Re: help with AzuraCast

2020-08-29 Thread AudioGames . net Forum — Off-topic room : blindndangerous via Audiogames-reflector


  


Re: help with AzuraCast

Yep, post 2 has it.  In each folder you want to add, check it's checkbox, and give it a second or so if you're selecting multiple ones.  Once all of them are filled, go to the playlists combo box, check the playlist you want them to be added to and press save. It will add the folders, subfolders and tracks to the playlist.

URL: https://forum.audiogames.net/post/565572/#p565572




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Re: The Vale (final?) Demo

2020-08-29 Thread AudioGames . net Forum — General Game Discussion : Jayde via Audiogames-reflector


  


Re: The Vale (final?) Demo

The worst part is, Shepherd starts out by saying "have a look around", then corrects himself, and Alex lets it pass. You take out "have a listen around" and it's still the same game, and the awkward joke isn't there. If Alex made fun of Shepherd for it, snapped at him, sounded awkward, then fine, keep it in, maybe it's an object lesson. But right now it's simply an awkward line with absolutely zero payoff, and with the added "benefit" that some blind folks - who are a large part of this game's target audience - are going to see it as problematic to one degree or another. As I said, to me it's not a dealbreaker, it's just cringy, and needlessly cringy at that.Fantasy setting means that we don't have to think of this in terms of "medieval" or "olden days". This also means that we don't have to assume that the people in this fantasy setting are acting the same way folks a few hundred years ago on Earth would have done. Based on the magic demo, magic is not just a thing that happens to only Alex - others seem to know about and even understand it a bit - and that introduces an enormous wild card into everything.One thing I want to go back to though? Sometimes I actually really, really liked. The bit where Shepherd's about to go sneaking off, and we see him get killed, but it turns out to have been a dream/vision/fear of Alex, and nothing more. I have always treated that scene like a premonition, and I think it presages potential magic later extremely well.I definitely am not giving up on this game at all. I do think it has some issues, but I have to trust that Falling Squirrel is going to deal with those issues appropriately. If they do, great; look at how many bugs AHC had when it first came out, just as one example, and now it's virtually bug-free as far as I know. If they can do it, so can Falling Squirrel, if it comes down to that. If they don't, I'm sure there'll be more than enough folks to tell them so.

URL: https://forum.audiogames.net/post/565576/#p565576




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Re: Earwax

2020-08-29 Thread AudioGames . net Forum — Developers room : chrisnorman7 via Audiogames-reflector


  


Re: Earwax

@16I like the look of this code!!Can I ask, what is wrong with tile editors? I mean, if I let you chuck a static ambiance at 5, 2 for example, or create a surface that runs from 0, 0 to 18, 2, why is that not a good thing?Not saying you're wrong BTW, just interested to see why you think having everything in code is better.Only advantage I can see - and it's a pretty big advantage - is you could do (extending your code):@town_square.on_enter
def event():
"""Make the town fool jump out in front of you."""
#...Are there other advantages I'm missing?I've not exactly got a wealth of level editing knowledge, so I'm interested in and open to all approaches.

URL: https://forum.audiogames.net/post/565565/#p565565




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Re: Procedural realms, the mud with crafting, cooking & building is back!

2020-08-29 Thread AudioGames . net Forum — New releases room : camlorn via Audiogames-reflector


  


Re: Procedural realms, the mud with crafting, cooking & building is back!

They're ansi color and formatting sequences. You have to turn off color however that works, and once you've done that if they're still there you're screwed.  I didn't know that clients even still existed that couldn't handle them though, so maybe find another client.

URL: https://forum.audiogames.net/post/565577/#p565577




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Re: Any mud with different magic/or combat system?

2020-08-29 Thread AudioGames . net Forum — General Game Discussion : karate25 via Audiogames-reflector


  


Re: Any mud with different magic/or combat system?

definitely clokmud. You have got to try that one out, the people there are extremely friendly and helpful, and you can pretty much do anything your heart desires. I'm known as duggin on there. Its connection info is clok.contrarium.net, and its port number is 4000. Have a wonderful evening and I hope you enjoy it.

URL: https://forum.audiogames.net/post/565569/#p565569




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Problem Connecting To Sindome

2020-08-29 Thread AudioGames . net Forum — General Game Discussion : zenothrax via Audiogames-reflector


  


Problem Connecting To Sindome

Hello all,I've been trying to connect to Sindome for a while now, but no matter what MUD client I use I can't connect. The website says the connection info is moo.sindome.org:. Is this no longer the correct connection info?

URL: https://forum.audiogames.net/post/565580/#p565580




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Re: Any mud with different magic/or combat system?

2020-08-29 Thread AudioGames . net Forum — General Game Discussion : Garr via Audiogames-reflector


  


Re: Any mud with different magic/or combat system?

Hmm... In Conquest it's not cast, it's perform!

URL: https://forum.audiogames.net/post/565564/#p565564




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Re: Sunrise Waterfall version 3.2, more than just a website builder

2020-08-29 Thread AudioGames . net Forum — Off-topic room : azure via Audiogames-reflector


  


Re: Sunrise Waterfall version 3.2, more than just a website builder

wow! its amazing

URL: https://forum.audiogames.net/post/565574/#p565574




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Re: Starfinder for Alexa

2020-08-29 Thread AudioGames . net Forum — New releases room : flameAlchemist via Audiogames-reflector


  


Re: Starfinder for Alexa

How would I start over on starfinder?

URL: https://forum.audiogames.net/post/565573/#p565573




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Re: The Vale (final?) Demo

2020-08-29 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector


  


Re: The Vale (final?) Demo

@172, that iea makes sense today. We have parent who at least will expect us to know how to defend ourselves. You have to This is fantacy yes, but all the people talking about how the dialogue is ok because thi was probably happening in a medieval setting have to realize that in amedieval setting, someone who was both blind and female would not have been let out of the house, most likely, or would have ended up being a beggar if she had. Again, this is just hypothetical discussion,not like we're expectin the plot of the game to change. @171, yes, this is fantacy. And yes, blind people can reach great heights. This is, as I said, just discussion for the sake of discussion... and is based on most of us pointing out that lines like "have a listen around" just don't belong in a game that is trying to feature a hero who is blind. Same thing as trying to film a martial arts movie starring a Japanese character who is played by an American who uses awkwardly written Japanese.That's not realistic, that's just disrespectful.

