. Still gotta try Erion though. Maybe that one will be good enough.

URL: https://forum.audiogames.net/post/514445/#p514445




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Re: Yugioh Legacy of the duelist, Link Evolution

2020-03-31 Thread AudioGames . net Forum — General Game Discussion : dan_c via Audiogames-reflector


  


Re: Yugioh Legacy of the duelist, Link Evolution

True, but that's where card prompts can come in extremely handy, as they will always tell you what the opponent set, whether monster or spell/trap.Just remember to hold B down if you don't want it to come up.

URL: https://forum.audiogames.net/post/514442/#p514442




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Re: Gemini Station: an online text-based RPG set in the future, in space.

2020-03-31 Thread AudioGames . net Forum — New releases room : JaceK via Audiogames-reflector


  


Re: Gemini Station: an online text-based RPG set in the future, in space.

Well I just blew up bits of Mars. Yay for plot reasons. Now just doing cargo runs and needing a good run from Mars to Gemini and back. I know bout the Earth to Gemini route

URL: https://forum.audiogames.net/post/514441/#p514441




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Re: Warsim, text based randomly generated stratogy

2020-03-31 Thread AudioGames . net Forum — New releases room : defender via Audiogames-reflector


  


Re: Warsim, text based randomly generated stratogy

I would really love to see the ability to have no bandit hoard but only lots of minor bandits or no bandit horde and a few extra powerful minor bandits in the next version as options when starting a game.also for the option to have the major goblin clans as well as the smaller ones I'll be organized against you (may be due to some outsider who has a bone to pick with you getting access to the scepter of the goblin gods?) Either as a small chance naturally after getting the chance to build up for a few years, or as an option when setting up a new custom game.As for the price increase, I think it's quite fair. All I would ask is that you try to tighten up your spelling, grammar, and text spacing before releasing an update so that you do not have to rely on the community as much to fix it afterwards.It's definitely gotten better, but it's still not as professional as it could be.

URL: https://forum.audiogames.net/post/514438/#p514438




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Re: A hero's call .exe file.

2020-03-31 Thread AudioGames . net Forum — General Game Discussion : Gaki_shonen via Audiogames-reflector


  


Re: A hero's call .exe file.

don't do it... get your popcorn ready fokes.

URL: https://forum.audiogames.net/post/514440/#p514440




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Re: Looking for Pacman style games

2020-03-31 Thread AudioGames . net Forum — General Game Discussion : cyco via Audiogames-reflector


  


Re: Looking for Pacman style games

Email them again and tell them that you heard that you can order through email instead of phone. The person I spoke to yesterday is Jessica.I know that if you buy the physical copy you can order through the website. I don't know why they don't have the digital copy like that.

URL: https://forum.audiogames.net/post/514439/#p514439




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Re: Warsim, text based randomly generated stratogy

2020-03-31 Thread AudioGames . net Forum — New releases room : defender via Audiogames-reflector


  


Re: Warsim, text based randomly generated stratogy

I would really love to see the ability to have no bandit hoard but only lots of minor bandits or no bandit horde and a few extra powerful minor bandits in the next version as options when starting a game.also for the option to have the major goblin clans as well as the smaller ones I'll be organized against you (may be due to some outsider who has a bone to pick with you getting access to the scepter of the goblin gods?) Either as a small chance naturally after getting the chance to build up for a few years, or as an option when setting up a new custom game.As for the price increase, I think it's quite fair. All I would ask is that you try to tighten up your spelling and grammar before releasing an update so that you do not have to rely on the community as much to fix it afterwards.

URL: https://forum.audiogames.net/post/514438/#p514438




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Re: Warsim, text based randomly generated stratogy

2020-03-31 Thread AudioGames . net Forum — New releases room : defender via Audiogames-reflector


  


Re: Warsim, text based randomly generated stratogy

I would really love to see the ability to have no bandit hoard but only lots of minor bandits or no bandit horde and a few extra powerful minor bandits in the next version as options when starting a game.as for the price increase, I think it's quite fair. All I would ask is that you try to tighten up your spelling and grammar before releasing an update so that you do not have to rely on the community as much to fix it afterwards.

URL: https://forum.audiogames.net/post/514438/#p514438




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Re: Undead Assault

2020-03-31 Thread AudioGames . net Forum — New releases room : SLJ via Audiogames-reflector


  


Re: Undead Assault

Hi.@96: Thanks for your reply. Sounds not worth it at all in my opinion.

URL: https://forum.audiogames.net/post/514437/#p514437




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Re: is breakerbox still active?

2020-03-31 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector


  


Re: is breakerbox still active?

Why in earth should he make his games free? I will say though, Cleric the Aric 1 is a nice game. I remember it to be quite huge and lots of areas to explore.

