Re: Getting started with native instruments in contact player in reaper?

2020-04-14 Thread AudioGames . net Forum — Off-topic room : jack via Audiogames-reflector
Re: Getting started with native instruments in contact player in reaper? Yes.@anIdiot: You have nothing to lose selling that old keyboard in exchange for a Native one.IT really doesn't get better than that as far as accessibility is concerned, other than plugins already accessible (Sonivox

Re: rb farm is out

2020-04-14 Thread AudioGames . net Forum — New releases room : brad via Audiogames-reflector
Re: rb farm is out Hi.I did try it today and that bug is still there.It's not my kind of game but keep it up URL: https://forum.audiogames.net/post/519470/#p519470 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Street Chaos, Criminal on the Loose!

2020-04-14 Thread AudioGames . net Forum — New releases room : connor142 via Audiogames-reflector
Re: Street Chaos, Criminal on the Loose! @83 someone would have to record those. Unless there are some good voice samples lying around. There probably are somewhere but good luck finding any. URL: https://forum.audiogames.net/post/519469/#p519469 -- Audiogames-reflector mailing list

Re: Street Chaos, Criminal on the Loose!

2020-04-14 Thread AudioGames . net Forum — New releases room : Juliantheaudiogamer via Audiogames-reflector
Re: Street Chaos, Criminal on the Loose! Hi,I have a Suggestion: In free mode, could you add reactions by the People on the street for when I, for example, ram a car?Also, I don't know if it is a bug or on purpose, but in free mode, your health Regenerates. URL:

Re: News from Freedom Scientific

2020-04-14 Thread AudioGames . net Forum — Off-topic room : Nocturnus via Audiogames-reflector
Re: News from Freedom Scientific #freedomsciencetrumption #makewindowsgreatagain #instagood #beautiful #a11y URL: https://forum.audiogames.net/post/519467/#p519467 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Input needed for planned audio football project

2020-04-14 Thread AudioGames . net Forum — General Game Discussion : hadi . gsf via Audiogames-reflector
Re: Input needed for planned audio football project Ok, so regarding positioningYour initial thinking is perfectly correct. In football, the teams arrange in a formation literally in front of each other, and they keep moving back and forth, in formation, as the ball moves between the two

Re: rb farm is out

2020-04-14 Thread AudioGames . net Forum — New releases room : Rio Aryo via Audiogames-reflector
Re: rb farm is out Alright, after I tried this game,this is the concept of a farm simulation game that I want all this time!As a lover of simulation games, I really enjoy this game.Indeed not much can be done, but that can be understood, because this game is still in a very early

Re: Galactic Colonies: Public accessible alpha version available

2020-04-14 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector
Re: Galactic Colonies: Public accessible alpha version available Hi.@brad: Do you have enough money to build the crystal? That reminds me about the following important thing which I should add to the first post:If you have set your people to work in the commercial complex, then there might

Re: a new giveaway from pro sound effects

2020-04-14 Thread AudioGames . net Forum — Off-topic room : Mayana via Audiogames-reflector
Re: a new giveaway from pro sound effects Fair point, Simba. I'm sorry, I didn't check the other threads. Seems Zarvox is right then; nothing to do but leave them be until they're drowned among the other discussions. URL: https://forum.audiogames.net/post/519463/#p519463 --

Re: Street Chaos, Criminal on the Loose!

2020-04-14 Thread AudioGames . net Forum — New releases room : tunmi13 via Audiogames-reflector
Re: Street Chaos, Criminal on the Loose! Omar Alvarado wrote:ok, for those of you who can't access tunmi's site, can you also not access my site? I could host the project, and I probably should be doing that anyway. Lol.That would be nice, however I don't have access to your site. And my

Re: Galactic Colonies: Public accessible alpha version available

2020-04-14 Thread AudioGames . net Forum — General Game Discussion : KenshiraTheTrinity via Audiogames-reflector
Re: Galactic Colonies: Public accessible alpha version available Asteroids don't work yet. URL: https://forum.audiogames.net/post/519462/#p519462 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Street Chaos, Criminal on the Loose!