URL: https://forum.audiogames.net/post/565566/#p565566




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Re: Earwax

2020-08-29 Thread AudioGames . net Forum — Developers room : camlorn via Audiogames-reflector


  


Re: Earwax

@17Suppose that you decide you want to do grid tiles as 1 foot, which is a reasonable-ish choice for anything inside a building, and ironically somewhat better than meters because 1 foot is about 1 footstep.  If I had to estimate, one floor of my apartment building would be something like 100 by 40 tiles, a very large supermarket is probably 200x200 or so, a city block is easily 500x500.  Arrowing over a grid at those sizes is painful, but more to the point it's also kind of incomprehensible without further description like shades of doom has, "You are in isle 5", "There is a passage to your left", etc.  You also have the problem that yeah, ambiance from 10 to 20 x and 5 to 15 y isn't so bad, but what about when it's 273 x to 279 x?  Good luck reasoning that out.  I call this the spreadsheet problem, because it shows up with any sufficiently large grid, whether that be a game map or a data table or whatever else.But the second problem is, suppose you want to make a row of offices in an office building.  DO that with yaml and you cut/paste it.  Do that with the grid editor and you're there all day.  Do that with a function and a for loop and it's done, plus also you can edit one of them and all 10 update properly.But again, I haven't done it.  There's drawbacks.  For example I suspect that you end up with environments that look like a bunch of hallways with dead ends, because that's easy to express when you can just main_hallway.north_exit or whatever else and build off  the previous piece.  But I think that the flip side is that if you ever wanted to build an actual, to-scale city or something like that, things that are bigger than what most audiogames end up with, you need something like this.  I've probably alluded toward my end goal being an MMO; one of the key steps in that, for me, is finding out if I' right about whether or not this can work.There's a lot of other directions you can go, as well.  For example, if you have terrain types, you could make two of those terrain types sidewalk and street.  Then you could let the user define rules for overlapping, the default being error.  But a perfectly reasonable rule to add here is sidewalk + street = crosswalk, sidewalk plus sidewalk mean "corner of main street and 1st avenue" or whatever, and then you can just throw streets down like that and have a well-described neighborhood or what have you.  There's also much more hypothetical things like bringing in constraint solvers (see cassowary for an example) which would, arguably, let you have auto-fitting hallways and things like that too that just always connect two points.I'm not sure I'd go trying to attach scripts in the map files themselves, though that's not a bad idea, just an implementation problem.  Writing something that compiles code like this to a 2d tile grid is actually really easy, but it's also potentially slow enough that you're going to want to load the map without having to recompile it every time, and if the only way to get the scripts attached to the objects is to build the map, that's kind of a nonstarter.  But you could probably solve this with some sort of stable identifiers an just not rebuilding the tile grid if you see one cached, or something.  I dunno.  My plan for the long term was to use Lua and have separate files, being as the goal is an MMO and you need a trusted language to stop everyone hacking the server when building areas, and also because one file per scripted object that's just object-id.lua is also not really super bad.There's a lot of ergonomics and usability stuff that needs designing, like how do you specify positions of objects relative to each other, and how do you easily encapsulate things into functions, etc, that I have ideas on but who knows how good those ideas are.One of the key difference between audiogame maps, both what people have done and what people would like to do, and sighted game maps, is this.  Sighted game maps don't have metadata layers.  This seems kinda like I'm changing the topic, but I'm not: we also need good ways to handle that aspect.  Sighted tile-based game is you drop some road tiles, but audiogame is also you need to be able to say this is 4th street or whatever.  You're also building a GPS system in, basically, with all the GPS stuff.  I don't think anyone's taken that as far as we could.  And on the whole, proposing this kind of thing, I'm really surprised that no one's just said "let's use a programming language and make it nice to use", it's always "My tile editor but better".  I wonder if there's an actual reason for that, I dunno.

URL: https://forum.audiogames.net/post/565567/#p565567




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Re: Monthly Chat - August, 2020

2020-08-29 Thread AudioGames . net Forum — Off-topic room : kjsisco via Audiogames-reflector


  


Re: Monthly Chat - August, 2020

One day I'll get watching that show.

URL: https://forum.audiogames.net/post/565568/#p565568




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Re: Earwax

2020-08-29 Thread AudioGames . net Forum — Developers room : ironcross32 via Audiogames-reflector


  


Re: Earwax

Tile editors and stuff work, but none of them that have ever existed that I've tried have done it well imo. They're always missing a huge piece.

URL: https://forum.audiogames.net/post/565571/#p565571




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Re: New to Madden NFL

2020-08-29 Thread AudioGames . net Forum — General Game Discussion : cyco via Audiogames-reflector


  


Re: New to Madden NFL

The menus except the playbooks are accessible for the blind. When in a game there is a rumble feature to help players know if they are doing a running play or a passing play.Face of the franchise does not have any accessible menus for the blind. However if you have a Windows 10 machine you can use the Xbox app with NVDA to OCR the screen to see what is on it.I have not had a good opportunity to mess with the game. I plan on doing that some time this week.If you are a football fan you should get the new game. Especially if you have not played last year's game.

URL: https://forum.audiogames.net/post/565570/#p565570




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Re: I am trying to record a new song, but, provlem whit virtual recorder

2020-08-29 Thread AudioGames . net Forum — Off-topic room : ignatriay via Audiogames-reflector


  


Re: I am trying to record a new song, but, provlem whit virtual recorder

Sounds like you guys are... reaping the benefits, but what about... going pro with the tools instead? Reaping benefits for just $60 sounds kinda, nice though... although, while  reaping benefits for $60 is a thing, how about waving the gold for $35? Not sound forging though, I prefer using the traditional hammer and anvil though   :dDunno how funny that was, probably not as much as some other jokes in this thread, but gave it a shot lol.

URL: https://forum.audiogames.net/post/565575/#p565575




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Re: I am trying to record a new song, but, provlem whit virtual recorder

2020-08-29 Thread AudioGames . net Forum — Off-topic room : ignatriay via Audiogames-reflector


  


Re: I am trying to record a new song, but, provlem whit virtual recorder

Sounds like you guys are... reaping the benefits, but what about... going pro, with the, tools, instead? Reaping benefits for just $60 sounds kinda, nice though... although, while  reaping benefits for $60 is a thing, how about waving the gold for $35?  :dDunno how funny that was, probably not as much as some other jokes in this thread, but gave it a shot lol.

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Re: slay the spire now accessible!

2020-08-29 Thread AudioGames . net Forum — General Game Discussion : arnold18 via Audiogames-reflector


  


Re: slay the spire now accessible!

How to activate replay the spire's relics which needs clicking? And another question do you plan to support downfall, or the mods which add characters? They're interesting to say the least.

URL: https://forum.audiogames.net/post/565578/#p565578




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Re: Handy spellchecker

2020-08-29 Thread AudioGames . net Forum — Off-topic room : kool_turk via Audiogames-reflector


  


Re: Handy spellchecker

I use a word processor called Jarte.There's a premium version, but the free version does what I need it to do, even a spell checker.You would think windows would have its own built in spell checker, but I guess they wouldn't be making money from office products if they did that.Some app's have built in spell checkers, like skype and Discord, I think some browsers also do it, but you have to tell the screen reader to let you know of misspelled words, and that doesn't always work, especially if you use words that sound similar.Like the words sense and since, so many blind people mix those up.A spell checker isn't going to help you in those situations.

URL: https://forum.audiogames.net/post/565579/#p565579




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No Video Jam submissions, voting ends September 6

2020-08-29 Thread AudioGames . net Forum — New releases room : shiftBacktick via Audiogames-reflector


  


No Video Jam submissions, voting ends September 6

Submissions for the No Video Jam are in! Please join us for one week to play and review all of our great entries.How to ParticipateAnyone with an itch.io account can participate. Registration is free. Browse the entries, read their artist statements, play the games, rate them in a few categories, and leave us nice comments. Games must be rated in all four categories on the jam page for your ratings to count. May the best game win!SubmissionsSubmissions can be viewed and sorted from the entries page. Here they are in alphabetical order:Audio Death PunchaudioshooterA Walk in the DarkBeat Master!BlindedCave EscapeCristal JamClashes of the SkyDyechanEchoI Can See YouLight the DarknessLost SoulMoodVibesNS-RoboticsPRESS 0 FOR OPERATORReactS.E.A.Unwanted PassengersWhat the Deck!?Enjoy!