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Re: online jobs for the blind

2020-03-31 Thread AudioGames . net Forum — Off-topic room : camlorn via Audiogames-reflector


  


Re: online jobs for the blind

@9I think you can just submit it.  If not I've seen services from time to time that do it for you.Don't have specifics though.

URL: https://forum.audiogames.net/post/514435/#p514435




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Re: Reliable sites about quantum physics

2020-03-31 Thread AudioGames . net Forum — Off-topic room : camlorn via Audiogames-reflector


  


Re: Reliable sites about quantum physics

Quantum physics requires education at the masters level or higher, or a *lot* of learning mathematics before you can do anything with it.  I can understand Grover's Algorithm if I try very hard, but that's not even quantum physics, just quantum computing, which at this point is an abstracted subset. You're not likely to find an intro that's worth it unless you already have a good grounding in a lot of other stuff.If you want just reliable news, MIT Technology Review is pretty good.

URL: https://forum.audiogames.net/post/514433/#p514433




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Re: infini crawl, text dungeon crawling rpg similar to the wastes.

2020-03-31 Thread AudioGames . net Forum — New releases room : malachi1616 via Audiogames-reflector


  


Re: infini crawl, text dungeon crawling rpg similar to the wastes.

So how many potions did you have at that point? I like your idea of making the potion button just use enough potions to heal you up, but I'm working on something a little more tactical. The merchant will have the ability to 'condense' your current potions, making them more powerful. For instance, you trade half your potions for a permanent upgrade to your potion power for the rest of the run. You can do this multiple times, but only once each merchant. However, this also makes potions more rare. Effectively, just reducing the number of potions you need. All other things the same, this changes nothing other than the number of times you need to click the button. As you'll find less potions, but need less. However, this is offset by your luck and water bonuses. So the number of potions you find, while being reduced, is then increased now by your luck bonus. And the amount you heal is multiplied by this potion strength, as well as your water bonus. So if you choose the right time to condense, and have enough water and luck, you should create very powerful potions. But I need to balance the cost of condensing. SO you said you were healing 50ish each potion and healing 1000 damage total, so you had around 20 potions? or you had to do that 20 potion gulp multiple times in a fight? In total how many potions do you think you had stockpiled?

URL: https://forum.audiogames.net/post/514434/#p514434




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Reliable sites about quantum physics

2020-03-31 Thread AudioGames . net Forum — Off-topic room : Nefilimul via Audiogames-reflector


  


Reliable sites about quantum physics

Can you recommend reliable sites that talk about quantum physics? Thank you. I'm curious what you think about it.

URL: https://forum.audiogames.net/post/514432/#p514432




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Re: What is the best and accessible code language?

2020-03-31 Thread AudioGames . net Forum — Developers room : amerikranian via Audiogames-reflector


  


Re: What is the best and accessible code language?

This question is incredibly subjective. As such, you will receive varying answers. It’s best to do some of your own research and then ask much more specific questions pertaining to the language you are interested in. Also, BGT is not garbage. It may be old and outdated, or considered to be so buy some, but it’s far from trash.

URL: https://forum.audiogames.net/post/514429/#p514429




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Re: Corona Virus: is it the beginning of the end?

2020-03-31 Thread AudioGames . net Forum — Off-topic room : aryamansingh via Audiogames-reflector


  


Re: Corona Virus: is it the beginning of the end?

I think that the lockdown maybe extended in India because of a sudden rise in the number of cases

URL: https://forum.audiogames.net/post/514431/#p514431




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Re: What is the best and accessible code language?

2020-03-31 Thread AudioGames . net Forum — Developers room : camlorn via Audiogames-reflector


  


Re: What is the best and accessible code language?

Any of them. The only inaccessible languages are arguably Lisp (arguably because Emacspeak exists and some people can handle the nesting), arguably C# (depends how you feel on the 2010 fiasco, but it works at least for now), and some of the electronics stuff that has a visual component. Almost anything else is accessible. Pick any of them.

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Re: What is the best and accessible code language?

2020-03-31 Thread AudioGames . net Forum — Developers room : amerikranian via Audiogames-reflector


  


Re: What is the best and accessible code language?

This question is incredibly subjective. As such, you will receive varying answers. It’s best to do some of your own research and then ask much more specific questions pertaining to the language you are interested in.