2020-04-14 Thread AudioGames . net Forum — New releases room : tunmi13 via Audiogames-reflector
Re: Street Chaos, Criminal on the Loose! Omar Alvarado wrote:ok, for those of you who can't access tunmi's site, can you also not access my site? I could host the project, and I probably should be doing that anyway. Lol.That would be nice, however I don't have access to your site. And my

Re: New iOS new Siri voice

2020-04-14 Thread AudioGames . net Forum — Off-topic room : DJEPIC via Audiogames-reflector
Re: New iOS new Siri voice @Slender, I mean that I know the internal name is Nora. I was setting up an activity on iOS with US Siri Female as the voice. It appeared as Siri Female in the list of voices but appeared as Nora in the main activities screen. URL:

Re: Acapela for NVDA

2020-04-14 Thread AudioGames . net Forum — Off-topic room : queenslight via Audiogames-reflector
Re: Acapela for NVDA You would be correct.Also, they do a monthly internet check if I do recall.NB. http://www.atguys.com/store/ , no longer sells the Non-Code Factory version. URL: https://forum.audiogames.net/post/519459/#p519459 -- Audiogames-reflector mailing list

Re: Galactic Colonies: Public accessible alpha version available

2020-04-14 Thread AudioGames . net Forum — General Game Discussion : brad via Audiogames-reflector
Re: Galactic Colonies: Public accessible alpha version available Hi.I can't build any chrystal stuff.Whenever I do. it says it needs crystal on the sector or something like that, but the thing is; I explored the crystal tile already so know it's there.I closed the game and opened it again

Re: mortal kombat 11 help needed

2020-04-14 Thread AudioGames . net Forum — General Game Discussion : TBlaze via Audiogames-reflector
Re: mortal kombat 11 help needed I could help with some tips. What system are you on? URL: https://forum.audiogames.net/post/519457/#p519457 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Getting started with native instruments in contact player in reaper?

2020-04-14 Thread AudioGames . net Forum — Off-topic room : camlorn via Audiogames-reflector
Re: Getting started with native instruments in contact player in reaper? @6As someone who is into audio enough to have tried to figure out how to make good accessible VST designs, what they did is really the only way that you can do it.  While it would be nice if some of it were more

Re: How do I listen to Harry Potter audio books in Alexa?

2020-04-14 Thread AudioGames . net Forum — Off-topic room : Computergamer via Audiogames-reflector
Re: How do I listen to Harry Potter audio books in Alexa? So I need a audible skill first? How do I get that? And do I have to buy the book from a certain page? URL: https://forum.audiogames.net/post/519455/#p519455 -- Audiogames-reflector mailing list

Re: Code Dungeon - A first person hack & slash dungeon crawler

2020-04-14 Thread AudioGames . net Forum — Developers room : camlorn via Audiogames-reflector
Re: Code Dungeon - A first person hack & slash dungeon crawler @19I haven't tried it in practice, so perhaps it falls flat.But I've played a lot of sequence storm of late (a rhythm game that added accessibility), and I started thinking about how you could make it work in the case where you

Re: Code Dungeon - A first person hack & slash dungeon crawler

2020-04-14 Thread AudioGames . net Forum — Developers room : Stealcase_ via Audiogames-reflector
Re: Code Dungeon - A first person hack & slash dungeon crawler We were rushing to get a build going today but we couldn't to get it out the door in time;Too many little things cropped to cause problems.But we've resolved to get a build up tomorrow; in about 24 hours it should be up.This

Re: Warsim, text based randomly generated stratogy

2020-04-14 Thread AudioGames . net Forum — New releases room : Niklas via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy Cool ideas. An idea similar to year events like inventions further in the game i had as well. And yes, magic could be interesting. Maybe even the ability for magic units to learn other spells and such later on. And medical units and

Re: shadow rine full voice version released

2020-04-14 Thread AudioGames . net Forum — New releases room : Computergamer via Audiogames-reflector
Re: shadow rine full voice version released Well, I don´t agree with this. SInce this is a rpg, I want to know what the story is and what is going on. If not all is translated, I have no idea of what is going to happen next in the story. I was expecting all to be translated form the title

Re: GUI in C and Screen Reader Accessibility

2020-04-14 Thread AudioGames . net Forum — Developers room : camlorn via Audiogames-reflector
Re: GUI in C and Screen Reader Accessibility Do you need to implement an X server?  "Write a GUI" and "Must work over SSH" are usually mutually exclusive.There isn't one C GUI library. There's hundreds. I assume they're telling you to use something specific.  What is it? URL:

Re: Roadsplat 3d is coming along nicely

2020-04-14 Thread AudioGames . net Forum — General Game Discussion : DJEPIC via Audiogames-reflector
Re: Roadsplat 3d is coming along nicely I'm getting problem loading page errors when clicking on the links above. URL: https://forum.audiogames.net/post/519449/#p519449 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Getting started with native instruments in contact player in reaper?

2020-04-14 Thread AudioGames . net Forum — Off-topic room : Mitch via Audiogames-reflector
Re: Getting started with native instruments in contact player in reaper? Honestly I'm a big fan of Impact Soundwork's guitar libraries, as now I can actually play a virtual guitar and sound good.Seriously wish IK xultimedia would make SampleTank 4 NKS compatibleseriously regret buying the

Re: Grand theft Accessibility Has Arrived!