URL: https://forum.audiogames.net/post/565354/#p565354




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Re: what manamon are more affective against pierre?

2020-08-29 Thread AudioGames . net Forum — General Game Discussion : Vazbol via Audiogames-reflector


  


Re: what manamon are more affective against pierre?

Mitoris (I don't have my game installed on this one to check spelling of that), that Minotaur ground/steel type can basically solo the entire fight. Ground/Steel is either immune or resistant to everything he can throw at it. For healing purposes on a larger team, he is what you'd switch to if you need to apply revives/healing items safely. He can take blow after blow so you can get the rest of the team setup to fight, and continue the assault.

URL: https://forum.audiogames.net/post/565365/#p565365




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Re: Walking vs Running vs Both in A Detective's Demise (and others)

2020-08-29 Thread AudioGames . net Forum — General Game Discussion : PitchBlack via Audiogames-reflector


  


Re: Walking vs Running vs Both in A Detective's Demise (and others)

That's pretty unanimous then, I owe Connor a pint! Thanks for all the feedback guys and gals, we'll include a run in all our first-person releases going forward.Cheers!Harry

URL: https://forum.audiogames.net/post/565366/#p565366




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Re: Cosmic Rage, a futuristic MUD unlike any other

2020-08-29 Thread AudioGames . net Forum — New releases room : darren via Audiogames-reflector


  


Re: Cosmic Rage, a futuristic MUD unlike any other

hey there. any idea as to why the mud seems to be down?

URL: https://forum.audiogames.net/post/565372/#p565372




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Re: Problem with Bluetooth keyboard

2020-08-29 Thread AudioGames . net Forum — Off-topic room : bgt lover via Audiogames-reflector


  


Re: Problem with Bluetooth keyboard

Well, with so little information, we can't give you more definite answers. Can you give us more details, such as what kind of keyboard? What laptop? Just saying, it might be the bluetooth card in your laptop that's the problem.It might be worth checking the battery of your keyboard, time to charge it?

URL: https://forum.audiogames.net/post/565374/#p565374




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Re: Are these accessible with Talking DOS Box system?

2020-08-29 Thread AudioGames . net Forum — General Game Discussion : shane via Audiogames-reflector


  


Re: Are these accessible with Talking DOS Box system?

i have an issue with talking dosboxWhen I cd to the folder, then i run the game, but nothing happens the thing just freezes and won't o anything. I've tried leaving ti, but even after like 5 or so mins, it doesn't work.

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Re: Empiremud soundpacks

2020-08-29 Thread AudioGames . net Forum — General Game Discussion : JasonBlaze via Audiogames-reflector


  


Re: Empiremud soundpacks

I think there is none for vip. But there is one or two for mush

URL: https://forum.audiogames.net/post/565373/#p565373




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Re: Empiremud soundpacks

2020-08-29 Thread AudioGames . net Forum — General Game Discussion : shane via Audiogames-reflector


  


Re: Empiremud soundpacks

could you link it?

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New to Madden NFL

2020-08-29 Thread AudioGames . net Forum — General Game Discussion : Tikki via Audiogames-reflector


  


New to Madden NFL

Hi,so, in some threads on here, I read that the Madden NFL games were made accessible for blind players at some point.Now I'm considering getting the newest game, Madden NFL 21, but I really can't find any information on it regarding accessibility.So, which parts of the game are accessible and which parts are not? How do I actually play the game when in a match, regarding controls and knowing when to do what? Is there a website or something to find out more about these things?Sorry, I know this is a lot of questions, but I'm just curious and want to know more before buying the game. Thanks for any answersTikki

URL: https://forum.audiogames.net/post/565377/#p565377




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Re: extra dungeons in text games.

2020-08-29 Thread AudioGames . net Forum — General Game Discussion : ficho via Audiogames-reflector


  


Re: extra dungeons in text games.

thanks.

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Re: extra dungeons in text games.

2020-08-29 Thread AudioGames . net Forum — General Game Discussion : ficho via Audiogames-reflector


  


Re: extra dungeons in text games.

thanks.this will be fun.

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Re: Audio Racing Games

2020-08-29 Thread AudioGames . net Forum — General Game Discussion : PitchBlack via Audiogames-reflector


  


Re: Audio Racing Games

Oki doke, it's the same mechanic as used in Audio Pong essentially, just larger. The idea would be to combine it with a consistent tone, so that's there's always an indication of where to go, as well as an indication of distance that isn't just volume, one can also increase pitch slightly. I absolutely love the idea of having the score be both the musical accompaniment and the indicator of where to aim for, and the indicator of everything else race wise. You could do so much with pitch, and interweaving scores and alter melodies dependent on position in the race, the possibilities are really enthralling for me. You could make the engines musical, gradually seeping in new harmonies as one gets to full acceleration. It could be a really beautiful project actually. One of my pipe dreams is to represent a city completely with musical objects. Imagine Sounds of Eden but for a whole city. I don't think it's commercially viable, it would take forever and is too niche, but my god would I love to do it. Similarly, making this racing game entirely music based I imagine would limit our audience. Do these kind of musical ideas sound exciting to you?Cheers!Harry

URL: https://forum.audiogames.net/post/565371/#p565371




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Re: Question regarding shadow rine

2020-08-29 Thread AudioGames . net Forum — General Game Discussion : ficho via Audiogames-reflector


  


Re: Question regarding shadow rine

hi. find the switches that will play a click wen you press them to open the door.

URL: https://forum.audiogames.net/post/565368/#p565368




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Re: The Vale (final?) Demo

2020-08-29 Thread AudioGames . net Forum — General Game Discussion : vaibhavbhandari via Audiogames-reflector


  


Re: The Vale (final?) Demo

I've heard this many a times that people have said to remove all the instances of the person being discriminated on being blind. I personally, have no problem with this cause firstly, it is a medieval world and the people would not be as liberal as they are right now and second, it makes the game feel a bit more real to me. What I meant was, it doesn't need to be completely removed.

URL: https://forum.audiogames.net/post/565370/#p565370




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Re: Question regarding shadow rine

2020-08-29 Thread AudioGames . net Forum — General Game Discussion : BryanP via Audiogames-reflector


  


Re: Question regarding shadow rine

Ok, so I could use some help. What's the deal with the four switches in the volcano? I think they're supposed to open the door but I've long since forgotten the combination. Perhaps its random?