URL: https://forum.audiogames.net/post/514429/#p514429




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Re: Code 7 - Episodes 2 & 3 Out Now

2020-03-31 Thread AudioGames . net Forum — New releases room : Mayana via Audiogames-reflector


  


Re: Code 7 - Episodes 2 & 3 Out Now

@RobokopWhat exactly is tricky for you? From a quick look at it, the solution seems to be written correctly to me. Each bracket is on its own line, and there's spaces before inside brackets, so that each inside bracket is one space to the right. How else would you suggest I make it more readable?And wait, you actually carefully wrote down all those zeros and ones? That's ... beautiful! If it wasn't obvious from the over the top description of that code, it's a prank. If you'd used a site(like this one) to convert that binary code into text, you'd get the following result:HECK EVERYTHING!A pretty nice combination of check everything and hack everything, don't you think? Those two tips do indeed help you complete all of Code 7's puzzles.Now that I think about it, though, it isn't really all that funny. I think I'll just delete that document. Sorry for the inconvenience!

URL: https://forum.audiogames.net/post/514428/#p514428




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Re: What is the best and accessible code language?

2020-03-31 Thread AudioGames . net Forum — Developers room : makenan53 via Audiogames-reflector


  


Re: What is the best and accessible code language?

BGT isn't trash buddy, almost every game is written in BGT

URL: https://forum.audiogames.net/post/514427/#p514427




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Re: What is the best and accessible code language?

2020-03-31 Thread AudioGames . net Forum — Developers room : makenan53 via Audiogames-reflector


  


Re: What is the best and accessible code language?

BGT isn't a trash buddy, almost every game is written in BGT

URL: https://forum.audiogames.net/post/514427/#p514427




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Anybody know a way to download all episodes of a podcast?

2020-03-31 Thread AudioGames . net Forum — Off-topic room : je97 via Audiogames-reflector


  


Anybody know a way to download all episodes of a podcast?

Hello,I am trying to download all episodes of casefile true crime podcast to my pc. Right now it seems the only way of doing this is to download every one individually: surely there must be an easier way?- James

URL: https://forum.audiogames.net/post/514426/#p514426




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Re: Looking for a new mud to play

2020-03-31 Thread AudioGames . net Forum — General Game Discussion : nerdcasm via Audiogames-reflector


  


Re: Looking for a new mud to play

@11, I'd be curious to know what specifically you dislike about miriani's space combat system? I personally rather like it, it's a lot better than the one in CR, TBH anything is better than the one in CR lol. Combat is only one small part of the game as well, their are plenty of other things you can do. As for the policies, they're quite fair in my opinion.One thing to note, when playing miriani, always use the soundpack. And I mean the oficial soundpack. You'll find it very very hard to play otherwise.

URL: https://forum.audiogames.net/post/514425/#p514425




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What is the best and accessible code language?

2020-03-31 Thread AudioGames . net Forum — Developers room : komutan via Audiogames-reflector


  


What is the best and accessible code language?

hello, which is the best and blind accessible code language?No bgt, it's almost a pile of garbage now!I am waiting for your answers.thanks...

URL: https://forum.audiogames.net/post/514424/#p514424




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Re: Looking for Pacman style games

2020-03-31 Thread AudioGames . net Forum — General Game Discussion : aaron via Audiogames-reflector


  


Re: Looking for Pacman style games

@cyco That's the exact email address I used originally, and that was when they told me I needed to purchase over the phone.

URL: https://forum.audiogames.net/post/514423/#p514423




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Re: Looking for Pacman style games

2020-03-31 Thread AudioGames . net Forum — General Game Discussion : cyco via Audiogames-reflector


  


Re: Looking for Pacman style games

I did reach out to them again. If you send them a email at the following address you can purchase the game through email. A person from customer service will return your email.The email is c...@aph.orgYou can also call the number that I gave in a earlier post. I hope that this will help.

URL: https://forum.audiogames.net/post/514422/#p514422




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Re: how I can obtain harry potter and star wars with audio description?

2020-03-31 Thread AudioGames . net Forum — Off-topic room : nidza07 via Audiogames-reflector


  


Re: how I can obtain harry potter and star wars with audio description?

Man, I don't even have the words to describe this complete lack of any understanding towards your community. First, obviously my last part of the post is not serious and is only illustrating a point. A point that the post is not splashing a little anger, the post is attacking. But if you say it's not, makes me happy to know that I can feel free to tell someone to get lost and leave whenever they disagree with something. It's a great argument and adds a lot of value to a discussion. But I especially like the part that says we're the administrators, this was our decision, Like it, loathe it, leave. It's up to you. You are the administrator of a community that successfully survive without you for 18 years. You have started your administration a year or two ago. How can you feel you have the right to tell someone to leave? People have done your job before you, and quite successfully I must say, and they didn't really feel like they can tell someone like it, leave it, do as you wish. You are administering the biggest community of  audiogamers on the Internet, and perhaps one of the largest forum for the blind. You abuse the fact that new releases are here, and you know very well that most people who regularly play games won't want to leave. Like it, leave it is not how a community based website works. Maybe however people should listen to your advice and do as you tell them. If everyone who disliked your rules left, perhaps you'd enjoy for a few months with a couple of users and then realize the impact of the words you are throwing around like they mean absolutely nothing. You feel like you have the power and we must agree or go away. That's not how users are treated. I'm talking now regardless of enforcement of this stupid rule, I'm talking in general because you say that a lot without realizing. There's nothing to add to the rule 3 discussion. Your mindset is stuck and it's not going to change, you feel like you are right despite what anyone else says so let it be like that. Keep pushing the way you do and you might drive more users away than you realize. I hope you don't though, because this site has a very large history and it would be sad to see one moderator crash it with his selfishness.