2020-04-14 Thread AudioGames . net Forum — New releases room : Aron Leppik via Audiogames-reflector
Re: Grand theft Accessibility Has Arrived! it should be turned on by default. URL: https://forum.audiogames.net/post/519447/#p519447 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: a new giveaway from pro sound effects

2020-04-14 Thread AudioGames . net Forum — Off-topic room : simba via Audiogames-reflector
Re: a new giveaway from pro sound effects Hi.At Meyana na that doesn't work, the threats generate aa SQL error when you try clicking on them, not even the threat creator can then interact with them anymore.Greetings Moritz. URL: https://forum.audiogames.net/post/519446/#p519446 --

Re: Grand theft Accessibility Has Arrived!

2020-04-14 Thread AudioGames . net Forum — New releases room : seb2314 via Audiogames-reflector
Re: Grand theft Accessibility Has Arrived! You cannot bring up your phone to save during the first mission. You can always use OCR to check if autosave is turned on in the settings though. URL: https://forum.audiogames.net/post/519445/#p519445 -- Audiogames-reflector mailing list

Re: Thoughts about the new immersive Audio RPG - The Cursed Painting

2020-04-14 Thread AudioGames . net Forum — New releases room : cyco via Audiogames-reflector
Re: Thoughts about the new immersive Audio RPG - The Cursed Painting I notice that I saw a knife and axe added to the shop over the weekend. Is this something that I unlocked or is this something that has been added? URL: https://forum.audiogames.net/post/519444/#p519444 --

Question For Audiogame Developers Using Node.js

2020-04-14 Thread AudioGames . net Forum — Developers room : kingzombie via Audiogames-reflector
Question For Audiogame Developers Using Node.js To any of you such as talon or oriol and others. Could you provide the best resources in your oppinion for learning node.js? There are many all over the web of course but I'd like to have the right set of resources to learn from so I can dive

GUI in C and Screen Reader Accessibility

2020-04-14 Thread AudioGames . net Forum — Developers room : Mitch via Audiogames-reflector
GUI in C and Screen Reader Accessibility Hello.So for a project that I am required to complete for my programmIng in C course, we are required to implement a GUI interface. Because of this, and some circumstances of which I am required to fall under, I have some questions. 1. Out of the

Re: Street Chaos, Criminal on the Loose!

2020-04-14 Thread AudioGames . net Forum — New releases room : manamon_player via Audiogames-reflector
Re: Street Chaos, Criminal on the Loose! sorry for dubble posting but, I think adding motorcycles can be great URL: https://forum.audiogames.net/post/519439/#p519439 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: a new giveaway from pro sound effects

2020-04-14 Thread AudioGames . net Forum — Off-topic room : Mayana via Audiogames-reflector
Re: a new giveaway from pro sound effects There is a Delete link under each of your posts. If you delete the first post in a topic, the whole topic gets deleted. So you should be able to clean this up on your own. URL: https://forum.audiogames.net/post/519441/#p519441 --

Re: Galactic Colonies: Public accessible alpha version available

2020-04-14 Thread AudioGames . net Forum — General Game Discussion : black_mana via Audiogames-reflector
Re: Galactic Colonies: Public accessible alpha version available sounds  good to me, i'm goign to check it out URL: https://forum.audiogames.net/post/519440/#p519440 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Street Chaos, Criminal on the Loose!

2020-04-14 Thread AudioGames . net Forum — New releases room : manamon_player via Audiogames-reflector
Re: Street Chaos, Criminal on the Loose! Dangerous Drive, Ultimate Chase URL: https://forum.audiogames.net/post/519438/#p519438 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Street Chaos, Criminal on the Loose!

2020-04-14 Thread AudioGames . net Forum — New releases room : manamon_player via Audiogames-reflector
Re: Street Chaos, Criminal on the Loose! Dangerous Drive, Ultimate Chase URL: https://forum.audiogames.net/post/519439/#p519439 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Galactic Colonies: Public accessible alpha version available

2020-04-14 Thread AudioGames . net Forum — General Game Discussion : bananas via Audiogames-reflector
Re: Galactic Colonies: Public accessible alpha version available hi. i have a big bug in this game. i colonizet all available planets in sector 4 and, i don't see new planets, or wormhole. it's somehow maybe  fiksable? or how i can clear data to start again? because reinstalling don't help

Re: Getting started with native instruments in contact player in reaper?