URL: https://forum.audiogames.net/post/565367/#p565367




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Re: Elon Musk NeuraLink Update: August 28th

2020-08-29 Thread AudioGames . net Forum — Off-topic room : lemm via Audiogames-reflector


  


Re: Elon Musk NeuraLink Update: August 28th

Hi,I actually hadn’t heard of Neural ink before I saw this topic, I checked out the stream last night have to say wow that’s seriously impressive. The fact they had actually already successfully implanted one of these devices in a pig  (and the pig was still a very happy and contented pig with the implant present for a couple of months), not to mention they could map its movement through the output of the signals  which were accurate to what the pig was actually doing  and how that could potentially help cure paralysis was pretty incredible. I watched the whole thing, they talked about some of the stuff it might be able to do in the future, I appreciate that’s the future and pipe dreams  as such , but it was pretty impressive mind blowing stuff which did include curing blindness, some of the other stuff they talked about was almost unbelievable  it really was turning into a black mirror episode at  a point (cookie implant anyone? For the black mirror fans here hahaha)  thanks to the OP for posting the link to this, it was a fascinating watch.

URL: https://forum.audiogames.net/post/565376/#p565376




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Re: a small concern about the public record of disciplinary action

2020-08-29 Thread AudioGames . net Forum — Site and forum feedback : Simter via Audiogames-reflector


  


Re: a small concern about the public record of disciplinary action

@55 don't even know what to say to that. Except for the fact that i've never said a personal attack is a personal attack if it wasn't, and i know what you will come up with next, and post @38 is actually one. And also i haven't broken rules in this topic.

URL: https://forum.audiogames.net/post/565379/#p565379




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Re: Build to Survive, version 5.0.2

2020-08-29 Thread AudioGames . net Forum — New releases room : tunmi13 via Audiogames-reflector


  


Re: Build to Survive, version 5.0.2

@Isuck: Base health boosters are overpriced on purpose. We can't have every base ending up with 10 health within one day. You gotta work for it. Btw, that's really not what the MOTD says, so, erm, you can stop that. You  I've been trying to see what is up with those things For some reason they're firing in the wrong direction.

URL: https://forum.audiogames.net/post/565380/#p565380




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Re: Monthly Chat - August, 2020

2020-08-29 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector


  


Re: Monthly Chat - August, 2020

Beware possible game of thrones season 5 spoilers.@Wing of eternity, while we are not sure of Melisandre's over all motives, I don't think Melisandre would necessarily want to harm Stanis without a good reason, so I suspect the death of Shirreen was exactly what her motive claimed it to be, a chance to magically aid Stanis at what she deemed (and evidently what Stanis also demed), an acceptable cost. My issue as far as Melisandre is concerned, is that given that Stanis did not! win the battle after taking such an extreme action, it puts all of her possible magic into question. it also cheapens the idea of Stanis as king. Up until he burned Shirreen I would have said that stanis, while probably not an exceptional king or one for the legends, would provide a stability which Westeros needs. When Davos tells the iron bank of Bravos that backing Stanis is their best option for getting their money repaid, well he's speaking exactly the truth. However, when willing to burn his own daughter alive to achieve a goal, Tv stanis has showed himself to have no moral or personal limits at all, which makes him a far more questionable prospect as King. Remember Sirius black's advice to Harry potter in order of the Phoenix, don't judge someone by how they treat their enemies, or their friends, but their inferiors and those dependent upon them. As to Bran stark being a Targarian, unless something new comes to light about Bran's parentage in the series which hasn't up until now (and if it does, I'd rather not know since I'd rather watch the series and find out for myself), then that is utterly impossible!A major point is made, both in the books, and the early seasons of the tv series, that Katelin Stark loves all of her children, but has a massive blind spot when it comes to John Snow, the one Stark child who is not her son.She  even tells John "I wish it had been you" after Bran's crippling accident. From all of this, it is pretty dam clear that Bran is very much Kat and Ned's sonn, and failing any random plots about baby swapping or the like (though even this would be difficult given Kat's dedication as a mother), it's pretty clear Bran is no Targarian. Now John snow on the other hand? Indeed, it's become so much an accepted fan theory, that I'd almost be surprised if r+l=J were not true, at least in the books (can't speak for the series).

URL: https://forum.audiogames.net/post/565381/#p565381




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Re: Honeygain, actually not a scam

2020-08-29 Thread AudioGames . net Forum — Off-topic room : Meatbag via Audiogames-reflector


  


Re: Honeygain, actually not a scam

So may I ask a stupid question? What's wrong with companies knowing  what porn I  like or whatever. If I want to search for porn I will go to Google that way Google knows that.  my ISP no more than that. My VPN could know that if  they want. And what's wrong with it anyways. It's not critical information like my credit card or whatever, and they are not going to tell my dad that I watch this and that so they could have it all they want. I don't care about this program since I can't use it anyways but it's a general question

URL: https://forum.audiogames.net/post/565400/#p565400




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Re: I am mad at this forum

2020-08-29 Thread AudioGames . net Forum — Off-topic room : defender via Audiogames-reflector


  


Re: I am mad at this forum

Having seen his behavior on games, admittedly out of context and definitely mean spirited recordings of him from anyaudio, and the general consensus from people I would consider to be empathetic and levelheaded who have interacted with him on Team Talk, I would confidently say that yes, he does have at least a moderate mental illness.How the outbursts caused by this issue are handled by the moderators of this site is up to them, but I really don't believe he means any particular harm by them, even if they are disruptive.And I have to agree with Haily about the fact that far too many people who should know better take him literally when many clues point to him having little control over his actions.

URL: https://forum.audiogames.net/post/565404/#p565404




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Re: Build to Survive, version 5.0.2

2020-08-29 Thread AudioGames . net Forum — New releases room : tunmi13 via Audiogames-reflector


  


Re: Build to Survive, version 5.0.2

@Deathstar: I was, dont worry, I waas not lying about grief, my friend had died due to a disease. But this time I was kicked off, I didn't step down on purpose.

URL: https://forum.audiogames.net/post/565403/#p565403




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Re: Problem with reapers virtual midi keyboard. is there a fix?

2020-08-29 Thread AudioGames . net Forum — Off-topic room : Gaki_shonen via Audiogames-reflector


  


Re: Problem with reapers virtual midi keyboard. is there a fix?

o. to bad.seems like i'm gonna hae wait till ah get a cable. god damit.

URL: https://forum.audiogames.net/post/565409/#p565409




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Re: Build to Survive, version 5.0.2

2020-08-29 Thread AudioGames . net Forum — New releases room : tunmi13 via Audiogames-reflector


  


Re: Build to Survive, version 5.0.2

Correction: The issue was that Mohamed was simply getting tired of me breaking things. He didn't want me to step down, all though the way he worded it implied such. I'm still here.Unfortunately its a bit on the bad side now because now everyone thinks I'm the head dev, which is, erm, totally false but, I guess I can manage.

URL: https://forum.audiogames.net/post/565410/#p565410




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Re: Sunrise Waterfall version 3.2, more than just a website builder

2020-08-29 Thread AudioGames . net Forum — Off-topic room : DJEPIC via Audiogames-reflector


  


Re: Sunrise Waterfall version 3.2, more than just a website builder

@PatrykK, Give the guy a chance, LOL.

URL: https://forum.audiogames.net/post/565421/#p565421




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Re: Warsim, text based randomly generated stratogy

2020-08-29 Thread AudioGames . net Forum — New releases room : Wastelander via Audiogames-reflector


  


Re: Warsim, text based randomly generated stratogy

@Luel, Will look into it, thanks mate!