URL: https://forum.audiogames.net/post/514421/#p514421




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Re: Gemini Station: an online text-based RPG set in the future, in space.

2020-03-31 Thread AudioGames . net Forum — New releases room : Rio Aryo via Audiogames-reflector


  


Re: Gemini Station: an online text-based RPG set in the future, in space.

@DarkWe can really complete the mission of selling 75 goods using only ships with 5 cargo loads.First accept the mission,then the sale of goods according to the cargo cargo of our ship.For example our ship can only load 5,then continue to buy and sell goods.Later in the mission section on the ship's page,we will be notified of the progress in the number of our missions.

URL: https://forum.audiogames.net/post/514420/#p514420




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Re: New possible accessible findings to keep us buzy

2020-03-31 Thread AudioGames . net Forum — General Game Discussion : cyco via Audiogames-reflector


  


Re: New possible accessible findings to keep us buzy

Haramir.I think that you should do a thread on each game.

URL: https://forum.audiogames.net/post/514419/#p514419




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Re: does someone have a manamon two guide?

2020-03-31 Thread AudioGames . net Forum — General Game Discussion : zuckuss via Audiogames-reflector


  


Re: does someone have a manamon two guide?

Yeah, I wouldn't blame anyone writing a guide for not going over each manamon. I think part of it would be experimenting with different manamon to see which ones work for you. The only thing that might be good is to do a note on which types each trainer or stadium has like Jade did, so anyone following the guide could anticipate wha is ahead. For instance, if you have no types to fight water for stadium 2, you're essentially screwed.

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Virtual machine

2020-03-31 Thread AudioGames . net Forum — Off-topic room : makenan53 via Audiogames-reflector


  


Virtual machine

Hey.I downloaded a windows 7 virtual machine from that forum, but i don't know how to use it.I searched for it and found a program called virtual box. Before installing that program, i want to ask a few questions.Is the virtual machine similar to a windows server?It's ports are open, and can people use the same virtual machine?Thanks.

URL: https://forum.audiogames.net/post/514417/#p514417




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Re: how I can obtain harry potter and star wars with audio description?

2020-03-31 Thread AudioGames . net Forum — Off-topic room : grryfindore via Audiogames-reflector


  


Re: how I can obtain harry potter and star wars with audio description?

Hi, @juan reina, Just a slight correction to your post, audiogames.net is visible on google, but that does not signify, and my point still stands that audiogames.net won't be getting a DMCA, and even if it does, the site won't be shut down etc, as some would have you believe. Forums don't work that way, fortunately. @nidza07, well put, and exactly what I have been saying for a while now, although in a more coherent manner than my atempts at it.  Grryf

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Re: Delay on a virtual machine

2020-03-31 Thread AudioGames . net Forum — Off-topic room : Ethin via Audiogames-reflector


  


Re: Delay on a virtual machine

@3, how exactly does it have a lot of issues?

URL: https://forum.audiogames.net/post/514415/#p514415




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Re: online jobs for the blind

2020-03-31 Thread AudioGames . net Forum — Off-topic room : Ethin via Audiogames-reflector


  


Re: online jobs for the blind

iTunes, Google Play... there has to be a way that you can submit music to them (though I doubt its a simple process).

URL: https://forum.audiogames.net/post/514414/#p514414




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Re: online jobs for the blind

2020-03-31 Thread AudioGames . net Forum — Off-topic room : makenan53 via Audiogames-reflector


  


Re: online jobs for the blind

I don't know exactly, but i saw some people who makes trap beats and sales

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Re: Please post some cool nvda audio themes

2020-03-31 Thread AudioGames . net Forum — Off-topic room : DJEPIC via Audiogames-reflector


  


Re: Please post some cool nvda audio themes

@47, I'm not sure why you're having trouble. Where are you searching? I indicated in my last post the add-on name was included in this thread, the download is also here on post 11. Actually here's the link strait-up.https://1drv.ms/u/s!AtxO4JEUq8DXggfPXD7 … S?e=tempqQ

URL: https://forum.audiogames.net/post/514412/#p514412




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Re: Please post some cool nvda audio themes

2020-03-31 Thread AudioGames . net Forum — Off-topic room : DJEPIC via Audiogames-reflector


  


Re: Please post some cool nvda audio themes

@47, I'm not sure why you're having trouble. Where are you searching? I indicated in my last post the add-on name was included in this thread, the download is also here.

