Re: GUI in C and Screen Reader Accessibility

2020-04-14 Thread AudioGames . net Forum — Developers room : camlorn via Audiogames-reflector
Re: GUI in C and Screen Reader Accessibility @8It's technically workable in the sense that if you want to learn another screen reader and are lucky enough to have the X server work with Orca it's probably fine.  But that's the same kind of technically workable as you can drive the car with

Re: Bloodbath beta

2020-04-14 Thread AudioGames . net Forum — New releases room : ivan_soto via Audiogames-reflector
Re: Bloodbath beta The new bloodbath update is now being worked on again, so if you have ideas for the game please send them my way!I already recoded the weapon module to allow us to have weapons in the inventory rather than having them in the number row, including more changes URL:

Re: Bloodbath beta

2020-04-14 Thread AudioGames . net Forum — New releases room : ivan_soto via Audiogames-reflector
Re: Bloodbath beta The new bloodbath update is now being worked on again, so if you have ideas for the game please send them my way!I already recoded the weapon module to alow us to have weapons in the inventory rather than having them in the number row. URL:

Re: Generic windows forms accessibility for generic screen readers

2020-04-14 Thread AudioGames . net Forum — Developers room : camlorn via Audiogames-reflector
Re: Generic windows forms accessibility for generic screen readers I'd suggest NVDA and Narrator as your test, and then let people using other screen readers report bugs.  I know that many shops have gone that route, though I don't  have specific examples offhand.There is no standard.  The

Re: IMS Productions is helping out new and old BGT or python developers!

2020-04-14 Thread AudioGames . net Forum — Developers room : ivan_soto via Audiogames-reflector
Re: IMS Productions is helping out new and old BGT or python developers! Hi there,just wanted to bump this topic up to remind people that services are still in operation and I have more time with being stuck at home all the time now.thanks URL:

Re: Little Boss's Lemonade Stand is updated in version 0.6.1

2020-04-14 Thread AudioGames . net Forum — New releases room : Rio Aryo via Audiogames-reflector
Re: Little Boss's Lemonade Stand is updated in version 0.6.1 There is one thing that I almost forgot.I really like this game, in fact I'm almost addicted to playing it.Therefore I am grateful to the makers of this extraordinary game.I am a big fan of this type of simulation game.But

Re: game pad for playing mk11?

2020-04-14 Thread AudioGames . net Forum — General Game Discussion : Aron Leppik via Audiogames-reflector
Re: game pad for playing mk11? me. I use an XBOX 1 or a ps4 controller. URL: https://forum.audiogames.net/post/519555/#p519555 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

game pad for playing mk11?

2020-04-14 Thread AudioGames . net Forum — General Game Discussion : enes via Audiogames-reflector
game pad for playing mk11? Hi all,A friend mine is a player of MK11,  and wants  a game pad to use to play with. Does anyone here also use a game pad, and if so, which ones do you use? URL: https://forum.audiogames.net/post/519553/#p519553 -- Audiogames-reflector mailing list

Re: Bookrage's choiceofgames reviews

2020-04-14 Thread AudioGames . net Forum — General Game Discussion : bookrage via Audiogames-reflector
Re: Bookrage's choiceofgames reviews a second look at "Choice of the vampire" hello all, I would like to make a few short comments on "Choice of the Vampire," as I have replayed it a few more times since my review. I think my review is still a proper assessment of the game's merrits and

Re: Dissidia Final Fantasy: a Final Fantasy game we can all enjoy

2020-04-14 Thread AudioGames . net Forum — General Game Discussion : KenshiraTheTrinity via Audiogames-reflector
Re: Dissidia Final Fantasy: a Final Fantasy game we can all enjoy I was able to make a little bit of progress in the second game's story by randomly wandering the open world map and randomly jumping and hitting things, but nan that takes a ton of patience. It's not just the gates you need

Re: Little Boss's Lemonade Stand is updated in version 0.6.1

2020-04-14 Thread AudioGames . net Forum — New releases room : Rio Aryo via Audiogames-reflector
Re: Little Boss's Lemonade Stand is updated in version 0.6.1 Previously, I'm sorry, I used Google Translate, so the names of the fruits and drinks are different from what is in this game.Share less unpleasant experiences.I bought 240 oranges, and 48 bags of sugar.I have carefully

Re: Input needed for planned audio football project

2020-04-14 Thread AudioGames . net Forum — General Game Discussion : techmaster20 via Audiogames-reflector
Re: Input needed for planned audio football project And sense I'm a sound engineer as well, I could probably record things if I can't find a library. URL: https://forum.audiogames.net/post/519550/#p519550 -- Audiogames-reflector mailing list