2020-04-14 Thread AudioGames . net Forum — Off-topic room : an idiot via Audiogames-reflector
Re: Getting started with native instruments in contact player in reaper? @mitch That's something you would have to decide for yourself. I think there good, and in the case of the world instruments like ra and silk, some of the best sounding out there, but I think for the stand alone

Re: Galactic Colonies: Public accessible alpha version available

2020-04-14 Thread AudioGames . net Forum — General Game Discussion : caio via Audiogames-reflector
Re: Galactic Colonies: Public accessible alpha version available What is this game about? URL: https://forum.audiogames.net/post/519434/#p519434 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Galactic Colonies: Public accessible alpha version available

2020-04-14 Thread AudioGames . net Forum — General Game Discussion : simba via Audiogames-reflector
Re: Galactic Colonies: Public accessible alpha version available Hi.well I think it matters because even though there is no industry building near it, the living quarters only hold a reduced number of colonists.Another problem is mining asteroid fields. I did find one nd the game asks me

Re: Sequence Storm Rhythm Racing Game

2020-04-14 Thread AudioGames . net Forum — New releases room : keyIsFull via Audiogames-reflector
Re: Sequence Storm Rhythm Racing Game So I made my track in audio cues 2 and it plays correctly there, but then when I try to play it on audio cues 1, the game locks up. My music started on -0 and 1 eigth because there's a little bit of silence there, but that shouldn't stop it from

Re: Getting started with native instruments in contact player in reaper?

2020-04-14 Thread AudioGames . net Forum — Off-topic room : black_mana via Audiogames-reflector
Re: Getting started with native instruments in contact player in reaper? i don't like the way of accessability  is being used on native instruments that comes with the hardware, looks kinda unfair to me, i gave up on the idea of trying to find and accessable wayh to use kontakt librarys   

Re: I Have to Use Jaws For a Few Hours, and Here Are My Thoughts

2020-04-14 Thread AudioGames . net Forum — Off-topic room : devinprater via Audiogames-reflector
Re: I Have to Use Jaws For a Few Hours, and Here Are My Thoughts @41: Yeah, it works well in Powerpoint, but netter seem to be able to do this in Word. Well, NVDA couldn't even see the images. URL: https://forum.audiogames.net/post/519432/#p519432 -- Audiogames-reflector mailing list

Re: Getting started with native instruments in contact player in reaper?

2020-04-14 Thread AudioGames . net Forum — Off-topic room : black_mana via Audiogames-reflector
Re: Getting started with native instruments in contact player in reaper? honestly i don't like the way of accessability  is being used on native instruments that comes with the hardware, i gave up on the idea of trying to find and accessable wayh to use knotakt librarys   i wanted to, so i

Re: Getting started with native instruments in contact player in reaper?

2020-04-14 Thread AudioGames . net Forum — Off-topic room : makenan53 via Audiogames-reflector
Re: Getting started with native instruments in contact player in reaper? There is a script for kontakt 5, and i use the free version. URL: https://forum.audiogames.net/post/519430/#p519430 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Galactic Colonies: Public accessible alpha version available

2020-04-14 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector
Re: Galactic Colonies: Public accessible alpha version available I don't think it matters how many tiles in each row, but I'm not sure.Regarding getting the message that the factory is not unlocked:This is a bug. It properly means you don't have enough money to build. I'm not sure if it's

Re: News from Freedom Scientific

2020-04-14 Thread AudioGames . net Forum — Off-topic room : devinprater via Audiogames-reflector
Re: News from Freedom Scientific Well, NVDA does mostly the same thing, with more focus on standards, and less workarounds for awful web practices than JAWS because developers should fix their junk instead of snoring awake a tad, mumbling about screen readers good they fix accessibility

Re: shadow rime

2020-04-14 Thread AudioGames . net Forum — General Game Discussion : AnamLion via Audiogames-reflector
Re: shadow rime Hi friends! I am stuck in dragon shrine.I don't know how to arrange those statuesAny help will be appreciated URL: https://forum.audiogames.net/post/519427/#p519427 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Getting started with native instruments in contact player in reaper?