URL: https://forum.audiogames.net/post/514412/#p514412




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Re: Site updates 29th March

2020-03-31 Thread AudioGames . net Forum — AudioGames - News room : Aron Leppik via Audiogames-reflector


  


Re: Site updates 29th March

These  little mistakes are like very not bothering me, I'm just gonna point them out. There are several grammer errors in the Aardwolfs discription. Can you correct them Dark?Thanks.

URL: https://forum.audiogames.net/post/514411/#p514411




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Re: online jobs for the blind

2020-03-31 Thread AudioGames . net Forum — Off-topic room : manamon_player via Audiogames-reflector


  


Re: online jobs for the blind

sell to where?

URL: https://forum.audiogames.net/post/514410/#p514410




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Re: Audiowizards giveaway 10 Copys

2020-03-31 Thread AudioGames . net Forum — General Game Discussion : grryfindore via Audiogames-reflector


  


Re: Audiowizards giveaway 10 Copys

Hi guys, Thank you for all your kind words. I wish I could do more, and I possibly might in the future for pitchblack's pon and so on, But this is the best I can do at the moment. All of you up to this point are entered in the giveaway.Cheers and have a good day ahead!Grryf

URL: https://forum.audiogames.net/post/514409/#p514409




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Re: Please post some cool nvda audio themes

2020-03-31 Thread AudioGames . net Forum — Off-topic room : manamon_player via Audiogames-reflector


  


Re: Please post some cool nvda audio themes

at46 how to get it? I serched but nothing found

URL: https://forum.audiogames.net/post/514408/#p514408




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Re: (PART 2) Final Fantasy 7 Remake playthrough, narrated

2020-03-31 Thread AudioGames . net Forum — General Game Discussion : NortheasternGorilla via Audiogames-reflector


  


Re: (PART 2) Final Fantasy 7 Remake playthrough, narrated

Hi Lemm,Thanks for the heads up, because I was wondering if editing the topic title was possible prior to the posting.

URL: https://forum.audiogames.net/post/514407/#p514407




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Re: frontend web development

2020-03-31 Thread AudioGames . net Forum — Developers room : visualstudio via Audiogames-reflector


  


Re: frontend web development

I agree with @4 so I asked this.although bootstrap can help you with this, but you need sighted assistance (I'm saying this because I had more vision than now in passed).@2 if you research on which color is good for what you won't make it at all. because you should see both forground and background colors and decide

URL: https://forum.audiogames.net/post/514406/#p514406




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Re: Please post some cool nvda audio themes

2020-03-31 Thread AudioGames . net Forum — Off-topic room : DJEPIC via Audiogames-reflector


  


Re: Please post some cool nvda audio themes

@43, What happens when you try? For some, apparently, converted add-ons, I get the message in my add-ons manager, "Install, Enabled after restart". When I press escape to exit, I get the standard restart to install add-ons dialogue. Restarting doesn't work.@44, The name of the add-on (as mentioned earlier in this thread) is Audiothemes, the version working with 19.3 and up being version 6.@45, Well, with that level of specifics, plus your general tone, do you think that's going to happen for you? No ones (really, no one's) going to stop you from doing so with sounds yourself unless you planned to either share it or sell it.

URL: https://forum.audiogames.net/post/514405/#p514405




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Re: A new SoundFont made by me: FPD98, a 90's Japanese soft synth

2020-03-31 Thread AudioGames . net Forum — Off-topic room : Dekyo-NEC2608 via Audiogames-reflector


  


Re: A new SoundFont made by me: FPD98, a 90's Japanese soft synth

The SA-10 SoundFont sadly is not complete, and it needs some work for simulating things like that reverb you can hear in the majority of presets (indeed I did a simulation of it in a SoundFont) because those Casio SA-series  uses echo and reverb simulated by envelope, not a DSP hardware. I'm a little bit intrigued about the algorythm used in these toy keyboards, mainly the envelope and how even an interpolation method was used to avoid that aliasing or artifacts that you can hear in lo-fi chips (for example the Ricoh RF5C68).Also, yeah, I know the GZ-series (though there's differences in the GZ-50M and the GZ-70SP) but I don't know if I could get upc831 to record the sounds for me (I commented in some of his videos).

URL: https://forum.audiogames.net/post/514403/#p514403




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Re: Do you want to be able to develop in, or understand, HTML?

2020-03-31 Thread AudioGames . net Forum — Off-topic room : Blind angel 444 via Audiogames-reflector


  


Re: Do you want to be able to develop in, or understand, HTML?

Try refreshing the page, that worked for me.