Re: Galactic Colonies: Public accessible alpha version available

2020-04-14 Thread AudioGames . net Forum — General Game Discussion : caio via Audiogames-reflector
Re: Galactic Colonies: Public accessible alpha version available bvDoes this game has combat?I'm having a lot of fun. URL: https://forum.audiogames.net/post/519549/#p519549 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Input needed for planned audio football project

2020-04-14 Thread AudioGames . net Forum — General Game Discussion : techmaster20 via Audiogames-reflector
Re: Input needed for planned audio football project I could also help with sounds. I have over 1 tb of them and new ones get purchased or downloaded every few months depending on what the clients need. I can also possibly find a few friends that could do commentary. URL:

Generic windows forms accessibility for generic screen readers

2020-04-14 Thread AudioGames . net Forum — Developers room : r3dux via Audiogames-reflector
Generic windows forms accessibility for generic screen readers Hi guys,I've looked on this site for some generic windows forms accessibility tips, but not quite found what I was looking for. For example, the "Labeling controls for NVDA and/or any screen reader (solved)" post is good

Re: Getting started with native instruments in contact player in reaper?

2020-04-14 Thread AudioGames . net Forum — Off-topic room : black_mana via Audiogames-reflector
Re: Getting started with native instruments in contact player in reaper? i guess you're right, i'll  be probably geting a  cheap decent komplete keybord whenever i can if there is  one URL: https://forum.audiogames.net/post/519546/#p519546 -- Audiogames-reflector mailing list

Re: GUI in C and Screen Reader Accessibility

2020-04-14 Thread AudioGames . net Forum — Developers room : Mitch via Audiogames-reflector
Re: GUI in C and Screen Reader Accessibility I have been, and we're just trying to figure out if this part is technically workable, which it appears that it's not (I think). I'm in the US, so there will be accomodations, so that won't be an issue. URL:

Re: News from Freedom Scientific

2020-04-14 Thread AudioGames . net Forum — Off-topic room : Nocturnus via Audiogames-reflector
Re: News from Freedom Scientific I'm sorry, @41, but the idea that jaws just works and NVDA doesn't is as outdated as the practices FS/whatever they call themselves today employ are dirty and underhanded.  NVDA may not work for every situation; I'll grant that from the get-go, but if you

Re: GUI in C and Screen Reader Accessibility

2020-04-14 Thread AudioGames . net Forum — Developers room : camlorn via Audiogames-reflector
Re: GUI in C and Screen Reader Accessibility @6It's just Linux remote desktop. You might be able to get Orca working with it if you use an X server from inside a Linux VM.But frankly, at some point I really do suggest just talking to the teacher unless you're in a country where they aren't

Re: Is everything okay with this disk?

2020-04-14 Thread AudioGames . net Forum — Off-topic room : masonasons via Audiogames-reflector
Re: Is everything okay with this disk? Yes, I would copy the data from this disk. It does not sound like it's in the best of shape. URL: https://forum.audiogames.net/post/519542/#p519542 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

How to get Light Cars to run on Windows 10?

2020-04-14 Thread AudioGames . net Forum — General Game Discussion : cyco via Audiogames-reflector
How to get Light Cars to run on Windows 10? Hello,Do anyone know how to get Light Cars to run on Windows 10? I ran the file that said to run so that the game will run.However it still won't run. I would like to play this game. URL: https://forum.audiogames.net/post/519541/#p519541 --

Re: Dissidia Final Fantasy: a Final Fantasy game we can all enjoy

2020-04-14 Thread AudioGames . net Forum — General Game Discussion : dan_c via Audiogames-reflector
Re: Dissidia Final Fantasy: a Final Fantasy game we can all enjoy Hi,Thank you for doing this.  I started playing this the other day and admittedly had no idea what I was doing and just pressing buttons while attempting to figure out what was happening.I'm so looking forward to getting

Re: A few questions about python accessibility

2020-04-14 Thread AudioGames . net Forum — Developers room : Cerulean via Audiogames-reflector
Re: A few questions about python accessibility @magurp244 very nice of you to offer a code example. I offer one piece of advice because I too use pygame and have seen this happen when i turned my .py file into a .exe.pygame seems to have difficulty loading fonts when it has been compiled

Re: Little Boss's Lemonade Stand is updated in version 0.6.1

2020-04-14 Thread AudioGames . net Forum — New releases room : masonasons via Audiogames-reflector
Re: Little Boss's Lemonade Stand is updated in version 0.6.1 Slightly off topic, but I love your signature. Rofl. URL: https://forum.audiogames.net/post/519538/#p519538 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Getting started with native instruments in contact player in reaper?