URL: https://forum.audiogames.net/post/565422/#p565422




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Re: My LiveStreams

2020-08-29 Thread AudioGames . net Forum — General Game Discussion : Phoenix009 via Audiogames-reflector


  


Re: My LiveStreams

Hi GuysTaken from the description:Hey Guys!Today, we start a new series, oon the Manamon series of games.We will first play the first gen manamon game, and then go on to Manamon2.You can get the game at:https://www.vgstorm.comJoin me up on the stream!The link is:https://www.youtube.com/user/BHAVEN2309/liveHoping to see you there!Oh, and it is happening in about 5 minutes, sorry to post late.

URL: https://forum.audiogames.net/post/565429/#p565429




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Re: a small concern about the public record of disciplinary action

2020-08-29 Thread AudioGames . net Forum — Site and forum feedback : targor via Audiogames-reflector


  


Re: a small concern about the public record of disciplinary action

"Except for the fact that i've never said a personal attack is a personal attack if it wasn't,"I would laugh if it wasn't so damn sad.

URL: https://forum.audiogames.net/post/565430/#p565430




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Re: Cytolk, cython extension over the tolk library

2020-08-29 Thread AudioGames . net Forum — Developers room : visualstudio via Audiogames-reflector


  


Re: Cytolk, cython extension over the tolk library

@25, those are modules, and to implement them, you need a __main__.py inside the module's directory.but for PyInstaller, the besst way is to write down a hook for iit and submit it as a pr to PyInstaller.I have written a hook for NLTK which due to some changes in PyInstaller got removed, and also a hook for pysoundfile, and a hook for spacy and it's datasets).the process is quite simple. you need to be compliant with pep8 and use spaces rather than tabs.

URL: https://forum.audiogames.net/post/565428/#p565428




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Re: Build to Survive, version 5.0.2

2020-08-29 Thread AudioGames . net Forum — New releases room : tunmi13 via Audiogames-reflector


  


Re: Build to Survive, version 5.0.2

@Isuck: Base health boosters are overpriced on purpose. We can't have every base ending up with 10 health within one day. You gotta work for it. Btw, that's really not what the MOTD says, so, erm, not can stop that. You  I've been trying to see what is up with those things For some reason they're firing in the wrong direction.

URL: https://forum.audiogames.net/post/565380/#p565380




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Re: Working: how to install an IPA file to your iOS device discussion

2020-08-29 Thread AudioGames . net Forum — General Game Discussion : TheTrueSwampGamer via Audiogames-reflector


  


Re: Working: how to install an IPA file to your iOS device discussion

wow, that is nicei'm going to go re-install altstore and altserver because, it was fun, and i miss my add free youTube, and i at some point even want to  try and do things with audio defence.

URL: https://forum.audiogames.net/post/565383/#p565383




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Re: a small concern about the public record of disciplinary action

2020-08-29 Thread AudioGames . net Forum — Site and forum feedback : Deathstar via Audiogames-reflector


  


Re: a small concern about the public record of disciplinary action

All right, calling someone out and telling someone personally to "shut up" is a personal attack too. Just to let you to be happy.

URL: https://forum.audiogames.net/post/565385/#p565385




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Re: Question regarding shadow rine

2020-08-29 Thread AudioGames . net Forum — General Game Discussion : mara via Audiogames-reflector


  


Re: Question regarding shadow rine

That actually depends on the difficulty mode.On easy and normal you need to do it as explained above.On hard you first need to press one explosive switch before pressing the metallic ones.On impossible and above, you need to press the two explosive switches before pressing the metallic ones which means more backtracking.

URL: https://forum.audiogames.net/post/565388/#p565388




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Re: what manamon are more affective against pierre?

2020-08-29 Thread AudioGames . net Forum — General Game Discussion : mara via Audiogames-reflector


  


Re: what manamon are more affective against pierre?

I also used exponginate with with the protector to great effect. Mightauras should wear something that would make him more tanky to survive everything Pierre uses.

URL: https://forum.audiogames.net/post/565390/#p565390




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Re: I am trying to record a new song, but, provlem whit virtual recorder

2020-08-29 Thread AudioGames . net Forum — Off-topic room : Emanuel_Ion_21 via Audiogames-reflector


  


Re: I am trying to record a new song, but, provlem whit virtual recorder

ok, I seen some people dont understand what I wanted to say in that topicwell, I need a good program whit I can record my sound from laptop, and my microfone

URL: https://forum.audiogames.net/post/565392/#p565392




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Re: Retroarch is now accessible

2020-08-29 Thread AudioGames . net Forum — General Game Discussion : Dark Eagle via Audiogames-reflector


  


Re: Retroarch is now accessible

So, failing to start the accessibility through the normal means, I tried to turn it on from the command line, since all the keyboard instructions were not working at all.That didn't work out. So I decided to try the config file, and low and behold, I found the accessibility set to false in the very first line.After setting it to true, I went to the application, hoping that it'll work. But apart from closing when it speaks this: "Saved new configuration to (Insert a path here,)" it doesn't work.it speaks only, and only when I close retroarch.

URL: https://forum.audiogames.net/post/565391/#p565391




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Problem with reapers virtual midi keyboard. is there a fix?

2020-08-29 Thread AudioGames . net Forum — Off-topic room : Gaki_shonen via Audiogames-reflector


  


Problem with reapers virtual midi keyboard. is there a fix?

Hi!So, I have a problem with the midi keyboard. for some reason, I can't play serten cords. for example, the E mager cord.is there a fix or a replacement? I would use my actual keyboard, but I don't have a midi cable. or the money to get one.thanks.

URL: https://forum.audiogames.net/post/565401/#p565401




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Re: Build to Survive, version 5.0.2

2020-08-29 Thread AudioGames . net Forum — New releases room : PatrykK via Audiogames-reflector


  


Re: Build to Survive, version 5.0.2

Im tired of this community.drama everywhere

URL: https://forum.audiogames.net/post/565408/#p565408




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Re: No Video Jam submissions, voting ends September 6

2020-08-29 Thread AudioGames . net Forum — New releases room : aaron via Audiogames-reflector


  


Re: No Video Jam submissions, voting ends September 6

I can't get some of the games to work, such as the Unity Web Gl ones. I will try and see if I can get them to play in Chrome, and report back.

URL: https://forum.audiogames.net/post/565411/#p565411




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Re: Strange issue with Python

2020-08-29 Thread AudioGames . net Forum — Developers room : tunmi13 via Audiogames-reflector


  


Re: Strange issue with Python

Thanks guys,  I found the issue. I noticed it was only happening when I used an automatic weapon, so I went to check the if lucia.key_down(pygame.K_SPACE) statement and noticed that it had been assigning the string to damage.Thanks for the help.

URL: https://forum.audiogames.net/post/565417/#p565417




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Re: the cursed painting

2020-08-29 Thread AudioGames . net Forum — General Game Discussion : ficho via Audiogames-reflector


  


Re: the cursed painting

hi. I have a problem with the game.I was doing the third expansion and it was hard because the game was randomly closing and I kneaded to open it again.this was super unknowing. can anyone tell me how to fix the problem?

URL: https://forum.audiogames.net/post/565418/#p565418




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Re: Problem with Bluetooth keyboard

2020-08-29 Thread AudioGames . net Forum — Off-topic room : DJEPIC via Audiogames-reflector


  


Re: Problem with Bluetooth keyboard

Have you tried searching for your issue? Perhaps try starting a post on places like Reddit or the company's official forum if they have one. Are you aware of any physical damage (liquid spills, ETC)?