2020-04-14 Thread AudioGames . net Forum — Off-topic room : Mitch via Audiogames-reflector
Re: Getting started with native instruments in contact player in reaper? EastWest's play engine also runs in Komplete Kontrol as well, so it's accessible from only there, though.However, for anyone who has used EastWest's sounds, comparing it to others, would you consider it overrated? I

Re: Input needed for planned audio football project

2020-04-14 Thread AudioGames . net Forum — General Game Discussion : robjoy via Audiogames-reflector
Re: Input needed for planned audio football project Regarding updates, I think what you are suggesting is what I was planning to implement. If I can avoid it, I'd rather not pressure people into buying new versions, and support the project when they feel it deserves it. While this might

Re: Service A I no longer working on RetroArch

2020-04-14 Thread AudioGames . net Forum — General Game Discussion : Rubyel via Audiogames-reflector
Re: Service A I no longer working on RetroArch Yes I have one, I've even tried to generate a new one just to be sure... And that new one still not working. Yes I've configured it in RetroArch, in the retroarch.cfg file. I don't know if it helps, but in the same time this issue occured,

Re: New iOS new Siri voice

2020-04-14 Thread AudioGames . net Forum — Off-topic room : Slender via Audiogames-reflector
Re: New iOS new Siri voice @5, The internal name is probably be Nora but I'm not sure exactly, though I briefly played with Mac OS and found a reference to it being a US English voice, though if the voice ends up getting replaced we'll know for sure. Most of the time the reason people know

Re: a new giveaway from pro sound effects

2020-04-14 Thread AudioGames . net Forum — Off-topic room : Zarvox via Audiogames-reflector
Re: a new giveaway from pro sound effects From the last time this happened, I do not think the mods can fix it, the topic just had to get berried. URL: https://forum.audiogames.net/post/519423/#p519423 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: rb farm is out

2020-04-14 Thread AudioGames . net Forum — New releases room : Makiocento via Audiogames-reflector
Re: rb farm is out Hi.I don't think so, what about text based games? or conversational adventures?Though this game would be great with sounds haha. URL: https://forum.audiogames.net/post/519422/#p519422 -- Audiogames-reflector mailing list

Re: Galactic Colonies: Public accessible alpha version available

2020-04-14 Thread AudioGames . net Forum — General Game Discussion : KenshiraTheTrinity via Audiogames-reflector
Re: Galactic Colonies: Public accessible alpha version available 2 spaces apart is fine, but how many tiles are in each row, is what I think simba is asking.I did finally find a crystal region, but trying to install a factory, I was told that I haven't unlocked it yet, but I know that I

Re: bgt, making optional parameters

2020-04-14 Thread AudioGames . net Forum — Developers room : Zarvox via Audiogames-reflector
Re: bgt, making optional parameters Oh, I didn't notice the 3.0 at the end of gpa. I'll edit my post. Thanks for bringing it to my attention. URL: https://forum.audiogames.net/post/519420/#p519420 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Input needed for planned audio football project

2020-04-14 Thread AudioGames . net Forum — General Game Discussion : robjoy via Audiogames-reflector
Re: Input needed for planned audio football project Regarding updates, I think what you are suggesting is what I was planning to implement. If I can avoid it, I'd rather not pressure people into buying new versions, and support the project when they feel it deserves it. While this might

Re: Getting started with native instruments in contact player in reaper?

2020-04-14 Thread AudioGames . net Forum — Off-topic room : an idiot via Audiogames-reflector
Re: Getting started with native instruments in contact player in reaper? I already have another keyboard. I don’t have much money to buy it and selling the one I have would probably be a hassle considering all that’s going on right now. Someone suggested east west sounds as an Alternative.

Re: galactic colonies now accessible!

2020-04-14 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector
Re: galactic colonies now accessible! Hi.I have made an other topic, where I also have answered a lot of your questions in this topic:https://forum.audiogames.net/post/519416/#p519416I hope this topic will make it easier for people regarding to get all the information needed to get started

Re: Getting started with native instruments in contact player in reaper?

2020-04-14 Thread AudioGames . net Forum — Off-topic room : an idiot via Audiogames-reflector
Re: Getting started with native instruments in contact player in reaper? I already have another keyboard. I don’t have much money to buy it and selling the one I have would probably be a hassle considering all that’s going on right now. Someone suggested east west sounds as an alternative.

Re: Galactic Colonies: Public accessible alpha version available

2020-04-14 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector
Re: Galactic Colonies: Public accessible alpha version available Here are some replies on questions from the other topic:milos wrote:Hmm game is so amazing! I try to play. But im so confused. I colonise a first planet and complete mission one. In second mission i must colonise second

Galactic Colonies: Public accessible alpha version available

2020-04-14 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector
Galactic Colonies: Public accessible alpha version available This topic will be updated with more information, to make it easy for people to find all the important information they need.Hi all.Please note: This topic is not made to overtake the following topic made by

Re: Getting started with native instruments in contact player in reaper?