2020-04-14 Thread AudioGames . net Forum — Off-topic room : an idiot via Audiogames-reflector
Re: Getting started with native instruments in contact player in reaper? I’m going to repeat this question so I don’t have to make another topic a long way down the road. Will east west sounds instruments run on my 8 GB RAM machine? Minimum 16 GB required, as I have seen on the sight

Re: News from Freedom Scientific

2020-04-14 Thread AudioGames . net Forum — Off-topic room : dan_c via Audiogames-reflector
Re: News from Freedom Scientific Personally, if FS gave the option of the cheaper home licence outside the US and Canada, which I was surprised to find out hasn't happened yet as it's been a good couple years now I think, I'd actually consider looking into it again.  For personal choice,

Re: galactic colonies now accessible!

2020-04-14 Thread AudioGames . net Forum — General Game Discussion : Sam Smith via Audiogames-reflector
Re: galactic colonies now accessible! metal pop games gotta discourad server, check it out it's in the information section in the settings menu URL: https://forum.audiogames.net/post/519534/#p519534 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Mac Pyinstaller error with accessible_output2

2020-04-14 Thread AudioGames . net Forum — Developers room : Cerulean via Audiogames-reflector
Re: Mac Pyinstaller error with accessible_output2 Hi, I had trouble with ao2 on windows, I do not have a mac, but I offer this, in the hopes it may help. I added accessible-output2 to the hidden imports list in my .spec file. hiddenimports=['accessible_output2'], URL:

Re: (Removed) Here's a Discord Channel For Promoting Your Content

2020-04-14 Thread AudioGames . net Forum — Off-topic room : zenothrax via Audiogames-reflector
Re: (Removed) Here's a Discord Channel For Promoting Your Content It's an interesting idea. It's definitely better than the other servers where you get random ads for different website. URL: https://forum.audiogames.net/post/519533/#p519533 -- Audiogames-reflector mailing list

Re: Python help!

2020-04-14 Thread AudioGames . net Forum — Developers room : Cerulean via Audiogames-reflector
Re: Python help! I see this is a very old post, but people often search the forums with questions like this. My friend over at nathantech.net has made a really nice audio tutorial on coding in python. I personally recommend this as it helped me get started.

Re: Input needed for planned audio football project

2020-04-14 Thread AudioGames . net Forum — General Game Discussion : hadi . gsf via Audiogames-reflector
Re: Input needed for planned audio football project Can you explain some more on what you mean by attacking formations? At first i thought you ment the formations that are designed for attacking, but then now i realize you mean something else.On a 4-4-2 formations, and  on formations like

Re: Street Chaos, Criminal on the Loose!

2020-04-14 Thread AudioGames . net Forum — New releases room : tunmi13 via Audiogames-reflector
Re: Street Chaos, Criminal on the Loose! I would have to record them, and they would probably sound pretty crappy. i'll come up with something eventually. URL: https://forum.audiogames.net/post/519530/#p519530 -- Audiogames-reflector mailing list

Re: rb farm is out

2020-04-14 Thread AudioGames . net Forum — New releases room : Haramir via Audiogames-reflector
Re: rb farm is out Yo folks. Well thanks @30, yeah, I played the voice for Swamp, although Kai did an amazing work when editing it.Best regards, Haramir. URL: https://forum.audiogames.net/post/519529/#p519529 -- Audiogames-reflector mailing list

Re: Getting started with native instruments in contact player in reaper?

2020-04-14 Thread AudioGames . net Forum — Off-topic room : Mitch via Audiogames-reflector
Re: Getting started with native instruments in contact player in reaper? Yeah, sort of figured IK Multimedia was on that list. Just hope I can sell their keyboard somewhere...I feel like there are some shortcuts on the Kontrol that I'm missing, like how to remove FX in an effect

Re: News from Freedom Scientific

2020-04-14 Thread AudioGames . net Forum — Off-topic room : Skybear via Audiogames-reflector
Re: News from Freedom Scientific Hello guys. This is Sky Mundell, a new member from British Columbia Canada talking to you guys. I wanted to give my opinions on this, as I am a trainer who trains blind clients in the use of adaptive technology and screen reading incorperating NVDA, and

Re: rb farm is out

2020-04-14 Thread AudioGames . net Forum — New releases room : Cerulean via Audiogames-reflector
Re: rb farm is out @rory-games Congratulations on the release!! Looking forward to giving it a go!@Rio Aryo Great advice! URL: https://forum.audiogames.net/post/519527/#p519527 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Death Stranding & Baldur's Gate, narrated

2020-04-14 Thread AudioGames . net Forum — General Game Discussion : michaelhoffman1976 via Audiogames-reflector
Re: Death Stranding & Baldur's Gate, narrated I'm using podcast adict to listen to thuis. Is there a way to make it play from oldest episode to new? like on pandora? Does anyone know? Thanks. URL: https://forum.audiogames.net/post/519525/#p519525 -- Audiogames-reflector mailing list

Re: Getting started with native instruments in contact player in reaper?