URL: https://forum.audiogames.net/post/514404/#p514404




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Re: A new SoundFont made by me: FPD98, a 90's Japanese soft synth

2020-03-31 Thread AudioGames . net Forum — Off-topic room : Dekyo-NEC2608 via Audiogames-reflector


  


Re: A new SoundFont made by me: FPD98, a 90's Japanese soft synth

The SA-10 SoundFont sadly is not complete, and it needs some work for simulating things like that reverb you can hear in the majority of presets (indeed I did a simulation of it in a SoundFont) because those Casio SA-series  uses echo and reverb simulated by envelope, not a DSP hardware. I'm a little bit intrigued about the algorythm used in these toy keyboards, mainly the envelope and how even an interpolation method was used to avoid that aliasing or artifacts that you can hear in lo-fi chips (for example the Ricoh RF5C68).

URL: https://forum.audiogames.net/post/514403/#p514403




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Re: Code 7 - Episodes 2 & 3 Out Now

2020-03-31 Thread AudioGames . net Forum — New releases room : Robokop via Audiogames-reflector


  


Re: Code 7 - Episodes 2 & 3 Out Now

It is work now but it is really really tricki for me.

URL: https://forum.audiogames.net/post/514402/#p514402




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Re: strange download links on websites

2020-03-31 Thread AudioGames . net Forum — Off-topic room : Gaki_shonen via Audiogames-reflector


  


Re: strange download links on websites

they annoy me so much!sometimes I just give up. but, look at the top of the page. mite help.

URL: https://forum.audiogames.net/post/514401/#p514401




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Re: HoneyGain - Make Money out of Your Own Internet!

2020-03-31 Thread AudioGames . net Forum — Off-topic room : Blindgamer28 via Audiogames-reflector


  


Re: HoneyGain - Make Money out of Your Own Internet!

helloas of hunnigaini had redeemed at around $132 so far adn its  well going

URL: https://forum.audiogames.net/post/514400/#p514400




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Re: how I can obtain harry potter and star wars with audio description?

2020-03-31 Thread AudioGames . net Forum — Off-topic room : Jayde via Audiogames-reflector


  


Re: how I can obtain harry potter and star wars with audio description?

I'm not sure if you're expecting me to regret my analysis of post 60 in light of your recent post. If so, I don't.You're not going to get warned or cautioned, and I wasn't even tempted to do so. Disagree with me to your heart's content. Splash a little anger around if it makes you feel better and helps you get your frustration off your chest. If you go too far, you'll be dealt with, just as anybody else will, but here, you didn't.I promise I'm not going anywhere though, and I don't really feel a need to start a new forum in order to enforce rules you don't like. We're here, we're administrators, and this was our decision. Like it, loathe it, leave. It's up to you.The fact that you still refuse to understand the caution given is an indication that your comprehension skills are failing you. I'm going to break this down using short words and short sentences, not because I think you're stupid - I don't - but because I'm tired of folks using busted arguments.A user wanted Harry Potter and Star Wars audio description.Grryfindore pointed them at his site.Grryfindore's sight is shady. We want as little to do with it as we can in public.Grryfindore knows the rules, and chose to push a little. His caution is just us pushing back a little. Nobody got hurt.His caution wasn't because what he did was bad for our forum. On its own, it really wasn't too bad for the forum. His caution is more because he knows the rules, could've sent a PM to the user in question or suggested fully legal sources, and didn't do it. It's easy to assume that he simply wanted to stretch rule 3. This wasn't an accident. This is why he got a caution.Remember: rule 3 talks about intent. If you are intending to do something we don't want you to do, and you're trying to tiptoe this way, we're still going to react.Again, this wasn't an accident or a mistake. He made his choice and got a heads-up to not do it anymore.So let this be a message to the rest of you.

URL: https://forum.audiogames.net/post/514399/#p514399




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Re: Dungeon Roll - Alexa version of the board game

2020-03-31 Thread AudioGames . net Forum — Developers room : ertay via Audiogames-reflector


  


Re: Dungeon Roll - Alexa version of the board game

Recently I have published a couple of updates to the game. All 8 heroes from the base physical game have been added. Also, your game progress is now saved across sessions. So, if your game somehow crashes, or you don't have time to finish it, you are able to continue playing the same game where you left off. Next on the list is to add information for new players and teach them how the game is played, followed by polishing and improving some of the descriptions.

URL: https://forum.audiogames.net/post/514398/#p514398




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Re: New possible accessible findings to keep us buzy

2020-03-31 Thread AudioGames . net Forum — General Game Discussion : Blind angel 444 via Audiogames-reflector


  


Re: New possible accessible findings to keep us buzy

@3 are the new links forwindow’s or browser games? Thanks for the links to these new games!

URL: https://forum.audiogames.net/post/514397/#p514397




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Re: how I can obtain harry potter and star wars with audio description?