2020-04-14 Thread AudioGames . net Forum — Off-topic room : jack via Audiogames-reflector
Re: Getting started with native instruments in contact player in reaper? Honestly dude you're going to want to just save up for a Komplete keyboard if you want to make the most out of it and reap the accessibility benefits. The summer of sound sale is more than likely coming very son, so

Re: python video file load is possible

2020-04-14 Thread AudioGames . net Forum — Developers room : amerikranian via Audiogames-reflector
Re: python video file load is possible Indeed it is. The most popular way is by using Open CV. URL: https://forum.audiogames.net/post/519413/#p519413 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: galactic colonies now accessible!

2020-04-14 Thread AudioGames . net Forum — General Game Discussion : brad via Audiogames-reflector
Re: galactic colonies now accessible! Hi.@60 I have 39, I think.I'll try and get more.It's not really clear in my oppinion what the people do, sure they eat food and I assume they help with gathering things but there's no asign button or something is there? URL:

Re: Lucia - OpenSource AudioGame engine written in Python

2020-04-14 Thread AudioGames . net Forum — Developers room : amerikranian via Audiogames-reflector
Re: Lucia - OpenSource AudioGame engine written in Python @Ambro86, I included your saving / loading and menu examples in the repo. Sorry for it taking a bit, LOL.For anyone wondering, the Lucia Examples repo can be found here. URL: https://forum.audiogames.net/post/519411/#p519411 --

Re: Lucia - OpenSource AudioGame engine written in Python

2020-04-14 Thread AudioGames . net Forum — Developers room : amerikranian via Audiogames-reflector
Re: Lucia - OpenSource AudioGame engine written in Python @Ambro86, I included your saving / loading and menu examples in the repo. Sorry for it taking a bit, LOL. URL: https://forum.audiogames.net/post/519411/#p519411 -- Audiogames-reflector mailing list

Re: New iOS new Siri voice

2020-04-14 Thread AudioGames . net Forum — Off-topic room : DJEPIC via Audiogames-reflector
Re: New iOS new Siri voice Darn it, should have known! It's obviously you devinprater. In retrospect, it was obvious beyond belief. URL: https://forum.audiogames.net/post/519410/#p519410 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: a new giveaway from pro sound effects

2020-04-14 Thread AudioGames . net Forum — Off-topic room : black_mana via Audiogames-reflector
Re: a new giveaway from pro sound effects ok, there is something rong, i tryed to post  the topic 3 times before i decided to try and figure  out the problem, so i fixed it, but now there are 3 topics like this one and when you open them there is an error, can  the admins  deleet them?the

Re: a new giveaway from pro sound effects

2020-04-14 Thread AudioGames . net Forum — Off-topic room : black_mana via Audiogames-reflector
Re: a new giveaway from pro sound effects ok, there is something rong, i tryed to post  the topic 3 times before i decided to try and figure  out the problem, so i fixed it, but now there are 3 topics like this one and when you open them there is an error, can  the admins  deleet them?the

Re: News from Freedom Scientific

2020-04-14 Thread AudioGames . net Forum — Off-topic room : Gamulation via Audiogames-reflector
Re: News from Freedom Scientific Jayde wrote:Moderation:Post 14, I'm issuing a caution here. It's not a punishment, but just a note that you need to not do what you did.Yes, people can crack Jaws. But encouraging people to contact you to figure out how to do it is something we don't really

Re: Street Chaos, Criminal on the Loose!

2020-04-14 Thread AudioGames . net Forum — New releases room : Omar Alvarado via Audiogames-reflector
Re: Street Chaos, Criminal on the Loose! ok, for those of you who can't access tunmi's site, can you also not access my site? I could host the project, and I probably should be doing that anyway. Lol. URL: https://forum.audiogames.net/post/519407/#p519407 -- Audiogames-reflector

Re: a new giveaway from pro sound effects

2020-04-14 Thread AudioGames . net Forum — Off-topic room : black_mana via Audiogames-reflector
Re: a new giveaway from pro sound effects um ok, there is something rong, i tryed to post  the toic 3 times before i decided to figgir out the problem, so i fixed it, but now there are 3 topics like this one and when you open them there is an error, can  the admins  deleet them? URL:

Re: rb farm is out

2020-04-14 Thread AudioGames . net Forum — New releases room : black_mana via Audiogames-reflector
Re: rb farm is out i can most definitely help with sound effects if you want, just say so, i'm no longer using sounds from  third parti librarys on projects like i used to, but  rather other sources like sound snap and so on, so you won't have to worry about credits URL:

Re: News from Freedom Scientific

2020-04-14 Thread AudioGames . net Forum — Off-topic room : rwbeardjr via Audiogames-reflector
Re: News from Freedom Scientific I hate JAWS to the point where on my school computer, even though they provide it, I turn it off and use a portable NVDA. NVDA does the exact same thing, and I never have to worry about a license or in the case of my school, I never have to worry about the

a new giveaway from pro sound effects

2020-04-14 Thread AudioGames . net Forum — Off-topic room : black_mana via Audiogames-reflector
a new giveaway from pro sound effects from the pro sound effects mailing list: Can you guess what these sounds are?Explosions? Sci-fi Impacts? Drums? Punches? Sports Ball Hits? Could be anything...Last year, we teamed up with four-time Academy Award®-winning sound designer Richard King

Re: galactic colonies now accessible!