2020-04-14 Thread AudioGames . net Forum — Off-topic room : jack via Audiogames-reflector
Re: Getting started with native instruments in contact player in reaper? Regarding manufactures to avoid, obviously IK multimedia is definitely on the shit list.Sonivox is not directly NKS-ready but there are nks presets for Film Score Companion. Even without those, though, the plugin is

Re: GUI in C and Screen Reader Accessibility

2020-04-14 Thread AudioGames . net Forum — Developers room : Mitch via Audiogames-reflector
Re: GUI in C and Screen Reader Accessibility So it appears that while I will be ssh-ing into the terminal of a Linux system, I need to download an X-server, which I'm not exactlY sure what that is yet. What it appears to do is display parts of the interface on my local machine. URL:

Re: rb farm is out

2020-04-14 Thread AudioGames . net Forum — New releases room : Rio Aryo via Audiogames-reflector
Re: rb farm is out A little more advice from me:for the download link in post number 1, it is better to provide a link that opens the rbstudios.ml site, and not the game file download link directly.On that website you can provide information about the size of the game file, the progress of

Re: Getting started with native instruments in contact player in reaper?

2020-04-14 Thread AudioGames . net Forum — Off-topic room : Mitch via Audiogames-reflector
Re: Getting started with native instruments in contact player in reaper? Honestly...wow. The Joshua Bellviolin is really good. I have the symrhony  essentials from NI that comes with komplete 12 Ultimate, so I'll probaly just stick with that for now, and Session Strings for legato

Re: Getting started with native instruments in contact player in reaper?

2020-04-14 Thread AudioGames . net Forum — Off-topic room : jack via Audiogames-reflector
Re: Getting started with native instruments in contact player in reaper? @BlackMana: It's just pure honesty, that's all it is. A lot of sites share the myth that you can do anything and everything with the stock plugins of your d a w, but they neglect to mention accessibility, or that

Make python talk

2020-04-14 Thread AudioGames . net Forum — Developers room : Cerulean via Audiogames-reflector
Make python talk If you are a python developer like me who is looking for an easy way to make your programs speak using TTs, I offer this tutorial and a free set of python scripts which any python developer may use. I hope someone out there finds this  useful.You can find the tutorial and

Voice assistant to separate audio device?

2020-04-14 Thread AudioGames . net Forum — Off-topic room : G-Rad via Audiogames-reflector
Voice assistant to separate audio device? How does one go about routing just voice assistant on android to a separate bluetooth device?  I use a compilot and I wanted to  route my screen reader to just the compilot while music plays on my Megaboom 3.  Thanks in advance. URL:

Re: fortnite accessibility petition

2020-04-14 Thread AudioGames . net Forum — Off-topic room : magurp244 via Audiogames-reflector
Re: fortnite accessibility petition @35Hmm... Actually, looking into that primer article a bit more, another person to consider getting in touch with may be [Ben Lewis-Evans], who works as a user experience researcher for Epic. His profile page has a link to his [twitter account],  you

Re: Orca

2020-04-14 Thread AudioGames . net Forum — Developers room : Frenk Kinder via Audiogames-reflector
Re: Orca This has been resolved with: amixer -c 0 set Master 100% URL: https://forum.audiogames.net/post/519516/#p519516 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Debian 10 for blind

2020-04-14 Thread AudioGames . net Forum — Off-topic room : Frenk Kinder via Audiogames-reflector
Re: Debian 10 for blind This has been resolved with: amixer -c 0 set Master 100% URL: https://forum.audiogames.net/post/519515/#p519515 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: rb farm is out

2020-04-14 Thread AudioGames . net Forum — New releases room : Jaidon Of the Caribbean via Audiogames-reflector
Re: rb farm is out o! As for RB Dice, one hundred quadrillion dice, by 144150 sides per die lol. Overkill much?Well, I managed to top that by entering a googleplex dice, by a googleplex sides per die. Obviously your RB  Dice was no match for the power of Jaidon Overkill Vincent lol.

Re: rb farm is out

2020-04-14 Thread AudioGames . net Forum — New releases room : Jaidon Of the Caribbean via Audiogames-reflector
Re: rb farm is out OK. great game, although the trees are to bloody powerful. A couple sheep, chickens and cows, and 4 trees and you're unstoppable. This game reminded me how much I over do things lol. I had over 255 animals in 25 minutes. It could be less, but it was still a hell of a

Re: I nead a nvda addon

2020-04-14 Thread AudioGames . net Forum — Off-topic room : Meatbag via Audiogames-reflector
Re: I nead a nvda addon wow, didint thot i'll get in anser that's fast! thank you! URL: https://forum.audiogames.net/post/519512/#p519512 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: I nead a nvda addon

2020-04-14 Thread AudioGames . net Forum — Off-topic room : arturminyazev via Audiogames-reflector
Re: I nead a nvda addon hellothis addon called Resource Monitor, and you can download it here URL: https://forum.audiogames.net/post/519511/#p519511 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Getting started with native instruments in contact player in reaper?