2020-03-31 Thread AudioGames . net Forum — Off-topic room : nidza07 via Audiogames-reflector


  


Re: how I can obtain harry potter and star wars with audio description?

So, which law is broken by saying you can find it on audiovault? None. Keep repeating your statements in a loop, but as you like saying, if it didn't work the first time, it's not going to work in the attempt number 19 either. I mean, nothing needs saying if you can count the people who agree with you on the fingers of your hands. I'm waiting for a site to get DMCA notice just because someone said hey you can find this on torrent name, search for X and it is the first result. Worst case, that torrent or site gets flagged, not your forum. But it's useless to argue with a wall. You're providing same arguments that have since long been answered and you were given very solid justifications on why the community is against it. No, it's not that the majority of the forum likes free things. It's not our fault that there's no Netflix in our countries. It's not yours either, but it is that you are trying to strictly enforce a rule even when it's not required. Tell me 5 people who said hey, the moderation team is really doing a bad job by disallowing cracks. I want things for free, so I think that rule should not exist. You won't find them, so your argument of people doing it because they only want things for free doesn't work. People on this forum have always supported developers, and never said that game cracks should be allowed. Of course, there is always a select few who do, but I am talking about the majority of the community here. Think about that before you say how we only want things for free and even if we had legal ways to obtain things we would not use those ways but would continue using the vault. As a sidenote, I should not even comment on your analysis of the post number 60. Conveniently trying to get around the rule the exact same way we do when mentioning the vault. It is very offensive and attacking, whatever you'd like to say about it. Because if it's not, Jayde, I'm tired of you, go make your own forum and maybe you can enforce your own rules on it. I'm tired of this attitude of hey we're doing the right things and you are all wrong. You know what? The door is here, go make your own fucking forum already. TLDR: I'm tired of your shit, so get lost, go make your own forum.

URL: https://forum.audiogames.net/post/514396/#p514396




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Re: Undead Assault

2020-03-31 Thread AudioGames . net Forum — New releases room : PatrykK via Audiogames-reflector


  


Re: Undead Assault

the new weapon is glitchy

URL: https://forum.audiogames.net/post/514395/#p514395




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Re: A hero's call .exe file.

2020-03-31 Thread AudioGames . net Forum — General Game Discussion : Jaidon Of the Caribbean via Audiogames-reflector


  


Re: A hero's call .exe file.

I don't have the .zip file. If I make a .rar folder will that be OK with you?

URL: https://forum.audiogames.net/post/514394/#p514394




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Re: A new SoundFont made by me: FPD98, a 90's Japanese soft synth

2020-03-31 Thread AudioGames . net Forum — Off-topic room : ammericandad2005 via Audiogames-reflector


  


Re: A new SoundFont made by me: FPD98, a 90's Japanese soft synth

I was wondering if maybe you could get UPC831 to record his old casio midi modules. the gz series which has a similar rom to the sw10, and the csm 1 which is a midi module version of the casio mt670 and it's varients.

URL: https://forum.audiogames.net/post/514393/#p514393




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Re: I have a windows 7 vm for all who wants it

2020-03-31 Thread AudioGames . net Forum — Off-topic room : makenan53 via Audiogames-reflector


  


Re: I have a windows 7 vm for all who wants  it

Hi.I don't know much about this VM thing. Are the ports open? And can everyone use it?

URL: https://forum.audiogames.net/post/514391/#p514391




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Re: A new SoundFont made by me: FPD98, a 90's Japanese soft synth

2020-03-31 Thread AudioGames . net Forum — Off-topic room : ammericandad2005 via Audiogames-reflector


  


Re: A new SoundFont made by me: FPD98, a 90's Japanese soft synth

Yeah, someone made a casio SA10 soundfont, going so far as to record wave files of all the drum accompanyment tracks and the demo song!

URL: https://forum.audiogames.net/post/514392/#p514392




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Re: I have a windows 7 vm for all who wants it

2020-03-31 Thread AudioGames . net Forum — Off-topic room : makenan53 via Audiogames-reflector


  


Re: I have a windows 7 vm for all who wants  it

Hi.I don't know much about this VM thing. Are the ports open?

URL: https://forum.audiogames.net/post/514391/#p514391




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Re: A hero's call .exe file.

2020-03-31 Thread AudioGames . net Forum — General Game Discussion : Jaidon Of the Caribbean via Audiogames-reflector


  


Re: A hero's call .exe file.

Give me a bit. I'll give you my EXE soon. I'll just have to remove the save file.