URL: https://forum.audiogames.net/post/565423/#p565423




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Re: I am trying to record a new song, but, provlem whit virtual recorder

2020-08-29 Thread AudioGames . net Forum — Off-topic room : DJEPIC via Audiogames-reflector


  


Re: I am trying to record a new song, but, provlem whit virtual recorder

@Nocturnus, Double thumbs-up!Wait, what do you mean that's not a feature?@Emanuel_Ion_21, And it looks like your question was already answered.TL:DR, OBS baby!

URL: https://forum.audiogames.net/post/565424/#p565424




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Best iOS voice recording software?

2020-08-29 Thread AudioGames . net Forum — Off-topic room : Nuno via Audiogames-reflector


  


Best iOS voice recording software?

Hi! I found out today that my  iPhone has some decent stereo microphones. Woow! That's great, but the problem is that the built-in voice recorder cannot utilize that and I dont want to record a video every time I need something in stereo. What options do I have?

URL: https://forum.audiogames.net/post/565431/#p565431




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Re: Sunrise Waterfall version 3.2, more than just a website builder

2020-08-29 Thread AudioGames . net Forum — Off-topic room : Ty via Audiogames-reflector


  


Re: Sunrise Waterfall version 3.2, more than just a website builder

Hi. When running the exe from the portable, ---Fatal error detected---Failed to execute script Sunrise Waterfall---OK   ---

URL: https://forum.audiogames.net/post/565434/#p565434




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Re: The Vale (final?) Demo

2020-08-29 Thread AudioGames . net Forum — General Game Discussion : Vazbol via Audiogames-reflector


  


Re: The Vale (final?) Demo

personally, i feel like the game doesn't crap on Alex's ability enough considering the time period and state of the setting. Arguably, only Alex's family should be less focused on her disability and not pay too much attention to it outside of the sword and magic training tutorials. Everyone else on the otherhand. I'm surprised more people aren't surprised a blind lady with a sword is going to take out a hoard of bandits and aren't more incredulous that this is their help. The Shepard is fine if she still new to hanging around Alex at the start, and such mockery or reference to her visual impairment is fine. that naturally should drift away over the length of time of the story. Unless said character enjoys ribbing her a lot more often (there's friendships like this in real life). Tl-Dr: Why don't enemies become a lot more critical of the blind swordslady? Even that Swordsman game had enemies mocking that guy's ability until his reputation properly put concern in the later sets of enemies.

URL: https://forum.audiogames.net/post/565435/#p565435




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Re: Best iOS voice recording software?

2020-08-29 Thread AudioGames . net Forum — Off-topic room : nidza07 via Audiogames-reflector


  


Re: Best iOS voice recording software?

No options, until iOS 14 comes out. Then 3rd party apps should be able to record in stereo as well.

URL: https://forum.audiogames.net/post/565433/#p565433




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Re: Best iOS voice recording software?

2020-08-29 Thread AudioGames . net Forum — Off-topic room : Nuno via Audiogames-reflector


  


Re: Best iOS voice recording software?

I use iOS 14 beta.

URL: https://forum.audiogames.net/post/565443/#p565443




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Re: Audio Based Social Media App

2020-08-29 Thread AudioGames . net Forum — Off-topic room : ironcross32 via Audiogames-reflector


  


Re: Audio Based Social Media App

Not really. We can already use voice messages with whatsapp and so on.

URL: https://forum.audiogames.net/post/565442/#p565442




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Re: Empiremud soundpacks

2020-08-29 Thread AudioGames . net Forum — General Game Discussion : ironcross32 via Audiogames-reflector


  


Re: Empiremud soundpacks

Why even bother playing it anymore. They took out all the things that made it good.

URL: https://forum.audiogames.net/post/565444/#p565444




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Re: Build to Survive, version 5.0.2

2020-08-29 Thread AudioGames . net Forum — New releases room : TheTrueSwampGamer via Audiogames-reflector


  


Re: Build to Survive, version 5.0.2

really? that isn't what it said? because my speech clearly said that you were at least temporarely stepping down as dev because someone else on the dev team was, not is, was, getting credit for things that you were doing, and then went on and listed just about every new thing ever added to bloodstorm/build to survive, and then it just said some general server updates and shtuf.

URL: https://forum.audiogames.net/post/565382/#p565382




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Re: Build to Survive, version 5.0.2

2020-08-29 Thread AudioGames . net Forum — New releases room : Deathstar via Audiogames-reflector


  


Re: Build to Survive, version 5.0.2

Yap, he did the same thing with Airpuck as well, because, in quotes, he was grieving.

URL: https://forum.audiogames.net/post/565384/#p565384




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Re: Build to Survive, version 5.0.2

2020-08-29 Thread AudioGames . net Forum — New releases room : Deathstar via Audiogames-reflector


  


Re: Build to Survive, version 5.0.2

Yap, he did the same thing with Airpuck as well, because, in quotes, he was grieving. I wish grief was this kind of easy to get through.

URL: https://forum.audiogames.net/post/565384/#p565384




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Re: a small concern about the public record of disciplinary action

2020-08-29 Thread AudioGames . net Forum — Site and forum feedback : Simter via Audiogames-reflector


  


Re: a small concern about the public record of disciplinary action

@58 yeah exactly, but nothing will happen. Btw check your elten pm.

URL: https://forum.audiogames.net/post/565387/#p565387




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Re: a small concern about the public record of disciplinary action

2020-08-29 Thread AudioGames . net Forum — Site and forum feedback : Deathstar via Audiogames-reflector


  


Re: a small concern about the public record of disciplinary action

58, replied.

URL: https://forum.audiogames.net/post/565389/#p565389




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Re: please help me with my bgt code.

2020-08-29 Thread AudioGames . net Forum — Developers room : Yukie via Audiogames-reflector


  


Re: please help me with my bgt code.

i all ready moved my home/end checks out of the for loop. but, the background volume is still not working. i not understand the error with my code.

URL: https://forum.audiogames.net/post/565394/#p565394




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Re: Audio Based Social Media App

2020-08-29 Thread AudioGames . net Forum — Off-topic room : Talpaiute via Audiogames-reflector


  


Re: Audio Based Social Media App

What will be the difference between WhatsApp / Skype / Discord and this network? # 17 Completely agree.

URL: https://forum.audiogames.net/post/565393/#p565393




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Re: Problem with Bluetooth keyboard

2020-08-29 Thread AudioGames . net Forum — Off-topic room : vaibhavbhandari via Audiogames-reflector


  


Re: Problem with Bluetooth keyboard

@2, I have been told that HP was the manufacturer for this keyboard although I have no idea about the model. It appears as 2.4 g input device in my bluetooth settings. Rather than batteries, we have to insert cells for the functioning of this keyboard. I tried replacing those but got the same results. I hope that my using this keyboard for around 12 to thirteen hours a day is not the cause of this problem... Is this information of any help?