2020-04-14 Thread AudioGames . net Forum — General Game Discussion : KenshiraTheTrinity via Audiogames-reflector
Re: galactic colonies now accessible! @59 I solved this earlier on thread buthere goes.Try getting more workers. URL: https://forum.audiogames.net/post/519403/#p519403 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Restricted/new users: introduce yourself!

2020-04-14 Thread AudioGames . net Forum — Introduce Yourself to Gain Access : aaron via Audiogames-reflector
Re: Restricted/new users: introduce yourself! @Scarlet you are now unrestricted. URL: https://forum.audiogames.net/post/519402/#p519402 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Hello!

2020-04-14 Thread AudioGames . net Forum — Off-topic room : devinprater via Audiogames-reflector
Re: Hello! Welcome to the forum. I'm Devin, and I usually post whatever is output from my mind, and attempt to get everyone to play some video game about Final Fantasy whatever that no one cares about because it's not an audio game. I mean, why would some one play Dissidia Final Fantasy

Re: Death Stranding & Baldur's Gate, narrated

2020-04-14 Thread AudioGames . net Forum — General Game Discussion : aaron via Audiogames-reflector
Re: Death Stranding & Baldur's Gate, narrated I think including the achievements is a good idea. URL: https://forum.audiogames.net/post/519401/#p519401 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: New iOS new Siri voice

2020-04-14 Thread AudioGames . net Forum — Off-topic room : devinprater via Audiogames-reflector
Re: New iOS new Siri voice It's me, obviously. I'm the voice of Siri! I bet y'all could never guess that shocking info that all the blind community must know.Now, it's a computer trained off a human voice. We don't know who the human is, so let's just say it's me. Lol. URL:

Re: I don't know if it's regular but I need help with Alian OUtback.

2020-04-14 Thread AudioGames . net Forum — General Game Discussion : Jayde via Audiogames-reflector
Re: I don't know if it's regular but I need help with Alian OUtback. Moderation:Amir Tajik, please from now on get proof before you give something to someone for free when ideally they should be paying for it.Anyone can just flat-out say that they tried to buy a game and failed for some

Re: rb farm is out

2020-04-14 Thread AudioGames . net Forum — New releases room : pool via Audiogames-reflector
Re: rb farm is out sounds are the soal of audio games, dont you think? URL: https://forum.audiogames.net/post/519397/#p519397 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: News from Freedom Scientific

2020-04-14 Thread AudioGames . net Forum — Off-topic room : devinprater via Audiogames-reflector
Re: News from Freedom Scientific I've had to use this for my job, where I work from home now. I mean, it works, and it's JAWS. URL: https://forum.audiogames.net/post/519396/#p519396 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Getting started with native instruments in contact player in reaper?

2020-04-14 Thread AudioGames . net Forum — Off-topic room : an idiot via Audiogames-reflector
Getting started with native instruments in contact player in reaper? Is there anyway to deal with its accessibility issues? I don't know much about how to use ocr or to the extent to which it can help, and have had only very Limited success on the native access login screen, meaning I got

Re: News from Freedom Scientific

2020-04-14 Thread AudioGames . net Forum — Off-topic room : aaron via Audiogames-reflector
Re: News from Freedom Scientific The link should now show the correct article, instead of the %20 not found.As for my thoughts on Jaws, sorry to say but NVDA does better, not just because it's free but because Jaws is, seemingly, mega expensive. URL:

Re: Service A I no longer working on RetroArch

2020-04-14 Thread AudioGames . net Forum — General Game Discussion : devinprater via Audiogames-reflector
Re: Service A I no longer working on RetroArch Do you have your own API key, and is it configured in Retroarch? URL: https://forum.audiogames.net/post/519393/#p519393 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Thoughts about the new immersive Audio RPG - The Cursed Painting

2020-04-14 Thread AudioGames . net Forum — New releases room : Wanderword via Audiogames-reflector
Re: Thoughts about the new immersive Audio RPG - The Cursed Painting EternalGamer wrote:Hi!I'm aware of that, and it's absolutely okay for me to play in English.So how do I get it enabled and running on a German Echo Dot, or an iPhone? I've got an amazon.de account. Instructions are still