2020-04-14 Thread AudioGames . net Forum — Off-topic room : cj89 via Audiogames-reflector
Re: Getting started with native instruments in contact player in reaper? Oh man. If we're talking orchestral stuff, a lot of Project Sam's stuff is seriously amazing. That gets pricey though. Don't quote me as its super late right now but I believe all their libraries support NKS. The

Re: Question For Audiogame Developers Using Node.js

2020-04-14 Thread AudioGames . net Forum — Developers room : amerikranian via Audiogames-reflector
Re: Question For Audiogame Developers Using Node.js Doesn’t you don’t know _javascript_ introduce you to node? It’s on the last page of the programming resources topic. URL: https://forum.audiogames.net/post/519510/#p519510 -- Audiogames-reflector mailing list

I nead a nvda addon

2020-04-14 Thread AudioGames . net Forum — Off-topic room : Meatbag via Audiogames-reflector
I nead a nvda addon hello everyone, I didint wanted to revive my old topic so I made this oneI want a nvda addon that I remember useing that by pressing shift NVDA and numbers it will tell you information like how much ram used, CPU use etc, can I find it working with the laitest NVDA?

Re: Just got $20 on steam, any suggestions?

2020-04-14 Thread AudioGames . net Forum — General Game Discussion : dan_c via Audiogames-reflector
Re: Just got $20 on steam, any suggestions? Also worth noting that steam actually has sales on most of these games fairly often, even new ones like mk11. URL: https://forum.audiogames.net/post/519508/#p519508 -- Audiogames-reflector mailing list

Re: (Removed) Here's a Discord Channel For Promoting Your Content

2020-04-14 Thread AudioGames . net Forum — Off-topic room : Meatbag via Audiogames-reflector
Re: (Removed) Here's a Discord Channel For Promoting Your Content if there is a servers for the blinds, it will be cool so we can advertise our games and such, oh well, this forim is the same URL: https://forum.audiogames.net/post/519507/#p519507 -- Audiogames-reflector mailing list

Re: Getting started with native instruments in contact player in reaper?

2020-04-14 Thread AudioGames . net Forum — Off-topic room : cj89 via Audiogames-reflector
Re: Getting started with native instruments in contact player in reaper? Oh man. If we're talking orchestral stuff, a lot of Project Sam's stuff is seriously amazing. That gets pricey though. Don't quote me as its super late right now but I believe all their libraries support NKS. I have a

Re: Grand theft Accessibility Has Arrived!

2020-04-14 Thread AudioGames . net Forum — New releases room : NevEd via Audiogames-reflector
Re: Grand theft Accessibility Has Arrived! What would be the best way to know when a new update comes out? URL: https://forum.audiogames.net/post/519505/#p519505 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: (Removed) Here's a Discord Channel For Promoting Your Content

2020-04-14 Thread AudioGames . net Forum — Off-topic room : Dan_Gero via Audiogames-reflector
Re: (Removed) Here's a Discord Channel For Promoting Your Content I have removed the server and replaced it with a link to the United Advertising server. As for your point Lucas, I strongly disagree. This is something you can voluntarily join. Plus, you get to look for the services you

Re: Getting started with native instruments in contact player in reaper?

2020-04-14 Thread AudioGames . net Forum — Off-topic room : cj89 via Audiogames-reflector
Re: Getting started with native instruments in contact player in reaper? Oh man. If we're talking orchestral stuff, a lot of Project Sam's stuff is seriously amazing. That gets pricey though. Don't quote me as its super late right now but I believe all their libraries support NKS. I have a

Re: Is Microsoft Teams accessible?

2020-04-14 Thread AudioGames . net Forum — Off-topic room : Boo15mario via Audiogames-reflector
Re: Is Microsoft Teams accessible? @25 I am with you on that one URL: https://forum.audiogames.net/post/519504/#p519504 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Galactic Colonies: Public accessible alpha version available

2020-04-14 Thread AudioGames . net Forum — General Game Discussion : KenshiraTheTrinity via Audiogames-reflector
Re: Galactic Colonies: Public accessible alpha version available Finally got the factory constructed, and computer parts are finally trickling in. And yup, the distance vertical and horizontal of a living quarters totally matters. Maybe if there was a click as you switch to a new row or

Re: News from Freedom Scientific

2020-04-14 Thread AudioGames . net Forum — Off-topic room : superb via Audiogames-reflector
Re: News from Freedom Scientific Yeah, I would like to know that, too, especially if they plan to pull the rug out from anyone who get this license’s feet, so to speak, once the free period ends. This is just plain twisted and stupid. URL: https://forum.audiogames.net/post/519503/#p519503

Re: Is everything okay with this disk?