URL: https://forum.audiogames.net/post/565395/#p565395




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Re: Code Dungeon - A FREE hack & slash dungeon crawler

2020-08-29 Thread AudioGames . net Forum — New releases room : defender via Audiogames-reflector


  


Re: Code Dungeon - A FREE hack & slash dungeon crawler

Wow Steelcase that sounds awesome!  Just don't kill your self doing it because we can surely wait for some of those things if we need to.I would ask that the monster in range sounds be toggles  if possible though for players who don't want that advantage.Thanks so much for keeping the updates coming!

URL: https://forum.audiogames.net/post/565397/#p565397




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Re: Audio Based Social Media App

2020-08-29 Thread AudioGames . net Forum — Off-topic room : amir tajik via Audiogames-reflector


  


Re: Audio Based Social Media App

hi, its sounds great

URL: https://forum.audiogames.net/post/565396/#p565396




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Re: Problem with reapers virtual midi keyboard. is there a fix?

2020-08-29 Thread AudioGames . net Forum — Off-topic room : gamecreator via Audiogames-reflector


  


Re: Problem with reapers virtual midi keyboard. is there a fix?

Its technically a problem but actually is not. Haha what happens is that sometimes computers are configured to allow a few (or more), keypresses at the same time. On top of that sometimes also you cant press a certain key convination. For example, i cant do a minor nine chord, though i have the keys that supocelly can do it, but the computer for some reason doesn't allow me to press this certain key convination, but it varies from computer to computer. For that reason (and to have more space and freedom with my hands), i had to purchase a controller. Still i do use the virtual keyboard from time to time, hehe.

URL: https://forum.audiogames.net/post/565407/#p565407




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Re: Question regarding shadow rine

2020-08-29 Thread AudioGames . net Forum — General Game Discussion : ficho via Audiogames-reflector


  


Re: Question regarding shadow rine

I have completed that part on desprit and everything was normal.

URL: https://forum.audiogames.net/post/565414/#p565414




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Re: Pitch Black: Audio Pong!

2020-08-29 Thread AudioGames . net Forum — New releases room : Talpaiute via Audiogames-reflector


  


Re: Pitch Black: Audio Pong!

Hey. I read all your posts and I can say that it is wonderful what you do. Now, in connection with Audioponk, will you enter the NVDA accessible text option for each Replica of the actors? This text can also be very good in English. An addon will automatically translate it into the desired language. I really want you to introduce this system in this game, and not only, because Audio ponk is, as far as I know, the first audio arcade game with binaural sound ever made. So far I haven't played anything like this because the language barrier is a terrible nightmare.Of course, it would be nice to add the possibility for the community to translate the game into their own languages (very good for all non-Windows operating systems, where there is no such add-on).

URL: https://forum.audiogames.net/post/565419/#p565419




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Re: Problem with reapers virtual midi keyboard. is there a fix?

2020-08-29 Thread AudioGames . net Forum — Off-topic room : DJEPIC via Audiogames-reflector


  


Re: Problem with reapers virtual midi keyboard. is there a fix?

It might be an issue with multiple keys pressed down with your specific keyboard. Do you have another one to try with? Just to double-check, adjust your polyphony options accordingly. Have you tried keyboards with n-key rollover?

URL: https://forum.audiogames.net/post/565420/#p565420




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Re: Strange issue with Python

2020-08-29 Thread AudioGames . net Forum — Developers room : chrisnorman7 via Audiogames-reflector


  


Re: Strange issue with Python

Also, if you start using mypy and type hints ASAP, it'll catch errors like this one for you.

URL: https://forum.audiogames.net/post/565438/#p565438




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Re: a small concern about the public record of disciplinary action

2020-08-29 Thread AudioGames . net Forum — Site and forum feedback : Simter via Audiogames-reflector


  


Re: a small concern about the public record of disciplinary action

@60 if speaking out loud the truth you get hated for, then, well i don't think i have to say more. Also destructive criticissm would be "fuck you you assholes you suck and you behave bad as fuck on this fucking website.". Was a bad example, but look at what happens when a new dev releases a new game it will remind you of that. Constructive criticissm is telling your concerns and speaking out your arguments what i am doing here. What you are doing here is straight out deformance. All i did was saying that Jayde stopped posting links to topic, which i was concerned about. And later on, i said i think he did that to prevent discussions about questionable warnings. And ya know, he just started posting links again. Truth seams to hurt the most.

URL: https://forum.audiogames.net/post/565440/#p565440




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Re: PyTeamTalk

2020-08-29 Thread AudioGames . net Forum — Developers room : Patrick via Audiogames-reflector


  


Re: PyTeamTalk

CD into the directory it is in, and type "pip install ."

URL: https://forum.audiogames.net/post/565446/#p565446




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Re: a small concern about the public record of disciplinary action

2020-08-29 Thread AudioGames . net Forum — Site and forum feedback : ironcross32 via Audiogames-reflector


  


Re: a small concern about the public record of disciplinary action

Lol, truth... that's laughable.

URL: https://forum.audiogames.net/post/565445/#p565445




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Re: a small concern about the public record of disciplinary action

2020-08-29 Thread AudioGames . net Forum — Site and forum feedback : targor via Audiogames-reflector


  


Re: a small concern about the public record of disciplinary action

Destructive criticism is not equal to stuffing a post full of swear words. I mean, your first post in this topic, is constructive criticism. Your view might not be shared by everyone here, as we have seen, but it's your opinion about something you want to be changed and you voiced it constructively. But then, as soon as the intended recipient of your criticism stepped in and didn't imediately agree with you, your posts got full of the usual "I am not taken seriously ... Jayde is at it again ... can not even switch tabs ..." shit again and that made it destructive criticism. Since then, you haven't brought any new, useful arguments. And your last point about the truth hurting most ... that's just plain laughable in this case and you must know it yourself. What do you think has hurt Jayde so badly about this truth here?

URL: https://forum.audiogames.net/post/565447/#p565447




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Re: a small concern about the public record of disciplinary action

2020-08-29 Thread AudioGames . net Forum — Site and forum feedback : targor via Audiogames-reflector


  


Re: a small concern about the public record of disciplinary action

Destructive criticism is not equal to stuffing a post full of swear words. I mean, your first post in this topic, is constructive criticism. Your view might not be shared by everyone here, as we have seen, but it's your opinion about something you want to be changed and you voiced it constructively. But then, as soon as the intended recipient of your criticism stepped in and didn't imediately agree with you, your posts got full of the usual "I am not taken seriously ... Jayde is at it again ... can not even switch tabs ... hides questionable warnings" shit again and that made it destructive criticism. Since then, you haven't brought any new, useful arguments. And your last point about the truth hurting most ... that's just plain laughable in this case and you must know it yourself. What do you think has hurt Jayde so badly about this truth here?

URL: https://forum.audiogames.net/post/565447/#p565447




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Re: Audio Based Social Media App

2020-08-29 Thread AudioGames . net Forum — Off-topic room : queenslight via Audiogames-reflector


  


Re: Audio Based Social Media App

Just as a heads up, (since Elten was mentioned), Elten 2.4 will be coming out on the 24th of September (instead of it's original (now past)  date of the 24th of August.Disclaimer: I am a beta-tester.