URL: https://forum.audiogames.net/post/514390/#p514390




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Re: I have a windows 7 vm for all who wants it

2020-03-31 Thread AudioGames . net Forum — Off-topic room : Jaidon Of the Caribbean via Audiogames-reflector


  


Re: I have a windows 7 vm for all who wants  it

lol. I'm gonna check it out. Never had win7 if you could believe that. I only had win8.1

URL: https://forum.audiogames.net/post/514389/#p514389




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Re: Problem with delight games and rewarded videos

2020-03-31 Thread AudioGames . net Forum — General Game Discussion : Juliantheaudiogamer via Audiogames-reflector


  


Re: Problem with  delight games and rewarded videos

Last I checked, it said 29,99 € but I'll check again.

URL: https://forum.audiogames.net/post/514387/#p514387




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Re: I have a windows 7 vm for all who wants it

2020-03-31 Thread AudioGames . net Forum — Off-topic room : Gaki_shonen via Audiogames-reflector


  


Re: I have a windows 7 vm for all who wants  it

O well...

URL: https://forum.audiogames.net/post/514388/#p514388




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Re: Paul stretch

2020-03-31 Thread AudioGames . net Forum — Off-topic room : gamecreator via Audiogames-reflector


  


Re: Paul stretch

I think that is an interesting effect for experimenting with stuff. But be careful, that thing stretches the audio lots and lots and lots of times, so don't try to stretch a full song because you'll get a very long file hehehehe. I made that once  but who knows? Music and sound dessign its about experimentation and trying out new stuff. Who knows, you might find something interesting

URL: https://forum.audiogames.net/post/514386/#p514386




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Re: Undead Assault

2020-03-31 Thread AudioGames . net Forum — New releases room : Juliantheaudiogamer via Audiogames-reflector


  


Re: Undead Assault

Hi,@98: The russian guy is my favourite too.Here is my favourite:What? That stripper must have stolen my Money! (when you don't have enough Points for the box)BTW, is there a way to listen to the voice Clips outside of the game?

URL: https://forum.audiogames.net/post/514385/#p514385




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Re: how old are you when you register in this forum?

2020-03-31 Thread AudioGames . net Forum — Off-topic room : Sovs via Audiogames-reflector


  


Re: how old are you when you register in this forum?

I was 16 and a bit too interested in alcohol. Now I am 17 and even more interested in alcohol.

URL: https://forum.audiogames.net/post/514384/#p514384




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Re: how old are you when you register in this forum?

2020-03-31 Thread AudioGames . net Forum — Off-topic room : jescat277 via Audiogames-reflector


  


Re: how old are you when you register in this forum?

I was 18, I think, and now i am 22

URL: https://forum.audiogames.net/post/514382/#p514382




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Re: how old are you when you register in this forum?

2020-03-31 Thread AudioGames . net Forum — Off-topic room : Socheat via Audiogames-reflector


  


Re: how old are you when you register in this forum?

When I was register on this forum, I was 17, and now I am 24.

URL: https://forum.audiogames.net/post/514383/#p514383




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Re: how old are you when you register in this forum?

2020-03-31 Thread AudioGames . net Forum — Off-topic room : simter via Audiogames-reflector


  


Re: how old are you when you register in this forum?

Lol just realiced that rory registered on my birthday. Btw, my first account was in february 2018 i think.

URL: https://forum.audiogames.net/post/514381/#p514381




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Re: Code 7 - Episodes 2 & 3 Out Now

2020-03-31 Thread AudioGames . net Forum — New releases room : Computergamer via Audiogames-reflector


  


Re: Code 7 - Episodes 2 & 3 Out Now

Have you tried to type the commands after the ending brackets? You need to enter commands after ending brackets two times to get it done. Look at the puzzle solution and go through the lines with your Arrow keys. You should see a opening and closing backet there. That indicates in which order you should enter the commands.

URL: https://forum.audiogames.net/post/514380/#p514380




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Re: Yugioh Legacy of the duelist, Link Evolution

2020-03-31 Thread AudioGames . net Forum — General Game Discussion : Vazbol via Audiogames-reflector


  


Re: Yugioh Legacy of the duelist, Link Evolution

@ 29:  There are cards that can spew out a bunch of face down defense monsters with spels or if such conditions can be met. I know, Shaddolls, Krawlers and tindangles can pull it off, and I'm 100% sure Tindangles will come up in the story mode for this update as there was a major antagonist who use those.  I don't know, it doesn't sound like it'd be too hard to try to put in certain descriptions for NVDA to try to read with the ocr scan. Granted, I'd immagine it's a lot more work than I am immagining it to be.

URL: https://forum.audiogames.net/post/514379/#p514379




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Re: online jobs for the blind

2020-03-31 Thread AudioGames . net Forum — Off-topic room : makenan53 via Audiogames-reflector


  


Re: online jobs for the blind

You can build websites for your customers, or make music and sell

URL: https://forum.audiogames.net/post/514378/#p514378




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