2020-04-14 Thread AudioGames . net Forum — Off-topic room : Angel via Audiogames-reflector
Re: Is everything okay with this disk? Personaly, I've had worse with the internal drive in my Lenovo and that sadly died.I can still get the data from it because you can make it work if you have an USB rak thing, but you should get the data off before that thing dies. URL:

Re: Getting started with native instruments in contact player in reaper?

2020-04-14 Thread AudioGames . net Forum — Off-topic room : cj89 via Audiogames-reflector
Re: Getting started with native instruments in contact player in reaper? Oh man. If we're talking orchestral stuff, a lot of Project Sam's stuff is seriously amazing. That gets pricey though. Don't quote me as its super late right now but I believe all their libraries support NKS. I have a

Re: Is Microsoft Teams accessible?

2020-04-14 Thread AudioGames . net Forum — Off-topic room : simba via Audiogames-reflector
Re: Is Microsoft Teams accessible? Well dude, it might be that op doesn|t have a team with which he can experiment with microsoft teams, so what is the problem with asking for advice if the thing is even accessible? Isn't this what a forum is for? This is technically not a question you can

Re: rb farm is out

2020-04-14 Thread AudioGames . net Forum — New releases room : Makiocento via Audiogames-reflector
Re: rb farm is out Hey there haramir.Hoy, aren't you the voice of swamp? If yes, lol your voiceacting freaking rocks dude.I wish to voiceact someday, but my voice is so childy even though I'm at my 20's. Hahahaha URL: https://forum.audiogames.net/post/519498/#p519498 --

Re: Grand theft Accessibility Has Arrived!

2020-04-14 Thread AudioGames . net Forum — New releases room : marko via Audiogames-reflector
Re: Grand theft Accessibility Has Arrived! I’m looking forward to new updates to the mod. URL: https://forum.audiogames.net/post/519497/#p519497 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Just got $20 on steam, any suggestions?

2020-04-14 Thread AudioGames . net Forum — General Game Discussion : Jaidon Of the Caribbean via Audiogames-reflector
Re: Just got $20 on steam, any suggestions? Now let's just say Manamon 2 was on Steam. OK. Its on Steam. He wouldn't even have enough to buy Manamon. And Manamon was never on steam to begin with. URL: https://forum.audiogames.net/post/519496/#p519496 -- Audiogames-reflector mailing

Re: Input needed for planned audio football project

2020-04-14 Thread AudioGames . net Forum — General Game Discussion : robjoy via Audiogames-reflector
Re: Input needed for planned audio football project You just shortened development time by about a month or two, thank you very much!For international matches, I think the dimensions are from 64 to 75 meters for the goal line, and 100 to 110 for the touch line. We could go with something

Re: shadow rine full voice version released

2020-04-14 Thread AudioGames . net Forum — New releases room : assault_freak via Audiogames-reflector
Re: shadow rine full voice version released Full Voice Edition simply meant that there would be voice acting for all the scenes, and there are, nearly. There are so many topics on how to get games to translate, it's not hard to get started. For this game, I would ecommend using JGT. There

Re: Input needed for planned audio football project

2020-04-14 Thread AudioGames . net Forum — General Game Discussion : robjoy via Audiogames-reflector
Re: Input needed for planned audio football project You just shortened development time by about a month or two, thank you very much!For international matches, I think the dimensions are from 64 to 75 meters for the goal line, and 100 to 110 for the touch line. We could go with something

Re: Little Boss's Lemonade Stand is released!

2020-04-14 Thread AudioGames . net Forum — New releases room : Cerulean via Audiogames-reflector
Re: Little Boss's Lemonade Stand is released! Forgot to mention, I killed that annoying bug that drained inventory when you ran out of customers. sorry I missed that one the first time around. Thanks all for the wonderful feedback and support. I consider my first project to be a success,

Re: Ever wanted to be random evil guy? Now you can!

2020-04-14 Thread AudioGames . net Forum — New releases room : Simter via Audiogames-reflector
Re: Ever wanted to be random evil guy? Now you can! @96 omg rory, calm down pls.@1 sorry to say this, but removing the link was not the smartest choice. Of course it is your thing, but by doing that you made your self attackable. People will use this against you in your next projects.@12

Re: Ever wanted to be random evil guy? Now you can!