URL: https://forum.audiogames.net/post/565448/#p565448




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Re: Elon Musk NeuraLink Update: August 28th

2020-08-29 Thread AudioGames . net Forum — Off-topic room : MyDearWatson via Audiogames-reflector


  


Re: Elon Musk NeuraLink Update: August 28th

Well, I am already thinking about a mystery thriller where this is used for spying on people.Any ways, curing blindness is always close to my hart as I see the pain in my daily life. And if a stupid wire rapped around my brain can get done the job, so be it. But, what about MRI scanns, you will have to take out that implant first, and if you forget, then your brain might be in serious trouble. Remember the robotic beas episode of black mirror, god that looked so gruesome.

URL: https://forum.audiogames.net/post/565386/#p565386




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Re: Another series I've rediscovered

2020-08-29 Thread AudioGames . net Forum — Off-topic room : TheEvilChocolateCookie via Audiogames-reflector


  


Re: Another series I've rediscovered

As for my favorite, hard to choose. My least favorite is easy though, Opal. That one makes me want to reach through the book and, well, I'm sure you can imagine. I don't like self-centered, arrogant, mentally unstable morons, and Opal is all of those things in one bratty little package. I realize these are not nice terms, but they aren't directed at any of you, so unless you're an insane character from the series in question, please disregard. As for Juliet, no spoilers, but I think you would be surprised a little later.

URL: https://forum.audiogames.net/post/565398/#p565398




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Re: Elon Musk NeuraLink Update: August 28th

2020-08-29 Thread AudioGames . net Forum — Off-topic room : defender via Audiogames-reflector


  


Re: Elon Musk NeuraLink Update: August 28th

Even though this is awesome and potentially life changing for certain people, I sure as hell would never trust anything that Musk wanted to put in my body.His promises are too off the wall, his fans are too quick to defend him, and his power over watchdogs and whistleblowers is too great.I guess it's almost always people like him that push us forward as a species so rapidly though, even if it's at the expense of many important things in the short term.

URL: https://forum.audiogames.net/post/565399/#p565399




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Re: Leepedia, a manamon manapedia, all in your browser!

2020-08-29 Thread AudioGames . net Forum — New releases room : mara via Audiogames-reflector


  


Re: Leepedia, a manamon manapedia, all in your browser!

For anyone interested, the list of manamon and their abilities is currently being worked on.The page is thus only open to registered users right now.

URL: https://forum.audiogames.net/post/565402/#p565402




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Re: Sunrise Waterfall version 3.2, more than just a website builder

2020-08-29 Thread AudioGames . net Forum — Off-topic room : PatrykK via Audiogames-reflector


  


Re: Sunrise Waterfall version 3.2, more than just a website builder

Hey.Im waiting when you'll repair this php error?

URL: https://forum.audiogames.net/post/565405/#p565405




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Re: Empiremud soundpacks

2020-08-29 Thread AudioGames . net Forum — General Game Discussion : JasonBlaze via Audiogames-reflector


  


Re: Empiremud soundpacks

I'll ask for the owner's permition first because it's a little unfinished. there is also one by athlon/key but since he stop playing the mud, I don't think he developed the soundpack further.

URL: https://forum.audiogames.net/post/565406/#p565406




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Re: I am mad at this forum

2020-08-29 Thread AudioGames . net Forum — Off-topic room : defender via Audiogames-reflector


  


Re: I am mad at this forum

Having seen his behavior on games, admittedly out of context and definitely mean spirited recordings of him from anyaudio, and the general consensus from people I would consider to be empathetic and levelheaded who have interacted with him on Team Talk, I would confidently say that yes, he does have at least a moderate mental illness.How the outbursts caused by this issue are handled by the moderators of this site is up to them, but I really don't believe he means any particular harm by them, even if they are disruptive.And I have to agree with Haily about the fact that far too many people who should know better take him literally when many clues point to him having little control over his actions.And while I definitely find some of the things he's said and done funny as well, I've seen some pretty disgusting exploitation of his condition for entertainment by people who should know better, regardless of their age, something which I would without hesitation call cyberbullying.I hope these people feel shame for their actions upon reflection, and make an effort to change their behavior towards people like Electro in the future, especially considering their own struggles as a result of a condition they can't help.

URL: https://forum.audiogames.net/post/565404/#p565404




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Re: I am mad at this forum

2020-08-29 Thread AudioGames . net Forum — Off-topic room : defender via Audiogames-reflector


  


Re: I am mad at this forum

Having seen his behavior on games, admittedly out of context and definitely mean spirited recordings of him from anyaudio, and the general consensus from people I would consider to be empathetic and levelheaded who have interacted with him on Team Talk, I would confidently say that yes, he does have at least a moderate mental illness.How the outbursts caused by this issue are handled by the moderators of this site is up to them, but I really don't believe he means any particular harm by them, even if they are disruptive.And I have to agree with Haily about the fact that far too many people who should know better take him literally when many clues point to him having little control over his actions.And while I can't help but find some of the things he's said and done funny as well from purely face value, I've seen some pretty disgusting exploitation of his condition for entertainment by people who should know better, regardless of their age, something which I would without hesitation call cyberbullying.I hope these people feel shame for their actions upon reflection, and make an effort to change their behavior towards people like Electro in the future, especially considering their own struggles as a result of a condition they can't help.

URL: https://forum.audiogames.net/post/565404/#p565404




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Re: I am mad at this forum

2020-08-29 Thread AudioGames . net Forum — Off-topic room : defender via Audiogames-reflector


  


Re: I am mad at this forum

Having seen his behavior on games, admittedly out of context and definitely mean spirited recordings of him from anyaudio, and the general consensus from people I would consider to be empathetic and levelheaded who have interacted with him on Team Talk, I would confidently say that yes, he does have at least a moderate mental illness.How the outbursts caused by this issue are handled by the moderators of this site is up to them, but I really don't believe he means any particular harm by them, even if they are disruptive.And I have to agree with Haily about the fact that far too many people who should know better take him literally when many clues point to him having little control over his actions.And while I definitely find some of the things he does funny as well, I've seen some pretty disgusting exploitation of his condition for entertainment by people who should know better, regardless of their age, something which I would without hesitation call cyberbullying.I hope these people feel shame for their actions upon reflection, and make an effort to change their behavior towards people like Electro in the future, especially considering their own struggles as a result of a condition they can't help.

URL: https://forum.audiogames.net/post/565404/#p565404




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Re: Liam's Official YouTube Streaming Thread (Marathon on September 6)

2020-08-29 Thread AudioGames . net Forum — General Game Discussion : Liam via Audiogames-reflector


  


Re: Liam's Official YouTube Streaming Thread (Marathon on September 6)

hey all.I'm going to be doing another Marathon over Labor Day in the United States here. It starts on Sunday September 6 starting at 9 AM Easttern. I've got a ton of great stuff planned including some prizes and a ton of games I'll be playing.You can get the important links and stuff in post number 1.Hope to see you then.

URL: https://forum.audiogames.net/post/565413/#p565413




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Re: Restricted/new users: introduce yourself!

2020-08-29 Thread AudioGames . net Forum — Introduce Yourself to Gain Access : aaron via Audiogames-reflector


  


Re: Restricted/new users: introduce yourself!

@ahnoleis and @bestplayer welcome to the forum!

URL: https://forum.audiogames.net/post/565412/#p565412




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