Re: Input needed for planned audio football project

2020-04-14 Thread AudioGames . net Forum — General Game Discussion : hadi . gsf via Audiogames-reflector
Re: Input needed for planned audio football project robjoy wrote:Updating player stats is actually one of the reasons why I'd like to release a new version every year, if possible. That is, of course, if I have enough new content.Unless I absolutely have to, I will try to not break

Re: Input needed for planned audio football project

2020-04-14 Thread AudioGames . net Forum — General Game Discussion : hadi . gsf via Audiogames-reflector
Re: Input needed for planned audio football project robjoy wrote:Updating player stats is actually one of the reasons why I'd like to release a new version every year, if possible. That is, of course, if I have enough new content.Unless I absolutely have to, I will try to not break

Re: Just got $20 on steam, any suggestions?

2020-04-14 Thread AudioGames . net Forum — General Game Discussion : rwbeardjr via Audiogames-reflector
Re: Just got $20 on steam, any suggestions? Code7, Sequence Storm, Alt Frequencies, and AudioWizards URL: https://forum.audiogames.net/post/519390/#p519390 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: New iOS new Siri voice

2020-04-14 Thread AudioGames . net Forum — Off-topic room : Makiocento via Audiogames-reflector
Re: New iOS new Siri voice Hi.Every synth siri voice from IOS 11 and later is based on neural networks, even spanish ones. Heres an info that I just knew:The female spanish (Spain) voice is Iratxe gomez, she's an english teacher and recorded the voice for monica as well.The spanish (spain)

Re: Input needed for planned audio football project

2020-04-14 Thread AudioGames . net Forum — General Game Discussion : hadi . gsf via Audiogames-reflector
Re: Input needed for planned audio football project robjoy wrote:@hadi.gsf This is exactly what I need at the AI development stage, thank you so much!For example, if a forward has the ball, in a 4 4 2 formation, the other forward would either move to an open position to receive a pass (if

Re: News from Freedom Scientific

2020-04-14 Thread AudioGames . net Forum — Off-topic room : rwbeardjr via Audiogames-reflector
Re: News from Freedom Scientific Ok.So, I will not be using JAWS, because I can't stand the thing. I just told everyone that it was there.And with the whole cracking thing, JAWS is the only software that I will publically encourage people to crack. Freedom Scientific does not need money.

Re: Input needed for planned audio football project

2020-04-14 Thread AudioGames . net Forum — General Game Discussion : hadi . gsf via Audiogames-reflector
Re: Input needed for planned audio football project robjoy wrote:@hadi.gsf This is exactly what I need at the AI development stage, thank you so much!For example, if a forward has the ball, in a 4 4 2 formation, the other forward would either move to an open position to receive a pass (if

Re: News from Freedom Scientific

2020-04-14 Thread AudioGames . net Forum — Off-topic room : Chris via Audiogames-reflector
Re: News from Freedom Scientific So let me get this straight. The home annual license is only available to people in the United States, and this 90-day license is only available for people in the United States or Canada? What? Just use NVDA, the free and much more ethical screen reader. If

Re: galactic colonies now accessible!

2020-04-14 Thread AudioGames . net Forum — General Game Discussion : brad via Audiogames-reflector
Re: galactic colonies now accessible! Hi.@simba, I must be doing something wrong, unless construction materials take a long time to make.Here's my layout: ore mining machine, level 1, wherehouse 2, ore, level 1, factory level 1, construction material, wherehouse 3, construction

Re: News from Freedom Scientific

2020-04-14 Thread AudioGames . net Forum — Off-topic room : Chris via Audiogames-reflector
Re: News from Freedom Scientific So let me get this straight. The home annual license is only available to people in the United States, and this 90-day license is only available for people in the United States or Canada? What? Just use NVDA, the free and much more ethical screen reader. If

Re: News from Freedom Scientific

2020-04-14 Thread AudioGames . net Forum — Off-topic room : Chris via Audiogames-reflector
Re: News from Freedom Scientific So let me get this straight. The home annual license is only available to people in the United States, and this 90-day license is only available for people in the United States or Canada? What? Just use NVDA, the free and much more ethical screen reader. If

Re: Dungeon Roll for Alexa is now available

2020-04-14 Thread AudioGames . net Forum — New releases room : ertay via Audiogames-reflector
Re: Dungeon Roll for Alexa is now available Adding a second player shouldn't be too complicated and certainly doable with the way I have coded the game. URL: https://forum.audiogames.net/post/519385/#p519385 -- Audiogames-reflector mailing list

<    1   2   3   4   5   >