2020-04-14 Thread AudioGames . net Forum — New releases room : Simter via Audiogames-reflector
Re: Ever wanted to be random evil guy? Now you can! @96 omg rory, calm down pls.@1 sorry to say this, but removing the link was not the smartest choice. Of course it is your thing, but by doing that you made your self attackable. People will use this against you in your next projects.@12

Re: Service A I no longer working on RetroArch

2020-04-14 Thread AudioGames . net Forum — General Game Discussion : Gamulation via Audiogames-reflector
Re: Service A I no longer working on RetroArch you can try switching videodriver. URL: https://forum.audiogames.net/post/519491/#p519491 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Getting started with native instruments in contact player in reaper?

2020-04-14 Thread AudioGames . net Forum — Off-topic room : Mitch via Audiogames-reflector
Re: Getting started with native instruments in contact player in reaper? Are there any manufacturers that are accessible that anyone would suggest staying away from, based on the sound of their instruments? URL: https://forum.audiogames.net/post/519490/#p519490 --

Re: Restricted/new users: introduce yourself!

2020-04-14 Thread AudioGames . net Forum — Introduce Yourself to Gain Access : aaron via Audiogames-reflector
Re: Restricted/new users: introduce yourself! @ThatBlindChemist you are now unrestricted. URL: https://forum.audiogames.net/post/519489/#p519489 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Input needed for planned audio football project

2020-04-14 Thread AudioGames . net Forum — General Game Discussion : hadi . gsf via Audiogames-reflector
Re: Input needed for planned audio football project I don't know about others, but  I can spend some time and either use your formation editor and  make all the possible  practical formations or i can list them here for you if you want to. URL:

Re: mortal kombat 11 help needed

2020-04-14 Thread AudioGames . net Forum — General Game Discussion : Gamulation via Audiogames-reflector
Re: mortal kombat 11 help needed windows 10 64 bit.If you want to turn on naration, just go to the settings by pressing start on an XBOX controller. (tab on keybord I think). Then press l2 ps4 controller fore times. (I dont know what that button is calld on an xbox). Then go up two times.

Re: Input needed for planned audio football project

2020-04-14 Thread AudioGames . net Forum — General Game Discussion : robjoy via Audiogames-reflector
Re: Input needed for planned audio football project This is very interesting to read, and it is incredibly useful. I will have to make slight modifications, but based on what you explained, I think Fifa and PES did the right decision to make a formation database.If I whipped up a quick

Re: Getting started with native instruments in contact player in reaper?

2020-04-14 Thread AudioGames . net Forum — Off-topic room : an idiot via Audiogames-reflector
Re: Getting started with native instruments in contact player in reaper? I do already have logic pro. This keyboards not actually half bad. Somethings wrong with the mod wheel but besides that, it’s quite well built, the keys feel nice and they're velocity sensitive, it has 60 something

Re: rb farm is out

2020-04-14 Thread AudioGames . net Forum — New releases room : Haramir via Audiogames-reflector
Re: rb farm is out Hello folks! I've experienced the same bug with the guard dogs with other animals too. Apparently when you press the key to buy an animal repeatedly it buys various copies without spending cash. I may be able to help with sounds and voice acting too if needed.Best

Re: Getting started with native instruments in contact player in reaper?

2020-04-14 Thread AudioGames . net Forum — Off-topic room : an idiot via Audiogames-reflector
Re: Getting started with native instruments in contact player in reaper? I do already have logic pro. This keyboards not actually half bad. Somethings wrong with the mod wheel but besides that, it’s quite well built, the keys feel nice and they're velocity sensitive, it has 60 something

Re: GUI in C and Screen Reader Accessibility

2020-04-14 Thread AudioGames . net Forum — Developers room : Mitch via Audiogames-reflector
Re: GUI in C and Screen Reader Accessibility Okay. Thanks. I will definitely look into it. URL: https://forum.audiogames.net/post/519483/#p519483 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: GUI in C and Screen Reader Accessibility

2020-04-14 Thread AudioGames . net Forum — Developers room : camlorn via Audiogames-reflector
Re: GUI in C and Screen Reader Accessibility I'm pretty sure it'll work but you'll need a Linux VM with Orca. No one has cared enough to implement accessibility for GTK on Windows, but it's what all of Gnome etc are written in.  If I'm right that's the beginning and end of it though: I

Re: Input needed for planned audio football project

2020-04-14 Thread AudioGames . net Forum — General Game Discussion : hadi . gsf via Audiogames-reflector
Re: Input needed for planned audio football project Ok, so regarding positioningYour initial thinking is perfectly correct. In football, the teams arrange in a formation literally in front of each other, and they keep moving back and forth, in formation, as the ball moves between the two

Re: Input needed for planned audio football project

2020-04-14 Thread AudioGames . net Forum — General Game Discussion : hadi . gsf via Audiogames-reflector
Re: Input needed for planned audio football project I'm absolutely horrible at programming concepts and logic, so all i can do is to describe how the real football is played, so then you can find logical ways to implement it in your game. i'm pretty sure you do have to sacrifice some 

Re: Getting started with native instruments in contact player in reaper?

2020-04-14 Thread AudioGames . net Forum — Off-topic room : black_mana via Audiogames-reflector
Re: Getting started with native instruments in contact player in reaper? at post 10  sorry if i said that, but it sounds to me like someone  who sees your  sound  equipment and he is working in a  studio with hie    top professional gear that you're nothing   compared  to him and his

Re: rb farm is out

2020-04-14 Thread AudioGames . net Forum — New releases room : Makiocento via Audiogames-reflector
Re: rb farm is out Hi.Actually I love the fact that you need to persecute animals, as that happens in real life farms. I've worked in one myself and needed to chase cows and sheeps hahahaha. Sad but true.Also yes, workers would be great as well but they should be unlockable after a period

Re: GUI in C and Screen Reader Accessibility

2020-04-14 Thread AudioGames . net Forum — Developers room : Mitch via Audiogames-reflector
Re: GUI in C and Screen Reader Accessibility Basically the idea is to create an application that will act as a Xidi song library of sorts, and can be controlled via a GUI. For this, the GUI library that is being used is GTK, or Gimp Toolkit. It appears to be cross-platform and

Re: Input needed for planned audio football project

2020-04-14 Thread AudioGames . net Forum — General Game Discussion : hadi . gsf via Audiogames-reflector
Re: Input needed for planned audio football project I'm absolutely horrible at programming concepts and logic, so all i can do is to describe how the real football is played, so then you can find logical ways to implement it in your game. i'm pretty sure you do have to sacrifice some 

Re: Ever wanted to be random evil guy? Now you can!

2020-04-14 Thread AudioGames . net Forum — New releases room : black_mana via Audiogames-reflector
Re: Ever wanted to be random evil guy? Now you can! at post 105 maybe you should reconsider your own words before you wright them down, and actually try to look on the bright cide of the game, give positive feedback,  not going directly and   criticizing it, that's one of the main reasons 

Re: Ever wanted to be random evil guy? Now you can!

2020-04-14 Thread AudioGames . net Forum — New releases room : black_mana via Audiogames-reflector
Re: Ever wanted to be random evil guy? Now you can! at post 105 maybe you should reconsider your own words before you wright them down, and actually try to look on the bright cide of the game, give positive feedback,  not going directly and   criticizing it, that's one of the main reasons 

Re: Restricted/new users: introduce yourself!

2020-04-14 Thread AudioGames . net Forum — Introduce Yourself to Gain Access : ThatBlindChemist via Audiogames-reflector
Re: Restricted/new users: introduce yourself! Hi, I'm Olivia, or ThatBlindChemist. I've been playing audiogames for several years, but haven't really been involved in the community. Looking forward to talking about audiogames! URL: https://forum.audiogames.net/post/519476/#p519476 --

Re: python video file load is possible

2020-04-14 Thread AudioGames . net Forum — Developers room : visualstudio via Audiogames-reflector
Re: python video file load is possible hi,yes it's possible.either by OpenCV (which AI developers use) and ffmpeg which although OpenCV uses under the hood, and other frameworks. URL: https://forum.audiogames.net/post/519475/#p519475 -- Audiogames-reflector mailing list

Re: News from Freedom Scientific

2020-04-14 Thread AudioGames . net Forum — Off-topic room : Juliantheaudiogamer via Audiogames-reflector
Re: News from Freedom Scientific Hi,Although I already have a JAWS license (don't start yelling at me, I was raised on it, okay), but this is just a shitty move by Freedom Scientific. I would really like to know why they are doing this USA and Canada only Thing. URL:

Re: Death Stranding & Baldur's Gate, narrated

2020-04-14 Thread AudioGames . net Forum — General Game Discussion : Garr via Audiogames-reflector
Re: Death Stranding & Baldur's Gate, narrated Achievements will be more work and take more time but recommended URL: https://forum.audiogames.net/post/519473/#p519473 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: rb farm is out

2020-04-14 Thread AudioGames . net Forum — New releases room : connor142 via Audiogames-reflector
Re: rb farm is out Suggestion to expand on what #25 has said. You could hire farmhands. These farmhands would periodically interact with your animals (milk cows, feed pigs, collect eggs etc). But they require a salary that you must pay every season. If you can't pay, they leave you, but

Re: Getting started with native instruments in contact player in reaper?

2020-04-14 Thread AudioGames . net Forum — Off-topic room : jack via Audiogames-reflector
Re: Getting started with native instruments in contact player in reaper? Yes.@anIdiot: You have nothing to lose selling that old keyboard in exchange for a Native one.It really doesn't get better than that as far as accessibility is concerned, other than plugins that are already accessible

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